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<updated>2026-08-19T02:44:42Z</updated>
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<title>big slow change: prebuilt shaders (SPIR-V/Metal), core gui reflow, docs, web + snapshot refresh</title>
<updated>2026-08-19T02:44:42Z</updated>
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<name>Gabriel Schneider</name>
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<published>2026-08-16T18:49:12Z</published>
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<title>gui: draw image surfaces as GPU quads via glsl shaders</title>
<updated>2026-08-10T12:17:07Z</updated>
<author>
<name>Gabriel Schneider</name>
<email>gbrls@0x4200.cafe</email>
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<published>2026-08-02T16:13:53Z</published>
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