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authorGabriel Schneider <[email protected]>2026-08-26 13:27:46 -0300
committerGabriel Schneider <[email protected]>2026-08-27 09:47:39 -0300
commit11f380f6d7222f2cad93c2cdf13701ea1f903d47 (patch)
tree803194ee5853a6b4cda93f90a95e28d1f02e69ae /src/allocators.zig
parentfbc194068687e49a8490c85c9f1257a2f2bb9079 (diff)
downloadpardes-11f380f6d7222f2cad93c2cdf13701ea1f903d47.tar.gz
pardes-11f380f6d7222f2cad93c2cdf13701ea1f903d47.zip
One core behind N frontends, the board's own runner moved in, and every board cap on one screen
## The wire is the effect stream, not a new protocol `pardes --detach` leaves a core running with no terminal; `pardes --attach` is a frontend that owns a terminal and a socket and nothing else. N frontends on one core all look at the same screen — `screen -x`, not N sessions. The codec (`src/detached/wire.zig`) carries exactly one `Event` or one `Host.VTable` call per message. That is not a coincidence and it is why there is no third vocabulary to keep in step: the core's IO seam was already a struct of function pointers with plain-data arguments, so a socket is a legal implementation of it. `nested.zig`'s socket could not be reused — it carries a builtin command line, and a command line cannot carry a frame. ARCHITECTURE-NEUTRAL on purpose, not as decoration. The frontend on the far end may be riscv32-freestanding on the ESP32-P4 while the core is x86_64 Linux, so every field is an explicit little-endian fixed width and no message is a blit of a native struct. A protocol that only works between two builds of the same compiler would have thrown away the one frontend that motivated it. ## The board comes in; its toolchain stays out `src/p4.zig` becomes `src/esp32p4.zig`, and the pardes half of `../05-zig-p4` — the vaxis-over- serial runner, the UART editor terminal, the keystroke rescue ring, the on-die test suite — moves into `src/esp32p4/`. `build.zig.zon` gains `.zig_p4 = .{ .path = "../05-zig-p4" }`, so `zig build -Dplatform=esp32p4 -Desp32p4-firmware` builds, flashes, monitors and self-tests the board from this repo's `build.zig`. The DIVISION is the point. What moved is what only pardes wants: the runner that drives a pardes core over a serial line. What stayed is everything a second project would also want — the HAL, the register/radio/oracle layers, the linker script, `_start`. `zig_p4` declares no dependencies of its own and its `build()` early-returns when it is not the root package, so this costs the package graph exactly zero packages and the editor's own builds nothing at all. ## limits.zig: nine forgettable places become one budget Nine `platform == .esp32p4` capacity tests lived in nine files. They were never nine decisions — they are ONE decision, how much memory this build may spend, taken nine times where no reader could see the total. `src/limits.zig` puts the whole budget on one screen with every cap named against what it is measured against, derived from two booleans. The payoff is testability on a machine that is not the board: the caps are ordinary comptime values, so a host build can be compiled against the board's numbers and the parking, eviction and clamping paths a 240 KiB core takes get exercised by the normal test suite instead of only over a UART. ## A bare `zig build` `zig build` with no arguments now builds the tty and GUI binaries and installs them into `~/.local/bin`, and says so once on stdout with the flag that overrides it. The old default built one binary into `zig-out` — a path nothing on a `PATH` ever looks at, which made "build it" and "use it" two different commands for no reason.
Diffstat (limited to 'src/allocators.zig')
-rw-r--r--src/allocators.zig50
1 files changed, 9 insertions, 41 deletions
diff --git a/src/allocators.zig b/src/allocators.zig
index cf024a0b..61c55f39 100644
--- a/src/allocators.zig
+++ b/src/allocators.zig
@@ -1,43 +1,9 @@
const std = @import("std");
const builtin = @import("builtin");
-const config = @import("pardes_config");
+const limits = @import("limits.zig");
const Allocator = std.mem.Allocator;
const debug_enabled = builtin.mode == .Debug;
-/// Three tiers, because the address space differs by four orders of magnitude.
-/// `reduced_target` is the browser: a wasm linear memory it grows on demand, so
-/// the static reservations are megabytes rather than tens.
-///
-/// `p4` is ESP32-P4 firmware, and its tier is deliberately ALL FALLBACK. Every
-/// capacity here is a `StackFallbackAllocator`'s buffer, which is a static and
-/// therefore lands in `.bss` — and on the P4 `.bss`, `.data` and the stack all
-/// share ONE 240 KiB chunk of L2MEM at 0x4FF03000, while the heap the fallback
-/// allocator hands out is the separate 384 KiB chunk at 0x4FF40000 - the 128 KiB
-/// above that measured as L2 cache rather than memory. A
-/// megabyte-shaped reservation here would not fit, and every byte that did fit
-/// would be taken from the stack's neighbourhood to duplicate memory the heap
-/// already has. So the buffers exist only because the type requires one: 4 KiB
-/// absorbs the small churn, and everything else spills to the real heap on the
-/// first allocation.
-const p4 = config.platform == .p4;
-const reduced_target = config.platform == .web or builtin.os.tag == .freestanding;
-const KiB = 1024;
-const MiB = 1024 * KiB;
-
-const capacities = struct {
- const pardes = if (p4) 4 * KiB else if (reduced_target) 8 * MiB else 32 * MiB;
- const frame = if (p4) 4 * KiB else if (reduced_target) 4 * MiB else 16 * MiB;
- // Zero is legal and always spills, which is exactly what an arena for a
- // compiled-out subsystem should do. `StackFallbackAllocator(0).buffer` is
- // `[0]u8`; `get()` inits the FixedBufferAllocator over an empty slice, so
- // `FixedBufferAllocator.alloc` fails every nonzero request and `alloc`
- // falls through to `self.fallback_allocator.rawAlloc`, while `ownsPtr` over
- // an empty range is false for every pointer so `resize`/`remap`/`free`
- // route to the fallback too. See lib/std/heap.zig, StackFallbackAllocator.
- const tree_sitter = if (p4) 0 else if (reduced_target) 4 * MiB else 16 * MiB;
- const image = if (p4) 0 else if (reduced_target) 64 * KiB else 32 * MiB;
- const pdf = if (p4) 0 else if (reduced_target or !config.mupdf) 64 * KiB else 64 * MiB;
-};
pub const Allocators = struct {
pardes: Allocator,
@@ -48,11 +14,13 @@ pub const Allocators = struct {
pdf: Allocator,
};
-var pardes_fallback: std.heap.StackFallbackAllocator(capacities.pardes) = undefined;
-var frame_fallback: std.heap.StackFallbackAllocator(capacities.frame) = undefined;
-var tree_sitter_fallback: std.heap.StackFallbackAllocator(capacities.tree_sitter) = undefined;
-var image_fallback: std.heap.StackFallbackAllocator(capacities.image) = undefined;
-var pdf_fallback: std.heap.StackFallbackAllocator(capacities.pdf) = undefined;
+/// The static reservations, one per profile tier. See `limits.arena` for why
+/// each number is what it is, and why the board's are 4 KiB and zero.
+var pardes_fallback: std.heap.StackFallbackAllocator(limits.arena.pardes) = undefined;
+var frame_fallback: std.heap.StackFallbackAllocator(limits.arena.frame) = undefined;
+var tree_sitter_fallback: std.heap.StackFallbackAllocator(limits.arena.tree_sitter) = undefined;
+var image_fallback: std.heap.StackFallbackAllocator(limits.arena.image) = undefined;
+var pdf_fallback: std.heap.StackFallbackAllocator(limits.arena.pdf) = undefined;
const Debug = std.heap.DebugAllocator(.{});
var pardes_debug: Debug = .init;
@@ -121,7 +89,7 @@ test "fixed allocators are separate, spill, and restart" {
try std.testing.expect(frame_fallback.fixed_buffer_allocator.ownsPtr(frame.ptr));
try std.testing.expect(core.ptr != frame.ptr);
- const spill = try allocs.pardes.alloc(u8, capacities.pardes + 1);
+ const spill = try allocs.pardes.alloc(u8, limits.arena.pardes + 1);
try std.testing.expect(!pardes_fallback.fixed_buffer_allocator.ownsPtr(spill.ptr));
allocs.pardes.free(spill);
allocs.frame.free(frame);