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authorGabriel Schneider <[email protected]>2026-09-29 11:53:55 -0300
committerGabriel Schneider <[email protected]>2026-10-01 00:12:16 -0300
commitc30835e62d3b7dd03ee8b28fbcff97d3b88bcd95 (patch)
tree7c669b04867f171b1f7b895201277bcb7b3ec386 /src
parent7a818260ff0c7fc9e2effa634cdf947fde48e043 (diff)
parent7830d11aef6b3ebee5c66835670f7179176ffd3a (diff)
downloadpardes-c30835e62d3b7dd03ee8b28fbcff97d3b88bcd95.tar.gz
pardes-c30835e62d3b7dd03ee8b28fbcff97d3b88bcd95.zip
Merge: 9P round 21 + Afterglow removed + symmetric focus dim
Diffstat (limited to 'src')
-rw-r--r--src/config.zig10
-rw-r--r--src/draw.zig85
-rw-r--r--src/gui/gui.zig152
-rw-r--r--src/surface.zig3
4 files changed, 84 insertions, 166 deletions
diff --git a/src/config.zig b/src/config.zig
index a703f79e..ea7a877a 100644
--- a/src/config.zig
+++ b/src/config.zig
@@ -127,7 +127,6 @@ pub const leader_path = paths: {
if (builtins.capabilities.lift) table.set(.HoverGlow, null);
if (builtins.capabilities.lift) table.set(.Occlusion, null);
if (builtins.capabilities.lift) table.set(.Parallax, null);
- if (builtins.capabilities.lift) table.set(.Afterglow, null);
table.set(.JumpTrail, null);
table.set(.ChipShadow, null);
table.set(.ThumbFlash, null);
@@ -691,7 +690,6 @@ pub const Runtime = struct {
parallax: bool = false,
/// G14: text that changes glows for a moment in the theme's accent and
/// fades, a pixel shell's.
- afterglow: bool = false,
/// T2: in a terminal, a jump of the cursor leaves a short trail that
/// fades in 120 ms (a truecolor terminal's; a pixel shell glides).
jump_trail: bool = false,
@@ -924,7 +922,7 @@ pub const Runtime = struct {
/// The message timings a setting word sets, each in milliseconds.
pub const MessageTime = enum { linger, fall, dissolve };
- pub const Toggle = enum { colors, wrap, tree_context_tag_style, tag_bottom, debug, focus_tint, syntax_bold, verbose, message_animation, ligatures, cursor_blink, selection_glow, hover_glow, occlusion, parallax, afterglow, jump_trail, chip_shadow, thumb_flash };
+ pub const Toggle = enum { colors, wrap, tree_context_tag_style, tag_bottom, debug, focus_tint, syntax_bold, verbose, message_animation, ligatures, cursor_blink, selection_glow, hover_glow, occlusion, parallax, jump_trail, chip_shadow, thumb_flash };
/// A bundled post pass, a Shadertoy file in shaders/post/: the CRT, and
/// G4's bloom, vignette and grain (docs/effects.md).
pub const Scene = enum { crt, bloom, vignette, grain };
@@ -987,7 +985,6 @@ pub const Runtime = struct {
.{ .word = "HoverGlow", .action = .{ .toggle = .hover_glow }, .availability = .lift, .doc = "A soft underline of light under the word a look-hover would open, on or off." },
.{ .word = "Occlusion", .action = .{ .toggle = .occlusion }, .availability = .lift, .doc = "Pane bodies darken faintly toward their edges, on or off." },
.{ .word = "Parallax", .action = .{ .toggle = .parallax }, .availability = .lift, .doc = "A theme's page pattern moves with the text at a quarter of its speed, on or off." },
- .{ .word = "Afterglow", .action = .{ .toggle = .afterglow }, .availability = .lift, .doc = "Text that changes glows for a moment and fades, on or off." },
.{ .word = "JumpTrail", .action = .{ .toggle = .jump_trail }, .doc = "In a terminal, a jump of the cursor leaves a short trail that fades, on or off." },
.{ .word = "ChipShadow", .action = .{ .toggle = .chip_shadow }, .doc = "In a terminal, a notice chip casts a cell's shadow right and down, on or off." },
.{ .word = "ThumbFlash", .action = .{ .toggle = .thumb_flash }, .doc = "In a terminal, a pane's scroll thumb brightens as it scrolls and fades back, on or off." },
@@ -1067,9 +1064,9 @@ pub const Runtime = struct {
.toggle => |field| if (field == .ligatures) {
if (setting.availability != .ligatures)
@compileError("the ligatures toggle must use the ligatures capability");
- } else if (field == .cursor_blink or field == .selection_glow or field == .hover_glow or field == .occlusion or field == .parallax or field == .afterglow) {
+ } else if (field == .cursor_blink or field == .selection_glow or field == .hover_glow or field == .occlusion or field == .parallax) {
if (setting.availability != .lift)
- @compileError("CursorBlink, SelectionGlow, HoverGlow, Occlusion, Parallax and Afterglow must use the lift capability (a pixel shell's)");
+ @compileError("CursorBlink, SelectionGlow, HoverGlow, Occlusion and Parallax must use the lift capability (a pixel shell's)");
} else if (setting.availability != null)
@compileError("unconditional toggles cannot carry a backend capability"),
else => if (setting.availability != null)
@@ -1728,7 +1725,6 @@ pub const Runtime = struct {
.hover_glow => "HoverGlow on\n",
.occlusion => "Occlusion on\n",
.parallax => "Parallax on\n",
- .afterglow => "Afterglow on\n",
.jump_trail => "JumpTrail on\n",
.chip_shadow => "ChipShadow on\n",
.thumb_flash => "ThumbFlash on\n",
diff --git a/src/draw.zig b/src/draw.zig
index 15411770..9c9e11dd 100644
--- a/src/draw.zig
+++ b/src/draw.zig
@@ -382,8 +382,10 @@ fn contrast(a: [3]u8, b: [3]u8) f32 {
/// Pane `id`'s text, `amount` (0 to 1) of the way to its ground, on the grid
/// and on every layer of it: its tag, its body, its notices. Its grip keeps
-/// its colour, which already says it is not the focused one.
-fn recede(p: *Pardes, s: *Surface, id: usize, amount: f32) void {
+/// its colour, which already says it is not the focused one. The focused
+/// pane, still brightening, is faded in its body's text alone: its tag and
+/// a selection are focus indicators, which no effect may alter.
+fn recede(p: *Pardes, s: *Surface, id: usize, amount: f32, focused: bool) void {
const th = p.theme();
const chrome = p.chromeTheme();
const r = p.rects[id];
@@ -397,11 +399,15 @@ fn recede(p: *Pardes, s: *Surface, id: usize, amount: f32) void {
const cell = s.at(col, row);
if (cell.default) continue;
const tagline_role = cell.style.font_role == .tagline;
+ if (focused and (tagline_role or selected(cell, th.sel_bg))) continue;
fadeStyle(&cell.style, if (tagline_role) chrome.tag_fg else th.fg, if (tagline_role) chrome.tag_bg else th.bg, palette, amount, &memo);
}
}
const body = &s.body_layers[id];
- if (body.rows != 0) for (body.cells[0..@as(usize, body.cols) * body.rows]) |*cell| fadeStyle(&cell.style, th.fg, th.bg, palette, amount, &memo);
+ if (body.rows != 0) for (body.cells[0..@as(usize, body.cols) * body.rows]) |*cell| {
+ if (!(focused and selected(cell, th.sel_bg))) fadeStyle(&cell.style, th.fg, th.bg, palette, amount, &memo);
+ };
+ if (focused) return;
const tag = &s.tag_layers[id];
if (tag.rows != 0) for (tag.cells[0..@as(usize, tag.cols) * tag.rows]) |*cell| fadeStyle(&cell.style, chrome.tag_fg, tag.bg, palette, amount, &memo);
for (0..Pane.Notices.max) |i| {
@@ -410,6 +416,13 @@ fn recede(p: *Pardes, s: *Surface, id: usize, amount: f32) void {
}
}
+fn selected(cell: *const Cell, sel_bg: [3]u8) bool {
+ return switch (cell.style.bg) {
+ .rgb => |rgb| std.mem.eql(u8, &rgb, &sel_bg),
+ else => false,
+ };
+}
+
/// The few ink and paper pairs a pane has, each faded once a frame.
const Memo = struct {
keys: [32]?[6]u8 = @splat(null),
@@ -552,7 +565,7 @@ pub fn render(p: *Pardes, arena: std.mem.Allocator) !*Surface {
.rail_px = @intCast(@min(255, @as(u32, p.theme().rail_px orelse 12) * p.settings.grip_width / 100)),
.name_ink = chrome.tag_name_fg,
.active_name_ink = if (p.settings.focus_tint) chrome.tag_active_name_fg else chrome.tag_name_fg,
- .fx = @as(u8, @intFromBool(p.settings.selection_glow)) | @as(u8, @intFromBool(p.settings.hover_glow)) << 1 | @as(u8, @intFromBool(p.settings.occlusion)) << 2 | @as(u8, @intFromBool(p.settings.parallax)) << 3 | @as(u8, @intFromBool(p.settings.afterglow)) << 4,
+ .fx = @as(u8, @intFromBool(p.settings.selection_glow)) | @as(u8, @intFromBool(p.settings.hover_glow)) << 1 | @as(u8, @intFromBool(p.settings.occlusion)) << 2 | @as(u8, @intFromBool(p.settings.parallax)) << 3,
};
if (p.theme().decor) |decor| {
s.chrome.decor_dots = decor.page_dots;
@@ -588,11 +601,14 @@ pub fn render(p: *Pardes, arena: std.mem.Allocator) !*Surface {
if (region.kind == .notice) try joinNotice(p, s, arena, region);
}
+ // Both ways on the same spring: the pane focus leaves dims as the one
+ // it reaches brightens, so a focus change never pops (Motion off snaps
+ // both).
for (p.panes, p.lifts, 0..) |slot, spring, id| {
- if (slot == null or id == p.active) continue;
+ if (slot == null) continue;
const focus = spring.value(p.now_ns) / animation.Motion.of(p.settings.motion).gain;
const amount = @as(f32, @floatFromInt(inactiveDim(p))) / 100 * std.math.clamp(1 - focus, 0, 1);
- if (amount > 0.001) recede(p, s, id, amount);
+ if (amount > 0.001) recede(p, s, id, amount, id == p.active);
}
try paintHeaders(p, s, arena);
@@ -2248,3 +2264,60 @@ test "focus moved to another column glides from where the cursor was drawn" {
try std.testing.expectApproxEqAbs(box.x, landed.chrome.cursor_quad[0], 0.01);
try std.testing.expect(!p.cursor_glide.moving() and !p.cursor_crossing);
}
+
+test "a pane focus reaches brightens on the same spring the one it leaves dims on, and Motion off snaps" {
+ if (!builtins.capabilities.lift) return error.SkipZigTest;
+ const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
+ defer p.deinit();
+ _ = try p.setTestFile("some text on a line\n" ** 4);
+ p.newScratchBelow(0);
+ p.settings.inactive_dim = 40;
+ p.settings.motion = .smooth;
+ var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
+ defer arena.deinit();
+ const ink = struct {
+ // The file's first glyph's ink, in whichever form its body has.
+ fn of(s: *const Surface) [3]u8 {
+ const body = &s.body_layers[0];
+ const cells = if (body.rows != 0) body.cells[0..@as(usize, body.cols) * body.rows] else s.cells;
+ for (cells) |cell| if (!cell.default and cell.len == 1 and cell.text[0] == 's' and cell.style.font_role == .body) return switch (cell.style.fg) {
+ .rgb => |rgb| rgb,
+ else => .{ 0, 0, 0 },
+ };
+ return .{ 0, 0, 0 };
+ }
+ }.of;
+ p.active = 1;
+ p.advance(std.time.ns_per_s);
+ _ = try p.render(arena.allocator());
+ p.advance(3 * std.time.ns_per_s);
+ _ = arena.reset(.retain_capacity);
+ const dimmed = ink(try p.render(arena.allocator()));
+ p.active = 0;
+ var now: u64 = 3 * std.time.ns_per_s;
+ var last = dimmed[0];
+ var steps: usize = 0;
+ for (0..30) |_| {
+ now += 16 * std.time.ns_per_ms;
+ p.advance(now);
+ _ = arena.reset(.retain_capacity);
+ const at = ink(try p.render(arena.allocator()))[0];
+ // Brighter frame by frame (a flavour may pass it a little), never
+ // the whole way (46 levels here) at once.
+ try std.testing.expect(@abs(@as(i32, at) - @as(i32, last)) <= 12);
+ if (at != last) steps += 1;
+ last = at;
+ }
+ try std.testing.expect(steps >= 4);
+ p.advance(now + 2 * std.time.ns_per_s);
+ _ = arena.reset(.retain_capacity);
+ const bright = ink(try p.render(arena.allocator()));
+ try std.testing.expect(bright[0] > dimmed[0]);
+
+ // Motion off: both snap.
+ p.settings.motion = .off;
+ p.active = 1;
+ p.advance(now + 3 * std.time.ns_per_s);
+ _ = arena.reset(.retain_capacity);
+ try std.testing.expectEqualSlices(u8, &dimmed, &ink(try p.render(arena.allocator())));
+}
diff --git a/src/gui/gui.zig b/src/gui/gui.zig
index 851218bb..d935b5fd 100644
--- a/src/gui/gui.zig
+++ b/src/gui/gui.zig
@@ -1876,7 +1876,6 @@ const Gui = struct {
sel_glow: SelGlow = .{},
hover_glow: SelGlow = .{},
/// G14: the cells last drawn and when each last changed.
- afterglow: Afterglow = .{},
/// The cursor's blink (blinkNow): when the frame drawn last arrived,
/// a redraw owed for an edge, and this frame's cursor mode and alpha.
@@ -2586,7 +2585,6 @@ fn runNative(init: std.process.Init, opts_in: pardes.Options, attach: ?[]const u
defer c.ui_font_free(g.font);
defer gpa.free(g.scroll_edge); // grown on demand by stepScroll
defer g.glide.deinit(gpa);
- defer g.afterglow.deinit(gpa);
resetGlyphAtlas(&g);
if (attach) |requested| return attachRequested(gpa, &g, requested);
@@ -5035,7 +5033,7 @@ fn stepGlide(g: *Gui, core: *pardes.Pardes, gpa: std.mem.Allocator) void {
const glide = &g.glide;
// The glide runs on the core's continuous path: frames every loop, and
// a virtual clock carried on.
- defer core.shell_continuous = glide.moving() or g.sel_glow.fading or g.hover_glow.fading or g.afterglow.glowing;
+ defer core.shell_continuous = glide.moving() or g.sel_glow.fading or g.hover_glow.fading;
glide.now_ns = core.now_ns;
glide.motion = pardes.animation.Motion.of(core.settings.motion);
if (!glide.spring.settled) {
@@ -5862,7 +5860,6 @@ fn renderFrame(
g.sel_glow.now_ns = if (core) |p| p.now_ns else c.SDL_GetTicksNS();
// Off, or while panes move, no glow and nothing fading.
if (surface.chrome.fx & 1 == 0 or surface.panelTracks().len != 0) g.sel_glow = .{ .now_ns = g.sel_glow.now_ns };
- if (surface.chrome.fx & 16 == 0) g.afterglow.glowing = false;
g.hover_glow.now_ns = g.sel_glow.now_ns;
if (surface.chrome.fx & 2 == 0 or surface.panelTracks().len != 0) g.hover_glow = .{ .now_ns = g.sel_glow.now_ns };
if (g.glide.moving()) g.glide.offset = g.glide.spring.value(g.glide.now_ns);
@@ -8833,7 +8830,6 @@ fn buildDecor(g: *Gui, gpa: std.mem.Allocator, surface: *const pardes.Surface, g
// G11: a glow under the word a look-hover would open.
if (index == 0 and groups.tracks == 0 and chrome.fx & 2 != 0) try glowBlocks(g, gpa, surface, .hover, layout, win_w, win_h);
// G14: what changed glows, while nothing moves.
- if (index == 0 and groups.tracks == 0 and chrome.fx & 16 != 0) try afterglowDecor(g, gpa, surface, layout, win_w, win_h);
// G12: the bodies' edges shaded, a pane's in its own group.
if (chrome.fx & 4 != 0) try occlusion(g, gpa, placed, groups, index, surface, ceilings, layout, win_w, win_h, track);
// A single spine runs down each column, through every tag and body.
@@ -9266,91 +9262,6 @@ fn occlusion(g: *Gui, gpa: std.mem.Allocator, regions: []const pardes.Region, gr
}
}
-/// G14's state: the grid last drawn, when each cell last changed, and each
-/// body's line then (a scroll changes every cell and is not a change).
-const Afterglow = struct {
- cells: []pardes.Cell = &.{},
- changed: []u64 = &.{},
- cols: u16 = 0,
- rows: u16 = 0,
- lines: [pardes.MAX_PANES]i32 = @splat(std.math.minInt(i32)),
- /// A cell still glows: the core keeps frames coming.
- glowing: bool = false,
-
- fn deinit(glow: *Afterglow, gpa: std.mem.Allocator) void {
- gpa.free(glow.cells);
- gpa.free(glow.changed);
- }
-};
-
-const afterglow_ns: u64 = 250 * std.time.ns_per_ms;
-
-/// G14: a cell of a pane body whose text changed since the last frame
-/// glows in the theme's accent at 18% and fades out over 250 ms with an
-/// ease-out, as a run of cells a row. Never on a tag or a grip (bodies
-/// only), the cursor or a selection; a body whose view moved (a scroll)
-/// starts over rather than lighting up whole.
-fn afterglowDecor(g: *Gui, gpa: std.mem.Allocator, surface: *const pardes.Surface, layout: CellLayout, win_w: f32, win_h: f32) !void {
- const glow = &g.afterglow;
- const now = g.sel_glow.now_ns;
- const n = @as(usize, surface.cols) * surface.rows;
- const fresh = glow.cols != surface.cols or glow.rows != surface.rows or glow.cells.len != n;
- if (fresh) {
- glow.cells = try gpa.realloc(glow.cells, n);
- glow.changed = try gpa.realloc(glow.changed, n);
- @memcpy(glow.cells, surface.cells);
- @memset(glow.changed, 0);
- glow.cols = surface.cols;
- glow.rows = surface.rows;
- }
- const chrome = &surface.chrome;
- const page = chrome.page orelse bg_default;
- const fg = chrome.fg orelse fg_default;
- const cap = @min(0.18, lightenCeiling(fg, page, chrome.accent));
- var glowing = false;
- for (surface.regionList()) |body| {
- if (body.kind != .body or body.owner >= glow.lines.len) continue;
- const scrolled = glow.lines[body.owner] != body.line;
- glow.lines[body.owner] = body.line;
- var row = body.rect.y;
- while (row < body.rect.y + body.rect.h and row < surface.rows) : (row += 1) {
- var run_start: ?u16 = null;
- var run_age: u64 = 0;
- var col = body.rect.x;
- while (col <= body.rect.x + body.rect.w and col <= surface.cols) : (col += 1) {
- var age: ?u64 = null;
- if (col < body.rect.x + body.rect.w and col < surface.cols) {
- const at = @as(usize, row) * surface.cols + col;
- const cell = surface.cells[at];
- const differs = !std.meta.eql(cell.style, glow.cells[at].style) or !std.mem.eql(u8, cell.grapheme(), glow.cells[at].grapheme()) or cell.default != glow.cells[at].default;
- if (differs and !fresh) glow.changed[at] = if (scrolled) 0 else now;
- const selected = !cell.default and switch (cell.style.bg) {
- .rgb => |rgb| std.mem.eql(u8, &rgb, &chrome.sel_bg),
- else => false,
- };
- const cursor_here = if (surface.cursor) |cu| cu.x == col and cu.y == row else false;
- const since = now -| glow.changed[at];
- if (glow.changed[at] != 0 and since < afterglow_ns and !selected and !cursor_here) age = since;
- }
- // A run is cells that changed together.
- if (run_start) |start| if (age == null or age.? != run_age) {
- const t = @as(f32, @floatFromInt(run_age)) / @as(f32, @floatFromInt(afterglow_ns));
- const fade = (1 - t) * (1 - t) * (1 - t);
- try addDecor(g, gpa, @as(f32, @floatFromInt(start)) * layout.w, @as(f32, @floatFromInt(row)) * layout.h, @as(f32, @floatFromInt(col)) * layout.w, @as(f32, @floatFromInt(row + 1)) * layout.h, chrome.accent, cap * fade, null, win_w, win_h);
- glowing = true;
- run_start = null;
- };
- if (age) |a| if (run_start == null) {
- run_start = col;
- run_age = a;
- };
- }
- }
- }
- @memcpy(glow.cells, surface.cells);
- glow.glowing = glowing;
-}
-
/// A theme's tag plaques (Chrome.decor_box_*), drawn under the cells of
/// group `index`: each pane tag, and with the still panes the column and
/// workspace tags, becomes a framed box inside its own band with a hard
@@ -10001,67 +9912,6 @@ test "a body tells its first line, and lapis's dots under it move a quarter as f
try std.testing.expectEqual(@as(f32, 0), decor.parallaxAt(900, 10));
}
-test "changed text glows and fades in 250 ms; the cursor and a scroll do not light up" {
- const gpa = std.testing.allocator;
- const core = try pardes.Pardes.init(gpa, .{ .cols = 80, .rows = 24 });
- defer core.deinit();
- const pane = try core.setTestFile("line\n" ** 60);
- core.settings.afterglow = true;
- pardes.test_api.sync(core);
- const s = try core.render(core.scratch.allocator());
- const body = for (s.regionList()) |region| {
- if (region.kind == .body) break region;
- } else return error.NoBody;
- s.cursor = .{ .x = body.rect.x + 12, .y = body.rect.y + 2 };
- var g: Gui = undefined;
- g.decor = .empty;
- defer g.decor.deinit(gpa);
- g.cell_w = 10;
- g.cell_h = 20;
- g.afterglow = .{};
- defer g.afterglow.deinit(gpa);
- const layout = fixedCellLayout(&g);
- const Count = struct {
- fn glows(items: []const CellInstance, accent: [3]u8) usize {
- var n: usize = 0;
- for (items) |item| {
- const rgb: [3]u8 = .{ @intFromFloat(@round(item.br * 255)), @intFromFloat(@round(item.bg * 255)), @intFromFloat(@round(item.bb * 255)) };
- if (std.mem.eql(u8, &rgb, &accent) and item.fr > 0.001) n += 1;
- }
- return n;
- }
- };
- g.sel_glow = .{ .now_ns = std.time.ns_per_s };
- try afterglowDecor(&g, gpa, s, layout, 800, 480);
- try std.testing.expectEqual(@as(usize, 0), g.decor.items.len);
- // Three cells of a row change, the cursor's among them.
- for (10..13) |x| {
- const cell = &s.cells[@as(usize, body.rect.y + 2) * s.cols + body.rect.x + x];
- cell.* = .{ .default = false, .style = .{ .fg = .{ .rgb = .{ 1, 2, 3 } } } };
- cell.text[0] = 'X';
- cell.len = 1;
- }
- g.sel_glow.now_ns += 16 * std.time.ns_per_ms;
- try afterglowDecor(&g, gpa, s, layout, 800, 480);
- try std.testing.expectEqual(@as(usize, 1), Count.glows(g.decor.items, s.chrome.accent));
- const lit = g.decor.items[0];
- // Two cells wide: the cursor's is left out.
- try std.testing.expectApproxEqAbs(@as(f32, 2 * 10 * 2.0 / 800.0), lit.x1 - lit.x0, 1e-4);
- try std.testing.expect(g.afterglow.glowing);
- // Gone by 250 ms.
- g.decor.clearRetainingCapacity();
- g.sel_glow.now_ns += 260 * std.time.ns_per_ms;
- try afterglowDecor(&g, gpa, s, layout, 800, 480);
- try std.testing.expectEqual(@as(usize, 0), g.decor.items.len);
- try std.testing.expect(!g.afterglow.glowing);
- // A scroll changes every cell and lights none.
- pane.scrollBy(5);
- const scrolled = try core.render(core.scratch.allocator());
- g.sel_glow.now_ns += 16 * std.time.ns_per_ms;
- try afterglowDecor(&g, gpa, scrolled, layout, 800, 480);
- try std.testing.expectEqual(@as(usize, 0), g.decor.items.len);
-}
-
/// What a bundled post pass leaves alone (Post.Frame.spare), in window
/// pixels: every tag with its grip, the column and workspace tags, and the
/// notices, the chrome the focus indicators live in. A grip, the gap after
diff --git a/src/surface.zig b/src/surface.zig
index 22a71a27..d1ea78b1 100644
--- a/src/surface.zig
+++ b/src/surface.zig
@@ -455,8 +455,7 @@ pub const Chrome = struct {
/// A pixel shell's small effects: bit 0 a glow round the body's
/// selection (G9, SelectionGlow), bit 1 one under the word a look-hover
/// would open (G11, HoverGlow), bit 2 the bodies' edge shade (G12,
- /// Occlusion), bit 3 the page pattern's parallax (G13, Parallax), bit 4
- /// changed text's afterglow (G14, Afterglow).
+ /// Occlusion), bit 3 the page pattern's parallax (G13, Parallax).
fx: u8 = 0,
};