diff options
Diffstat (limited to 'src/config.zig')
| -rw-r--r-- | src/config.zig | 63 |
1 files changed, 48 insertions, 15 deletions
diff --git a/src/config.zig b/src/config.zig index 24c48770..fb38e4dd 100644 --- a/src/config.zig +++ b/src/config.zig @@ -119,6 +119,7 @@ pub const leader_path = paths: { if (builtins.capabilities.window_opacity) table.set(.WindowOpacity, null); if (builtins.capabilities.window_blur) table.set(.WindowBlur, null); if (builtins.capabilities.ligatures) table.set(.Ligatures, null); + if (builtins.capabilities.lift) table.set(.CursorBlink, null); if (builtins.capabilities.lift) table.set(.Lift, null); table.set(.Motion, null); table.set(.InactiveDim, null); @@ -647,6 +648,10 @@ pub const Runtime = struct { verbose: bool = true, /// A message falls into its row and dissolves out of it. message_animation: bool = true, + /// The cursor blinks, a pixel shell's (docs/render-pipeline.md ยง5.4): + /// solid while typing and for half a second after, eased at each edge, + /// solid again after ten idle seconds. + cursor_blink: bool = true, /// How long a message stays after the key or click that dismisses it. message_linger_ms: u16 = 800, /// How long its ease-in fall into the row takes. @@ -863,7 +868,7 @@ pub const Runtime = struct { /// The message timings a setting word sets, each in milliseconds. pub const MessageTime = enum { linger, fall, dissolve }; - pub const Toggle = enum { colors, wrap, tree_context_tag_style, tag_bottom, debug, focus_tint, syntax_bold, verbose, message_animation, ligatures }; + pub const Toggle = enum { colors, wrap, tree_context_tag_style, tag_bottom, debug, focus_tint, syntax_bold, verbose, message_animation, ligatures, cursor_blink }; /// The bundled post pass, a Shadertoy file in shaders/post/. pub const Scene = enum { crt }; @@ -918,6 +923,7 @@ pub const Runtime = struct { .{ .word = "Verbose", .action = .{ .toggle = .verbose } }, .{ .word = "MessageAnimation", .action = .{ .toggle = .message_animation } }, .{ .word = "Ligatures", .action = .{ .toggle = .ligatures }, .availability = .ligatures }, + .{ .word = "CursorBlink", .action = .{ .toggle = .cursor_blink }, .availability = .lift }, .{ .word = "Lift", .action = .lift, .availability = .lift }, .{ .word = "Motion", .action = .motion }, .{ .word = "InactiveDim", .action = .inactive_dim }, @@ -990,6 +996,9 @@ pub const Runtime = struct { .toggle => |field| if (field == .ligatures) { if (setting.availability != .ligatures) @compileError("the ligatures toggle must use the ligatures capability"); + } else if (field == .cursor_blink) { + if (setting.availability != .lift) + @compileError("CursorBlink must use the lift capability (a pixel shell's)"); } else if (setting.availability != null) @compileError("unconditional toggles cannot carry a backend capability"), else => if (setting.availability != null) @@ -1104,20 +1113,12 @@ pub const Runtime = struct { } return state.post.set(null, path, null); }, - .shader_animation => { - const text = std.mem.trim(u8, argument orelse return false, " \t\r\n"); - state.shader_animation = std.meta.stringToEnum(ShaderAnimation, text) orelse return false; - }, + .shader_animation => state.shader_animation = stepped(ShaderAnimation, state.shader_animation, argument) orelse return false, // Bare, it steps to the next word, as a tag word should. .choice => |which| switch (which) { inline else => |field| { const now = &@field(state, @tagName(field)); - const T = @TypeOf(now.*); - const text = std.mem.trim(u8, argument orelse "", " \t\r\n"); - now.* = if (text.len == 0) - @enumFromInt((@as(usize, @intFromEnum(now.*)) + 1) % std.enums.values(T).len) - else - std.meta.stringToEnum(T, text) orelse return false; + now.* = stepped(@TypeOf(now.*), now.*, argument) orelse return false; }, }, .lift => { @@ -1129,10 +1130,7 @@ pub const Runtime = struct { else std.meta.stringToEnum(LiftStyle, text) orelse return false; }, - .motion => { - const text = std.mem.trim(u8, argument orelse return false, " \t\r\n"); - state.motion = std.meta.stringToEnum(animation.Motion.Flavour, text) orelse return false; - }, + .motion => state.motion = stepped(animation.Motion.Flavour, state.motion, argument) orelse return false, .inactive_dim => { const text = std.mem.trim(u8, argument orelse return false, " \t\r\n%"); const percent = std.fmt.parseInt(u8, text, 10) catch return false; @@ -1150,6 +1148,40 @@ pub const Runtime = struct { return true; } + /// The values a setting that chooses among words takes, for a refusal to + /// name; null for one that takes a number, a path or a name. Bare, each + /// of these flips (a two-valued one) or steps to its next value. + pub fn choices(action: Action) ?[]const u8 { + const words = struct { + fn of(comptime T: type) []const u8 { + comptime var out: []const u8 = ""; + inline for (std.meta.fieldNames(T), 0..) |name, i| out = out ++ (if (i > 0) ", " else "") ++ name; + return out; + } + }; + return switch (action) { + .toggle, .transition => "on, off", + .choice => |which| switch (which) { + inline else => |field| comptime words.of(@FieldType(Runtime, @tagName(field))), + }, + .lift => "on, " ++ comptime words.of(LiftStyle), + .motion => comptime words.of(animation.Motion.Flavour), + .scene => std.fmt.comptimePrint("on, off, 0-{d}", .{Post.max_level}), + .shader_animation => comptime words.of(ShaderAnimation), + else => null, + }; + } + + /// The value a choice word names, or bare, the one after `now`; null for + /// a word it does not take. + fn stepped(comptime T: type, now: T, argument: ?[]const u8) ?T { + const text = std.mem.trim(u8, argument orelse "", " \t\r\n"); + if (text.len > 0) return std.meta.stringToEnum(T, text); + const all = std.enums.values(T); + const at = std.mem.indexOfScalar(T, all, now) orelse 0; + return all[(at + 1) % all.len]; + } + /// What `on`, `off` or nothing after a switch word asks for: null flips /// it, as a bare tagline word does. fn switchedTo(argument: ?[]const u8) error{NotOnOrOff}!?bool { @@ -1618,6 +1650,7 @@ pub const Runtime = struct { .verbose => "Verbose off\n", .message_animation => "MessageAnimation off\n", .ligatures => "Ligatures off\n", + .cursor_blink => "CursorBlink off\n", }, .shell => "Shell requested (new panes) fish\n", .tagline_size => "TaglineSize 73\n", |
