diff options
Diffstat (limited to 'src/layout.zig')
| -rw-r--r-- | src/layout.zig | 201 |
1 files changed, 183 insertions, 18 deletions
diff --git a/src/layout.zig b/src/layout.zig index b9b24e79..09cf23b3 100644 --- a/src/layout.zig +++ b/src/layout.zig @@ -274,7 +274,11 @@ pub fn applyRowSplit(p: *Pardes, cc: usize, k: usize, cur_y: u16) void { const rb = p.rects[p.col_panes[cc][k + 1]]; const combined: f32 = @floatFromInt(ra.h + rb.h); var nt: f32 = @floatFromInt(if (p.settings.tag_bottom) cur_y -| ra.y else (cur_y + 1) -| ra.y); - nt = std.math.clamp(nt, @as(f32, BOX_H), @max(@as(f32, BOX_H), combined - BOX_H)); + // A terminal keeps its tag and two body rows (floorRows); a text pane + // gives up all but its tag, as acme's do. + const lo: f32 = @floatFromInt(@max(BOX_H, floorRows(p, p.col_panes[cc][k]))); + const hi = combined - @as(f32, @floatFromInt(@max(BOX_H, floorRows(p, p.col_panes[cc][k + 1])))); + nt = std.math.clamp(nt, @min(lo, @max(@as(f32, BOX_H), hi)), @max(@as(f32, BOX_H), hi)); if (combined <= 0) return; // Dragging a folded tag open is an explicit resize, so switch this pair // back to visible-height weights without consuming other folded weights. @@ -408,6 +412,115 @@ pub fn acmePlace(p: *Pardes, c: usize, origin: ?usize, id: usize) void { splitAt(p, c, id, y); } +/// The body rows a placement leaves every pane it makes or shrinks, under +/// its tag (acme's minht keeps one). +pub const min_body_rows = 2; + +/// The rows a placement, and a `size`, leave a pane: its tag at its width +/// and `min_body_rows`. The one minimum both ask. +pub fn minRows(p: *Pardes, id: usize) u16 { + return p.wantedTagRows(id) + min_body_rows; +} + +/// Whether every column has the rows for each of its unfolded panes' +/// `minRows` (a folded one its tag row): the panes' own minima, not how +/// the weights happen to share the rows, so a size that fits keeps fitting +/// when it grows. One pane alone in its column always fits. +pub fn minimaFit(p: *Pardes) bool { + compute(p); + const avail = p.screen_h -| (p.topBarHeight() + p.columnBarHeight()); + for (0..p.ncol) |c| { + if (p.col_n[c] < 2) continue; + var need: u32 = 0; + for (p.col_panes[c][0..p.col_n[c]]) |k| { + const pane = p.panes[k] orelse continue; + need += if (pane.collapsed) BOX_H else minRows(p, k); + } + if (need > avail) return false; + } + return true; +} + +/// After a resize the minima fit: each unfolded pane the resize took below +/// its `minRows` (it had them in `before`) gets them back, a row at a time +/// from whichever pane of its column has the most above its own. A pane +/// dragged short before keeps what it had. +pub fn restoreMinima(p: *Pardes, before: *const [MAX_PANES]Rect) void { + compute(p); + for (0..p.ncol) |c| { + const n = p.col_n[c]; + if (n < 2) continue; + var hs: [MAX_PANES]u16 = undefined; + var mins: [MAX_PANES]u16 = undefined; + var short = false; + for (p.col_panes[c][0..n], 0..) |k, i| { + const pane = p.panes[k] orelse return; + if (pane.collapsed) break; + hs[i] = p.rects[k].h; + mins[i] = minRows(p, k); + if (hs[i] < mins[i] and before[k].h >= mins[i]) short = true; + } else { + if (!short) continue; + for (p.col_panes[c][0..n], 0..) |k, i| { + if (hs[i] >= mins[i] or before[k].h < mins[i]) continue; + while (hs[i] < mins[i]) { + var giver: ?usize = null; + var spare: u16 = 0; + for (0..n) |j| if (j != i and hs[j] -| mins[j] > spare) { + spare = hs[j] - mins[j]; + giver = j; + }; + const g = giver orelse break; + hs[g] -= 1; + hs[i] += 1; + } + } + for (p.col_panes[c][0..n], 0..) |k, i| p.panes[k].?.vweight = @floatFromInt(@max(1, hs[i])); + } + } + compute(p); +} + +/// After placing `id`: whether it, and every pane of its column that the +/// placement shrank, still has its tag and `min_body_rows` (from `before`, +/// the rects as they were). A pane alone in its column always has room: the +/// window can be no taller. +pub fn placedRoomy(p: *Pardes, id: usize, before: *const [MAX_PANES]Rect) bool { + compute(p); + const f = findPane(p, id) orelse return true; + if (p.col_n[f.col] == 1) return true; + for (p.col_panes[f.col][0..p.col_n[f.col]]) |k| { + const pane = p.panes[k] orelse continue; + if (pane.collapsed) continue; + if (k != id and p.rects[k].h >= before[k].h) continue; + if (p.rects[k].h < minRows(p, k)) return false; + } + return true; +} + +/// Places `id` last in column `c`, where acme's coladd puts a new window, +/// with half the rows of the column's tallest unfolded pane, when that +/// leaves both their rows; false, and `id` in no column, when not. +pub fn splitTallest(p: *Pardes, c: usize, id: usize) bool { + compute(p); + var tall: ?usize = null; + for (p.col_panes[c][0..p.col_n[c]]) |k| { + if (k == id or p.panes[k].?.collapsed) continue; + if (tall == null or p.rects[k].h > p.rects[tall.?].h) tall = k; + } + const v = tall orelse return false; + const h = p.rects[v].h; + // Its tag wraps at the column's width: measured there, not at none. + p.rects[id].w = p.col_w[c]; + if (h < minRows(p, v) + minRows(p, id)) return false; + snapColWeights(p, c); + insert(p, c, p.col_n[c], id); + const given = std.math.clamp(h / 2, minRows(p, id), h - minRows(p, v)); + p.panes[v].?.vweight = @floatFromInt(h - given); + p.panes[id].?.vweight = @floatFromInt(given); + return true; +} + /// acme's coladd at row `y` (cols.c:66-126): the new pane goes under the /// pane that `y` falls in, which keeps its rows above `y`. fn splitAt(p: *Pardes, c: usize, id: usize, y: u16) void { @@ -419,9 +532,9 @@ fn splitAt(p: *Pardes, c: usize, id: usize, y: u16) void { snapColWeights(p, c); insert(p, c, k + 1, id); const pane = p.panes[id].?; - // Each keeps a tag and a body row, as acme's minht does. - const lo = r.y +| BOX_H + 1; - const hi = (r.y + r.h) -| (BOX_H + 1); + // Each keeps a tag and min_body_rows, where acme's minht keeps one. + const lo = r.y +| minRows(p, v); + const hi = (r.y + r.h) -| minRows(p, id); const row = splitRowForExtent(r.y, r.h, if (lo <= hi) std.math.clamp(y, lo, hi) else r.y + r.h / 2) orelse { pane.vweight = BOX_H + 1; return; @@ -550,7 +663,7 @@ pub fn absorbVWeight(p: *Pardes, id: usize, to: ?usize) ?usize { } pub fn splitParent(p: *Pardes, want: usize) usize { - const need = 2 * BOX_H + 3; + const need = 2 * (BOX_H + min_body_rows); if (p.rects[want].h >= need) return want; if (findPane(p, want)) |f| for (0..p.col_n[f.col]) |k| { if (p.rects[p.col_panes[f.col][k]].h >= need) return p.col_panes[f.col][k]; @@ -567,23 +680,28 @@ pub fn splitParent(p: *Pardes, want: usize) usize { pub fn splitBelow(p: *Pardes, src_id: usize, nw: *Pane) void { const src = p.panes[src_id] orelse return; const src_h = p.rects[src_id].h; - const body: u16 = if (src_h > BOX_H) src_h - BOX_H else 1; + // Its tag may wrap to more than one row: the rows under it are its body. + const tag_h = @max(BOX_H, src.tag_rows); + const body: u16 = if (src_h > tag_h) src_h - tag_h else 1; const cur: u16 = if (!src.isTerminal()) body / 2 else panes.Terminal.gridCursor(src).y + 1; // cap keep so a content-full source still leaves the new pane a tag + // a few body rows (an Alt-n from a full shell was born 0 rows tall) - const keep = std.math.clamp(cur, 1, @max(1, body -| (BOX_H + 3))); + // ...and the source min_body_rows of its own (exec.placeNew), when it + // has them: a boot layout splits before any row is laid out. + const least = @min(min_body_rows, body); + const keep = std.math.clamp(cur, least, @max(least, body -| (BOX_H + 3))); if (findPane(p, src_id)) |f| for (0..p.col_n[f.col]) |k| { const pid = p.col_panes[f.col][k]; if (p.panes[pid]) |pp| if (pp != nw and !pp.collapsed) { pp.vweight = @floatFromInt(@max(1, p.rects[pid].h)); }; }; - if (!src.collapsed) src.vweight = @floatFromInt(BOX_H + keep); - nw.vweight = @floatFromInt(@max(1, src_h -| (BOX_H + keep))); + if (!src.collapsed) src.vweight = @floatFromInt(tag_h + keep); + nw.vweight = @floatFromInt(@max(1, src_h -| (tag_h + keep))); if (nw.file) |f| if (!panes.Output.fileTraits(f.output).doc) { // trimmed: every row ends in a newline, and the empty line after // the last one is not a result - const want: f32 = @floatFromInt(BOX_H + panes.File.lineCount(std.mem.trimEnd(u8, f.content, "\n"))); + const want: f32 = @floatFromInt(BOX_H + @max(min_body_rows, panes.File.lineCount(std.mem.trimEnd(u8, f.content, "\n")))); if (want < nw.vweight) { src.vweight += nw.vweight - want; nw.vweight = want; @@ -727,16 +845,62 @@ pub fn compute(p: *Pardes) void { if (vsum <= 0) vsum = 1; var y: u16 = p.topBarHeight() + p.columnBarHeight(); + const top = y; const avail_h = p.screen_h -| y; - for (0..p.col_n[c]) |k| { + var hs: [MAX_PANES]u16 = undefined; + const n = p.col_n[c]; + for (0..n) |k| { const id = p.col_panes[c][k]; - const pane = p.panes[id] orelse continue; - const lastk = k + 1 == p.col_n[c]; + const pane = p.panes[id] orelse { + hs[k] = 0; + continue; + }; + const lastk = k + 1 == n; const fh = @as(f32, @floatFromInt(avail_h)) * pane.vweight / vsum; const room = p.screen_h -| y; - const ch: u16 = if (lastk) room else @min(room, @max(1, @as(u16, @intFromFloat(@round(fh))))); - p.rects[id] = .{ .x = x, .y = y, .w = cw, .h = ch }; - y +|= ch; + hs[k] = if (lastk) room else @min(room, @max(1, @as(u16, @intFromFloat(@round(fh))))); + y +|= hs[k]; + } + keepTerminalFloors(p, c, hs[0..n]); + y = top; + for (0..n) |k| { + const id = p.col_panes[c][k]; + if (p.panes[id] == null) continue; + p.rects[id] = .{ .x = x, .y = y, .w = cw, .h = hs[k] }; + y +|= hs[k]; + } + } +} + +/// The fewest rows a pane is laid out with: a terminal keeps its tag and +/// `min_body_rows` (a shorter one loses its prompt and reads busy for +/// ever), a text pane may shrink to its tag, as acme's windows do. +fn floorRows(p: *Pardes, id: usize) u16 { + const pane = p.panes[id] orelse return 0; + return if (pane.isTerminal()) @max(1, pane.tag_rows) + min_body_rows else 1; +} + +/// Raises each terminal in column `c` below its floor to it, a row at a +/// time from whichever pane has the most rows above its own floor. Where +/// the column has not the rows, the terminal keeps what it could get. +// ponytail: a row per step, O(panes x rows); a column holds few of both. +fn keepTerminalFloors(p: *Pardes, c: usize, hs: []u16) void { + for (hs, 0..) |*h, k| { + const floor = floorRows(p, p.col_panes[c][k]); + while (h.* < floor) { + var giver: ?usize = null; + var spare: u16 = 0; + for (hs, 0..) |other, j| { + if (j == k) continue; + const extra = other -| floorRows(p, p.col_panes[c][j]); + if (extra > spare) { + spare = extra; + giver = j; + } + } + const g = giver orelse break; + hs[g] -= 1; + h.* += 1; } } } @@ -844,9 +1008,10 @@ test "collapse local transfers remain bounded through repeated tiny window resiz test "collapse expansion is limited to space available in one neighbor" { const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 80, .rows = 42 }); defer p.deinit(); + // Text panes: a terminal would keep its tag and two rows (floorRows). for (1..4) |id| { - _ = try p.newShell(id, ""); - insert(p, 0, id, id); + p.newScratchBelow(0); + try std.testing.expectEqual(id, p.col_panes[0][id]); } compute(p); toggleCollapse(p, 2); |
