diff options
Diffstat (limited to 'src')
50 files changed, 6517 insertions, 4416 deletions
diff --git a/src/File.zig b/src/File.zig index 2c4f0aec..b8368482 100644 --- a/src/File.zig +++ b/src/File.zig @@ -6,6 +6,7 @@ const vaxis = @import("vaxis"); const pardes = @import("pardes.zig"); const config = @import("config.zig"); const Pardes = pardes.Pardes; +const Surface = pardes.Surface; const modal = @import("modal.zig"); const filesystem = @import("fs.zig"); const syntax = @import("syntax.zig"); @@ -1137,8 +1138,7 @@ fn fillBody(dst: ?[]u8, pane: *Pane, f: *State, width: usize, record_wrap: bool) return written; } -pub fn drawGutter(p: *Pardes, pane: *Pane, r: pardes.Rect, tx: u16, tw: u16, body_h: u16, active: bool) void { - const s = &p.surface; +pub fn drawGutter(p: *Pardes, s: *Surface, pane: *Pane, r: pardes.Rect, tx: u16, tw: u16, body_h: u16, active: bool) void { const prefix_width = gutterWidth(pane); const goff = pane.scroll(); const gcur = Terminal.gridCursor(pane); @@ -1189,11 +1189,10 @@ fn synStyle(p: *Pardes, sy: syntax.Syn) ?SynStyle { /// syntax colors: recolor each content cell from its tree-sitter style byte; /// content starts after the lineno gutter -pub fn recolorSyntax(p: *Pardes, pane: *Pane, f: *State, r: pardes.Rect, tx: u16, tw: u16, body_h: u16) void { +pub fn recolorSyntax(p: *Pardes, s: *Surface, pane: *Pane, f: *State, r: pardes.Rect, tx: u16, tw: u16, body_h: u16) void { const highlights = if (f.mini) |mini| mini.colors else f.highlights; const highlight_start = if (f.mini != null) 0 else f.highlight_start; if (highlights.len == 0 and f.output == null) return; - const s = &p.surface; const prefix_width = gutterWidth(pane); const tz_recolor = tracy.zone(@src(), "synRecolor"); defer tz_recolor.end(); @@ -1268,6 +1267,7 @@ pub fn recolorSyntax(p: *Pardes, pane: *Pane, f: *State, r: pardes.Rect, tx: u16 pub fn drawWrapMarkers( p: *Pardes, + s: *Surface, pane: *const Pane, r: pardes.Rect, tx: u16, @@ -1281,7 +1281,7 @@ pub fn drawWrapMarkers( var row: u16 = 0; while (row + 1 < pane.wrap_n and row + 1 < body_h) : (row += 1) { if (pane.wrap_line[row + 1] != pane.wrap_line[row]) continue; - p.surface.set(tx + tw - 1, body_y + row, config.wrap_marker, .{ + s.set(tx + tw - 1, body_y + row, config.wrap_marker, .{ .fg = .{ .rgb = marker_fg }, .bg = pane_bg, }); @@ -1290,6 +1290,7 @@ pub fn drawWrapMarkers( pub fn paintWordSelection( p: *Pardes, + s: *Surface, pane: *Pane, r: pardes.Rect, row: i32, @@ -1314,7 +1315,7 @@ pub fn paintWordSelection( const c1 = @as(i32, prefix_width) + displayEndOffset(pane, row, here.at, hi - 1); var col = @max(@as(i32, prefix_width), c0); while (col <= c1 and col < @as(i32, tw)) : (col += 1) { - const cell = p.surface.at(tx + @as(u16, @intCast(col)), body_y + @as(u16, @intCast(vr))); + const cell = s.at(tx + @as(u16, @intCast(col)), body_y + @as(u16, @intCast(vr))); cell.default = false; cell.style.bg = .{ .rgb = bg }; } diff --git a/src/Layer.zig b/src/Layer.zig new file mode 100644 index 00000000..a9827304 --- /dev/null +++ b/src/Layer.zig @@ -0,0 +1,201 @@ +//! A band of cells a pixel shell draws over the grid at its own pitch: a +//! pane's, a column's or the workspace's tag rows, a notice chip, or a file +//! body whose compact tree-sitter context rows outnumber its grid rows. The +//! grid under it holds a copy of what fits there (draw.zig joins them), so a +//! terminal client, which has only the grid, loses nothing but the pitch. +//! +//! Its viewport is in grid cells, so compact text never moves a hit target. +//! A tag's rows are each one grid row, their glyphs at the tagline's size; a +//! body's first `context_rows` rows are stacked at the tagline's height, the +//! rest at the body's. `rows == 0` is no layer. +const std = @import("std"); +const pardes = @import("pardes.zig"); +const config = @import("config.zig"); +const limits = @import("memory.zig").limits; + +const Layer = @This(); + +/// `notice` is a pane's transient line -- a builtin's name, a pending leader +/// chord -- carried as a tagline-shaped band so it gets the tagline's height, +/// small-font metrics, band offset and border instead of being a body-grid row +/// wearing a tagline font. +pub const Kind = enum(u8) { workspace, column, pane, notice, body }; + +pub const Metrics = struct { + body_w: u16 = 1, + body_h: u16 = 1, + tagline_w: u16 = 1, + tagline_h: u16 = 1, +}; + +/// A point on a tag, notice or header layer: which row of it and which +/// column at the tagline's pitch. +pub const TagHit = struct { + kind: Kind, + id: u16, + serial: u32, + col: u16, + /// Which row of a taller tag. + line: u16 = 0, + pixel_x: f32, + pixel_y: f32, + metrics: Metrics, +}; + +kind: Kind = .body, +/// The pane slot, or the column, it belongs to. +id: u16 = 0, +serial: u32 = 0, +viewport: pardes.Rect = .{ .x = 0, .y = 0, .w = 0, .h = 0 }, +cols: u16 = 0, +rows: u16 = 0, +/// A body's compact rows, from its top. +context_rows: u16 = 0, +context_separators: std.bit_set.StaticBitSet(limits.wrap_rows) = .initEmpty(), +/// `rows * cols`, row after row. +cells: []pardes.Cell = &.{}, +cursor: ?struct { x: u16, y: u16, bar: bool = false } = null, +/// A band's fill, where its cells run out. +bg: [3]u8 = .{ 0, 0, 0 }, +/// Vertical offset in rows (negative: above its viewport), for a band +/// that is moving into place. A pixel shell draws it offset and clipped +/// to the rows below the viewport's top; the grid has no such thing. +slide: f32 = 0, +/// How present a notice band is (1 = fully) while it fades up or +/// dissolves. `bg` and the cells are already blended by it; a pixel +/// shell uses it for what it draws around the band, like its rule. +fade: f32 = 1, + +/// Tag columns a viewport this wide holds at the tagline's pitch. +pub fn capacity(layer: *const Layer, metrics: Metrics) u16 { + return @intCast(@min(std.math.maxInt(u16), @max(1, @as(u32, layer.viewport.w) * @max(1, metrics.body_w) / @max(1, metrics.tagline_w)))); +} + +pub fn setContextLines(layer: *Layer, lines: []const i32) void { + layer.context_separators = .initEmpty(); + const count = @min(lines.len, layer.context_rows); + var index: usize = 0; + while (index + 1 < count and index < limits.wrap_rows) : (index += 1) { + if (lines[index + 1] != lines[index] +| 1) layer.context_separators.set(index); + } +} + +pub fn hasContextBorderAfter(layer: *const Layer, index: usize) bool { + if (index >= layer.context_rows or index >= limits.wrap_rows) return false; + return index + 1 == layer.context_rows or layer.context_separators.isSet(index); +} + +/// Pixel top of row `index`: a body's compact rows stacked at the tagline's +/// height, every other row a grid row. +pub fn rowTop(layer: *const Layer, index: u16, body_h: f32, tagline_h: f32) f32 { + const body = @max(1, body_h); + const tag = std.math.clamp(tagline_h, 1, body); + return @as(f32, @floatFromInt(layer.viewport.y)) * body + + @as(f32, @floatFromInt(@min(index, layer.context_rows))) * tag + + @as(f32, @floatFromInt(index -| layer.context_rows)) * body; +} + +pub fn rowHeight(layer: *const Layer, index: u16, body_h: f32, tagline_h: f32) f32 { + return if (index < layer.context_rows) std.math.clamp(tagline_h, 1, @max(1, body_h)) else @max(1, body_h); +} + +const Point = struct { index: u16, col: u16, metrics: Metrics }; + +/// The row and column a window pixel lands on, each row at its own pitch: +/// a tag's at the tagline's width, a body's compact rows too. +fn pointAt(layer: *const Layer, x: f32, y: f32, body_w: f32, body_h: f32, tagline_w: f32, tagline_h: f32) ?Point { + if (layer.rows == 0 or !std.math.isFinite(x) or !std.math.isFinite(y)) return null; + // A band's hit is refused outright on metrics no host could have; a + // body's has always been floored to a pixel instead, and both refuse + // what is no number or past a u16 (a host's floats: web's exports). + for ([_]f32{ body_w, body_h, tagline_w, tagline_h }) |metric| { + if (!std.math.isFinite(metric) or metric > std.math.maxInt(u16)) return null; + if (layer.kind != .body and metric < 1) return null; + } + const bw = @max(1, body_w); + const bh = @max(1, body_h); + const tw = std.math.clamp(tagline_w, 1, bw); + const th = std.math.clamp(tagline_h, 1, bh); + const dx = x - @as(f32, @floatFromInt(layer.viewport.x)) * bw; + const dy = y - @as(f32, @floatFromInt(layer.viewport.y)) * bh; + if (dx < 0 or dy < 0 or dx >= @as(f32, @floatFromInt(layer.viewport.w)) * bw or dy >= @as(f32, @floatFromInt(layer.viewport.h)) * bh) return null; + const headers = @as(f32, @floatFromInt(layer.context_rows)) * th; + const index: u16 = @intFromFloat(if (dy < headers) @floor(dy / th) else @as(f32, @floatFromInt(layer.context_rows)) + @floor((dy - headers) / bh)); + if (index >= layer.rows) return null; + const pitch = if (layer.kind != .body or index < layer.context_rows) tw else bw; + return .{ + .index = index, + .col = @intFromFloat(@min(@as(f32, @floatFromInt(layer.cols -| 1)), @floor(dx / pitch))), + .metrics = .{ .body_w = @intFromFloat(bw), .body_h = @intFromFloat(bh), .tagline_w = @intFromFloat(tw), .tagline_h = @intFromFloat(th) }, + }; +} + +/// A body layer's pixel as the body cell under it (grid columns, from the +/// pane's text edge). +pub fn bodyHit(layer: *const Layer, x: f32, y: f32, body_w: f32, body_h: f32, tagline_w: f32, tagline_h: f32) ?pardes.Mouse.BodyHit { + if (layer.kind != .body) return null; + const point = layer.pointAt(x, y, body_w, body_h, tagline_w, tagline_h) orelse return null; + return .{ .serial = layer.serial, .row = point.index, .col = point.col + config.GUTTER, .pixel_x = x, .pixel_y = y, .metrics = point.metrics }; +} + +/// A band's pixel as the tag cell under it. +pub fn tagHit(layer: *const Layer, x: f32, y: f32, body_w: f32, body_h: f32, tagline_w: f32, tagline_h: f32) ?TagHit { + if (layer.kind == .body) return null; + const point = layer.pointAt(x, y, body_w, body_h, tagline_w, tagline_h) orelse return null; + return .{ .kind = layer.kind, .id = layer.id, .serial = layer.serial, .line = point.index, .col = point.col, .pixel_x = x, .pixel_y = y, .metrics = point.metrics }; +} + +test "compact body layer rows fill reclaimed height and invert exact boundaries" { + const layer: Layer = .{ .serial = 7, .viewport = .{ .x = 4, .y = 3, .w = 40, .h = 10 }, .cols = 40, .rows = 15, .context_rows = 5 }; + try std.testing.expectEqual(@as(f32, 120), layer.rowTop(5, 20, 12)); + try std.testing.expectEqual(@as(f32, 240), layer.rowTop(11, 20, 12)); + try std.testing.expectEqual(@as(f32, 12), layer.rowHeight(4, 20, 12)); + try std.testing.expectEqual(@as(f32, 20), layer.rowHeight(5, 20, 12)); + for (0..12) |index| { + const r: u16 = @intCast(index); + const y = layer.rowTop(r, 20, 12) + layer.rowHeight(r, 20, 12) / 2; + const width: f32 = if (r < 5) 6 else 10; + const hit = layer.bodyHit(40 + 3.5 * width, y, 10, 20, 6, 12).?; + try std.testing.expectEqual(r, hit.row); + try std.testing.expectEqual(@as(u16, 3 + config.GUTTER), hit.col); + } + try std.testing.expectEqual(@as(u16, 4), layer.bodyHit(45, 119.99, 10, 20, 6, 12).?.row); + try std.testing.expectEqual(@as(u16, 5), layer.bodyHit(45, 120, 10, 20, 6, 12).?.row); + try std.testing.expectEqual(@as(u16, 11), layer.bodyHit(45, 259.99, 10, 20, 6, 12).?.row); + try std.testing.expect(layer.bodyHit(45, 260, 10, 20, 6, 12) == null); + try std.testing.expect(layer.bodyHit(39.99, 80, 10, 20, 6, 12) == null); + try std.testing.expect(layer.bodyHit(std.math.nan(f32), 80, 10, 20, 6, 12) == null); +} + +test "compact context borders separate source gaps and preserve multiline headers" { + var layer: Layer = .{ .context_rows = 6 }; + layer.setContextLines(&.{ 3, 4, 8, 9, 10, 17 }); + const expected = [_]bool{ false, true, false, false, true, true, false }; + for (expected, 0..) |border, index| try std.testing.expectEqual(border, layer.hasContextBorderAfter(index)); + layer.context_rows = 2; + layer.setContextLines(&.{ 9, 10 }); + try std.testing.expect(!layer.hasContextBorderAfter(0)); + try std.testing.expect(layer.hasContextBorderAfter(1)); + try std.testing.expect(!layer.hasContextBorderAfter(4)); + try std.testing.expect(!layer.context_separators.isSet(4)); +} + +test "tag text capacity uses its own pitch and excludes the physical grip" { + const layer: Layer = .{ .kind = .pane, .id = 2, .serial = 7, .viewport = .{ .x = 12, .y = 4, .w = 38, .h = 1 }, .cols = 90, .rows = 1 }; + try std.testing.expectEqual(@as(u16, 63), layer.capacity(.{ .body_w = 10, .tagline_w = 6 })); + try std.testing.expect(layer.tagHit(119.99, 85, 10, 20, 6, 12) == null); + try std.testing.expectEqual(@as(u16, 0), layer.tagHit(120, 85, 10, 20, 6, 12).?.col); + try std.testing.expectEqual(@as(u16, 50), layer.tagHit(423, 85, 10, 20, 6, 12).?.col); + try std.testing.expect(layer.tagHit(500, 85, 10, 20, 6, 12) == null); + try std.testing.expect(layer.tagHit(120, 85, std.math.nan(f32), 20, 6, 12) == null); + try std.testing.expect(layer.tagHit(120, 85, 10, 20, 0, 12) == null); +} + +test "a taller tag's rows are grid rows, each hit on its own line" { + const layer: Layer = .{ .kind = .pane, .id = 2, .serial = 7, .viewport = .{ .x = 12, .y = 4, .w = 38, .h = 3 }, .cols = 90, .rows = 3 }; + try std.testing.expectEqual(@as(u16, 0), layer.tagHit(120, 80, 10, 20, 6, 12).?.line); + try std.testing.expectEqual(@as(u16, 1), layer.tagHit(120, 100, 10, 20, 6, 12).?.line); + try std.testing.expectEqual(@as(u16, 2), layer.tagHit(120, 139.99, 10, 20, 6, 12).?.line); + try std.testing.expect(layer.tagHit(120, 140, 10, 20, 6, 12) == null); + try std.testing.expect(layer.bodyHit(120, 100, 10, 20, 6, 12) == null); +} diff --git a/src/Messages.zig b/src/Messages.zig index f8178629..ea62041f 100644 --- a/src/Messages.zig +++ b/src/Messages.zig @@ -5,6 +5,7 @@ const pardes = @import("pardes.zig"); const memory = @import("memory.zig"); const std = @import("std"); const layout = @import("layout.zig"); +const animation = @import("animation.zig"); const ctlfs = @import("ninep/tree.zig"); const panes = @import("panes.zig"); const CellStyle = @import("surface.zig").CellStyle; @@ -302,11 +303,35 @@ fn advanceLine(p: *const Pardes, life: *Pane.MessageLife) bool { return false; } -/// Is any message line moving (and so owed ticks)? -pub fn messagesAnimating(pane: *const Pane) bool { - if (pane.msg_len > 0 and pane.msg_life.phase != .shown) return true; - for (pane.msg_older[0..pane.msg_older_len]) |line| if (line.life.phase != .shown) return true; - return false; +/// Move every lingering message line `frames` along its linger at once: +/// how `advance` jumps a wait instead of stepping it frame by frame. +pub fn holdMessages(p: *Pardes, frames: u64) void { + const n: u16 = @intCast(@min(frames, std.math.maxInt(u16))); + for (p.panes) |slot| { + const pane = slot orelse continue; + if (pane.msg_len > 0 and pane.msg_life.phase == .lingering) pane.msg_life.frame +|= n; + for (pane.msg_older[0..pane.msg_older_len]) |*line| { + if (line.life.phase == .lingering) line.life.frame +|= n; + } + } +} + +/// Frames until this pane's message lines next change: 1 while a line +/// falls in or dissolves, the rest of its linger while one only waits, null +/// when every line just shows. +pub fn messageWake(p: *const Pardes, pane: *const Pane) ?u64 { + var soonest: ?u64 = null; + const linger = messageFrames(p.settings.message_linger_ms); + for (0..@as(usize, pane.msg_older_len) + 1) |i| { + const life = if (i < pane.msg_older_len) pane.msg_older[i].life else if (pane.msg_len > 0) pane.msg_life else continue; + const frames: u64 = switch (life.phase) { + .shown => continue, + .entering, .leaving => 1, + .lingering => @max(1, linger -| life.frame), + }; + soonest = if (soonest) |n| @min(n, frames) else frames; + } + return soonest; } /// How present a message is (1 = fully) and how far above its row it @@ -316,7 +341,7 @@ pub const MessageMotion = struct { alpha: f32 = 1, slide: f32 = 0 }; /// Animation frames a message timing lasts; at least one. pub fn messageFrames(ms: u16) u16 { - return @intCast(@max(1, (@as(u32, ms) + layout.Animation.frame_ms - 1) / layout.Animation.frame_ms)); + return @intCast(@max(1, (@as(u32, ms) + animation.frame_ms - 1) / animation.frame_ms)); } pub fn messageMotion(p: *const Pardes, life: Pane.MessageLife) MessageMotion { @@ -416,23 +441,51 @@ pub fn messageLog(m: *const Messages, i: usize) ?*const LoggedMessage { return &m.log[(first + i) % limits.message_log]; } +/// `<operation>: <the error in words>`: FileNotFound reads "file not found". pub fn reportError(p: *Pardes, id: usize, operation: []const u8, err: anyerror) void { var buf: [256]u8 = undefined; - const text = std.fmt.bufPrint(&buf, "{s}: {s}", .{ operation, @errorName(err) }) catch operation; - reportFailure(p, id, text); + var w = std.Io.Writer.fixed(&buf); + w.print("{s}: ", .{operation}) catch {}; + for (@errorName(err), 0..) |c, i| { + if (std.ascii.isUpper(c) and i > 0) w.writeByte(' ') catch break; + w.writeByte(std.ascii.toLower(c)) catch break; + } + reportFailure(p, id, w.buffered()); +} + +/// The longest start of `text` that fits `max` bytes and ends between +/// words (or, with no space to cut at, between characters). +pub fn clip(text: []const u8, max: usize) []const u8 { + if (text.len <= max) return text; + if (std.mem.lastIndexOfScalar(u8, text[0 .. max + 1], ' ')) |sp| return text[0..sp]; + var n = max; + while (n > 0 and text[n] & 0xC0 == 0x80) n -= 1; + return text[0..n]; } /// reportError with the words already chosen. pub fn reportFailure(p: *Pardes, id: usize, text: []const u8) void { - // A builtin a ctl write runs: its first error is also the write's. + // A builtin a ctl write runs: its first error is also the write's, cut + // between words. if (p.fs.no_prompt and p.fs.failure_len == 0) { - const n = @min(text.len, p.fs.failure.len); - @memcpy(p.fs.failure[0..n], text[0..n]); + const kept = if (text.len > p.fs.failure.len) clip(text, p.fs.failure.len - 3) else text; + @memcpy(p.fs.failure[0..kept.len], kept); + var n = kept.len; + if (kept.len < text.len) { + @memcpy(p.fs.failure[n..][0..3], "..."); + n += 3; + } p.fs.failure_len = @intCast(n); } setMessage(p, id, text); } +test "an error reads as words and a failure is cut between them" { + try std.testing.expectEqualStrings("go", clip("go haskell", 4)); + try std.testing.expectEqualStrings("go haskell", clip("go haskell", 10)); + try std.testing.expectEqualStrings("\u{e9}", clip("\u{e9}\u{e9}", 3)); +} + /// The one place that decides which transient lines a pane is showing and /// in what order. Everything downstream reads the answer: the body layer /// so it does not paint under them, and the paint pass so it can stack @@ -534,14 +587,14 @@ test "Msg writes the transient row by hand, bare or with text, and input ends it // ...on the pane that ran it, and nowhere else try std.testing.expectEqualStrings("", row(p, 0)); - // Bare, it reports ITSELF through reportError — the `<operation>: <Error>` + // Bare, it reports ITSELF through reportError — the `<operation>: <error in words>` // every failed save and refused Look arrives in. try std.testing.expect(p.executeBuiltinLine(2, "Msg")); - try std.testing.expectEqualStrings("Msg: NoMessage", row(p, 2)); + try std.testing.expectEqualStrings("Msg: no message", row(p, 2)); // Input starts its exit: it lingers, dissolves, and is gone. p.update(.{ .key = .{ .cp = Key.escape } }); - try std.testing.expectEqualStrings("Msg: NoMessage", row(p, 2)); + try std.testing.expectEqualStrings("Msg: no message", row(p, 2)); for (0..200) |_| p.update(.tick); try std.testing.expectEqualStrings("", row(p, 2)); // ...and with neither linger nor animation it is as old as your last input. @@ -764,6 +817,11 @@ test "a builtin announces itself on the message row, and Verbose silences it" { // for its announcement, which is correct and not what this is testing. try std.testing.expect(p.executeBuiltinLine(p.active, "Wrap")); try std.testing.expectEqualStrings("Wrap", pane.msg[0..pane.msg_len]); + // A value it does not take is said, in place of the announcement. + const wrapped = p.settings.wrap; + try std.testing.expect(p.executeBuiltinLine(p.active, "Wrap maybe")); + try std.testing.expectEqualStrings("Wrap: takes on or off", pane.msg[0..pane.msg_len]); + try std.testing.expectEqual(wrapped, p.settings.wrap); // The notice list is what the paint pass reads, so the announcement has to // reach it, not just the buffer. @@ -778,7 +836,7 @@ test "a builtin announces itself on the message row, and Verbose silences it" { _ = try p.render(frame.allocator()); const r = p.rects[p.active]; const band = for (p.surface.tagLayers()) |*layer| { - if (layer.cols != 0 and layer.kind == .notice) break layer; + if (layer.rows != 0 and layer.kind == .notice) break layer; } else return error.NoNoticeBand; try std.testing.expectEqual(@as(u16, 1), band.viewport.h); try std.testing.expectEqual(if (p.settings.tag_bottom) r.y else r.y + BOX_H, band.viewport.y); @@ -825,7 +883,7 @@ test "notices stack over the body's top rows without moving them" { var seen: usize = 0; for (p.surface.tagLayers()) |*layer| { - if (layer.cols == 0 or layer.kind != .notice) continue; + if (layer.rows == 0 or layer.kind != .notice) continue; try std.testing.expectEqual(@as(u16, 1), layer.viewport.h); // Sized to its own message, right up against the pane's right edge -- // not the width of the pane. @@ -845,5 +903,50 @@ test "notices stack over the body's top rows without moving them" { _ = frame.reset(.retain_capacity); _ = try p.render(frame.allocator()); for (p.surface.tagLayers()) |*layer| - try std.testing.expect(layer.cols == 0 or layer.kind != .notice); + try std.testing.expect(layer.rows == 0 or layer.kind != .notice); +} + +test "an idle core wants no wake and a lingering message sleeps to its linger's end" { + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 80, .rows = 24 }); + defer p.deinit(); + while (p.nextEffect()) |_| {} + const frame = animation.frame_ns; + p.advance(1_000_000); + try std.testing.expectEqual(@as(?u64, null), p.nextWake()); + const pane = p.panes[p.active].?; + try std.testing.expect(p.executeBuiltinLine(p.active, "Msg hello")); + // Falling in: a frame from now. + try std.testing.expectEqual(@as(?u64, p.stepped_ns + frame), p.nextWake()); + const fall = messageFrames(p.settings.message_fall_ms); + p.advance(p.stepped_ns + fall * frame); + try std.testing.expectEqual(Pane.MessagePhase.shown, pane.msg_life.phase); + try std.testing.expectEqual(@as(?u64, null), p.nextWake()); + // A key starts the 800 ms linger: the core sleeps to its end, not a + // frame at a time, and the frames it jumps draw nothing. + p.update(.{ .key = .{ .cp = 'x' } }); + try std.testing.expectEqual(Pane.MessagePhase.lingering, pane.msg_life.phase); + const linger = messageFrames(p.settings.message_linger_ms); + const due = p.stepped_ns + linger * frame; + try std.testing.expectEqual(@as(?u64, due), p.nextWake()); + p.needs_frame = false; + p.advance(due - frame); + try std.testing.expectEqual(@as(?u64, due), p.nextWake()); + try std.testing.expectEqual(Pane.MessagePhase.lingering, pane.msg_life.phase); + p.advance(due); + try std.testing.expectEqual(Pane.MessagePhase.leaving, pane.msg_life.phase); + try std.testing.expectEqual(@as(?u64, due + frame), p.nextWake()); + p.advance(due + 10 * std.time.ns_per_s); + try std.testing.expectEqual(@as(usize, 0), pane.msg_len); + try std.testing.expectEqual(@as(?u64, null), p.nextWake()); + + // A long linger ends when it says, jumped in one step, not stretched by + // the cap on catching up with moving frames. + try std.testing.expect(p.executeBuiltinLine(p.active, "MessageLinger 5000")); + try std.testing.expect(p.executeBuiltinLine(p.active, "Msg again")); + p.advance(p.stepped_ns + fall * frame); + p.update(.{ .key = .{ .cp = 'x' } }); + const long_due = p.stepped_ns + messageFrames(5000) * frame; + try std.testing.expectEqual(@as(?u64, long_due), p.nextWake()); + p.advance(long_due); + try std.testing.expectEqual(Pane.MessagePhase.leaving, pane.msg_life.phase); } diff --git a/src/Presentation.zig b/src/Presentation.zig new file mode 100644 index 00000000..3b5bb3e0 --- /dev/null +++ b/src/Presentation.zig @@ -0,0 +1,735 @@ +//! Panel presentation: which pane geometry the shells have been shown, the +//! transition tracks that move it there, and the frozen previous grid the +//! character and dissolve effects read. Only acknowledged draws advance the +//! shown geometry; committed and submitted may be ahead of it. +const std = @import("std"); +const pardes = @import("pardes.zig"); +const layout = @import("layout.zig"); +const animation = @import("animation.zig"); +const Pardes = pardes.Pardes; +const MAX_PANES = pardes.MAX_PANES; +const Box = animation.Box; +const Track = animation.Track; +const Phase = animation.Phase; +const Transition = animation.Transition; +const CellArea = animation.CellArea; +const CharSource = animation.CharSource; +const charSource = animation.charSource; +const dissolveRevealed = animation.dissolveRevealed; +const openingBox = animation.openingBox; +const closingBox = animation.closingBox; +const paintOrder = animation.paintOrder; +const panelBox = layout.panelBox; + +const Presentation = @This(); + +pub const Snapshot = struct { serial: u32, box: Box }; + +// Only acknowledged draws advance shown geometry; committed and submitted may be ahead. +committed: [MAX_PANES]?Snapshot = @splat(null), +initialized: bool = false, +enabled: bool = false, +snap_once: bool = false, +tracks: [MAX_PANES]?Track = @splat(null), +closing: [MAX_PANES]Track = undefined, +closing_len: usize = 0, +submitted: [MAX_PANES]?Snapshot = @splat(null), +submitted_ready: bool = false, +shown: [MAX_PANES]?Snapshot = @splat(null), +shown_tracks: [MAX_PANES]?Track = @splat(null), +shown_closing: [MAX_PANES]Track = undefined, +shown_closing_len: usize = 0, +acknowledged: bool = false, +pending: bool = false, +previous_cells: []pardes.Cell = &.{}, +previous_body_layers: [MAX_PANES]pardes.Layer = @splat(.{}), +previous_tag_layers: [pardes.MAX_TAG_LAYERS]pardes.Layer = @splat(.{}), +previous_regions: [pardes.MAX_REGIONS]pardes.Region = undefined, +previous_nregions: u16 = 0, +previous_cols: u16 = 0, +previous_rows: u16 = 0, +previous_valid: bool = false, +previous_layout: [MAX_PANES]?Snapshot = @splat(null), +diffs: []pardes.PanelCellDiff = &.{}, +diff_state: enum { none, requested, ready } = .none, + +pub const CellPosition = struct { col: u16, row: u16 }; + +pub fn deinit(self: *Presentation, gpa: std.mem.Allocator) void { + if (self.previous_cells.len > 0) gpa.free(self.previous_cells); + for (&self.previous_body_layers) |*layer| gpa.free(layer.cells); + for (&self.previous_tag_layers) |*layer| gpa.free(layer.cells); + if (self.diffs.len > 0) gpa.free(self.diffs); +} + +pub fn sync(self: *Presentation, p: *Pardes) void { + const initializing = !self.initialized or !self.enabled; + if (initializing or self.snap_once) { + const had_layout = self.initialized; + self.committed = @splat(null); + self.tracks = @splat(null); + self.closing_len = 0; + self.diff_state = .none; + if (initializing) { + self.shown_tracks = @splat(null); + self.shown_closing_len = 0; + } + for (p.panes, 0..) |slot, id| { + const pane = slot orelse continue; + self.committed[id] = .{ .serial = pane.serial, .box = panelBox(p.rects[id]) }; + } + self.initialized = true; + self.snap_once = false; + if (had_layout and self.acknowledged) + self.pending = true; + return; + } + + const effect = p.settings.panel_transition; + if (effect.needsPreviousGrid() and self.diff_state != .none) { + var second_change = false; + for (p.panes, self.committed, 0..) |slot, snapshot, id| { + const pane = slot orelse { + second_change = second_change or snapshot != null; + continue; + }; + const target = panelBox(p.rects[id]); + second_change = second_change or snapshot == null or + snapshot.?.serial != pane.serial or !snapshot.?.box.eql(target); + } + if (second_change) { + p.abandonPanelAnimations(); + self.committed = @splat(null); + for (p.panes, 0..) |slot, id| { + const pane = slot orelse continue; + self.committed[id] = .{ .serial = pane.serial, .box = panelBox(p.rects[id]) }; + } + return; + } + } + var changed = false; + var animated_change = false; + for (p.panes, 0..) |slot, id| { + const pane = slot orelse { + if (self.committed[id]) |old| { + changed = true; + if (effect.lifecycleOnly()) { + if (self.appendClosing(.{ + .serial = old.serial, + .pane = @intCast(id), + .phase = .closing, + .effect = effect, + .from = old.box, + .to = closingBox(effect, old.box), + })) animated_change = true; + } + } + self.committed[id] = null; + self.tracks[id] = null; + // Never let pixels from a dead pane address a reused slot. + self.shown_tracks[id] = null; + continue; + }; + const target = panelBox(p.rects[id]); + const previous = self.committed[id]; + self.committed[id] = .{ .serial = pane.serial, .box = target }; + + if (effect == .off) { + changed = changed or previous == null or previous.?.serial != pane.serial or + !previous.?.box.eql(target); + self.tracks[id] = null; + continue; + } + if (previous) |old| { + if (old.serial == pane.serial and old.box.eql(target)) continue; + const same_lifetime = old.serial == pane.serial; + const prior = if (self.tracks[id]) |track| + if (track.serial == pane.serial and track.active()) track else null + else + null; + if (effect.lifecycleOnly() and same_lifetime) { + if (prior) |active| if (active.phase == .opening) { + var next = active; + next.from = openingBox(effect, target, p.screen_w); + next.to = target; + self.tracks[id] = next; + changed = true; + animated_change = true; + continue; + }; + self.tracks[id] = null; + changed = true; + continue; + } + if (effect.lifecycleOnly() and !same_lifetime) { + _ = self.appendClosing(.{ + .serial = old.serial, + .pane = @intCast(id), + .phase = .closing, + .effect = effect, + .from = old.box, + .to = closingBox(effect, old.box), + }); + } + const shown = if (self.shown[id]) |snapshot| + if (snapshot.serial == pane.serial) snapshot.box else null + else + null; + const from = if (!same_lifetime) + openingBox(effect, target, p.screen_w) + else if (shown) |box| + box + else if (self.acknowledged and prior != null) + prior.?.from + else + old.box; + const next: Track = .{ + .serial = pane.serial, + .pane = @intCast(id), + .phase = if (!same_lifetime or + (prior != null and prior.?.phase == .opening)) .opening else .moving, + .effect = effect, + .from = from, + .to = target, + }; + self.tracks[id] = next; + changed = true; + animated_change = true; + } else { + const next: Track = .{ + .serial = pane.serial, + .pane = @intCast(id), + .phase = .opening, + .effect = effect, + .from = openingBox(effect, target, p.screen_w), + .to = target, + }; + self.tracks[id] = next; + changed = true; + animated_change = true; + } + } + if (animated_change and effect.needsPreviousGrid()) { + self.diff_state = .requested; + } + if (changed and self.acknowledged) self.pending = true; +} + +fn appendClosing(self: *Presentation, track: Track) bool { + std.debug.assert(track.phase == .closing); + const baseline = self.previous_layout[track.pane] orelse return false; + if (!self.previous_valid or baseline.serial != track.serial or + !baseline.box.eql(track.from)) return false; + if (self.closing_len == self.closing.len) { + std.mem.copyForwards( + Track, + self.closing[0 .. self.closing.len - 1], + self.closing[1..], + ); + self.closing_len -= 1; + } + self.closing[self.closing_len] = track; + self.closing_len += 1; + return true; +} + +pub fn advance(self: *Presentation) void { + for (&self.tracks) |*slot| { + const track = if (slot.*) |*track| track else continue; + track.frame +|= 1; + if (!track.active()) slot.* = null; + } + var out: usize = 0; + for (self.closing[0..self.closing_len]) |value| { + var track = value; + track.frame +|= 1; + if (!track.active()) continue; + self.closing[out] = track; + out += 1; + } + self.closing_len = out; +} + +pub fn acknowledge(self: *Presentation, p: *Pardes, tracks: []const Track) void { + var presented: [MAX_PANES]?Track = @splat(null); + var presented_closing: [MAX_PANES]Track = undefined; + var nclosing: usize = 0; + var presented_layout: [MAX_PANES]?Snapshot = if (self.submitted_ready) + self.submitted + else + @splat(null); + if (!self.submitted_ready) for (p.panes, 0..) |slot, id| { + const pane = slot orelse continue; + presented_layout[id] = .{ .serial = pane.serial, .box = panelBox(p.rects[id]) }; + }; + for (&presented_layout, 0..) |*snapshot, id| if (snapshot.*) |saved| { + const pane = p.panes[id] orelse { + snapshot.* = null; + continue; + }; + if (pane.serial != saved.serial) snapshot.* = null; + }; + for (tracks) |track| { + if (track.phase == .closing) { + const current = for (self.closing[0..self.closing_len]) |candidate| { + if (candidate.serial == track.serial and candidate.pane == track.pane and + candidate.effect == track.effect) break true; + } else false; + if (!current or !track.active() or nclosing == presented_closing.len) continue; + presented_closing[nclosing] = track; + nclosing += 1; + continue; + } + const id: usize = track.pane; + if (id >= p.panes.len or !track.active()) continue; + const pane = p.panes[id] orelse continue; + if (pane.serial != track.serial) continue; + presented[id] = track; + presented_layout[id] = .{ .serial = track.serial, .box = track.visualBox() }; + } + self.shown_tracks = presented; + self.shown_closing = presented_closing; + self.shown_closing_len = nclosing; + self.shown = presented_layout; + self.acknowledged = true; + self.pending = false; + if (tracks.len == 0) { + self.tracks = @splat(null); + self.closing_len = 0; + self.diff_state = .none; + // The frozen grid exists for transitions alone: with them off, an + // idle frame copies nothing. + if (p.settings.panel_transition != .off) { + self.capturePrevious(p.gpa, &p.surface); + } else { + self.previous_valid = false; + self.previous_layout = @splat(null); + } + } +} + +pub fn capturePrevious(self: *Presentation, gpa: std.mem.Allocator, surface: *const pardes.Surface) void { + self.diff_state = .none; + const cells = surface.cells; + if (cells.len == 0) { + self.previous_valid = false; + self.previous_layout = @splat(null); + return; + } + if (self.previous_cells.len != cells.len) { + const next = gpa.alloc(pardes.Cell, cells.len) catch { + self.previous_valid = false; + self.previous_layout = @splat(null); + return; + }; + if (self.previous_cells.len > 0) gpa.free(self.previous_cells); + self.previous_cells = next; + } + for (&self.previous_body_layers, surface.bodyLayers()) |*old, *current| { + const count = if (current.rows > 0) current.cells.len else 0; + const storage = if (old.cells.len == count) old.cells else gpa.realloc(old.cells, count) catch { + self.previous_valid = false; + self.previous_layout = @splat(null); + return; + }; + if (count > 0) @memcpy(storage, current.cells); + old.* = current.*; + old.cells = storage; + } + for (&self.previous_tag_layers, surface.tagLayers()) |*old, *current| { + const count = if (current.rows > 0) current.cells.len else 0; + const storage = if (old.cells.len == count) old.cells else gpa.realloc(old.cells, count) catch { + self.previous_valid = false; + self.previous_layout = @splat(null); + return; + }; + if (count > 0) @memcpy(storage, current.cells); + old.* = current.*; + old.cells = storage; + } + @memcpy(self.previous_cells, cells); + @memcpy(self.previous_regions[0..surface.nregions], surface.regionList()); + self.previous_nregions = surface.nregions; + self.previous_cols = surface.cols; + self.previous_rows = surface.rows; + self.previous_valid = true; + self.previous_layout = if (self.submitted_ready) + self.submitted + else + @splat(null); +} + +pub fn cellDiff(self: *const Presentation, cols: u16, rows: u16, col: u16, row: u16) pardes.PanelCellDiff { + if (self.diff_state != .ready or col >= cols or row >= rows or + self.diffs.len != @as(usize, cols) * rows) return .unchanged; + return self.diffs[@as(usize, row) * cols + col]; +} + +pub const Point = struct { x: f32, y: f32 }; + +/// Coordinates stay fractional until the host resolves its body font grid. +pub fn pointerFractional(self: *const Presentation, cols: u16, rows: u16, x: f32, y: f32) ?Point { + if (self.pending or !std.math.isFinite(x) or !std.math.isFinite(y) or + x < 0 or y < 0 or x >= @as(f32, @floatFromInt(cols)) or y >= @as(f32, @floatFromInt(rows))) return null; + var closing = self.shown_closing_len; + while (closing > 0) { + closing -= 1; + const track = self.shown_closing[closing]; + if (track.active() and boxContainsPoint(track.contentBox(), x, y) and + boxContainsPoint(track.presented(), x, y)) return null; + } + for ([_]Phase{ .opening, .moving }) |phase| { + var index = self.shown_tracks.len; + while (index > 0) { + index -= 1; + const track = self.shown_tracks[index] orelse continue; + if (!track.active() or track.phase != phase) continue; + switch (track.effect) { + .slide, .zoom, .vertical => { + const target = track.contentBox(); + if (track.effect == .vertical and !boxContainsPoint(target, x, y)) continue; + const shown = track.presented(); + if (!boxContainsPoint(shown, x, y)) { + if (track.effect == .vertical) return null; + continue; + } + return .{ + .x = target.x + (x - shown.x) / shown.w * target.w, + .y = target.y + (y - shown.y) / shown.h * target.h, + }; + }, + else => { + if (!boxContainsPoint(track.to, x, y)) continue; + _ = self.pointer(cols, rows, @intFromFloat(@floor(x)), @intFromFloat(@floor(y))) orelse return null; + return .{ .x = x, .y = y }; + }, + } + } + } + _ = self.pointer(cols, rows, @intFromFloat(@floor(x)), @intFromFloat(@floor(y))) orelse return null; + return .{ .x = x, .y = y }; +} + +fn boxContainsPoint(box: Box, x: f32, y: f32) bool { + return box.w > 0 and box.h > 0 and x >= box.x and y >= box.y and x < box.x + box.w and y < box.y + box.h; +} + +pub fn pointer(self: *const Presentation, cols: u16, rows: u16, col: u16, row: u16) ?CellPosition { + if (self.pending) return null; + var closing = self.shown_closing_len; + while (closing > 0) { + closing -= 1; + const track = self.shown_closing[closing]; + if (!track.active()) continue; + if (boxContainsCell(track.contentBox(), col, row) and + boxContainsCell(track.presented(), col, row)) return null; + } + const phases = [_]Phase{ .opening, .moving }; + for (phases) |phase| { + // Backends paint pane slots forward within a phase. Probe them in + // reverse so overlapping transition quads address the top pixel. + var index = self.shown_tracks.len; + while (index > 0) { + index -= 1; + const track = self.shown_tracks[index] orelse continue; + if (!track.active() or track.phase != phase) continue; + switch (track.effect) { + .slide, .zoom => { + const shown = track.presented(); + if (shown.w <= 0 or shown.h <= 0 or !boxContainsCell(shown, col, row)) continue; + const x = @as(f32, @floatFromInt(col)) + 0.5; + const y = @as(f32, @floatFromInt(row)) + 0.5; + const u = std.math.clamp((x - shown.x) / shown.w, 0, 0.999_999); + const v = std.math.clamp((y - shown.y) / shown.h, 0, 0.999_999); + const logical_x: i32 = @intFromFloat(@floor(track.to.x + u * track.to.w)); + const logical_y: i32 = @intFromFloat(@floor(track.to.y + v * track.to.h)); + return .{ + .col = @intCast(std.math.clamp(logical_x, 0, @as(i32, cols -| 1))), + .row = @intCast(std.math.clamp(logical_y, 0, @as(i32, rows -| 1))), + }; + }, + .vertical => { + const clip = track.contentBox(); + if (!boxContainsCell(clip, col, row)) continue; + const shown = track.presented(); + if (shown.w <= 0 or shown.h <= 0 or !boxContainsCell(shown, col, row)) + return null; + const x = @as(f32, @floatFromInt(col)) + 0.5; + const y = @as(f32, @floatFromInt(row)) + 0.5; + const u = std.math.clamp((x - shown.x) / shown.w, 0, 0.999_999); + const v = std.math.clamp((y - shown.y) / shown.h, 0, 0.999_999); + return .{ + .col = @intFromFloat(@floor(clip.x + u * clip.w)), + .row = @intFromFloat(@floor(clip.y + v * clip.h)), + }; + }, + .dissolve, .ascii => { + if (!boxContainsCell(track.to, col, row)) continue; + const cell_diff = self.cellDiff(cols, rows, col, row); + if (!cell_diff.changed()) + return .{ .col = col, .row = row }; + const relative_col: u16 = @intFromFloat(@floor( + @as(f32, @floatFromInt(col)) + 0.5 - track.to.x, + )); + const relative_row: u16 = @intFromFloat(@floor( + @as(f32, @floatFromInt(row)) + 0.5 - track.to.y, + )); + const visible = switch (track.effect) { + .dissolve => dissolveRevealed( + track.serial, + relative_col, + relative_row, + track.amount(), + ), + .ascii => switch (cell_diff) { + .ascii => |diff| diff.complete(track.frame), + .unchanged, .visual => true, + }, + else => unreachable, + }; + return if (visible) .{ .col = col, .row = row } else null; + }, + .edges, .fall, .wave, .curtain, .scramble, .typewriter => { + if (!boxContainsCell(track.to, col, row)) continue; + const area = CellArea.of(track.to); + const settled = std.meta.eql( + charSource( + track, + col -| area.x0, + row -| area.y0, + area, + ), + CharSource.settled, + ); + return if (settled) .{ .col = col, .row = row } else null; + }, + .off => {}, + } + } + } + for (self.shown_tracks) |maybe| { + const track = maybe orelse continue; + if (!track.active() or (track.effect != .slide and track.effect != .zoom and + track.effect != .vertical)) continue; + if (boxContainsCell(track.to, col, row)) return null; + } + return .{ .col = col, .row = row }; +} + +fn boxContainsCell(box: Box, col: u16, row: u16) bool { + const x = @as(f32, @floatFromInt(col)) + 0.5; + const y = @as(f32, @floatFromInt(row)) + 0.5; + return x >= box.x and x < box.x + box.w and y >= box.y and y < box.y + box.h; +} + +pub fn cancel(self: *Presentation) void { + self.tracks = @splat(null); + self.closing_len = 0; + self.shown_tracks = @splat(null); + self.shown_closing_len = 0; + self.diff_state = .none; + self.pending = self.acknowledged; +} + +fn prepareDiff(self: *Presentation, gpa: std.mem.Allocator, surface: *const pardes.Surface) !bool { + const count = surface.cells.len; + if (!self.previous_valid or + self.previous_cols != surface.cols or + self.previous_rows != surface.rows or + self.previous_cells.len != count) return false; + if (self.diffs.len != count) { + const next = try gpa.alloc(pardes.PanelCellDiff, count); + if (self.diffs.len > 0) gpa.free(self.diffs); + self.diffs = next; + } + for (self.diffs, self.previous_cells, surface.cells) |*diff, *old, *new| + diff.* = pardes.PanelCellDiff.between(old, new); + for (&self.tracks) |*slot| { + const track = if (slot.*) |*track| track else continue; + if (track.effect != .ascii) continue; + var longest: u16 = 1; + var row: u16 = 0; + while (row < surface.rows) : (row += 1) { + var col: u16 = 0; + while (col < surface.cols) : (col += 1) { + if (!boxContainsCell(track.to, col, row)) continue; + const index = @as(usize, row) * surface.cols + col; + switch (self.diffs[index]) { + .ascii => |diff| longest = @max(longest, diff.frameCount()), + .unchanged, .visual => {}, + } + } + } + track.frame_count = @max(track.frame_count, longest); + } + self.diff_state = .ready; + return true; +} + +pub fn submit(self: *Presentation, p: *Pardes, s: *pardes.Surface) !void { + self.submitted = @splat(null); + for (p.panes, 0..) |slot, id| { + const pane = slot orelse continue; + self.submitted[id] = .{ + .serial = pane.serial, + .box = panelBox(p.rects[id]), + }; + } + self.submitted_ready = true; + if (self.diff_state != .none and !try self.prepareDiff(p.gpa, s)) { + for (&self.tracks) |*slot| { + const track = slot.* orelse continue; + if (track.effect.needsPreviousGrid()) slot.* = null; + } + self.closing_len = 0; + self.diff_state = .none; + } + if (self.diff_state == .ready) { + s.previous_cells = self.previous_cells; + s.previous_body_layers = &self.previous_body_layers; + s.previous_tag_layers = &self.previous_tag_layers; + s.previous_regions = self.previous_regions[0..self.previous_nregions]; + s.cell_diffs = self.diffs; + } + s.npanel_tracks = paintOrder( + &self.tracks, + self.closing[0..self.closing_len], + &s.panel_tracks, + ); +} + +pub fn animating(self: *const Presentation) bool { + for (self.tracks) |track| if (track != null and track.?.active()) return true; + for (self.closing[0..self.closing_len]) |track| + if (track.active()) return true; + return false; +} + +test "presentation cache allocation failures retain ownership and allow retry" { + var allocator: std.testing.FailingAllocator = .init(std.testing.allocator, .{}); + const gpa = allocator.allocator(); + var state: Presentation = .{}; + defer state.deinit(gpa); + var cells: [3]pardes.Cell = @splat(.{}); + cells[0].default = false; + cells[0].text[0] = 'a'; + var surface: pardes.Surface = .{ .cols = 2, .rows = 1, .cells = cells[0..2] }; + state.submitted[0] = .{ .serial = 7, .box = .{ .x = 0, .y = 0, .w = 2, .h = 1 } }; + state.submitted_ready = true; + state.capturePrevious(gpa, &surface); + try std.testing.expect(state.previous_valid); + try std.testing.expectEqual(@as(u32, 7), state.previous_layout[0].?.serial); + const previous = state.previous_cells.ptr; + const allocated = allocator.allocations; + allocator.fail_index = allocator.alloc_index; + state.capturePrevious(gpa, &surface); + try std.testing.expect(state.previous_valid); + try std.testing.expectEqual(allocated, allocator.allocations); + try std.testing.expect(!allocator.has_induced_failure); + + surface.cols = 3; + surface.cells = &cells; + state.submitted[0].?.box.w = 3; + state.diff_state = .ready; + state.capturePrevious(gpa, &surface); + try std.testing.expect(allocator.has_induced_failure); + try std.testing.expect(!state.previous_valid); + try std.testing.expectEqual(previous, state.previous_cells.ptr); + try std.testing.expectEqual(@as(usize, 2), state.previous_cells.len); + try std.testing.expectEqual(@as(u8, 'a'), state.previous_cells[0].text[0]); + try std.testing.expect(state.previous_layout[0] == null); + try std.testing.expectEqual(.none, state.diff_state); + + allocator.fail_index = std.math.maxInt(usize); + state.capturePrevious(gpa, &surface); + try std.testing.expect(state.previous_valid); + try std.testing.expectEqual(@as(usize, 3), state.previous_cells.len); + try std.testing.expectEqual(@as(f32, 3), state.previous_layout[0].?.box.w); + state.diff_state = .requested; + allocator.fail_index = allocator.alloc_index; + try std.testing.expectError(error.OutOfMemory, state.prepareDiff(gpa, &surface)); + try std.testing.expectEqual(.requested, state.diff_state); + try std.testing.expectEqual(@as(usize, 0), state.diffs.len); + allocator.fail_index = std.math.maxInt(usize); + try std.testing.expect(try state.prepareDiff(gpa, &surface)); + try std.testing.expectEqual(.ready, state.diff_state); + try std.testing.expectEqual(@as(usize, 3), state.diffs.len); + for (state.diffs) |diff| try std.testing.expectEqual(.unchanged, diff); +} + +test "presentation submission failure preserves shown geometry until retry is acknowledged" { + var allocator: std.testing.FailingAllocator = .init(std.testing.allocator, .{}); + const p = try Pardes.init(allocator.allocator(), .{ .tty_only = true, .cols = 40, .rows = 12 }); + defer p.deinit(); + var frame: std.heap.ArenaAllocator = .init(std.testing.allocator); + defer frame.deinit(); + // The frozen grid is kept only while a transition is chosen. + p.settings.panel_transition = .slide; + _ = try p.render(frame.allocator()); + p.acknowledgePanelPresentation(&.{}); + const shown = p.presentation.shown; + const previous = p.presentation.previous_cells.ptr; + p.presentation.diff_state = .requested; + p.presentation.pending = true; + allocator.fail_index = allocator.alloc_index; + try std.testing.expectError(error.OutOfMemory, p.presentation.submit(p, &p.surface)); + try std.testing.expectEqualDeep(shown, p.presentation.shown); + try std.testing.expectEqual(previous, p.presentation.previous_cells.ptr); + try std.testing.expectEqual(.requested, p.presentation.diff_state); + try std.testing.expect(p.presentation.pending); + try std.testing.expect(p.presentation.pointer(p.screen_w, p.screen_h, 5, 3) == null); + + allocator.fail_index = std.math.maxInt(usize); + try p.presentation.submit(p, &p.surface); + try std.testing.expectEqualDeep(shown, p.presentation.shown); + try std.testing.expect(p.presentation.pending); + p.acknowledgePanelPresentation(&.{}); + try std.testing.expect(!p.presentation.pending); + try std.testing.expectEqual(CellPosition{ .col = 5, .row = 3 }, p.presentation.pointer(p.screen_w, p.screen_h, 5, 3).?); +} + +test "fractional panel inverse preserves compact header rows through slide and zoom" { + const layer: pardes.Layer = .{ .serial = 7, .viewport = .{ .x = 4, .y = 3, .w = 30, .h = 10 }, .cols = 30, .rows = 15, .context_rows = 4 }; + for ([_]Transition{ .slide, .zoom, .vertical }) |effect| { + var presentation: Presentation = .{}; + const track: Track = .{ .serial = 7, .effect = effect, .frame = 4, .frame_count = 10, .from = .{ .x = 2, .y = 2, .w = 20, .h = 8 }, .to = .{ .x = 3, .y = 2, .w = 32, .h = 12 } }; + presentation.shown_tracks[0] = track; + const shown = track.presented(); + for (0..4) |index| { + const row: u16 = @intCast(index); + const source_x: f32 = 5.3; + const source_y = (layer.rowTop(row, 20, 10) + 5) / 20; + const x = shown.x + (source_x - track.to.x) / track.to.w * shown.w; + const y = shown.y + (source_y - track.to.y) / track.to.h * shown.h; + const point = presentation.pointerFractional(80, 30, x, y).?; + try std.testing.expectApproxEqAbs(source_x, point.x, 0.0001); + try std.testing.expectApproxEqAbs(source_y, point.y, 0.0001); + const body_hit = layer.bodyHit(point.x * 10, point.y * 20, 10, 20, 8, 10).?; + try std.testing.expectEqual(row, body_hit.row); + } + } +} + +test "presentation snapshots own compact body and tag rows across later edits" { + var state: Presentation = .{}; + defer state.deinit(std.testing.allocator); + var cells: [1]pardes.Cell = .{.{}}; + var body: [2]pardes.Cell = .{ .{}, .{} }; + body[0].text[0] = 'A'; + var surface: pardes.Surface = .{ .cols = 1, .rows = 1, .cells = &cells }; + surface.body_layers[0] = .{ .serial = 9, .cols = 1, .rows = 2, .context_rows = 1, .cells = &body }; + var tag: [1]pardes.Cell = .{.{}}; + tag[0].text[0] = 'T'; + surface.tag_layers[0] = .{ .kind = .pane, .serial = 9, .cols = 1, .rows = 1, .cells = &tag }; + state.capturePrevious(std.testing.allocator, &surface); + try std.testing.expect(state.previous_valid); + tag[0].text[0] = 'U'; + try std.testing.expectEqual(@as(u8, 'T'), state.previous_tag_layers[0].cells[0].text[0]); + body[0].text[0] = 'B'; + surface.body_layers[0].context_rows = 0; + try std.testing.expectEqual(@as(u8, 'A'), state.previous_body_layers[0].cells[0].text[0]); + try std.testing.expectEqual(@as(u16, 1), state.previous_body_layers[0].context_rows); + state.capturePrevious(std.testing.allocator, &surface); + try std.testing.expectEqual(@as(u8, 'B'), state.previous_body_layers[0].cells[0].text[0]); + try std.testing.expectEqual(@as(u8, 'U'), state.previous_tag_layers[0].cells[0].text[0]); +} diff --git a/src/Terminal.zig b/src/Terminal.zig index ba156ada..91c23305 100644 --- a/src/Terminal.zig +++ b/src/Terminal.zig @@ -5,6 +5,7 @@ const std = @import("std"); const pardes = @import("pardes.zig"); const config = @import("config.zig"); const Pardes = pardes.Pardes; +const Surface = pardes.Surface; const modal = @import("modal.zig"); const tracy = @import("tracy.zig"); const dump = @import("dump.zig"); @@ -1763,11 +1764,10 @@ const Anchor = struct { } }; -pub fn recolorAnsi(p: *Pardes, pane: *Pane, r: pardes.Rect, tx: u16, tw: u16, body_h: u16, body: []const u8) void { +pub fn recolorAnsi(p: *Pardes, s: *Surface, pane: *Pane, r: pardes.Rect, tx: u16, tw: u16, body_h: u16, body: []const u8) void { // No emulator, no ANSI cells: the whole pass — and the 256-colour theme // projection behind it — is compiled out. if (comptime !enabled) return; - const s = &p.surface; if (pane.terminal == null) return; const body_y = p.bodyTop(pane, r); var filtered_storage: FilteredColors = undefined; diff --git a/src/Text.zig b/src/Text.zig index a44241ca..ab23bf8e 100644 --- a/src/Text.zig +++ b/src/Text.zig @@ -161,7 +161,8 @@ pub fn fromModalCursor(t: *Text, c: modal.Cursor) void { pub fn insertVerticalCursor(lines: []const []const u8, c: modal.Cursor, down: bool) modal.Cursor { if (lines.len == 0) return c; - const row = if (down) @min(c.row + 1, lines.len - 1) else c.row -| 1; + // A cursor past the lines (its text changed under it) moves from the last. + const row = if (down) @min(c.row + 1, lines.len - 1) else @min(c.row, lines.len) -| 1; const target = lines[row]; if (target.len == 0) return .{ .row = row, .col = 0 }; const source = if (c.row < lines.len) lines[c.row] else ""; diff --git a/src/animation.zig b/src/animation.zig new file mode 100644 index 00000000..948a6679 --- /dev/null +++ b/src/animation.zig @@ -0,0 +1,739 @@ +//! Animation curves and the panel transition records every shell reads: +//! easing presets, transition kinds and their tracks, the fractional boxes +//! they move through, the character effects' per-cell sources, and the +//! generic displayed-value Transition the chrome colours use. +const std = @import("std"); + +pub const ascii_max_movement_frames: u16 = 12; + +pub const Easing = enum(u8) { + linear, + smooth, + /// Quintic ease-in-out. It creeps at both ends and crosses the middle of + /// the distance fast, inside the same frame count a linear walk would use. + smoother, + in_cubic, + out_cubic, + out_back, +}; + +pub const Transition = enum(u8) { + // Numeric values are shared with the GUI shader ABI. + off = 0, + slide = 1, + zoom = 2, + dissolve = 3, + ascii = 4, + vertical = 5, + edges = 6, + fall = 7, + wave = 8, + curtain = 9, + scramble = 10, + typewriter = 11, + + pub fn easing(effect: Transition) Easing { + return switch (effect) { + .off, .dissolve, .wave => .smooth, + .slide, .vertical, .edges => .out_cubic, + .zoom => .out_back, + // Character walks and per-cell locks read best with a slow start, + // a fast middle, and a slow settle over their fixed frame count. + .ascii, .fall, .scramble => .smoother, + // A sweep and a typewriter are constant-rate by definition: easing + // their head would make the pass visibly hesitate mid-pane. + .curtain, .typewriter => .linear, + }; + } + + pub fn frames(effect: Transition) u16 { + return switch (effect) { + .off => 0, + .slide => 12, + .zoom => 14, + .dissolve => 10, + .ascii => ascii_max_movement_frames + 1, + .vertical => 12, + .edges, .curtain, .scramble => 12, + // Travelling motion needs a couple more samples than a lock or a + // rigid slide before it stops reading as a jump. + .fall, .wave, .typewriter => 14, + }; + } + + pub fn composedByCore(effect: Transition) bool { + return switch (effect) { + .ascii, .edges, .fall, .wave, .curtain, .scramble, .typewriter => true, + .off, .slide, .zoom, .dissolve, .vertical => false, + }; + } + + pub fn needsPreviousGrid(effect: Transition) bool { + return effect == .dissolve or effect == .vertical or effect.composedByCore(); + } + + pub fn lifecycleOnly(effect: Transition) bool { + return effect == .vertical; + } +}; + +pub const Phase = enum(u8) { + opening = 0, + moving = 1, + /// Presentation-only content whose pane lifetime has already ended. + /// It is never a valid input target. + closing = 2, +}; + +pub const Box = extern struct { + x: f32 = 0, + y: f32 = 0, + w: f32 = 0, + h: f32 = 0, + + pub fn eql(a: Box, b: Box) bool { + return a.x == b.x and a.y == b.y and a.w == b.w and a.h == b.h; + } + + // A cell belongs to a fractional box when its center lies inside. + pub fn contains(box: Box, col: u16, row: u16) bool { + const x: f32 = @floatFromInt(col); + const y: f32 = @floatFromInt(row); + return x >= box.x and x < box.x + box.w and y >= box.y and y < box.y + box.h; + } +}; + +// Drawing and hit testing share this moving/opening/closing order. +pub fn paintOrder(live: []const ?Track, closing: []const Track, out: []Track) usize { + var len: usize = 0; + for ([_]Phase{ .moving, .opening }) |phase| for (live) |maybe| { + const track = maybe orelse continue; + if (!track.active() or track.phase != phase) continue; + if (len == out.len) return len; + out[len] = track; + len += 1; + }; + for (closing) |track| { + if (!track.active()) continue; + if (len == out.len) return len; + out[len] = track; + len += 1; + } + return len; +} + +/// One POD record is enough for every backend. `from` and `to` are logical +/// cell boxes; frontends convert them to pixels only at their render edge. +pub const Track = extern struct { + serial: u32 = 0, + pane: u8 = 0, + phase: Phase = .moving, + effect: Transition = .off, + _padding: u8 = 0, + frame: u16 = 0, + frame_count: u16 = 0, + from: Box = .{}, + to: Box = .{}, + + pub fn active(track: Track) bool { + return track.effect != .off and track.frame < track.frames(); + } + + pub fn frames(track: Track) u16 { + return if (track.frame_count != 0) track.frame_count else track.effect.frames(); + } + + pub fn amount(track: Track) f32 { + // Opening rises quickly and settles; closing reverses that motion and + // accelerates down out of the fixed clip. + if (track.phase == .closing and track.effect == .vertical) + return progressEased(.in_cubic, track.frames(), track.frame); + return progressEased(track.effect.easing(), track.frames(), track.frame); + } + + pub fn presented(track: Track) Box { + return lerpBox(track.from, track.to, track.amount()); + } + + pub fn visualBox(track: Track) Box { + return switch (track.effect) { + .slide, .zoom, .vertical => track.presented(), + .off, .dissolve => track.to, + // Every character effect stays inside the pane's final rectangle. + .ascii, .edges, .fall, .wave, .curtain, .scramble, .typewriter => track.to, + }; + } + + pub fn contentBox(track: Track) Box { + return if (track.phase == .closing) track.from else track.to; + } +}; + +pub fn openingBox(effect: Transition, target: Box, screen_width: u16) Box { + return switch (effect) { + .slide => blk: { + var from = target; + const middle = target.x + target.w * 0.5; + from.x = if (middle < @as(f32, @floatFromInt(screen_width)) * 0.5) + -target.w + else + @floatFromInt(screen_width); + break :blk from; + }, + .zoom => .{ + .x = target.x + target.w * 0.5, + .y = target.y + target.h * 0.5, + .w = 0, + .h = 0, + }, + .vertical => blk: { + var from = target; + from.y += target.h; + break :blk from; + }, + .off, .dissolve => target, + // Character effects own the glyphs inside a fixed rectangle, so their + // panel opens at exactly its final geometry. + .ascii, .edges, .fall, .wave, .curtain, .scramble, .typewriter => target, + }; +} + +pub fn closingBox(effect: Transition, source: Box) Box { + return switch (effect) { + .vertical => blk: { + var to = source; + to.y += source.h; + break :blk to; + }, + else => source, + }; +} + +pub fn sample(easing: Easing, raw: f32) f32 { + const t = std.math.clamp(raw, 0.0, 1.0); + return switch (easing) { + .linear => t, + .smooth => t * t * (3.0 - 2.0 * t), + .smoother => t * t * t * (t * (6.0 * t - 15.0) + 10.0), + .in_cubic => t * t * t, + .out_cubic => 1.0 - (1.0 - t) * (1.0 - t) * (1.0 - t), + // Robert Penner's ease-out-back polynomial. It intentionally travels + // a little past one before settling exactly on the endpoint. + .out_back => blk: { + const c1: f32 = 1.70158; + const c3 = c1 + 1.0; + const u = t - 1.0; + break :blk 1.0 + c3 * u * u * u + c1 * u * u; + }, + }; +} + +pub fn progress(effect: Transition, frame: u16) f32 { + return progressEased(effect.easing(), effect.frames(), frame); +} + +fn progressEased(easing: Easing, frames: u16, frame: u16) f32 { + if (frames <= 1 or frame >= frames - 1) return 1.0; + return sample(easing, @as(f32, @floatFromInt(frame)) / @as(f32, @floatFromInt(frames - 1))); +} + +pub fn lerpBox(from: Box, to: Box, t: f32) Box { + const u = @max(0.0, t); + return .{ + .x = from.x + (to.x - from.x) * u, + .y = from.y + (to.y - from.y) * u, + .w = @max(0.0, from.w + (to.w - from.w) * u), + .h = @max(0.0, from.h + (to.h - from.h) * u), + }; +} + +/// Stable cell noise shared by the TTY reveal and shader ports. Integer-only +/// hashing means resizing or repainting a frame does not make cells flicker. +pub fn cellNoise(serial: u32, col: u16, row: u16) f32 { + var x = serial ^ (@as(u32, col) *% 0x9e37_79b9) ^ (@as(u32, row) *% 0x85eb_ca6b); + x ^= x >> 16; + x *%= 0x7feb_352d; + x ^= x >> 15; + x *%= 0x846c_a68b; + x ^= x >> 16; + return @as(f32, @floatFromInt(x & 0xffff)) / 65535.0; +} + +/// Whether a changed dissolve cell has crossed from the frozen old grid to +/// the new one. Exact endpoints are part of the presentation contract. +pub fn dissolveRevealed(serial: u32, col: u16, row: u16, raw_progress: f32) bool { + const t = std.math.clamp(raw_progress, 0.0, 1.0); + if (t <= 0) return false; + if (t >= 1) return true; + return cellNoise(serial, col, row) < t; +} + +pub const CellArea = struct { + x0: u16 = 0, + y0: u16 = 0, + cols: u16 = 1, + rows: u16 = 1, + + pub fn of(box: Box) CellArea { + return .{ + .x0 = floorCell(box.x), + .y0 = floorCell(box.y), + .cols = ceilCell(box.w), + .rows = ceilCell(box.h), + }; + } +}; + +fn floorCell(value: f32) u16 { + return @intFromFloat(std.math.clamp(@floor(value), 0.0, @as(f32, std.math.maxInt(u16)))); +} + +fn ceilCell(value: f32) u16 { + return @intFromFloat(std.math.clamp(@ceil(value), 1.0, @as(f32, std.math.maxInt(u16)))); +} + +pub const CharSource = union(enum) { + /// Nothing has arrived here yet: keep the frozen old cell. + old, + at: Offset, + /// Paint this printable byte in the destination cell's own style, whatever + /// that cell holds — a caret marching over empty space is still a caret. + byte: u8, + churn: u8, + + pub const Offset = struct { cols: i32 = 0, rows: i32 = 0 }; + + pub const settled: CharSource = .{ .at = .{} }; +}; + +pub fn charSource(track: Track, col: u16, row: u16, area: CellArea) CharSource { + const t = track.amount(); + if (t >= 1.0) return .settled; + const w: f32 = @floatFromInt(area.cols); + const h: f32 = @floatFromInt(area.rows); + const c: f32 = @floatFromInt(col); + const r: f32 = @floatFromInt(row); + const remaining = 1.0 - t; + return switch (track.effect) { + .edges => blk: { + const travel = cellsOf(remaining * (w + 1.0)); + break :blk .{ .at = .{ .cols = if (row % 2 == 0) travel else -travel } }; + }, + // Columns rain down, each with its own stable head start, so the pane + // fills from the top and the last glyphs land at the bottom. + .fall => blk: { + const local = staggered(t, cellNoise(track.serial, col, 0) * 0.4); + if (local <= 0.0) break :blk .old; + break :blk .{ .at = .{ .rows = cellsOf((1.0 - local) * (h + 1.0)) } }; + }, + // A vertical ripple travels left to right and its amplitude decays, so + // the pane settles out of a wave instead of a fade. + .wave => .{ .at = .{ + .rows = cellsOf(remaining * @min(4.0, h) * @sin(c * 0.55 - t * 9.0)), + } }, + // A curtain of glyphs marches in from the right, column by column, left + // to right; each column still has a short slide of its own. + .curtain => blk: { + const lead = t * (w + 1.0) - c; + if (lead <= 0.0) break :blk .old; + break :blk .{ .at = .{ .cols = -cellsOf(@max(0.0, 3.0 - lead)) } }; + }, + // Every cell churns through printable ASCII and locks onto its final + // glyph at its own stable threshold: the pane resolves out of noise. + .scramble => blk: { + if (t >= cellNoise(track.serial, col, row) * 0.8) break :blk .settled; + const churn = cellNoise( + track.serial ^ (@as(u32, track.frame) *% 0x27d4_eb2f), + col, + row, + ); + break :blk .{ .churn = @intCast(33 + @min(93, @as(u32, @intFromFloat(churn * 94.0)))) }; + }, + // Reading-order reveal with a caret sitting on the write head. + .typewriter => blk: { + const head = t * w * h; + const index = r * w + c; + if (index + 1.0 <= head) break :blk .settled; + if (index <= head) break :blk .{ .byte = '_' }; + break :blk .old; + }, + // PanelAscii walks its own byte distance per cell, and the geometry + // effects never reach this path at all. + .off, .slide, .zoom, .dissolve, .vertical, .ascii => .settled, + }; +} + +fn cellsOf(distance: f32) i32 { + return @intFromFloat(@round(std.math.clamp(distance, -65535.0, 65535.0))); +} + +/// Remap track progress into one cell's own window. A stagger delays a glyph +/// without making the effect as a whole end after its last frame. +fn staggered(t: f32, delay: f32) f32 { + if (delay >= 1.0) return t; + return (t - delay) / (1.0 - delay); +} + +test "easing presets have exact endpoints and intended shapes" { + inline for (std.enums.values(Easing)) |easing| { + try std.testing.expectEqual(@as(f32, 0), sample(easing, 0)); + try std.testing.expectEqual(@as(f32, 1), sample(easing, 1)); + } + try std.testing.expectEqual(@as(f32, 0.5), sample(.linear, 0.5)); + try std.testing.expect(sample(.in_cubic, 0.5) < sample(.linear, 0.5)); + try std.testing.expect(sample(.out_cubic, 0.5) > sample(.linear, 0.5)); + try std.testing.expect(sample(.out_back, 0.8) > 1.0); + // Slow at both ends, fast through the middle, and symmetric about the + // halfway point: the same curve the integer byte walk reproduces. + try std.testing.expectEqual(@as(f32, 0.5), sample(.smoother, 0.5)); + try std.testing.expect(sample(.smoother, 0.15) < sample(.smooth, 0.15)); + try std.testing.expect(sample(.smoother, 0.85) > sample(.smooth, 0.85)); + try std.testing.expect(sample(.smoother, 0.6) - sample(.smoother, 0.4) > + sample(.linear, 0.6) - sample(.linear, 0.4)); +} + +test "transition progress completes exactly" { + inline for (std.enums.values(Transition)) |effect| { + try std.testing.expectEqual(@as(f32, 1), progress(effect, effect.frames())); + if (effect.frames() > 0) + try std.testing.expectEqual(@as(f32, 1), progress(effect, effect.frames() - 1)); + try std.testing.expectEqual(@as(f32, 1), progress(effect, std.math.maxInt(u16))); + } + try std.testing.expectEqual(@as(f32, 1), progress(.off, 0)); + + const shrinking = lerpBox(.{ .w = 100, .h = 40 }, .{}, sample(.out_back, 0.8)); + try std.testing.expectEqual(@as(f32, 0), shrinking.w); + try std.testing.expectEqual(@as(f32, 0), shrinking.h); + const opening = lerpBox(.{}, .{ .w = 100, .h = 40 }, sample(.out_back, 0.8)); + try std.testing.expect(opening.w > 100); + try std.testing.expect(opening.h > 40); +} + +test "character effects are core-composed and settle on the canonical glyph" { + const box: Box = .{ .x = 4, .y = 2, .w = 20, .h = 6 }; + const area: CellArea = .of(box); + try std.testing.expectEqual(@as(u16, 4), area.x0); + try std.testing.expectEqual(@as(u16, 2), area.y0); + try std.testing.expectEqual(@as(u16, 20), area.cols); + try std.testing.expectEqual(@as(u16, 6), area.rows); + + inline for (std.enums.values(Transition)) |effect| { + if (comptime !effect.composedByCore()) continue; + // Core composition needs the frozen old grid for every glyph which has + // not arrived, so no character effect may animate without it. + try std.testing.expect(effect.needsPreviousGrid()); + if (comptime effect == .ascii) continue; // owns its own per-cell byte walk + + const last: Track = .{ .effect = effect, .frame = effect.frames() - 1, .to = box }; + const first: Track = .{ .effect = effect, .frame = 0, .to = box }; + var moving = false; + var row: u16 = 0; + while (row < area.rows) : (row += 1) { + var col: u16 = 0; + while (col < area.cols) : (col += 1) { + // The last active sample is the exact canonical grid: no cell + // is displaced, churning, or still frozen. + try std.testing.expectEqual(CharSource.settled, charSource(last, col, row, area)); + if (!std.meta.eql(CharSource.settled, charSource(first, col, row, area))) + moving = true; + } + } + try std.testing.expect(moving); + } +} + +test "each character effect moves glyphs along its own axis" { + const box: Box = .{ .w = 30, .h = 8 }; + const area: CellArea = .of(box); + + // Rows alternate which screen edge they come from, and every glyph in a row + // travels as one rigid slide: one offset, no vertical component. + var edges: Track = .{ .effect = .edges, .frame = 2, .to = box }; + const even = charSource(edges, 5, 0, area).at; + const odd = charSource(edges, 5, 1, area).at; + try std.testing.expect(even.cols > 0); + try std.testing.expectEqual(-even.cols, odd.cols); + try std.testing.expectEqual(@as(i32, 0), even.rows); + try std.testing.expectEqual(even, charSource(edges, 17, 0, area).at); + edges.frame = 5; + try std.testing.expect(charSource(edges, 5, 0, area).at.cols < even.cols); + + // Falling columns are vertical only, staggered, and sample from below the + // destination because the new text is still above the pane. + const fall: Track = .{ .effect = .fall, .frame = 4, .to = box }; + var falling = false; + var col: u16 = 0; + while (col < area.cols) : (col += 1) switch (charSource(fall, col, 0, area)) { + .old => {}, + .byte, .churn => return error.FallShouldNotChurn, + .at => |offset| { + try std.testing.expectEqual(@as(i32, 0), offset.cols); + try std.testing.expect(offset.rows >= 0); + if (offset.rows > 0) falling = true; + }, + }; + try std.testing.expect(falling); + + // The wave displaces rows both ways as it travels, and only rows. + const wave: Track = .{ .effect = .wave, .frame = 1, .to = box }; + var above = false; + var below = false; + col = 0; + while (col < area.cols) : (col += 1) { + const offset = charSource(wave, col, 3, area).at; + try std.testing.expectEqual(@as(i32, 0), offset.cols); + if (offset.rows < 0) above = true; + if (offset.rows > 0) below = true; + } + try std.testing.expect(above and below); + + // The curtain has a head: columns behind it hold the old grid, columns the + // head has passed are settled, and the head itself is still sliding. + const curtain: Track = .{ .effect = .curtain, .frame = 5, .to = box }; + try std.testing.expectEqual(CharSource.settled, charSource(curtain, 0, 0, area)); + try std.testing.expectEqual(CharSource{ .old = {} }, charSource(curtain, 29, 0, area)); + var sliding = false; + col = 0; + while (col < area.cols) : (col += 1) switch (charSource(curtain, col, 0, area)) { + .at => |offset| if (offset.cols < 0) { + sliding = true; + }, + .old, .byte, .churn => {}, + }; + try std.testing.expect(sliding); + + var scramble: Track = .{ .effect = .scramble, .frame = 3, .to = box }; + var churning: usize = 0; + var locked: usize = 0; + var changed = false; + col = 0; + while (col < area.cols) : (col += 1) switch (charSource(scramble, col, 0, area)) { + .churn => |byte| { + try std.testing.expect(byte >= ' ' and byte <= '~'); + churning += 1; + scramble.frame = 4; + switch (charSource(scramble, col, 0, area)) { + .churn => |next| changed = changed or next != byte, + .old, .at, .byte => {}, + } + scramble.frame = 3; + }, + .at => locked += 1, + .old, .byte => return error.ScrambleShouldNotFreeze, + }; + try std.testing.expect(churning > 0 and locked > 0 and changed); + + // The typewriter writes in reading order with a caret on its head. + const typewriter: Track = .{ .effect = .typewriter, .frame = 7, .to = box }; + try std.testing.expectEqual(CharSource.settled, charSource(typewriter, 0, 0, area)); + try std.testing.expectEqual( + CharSource{ .old = {} }, + charSource(typewriter, area.cols - 1, area.rows - 1, area), + ); + var carets: usize = 0; + var row: u16 = 0; + while (row < area.rows) : (row += 1) { + col = 0; + while (col < area.cols) : (col += 1) switch (charSource(typewriter, col, row, area)) { + .byte => |byte| { + try std.testing.expectEqual(@as(u8, '_'), byte); + carets += 1; + }, + .old, .at, .churn => {}, + }; + } + try std.testing.expectEqual(@as(usize, 1), carets); +} + +test "opening presets separate geometry and content transitions" { + const target: Box = .{ .x = 30, .y = 2, .w = 20, .h = 8 }; + try std.testing.expectEqual(target, openingBox(.ascii, target, 80)); + try std.testing.expectEqual(@as(f32, 0), openingBox(.zoom, target, 80).w); + try std.testing.expectEqual(@as(f32, 80), openingBox(.slide, target, 80).x); + try std.testing.expectEqual(@as(f32, target.y + target.h), openingBox(.vertical, target, 80).y); + try std.testing.expectEqual(@as(f32, target.y + target.h), closingBox(.vertical, target).y); + + var track: Track = .{ .effect = .slide, .from = target, .to = target }; + try std.testing.expect(track.active()); + track.frame = track.effect.frames(); + try std.testing.expect(!track.active()); + + track = .{ .effect = .dissolve, .frame = 3, .from = .{}, .to = target }; + try std.testing.expectEqual(target, track.visualBox()); + + var closing: Track = .{ + .phase = .closing, + .effect = .vertical, + .from = target, + .to = closingBox(.vertical, target), + }; + try std.testing.expectEqual(target, closing.contentBox()); + closing.frame = 2; + try std.testing.expect(closing.amount() < progress(.vertical, closing.frame)); +} + +test "dissolve has exact stable endpoints" { + for (0..64) |col| { + const x: u16 = @intCast(col); + try std.testing.expect(!dissolveRevealed(42, x, 7, 0)); + try std.testing.expect(dissolveRevealed(42, x, 7, 1)); + if (dissolveRevealed(42, x, 7, 0.25)) + try std.testing.expect(dissolveRevealed(42, x, 7, 0.75)); + } +} + +pub const frame_ms: u32 = 16; +pub const frame_ns: u64 = frame_ms * std.time.ns_per_ms; +pub const transition_steps: u16 = 10; + +/// A displayed value that fades from one target to the next over +/// `transition_steps` frames; the chrome colours are one. +pub fn Fade(comptime Value: type) type { + return struct { + const Self = @This(); + + from: Value, + to: Value, + displayed: Value, + step: u16 = transition_steps, + + pub fn init(value: Value) Self { + return .{ .from = value, .to = value, .displayed = value }; + } + + pub fn isActive(a: *const Self) bool { + return a.step < transition_steps; + } + + pub fn retarget(a: *Self, target: Value) void { + a.from = a.displayed; + a.to = target; + a.step = if (std.meta.eql(a.from, target)) transition_steps else 0; + if (a.step == transition_steps) a.displayed = target; + } + + pub fn advance(a: *Self) void { + if (!a.isActive()) return; + a.step += 1; + a.displayed = if (a.step == transition_steps) + a.to + else + Value.interpolate(a.from, a.to, a.step, transition_steps); + } + + pub fn snap(a: *Self, value: Value) void { + a.* = init(value); + } + }; +} + +pub fn Immediate(comptime Value: type) type { + return struct { + const Self = @This(); + + displayed: Value, + + pub fn init(value: Value) Self { + return .{ .displayed = value }; + } + + pub fn isActive(_: *const Self) bool { + return false; + } + + pub fn retarget(a: *Self, target: Value) void { + a.displayed = target; + } + + pub fn advance(_: *Self) void {} + + pub fn snap(a: *Self, value: Value) void { + a.displayed = value; + } + }; +} + +pub fn interpolateRgb(from: [3]u8, to: [3]u8, step: u16, steps: u16) [3]u8 { + if (step == 0) return from; + if (step >= steps) return to; + var out: [3]u8 = undefined; + for (&out, from, to) |*dst, a, b| { + const numerator = @as(u32, a) * (steps - step) + @as(u32, b) * step; + dst.* = @intCast((numerator + steps / 2) / steps); + } + return out; +} + +const TestColor = struct { + rgb: [3]u8, + + pub fn interpolate(from: TestColor, to: TestColor, step: u16, steps: u16) TestColor { + return .{ .rgb = interpolateRgb(from.rgb, to.rgb, step, steps) }; + } +}; + +test "Immediate lands where a completed Transition lands" { + const from: TestColor = .{ .rgb = .{ 240, 3, 90 } }; + const to: TestColor = .{ .rgb = .{ 5, 222, 90 } }; + + var faded = Fade(TestColor).init(from); + faded.retarget(to); + for (0..transition_steps) |_| faded.advance(); + + var instant = Immediate(TestColor).init(from); + try std.testing.expect(!instant.isActive()); + instant.retarget(to); + try std.testing.expectEqual(faded.displayed, instant.displayed); + + // Never active, so a frontend that renders only while something is animating stops immediately + // rather than spending ten frames discovering there is nothing to draw. + try std.testing.expect(!instant.isActive()); + instant.advance(); + try std.testing.expectEqual(to, instant.displayed); + + instant.snap(from); + try std.testing.expectEqual(from, instant.displayed); +} + +test "fixed-step interpolation has exact monotonic endpoints" { + const Tween = Fade(TestColor); + const from: TestColor = .{ .rgb = .{ 240, 3, 90 } }; + const to: TestColor = .{ .rgb = .{ 5, 222, 90 } }; + var tween = Tween.init(from); + tween.retarget(to); + try std.testing.expectEqual(from, tween.displayed); + + var previous = tween.displayed; + for (0..transition_steps) |_| { + tween.advance(); + try std.testing.expect(tween.displayed.rgb[0] <= previous.rgb[0]); + try std.testing.expect(tween.displayed.rgb[1] >= previous.rgb[1]); + try std.testing.expectEqual(@as(u8, 90), tween.displayed.rgb[2]); + previous = tween.displayed; + } + try std.testing.expect(!tween.isActive()); + try std.testing.expectEqual(to, tween.displayed); + tween.advance(); + try std.testing.expectEqual(to, tween.displayed); +} + +test "retarget starts at the currently displayed value" { + const Tween = Fade(TestColor); + const first: TestColor = .{ .rgb = .{ 0, 40, 200 } }; + const second: TestColor = .{ .rgb = .{ 200, 140, 0 } }; + const third: TestColor = .{ .rgb = .{ 20, 10, 250 } }; + var tween = Tween.init(first); + tween.retarget(second); + tween.advance(); + tween.advance(); + tween.advance(); + const on_screen = tween.displayed; + + tween.retarget(third); + try std.testing.expectEqual(on_screen, tween.from); + try std.testing.expectEqual(on_screen, tween.displayed); + try std.testing.expect(tween.isActive()); + for (0..transition_steps) |_| tween.advance(); + try std.testing.expectEqual(third, tween.displayed); +} + diff --git a/src/body_layer.zig b/src/body_layer.zig index a354512f..a0195fb8 100644 --- a/src/body_layer.zig +++ b/src/body_layer.zig @@ -1,9 +1,6 @@ -//! A pane body as the surface shows it. A file body's logical rows can -//! outnumber its physical grid rows: hosts place the compact declaration rows -//! first and clip the remaining body rows. After the layer types come the -//! functions that draw a body into the surface: its text, colours, selections -//! and cursor; then the tags drawn beside it, a pane's and the column and -//! workspace ones, each line a tag layer of its own. +//! Drawing a pane body into a surface: its text, colours, selections and +//! cursor, and joining a body with compact context rows through its layer +//! (Layer.zig). const std = @import("std"); const pardes = @import("pardes.zig"); const normal = @import("normal.zig"); @@ -29,7 +26,7 @@ const tagline = @import("tagline.zig"); const Messages = @import("Messages.zig"); const Text = panes.Text; const MAX_PANES = pardes.MAX_PANES; -const TagKind = @import("tag_layer.zig").Kind; +const TagKind = @import("Layer.zig").Kind; const MAX_TAG_ROWS = pardes.MAX_TAG_ROWS; const NOTICE_LAYER_BASE = pardes.NOTICE_LAYER_BASE; const TAG_LINE_LAYER_BASE = pardes.TAG_LINE_LAYER_BASE; @@ -40,112 +37,11 @@ const COLBAR_H = pardes.COLBAR_H; const TAG_GAP = pardes.TAG_GAP; const wordBoundsAtCol = pardes.wordBoundsAtCol; -pub const Metrics = struct { - body_w: u16 = 1, - body_h: u16 = 1, - tagline_w: u16 = 1, - tagline_h: u16 = 1, -}; - -pub const Layer = struct { - pane: u16 = 0, - serial: u32 = 0, - viewport: pardes.Rect = .{ .x = 0, .y = 0, .w = 0, .h = 0 }, - cols: u16 = 0, - rows: u16 = 0, - context_rows: u16 = 0, - context_separators: std.bit_set.StaticBitSet(limits.wrap_rows) = .initEmpty(), - cells: []pardes.Cell = &.{}, - cursor: ?struct { x: u16, y: u16, bar: bool = false } = null, - - pub fn setContextLines(layer: *Layer, lines: []const i32) void { - layer.context_separators = .initEmpty(); - const count = @min(lines.len, layer.context_rows); - var row: usize = 0; - while (row + 1 < count and row < limits.wrap_rows) : (row += 1) { - if (lines[row + 1] != lines[row] +| 1) layer.context_separators.set(row); - } - } - - pub fn hasContextBorderAfter(layer: *const Layer, row: usize) bool { - if (row >= layer.context_rows or row >= limits.wrap_rows) return false; - return row + 1 == layer.context_rows or layer.context_separators.isSet(row); - } - - pub fn rowTop(layer: *const Layer, row: u16, body_h: f32, tagline_h: f32) f32 { - const body = @max(1, body_h); - const tag = std.math.clamp(tagline_h, 1, body); - return @as(f32, @floatFromInt(layer.viewport.y)) * body + - @as(f32, @floatFromInt(@min(row, layer.context_rows))) * tag + - @as(f32, @floatFromInt(row -| layer.context_rows)) * body; - } - - pub fn rowHeight(layer: *const Layer, row: u16, body_h: f32, tagline_h: f32) f32 { - return if (row < layer.context_rows) std.math.clamp(tagline_h, 1, @max(1, body_h)) else @max(1, body_h); - } - - pub fn hitAt(layer: *const Layer, x: f32, y: f32, body_w: f32, body_h: f32, tagline_w: f32, tagline_h: f32) ?pardes.Mouse.BodyHit { - if (layer.rows == 0 or !std.math.isFinite(x) or !std.math.isFinite(y)) return null; - const bw = @max(1, body_w); - const bh = @max(1, body_h); - const tw = std.math.clamp(tagline_w, 1, bw); - const th = std.math.clamp(tagline_h, 1, bh); - const dx = x - @as(f32, @floatFromInt(layer.viewport.x)) * bw; - const dy = y - @as(f32, @floatFromInt(layer.viewport.y)) * bh; - if (dx < 0 or dy < 0 or dx >= @as(f32, @floatFromInt(layer.viewport.w)) * bw or dy >= @as(f32, @floatFromInt(layer.viewport.h)) * bh) return null; - const headers = @as(f32, @floatFromInt(layer.context_rows)) * th; - const row: u16 = @intFromFloat(if (dy < headers) @floor(dy / th) else @as(f32, @floatFromInt(layer.context_rows)) + @floor((dy - headers) / bh)); - if (row >= layer.rows) return null; - const col: u16 = @intFromFloat(@min(@as(f32, @floatFromInt(layer.cols -| 1)), @floor(dx / (if (row < layer.context_rows) tw else bw)))); - return .{ - .serial = layer.serial, - .row = row, - .col = col + config.GUTTER, - .pixel_x = x, - .pixel_y = y, - .metrics = .{ .body_w = @intFromFloat(bw), .body_h = @intFromFloat(bh), .tagline_w = @intFromFloat(tw), .tagline_h = @intFromFloat(th) }, - }; - } -}; - -test "compact body layer rows fill reclaimed height and invert exact boundaries" { - const layer: Layer = .{ .serial = 7, .viewport = .{ .x = 4, .y = 3, .w = 40, .h = 10 }, .cols = 40, .rows = 15, .context_rows = 5 }; - try std.testing.expectEqual(@as(f32, 120), layer.rowTop(5, 20, 12)); - try std.testing.expectEqual(@as(f32, 240), layer.rowTop(11, 20, 12)); - try std.testing.expectEqual(@as(f32, 12), layer.rowHeight(4, 20, 12)); - try std.testing.expectEqual(@as(f32, 20), layer.rowHeight(5, 20, 12)); - for (0..12) |index| { - const row: u16 = @intCast(index); - const y = layer.rowTop(row, 20, 12) + layer.rowHeight(row, 20, 12) / 2; - const width: f32 = if (row < 5) 6 else 10; - const hit = layer.hitAt(40 + 3.5 * width, y, 10, 20, 6, 12).?; - try std.testing.expectEqual(row, hit.row); - try std.testing.expectEqual(@as(u16, 3 + config.GUTTER), hit.col); - } - try std.testing.expectEqual(@as(u16, 4), layer.hitAt(45, 119.99, 10, 20, 6, 12).?.row); - try std.testing.expectEqual(@as(u16, 5), layer.hitAt(45, 120, 10, 20, 6, 12).?.row); - try std.testing.expectEqual(@as(u16, 11), layer.hitAt(45, 259.99, 10, 20, 6, 12).?.row); - try std.testing.expect(layer.hitAt(45, 260, 10, 20, 6, 12) == null); - try std.testing.expect(layer.hitAt(39.99, 80, 10, 20, 6, 12) == null); - try std.testing.expect(layer.hitAt(std.math.nan(f32), 80, 10, 20, 6, 12) == null); -} - -test "compact context borders separate source gaps and preserve multiline headers" { - var layer: Layer = .{ .context_rows = 6 }; - layer.setContextLines(&.{ 3, 4, 8, 9, 10, 17 }); - const expected = [_]bool{ false, true, false, false, true, true, false }; - for (expected, 0..) |border, row| try std.testing.expectEqual(border, layer.hasContextBorderAfter(row)); - layer.context_rows = 2; - layer.setContextLines(&.{ 9, 10 }); - try std.testing.expect(!layer.hasContextBorderAfter(0)); - try std.testing.expect(layer.hasContextBorderAfter(1)); - try std.testing.expect(!layer.hasContextBorderAfter(4)); - try std.testing.expect(!layer.context_separators.isSet(4)); -} +const Layer = @import("Layer.zig"); // ---- drawing a pane body into the surface ---- -fn paintTerminalSelection(p: *Pardes, pane: *Pane, r: Rect, rows: []const Pane.PointerRow, bg: [3]u8, fg: ?[3]u8) void { +fn paintTerminalSelection(p: *Pardes, s: *Surface, pane: *Pane, r: Rect, rows: []const Pane.PointerRow, bg: [3]u8, fg: ?[3]u8) void { const body = bodyText(p, p.scratch.allocator(), pane) catch return; const raw = pane.body.mode == .tty; const tx = r.x + config.GUTTER; @@ -178,7 +74,7 @@ fn paintTerminalSelection(p: *Pardes, pane: *Pane, r: Rect, rows: []const Pane.P var col = panes.File.rawDisplayCol(line, lo); const end = panes.File.rawDisplayCol(line, hi); while (col < end and col < width) : (col += 1) { - const cell = p.surface.at(tx + @as(u16, @intCast(col)), body_y + @as(u16, @intCast(visible))); + const cell = s.at(tx + @as(u16, @intCast(col)), body_y + @as(u16, @intCast(visible))); cell.default = false; cell.style.bg = .{ .rgb = bg }; if (fg) |ink| cell.style.fg = .{ .rgb = ink }; @@ -187,8 +83,8 @@ fn paintTerminalSelection(p: *Pardes, pane: *Pane, r: Rect, rows: []const Pane.P } } -fn paintSourceSelection(p: *Pardes, pane: *Pane, r: Rect, rows: []const Pane.PointerRow, bg: [3]u8, fg: ?[3]u8) void { - if (pane.isTerminal()) return paintTerminalSelection(p, pane, r, rows, bg, fg); +fn paintSourceSelection(p: *Pardes, s: *Surface, pane: *Pane, r: Rect, rows: []const Pane.PointerRow, bg: [3]u8, fg: ?[3]u8) void { + if (pane.isTerminal()) return paintTerminalSelection(p, s, pane, r, rows, bg, fg); const terminal_lines = if (pane.file == null) panes.Terminal.cursorLines(p, pane) catch return else &.{}; const tx = r.x + config.GUTTER; const width = r.w -| config.GUTTER; @@ -209,7 +105,7 @@ fn paintSourceSelection(p: *Pardes, pane: *Pane, r: Rect, rows: []const Pane.Poi var col = prefix + @as(i32, @intCast(panes.File.rawDisplayCol(line[start..], lo - start))); const last = prefix + @as(i32, @intCast(panes.File.rawDisplayCol(line[start..], hi - start))); while (col < last and col < width) : (col += 1) { - const cell = p.surface.at(tx + @as(u16, @intCast(col)), body_y + @as(u16, @intCast(visible))); + const cell = s.at(tx + @as(u16, @intCast(col)), body_y + @as(u16, @intCast(visible))); cell.default = false; cell.style.bg = .{ .rgb = bg }; if (fg) |ink| cell.style.fg = .{ .rgb = ink }; @@ -220,6 +116,7 @@ fn paintSourceSelection(p: *Pardes, pane: *Pane, r: Rect, rows: []const Pane.Poi pub fn paintPointerSelection( p: *Pardes, + s: *Surface, pane: *Pane, r: Rect, tx: u16, @@ -227,18 +124,19 @@ pub fn paintPointerSelection( tag_y: u16, body_y: u16, sl: Pane.Sel, + /// Rows of the selection above this are left alone. + from_row: u16, bg: [3]u8, fg: ?[3]u8, ) void { - if (pane.pointerSelection(sl)) |rows| return paintSourceSelection(p, pane, r, rows, bg, fg); - const s = &p.surface; + if (pane.pointerSelection(sl)) |rows| return paintSourceSelection(p, s, pane, r, rows, bg, fg); const r0 = @min(sl.r0, sl.r1); const r1 = @max(sl.r0, sl.r1); const c0 = @max(0, @min(sl.c0, sl.c1)); const c1 = @max(0, @max(sl.c0, sl.c1)); var row: u16 = 0; while (row < r.h) : (row += 1) { - if (@as(i32, row) < r0 or @as(i32, row) > r1) continue; + if (@as(i32, row) < r0 or @as(i32, row) > r1 or row < from_row) continue; const sy = if (row < pane.tag_rows) tag_y + row else body_y + row - pane.tag_rows; // File line numbers occupy a gutter only in the body. The tag is // row zero in Sel space and starts at its real first text cell. @@ -255,15 +153,33 @@ pub fn paintPointerSelection( } } -pub fn renderBodyLayer(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize) !void { - if (!p.settings.tree_context_tag_style or pane.context_rows == 0 or pane.file == null or pane.collapsed) return; - if (r.w <= config.GUTTER or r.h <= pane.tag_rows) return; +/// The selection colour of each pointer button's sweep: the select button's +/// and the look and exec buttons', each tinted toward its own accent. +pub fn buttonTints(th: *const colors.Theme) [3][3]u8 { + const accent2 = if (std.mem.eql(u8, &th.num, &th.str)) th.comment else th.num; + return .{ + colors.mix(th.sel_bg, colors.mix(th.sel_bg, th.kw)), + colors.mix(th.sel_bg, colors.mix(th.sel_bg, th.str)), + colors.mix(th.sel_bg, colors.mix(th.sel_bg, accent2)), + }; +} + +/// A pane's body, painted once. A file body with compact tree-sitter +/// context rows is painted into its body layer -- more rows than the grid +/// has, the context rows at the tagline's height -- and the grid's rows are +/// copies of that layer's first ones, at body height. Any other body has no +/// rows the grid cannot show, and is painted straight onto the grid. The +/// rail is the grid's alone. +pub fn joinBody(p: *Pardes, s: *Surface, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool, rail: pardes.Region) !void { + const file = if (pane.file) |*f| f else return renderBody(p, s, arena, pane, r, id, active, rail, null); + if (!p.settings.tree_context_tag_style or pane.collapsed or r.h <= pane.tag_rows) + return renderBody(p, s, arena, pane, r, id, active, rail, null); + // Which rows are context rows is decided by the text the body shows. + const text = try panes.File.bodyText(arena, pane, file, p.settings.wrap); const viewport_rows = r.h - pane.tag_rows; - if (viewport_rows == 0) return; - // The canonical fixed grid remains available to terminal clients. The - // separate body layer reserves enough rows for any compact font size. const logical_rows = @min(@as(usize, pane.rows) + pane.context_rows, pane.wrap_line.len); - if (logical_rows <= pane.context_rows) return; + if (pane.context_rows == 0 or logical_rows <= pane.context_rows) + return renderBody(p, s, arena, pane, r, id, active, rail, text); pane.body_rows = @intCast(logical_rows); const bh: usize = @max(1, p.row_metrics.body_h); const th: usize = std.math.clamp(p.row_metrics.tagline_h, 1, bh); @@ -272,27 +188,24 @@ pub fn renderBodyLayer(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rec const context_pixels = @as(usize, pane.context_row_limit.?) * th; pane.body_visible_rows = @intCast(@min(logical_rows, pane.context_row_limit.? + @max(1, (body_pixels -| context_pixels) / bh))); const width = r.w - config.GUTTER; - const layer = &p.surface.body_layers[id]; + const layer = &s.body_layers[id]; const count = logical_rows * width; if (layer.cells.len != count) layer.cells = try p.gpa.realloc(layer.cells, count); const temporary_cells = try arena.alloc(Cell, @as(usize, r.w) * (logical_rows + pane.tag_rows)); @memset(temporary_cells, .{}); var temporary: Surface = .{ .cols = r.w, .rows = @intCast(logical_rows + pane.tag_rows), .cells = temporary_cells }; - std.mem.swap(Surface, &p.surface, &temporary); const synthetic: Rect = .{ .x = 0, .y = 0, .w = r.w, .h = @intCast(logical_rows + pane.tag_rows) }; - renderBody(p, arena, pane, synthetic, id, id == p.active, false) catch |err| { - std.mem.swap(Surface, &p.surface, &temporary); - return err; - }; - std.mem.swap(Surface, &p.surface, &temporary); + try renderBody(p, &temporary, arena, pane, synthetic, id, active, null, null); const first_row: usize = if (p.settings.tag_bottom) 0 else pane.tag_rows; for (0..logical_rows) |row| { const start = (row + first_row) * r.w + config.GUTTER; @memcpy(layer.cells[row * width ..][0..width], temporary_cells[start..][0..width]); } - layer.pane = @intCast(id); + layer.kind = .body; + layer.id = @intCast(id); layer.serial = pane.serial; - layer.viewport = .{ .x = r.x + config.GUTTER, .y = p.bodyTop(pane, r), .w = width, .h = viewport_rows }; + const body = s.region(.body, id).?; + layer.viewport = .{ .x = body.rect.x, .y = body.rect.y, .w = body.rect.w - body.clip, .h = body.rect.h }; layer.cols = width; layer.rows = @intCast(logical_rows); layer.context_rows = pane.context_rows; @@ -302,10 +215,29 @@ pub fn renderBodyLayer(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rec if (cursor.x >= config.GUTTER and cursor.y >= first_row) layer.cursor = .{ .x = cursor.x - config.GUTTER, .y = @intCast(cursor.y - first_row), .bar = cursor.bar }; } + // The grid: the layer's first rows, as many as the body has, each a + // body row high; its caret where one of them has it. (pane.rows is the + // body's height after sync, and context rows are only prepared while + // the rows fit the wrap table, so the layer always has these rows.) + std.debug.assert(layer.rows >= viewport_rows); + for (0..viewport_rows) |row| { + const grid_row = s.cells[(body.rect.y + row) * s.cols ..][body.rect.x..][0..width]; + @memcpy(grid_row, layer.cells[row * width ..][0..width]); + } + if (layer.cursor) |cursor| if (cursor.y < viewport_rows) { + s.cursor = .{ .x = body.rect.x + cursor.x, .y = body.rect.y + cursor.y, .bar = cursor.bar }; + }; + const chrome = p.chromeTheme(); + const theme = p.theme(); + const pane_bg: Color = if (theme.bg) |c| .{ .rgb = c } else .default; + if (rail.rect.h > 0) { + s.fill(rail.rect.x, rail.rect.y, 1, rail.rect.h, .{ .bg = .{ .rgb = chrome.scroll_track } }); + s.fill(rail.rect.x + 1, rail.rect.y, 1, rail.rect.h, .{ .bg = pane_bg }); + s.fill(rail.rect.x, rail.rect.y + rail.thumb_y, 1, rail.thumb_h, .{ .bg = .{ .rgb = chrome.scroll_thumb } }); + } } -pub fn renderBody(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool, scrollbar: bool) !void { - const s = &p.surface; +pub fn renderBody(p: *Pardes, s: *Surface, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool, rail: ?pardes.Region, built: ?[]const u8) !void { const th = p.theme(); const chrome = p.chromeTheme(); const tx = r.x + config.GUTTER; @@ -325,8 +257,14 @@ pub fn renderBody(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rect, id .bg = pane_bg, }; const tz_body = tracy.zone(@src(), "bodyText"); - const body = try bodyText(p, arena, pane); + const body = built orelse try bodyText(p, arena, pane); tz_body.end(); + // A select sweep begun on the tag and dragged into the body marks the + // body rows it crossed only where no text is: it is laid down before + // the rows, which paint over it. + const sweep = pane.sel[pardes.sel_slot]; + if (sweep.state != .none and (sweep.state != .done or pardes.sel_slot == 0) and @min(sweep.r0, sweep.r1) < pane.tag_rows) + paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, sweep, pane.tag_rows, th.sel_bg, th.sel_fg); { // The rows themselves. `bodyText` above is only the string BUILD; // this is what writes it into the surface. @@ -343,32 +281,25 @@ pub fn renderBody(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rect, id const tz_color = tracy.zone(@src(), "paneRecolor"); // File layout is independent of whether its producer requests colors. if (pane.file) |*f| { - panes.File.drawGutter(p, pane, r, tx, tw, body_h, active); + panes.File.drawGutter(p, s, pane, r, tx, tw, body_h, active); if (p.settings.colors and pane.colorAlgo() != .none) - panes.File.recolorSyntax(p, pane, f, r, tx, tw, body_h); - panes.File.drawWrapMarkers(p, pane, r, tx, tw, body_h, pane_bg); + panes.File.recolorSyntax(p, s, pane, f, r, tx, tw, body_h); + panes.File.drawWrapMarkers(p, s, pane, r, tx, tw, body_h, pane_bg); } else if (pane.isTerminal() and p.settings.colors) { - panes.Terminal.recolorAnsi(p, pane, r, tx, tw, body_h, body); + panes.Terminal.recolorAnsi(p, s, pane, r, tx, tw, body_h, body); } tz_color.end(); - const accent2 = if (std.mem.eql(u8, &th.num, &th.str)) th.comment else th.num; - const sel_btn = [3][3]u8{ - colors.mix(th.sel_bg, colors.mix(th.sel_bg, th.kw)), - colors.mix(th.sel_bg, colors.mix(th.sel_bg, th.str)), - colors.mix(th.sel_bg, colors.mix(th.sel_bg, accent2)), - }; + const sel_btn = buttonTints(th); if (p.look_hover_preview) |preview| { if (preview.pane == id and preview.serial == pane.serial) { // Preserve body ink, then let every real user selection below - // win over this quiet affordance. mark_hover carries the - // cells this paints out to the hosts as the affordance rect — - // macOS composes its glass overlay over exactly these. + // win over this quiet affordance. const preview_bg = colors.mix(page_rgb, colors.mix(page_rgb, th.sel_bg)); if (preview.file_word) |word| - panes.File.paintWordSelection(p, pane, r, word.row, word.lo, word.hi, preview_bg) + panes.File.paintWordSelection(p, s, pane, r, word.row, word.lo, word.hi, preview_bg) else if (preview.sel) |sel| - paintPointerSelection(p, pane, r, tx, tw, tag_y, body_y, sel, preview_bg, null); + paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, sel, pane.tag_rows, preview_bg, null); } } const modal_hover = if (p.look_hover_preview) |preview| @@ -381,7 +312,7 @@ pub fn renderBody(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rect, id // A select sweep over the tag is the tag's selection, painted there // in the tag's own selection colours. if (b == pardes.sel_slot and @min(sl.r0, sl.r1) < pane.tag_rows) continue; - paintPointerSelection(p, pane, r, tx, tw, tag_y, body_y, sl, sel_btn[b], th.sel_fg); + paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, sl, pane.tag_rows, sel_btn[b], th.sel_fg); } // modal line selection (helix `x`): whole body rows, normal mode only if ((pane.body.mode == .normal or modal_hover) and pane.body.msel.active) { @@ -530,34 +461,14 @@ pub fn renderBody(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rect, id } } - if (scrollbar and body_h > 0) { + if (rail) |bar| if (bar.rect.h > 0) { // The rail covers the notice bands too: nothing else paints those // two gutter columns, so a gap there keeps the frame-wide border // fill and reads as a notch cut out of the scrollbar. - const rail_h = r.h -| pane.tag_rows; - s.fill(r.x, body_y, 1, rail_h, .{ .bg = .{ .rgb = chrome.scroll_track } }); - s.fill(r.x + 1, body_y, 1, rail_h, .{ .bg = pane_bg }); - const sb: struct { total: usize, offset: usize, len: usize } = if (pane.file) |*f| .{ - .total = panes.File.nlines(p.gpa, f), - .offset = f.scroll, - .len = pane.rows, - } else if (pane.pdfPage()) |page| .{ - .total = if (comptime pdf_enabled) pane.pdf.?.page_count else 1, - .offset = page, - .len = 1, - } else blk: { - const gsb = panes.Terminal.scrollbar(pane); - break :blk .{ .total = gsb.total, .offset = gsb.offset, .len = gsb.len }; - }; - const track_h: usize = body_h; - const total = if (sb.total == 0) 1 else sb.total; - const len = @max(1, (track_h * @max(1, sb.len)) / total); - const pos = (track_h * sb.offset) / total; - var sy: usize = pos; - while (sy < track_h and sy < pos + len) : (sy += 1) { - s.fill(r.x, body_y + @as(u16, @intCast(sy)), 1, 1, .{ .bg = .{ .rgb = chrome.scroll_thumb } }); - } - } + s.fill(bar.rect.x, bar.rect.y, 1, bar.rect.h, .{ .bg = .{ .rgb = chrome.scroll_track } }); + s.fill(bar.rect.x + 1, bar.rect.y, 1, bar.rect.h, .{ .bg = pane_bg }); + s.fill(bar.rect.x, bar.rect.y + bar.thumb_y, 1, bar.thumb_h, .{ .bg = .{ .rgb = chrome.scroll_thumb } }); + }; } pub fn bodyText(p: *Pardes, arena: std.mem.Allocator, pane: *Pane) ![]const u8 { @@ -578,452 +489,3 @@ pub fn bodyText(p: *Pardes, arena: std.mem.Allocator, pane: *Pane) ![]const u8 { if (pane.file) |*f| return panes.File.bodyText(arena, pane, f, p.settings.wrap); return panes.Terminal.bodyText(arena, pane); } - -/// The workspace and column tags as the grid shows them: their text, the -/// word under the pointer and, in the one being edited, its selection and -/// caret. Their tag layers are drawn by renderTagLayers. -pub fn paintHeaders(p: *Pardes) !void { - const s = &p.surface; - const chrome = p.chromeTheme(); - const th = p.theme(); - // global tagbar: full width, top rows — unless a native shell has - // taken its commands over, in which case the rows are not ours to draw - tagline.revealHeader(p); - const global = tagline.topbar(p); - const global_rows = p.topBarHeight(); - const global_scroll = if (p.header_focus and p.header_column == null) p.header_scroll else 0; - const global_top = if (p.header_focus and p.header_column == null) p.header_top else 0; - if (p.settings.workspace_tag) { - s.fill(0, 0, s.cols, global_rows, .{ - .bg = .{ .rgb = chrome.tag_bg }, - .font_role = .tagline, - }); - for (0..global_rows) |row| { - const line = modal.lineSlice(global, row + global_top); - _ = s.print(0, @intCast(row), s.cols, line[panes.File.rawAtDisplay(line, global_scroll)..], .{ - .fg = .{ .rgb = chrome.tag_fg }, - .bg = .{ .rgb = chrome.tag_bg }, - .font_role = .tagline, - }); - } - } - if (p.pointer_inside and p.hover_row < global_rows) { - const bar = modal.lineSlice(global, p.hover_row + global_top); - if (wordBoundsAtCol(bar, panes.File.rawAtDisplay(bar, p.hover_col + global_scroll))) |bounds| { - var col = panes.File.rawDisplayCol(bar, bounds.lo) -| global_scroll; - const hi = panes.File.rawDisplayCol(bar, bounds.hi) -| global_scroll; - while (col < hi and col < s.cols) : (col += 1) { - const cell = s.at(@intCast(col), p.hover_row); - cell.default = false; - cell.style.bg = .{ .rgb = th.sel_bg }; - cell.style.fg = .{ .rgb = th.sel_fg }; - } - } - } - const column_rows = p.columnBarHeight(); - if (column_rows > 0) for (0..p.ncol) |c| { - const grip = @min(config.GUTTER, p.col_w[c]); - const inset = @min(TAG_TEXT_INSET, p.col_w[c]); - const x = p.col_x[c] + inset; - const w = p.col_w[c] - inset; - const y0 = global_rows; - if (p.col_w[c] == 0 or p.col_x[c] >= s.cols) continue; - const active_col = if (layout.findPane(p, p.active)) |f| f.col == c else false; - const bg = if (active_col and p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg; - const fg = if (active_col and p.settings.focus_tint) chrome.tag_active_fg else chrome.tag_fg; - // A grip is muted until it is grabbed; then it lights, as a pane's - // box does for the active pane, so the drag shows what it holds. - const grabbed = p.drag == .column_move and layout.columnBySerial(p, p.drag.column_move.serial) == c; - const grip_bg = if (grabbed) chrome.column_box else chrome.column_box_dim; - const lum = (@as(u16, grip_bg[0]) * 3 + @as(u16, grip_bg[1]) * 6 + @as(u16, grip_bg[2])) / 10; - const ink: [3]u8 = if (lum > 140) .{ 0, 0, 0 } else .{ 255, 255, 255 }; - const grip_style: CellStyle = .{ .bg = .{ .rgb = grip_bg }, .fg = .{ .rgb = ink }, .font_role = .tagline }; - s.fill(p.col_x[c], y0, grip, column_rows, grip_style); - s.fill(p.col_x[c] + grip, y0, inset - grip, column_rows, .{ .bg = .{ .rgb = bg }, .font_role = .tagline }); - - s.fill(x, y0, w, column_rows, .{ .bg = .{ .rgb = bg }, .font_role = .tagline }); - const bar_scroll = if (p.header_focus and p.header_column == c) p.header_scroll else 0; - const bar_top = if (p.header_focus and p.header_column == c) p.header_top else 0; - const tag = tagline.columnTag(p, c); - for (0..column_rows) |row| { - const line = modal.lineSlice(tag, row + bar_top); - _ = s.print(x, y0 + @as(u16, @intCast(row)), w, line[panes.File.rawAtDisplay(line, bar_scroll)..], .{ - .fg = .{ .rgb = fg }, - .bg = .{ .rgb = bg }, - .font_role = .tagline, - }); - } - // A carried column's pointer is aiming at a place, not a word. - if (p.pointer_inside and p.drag != .column_move and p.hover_row >= y0 and p.hover_row < y0 + column_rows and p.hover_col >= x and p.hover_col < x + w) { - const bar = modal.lineSlice(tag, p.hover_row - y0 + bar_top); - if (wordBoundsAtCol(bar, panes.File.rawAtDisplay(bar, p.hover_col - x + bar_scroll))) |bounds| { - var col = panes.File.rawDisplayCol(bar, bounds.lo) -| bar_scroll; - const hi = panes.File.rawDisplayCol(bar, bounds.hi) -| bar_scroll; - while (col < hi and col < w) : (col += 1) { - const cell = s.at(x + @as(u16, @intCast(col)), p.hover_row); - cell.style.bg = .{ .rgb = th.sel_bg }; - cell.style.fg = .{ .rgb = th.sel_fg }; - } - } - } - }; - if (tagline.focusedHeader(p)) |t| { - const text = try edit.flatSurface(p, t); - const x = if (p.header_column) |c| p.col_x[c] + TAG_TEXT_INSET else 0; - const w = if (p.header_column) |c| p.col_w[c] -| TAG_TEXT_INSET else s.cols; - const y: u16 = if (p.header_column != null) global_rows else 0; - const rows = if (p.header_column != null) column_rows else global_rows; - for (0..rows) |row| { - const bar = modal.lineSlice(text, row + p.header_top); - const span = tagline.headerSelection(t, text, row + p.header_top) orelse continue; - var col = panes.File.rawDisplayCol(bar, span.lo) -| p.header_scroll; - const hi = panes.File.rawDisplayCol(bar, span.hi) -| p.header_scroll; - while (col < hi and col < w) : (col += 1) { - const cell = s.at(x + @as(u16, @intCast(col)), y + @as(u16, @intCast(row))); - cell.style.fg = .{ .rgb = th.sel_fg }; - cell.style.bg = .{ .rgb = th.sel_bg }; - } - } - // A prompt answering for the header has the caret on its band. - const asking = if (p.panes[p.active]) |active| active.prompt != .none else false; - const cur: usize = @intCast(@max(0, t.cur_row)); - if (!asking and cur >= p.header_top and cur < p.header_top + rows) { - const bar = modal.lineSlice(text, cur); - const caret = panes.File.rawDisplayCol(bar, @min(@as(usize, @intCast(@max(0, t.cur_col))), bar.len)) -| p.header_scroll; - if (caret < w) s.cursor = .{ .x = x + @as(u16, @intCast(caret)), .y = y + @as(u16, @intCast(cur - p.header_top)), .bar = t.mode == .insert }; - } - } -} - -fn tagTintRange(pane: *const Pane, tag: []const u8, prefix_len: usize) ?struct { lo: usize, hi: usize } { - if (pane.isTerminal()) { - var words = std.mem.tokenizeAny(u8, tag[prefix_len..], " \t\r\n"); - while (words.next()) |word| { - if (!std.mem.eql(u8, word, "Tty") and !std.mem.startsWith(u8, word, "Tty+")) continue; - const lo = @intFromPtr(word.ptr) - @intFromPtr(tag.ptr); - return .{ .lo = lo, .hi = lo + word.len }; - } - return null; - } - var start: usize = 0; - const name = if (pane.file) |file| - if (pane.prompt == .name) pane.input.own orelse file.path else file.path - else if (pane.image) |state| blk: { - // Image tags put renderer controls before the path. - start = std.mem.lastIndexOf(u8, tag[0..prefix_len], state.path) orelse return null; - break :blk state.path; - } else if (comptime pdf_enabled) blk: { - break :blk if (pane.pdf) |state| state.path else return null; - } else return null; - const basename = if (std.mem.lastIndexOfScalar(u8, name, '/')) |slash| slash + 1 else 0; - if (basename == name.len) return null; - return .{ .lo = start + basename, .hi = start + name.len }; -} - -pub fn renderTagLayers(p: *Pardes, arena: std.mem.Allocator) !void { - const chrome = p.chromeTheme(); - for (p.panes, 0..) |slot, id| { - const pane = slot orelse continue; - const r = p.rects[id]; - if (r.w <= TAG_TEXT_INSET or r.h == 0) continue; - const tag = try tagline.tagText(p, arena, pane); - const rows = pane.tag_rows; - // As wide as the widest line it shows, and never narrower than - // its viewport. - var widest: usize = 0; - var split = std.mem.splitScalar(u8, tag, '\n'); - for (0..pane.tag_top) |_| _ = split.next(); - for (0..rows) |_| widest = @max(widest, panes.File.displayWidth(split.next() orelse "")); - const columns: u16 = @intCast(@min(std.math.maxInt(u16) - TAG_TEXT_INSET, @max(p.tagCapacity(r.w - TAG_TEXT_INSET), widest + 1))); - const pitch = @as(usize, columns) + TAG_TEXT_INSET; - const storage = try arena.alloc(Cell, pitch * rows); - @memset(storage, .{}); - var temporary: Surface = .{ .cols = columns + TAG_TEXT_INSET, .rows = rows, .cells = storage }; - std.mem.swap(Surface, &p.surface, &temporary); - paintPaneTag(p, arena, pane, .{ .x = 0, .y = 0, .w = columns + TAG_TEXT_INSET, .h = rows }, id, id == p.active, p.tagCapacity(r.w - TAG_TEXT_INSET)) catch |err| { - std.mem.swap(Surface, &p.surface, &temporary); - return err; - }; - std.mem.swap(Surface, &p.surface, &temporary); - // A layer to a line: the first in the pane's own slot, the rest - // in the slots kept for the lines of taller tags. - for (0..rows) |line| { - const layer = &p.surface.tag_layers[if (line == 0) id else TAG_LINE_LAYER_BASE + id * (MAX_TAG_ROWS - 1) + line - 1]; - if (layer.cells.len != columns) layer.cells = try p.gpa.realloc(layer.cells, columns); - @memcpy(layer.cells, storage[line * pitch + TAG_TEXT_INSET ..][0..columns]); - layer.kind = .pane; - layer.id = @intCast(id); - layer.serial = pane.serial; - layer.line = @intCast(line); - layer.viewport = .{ .x = r.x + TAG_TEXT_INSET, .y = p.tagTop(pane, r) + @as(u16, @intCast(line)), .w = r.w - TAG_TEXT_INSET, .h = BOX_H }; - layer.cols = columns; - layer.bg = if (id == p.active and p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg; - layer.cursor = if (p.header_focus) null else if (temporary.cursor) |cursor| - (if (cursor.y == line) .{ .col = cursor.x - TAG_TEXT_INSET, .bar = cursor.bar } else null) - else - null; - } - } - // With the workspace tag row handed to native chrome there is no - // workspace layer to render; the menu bar carries its commands. - if (p.settings.workspace_tag) { - for (0..p.topBarHeight()) |line| { - const index = if (line == 0) MAX_PANES + MAX_COLS else HEADER_LINE_LAYER_BASE + MAX_COLS * (MAX_TAG_ROWS - 1) + line - 1; - const top = if (p.header_focus and p.header_column == null) p.header_top else 0; - try renderHeaderLayer(p, arena, index, .workspace, 0, @intCast(line), .{ .x = 0, .y = @intCast(line), .w = p.screen_w, .h = TOPBAR_H }, modal.lineSlice(tagline.topbar(p), line + top), chrome.tag_bg, chrome.tag_fg); - } - } - // Each notice is its own tagline-shaped chip over the top of the body. - // Going through the same layer machinery the pane and column tags use - // is what gives it the tagline's height, its small-font metrics, the - // band offset and the border -- none of which a body-grid row can have - // just by wearing a tagline font. The geometry is the one the grid - // pass already chose and recorded, so the two cannot disagree and the - // GUI's "skip the cells a tag layer covers" leaves no stub behind. - // A prompt is one of them too: left on the grid, a pixel shell drew - // its tagline glyphs one to a BODY cell, spaced out like a banner. - for (p.panes, 0..) |slot, id| { - const pane = slot orelse continue; - const r = p.rects[id]; - if (r.w <= TAG_TEXT_INSET or r.h <= pane.tag_rows) continue; - const first = p.bodyTop(pane, r); - var leader_buf: [16]u8 = undefined; - for (pane.notices.slice(), 0..) |kind, i| { - const text = Messages.noticeText(p, pane, i, &leader_buf); - if (text.len == 0) continue; - const cx = pane.notices.left[i]; - if (cx == std.math.maxInt(u16) or cx >= r.x + r.w) continue; - const chip = r.x + r.w - cx; - // Right aligned inside the chip, a blank cell short of its - // edge: the same one the grid pass leaves for a prompt caret. - // Wider than the chip, the text loses its head, as on the grid. - const room = p.tagCapacity(chip) -| 1; - const shown = panes.File.displayWidth(text); - var kept = text; - if (shown > room) { - var start = panes.File.rawAtDisplay(text, shown - room); - if (panes.File.rawDisplayCol(text, start) < shown - room) start = panes.File.rawAtDisplay(text, shown - room + 1); - kept = text[start..]; - } - const pad = room -| panes.File.displayWidth(kept); - const line = try arena.alloc(u8, pad + kept.len); - @memset(line[0..pad], ' '); - @memcpy(line[pad..], kept); - // A pixel shell slides the message in as it fades up, and - // fades it on the way out. - const motion: Messages.MessageMotion = if (Messages.noticeLife(pane, i)) |life| Messages.messageMotion(p, life) else .{}; - const fade = motion.alpha; - const page = p.theme().bg orelse chrome.tag_bg; - const layer_index = NOTICE_LAYER_BASE + id * Pane.Notices.max + i; - try renderHeaderLayer(p, arena, layer_index, .notice, @intCast(id), 0, .{ - .x = cx, - .y = first + @as(u16, pane.notices.row[i]), - .w = chip, - .h = BOX_H, - }, line, Messages.blendRgb(chrome.tag_bg, page, fade), Messages.blendRgb(if (kind == .message and pane.msg_sent) chrome.tag_name_fg else chrome.tag_fg, page, fade)); - p.surface.tag_layers[layer_index].slide = motion.slide; - p.surface.tag_layers[layer_index].fade = fade; - // The caret rides the band, where the prompt's glyphs are, - // at the same place in the text the grid pass puts it. - if (kind != .prompt or id != p.active or pane.prompt == .del_side or pane.prompt == .repl_choice) continue; - const typed = panes.File.displayWidth(text[0..@min(@as(usize, @intCast(@max(0, pane.input.cur_col))), text.len)]); - const dropped = shown - panes.File.displayWidth(kept); - if (typed < dropped) continue; - p.surface.tag_layers[layer_index].cursor = .{ .col = @intCast(pad + typed - dropped), .bar = pane.input.mode == .insert }; - } - } - if (p.columnBarHeight() > 0) for (0..p.ncol) |column| { - if (p.col_w[column] == 0) continue; - const active = if (layout.findPane(p, p.active)) |found| found.col == column and p.settings.focus_tint else false; - const top = if (p.header_focus and p.header_column == column) p.header_top else 0; - for (0..p.columnBarHeight()) |line| { - const index = if (line == 0) MAX_PANES + column else HEADER_LINE_LAYER_BASE + column * (MAX_TAG_ROWS - 1) + line - 1; - try renderHeaderLayer(p, arena, index, .column, @intCast(column), @intCast(line), .{ .x = p.col_x[column] + @min(TAG_TEXT_INSET, p.col_w[column]), .y = p.topBarHeight() + @as(u16, @intCast(line)), .w = p.col_w[column] -| TAG_TEXT_INSET, .h = COLBAR_H }, modal.lineSlice(tagline.columnTag(p, column), line + top), if (active) chrome.tag_active_bg else chrome.tag_bg, if (active) chrome.tag_active_fg else chrome.tag_fg); - } - }; -} - -/// One row of a header or a notice band as a tag layer: `text` is line -/// `line` of what it shows. -fn renderHeaderLayer(p: *Pardes, arena: std.mem.Allocator, index: usize, kind: TagKind, id: u16, line: u16, viewport: Rect, text: []const u8, bg: [3]u8, fg: [3]u8) !void { - _ = arena; - const layer = &p.surface.tag_layers[index]; - if (viewport.w == 0) { - layer.cols = 0; - return; - } - const columns: u16 = @intCast(@min(std.math.maxInt(u16), @max(p.tagCapacity(viewport.w), panes.File.displayWidth(text) + 1))); - if (layer.cells.len != columns) layer.cells = try p.gpa.realloc(layer.cells, columns); - layer.kind = kind; - layer.id = id; - layer.line = line; - layer.serial = if (kind == .column) p.col_serial[id] else 0; - layer.viewport = viewport; - layer.cols = columns; - layer.bg = bg; - layer.cursor = null; - layer.slide = 0; - layer.fade = 1; - var surface: Surface = .{ .cols = columns, .rows = 1, .cells = layer.cells }; - // A notice band carries a PANE id, not a column index, so it must not - // answer to the column being edited -- that would scroll and select - // its text with the column tag's offsets and give it a second caret. - const editing: ?*Text = if (p.header_focus and switch (kind) { - .workspace => p.header_column == null, - .column => p.header_column == id, - .pane, .notice => false, - }) tagline.focusedHeader(p) else null; - const scroll = if (editing != null) p.header_scroll else 0; - surface.fill(0, 0, columns, 1, .{ .bg = .{ .rgb = bg }, .font_role = .tagline }); - _ = surface.print(0, 0, columns, text[panes.File.rawAtDisplay(text, scroll)..], .{ .fg = .{ .rgb = fg }, .bg = .{ .rgb = bg }, .font_role = .tagline }); - if (editing) |t| { - if (tagline.headerSelection(t, try edit.flatSurface(p, t), line + p.header_top)) |span| { - var col = panes.File.rawDisplayCol(text, span.lo) -| scroll; - const end = panes.File.rawDisplayCol(text, span.hi) -| scroll; - while (col < end and col < columns) : (col += 1) { - surface.at(@intCast(col), 0).style.bg = .{ .rgb = p.theme().sel_bg }; - surface.at(@intCast(col), 0).style.fg = .{ .rgb = p.theme().sel_fg }; - } - } - const caret = panes.File.rawDisplayCol(text, @min(@as(usize, @intCast(@max(0, t.cur_col))), text.len)) -| scroll; - const asking = if (p.panes[p.active]) |active| active.prompt != .none else false; - if (!asking and t.cur_row == line + p.header_top and caret < columns) layer.cursor = .{ .col = @intCast(caret), .bar = t.mode == .insert }; - } else if (p.pointer_inside) { - const tag_hit = p.pointer_tag_hit; - const col: ?usize = if (tag_hit) |pointer| - (if (pointer.kind == kind and pointer.id == id and pointer.line == line) pointer.col else null) - else if (p.hover_row == viewport.y and p.hover_col >= viewport.x and p.hover_col - viewport.x < viewport.w) - p.hover_col - viewport.x - else - null; - if (col) |hover| if (wordBoundsAtCol(text, panes.File.rawAtDisplay(text, hover + scroll))) |bounds| { - var cell = panes.File.rawDisplayCol(text, bounds.lo) -| scroll; - const end = panes.File.rawDisplayCol(text, bounds.hi) -| scroll; - while (cell < end and cell < columns) : (cell += 1) { - surface.at(@intCast(cell), 0).style.bg = .{ .rgb = p.theme().sel_bg }; - surface.at(@intCast(cell), 0).style.fg = .{ .rgb = p.theme().sel_fg }; - } - }; - } -} - -pub fn paintPaneTag(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool, capacity: u16) !void { - const s = &p.surface; - const th = p.theme(); - const chrome = p.chromeTheme(); - const tx = r.x + @min(TAG_TEXT_INSET, r.w); - const tw = r.w -| TAG_TEXT_INSET; - const tag_y = p.tagTop(pane, r); - const body_y = p.bodyTop(pane, r); - const rows = pane.tag_rows; - const page_rgb = th.bg orelse th.tag_bg; - // Focus is visible along the tag without changing its live text grid. - const tag_bg = if (active and p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg; - const tag_fg = if (active and p.settings.focus_tint) chrome.tag_active_fg else chrome.tag_fg; - const tag_style: CellStyle = .{ .fg = .{ .rgb = tag_fg }, .bg = .{ .rgb = tag_bg }, .font_role = .tagline }; - // Padding belongs to the same font row but keeps its default ink: a - // role must not manufacture a foreground color for blank cells. - s.fill(r.x + config.GUTTER, tag_y, @min(TAG_GAP, r.w -| config.GUTTER), rows, .{ .bg = .{ .rgb = tag_bg }, .font_role = .tagline }); - s.fill(tx, tag_y, tw, rows, .{ - .bg = .{ .rgb = tag_bg }, - .font_role = .tagline, - }); - const whole = try tagline.tagText(p, arena, pane); - const tail = tagline.curTail(pane); - const prefix_len = whole.len - tail.len; - // A row per line shown, from `tag_top`: the tag's first line carries - // the prefix, the rest are the tag's own text alone. - const top = pane.tag_top; - var lines: [MAX_TAG_ROWS][]const u8 = @splat(""); - var split = std.mem.splitScalar(u8, whole, '\n'); - for (0..top) |_| _ = split.next(); - for (lines[0..rows]) |*line| line.* = split.next() orelse ""; - // The keyboard's caret, as a row and a byte offset in that row's - // line: in the tag's own text when the tag has the keyboard, in the - // path while a name is drafted. - const Caret = struct { row: usize, at: usize }; - const caret: ?Caret = if (!active) - null - else if (pane.prompt == .name) - .{ .row = 0, .at = @min(lines[0].len, @as(usize, @intCast(@max(0, pane.input.cur_col)))) } - else if (pane.focus == .tag and pane.prompt == .none and pane.tag.cur_row >= top and pane.tag.cur_row < top + rows) caret: { - const row: usize = @intCast(pane.tag.cur_row - top); - break :caret .{ .row = row, .at = @min(lines[row].len, @as(usize, @intCast(@max(0, pane.tag.cur_col)))) }; - } else null; - if (caret) |at| { - const line = lines[at.row]; - const col = panes.File.rawDisplayCol(line, at.at); - var scroll: usize = pane.tag_scroll; - if (col < scroll) scroll = col; - if (col >= scroll + capacity) scroll = col - capacity + 1; - var raw = panes.File.rawAtDisplay(line, scroll); - scroll = panes.File.rawDisplayCol(line, raw); - if (col >= scroll + capacity) { - raw = modal.nextGrapheme(line, raw); - scroll = panes.File.rawDisplayCol(line, raw); - } - pane.tag_scroll = @intCast(scroll); - } else if (pane.focus != .tag) pane.tag_scroll = 0; - for (lines[0..rows], 0..) |line, row| { - const start = panes.File.rawAtDisplay(line, pane.tag_scroll); - _ = s.print(tx, tag_y + @as(u16, @intCast(row)), tw, line[start..], tag_style); - } - const tag = lines[0]; - if (top == 0) if (tagTintRange(pane, tag, prefix_len)) |name| { - const lo = @max(name.lo, panes.File.rawAtDisplay(tag, pane.tag_scroll)); - const hi = @min(name.hi, tag.len); - if (lo < hi) { - var col = panes.File.rawDisplayCol(tag, lo) -| pane.tag_scroll; - const end = panes.File.rawDisplayCol(tag, hi) -| pane.tag_scroll; - const name_fg = if (active and p.settings.focus_tint) chrome.tag_active_name_fg else chrome.tag_name_fg; - while (col < end and col < tw) : (col += 1) - s.at(tx + @as(u16, @intCast(col)), tag_y).style.fg = .{ .rgb = name_fg }; - } - }; - if (p.look_hover_preview) |preview| { - if (preview.pane == id and preview.serial == pane.serial) if (preview.sel) |sel| if (@min(sel.r0, sel.r1) < rows) { - const preview_bg = colors.mix(page_rgb, colors.mix(page_rgb, th.sel_bg)); - paintPointerSelection(p, pane, r, tx, tw, tag_y, body_y, sel, preview_bg, null); - }; - } - // The tag's own selections, while it has the keyboard, a line at a - // time. A range of one grapheme is the block cursor, not a selection. - if (pane.focus == .tag) { - var ranges: [Text.max_selections]modal.Selection = undefined; - const got = pane.tag.ranges(whole, 0, &ranges); - for (ranges[0..got.n]) |range| { - const lo = @min(range.anchor, range.head); - const hi = @max(range.anchor, range.head); - if (modal.nextGrapheme(whole, lo) >= hi) continue; - const first = modal.positionAt(whole, lo); - const last = modal.positionAt(whole, hi); - var row = @max(first.row, top); - while (row <= last.row and row < top + rows) : (row += 1) { - const line = lines[row - top]; - const from = if (row == first.row) first.col else 0; - const to = @min(line.len, if (row == last.row) last.col else line.len); - var col = panes.File.rawDisplayCol(line, from) -| pane.tag_scroll; - const end = panes.File.rawDisplayCol(line, to); - const y = tag_y + @as(u16, @intCast(row - top)); - while (col + pane.tag_scroll < end and col < tw) : (col += 1) { - const cell = s.at(tx + @as(u16, @intCast(col)), y); - cell.default = false; - cell.style.bg = .{ .rgb = th.sel_bg }; - cell.style.fg = .{ .rgb = th.sel_fg }; - } - } - } - } - // the caret: bar while typing, block in normal mode (same rule as a body) - if (caret) |at| { - const col = panes.File.rawDisplayCol(lines[at.row], at.at) -| pane.tag_scroll; - const mode = if (pane.prompt == .name) pane.input.mode else pane.tag.mode; - if (col < tw) s.cursor = .{ .x = tx + @as(u16, @intCast(col)), .y = tag_y + @as(u16, @intCast(at.row)), .bar = mode == .insert }; - } - - for (pane.sel, 0..) |selection, button| { - if (selection.state == .none or (selection.state == .done and button != 0)) continue; - if (@min(selection.r0, selection.r1) >= rows) continue; - paintPointerSelection(p, pane, r, tx, tw, tag_y, body_y, selection, th.sel_bg, th.sel_fg); - } -} diff --git a/src/builtins.zig b/src/builtins.zig index be0956e0..23d853c8 100644 --- a/src/builtins.zig +++ b/src/builtins.zig @@ -44,6 +44,10 @@ pub const Ctx = struct { id: usize, txt: []const u8, arg: ?[]const u8, + /// Made by a gesture on the pane's body -- a middle click, the execute + /// key -- as acme's execute() asks of its Text (exec.c:122,169): an + /// Exec from a body may be a bound REPL's (exec.zig routeToRepl). + from_body: bool = false, }; fn isEnabled(comptime T: type) bool { @@ -166,7 +170,7 @@ pub const registry = struct { if (@intFromEnum(b) == i) return switch (setting.action) { // a switch flips bare, and DumpDir bare is the default .toggle, .transition, .scene, .dump_dir => false, - .shell, .theme, .font, .tagline_size, .window_opacity, .window_blur, .message_ms => true, + .shell, .theme, .font, .tagline_size, .window_opacity, .window_blur, .message_ms, .shader, .shader_animation => true, }; unreachable; } @@ -236,16 +240,41 @@ test "Exit asks once about unsaved text, and quits when asked again" { try std.testing.expect(p.quit); } +/// A dump file that exists, for a Restore to get past reading it. +fn testDump(buf: []u8) ![]const u8 { + var tmp = std.testing.tmpDir(.{}); + try tmp.dir.writeFile(std.testing.io, .{ .sub_path = "d.zon", .data = ".{}" }); + var dir: [4096]u8 = undefined; + const at = dir[0..try tmp.dir.realPath(std.testing.io, &dir)]; + return std.fmt.bufPrint(buf, "Restore {s}/d.zon", .{at}); +} + test "Restore asks about unsaved text as Exit does, and restores when asked again" { const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true }); defer p.deinit(); const pane = try p.setTestFile("saved\n"); pane.file.?.saved_revision = pane.file.?.revision -% 1; // modified - try std.testing.expect(p.executeBuiltinLine(p.active, "Restore /tmp/some.dump.zon")); + var line_buf: [4200]u8 = undefined; + const line = try testDump(&line_buf); + try std.testing.expect(p.executeBuiltinLine(p.active, line)); try std.testing.expect(p.restore_req == null); try std.testing.expect(std.mem.endsWith(u8, pane.msg[0..pane.msg_len], ": Modified (Restore again to discard)")); - try std.testing.expect(p.executeBuiltinLine(p.active, "Restore /tmp/some.dump.zon")); - try std.testing.expectEqualStrings("/tmp/some.dump.zon", p.restore_req.?); + try std.testing.expect(p.executeBuiltinLine(p.active, line)); + try std.testing.expectEqualStrings(line["Restore ".len..], p.restore_req.?); +} + +test "a Restore of a dump that cannot be read says so, before the unsaved-text warning" { + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true }); + defer p.deinit(); + const pane = try p.setTestFile("saved\n"); + pane.file.?.saved_revision = pane.file.?.revision -% 1; // modified + p.fs.no_prompt = true; + defer p.fs.no_prompt = false; + try std.testing.expect(p.executeBuiltinLine(p.active, "Restore /nope/missing.zon")); + try std.testing.expect(p.restore_req == null); + try std.testing.expectEqualStrings("Restore: /nope/missing.zon: no such file", p.fs.failure[0..p.fs.failure_len]); + // No warning spent: the Exit after it still asks. + try std.testing.expect(pane.discard_warned == null); } test "a Restore's warning is not an Exit's: each word is warned on its own" { @@ -253,7 +282,8 @@ test "a Restore's warning is not an Exit's: each word is warned on its own" { defer p.deinit(); const pane = try p.setTestFile("saved\n"); pane.file.?.saved_revision = pane.file.?.revision -% 1; // modified - try std.testing.expect(p.executeBuiltinLine(p.active, "Restore /tmp/some.dump.zon")); + var line_buf: [4200]u8 = undefined; + try std.testing.expect(p.executeBuiltinLine(p.active, try testDump(&line_buf))); try std.testing.expect(p.restore_req == null); // The Restore warned; an Exit after it has not been, and asks. try std.testing.expect(p.executeBuiltinLine(p.active, "Exit")); @@ -289,8 +319,9 @@ test "Kill stops the commands pardes typed, bare all and by name those that matc } }; p.host = .{ .vtable = &killed.vtable }; - // Nothing running: nothing to stop, and never the shell. + // Nothing running: nothing to stop, and never the shell; said. try std.testing.expectEqual(@as(usize, 0), killed.count(p, "Kill")); + try std.testing.expectEqualStrings("Kill: nothing running", p.panes[term].?.msg[0..p.panes[term].?.msg_len]); _ = exec.execute(p, term, "make -j8"); while (p.nextEffect()) |_| {} // Typed but not started yet (no C mark): not running. @@ -371,7 +402,7 @@ pub const Exec = struct { pub fn run(c: Ctx) void { // the destination pane is Look's business (it focuses what answered); // an execute deliberately leaves you where you were - _ = exec.execute(c.p, c.id, c.arg orelse return); + _ = exec.executeFrom(c.p, c.id, c.arg orelse return, c.from_body); } }; @@ -458,7 +489,10 @@ pub const Kill = struct { } if (stopped) return; if (jobless) return c.p.reportFailure(c.id, "Kill: no job to signal (its shell runs it without job control)"); - if (names.len > 0) c.p.reportError(c.id, "Kill", error.NoSuchCommand); + if (names.len > 0) + c.p.reportFailure(c.id, "Kill: no running command has that first word") + else // said, but no failure: a script's Kill has nothing left to do + c.p.setMessage(c.id, "Kill: nothing running"); } }; @@ -473,8 +507,24 @@ pub const Restore = struct { pub const scope: Scope = .session; pub const takes_arg = true; pub fn run(c: Ctx) void { - const path = c.arg orelse (c.p.last_dump orelse return); - if (path.len > c.p.restore_buf.len) return; + const path = c.arg orelse (c.p.last_dump orelse return c.p.reportFailure(c.id, "Restore: no dump yet; name one")); + if (path.len > c.p.restore_buf.len) return c.p.reportFailure(c.id, "Restore: that name is too long"); + // A dump that cannot be read is said now, and fails a ctl write: the + // host reads it only after this step, where nobody hears. First, + // so a Restore that could never happen spends no warning. + if (comptime pardes.hosted) { + const bytes = @import("fs.zig").readRestore(c.p.gpa, path, c.p.settings.dump_dir.get()) catch |err| { + var buf: [limits.host_path_cap + 64]u8 = undefined; + const why = switch (err) { + error.FileNotFound => "no such file", + error.PermissionDenied => "permission denied", + error.IsDirectory => "a directory, not a dump", + else => @errorName(err), + }; + return c.p.reportFailure(c.id, std.fmt.bufPrint(&buf, "Restore: {s}: {s}", .{ path, why }) catch "Restore: cannot read the dump"); + }; + c.p.gpa.free(bytes); + } // acme's Load adds a dump's windows to the ones there; a Restore // replaces them all, so it asks what Exit asks first. if (warnModified(c, .Restore)) return; @@ -744,7 +794,8 @@ pub const Newcol = struct { }; /// Close the pane. `Del k` gives its rows to the open pane above it and -/// `Del j` to the one below, each falling back to the other side. +/// `Del j` to the one below, each falling back to the other side. Focus on +/// it goes with its rows. pub const Del = struct { pub const takes_arg = true; pub fn run(c: Ctx) void { @@ -757,7 +808,7 @@ pub const Del = struct { else if (std.mem.eql(u8, side, "j")) below orelse above else if (side.len > 0) - return c.p.reportError(c.id, "Del k|j", error.InvalidArgument) + return c.p.reportFailure(c.id, "Del: takes k, j or nothing") else null; // Someone at the keyboard with a real choice to make is asked, on the @@ -775,8 +826,6 @@ pub const Del = struct { return; } c.p.removePane(c.id, to) catch |err| return c.p.reportError(c.id, "close", err); - // Del k|j is a direction: focus lands where the rows went. - if (to) |gainer| c.p.active = gainer; } }; @@ -834,11 +883,18 @@ pub const Tty = struct { pub const takes_arg = true; pub const plus_arg = true; pub fn run(c: Ctx) void { - exec.spawnTty(c.p, c.id); - const arg = c.arg orelse return; - const pane = c.p.panes[c.p.active] orelse return; - if (!pane.isTerminal() or pane.shell != null) return; - pane.shell = c.p.gpa.dupe(u8, arg) catch return; + const arg = std.mem.trim(u8, c.arg orelse "", " \t"); + // A shell that is not there is said, where the host would quietly + // start its fallback in its place. + if (comptime pardes.hosted) if (arg.len > 0) { + var buf: [std.fs.max_path_bytes]u8 = undefined; + if (@import("host_io.zig").Shell.find(arg, &buf) == null) { + var said: [320]u8 = undefined; + return c.p.reportFailure(c.id, std.fmt.bufPrint(&said, "Tty: no shell \"{s}\" (a name on the usual paths, or a path to one)", .{arg[0..@min(arg.len, 200)]}) catch "Tty: no such shell"); + } + }; + const pane = exec.spawnTty(c.p, c.id) orelse return; + if (arg.len > 0) pane.shell = c.p.gpa.dupe(u8, arg) catch null; } }; @@ -851,7 +907,6 @@ pub const Tty9p = struct { }; /// Fold the active pane's column into the one on its right, keeping its panes. -/// The horizontal mirror of the vertical stacking `New` does. /// Binds this terminal as a language's REPL, by the language's name as the /// syntax table has it: an exec made on the body of a file in that /// language -- a middle click, the execute key, a single word like `ls` @@ -867,7 +922,10 @@ pub const Repl = struct { pub const takes_arg = true; pub fn run(c: Ctx) void { const pane = c.pane; - if (!pane.isTerminal()) return c.p.reportFailure(c.id, "Repl: only a terminal is a REPL"); + // A terminal with its emulator -- not a document pane -- and not + // a command pane whose command, the REPL it would be, is done. + if (!pane.isTerminal() or pane.terminal == null) return c.p.reportFailure(c.id, "Repl: only a terminal is a REPL"); + if (pane.command != null and pane.command_done) return c.p.reportFailure(c.id, "Repl: its command is done; a REPL is a running program"); const arg = std.mem.trim(u8, c.arg orelse "", " \t\r\n"); var buf: [320]u8 = undefined; var idbuf: [48]u8 = undefined; @@ -879,14 +937,15 @@ pub const Repl = struct { pane.repl = null; return c.p.setMessage(c.id, "Repl: unbound"); } - const grammars = @import("grammar_manifest.zig").all; - const lang: u8 = for (grammars, 0..) |g, i| { - if (g.exts.len > 0 and std.mem.eql(u8, g.name, arg)) break @intCast(i); - } else { + const manifest = @import("grammar_manifest.zig"); + const grammars = manifest.all; + // Named as a code fence names it: `py`, `Python`, `sh`. + const named: ?u8 = if (manifest.byName(arg)) |i| if (grammars[i].exts.len > 0) @intCast(i) else null else null; + const lang: u8 = named orelse { var w = std.Io.Writer.fixed(&buf); - w.print("Repl: no language \"{s}\"; one of", .{arg[0..@min(arg.len, 32)]}) catch {}; + w.print("Repl: no language \"{s}\"; - or one of:", .{@import("Messages.zig").clip(arg, 24)}) catch {}; for (grammars) |g| if (g.exts.len > 0) w.print(" {s}", .{g.name}) catch break; - return c.p.reportFailure(c.id, w.buffered()); + return c.p.reportFailure(c.id, @import("Messages.zig").clip(w.buffered(), 256)); }; if (pane.repl) |r| if (r.lang == lang) return c.p.setMessage(c.id, std.fmt.bufPrint(&buf, "Repl: {s}", .{exec.replId(&idbuf, pane)}) catch "Repl"); @@ -907,6 +966,7 @@ pub const Repl = struct { } }; +/// The horizontal mirror of the vertical stacking `New` does. pub const Joincol = struct { pub const scope: Scope = .session; pub fn run(c: Ctx) void { diff --git a/src/colors.zig b/src/colors.zig index 8e608590..aeff7b00 100644 --- a/src/colors.zig +++ b/src/colors.zig @@ -5,6 +5,7 @@ const tagline = @import("tagline.zig"); const panes = @import("panes.zig"); const std = @import("std"); const layout = @import("layout.zig"); +const animation = @import("animation.zig"); const Color = @import("surface.zig").Color; const FontRole = @import("surface.zig").FontRole; const config = @import("config.zig"); @@ -185,15 +186,15 @@ pub const ChromeTheme = struct { pub fn interpolate(from: ChromeTheme, to: ChromeTheme, step: u16, steps: u16) ChromeTheme { var out: ChromeTheme = undefined; inline for (@typeInfo(ChromeTheme).@"struct".fields) |field| - @field(out, field.name) = layout.Animation.interpolateRgb(@field(from, field.name), @field(to, field.name), step, steps); + @field(out, field.name) = animation.interpolateRgb(@field(from, field.name), @field(to, field.name), step, steps); return out; } }; pub const ChromeAnimation = if (theme_animation) - layout.Animation.Transition(ChromeTheme) + animation.Fade(ChromeTheme) else - layout.Animation.Immediate(ChromeTheme); + animation.Immediate(ChromeTheme); pub const initial_chrome = ChromeTheme.fromTheme(&themes[0]); @@ -426,7 +427,7 @@ test "runtime theme changes animate chrome and retarget without a jump" { try std.testing.expectEqualStrings("acme", p.theme().name); try std.testing.expectEqual(midflight, p.chromeTheme().*); try std.testing.expect(p.animationActive()); - for (0..layout.Animation.transition_steps) |_| p.update(.tick); + for (0..animation.transition_steps) |_| p.update(.tick); try std.testing.expect(!p.animationActive()); try std.testing.expectEqual(ChromeTheme.fromTheme(p.theme()), p.chromeTheme().*); // Extra ticks are inert at the exact endpoint. diff --git a/src/config.zig b/src/config.zig index 78787ad2..186b29a1 100644 --- a/src/config.zig +++ b/src/config.zig @@ -1,6 +1,7 @@ const std = @import("std"); const builtin = @import("builtin"); const layout = @import("layout.zig"); +const animation = @import("animation.zig"); const limits = @import("memory.zig").limits; const pardes = @import("pardes.zig"); const builtins = @import("builtins.zig"); @@ -129,8 +130,8 @@ pub const leader_path = paths: { } if (builtins.capabilities.scene_shaders) { table.set(.Crt, "tr"); - table.set(.Ripple, "tR"); - table.set(.Glitch, "tg"); + table.set(.Shader, null); + table.set(.ShaderAnimation, null); } if (builtins.EffectCode.enabled) table.set(.EffectCode, null); if (builtins.TreeContext.enabled) table.set(.TreeContext, null); @@ -653,10 +654,92 @@ pub const Runtime = struct { tagline_percent: u8 = 100, } = .{}, - panel_transition: layout.Transition = .off, - scene_effects: layout.SceneEffect = .{}, + panel_transition: animation.Transition = .off, + /// The post chain (docs/render-pipeline.md §6), in the order it runs. + post: Post = .{}, + /// When the chain redraws on its own, past the frames it post-processes: + /// never, while the window has the focus, or always (ghostty's + /// custom-shader-animation). + shader_animation: ShaderAnimation = .on, - pub fn toggleTransition(state: *Runtime, effect: layout.Transition) void { + pub const ShaderAnimation = enum { off, on, always }; + + /// Each pass the bundled Crt or a Shadertoy file. + pub const Post = struct { + pub const max = 8; + pub const Entry = struct { + scene: ?Scene = null, + path: Text(limits.host_path_cap) = .{}, + /// A bundled pass's strength, 1 to `max_level`; 0 for a file. + level: u8 = 0, + }; + pub const max_level = 3; + /// What `on` and a bare word turn a bundled pass on at. + pub const default_level = 2; + entries: [max]Entry = @splat(.{}), + len: u8 = 0, + /// Bumped on every change: a shell compiles the chain again when it + /// moves. + generation: u32 = 0, + + pub fn list(post: *const Post) []const Entry { + return post.entries[0..post.len]; + } + + pub fn has(post: *const Post, scene: Scene) bool { + return post.level(scene) != 0; + } + + /// A bundled pass's level; 0 when it is not in the chain. + pub fn level(post: *const Post, scene: Scene) u8 { + for (post.list()) |entry| if (entry.scene == scene) return entry.level; + return 0; + } + + /// Sets a bundled pass's level: 0 takes it out, anything else puts it + /// in at the end or changes it where it is. + pub fn setLevel(post: *Post, scene: Scene, to: u8) bool { + std.debug.assert(to <= max_level); + if (to == 0) return post.set(scene, "", false); + for (post.entries[0..post.len]) |*entry| if (entry.scene == scene) { + if (entry.level != to) post.generation +%= 1; + entry.level = to; + return true; + }; + if (!post.set(scene, "", true)) return false; + post.entries[post.len - 1].level = to; + return true; + } + + /// Puts the pass in the chain, at its end, or takes it out; `want` + /// null flips it. False when the chain is full or the path too long. + pub fn set(post: *Post, scene: ?Scene, path: []const u8, want: ?bool) bool { + const at: ?usize = for (post.list(), 0..) |entry, i| { + if (entry.scene == scene and std.mem.eql(u8, entry.path.get(), path)) break i; + } else null; + const on = want orelse (at == null); + if (on == (at != null)) return true; + post.generation +%= 1; + if (at) |i| { + std.mem.copyForwards(Entry, post.entries[i .. post.len - 1], post.entries[i + 1 .. post.len]); + post.len -= 1; + return true; + } + if (post.len == max) return false; + post.entries[post.len] = .{ .scene = scene }; + if (!post.entries[post.len].path.set(path)) return false; + post.len += 1; + return true; + } + + pub fn clear(post: *Post) void { + if (post.len == 0) return; + post.len = 0; + post.generation +%= 1; + } + }; + + pub fn toggleTransition(state: *Runtime, effect: animation.Transition) void { std.debug.assert(effect != .off); state.panel_transition = if (state.panel_transition == effect) .off else effect; } @@ -733,7 +816,8 @@ pub const Runtime = struct { pub const MessageTime = enum { linger, fall, dissolve }; pub const Toggle = enum { colors, wrap, tree_context_tag_style, tag_bottom, debug, focus_tint, column_tags, syntax_bold, verbose, message_animation, ligatures }; - pub const Scene = std.meta.FieldEnum(layout.SceneEffect); + /// The bundled post pass, a Shadertoy file in shaders/post/. + pub const Scene = enum { crt }; pub const Action = union(enum) { toggle: Toggle, @@ -745,8 +829,12 @@ pub const Runtime = struct { window_blur, message_ms: MessageTime, dump_dir, - transition: layout.Transition, + transition: animation.Transition, scene: Scene, + /// A Shadertoy file into the post chain or out of it; `off` empties + /// it of files. + shader, + shader_animation, }; pub const Setting = struct { @@ -797,8 +885,8 @@ pub const Runtime = struct { .{ .word = "PanelScramble", .action = .{ .transition = .scramble }, .availability = .panel_transitions }, .{ .word = "PanelType", .action = .{ .transition = .typewriter }, .availability = .panel_transitions }, .{ .word = "Crt", .action = .{ .scene = .crt }, .availability = .scene_shaders }, - .{ .word = "Ripple", .action = .{ .scene = .ripple }, .availability = .scene_shaders }, - .{ .word = "Glitch", .action = .{ .scene = .glitch }, .availability = .scene_shaders }, + .{ .word = "Shader", .action = .shader, .availability = .scene_shaders }, + .{ .word = "ShaderAnimation", .action = .shader_animation, .availability = .scene_shaders }, }; pub fn find(name: []const u8) ?Setting { @@ -832,7 +920,7 @@ pub const Runtime = struct { @compileError("window blur must use the window-blur capability"), .transition => if (setting.availability != .panel_transitions) @compileError("panel effects must use the panel-transition capability"), - .scene => if (setting.availability != .scene_shaders) + .scene, .shader, .shader_animation => if (setting.availability != .scene_shaders) @compileError("scene effects must use the scene-shader capability"), // A toggle is plain state any shell can hold, except one for // what only some shells draw: that one exists where they do. @@ -850,7 +938,7 @@ pub const Runtime = struct { if (actionCount(.shell) != 1 or actionCount(.theme) != 1 or actionCount(.font) != 1 or actionCount(.tagline_size) != 1 or actionCount(.window_opacity) != 1 or actionCount(.window_blur) != 1) @compileError("Shell, Theme, Font, TaglineSize, WindowOpacity, and WindowBlur actions must each occur exactly once"); - for (std.enums.values(layout.Transition)) |effect| { + for (std.enums.values(animation.Transition)) |effect| { const expected: comptime_int = @intFromBool(effect != .off); if (actionCount(.{ .transition = effect }) != expected) @compileError("non-off panel transition must occur exactly once: " ++ @tagName(effect)); @@ -858,9 +946,9 @@ pub const Runtime = struct { for (std.enums.values(Scene)) |effect| { if (actionCount(.{ .scene = effect }) != 1) @compileError("scene effect must occur exactly once: " ++ @tagName(effect)); - if (@FieldType(layout.SceneEffect, @tagName(effect)) != bool) - @compileError("scene effect fields must be booleans: " ++ @tagName(effect)); } + if (actionCount(.shader) != 1 or actionCount(.shader_animation) != 1) + @compileError("Shader and ShaderAnimation must each occur exactly once"); } pub fn apply(state: *Runtime, setting: Setting, argument: ?[]const u8) bool { @@ -926,13 +1014,36 @@ pub const Runtime = struct { } }, .scene => |effect| { - const want = switchedTo(argument) catch return false; - switch (effect) { - inline else => |field| { - const value = &@field(state.scene_effects, @tagName(field)); - value.* = want orelse !value.*; - }, + // A level, 0 (off) to 3; `on` is the default level, `off` 0, + // and bare flips between the two. + const text = std.mem.trim(u8, argument orelse "", " \t\r\n"); + const to: u8 = if (text.len == 0) + (if (state.post.has(effect)) 0 else Post.default_level) + else if (std.mem.eql(u8, text, "on")) + Post.default_level + else if (std.mem.eql(u8, text, "off")) + 0 + else + std.fmt.parseInt(u8, text, 10) catch return false; + if (to > Post.max_level) return false; + return state.post.setLevel(effect, to); + }, + .shader => { + const path = std.mem.trim(u8, argument orelse return false, " \t\r\n"); + if (path.len == 0) return false; + if (std.mem.eql(u8, path, "off")) { + var i: usize = 0; + while (i < state.post.len) { + const entry = state.post.entries[i]; + if (entry.scene == null) _ = state.post.set(null, entry.path.get(), false) else i += 1; + } + return true; } + return state.post.set(null, path, null); + }, + .shader_animation => { + const text = std.mem.trim(u8, argument orelse return false, " \t\r\n"); + state.shader_animation = std.meta.stringToEnum(ShaderAnimation, text) orelse return false; }, .theme, .font => return false, } @@ -973,7 +1084,7 @@ pub const Runtime = struct { return if (text.len == 0) "(none)" else text; } - fn transitionSettingName(transition: layout.Transition) []const u8 { + fn transitionSettingName(transition: animation.Transition) []const u8 { if (transition == .off) return "off"; return findAction(.{ .transition = transition }).?.word; } @@ -1084,11 +1195,25 @@ pub const Runtime = struct { try out.print("{s} unsupported\n", .{setting.word}); continue; } - const enabled = switch (effect) { - inline else => |field| @field(state.scene_effects, @tagName(field)), + const level = state.post.level(effect); + if (level == 0) try out.print("{s} off\n", .{setting.word}) else try out.print("{s} {d}\n", .{ setting.word, level }); + }, + .shader => { + if (!setting.enabled(context.capabilities)) { + try out.print("{s} unsupported\n", .{setting.word}); + continue; + } + var files: usize = 0; + for (state.post.list()) |entry| if (entry.scene == null) { + try out.print("{s} {s}\n", .{ setting.word, entry.path.get() }); + files += 1; }; - try out.print("{s} {s}\n", .{ setting.word, onOff(enabled) }); + if (files == 0) try out.print("{s} off\n", .{setting.word}); }, + .shader_animation => if (setting.enabled(context.capabilities)) + try out.print("{s} {s}\n", .{ setting.word, @tagName(state.shader_animation) }) + else + try out.print("{s} unsupported\n", .{setting.word}), }; if (context.startup_config_path) |path| @@ -1124,20 +1249,18 @@ pub const Runtime = struct { const slide = findAction(.{ .transition = .slide }).?; const zoom = findAction(.{ .transition = .zoom }).?; try std.testing.expect(apply(&state, slide, "on")); - try std.testing.expectEqual(layout.Transition.slide, state.panel_transition); + try std.testing.expectEqual(animation.Transition.slide, state.panel_transition); try std.testing.expect(apply(&state, zoom, "off")); - try std.testing.expectEqual(layout.Transition.slide, state.panel_transition); + try std.testing.expectEqual(animation.Transition.slide, state.panel_transition); try std.testing.expect(apply(&state, slide, "on")); - try std.testing.expectEqual(layout.Transition.slide, state.panel_transition); + try std.testing.expectEqual(animation.Transition.slide, state.panel_transition); try std.testing.expect(apply(&state, slide, null)); - try std.testing.expectEqual(layout.Transition.off, state.panel_transition); + try std.testing.expectEqual(animation.Transition.off, state.panel_transition); try std.testing.expect(!apply(&state, slide, "yes")); const scene = findAction(.{ .scene = std.enums.values(Scene)[0] }).?; try std.testing.expect(apply(&state, scene, "on")); try std.testing.expect(apply(&state, scene, "on")); - switch (std.enums.values(Scene)[0]) { - inline else => |f| try std.testing.expect(@field(state.scene_effects, @tagName(f))), - } + try std.testing.expect(state.post.has(std.enums.values(Scene)[0])); } test "a toggle flips when bare and sets when told on or off" { @@ -1170,11 +1293,56 @@ pub const Runtime = struct { try std.testing.expectEqualStrings("fish", state.shell.requested.get()); try std.testing.expect(state.shell.pending); try std.testing.expect(apply(&state, find("PanelAscii").?, null)); - try std.testing.expectEqual(layout.Transition.ascii, state.panel_transition); + try std.testing.expectEqual(animation.Transition.ascii, state.panel_transition); try std.testing.expect(apply(&state, find("PanelAscii").?, null)); - try std.testing.expectEqual(layout.Transition.off, state.panel_transition); + try std.testing.expectEqual(animation.Transition.off, state.panel_transition); try std.testing.expect(apply(&state, find("Crt").?, null)); - try std.testing.expect(state.scene_effects.crt); + try std.testing.expect(state.post.has(.crt)); + } + + test "the post chain runs in the order its passes were put in, and Shader off empties it of files" { + var state: Runtime = .{}; + try std.testing.expect(apply(&state, find("Shader").?, " ~/a.glsl\n")); + try std.testing.expect(apply(&state, find("Crt").?, "on")); + try std.testing.expect(apply(&state, find("Shader").?, "/b.glsl")); + const chain = state.post.list(); + try std.testing.expectEqual(@as(usize, 3), chain.len); + try std.testing.expectEqualStrings("~/a.glsl", chain[0].path.get()); + try std.testing.expectEqual(Scene.crt, chain[1].scene.?); + try std.testing.expectEqualStrings("/b.glsl", chain[2].path.get()); + const moved = state.post.generation; + // A file named again leaves; the others keep their order. + try std.testing.expect(apply(&state, find("Shader").?, "~/a.glsl")); + try std.testing.expect(state.post.generation != moved); + try std.testing.expectEqual(Scene.crt, state.post.list()[0].scene.?); + try std.testing.expect(apply(&state, find("Shader").?, "off")); + try std.testing.expectEqual(@as(usize, 1), state.post.len); + try std.testing.expect(!apply(&state, find("Shader").?, null)); + try std.testing.expect(apply(&state, find("ShaderAnimation").?, "always")); + try std.testing.expectEqual(ShaderAnimation.always, state.shader_animation); + try std.testing.expect(!apply(&state, find("ShaderAnimation").?, "sometimes")); + } + + test "a bundled pass takes a level: on is the default, 0 and off take it out, and the old words still flip" { + var state: Runtime = .{}; + const crt = find("Crt").?; + try std.testing.expect(apply(&state, crt, "on")); + try std.testing.expectEqual(@as(u8, Post.default_level), state.post.level(.crt)); + try std.testing.expect(apply(&state, find("Shader").?, "/after.glsl")); + const moved = state.post.generation; + try std.testing.expect(apply(&state, crt, "3")); + try std.testing.expectEqual(@as(u8, 3), state.post.level(.crt)); + // A new level keeps its place in the chain. + try std.testing.expectEqual(Scene.crt, state.post.list()[0].scene.?); + try std.testing.expect(state.post.generation != moved); + try std.testing.expect(!apply(&state, crt, "4")); + try std.testing.expect(!apply(&state, crt, "loud")); + try std.testing.expect(apply(&state, crt, "0")); + try std.testing.expect(!state.post.has(.crt)); + try std.testing.expect(apply(&state, crt, null)); + try std.testing.expectEqual(@as(u8, Post.default_level), state.post.level(.crt)); + try std.testing.expect(apply(&state, crt, "off")); + try std.testing.expectEqual(@as(u8, 0), state.post.level(.crt)); } test "tagline size validates before mutating live state" { @@ -1295,6 +1463,8 @@ pub const Runtime = struct { .window_blur => "40", .message_ms => "1500", .dump_dir => "~/dumps", + .shader => "~/crt.glsl", + .shader_animation => "always", else => null, }; try std.testing.expect(apply(&state, setting, argument)); @@ -1341,10 +1511,10 @@ pub const Runtime = struct { .typewriter => "Panel transition PanelType\n", }, .scene => |effect| switch (effect) { - .crt => "Crt on\n", - .ripple => "Ripple on\n", - .glitch => "Glitch on\n", + .crt => "Crt 2\n", }, + .shader => "Shader ~/crt.glsl\n", + .shader_animation => "ShaderAnimation always\n", .theme, .font => unreachable, }; try std.testing.expect(std.mem.indexOf(u8, report, expected) != null); @@ -1412,8 +1582,6 @@ pub const Runtime = struct { try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Font requested") == null); try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Panel transition off\n") != null); try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Crt unsupported\n") != null); - try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Ripple unsupported\n") != null); - try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Glitch unsupported\n") != null); try std.testing.expect(std.mem.indexOf(u8, defaults_report, "TaglineSize unsupported\n") != null); try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Look hover delay: off\n") != null); try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Native images: off\n") != null); diff --git a/src/detached/client.zig b/src/detached/client.zig index ba533751..8c9a2560 100644 --- a/src/detached/client.zig +++ b/src/detached/client.zig @@ -103,8 +103,12 @@ pub const Client = struct { grid: std.ArrayListUnmanaged(pardes.Cell) = .empty, cursor: ?wire.Cursor = null, pointer_shape: pardes.Surface.PointerShape = .arrow, - body_layers: [pardes.MAX_PANES]pardes.BodyLayer = @splat(.{}), - tag_layers: [pardes.MAX_TAG_LAYERS]pardes.TagLayer = @splat(.{}), + body_layers: [pardes.MAX_PANES]pardes.Layer = @splat(.{}), + tag_layers: [pardes.MAX_TAG_LAYERS]pardes.Layer = @splat(.{}), + /// The session's placed regions, as its last frame gave them. + regions: std.ArrayListUnmanaged(pardes.Region) = .empty, + /// The palette its chrome is drawn in, as its last frame gave it. + chrome: pardes.Chrome = .{}, in: std.ArrayListUnmanaged(u8) = .empty, out: std.ArrayListUnmanaged(u8) = .empty, /// Bytes of `in` belonging to the message `next` returned last. Compacted at @@ -182,6 +186,7 @@ pub const Client = struct { layer.* = .{}; } for (&c.tag_layers) |*layer| c.gpa.free(layer.cells); + c.regions.deinit(c.gpa); c.in.deinit(c.gpa); c.out.deinit(c.gpa); } @@ -319,7 +324,7 @@ pub const Client = struct { try c.reshape(f.cols, f.rows); } try f.apply(c.grid.items); - f.applyLayers(c.gpa, &c.body_layers, &c.tag_layers) catch |err| return switch (err) { + f.applyLayers(c.gpa, &c.body_layers, &c.tag_layers, &c.regions, &c.chrome) catch |err| return switch (err) { error.OutOfMemory => error.Closed, else => @as(wire.Error, @errorCast(err)), }; @@ -996,6 +1001,12 @@ test "detached session: a frontend that dies takes nothing with it" { } test "detached session: a frontend speaking another protocol is refused, loudly" { + // The protocol before this one (v7 carried one-row tags and no regions) + // and the one after. + for ([_]u16{ wire.version - 1, wire.version + 1 }) |claimed| try refusedHello(claimed); +} + +fn refusedHello(claimed: u16) !void { var h: Harness = undefined; try h.init(60, 16); defer h.deinit(); @@ -1007,7 +1018,7 @@ test "detached session: a frontend speaking another protocol is refused, loudly" defer _ = libc.close(fd); var buf: [64]u8 = undefined; const hello = try wire.encodeClient(&buf, .{ - .hello = .{ .version = wire.version + 1, .cols = 60, .rows = 16 }, + .hello = .{ .version = claimed, .cols = 60, .rows = 16 }, }); try testing.expectEqual(@as(isize, @intCast(hello.len)), libc.send(fd, hello.ptr, hello.len, nosignal)); @@ -1025,6 +1036,17 @@ test "detached session: a frontend speaking another protocol is refused, loudly" try testing.expect(!h.core.quit); } +test "detached frontend: a session speaking another protocol is not attached to" { + for ([_]u16{ wire.version - 1, wire.version + 1 }) |claimed| { + var c: Client = .{ .gpa = testing.allocator }; + defer c.deinit(); + var buf: [64]u8 = undefined; + try c.in.appendSlice(testing.allocator, try wire.encodeServer(&buf, .{ .welcome = .{ .version = claimed, .slot = 0, .cols = 60, .rows = 16 } })); + try testing.expectError(error.Ungreeted, c.next()); + try testing.expect(!c.attached()); + } +} + test "detached session: a peer that sends garbage is dropped, not obeyed" { var h: Harness = undefined; try h.init(60, 16); @@ -1282,7 +1304,7 @@ fn pumpUntilNotice(h: *Harness, c: *Client, want: []const u8) !bool { try c.wait(5); while (try c.next()) |_| {} for (&c.tag_layers) |*layer| { - if (layer.cols == 0 or layer.kind != .notice) continue; + if (layer.rows == 0 or layer.kind != .notice) continue; var n: usize = 0; for (layer.cells[0..layer.cols]) |cell| { const g = cell.grapheme(); diff --git a/src/detached/server.zig b/src/detached/server.zig index 5bf2384b..5374bf73 100644 --- a/src/detached/server.zig +++ b/src/detached/server.zig @@ -150,6 +150,8 @@ pub const Session = struct { worker_gpa: std.mem.Allocator, io: std.Io, core: *pardes.Pardes, + /// PARDES_TEST_CLOCK's virtual time (host_io.testClock). + test_clock: ?u64 = null, listener: c_int = -1, path_buf: [sun_path_len]u8 = undefined, path_len: usize = 0, @@ -355,8 +357,14 @@ pub const Session = struct { return @ptrCast(@alignCast(ctx.?)); } + fn clockNow(ctx: ?*anyopaque) u64 { + const s = of(ctx); + return s.test_clock orelse host_io.monotonicNs(); + } + const vtable: host_io.Host.VTable = .{ .wait_input = waitInput, + .now = clockNow, .present = present, .poll_frame = pollFrame, .spawn = spawn, @@ -484,7 +492,7 @@ pub const Session = struct { s.ninep, ) catch |err| return s.core.reportError(pane, "shell", err); const command = if (s.core.panes[pane]) |pn| pn.command != null else false; - s.ptys[pane] = .{ .fd = child.file.handle, .pid = child.pid, .cmd = .{ .watched = command and host_io.watchExit(child.pid) } }; + s.ptys[pane] = .{ .fd = child.file.handle, .pid = child.pid, .cmd = .{ .watched = command and host_io.watchExit(child.pid), .fd = child.file.handle } }; setNonblock(child.file.handle); var lbuf: [pardes.memory.limits.host_path_cap + 1]u8 = undefined; if (host_io.shellCwd(child.pid, &lbuf)) |wd| s.core.setCwd(pane, wd); @@ -697,11 +705,7 @@ pub const Session = struct { // A command's pty stays open until its child has exited: closing // it would hang up one that runs on without it. // Its exit, if it came first, is told now its output is in. - if (pt.cmd.watched) { - pt.cmd.eof = true; - s.core.update(.{ .eof = .{ .pane = pane } }); - return s.takeExits(); - } + if (pt.cmd.watched) return host_io.commandEof(s.core, &s.ptys, pane, s, closeWatched); // Unwatched, a command's exit is read here, as its end. const unwatched = if (s.core.panes[pane]) |pn| pn.command != null else false; var status: ?u8 = null; @@ -715,21 +719,13 @@ pub const Session = struct { s.core.update(.{ .eof = .{ .pane = pane } }); } - /// Each watched child that exited: reaped, the core told, and its pty - /// closed if its end of file came first. + /// The command panes' exits, told once their output is in (host_io). fn takeExits(s: *Session) void { - while (host_io.takeExited()) |pid| for (&s.ptys) |*pt| { - if (pt.fd < 0 or pt.pid != pid or pt.cmd.exited) continue; - pt.cmd.exit((host_io.reapExited(pid) orelse break).status); - pt.pid = 0; // reaped: no signal or retire may reach whoever gets it next - break; - }; - for (&s.ptys, 0..) |*pt, id| { - if (pt.fd < 0 or !pt.cmd.due()) continue; - pt.cmd.told = true; - s.core.update(.{ .exited = .{ .pane = @intCast(id), .status = pt.cmd.status } }); - if (pt.cmd.eof) s.closePty(@intCast(id)); - } + host_io.takeExits(s.core, &s.ptys, s, closeWatched); + } + + fn closeWatched(s: *Session, id: usize) void { + s.closePty(@intCast(id)); } fn harvest(s: *Session) void { @@ -779,7 +775,7 @@ pub const Session = struct { fn sendFrame(s: *Session, c: *Client, surface: *const pardes.Surface) void { const cells = surface.cells; - const want = wire.frameBound(surface.cols, surface.rows) + wire.layersBound(&surface.body_layers, &surface.tag_layers); + const want = wire.frameBound(surface.cols, surface.rows) + wire.layersBound(&surface.body_layers, &surface.tag_layers, surface.regionList()); s.scratch.ensureTotalCapacity(s.gpa, want) catch return s.close(c, .oom); const prev: []const pardes.Cell = if (c.need_full or c.mirror.items.len != cells.len) &.{} @@ -799,6 +795,8 @@ pub const Session = struct { prev, &surface.body_layers, &surface.tag_layers, + surface.regionList(), + surface.chrome, ) catch |err| { log.debug("frame {d}x{d} not encodable: {t}", .{ surface.cols, surface.rows, err }); return; @@ -879,8 +877,9 @@ pub const Session = struct { pardes.turn.rest(); nap(if (timeout_ms == 0) 16 else timeout_ms); pardes.turn.wake(); - // An animating frame's wait is the frame: tick it. - if (timeout_ms != 0) s.core.update(.tick); + if (timeout_ms != 0) if (s.test_clock) |*virtual| { + virtual.* = @max(virtual.*, s.core.nextWake() orelse virtual.*); + }; return; } var timeout: c_int = if (timeout_ms == 0) -1 else @intCast(@min(timeout_ms, std.math.maxInt(c_int))); @@ -890,9 +889,10 @@ pub const Session = struct { const ready = libc.poll(&fds, @intCast(n), timeout); pardes.turn.wake(); if (ready > 0) s.dispatch(fds[0..n], src[0..n]); - // Animating, the frame's time is up: advance it. There is no other - // tick in a detached session, and without it an animation never ends. - if (timeout_ms != 0 and monotonicMs() -| now >= timeout_ms) s.core.update(.tick); + // The core's wake ran out; the pump advances it from `now`. + if (timeout_ms != 0 and monotonicMs() -| now >= timeout_ms) if (s.test_clock) |*virtual| { + virtual.* = @max(virtual.*, s.core.nextWake() orelse virtual.*); + }; _ = s.drainCompletions(true); s.takeExits(); s.expire(monotonicMs()); @@ -1181,6 +1181,17 @@ pub const Session = struct { } }; +/// SIGTERM, SIGINT or SIGHUP: quit as Exit does, through the loop, so its +/// sockets are unlinked on the way out rather than left for the next +/// session to trip on. The handler only sets the flag and wakes the loop. +var quit_signalled = std.atomic.Value(bool).init(false); +var quit_wake: c_int = -1; + +fn onQuitSignal(_: std.posix.SIG) callconv(.c) void { + quit_signalled.store(true, .release); + if (quit_wake >= 0) _ = libc.send(quit_wake, "q", 1, nosignal); +} + pub fn run(init: std.process.Init, opts: pardes.Options, name: []const u8) !void { const gpa = init.gpa; const allocs = pardes.memory.init(gpa); @@ -1213,6 +1224,7 @@ pub fn run(init: std.process.Init, opts: pardes.Options, name: []const u8) !void .cols = options.cols, .rows = options.rows, .prompt_rcs = host_io.Shell.prepare(), + .test_clock = host_io.testClock(), }; defer session.core.deinit(); defer session.deinit(); @@ -1231,7 +1243,11 @@ pub fn run(init: std.process.Init, opts: pardes.Options, name: []const u8) !void core.host = h; while (core.nextEffect()) |effect| core.perform(effect); session.in_loop = true; - while (!session.core.quit) { + quit_wake = session.mailbox.wake[1]; + const on_quit: std.posix.Sigaction = .{ .handler = .{ .handler = onQuitSignal }, .mask = std.posix.sigemptyset(), .flags = 0 }; + for ([_]std.posix.SIG{ .HUP, .INT, .TERM }) |sig| std.posix.sigaction(sig, &on_quit, null); + defer quit_wake = -1; + while (!session.core.quit and !quit_signalled.load(.acquire)) { pardes.turn.restoreSettled(); try session.core.pump(h); if (session.core.quit) break; diff --git a/src/detached/wire.zig b/src/detached/wire.zig index 0854ce3e..b1b81eda 100644 --- a/src/detached/wire.zig +++ b/src/detached/wire.zig @@ -7,7 +7,9 @@ const limits = @import("../memory.zig").limits; /// 7: tag layers gained the `.notice` kind, so a frame can carry a tag value /// an older frontend would reject mid-session. The greeting is where that has /// to be refused, which is what this number is for. -pub const version: u16 = 7; +/// 8: one layer type: a tag band carries all its rows (not a layer per +/// line), and a frame carries the core's placed regions after its layers. +pub const version: u16 = 8; pub const Error = error{ Truncated, Overlong, BadTag, BadValue, Trailing, NoSpace }; @@ -167,7 +169,9 @@ pub const Frame = struct { nruns: u32, runs: []const u8, - pub fn applyLayers(f: Frame, gpa: std.mem.Allocator, layers: *[pardes.MAX_PANES]pardes.BodyLayer, tags: *[pardes.MAX_TAG_LAYERS]pardes.TagLayer) !void { + pub fn applyLayers(f: Frame, gpa: std.mem.Allocator, layers: *[pardes.MAX_PANES]pardes.Layer, tags: *[pardes.MAX_TAG_LAYERS]pardes.Layer, regions: *std.ArrayListUnmanaged(pardes.Region), chrome: *pardes.Chrome) !void { + regions.clearRetainingCapacity(); + chrome.* = .{}; for (layers) |*layer| { gpa.free(layer.cells); layer.* = .{}; @@ -185,19 +189,22 @@ pub const Frame = struct { gpa.free(layer.cells); layer.* = .{}; } + regions.clearRetainingCapacity(); + chrome.* = .{}; } if (f.layers.len == 0) return; var r: Reader = .init(f.layers); const count = try r.getU16(); if (count > layers.len) return error.Overlong; for (layers[0..count]) |*layer| { - layer.pane = try r.getU16(); + layer.kind = .body; + layer.id = try r.getU16(); layer.serial = try r.getU32(); layer.viewport = .{ .x = try r.getU16(), .y = try r.getU16(), .w = try r.getU16(), .h = try r.getU16() }; layer.cols = try r.getU16(); layer.rows = try r.getU16(); layer.context_rows = try r.getU16(); - if (layer.pane >= pardes.MAX_PANES or layer.cols == 0 or layer.cols > f.cols or + if (layer.id >= pardes.MAX_PANES or layer.cols == 0 or layer.cols > f.cols or layer.rows == 0 or layer.rows > 2 * max_rows or layer.context_rows > layer.rows or layer.context_rows > limits.wrap_rows or layer.viewport.x > f.cols or layer.viewport.w > f.cols - layer.viewport.x or layer.viewport.y > f.rows or layer.viewport.h > f.rows - layer.viewport.y) return error.BadValue; @@ -217,19 +224,49 @@ pub const Frame = struct { layer.serial = try r.getU32(); layer.viewport = .{ .x = try r.getU16(), .y = try r.getU16(), .w = try r.getU16(), .h = try r.getU16() }; layer.cols = try r.getU16(); + layer.rows = try r.getU16(); for (&layer.bg) |*channel| channel.* = try r.getByte(); - if (layer.cols == 0 or layer.viewport.w == 0 or layer.viewport.h != 1 or + if (layer.cols == 0 or layer.viewport.w == 0 or layer.rows == 0 or layer.rows > pardes.MAX_TAG_ROWS or + layer.viewport.h != layer.rows or layer.viewport.x > f.cols or layer.viewport.w > f.cols - layer.viewport.x or - layer.viewport.y >= f.rows or (switch (layer.kind) { + layer.viewport.y >= f.rows or layer.viewport.h > f.rows - layer.viewport.y or (switch (layer.kind) { .workspace => layer.id != 0, .column => layer.id >= pardes.MAX_COLS, .pane, .notice => layer.id >= pardes.MAX_PANES, + .body => true, })) return error.BadValue; - const cursor = try getCursor(&r, layer.cols, 1); - layer.cursor = if (cursor) |c| .{ .col = c.x, .bar = c.bar } else null; - layer.cells = try gpa.alloc(pardes.Cell, layer.cols); + const cursor = try getCursor(&r, layer.cols, layer.rows); + layer.cursor = if (cursor) |c| .{ .x = c.x, .y = c.y, .bar = c.bar } else null; + layer.cells = try gpa.alloc(pardes.Cell, @as(usize, layer.cols) * layer.rows); for (layer.cells) |*cell| cell.* = try decodeCell(&r); } + const region_count = try r.getU16(); + if (region_count > pardes.MAX_REGIONS) return error.Overlong; + try regions.ensureTotalCapacity(gpa, region_count); + for (0..region_count) |_| { + var region: pardes.Region = .{ .kind = try r.getTag(pardes.Region.Kind), .rect = undefined }; + region.owner = try r.getByte(); + region.serial = try r.getU32(); + region.rect = .{ .x = try r.getU16(), .y = try r.getU16(), .w = try r.getU16(), .h = try r.getU16() }; + region.active = try r.getBool(); + region.thumb_y = try r.getU16(); + region.thumb_h = try r.getU16(); + region.notice = try r.getByte(); + region.clip = try r.getU16(); + if (region.rect.x > f.cols or region.rect.w > f.cols - region.rect.x or + region.rect.y > f.rows or region.rect.h > f.rows - region.rect.y or + region.clip > region.rect.w or region.thumb_y > region.rect.h or region.thumb_h > region.rect.h - region.thumb_y) return error.BadValue; + regions.appendAssumeCapacity(region); + } + inline for (@typeInfo(pardes.Chrome).@"struct".fields) |field| { + const rgb = &@field(chrome, field.name); + if (field.type == ?[3]u8) { + if (try r.getBool()) { + rgb.* = .{ 0, 0, 0 }; + for (&rgb.*.?) |*channel| channel.* = try r.getByte(); + } + } else for (rgb) |*channel| channel.* = try r.getByte(); + } try r.end(); } @@ -672,21 +709,26 @@ pub fn encodeFramePointer( cells: []const pardes.Cell, prev: []const pardes.Cell, ) Error![]const u8 { - return encodeFrameLayers(out, cols, rows, cursor, pointer_shape, cells, prev, &.{}, &.{}); + return encodeFrameLayers(out, cols, rows, cursor, pointer_shape, cells, prev, &.{}, &.{}, &.{}, .{}); } -pub fn layersBound(layers: []const pardes.BodyLayer, tags: []const pardes.TagLayer) usize { - var n: usize = 4; +pub fn layersBound(layers: []const pardes.Layer, tags: []const pardes.Layer, regions: []const pardes.Region) usize { + var n: usize = 6; for (layers) |layer| if (layer.rows != 0) { n += 26 + layer.context_rows + layer.cells.len * cell_max; }; - for (tags) |layer| if (layer.cols != 0) { - n += 26 + layer.cells.len * cell_max; + for (tags) |layer| if (layer.rows != 0) { + n += 28 + layer.cells.len * cell_max; }; - return n; + return n + regions.len * region_len + chrome_len; } -pub fn encodeFrameLayers(out: []u8, cols: u16, rows: u16, cursor: ?Cursor, pointer_shape: pardes.Surface.PointerShape, cells: []const pardes.Cell, prev: []const pardes.Cell, layers: []const pardes.BodyLayer, tags: []const pardes.TagLayer) Error![]const u8 { +const region_len = 1 + 1 + 4 + 8 + 1 + 2 + 2 + 1 + 2; +/// The palette: each colour three bytes, a theme's optional ones a flag +/// before them. +const chrome_len = @typeInfo(pardes.Chrome).@"struct".fields.len * 4; + +pub fn encodeFrameLayers(out: []u8, cols: u16, rows: u16, cursor: ?Cursor, pointer_shape: pardes.Surface.PointerShape, cells: []const pardes.Cell, prev: []const pardes.Cell, layers: []const pardes.Layer, tags: []const pardes.Layer, regions: []const pardes.Region, chrome: pardes.Chrome) Error![]const u8 { // The protocol's ceiling, enforced by the ENCODER too, and BEFORE the // assert below so a caller can be told rather than tripped. `max_payload` // is derived from these two, so a larger grid is a frame this decoder @@ -708,7 +750,7 @@ pub fn encodeFrameLayers(out: []u8, cols: u16, rows: u16, cursor: ?Cursor, point const layers_len_at = w.n; try w.putU32(0); const layers_start = w.n; - if (layers.len != 0 or tags.len != 0) { + if (layers.len != 0 or tags.len != 0 or regions.len != 0) { var count: u16 = 0; for (layers) |layer| if (layer.rows != 0) { count += 1; @@ -717,7 +759,7 @@ pub fn encodeFrameLayers(out: []u8, cols: u16, rows: u16, cursor: ?Cursor, point for (layers) |layer| { if (layer.rows == 0) continue; if (layer.context_rows > limits.wrap_rows or layer.context_rows > layer.rows) return error.BadValue; - try w.putU16(layer.pane); + try w.putU16(layer.id); try w.putU32(layer.serial); try w.putU16(layer.viewport.x); try w.putU16(layer.viewport.y); @@ -731,13 +773,13 @@ pub fn encodeFrameLayers(out: []u8, cols: u16, rows: u16, cursor: ?Cursor, point for (layer.cells) |*cell| try putCell(&w, cell); } var tag_count: u16 = 0; - for (tags) |layer| if (layer.cols != 0) { + for (tags) |layer| if (layer.rows != 0) { tag_count += 1; }; try w.putU16(tag_count); for (tags) |layer| { - if (layer.cols == 0) continue; - if (layer.cells.len != layer.cols) return error.BadValue; + if (layer.rows == 0) continue; + if (layer.cells.len != @as(usize, layer.cols) * layer.rows) return error.BadValue; try w.putByte(@intFromEnum(layer.kind)); try w.putU16(layer.id); try w.putU32(layer.serial); @@ -746,10 +788,33 @@ pub fn encodeFrameLayers(out: []u8, cols: u16, rows: u16, cursor: ?Cursor, point try w.putU16(layer.viewport.w); try w.putU16(layer.viewport.h); try w.putU16(layer.cols); + try w.putU16(layer.rows); for (layer.bg) |channel| try w.putByte(channel); - try putCursor(&w, if (layer.cursor) |c| .{ .x = c.col, .y = 0, .bar = c.bar } else null, layer.cols, 1); + try putCursor(&w, if (layer.cursor) |c| .{ .x = c.x, .y = c.y, .bar = c.bar } else null, layer.cols, layer.rows); for (layer.cells) |*cell| try putCell(&w, cell); } + try w.putU16(@intCast(regions.len)); + for (regions) |region| { + try w.putByte(@intFromEnum(region.kind)); + try w.putByte(region.owner); + try w.putU32(region.serial); + try w.putU16(region.rect.x); + try w.putU16(region.rect.y); + try w.putU16(region.rect.w); + try w.putU16(region.rect.h); + try w.putBool(region.active); + try w.putU16(region.thumb_y); + try w.putU16(region.thumb_h); + try w.putByte(region.notice); + try w.putU16(region.clip); + } + inline for (@typeInfo(pardes.Chrome).@"struct".fields) |field| { + const rgb = @field(chrome, field.name); + if (field.type == ?[3]u8) { + try w.putBool(rgb != null); + if (rgb) |value| for (value) |channel| try w.putByte(channel); + } else for (rgb) |channel| try w.putByte(channel); + } } std.mem.writeInt(u32, w.buf[layers_len_at..][0..4], @intCast(w.n - layers_start), .little); const nruns_at = w.n; @@ -1820,22 +1885,29 @@ test "detached wire carries compact body rows and exact pointer metrics" { var cells: [8]pardes.Cell = @splat(.{}); var logical: [12]pardes.Cell = @splat(.{}); logical[10] = .{ .text = "z".* ++ @as([6]u8, @splat(0)), .len = 1, .default = false }; - var layer: pardes.BodyLayer = .{ .pane = 0, .serial = 42, .viewport = .{ .x = 0, .y = 0, .w = 2, .h = 4 }, .cols = 2, .rows = 6, .context_rows = 2, .cells = &logical, .cursor = .{ .x = 0, .y = 5, .bar = true } }; + var layer: pardes.Layer = .{ .id = 0, .serial = 42, .viewport = .{ .x = 0, .y = 0, .w = 2, .h = 4 }, .cols = 2, .rows = 6, .context_rows = 2, .cells = &logical, .cursor = .{ .x = 0, .y = 5, .bar = true } }; layer.context_separators.set(0); var tag_cells: [3]pardes.Cell = @splat(.{}); tag_cells[2] = logical[10]; - const tag: pardes.TagLayer = .{ .kind = .column, .id = 1, .viewport = .{ .x = 0, .y = 0, .w = 2, .h = 1 }, .cols = 3, .bg = .{ 11, 22, 33 }, .cells = &tag_cells, .cursor = .{ .col = 2, .bar = true } }; - const out = try gpa.alloc(u8, frameBound(2, 4) + layersBound(&.{layer}, &.{tag})); + const tag: pardes.Layer = .{ .kind = .column, .id = 1, .viewport = .{ .x = 0, .y = 0, .w = 2, .h = 1 }, .cols = 3, .rows = 1, .bg = .{ 11, 22, 33 }, .cells = &tag_cells, .cursor = .{ .x = 2, .y = 0, .bar = true } }; + const placed = [_]pardes.Region{.{ .kind = .rail, .owner = 3, .serial = 42, .rect = .{ .x = 0, .y = 1, .w = 2, .h = 3 }, .active = true, .thumb_y = 1, .thumb_h = 2, .clip = 1 }}; + const out = try gpa.alloc(u8, frameBound(2, 4) + layersBound(&.{layer}, &.{tag}, &placed)); defer gpa.free(out); - const encoded = try encodeFrameLayers(out, 2, 4, null, .link, &cells, &cells, &.{layer}, &.{tag}); + const palette: pardes.Chrome = .{ .page = .{ 1, 2, 3 }, .border = .{ 4, 5, 6 }, .tag_focus_bg = .{ 7, 8, 9 }, .scroll_thumb = .{ 10, 11, 12 } }; + const encoded = try encodeFrameLayers(out, 2, 4, null, .link, &cells, &cells, &.{layer}, &.{tag}, &placed, palette); const packet = (try framed(encoded)).?; const frame = (try decodeServer(packet.tag, packet.payload)).frame; - var decoded: [pardes.MAX_PANES]pardes.BodyLayer = @splat(.{}); - var tags: [pardes.MAX_TAG_LAYERS]pardes.TagLayer = @splat(.{}); + var decoded: [pardes.MAX_PANES]pardes.Layer = @splat(.{}); + var tags: [pardes.MAX_TAG_LAYERS]pardes.Layer = @splat(.{}); defer for (&tags) |*item| gpa.free(item.cells); defer for (&decoded) |*item| gpa.free(item.cells); try frame.apply(&cells); - try frame.applyLayers(gpa, &decoded, &tags); + var regions: std.ArrayListUnmanaged(pardes.Region) = .empty; + defer regions.deinit(gpa); + var chrome: pardes.Chrome = .{}; + try frame.applyLayers(gpa, &decoded, &tags, ®ions, &chrome); + try std.testing.expectEqualDeep(placed[0..], regions.items); + try std.testing.expectEqualDeep(palette, chrome); try std.testing.expectEqual(@as(u16, 6), decoded[0].rows); try std.testing.expect(decoded[0].context_separators.isSet(0)); try std.testing.expect(!decoded[0].context_separators.isSet(1)); @@ -1847,10 +1919,10 @@ test "detached wire carries compact body rows and exact pointer metrics" { try std.testing.expectEqual(tag.id, tags[0].id); try std.testing.expectEqual(tag.bg, tags[0].bg); try std.testing.expectEqual(tag.cols, tags[0].cols); - try std.testing.expectEqual(@as(u16, 2), tags[0].cursor.?.col); + try std.testing.expectEqual(@as(u16, 2), tags[0].cursor.?.x); try std.testing.expectEqualStrings("z", tags[0].cells[2].grapheme()); - const pointer = layer.hitAt(4, 27, 8, 16, 6, 8).?; - const tag_pointer = tag.hitAt(11, 8, 8, 16, 4, 8).?; + const pointer = layer.bodyHit(4, 27, 8, 16, 6, 8).?; + const tag_pointer = tag.tagHit(11, 8, 8, 16, 4, 8).?; const message: ClientMsg = .{ .event = .{ .mouse = .{ .col = 0, .row = 1, .button = .left, .kind = .press, .body_hit = pointer, .tag_hit = tag_pointer } } }; var mouse_bytes: [256]u8 = undefined; const mouse_encoded = try encodeClient(&mouse_bytes, message); @@ -1861,19 +1933,20 @@ test "detached wire carries compact body rows and exact pointer metrics" { try std.testing.expect(mouse_encoded.len <= clientBound(message)); var truncated = frame; truncated.layers = frame.layers[0 .. frame.layers.len - 1]; - try std.testing.expectError(error.Truncated, truncated.applyLayers(gpa, &decoded, &tags)); + try std.testing.expectError(error.Truncated, truncated.applyLayers(gpa, &decoded, &tags, ®ions, &chrome)); for (decoded) |item| { try std.testing.expectEqual(@as(u16, 0), item.rows); try std.testing.expectEqual(@as(usize, 0), item.cells.len); try std.testing.expectEqual(@as(usize, 0), item.context_separators.count()); } for (tags) |item| { - try std.testing.expectEqual(@as(u16, 0), item.cols); + try std.testing.expectEqual(@as(u16, 0), item.rows); try std.testing.expectEqual(@as(usize, 0), item.cells.len); } + try std.testing.expectEqual(@as(usize, 0), regions.items.len); const no_layers = try encodeFramePointer(out, 2, 4, null, .arrow, &cells, &cells); const cleared_packet = (try framed(no_layers)).?; const cleared = (try decodeServer(cleared_packet.tag, cleared_packet.payload)).frame; - try cleared.applyLayers(gpa, &decoded, &tags); + try cleared.applyLayers(gpa, &decoded, &tags, ®ions, &chrome); try std.testing.expectEqual(@as(u16, 0), decoded[0].rows); } diff --git a/src/draw.zig b/src/draw.zig new file mode 100644 index 00000000..2d757635 --- /dev/null +++ b/src/draw.zig @@ -0,0 +1,1264 @@ +//! The frame: how the core builds the canonical Surface every shell draws. +//! `render` is the whole order, top to bottom: the page, each pane (its +//! grip, tag and body, and the body layer of its compact rows), the notice +//! chips, the workspace and column tags, the tag layers, drag overlays, the +//! debug box, then the presentation's tracks and the character effects. +const std = @import("std"); +const vaxis = @import("vaxis"); +const pardes = @import("pardes.zig"); +const layout = @import("layout.zig"); +const animation = @import("animation.zig"); +const config = @import("config.zig"); +const panes = @import("panes.zig"); +const modal = @import("modal.zig"); +const tracy = @import("tracy.zig"); +const colors = @import("colors.zig"); +const edit = @import("edit.zig"); +const mouse = @import("mouse.zig"); +const tagline = @import("tagline.zig"); +const body_layer = @import("body_layer.zig"); +const Messages = @import("Messages.zig"); +const Color = @import("surface.zig").Color; +const FontRole = @import("surface.zig").FontRole; +const CellStyle = @import("surface.zig").CellStyle; +const Cell = @import("surface.zig").Cell; +const Surface = @import("surface.zig").Surface; +const Pardes = pardes.Pardes; +const Pane = panes.Pane; +const Text = panes.Text; +const Rect = layout.Rect; +const Region = @import("surface.zig").Region; +const TagKind = @import("Layer.zig").Kind; +const pdf_enabled = panes.Pdf.enabled; +const wordBoundsAtCol = pardes.wordBoundsAtCol; +const BOX_H = pardes.BOX_H; +const TAG_GAP = pardes.TAG_GAP; +const TAG_TEXT_INSET = pardes.TAG_TEXT_INSET; +const TOPBAR_H = pardes.TOPBAR_H; +const COLBAR_H = pardes.COLBAR_H; +const MAX_PANES = pardes.MAX_PANES; +const MAX_COLS = pardes.MAX_COLS; +const MAX_TAG_ROWS = pardes.MAX_TAG_ROWS; +const NOTICE_LAYER_BASE = pardes.NOTICE_LAYER_BASE; + +/// Where every part of the frame goes, decided once before anything is +/// painted: the page; each pane's grip, tag, body, rail (with its thumb) +/// and notice chips; each column's grip and tag; the workspace tag. The +/// painters below and every shell read these rectangles. +pub fn place(p: *Pardes, s: *Surface) void { + s.nregions = 0; + s.addRegion(.{ .kind = .page, .rect = .{ .x = 0, .y = 0, .w = s.cols, .h = s.rows } }); + for (&p.panes, 0..) |*slot, id| { + const pane = slot.* orelse continue; + Messages.collectNotices(p, pane, p.rects[id], id); + const r = p.rects[id]; + if (r.w <= config.GUTTER or r.h == 0) continue; + const owner: u8 = @intCast(id); + const active = id == p.active; + const tag_y = p.tagTop(pane, r); + const body_y = p.bodyTop(pane, r); + s.addRegion(.{ .kind = .grip, .owner = owner, .serial = pane.serial, .active = active, .rect = .{ .x = r.x, .y = tag_y, .w = config.GUTTER, .h = pane.tag_rows } }); + s.addRegion(.{ .kind = .tag, .owner = owner, .serial = pane.serial, .active = active, .rect = .{ .x = r.x + config.GUTTER, .y = tag_y, .w = r.w - config.GUTTER, .h = pane.tag_rows } }); + // A folded pane is its tag rows and nothing else. + if (pane.collapsed) continue; + const body_h = r.h -| pane.tag_rows; + s.addRegion(.{ .kind = .body, .owner = owner, .serial = pane.serial, .active = active, .rect = .{ .x = r.x + config.GUTTER, .y = body_y, .w = r.w - config.GUTTER, .h = body_h } }); + var rail: Region = .{ .kind = .rail, .owner = owner, .serial = pane.serial, .active = active, .rect = .{ .x = r.x, .y = body_y, .w = config.GUTTER, .h = body_h } }; + // An image's rail has no thumb; a native PDF's is measured as its + // pages are placed (Pdf.draw); every other pane's is here. + if (pane.image == null and body_h > 0) { + const sb: struct { total: usize, offset: usize, len: usize } = if (pane.file) |*f| .{ + .total = panes.File.nlines(p.gpa, f), + .offset = f.scroll, + .len = pane.rows, + } else if (pane.pdfPage()) |page| .{ + .total = if (comptime pdf_enabled) pane.pdf.?.page_count else 1, + .offset = page, + .len = 1, + } else blk: { + const gsb = panes.Terminal.scrollbar(pane); + break :blk .{ .total = gsb.total, .offset = gsb.offset, .len = gsb.len }; + }; + const track_h: usize = body_h; + const total = if (sb.total == 0) 1 else sb.total; + const len = @max(1, (track_h * @max(1, sb.len)) / total); + const pos = (track_h * sb.offset) / total; + rail.thumb_y = @intCast(@min(pos, track_h)); + rail.thumb_h = @intCast(@min(len, track_h - rail.thumb_y)); + } + s.addRegion(rail); + // Each notice a chip at the right edge, one to a row in the order + // collectNotices chose, as wide as its own message and no wider, so + // the text beneath the rest of the row keeps reading as the file. + if (r.h <= pane.tag_rows) continue; + const tx = r.x + config.GUTTER; + const tw = r.w - config.GUTTER; + var leader_buf: [16]u8 = undefined; + for (0..pane.notices.len) |i| { + const text = Messages.noticeText(p, pane, i, &leader_buf); + const chip = Messages.noticeCols(p, text, tw); + if (chip == 0) continue; + pane.notices.left[i] = tx + tw - chip; + s.addRegion(.{ .kind = .notice, .owner = owner, .serial = pane.serial, .active = active, .notice = @intCast(i), .rect = .{ .x = tx + tw - chip, .y = body_y + @as(u16, pane.notices.row[i]), .w = chip, .h = BOX_H } }); + } + } + const column_rows = p.columnBarHeight(); + if (column_rows > 0) for (0..p.ncol) |c| { + if (p.col_w[c] == 0) continue; + const active = if (layout.findPane(p, p.active)) |found| found.col == c else false; + const inset = @min(TAG_TEXT_INSET, p.col_w[c]); + s.addRegion(.{ .kind = .column_grip, .owner = @intCast(c), .serial = p.col_serial[c], .active = active, .rect = .{ .x = p.col_x[c], .y = p.topBarHeight(), .w = @min(config.GUTTER, p.col_w[c]), .h = column_rows } }); + s.addRegion(.{ .kind = .column_tag, .owner = @intCast(c), .serial = p.col_serial[c], .active = active, .rect = .{ .x = p.col_x[c] + inset, .y = p.topBarHeight(), .w = p.col_w[c] - inset, .h = column_rows } }); + }; + const active_col = if (layout.findPane(p, p.active)) |found| found.col else null; + for (0..p.ncol) |c| { + if (p.col_w[c] == 0) continue; + s.addRegion(.{ .kind = .column, .owner = @intCast(c), .serial = p.col_serial[c], .active = active_col == c, .rect = .{ .x = p.col_x[c], .y = p.topBarHeight(), .w = p.col_w[c], .h = s.rows -| p.topBarHeight() } }); + } + if (p.settings.workspace_tag) + s.addRegion(.{ .kind = .workspace_tag, .rect = .{ .x = 0, .y = 0, .w = s.cols, .h = p.topBarHeight() } }); + // A column carried to the window's right edge shows where it lands as a + // rail in the last cell: the layers under it stop a cell short. + if (p.drag == .column_move) rail: { + const d = p.drag.column_move; + const source = layout.columnBySerial(p, d.serial) orelse break :rail; + const edge: u16 = switch (layout.columnDrop(p, source, d.cur_x, d.grab)) { + .stay => break :rail, + .reorder => |target| if (target < source) p.col_x[target] else p.col_x[target] + p.col_w[target], + .edge => |x| x, + }; + if (edge != s.cols) break :rail; + for (s.regions[0..s.nregions]) |*region| switch (region.kind) { + .body, .tag, .notice, .column_tag => if (region.rect.x + region.rect.w == s.cols) { + region.clip = 1; + }, + else => {}, + }; + } +} + +pub fn render(p: *Pardes, arena: std.mem.Allocator) !*Surface { + panes.File.refreshHighlights(p); + const s = &p.surface; + const ncells = @as(usize, p.screen_w) * p.screen_h; + if (s.cells.len != ncells) { + const cells = try p.gpa.alloc(Cell, ncells); + p.gpa.free(s.cells); + s.cells = cells; + } + s.cols = p.screen_w; + s.rows = p.screen_h; + s.cursor = null; + s.pointer_shape = .arrow; + if (comptime pdf_enabled) if (p.pdf_hover_preview) |preview| { + if (preview.probe.link != null and preview.pane < p.panes.len) { + if (p.panes[preview.pane]) |pane| { + if (pane.serial == preview.serial and panes.Pdf.paneNativeReady(p, pane)) + s.pointer_shape = .link; + } + } + }; + // A look-hover preview means the pointed word is a real Look or Exec + // operand: the same plumbing a click would act on. Hosts that model + // the pointer per-text (the macOS I-beam) read this as "target" and + // afford it the arrow instead. + if (p.look_hover_preview != null) s.pointer_shape = .target; + for (&s.body_layers) |*layer| layer.rows = 0; + for (&s.tag_layers) |*layer| layer.rows = 0; + s.nimages = 0; + s.npanel_tracks = 0; + s.previous_cells = &.{}; + s.previous_body_layers = &.{}; + s.previous_tag_layers = &.{}; + s.previous_regions = &.{}; + s.cell_diffs = &.{}; + const chrome = p.chromeTheme(); + s.chrome = .{ + .page = p.theme().bg, + .fg = p.theme().fg, + .border = chrome.border, + .topbar_rule = config.gui_topbar_pane_border_rgb orelse chrome.border, + .tag_bg = chrome.tag_bg, + .tag_focus_bg = if (p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg, + .tag_fg = chrome.tag_fg, + .scroll_track = chrome.scroll_track, + .scroll_thumb = chrome.scroll_thumb, + }; + place(p, s); + // Separators have their own role; a scrollbar need not frame the page. + const whole = s.regions[0].rect; + s.fill(whole.x, whole.y, whole.w, whole.h, .{ .bg = .{ .rgb = chrome.border } }); + + for (&p.panes, 0..) |*slot, id| { + const pane = slot.* orelse continue; + pane.body_rows = 0; + pane.body_visible_rows = 0; + pane.context_row_limit = null; + s.body_layers[id].rows = 0; + try renderPane(p, s, arena, pane, p.rects[id], id, id == p.active); + } + // Each notice once, as a tag layer, and the grid's chip a copy of it. + for (s.regionList()) |region| { + if (region.kind == .notice) try joinNotice(p, s, arena, region); + } + + try paintHeaders(p, s, arena); + + switch (p.drag) { + .border_v => |d| { + if (d.cur_x < s.cols) { + var row: u16 = p.topBarHeight(); + while (row < s.rows) : (row += 1) s.overlayDash(d.cur_x, row, "╎"); + s.addRegion(.{ .kind = .guide, .rect = .{ .x = d.cur_x, .y = p.topBarHeight(), .w = 1, .h = s.rows -| p.topBarHeight() } }); + } + if (d.corner) |k| if (d.cur_y < s.rows) { + const first = if (k.col == d.left_col) p.col_x[k.col] else d.cur_x +| 1; + const end = if (k.col == d.left_col) d.cur_x else p.col_x[k.col] +| p.col_w[k.col] -| 1; + var col = first; + while (col <= end and col < s.cols) : (col += 1) s.overlayDash(col, d.cur_y, "╌"); + if (col > first) s.addRegion(.{ .kind = .guide, .rect = .{ .x = first, .y = d.cur_y, .w = col - first, .h = 1 } }); + }; + }, + // A column that went away mid-drag has nothing to guide. + .border_h => |d| if (d.cur_y < s.rows and d.col < p.ncol and p.col_x[d.col] < s.cols) { + const end = @min(s.cols, p.col_x[d.col] + p.col_w[d.col]); + var col = p.col_x[d.col]; + while (col < end) : (col += 1) s.overlayDash(col, d.cur_y, "╌"); + s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.col_x[d.col], .y = d.cur_y, .w = end - p.col_x[d.col], .h = 1 } }); + }, + .column_move => |d| rail: { + const source = layout.columnBySerial(p, d.serial) orelse break :rail; + if (s.cols == 0) break :rail; + // Where the column's left edge would land, reordered or not. + const edge: u16 = switch (layout.columnDrop(p, source, d.cur_x, d.grab)) { + .stay => break :rail, + .reorder => |target| if (target < source) p.col_x[target] else p.col_x[target] + p.col_w[target], + .edge => |x| x, + }; + // The layers under an outside rail stop a cell short of it: + // `place` clipped them. + // The rail runs in the seam cell left of the edge, where a + // border drag's does: the edge cell itself is a gutter, which + // the GUI paints as a scroll rail that swallowed the dashes. + // At the window's left edge there is no seam, so it runs just + // past that scroll rail instead. It takes the lit grip's + // color: this is where the grabbed column lands. + const x = @min(if (edge == 0) config.GUTTER - 1 else edge - 1, s.cols -| 1); + var row: u16 = p.topBarHeight(); + // A guide region for each run of it the tags do not break. + var run: u16 = row; + while (row < s.rows) : (row += 1) { + // Past the left edge's scroll rail the rail would cut + // through column 0's grip and pane boxes: leave them whole. + if (edge == 0 and s.at(x, row).style.font_role == .tagline) { + if (row > run) s.addRegion(.{ .kind = .guide, .rect = .{ .x = x, .y = run, .w = 1, .h = row - run } }); + run = row + 1; + continue; + } + s.overlayDash(x, row, "╎"); + s.at(x, row).style.fg = .{ .rgb = chrome.column_box }; + } + if (row > run) s.addRegion(.{ .kind = .guide, .rect = .{ .x = x, .y = run, .w = 1, .h = row - run } }); + }, + .move => |d| if (d.cur_x < s.cols) { + if (layout.movePlacement(p, d.id, d.cur_x, d.cur_y)) |placement| if (placement.row < s.rows and p.col_x[placement.preview_col] + p.col_w[placement.preview_col] <= s.cols) { + var col: u16 = p.col_x[placement.preview_col]; + while (col < p.col_x[placement.preview_col] + p.col_w[placement.preview_col]) : (col += 1) { + s.set(col, placement.row, "╌", .{ .fg = .{ .rgb = chrome.lineno } }); + } + s.set(d.cur_x, placement.row, "▌", .{ .fg = .{ .rgb = chrome.lineno } }); + s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.col_x[placement.preview_col], .y = placement.row, .w = p.col_w[placement.preview_col], .h = 1 } }); + s.addRegion(.{ .kind = .guide, .rect = .{ .x = d.cur_x, .y = placement.row, .w = 1, .h = 1 } }); + }; + }, + // A hover left over from a bigger window points past this one. + .none, .select => if (p.pointer_inside and p.hover_row < s.rows and p.hover_col < s.cols) { + // hover hints on a pane's own trailing edge + var c: usize = 0; + while (c + 1 < p.ncol) : (c += 1) { + if (p.hover_col == p.col_x[c] + p.col_w[c] -| 1) { + var row: u16 = p.topBarHeight(); + while (row < s.rows) : (row += 1) s.overlayDash(p.hover_col, row, "╎"); + s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.hover_col, .y = p.topBarHeight(), .w = 1, .h = s.rows -| p.topBarHeight() } }); + } + } + for (0..p.ncol) |cc| { + if (p.hover_col < p.col_x[cc] or p.hover_col >= p.col_x[cc] + p.col_w[cc]) continue; + // the same seam the h-handle hit test picks (see there) + if (mouse.seamIdxAt(p, cc, p.hover_row) != null) { + var col = p.col_x[cc]; + while (col < p.col_x[cc] + p.col_w[cc]) : (col += 1) s.overlayDash(col, p.hover_row, "╌"); + s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.col_x[cc], .y = p.hover_row, .w = p.col_w[cc], .h = 1 } }); + } + } + for (0..p.ncol -| 1) |cn| { + if (p.hover_col != p.col_x[cn] + p.col_w[cn] -| 1) continue; + if (mouse.seamIdxAt(p, cn, p.hover_row) != null) continue; + if (mouse.seamIdxAt(p, cn + 1, p.hover_row) == null) continue; + var col = p.col_x[cn + 1]; + while (col < p.col_x[cn + 1] + p.col_w[cn + 1]) : (col += 1) s.overlayDash(col, p.hover_row, "╌"); + s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.col_x[cn + 1], .y = p.hover_row, .w = p.col_w[cn + 1], .h = 1 } }); + } + }, + } + + // debug overlay: a small stats box drawn last, top-right ("Debug") + if (p.settings.debug) if (p.panes[p.active]) |at| { + var nlive: usize = 0; + for (p.panes) |slot| { + if (slot != null) nlive += 1; + } + var sb_off: usize = undefined; + var sb_total: usize = undefined; + if (at.file) |*f| { + sb_off = f.scroll; + sb_total = panes.File.nlines(p.gpa, f); + } else if (at.pdfPage()) |page| { + sb_off = page; + sb_total = if (comptime pdf_enabled) at.pdf.?.page_count else 0; + } else { + const sb = panes.Terminal.scrollbar(at); + sb_off = sb.offset; + sb_total = sb.total; + } + const effective_font = p.settings.font.effective_name.get(); + const font_name = if (effective_font.len == 0) "default" else effective_font; + var ov_buf: [256]u8 = undefined; + const text = std.fmt.bufPrint( + &ov_buf, + "pardes resizes={d}\ntheme {s}\nfont {s}\nterms {d} cols {d}\nactive #{d} {d}x{d}\nscroll {d}/{d}\npinch {d:6.4}\ntscroll {d:7.4}", + .{ p.resize_count, p.theme().name, font_name[0..@min(font_name.len, 64)], nlive, p.ncol, p.active, at.cols, at.rows, sb_off, sb_total, p.ov_pinch_scale, p.ov_touch_scroll_delta }, + ) catch ""; + // wide enough for the longest theme name compiled in, which is the + // only row here whose width is not ours to choose + const ow: u16 = 38; + const oh: u16 = 10; + const ox: u16 = if (s.cols > ow) s.cols - ow else 0; + if (ox + ow <= s.cols and p.topBarHeight() + oh <= s.rows) { + s.addRegion(.{ .kind = .debug, .rect = .{ .x = ox, .y = p.topBarHeight(), .w = ow, .h = oh } }); + // vaxis single_rounded border ring, default style + s.set(ox, p.topBarHeight(), "╭", .{}); + s.set(ox + ow - 1, p.topBarHeight(), "╮", .{}); + s.set(ox, p.topBarHeight() + oh - 1, "╰", .{}); + s.set(ox + ow - 1, p.topBarHeight() + oh - 1, "╯", .{}); + var bx = ox + 1; + while (bx < ox + ow - 1) : (bx += 1) { + s.set(bx, p.topBarHeight(), "─", .{}); + s.set(bx, p.topBarHeight() + oh - 1, "─", .{}); + } + var by = p.topBarHeight() + 1; + while (by < p.topBarHeight() + oh - 1) : (by += 1) { + s.set(ox, by, "│", .{}); + s.set(ox + ow - 1, by, "│", .{}); + } + s.fill(ox + 1, p.topBarHeight() + 1, ow - 2, oh - 2, .{ .bg = .{ .rgb = chrome.scroll_track } }); + var lines = std.mem.splitScalar(u8, text, '\n'); + var ly: u16 = p.topBarHeight() + 1; + while (lines.next()) |line| : (ly += 1) { + if (ly >= p.topBarHeight() + oh - 1) break; + _ = s.print(ox + 1, ly, ow - 2, line, .{ .fg = .{ .rgb = chrome.tag_fg } }); + } + } + }; + try p.presentation.submit(p, s); + return composeAsciiTransitions(p, arena, s); +} + +pub fn composeAsciiTransitions(p: *Pardes, arena: std.mem.Allocator, canonical: *Surface) !*Surface { + _ = p; + if (!canonical.hasPanelDiff()) return canonical; + var presented: ?*Surface = null; + for (canonical.panelTracks()) |track| { + if (!track.effect.composedByCore() or track.phase == .closing) continue; + const area = animation.CellArea.of(track.to); + const col_end = @min(canonical.cols, area.x0 +| area.cols); + const row_end = @min(canonical.rows, area.y0 +| area.rows); + var row: u16 = area.y0; + while (row < row_end) : (row += 1) { + var col: u16 = area.x0; + while (col < col_end) : (col += 1) { + const index = @as(usize, row) * canonical.cols + col; + const composed = composedCell(canonical, track, area, col, row, index) orelse + continue; + if (composed.visuallyEqual(&canonical.cells[index])) continue; + if (presented == null) { + const next = try arena.create(Surface); + next.* = canonical.*; + next.cells = try arena.dupe(Cell, canonical.cells); + presented = next; + } + presented.?.cells[index] = composed; + } + } + } + return presented orelse canonical; +} + +fn composedCell( + canonical: *const Surface, + track: animation.Track, + area: animation.CellArea, + col: u16, + row: u16, + index: usize, +) ?Cell { + if (track.effect == .ascii) { + const diff = switch (canonical.cell_diffs[index]) { + .ascii => |diff| diff, + .unchanged, .visual => return null, + }; + const byte = diff.byteAt(track.frame); + if (byte == diff.to) return null; + if (track.frame == 0) return canonical.previous_cells[index]; + return withByte(canonical.cells[index], byte); + } + return switch (animation.charSource(track, col - area.x0, row - area.y0, area)) { + .old => canonical.previous_cells[index], + .byte => |byte| withByte(canonical.cells[index], byte), + // Churn belongs on the glyph, not on the pane's empty space, and it + // borrows whichever side of the diff actually has one. + .churn => |byte| blk: { + const new_cell = &canonical.cells[index]; + if (hasGlyph(new_cell)) break :blk withByte(new_cell.*, byte); + const old_cell = &canonical.previous_cells[index]; + if (hasGlyph(old_cell)) break :blk withByte(old_cell.*, byte); + break :blk old_cell.*; + }, + .at => |offset| blk: { + const source_col = @as(i32, col) + offset.cols; + const source_row = @as(i32, row) + offset.rows; + // A glyph whose source lies outside the pane has not arrived + // yet: the frozen old cell is the only truthful thing under it. + if (source_col < area.x0 or source_row < area.y0 or + source_col >= @as(i32, area.x0) + area.cols or + source_row >= @as(i32, area.y0) + area.rows or + source_col >= canonical.cols or source_row >= canonical.rows) + break :blk canonical.previous_cells[index]; + const source = @as(usize, @intCast(source_row)) * canonical.cols + + @as(usize, @intCast(source_col)); + break :blk canonical.cells[source]; + }, + }; +} + +fn withByte(cell: Cell, byte: u8) Cell { + var out = cell; + out.text[0] = byte; + out.len = 1; + out.default = false; + return out; +} + +/// Whether a cell shows a glyph a character effect can work on. An unpainted +/// cell and a space are both blank space, whatever style they carry. +fn hasGlyph(cell: *const Cell) bool { + return !cell.default and !(cell.len == 1 and cell.text[0] == ' '); +} + +fn renderPane(p: *Pardes, s: *Surface, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool) !void { + const tz = tracy.zone(@src(), "renderPane"); + defer tz.end(); + if (r.w <= config.GUTTER or r.h == 0) return; + const th = p.theme(); + const chrome = p.chromeTheme(); + const tx = r.x + config.GUTTER; // text area (tag + body), right of the gutter + const tw = r.w - config.GUTTER; + const tag_y = p.tagTop(pane, r); + const body_y = p.bodyTop(pane, r); + const pane_bg: Color = if (th.bg) |c| .{ .rgb = c } else .default; + + // text area resets to terminal-default cells (vaxis clear semantics); + // light themes paint the page over it. + { + // Two full passes over every cell in the pane, every frame. + const tz_clear = tracy.zone(@src(), "paneClear"); + defer tz_clear.end(); + s.clearRect(tx, r.y, tw, r.h); + if (th.bg) |bg| s.fill(tx, r.y, tw, r.h, .{ .bg = .{ .rgb = bg } }); + } + + const box_bg = if (active) chrome.box else chrome.box_dim; + const box_lum = (@as(u16, box_bg[0]) * 3 + @as(u16, box_bg[1]) * 6 + @as(u16, box_bg[2])) / 10; + const box_ink: [3]u8 = if (box_lum > 140) .{ 0x00, 0x00, 0x00 } else .{ 0xff, 0xff, 0xff }; + const box_style: CellStyle = .{ + .fg = .{ .rgb = box_ink }, + .bg = .{ .rgb = box_bg }, + // Grips keep physical grid dimensions, independently of tag text. + .font_role = .tagline, + }; + s.fill(r.x, tag_y, config.GUTTER, pane.tag_rows, box_style); + s.set(r.x, tag_y, switch (pane.body.mode) { + .normal => config.tag_normal, + .insert => config.tag_insert, + .tty => config.tag_tty, + }, box_style); + + try joinPaneTag(p, s, arena, pane, r, id, active); + + // Folded panes retain their body state, but neither body pixels nor + // its cursor belong outside the one-row tag rectangle. + if (pane.collapsed) return; + + const rail = s.region(.rail, id).?; + if (comptime pdf_enabled) + if (pane.hasPdf() and panes.Pdf.draw(p, s, pane, r, id, tx, tw, rail)) return; + + if (pane.image) |*iv| { + // Below the notice chips: a picture is drawn after the cells (the + // GUI's image pass, kitty's z-order), so a chip over it would be + // painted out. Text gets the overlay; a picture gives up the rows. + const shown = pane.notices.span(); + const image_h = (r.h -| pane.tag_rows) -| shown; + panes.Image.draw(p, s, iv, @intCast(id), pane.serial, tx, body_y + shown, tw, image_h); + // thumbless, but the same one column as the real scrollbar below — + // that is the whole point of drawing it, and like that one it runs + // past the notice bands so the gutter has no notch in it + s.fill(rail.rect.x, rail.rect.y, 1, rail.rect.h, .{ .bg = .{ .rgb = chrome.scroll_track } }); + s.fill(rail.rect.x + 1, rail.rect.y, 1, rail.rect.h, .{ .bg = pane_bg }); + return; + } + + try body_layer.joinBody(p, s, arena, pane, r, id, active, rail.*); +} + +/// The workspace and column tags: each line a tag layer, and the grid's +/// rows copies of those; the column grips, which are the grid's alone. +pub fn paintHeaders(p: *Pardes, s: *Surface, arena: std.mem.Allocator) !void { + const chrome = p.chromeTheme(); + // global tagbar: full width, top rows — unless a native shell has + // taken its commands over, in which case the rows are not ours to draw + tagline.revealHeader(p); + if (s.region(.workspace_tag, Region.none)) |region| { + const top = if (p.header_focus and p.header_column == null) p.header_top else 0; + const layer = &s.tag_layers[MAX_PANES + MAX_COLS]; + try renderHeaderLayer(p, arena, layer, .workspace, 0, region.rect, tagline.topbar(p), top, chrome.tag_bg, chrome.tag_fg); + joinHeaderRows(s, layer, chrome.tag_fg); + } + const column_rows = p.columnBarHeight(); + if (column_rows > 0) for (0..p.ncol) |c| { + const region = s.region(.column_tag, c) orelse continue; + const active = if (layout.findPane(p, p.active)) |found| found.col == c and p.settings.focus_tint else false; + const bg = if (active) chrome.tag_active_bg else chrome.tag_bg; + const fg = if (active) chrome.tag_active_fg else chrome.tag_fg; + if (p.col_x[c] < s.cols) { + // A grip is muted until it is grabbed; then it lights, as a + // pane's box does for the active pane, so the drag shows what it + // holds. + const grip = @min(config.GUTTER, p.col_w[c]); + const inset = @min(TAG_TEXT_INSET, p.col_w[c]); + const grabbed = p.drag == .column_move and layout.columnBySerial(p, p.drag.column_move.serial) == c; + const grip_bg = if (grabbed) chrome.column_box else chrome.column_box_dim; + const lum = (@as(u16, grip_bg[0]) * 3 + @as(u16, grip_bg[1]) * 6 + @as(u16, grip_bg[2])) / 10; + const ink: [3]u8 = if (lum > 140) .{ 0, 0, 0 } else .{ 255, 255, 255 }; + s.fill(p.col_x[c], region.rect.y, grip, column_rows, .{ .bg = .{ .rgb = grip_bg }, .fg = .{ .rgb = ink }, .font_role = .tagline }); + s.fill(p.col_x[c] + grip, region.rect.y, inset - grip, column_rows, .{ .bg = .{ .rgb = bg }, .font_role = .tagline }); + } + const top = if (p.header_focus and p.header_column == c) p.header_top else 0; + const layer = &s.tag_layers[MAX_PANES + c]; + try renderHeaderLayer(p, arena, layer, .column, @intCast(c), region.rect, tagline.columnTag(p, c), top, bg, fg); + if (p.col_x[c] < s.cols) joinHeaderRows(s, layer, fg); + // Laid out at its full width; only shown short of the rail. + layer.viewport.w -|= region.clip; + }; +} + +/// Copy a header's layer into the grid under it, row by row, and its caret. +fn joinHeaderRows(s: *Surface, layer: *const pardes.Layer, fg: [3]u8) void { + const v = layer.viewport; + const w = @min(v.w, s.cols -| v.x); + for (0..layer.rows) |line| joinCells(s, v.x, v.y + @as(u16, @intCast(line)), layer.cells[line * layer.cols ..][0..layer.cols], 0, w, .{ .rgb = fg }); + if (layer.cursor) |caret| { + if (caret.x < v.w) s.cursor = .{ .x = v.x + caret.x, .y = v.y + caret.y, .bar = caret.bar }; + } +} + +/// Copy `w` cells of a layer row, from `from`, into the grid at (x, y) -- +/// the one place the grid gets a tag's, a header's or a notice's cells. A +/// wide glyph cut by either end is left as the band's blank, the way the +/// grid's own print never drew half of one: no head without its spacer, +/// no spacer without its head. `ink` is the band's text colour, which a +/// blank cell does not carry. +fn joinCells(s: *Surface, x: u16, y: u16, cells: []const Cell, from: usize, w: u16, ink: Color) void { + // A tagline wider than the body's cells can lay out fewer than `w`. + const n: u16 = @intCast(@min(w, cells.len -| from)); + if (n == 0 or y >= s.rows) return; + const row = s.cells[@as(usize, y) * s.cols ..][0..s.cols]; + @memcpy(row[x..][0..n], cells[from..][0..n]); + const blank = struct { + fn of(cell: *Cell, band_ink: Color) void { + cell.text[0] = ' '; + cell.len = 1; + if (std.meta.eql(cell.style.fg, band_ink)) cell.style.fg = .default; + } + }.of; + const last = from + n - 1; + if (last + 1 < cells.len and !cells[last + 1].default and cells[last + 1].len == 0) blank(&row[x + n - 1], ink); + if (!cells[from].default and cells[from].len == 0) blank(&row[x], ink); +} + +fn tagTintRange(pane: *const Pane, tag: []const u8, prefix_len: usize) ?struct { lo: usize, hi: usize } { + if (pane.isTerminal()) { + // `tag` is the first row; a prefix longer than it ran to a second. + var words = std.mem.tokenizeAny(u8, tag[@min(prefix_len, tag.len)..], " \t\r\n"); + while (words.next()) |word| { + if (!std.mem.eql(u8, word, "Tty") and !std.mem.startsWith(u8, word, "Tty+")) continue; + const lo = @intFromPtr(word.ptr) - @intFromPtr(tag.ptr); + return .{ .lo = lo, .hi = lo + word.len }; + } + return null; + } + var start: usize = 0; + const name = if (pane.file) |file| + if (pane.prompt == .name) pane.input.own orelse file.path else file.path + else if (pane.image) |state| blk: { + // Image tags put renderer controls before the path. + start = std.mem.lastIndexOf(u8, tag[0..@min(prefix_len, tag.len)], state.path) orelse return null; + break :blk state.path; + } else if (comptime pdf_enabled) blk: { + break :blk if (pane.pdf) |state| state.path else return null; + } else return null; + const basename = if (std.mem.lastIndexOfScalar(u8, name, '/')) |slash| slash + 1 else 0; + if (basename == name.len) return null; + return .{ .lo = start + basename, .hi = start + name.len }; +} + +/// A header or a notice band as a tag layer: `viewport.h` rows, line `top` +/// of `text` and on, laid out at the tagline's pitch -- as wide as its +/// widest line and never narrower than its viewport. +fn renderHeaderLayer(p: *Pardes, arena: std.mem.Allocator, layer: *pardes.Layer, kind: TagKind, id: u16, viewport: Rect, text: []const u8, top: usize, bg: [3]u8, fg: [3]u8) !void { + _ = arena; + if (viewport.w == 0 or viewport.h == 0) { + // No layer, and nothing of an earlier frame's left in it. + layer.rows = 0; + layer.viewport = viewport; + layer.cursor = null; + return; + } + var widest: usize = 0; + for (0..viewport.h) |line| widest = @max(widest, panes.File.displayWidth(modal.lineSlice(text, line + top))); + const columns: u16 = @intCast(@min(std.math.maxInt(u16), @max(p.tagCapacity(viewport.w), widest + 1))); + const count = @as(usize, columns) * viewport.h; + if (layer.cells.len != count) layer.cells = try p.gpa.realloc(layer.cells, count); + layer.kind = kind; + layer.id = id; + layer.serial = if (kind == .column) p.col_serial[id] else 0; + layer.viewport = viewport; + layer.cols = columns; + layer.rows = viewport.h; + layer.context_rows = 0; + layer.bg = bg; + layer.cursor = null; + layer.slide = 0; + layer.fade = 1; + // A notice band carries a PANE id, not a column index, so it must not + // answer to the column being edited -- that would scroll and select + // its text with the column tag's offsets and give it a second caret. + const editing: ?*Text = if (p.header_focus and switch (kind) { + .workspace => p.header_column == null, + .column => p.header_column == id, + .pane, .notice, .body => false, + }) tagline.focusedHeader(p) else null; + const scroll = if (editing != null) p.header_scroll else 0; + for (0..viewport.h) |index| { + const line: u16 = @intCast(index); + const shown = modal.lineSlice(text, index + top); + var surface: Surface = .{ .cols = columns, .rows = 1, .cells = layer.cells[index * columns ..][0..columns] }; + surface.fill(0, 0, columns, 1, .{ .bg = .{ .rgb = bg }, .font_role = .tagline }); + // The scroll is the caret's line's: a shorter line shows nothing. + _ = surface.print(0, 0, columns, shown[@min(shown.len, panes.File.rawAtDisplay(shown, scroll))..], .{ .fg = .{ .rgb = fg }, .bg = .{ .rgb = bg }, .font_role = .tagline }); + // The word under the pointer, a Look or Exec target: on a header even + // while it is edited, on a notice, and on the grid's copy of either + // (joined from this); not on a column a carried column's pointer is + // aiming at a place over. + const hovered = p.pointer_inside and !(kind == .column and p.drag == .column_move); + if (hovered) { + const tag_hit = p.pointer_tag_hit; + const col: ?usize = if (tag_hit) |pointer| + (if (pointer.kind == kind and pointer.id == id and pointer.line == line) pointer.col else null) + else if (p.hover_row == viewport.y + line and p.hover_col >= viewport.x and p.hover_col - viewport.x < viewport.w) + p.hover_col - viewport.x + else + null; + if (col) |hover| if (wordBoundsAtCol(shown, panes.File.rawAtDisplay(shown, hover + scroll))) |bounds| { + var cell = panes.File.rawDisplayCol(shown, bounds.lo) -| scroll; + const end = panes.File.rawDisplayCol(shown, bounds.hi) -| scroll; + while (cell < end and cell < columns) : (cell += 1) { + surface.at(@intCast(cell), 0).style.bg = .{ .rgb = p.theme().sel_bg }; + surface.at(@intCast(cell), 0).style.fg = .{ .rgb = p.theme().sel_fg }; + } + }; + } + if (editing) |t| { + if (tagline.headerSelection(t, try edit.flatSurface(p, t), line + p.header_top)) |span| { + var col = panes.File.rawDisplayCol(shown, span.lo) -| scroll; + const end = panes.File.rawDisplayCol(shown, span.hi) -| scroll; + while (col < end and col < columns) : (col += 1) { + surface.at(@intCast(col), 0).style.bg = .{ .rgb = p.theme().sel_bg }; + surface.at(@intCast(col), 0).style.fg = .{ .rgb = p.theme().sel_fg }; + } + } + const caret = panes.File.rawDisplayCol(shown, @min(@as(usize, @intCast(@max(0, t.cur_col))), shown.len)) -| scroll; + const asking = if (p.panes[p.active]) |active| active.prompt != .none else false; + if (!asking and t.cur_row == line + p.header_top and caret < columns) layer.cursor = .{ .x = @intCast(caret), .y = line, .bar = t.mode == .insert }; + } + } +} + +/// A pane's tag rows, painted once into their layer, a row to a line, and +/// copied into the grid; the grid's caret where the layer has it. +fn joinPaneTag(p: *Pardes, s: *Surface, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool) !void { + const capacity = p.tagCapacity(r.w -| TAG_TEXT_INSET); + // Too narrow for a layer: only the grid's gap cell. + if (r.w <= TAG_TEXT_INSET) return paintPaneTag(p, s, arena, pane, r, id, active, capacity); + const chrome = p.chromeTheme(); + const region = s.region(.tag, id).?; + const tag = try tagline.tagText(p, arena, pane); + const rows = pane.tag_rows; + // As wide as the widest line it shows, and never narrower than its + // viewport. + var widest: usize = 0; + var split = std.mem.splitScalar(u8, tag, '\n'); + for (0..pane.tag_top) |_| _ = split.next(); + for (0..rows) |_| widest = @max(widest, panes.File.displayWidth(split.next() orelse "")); + const columns: u16 = @intCast(@min(std.math.maxInt(u16) - TAG_TEXT_INSET, @max(capacity, widest + 1))); + const pitch = @as(usize, columns) + TAG_TEXT_INSET; + const storage = try arena.alloc(Cell, pitch * rows); + @memset(storage, .{}); + var temporary: Surface = .{ .cols = columns + TAG_TEXT_INSET, .rows = rows, .cells = storage }; + try paintPaneTag(p, &temporary, arena, pane, .{ .x = 0, .y = 0, .w = columns + TAG_TEXT_INSET, .h = rows }, id, active, capacity); + const tag_fg: Color = .{ .rgb = if (active and p.settings.focus_tint) chrome.tag_active_fg else chrome.tag_fg }; + // One layer, a row to each line the tag shows. + const layer = &s.tag_layers[id]; + const count = @as(usize, columns) * rows; + if (layer.cells.len != count) layer.cells = try p.gpa.realloc(layer.cells, count); + layer.kind = .pane; + layer.id = @intCast(id); + layer.serial = pane.serial; + layer.viewport = .{ .x = region.rect.x + TAG_GAP, .y = region.rect.y, .w = region.rect.w - TAG_GAP - region.clip, .h = rows }; + layer.cols = columns; + layer.rows = rows; + layer.context_rows = 0; + layer.bg = if (active and p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg; + layer.slide = 0; + layer.fade = 1; + layer.cursor = if (p.header_focus) null else if (temporary.cursor) |cursor| + .{ .x = cursor.x - TAG_TEXT_INSET, .y = cursor.y, .bar = cursor.bar } + else + null; + for (0..rows) |line| { + @memcpy(layer.cells[line * columns ..][0..columns], storage[line * pitch + TAG_TEXT_INSET ..][0..columns]); + // The grid's row: the gap cell and the text, as far as the pane. + joinCells(s, region.rect.x, region.rect.y + @as(u16, @intCast(line)), storage[line * pitch ..][0..pitch], config.GUTTER, region.rect.w, tag_fg); + } + if (temporary.cursor) |cursor| if (cursor.x - TAG_TEXT_INSET < r.w - TAG_TEXT_INSET) { + s.cursor = .{ .x = r.x + cursor.x, .y = region.rect.y + cursor.y, .bar = cursor.bar }; + }; +} + +/// A notice chip, painted once as a tag layer at the tagline's pitch, and the +/// grid's chip a copy of its right end, where its text is. +fn joinNotice(p: *Pardes, s: *Surface, arena: std.mem.Allocator, region: Region) !void { + const chrome = p.chromeTheme(); + const th = p.theme(); + const id: usize = region.owner; + const pane = p.panes[id].?; + const i: usize = region.notice; + const kind = pane.notices.kinds[i]; + const r = p.rects[id]; + const chip = region.rect.w; + var leader_buf: [16]u8 = undefined; + const text = Messages.noticeText(p, pane, i, &leader_buf); + // A message coming or going blends toward the page it sits on; a grid + // cannot move it by less than a row, a pixel shell slides it too. + const motion: Messages.MessageMotion = if (Messages.noticeLife(pane, i)) |life| Messages.messageMotion(p, life) else .{}; + const page = th.bg orelse chrome.tag_bg; + const bg = Messages.blendRgb(chrome.tag_bg, page, motion.alpha); + // Where an exec was sent to a REPL reads in the tag's name tint, set + // apart from what the editor says. + const ink = if (kind == .message and pane.msg_sent) chrome.tag_name_fg else chrome.tag_fg; + const fg = Messages.blendRgb(ink, page, motion.alpha); + // Nothing to say, or too narrow for a layer: a blank chip on the grid. + if (text.len == 0 or r.w <= TAG_TEXT_INSET) { + s.fill(region.rect.x, region.rect.y, chip, 1, .{ .bg = .{ .rgb = bg }, .font_role = .tagline }); + if (text.len == 0) return; + const printed = Messages.printRight(s, region.rect.x, region.rect.y, chip -| 1, text, .{ .fg = .{ .rgb = fg }, .bg = .{ .rgb = bg }, .font_role = .tagline }); + if (kind != .prompt or id != p.active or pane.prompt == .del_side or pane.prompt == .repl_choice) return; + const prompt_col = panes.File.displayWidth(text[0..@min(@as(usize, @intCast(@max(0, pane.input.cur_col))), text.len)]); + if (prompt_col < printed.dropped) return; + s.cursor = .{ .x = @intCast(printed.left + (prompt_col - printed.dropped)), .y = region.rect.y, .bar = pane.input.mode == .insert }; + return; + } + // Right aligned inside the chip, a blank cell short of its edge: a + // prompt's caret sits AFTER its last character the moment it opens, and + // flush right would put it past the pane and off the grid. Wider than + // the chip, the text loses its head: the end is the part that says + // something. + const capacity = p.tagCapacity(chip); + const room = capacity -| 1; + const shown = panes.File.displayWidth(text); + var kept = text; + if (shown > room) { + var start = panes.File.rawAtDisplay(text, shown - room); + if (panes.File.rawDisplayCol(text, start) < shown - room) start = panes.File.rawAtDisplay(text, shown - room + 1); + kept = text[start..]; + } + const pad = room -| panes.File.displayWidth(kept); + const line = try arena.alloc(u8, pad + kept.len); + @memset(line[0..pad], ' '); + @memcpy(line[pad..], kept); + const layer = &s.tag_layers[NOTICE_LAYER_BASE + id * Pane.Notices.max + i]; + try renderHeaderLayer(p, arena, layer, .notice, @intCast(id), region.rect, line, 0, bg, fg); + layer.slide = motion.slide; + layer.fade = motion.alpha; + // The caret rides the band, where the prompt's glyphs are. + if (kind == .prompt and id == p.active and pane.prompt != .del_side and pane.prompt != .repl_choice) caret: { + const typed = panes.File.displayWidth(text[0..@min(@as(usize, @intCast(@max(0, pane.input.cur_col))), text.len)]); + const dropped = shown - panes.File.displayWidth(kept); + if (typed < dropped) break :caret; + layer.cursor = .{ .x = @intCast(pad + typed - dropped), .y = 0, .bar = pane.input.mode == .insert }; + } + // The grid shows the chip's last cells of the band, where the text ends + // (all of it where the tagline's pitch is the grid's). + const skip = capacity -| chip; + joinCells(s, region.rect.x, region.rect.y, layer.cells[0..layer.cols], skip, chip, .{ .rgb = fg }); + // The band's padding before the text is the chip's fill, which carries + // no ink of its own (the layer prints it as spaces in the band's ink). + // A notice wider than its band has less padding than the band hides. + for (skip..@max(skip, @min(pad, skip + chip))) |col| s.at(region.rect.x + @as(u16, @intCast(col - skip)), region.rect.y).style.fg = .default; + if (layer.cursor) |caret| { + if (caret.x >= skip) s.cursor = .{ .x = region.rect.x + caret.x - @as(u16, @intCast(skip)), .y = region.rect.y, .bar = caret.bar }; + } + // Laid out at its full width; only shown short of the rail. + layer.viewport.w -|= region.clip; +} + +pub fn paintPaneTag(p: *Pardes, s: *Surface, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool, capacity: u16) !void { + const th = p.theme(); + const chrome = p.chromeTheme(); + const tx = r.x + @min(TAG_TEXT_INSET, r.w); + const tw = r.w -| TAG_TEXT_INSET; + const tag_y = p.tagTop(pane, r); + const body_y = p.bodyTop(pane, r); + const rows = pane.tag_rows; + const page_rgb = th.bg orelse th.tag_bg; + // Focus is visible along the tag without changing its live text grid. + const tag_bg = if (active and p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg; + const tag_fg = if (active and p.settings.focus_tint) chrome.tag_active_fg else chrome.tag_fg; + const tag_style: CellStyle = .{ .fg = .{ .rgb = tag_fg }, .bg = .{ .rgb = tag_bg }, .font_role = .tagline }; + // Padding belongs to the same font row but keeps its default ink: a + // role must not manufacture a foreground color for blank cells. + s.fill(r.x + config.GUTTER, tag_y, @min(TAG_GAP, r.w -| config.GUTTER), rows, .{ .bg = .{ .rgb = tag_bg }, .font_role = .tagline }); + s.fill(tx, tag_y, tw, rows, .{ + .bg = .{ .rgb = tag_bg }, + .font_role = .tagline, + }); + const whole = try tagline.tagText(p, arena, pane); + const tail = tagline.curTail(pane); + const prefix_len = whole.len - tail.len; + // A row per line shown, from `tag_top`: the tag's first line carries + // the prefix, the rest are the tag's own text alone. + const top = pane.tag_top; + var lines: [MAX_TAG_ROWS][]const u8 = @splat(""); + var split = std.mem.splitScalar(u8, whole, '\n'); + for (0..top) |_| _ = split.next(); + for (lines[0..rows]) |*line| line.* = split.next() orelse ""; + // The keyboard's caret, as a row and a byte offset in that row's + // line: in the tag's own text when the tag has the keyboard, in the + // path while a name is drafted. + const Caret = struct { row: usize, at: usize }; + const caret: ?Caret = if (!active) + null + else if (pane.prompt == .name) + .{ .row = 0, .at = @min(lines[0].len, @as(usize, @intCast(@max(0, pane.input.cur_col)))) } + else if (pane.focus == .tag and pane.prompt == .none and pane.tag.cur_row >= top and pane.tag.cur_row < top + rows) caret: { + const row: usize = @intCast(pane.tag.cur_row - top); + break :caret .{ .row = row, .at = @min(lines[row].len, @as(usize, @intCast(@max(0, pane.tag.cur_col)))) }; + } else null; + if (caret) |at| { + const line = lines[at.row]; + const col = panes.File.rawDisplayCol(line, at.at); + var scroll: usize = pane.tag_scroll; + if (col < scroll) scroll = col; + if (col >= scroll + capacity) scroll = col - capacity + 1; + var raw = panes.File.rawAtDisplay(line, scroll); + scroll = panes.File.rawDisplayCol(line, raw); + if (col >= scroll + capacity) { + raw = modal.nextGrapheme(line, raw); + scroll = panes.File.rawDisplayCol(line, raw); + } + // A line past a u16 of columns keeps its caret off the band. + pane.tag_scroll = @intCast(@min(scroll, std.math.maxInt(u16))); + } else if (pane.focus != .tag) pane.tag_scroll = 0; + for (lines[0..rows], 0..) |line, row| { + // The scroll is the caret's line's: a shorter row shows nothing. + const start = @min(line.len, panes.File.rawAtDisplay(line, pane.tag_scroll)); + _ = s.print(tx, tag_y + @as(u16, @intCast(row)), tw, line[start..], tag_style); + } + const tag = lines[0]; + if (top == 0) if (tagTintRange(pane, tag, prefix_len)) |name| { + const lo = @max(name.lo, panes.File.rawAtDisplay(tag, pane.tag_scroll)); + const hi = @min(name.hi, tag.len); + if (lo < hi) { + var col = panes.File.rawDisplayCol(tag, lo) -| pane.tag_scroll; + const end = panes.File.rawDisplayCol(tag, hi) -| pane.tag_scroll; + const name_fg = if (active and p.settings.focus_tint) chrome.tag_active_name_fg else chrome.tag_name_fg; + while (col < end and col < tw) : (col += 1) + s.at(tx + @as(u16, @intCast(col)), tag_y).style.fg = .{ .rgb = name_fg }; + } + }; + if (p.look_hover_preview) |preview| { + if (preview.pane == id and preview.serial == pane.serial) if (preview.sel) |sel| if (@min(sel.r0, sel.r1) < rows) { + const preview_bg = colors.mix(page_rgb, colors.mix(page_rgb, th.sel_bg)); + body_layer.paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, sel, 0, preview_bg, null); + }; + } + // The tag's own selections, while it has the keyboard, a line at a + // time. A range of one grapheme is the block cursor, not a selection. + if (pane.focus == .tag) { + var ranges: [Text.max_selections]modal.Selection = undefined; + const got = pane.tag.ranges(whole, 0, &ranges); + for (ranges[0..got.n]) |range| { + const lo = @min(range.anchor, range.head); + const hi = @max(range.anchor, range.head); + if (modal.nextGrapheme(whole, lo) >= hi) continue; + const first = modal.positionAt(whole, lo); + const last = modal.positionAt(whole, hi); + var row = @max(first.row, top); + while (row <= last.row and row < top + rows) : (row += 1) { + const line = lines[row - top]; + const from = if (row == first.row) first.col else 0; + const to = @min(line.len, if (row == last.row) last.col else line.len); + var col = panes.File.rawDisplayCol(line, from) -| pane.tag_scroll; + const end = panes.File.rawDisplayCol(line, to); + const y = tag_y + @as(u16, @intCast(row - top)); + while (col + pane.tag_scroll < end and col < tw) : (col += 1) { + const cell = s.at(tx + @as(u16, @intCast(col)), y); + cell.default = false; + cell.style.bg = .{ .rgb = th.sel_bg }; + cell.style.fg = .{ .rgb = th.sel_fg }; + } + } + } + } + // the caret: bar while typing, block in normal mode (same rule as a body) + if (caret) |at| { + const col = panes.File.rawDisplayCol(lines[at.row], at.at) -| pane.tag_scroll; + const mode = if (pane.prompt == .name) pane.input.mode else pane.tag.mode; + if (col < tw) s.cursor = .{ .x = tx + @as(u16, @intCast(col)), .y = tag_y + @as(u16, @intCast(at.row)), .bar = mode == .insert }; + } + + // Pointer sweeps over the tag rows. A select sweep is the tag's own, in + // its selection colours; the look-hover affordance goes over it, and a + // middle or right sweep over both, tinted by its button the way the + // body tints it. + for (pane.sel, 0..) |selection, button| { + if (selection.state == .none or (selection.state == .done and button != 0)) continue; + if (button != pardes.sel_slot or @min(selection.r0, selection.r1) >= rows) continue; + body_layer.paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, selection, 0, th.sel_bg, th.sel_fg); + } + if (p.look_hover_preview) |preview| { + if (preview.pane == id and preview.serial == pane.serial) if (preview.sel) |sel| if (@min(sel.r0, sel.r1) < rows) { + const preview_bg = colors.mix(page_rgb, colors.mix(page_rgb, th.sel_bg)); + body_layer.paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, sel, 0, preview_bg, null); + }; + } + const sel_btn = body_layer.buttonTints(th); + for (pane.sel, 0..) |selection, button| { + if (selection.state == .none or (selection.state == .done and button != 0)) continue; + if (button == pardes.sel_slot or @min(selection.r0, selection.r1) >= rows) continue; + body_layer.paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, selection, 0, sel_btn[button], th.sel_fg); + } +} + +test "place puts every part where the painters and layers put it, in every layout" { + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 100, .rows = 30 }); + defer p.deinit(); + _ = try p.setTestFile("placed\n" ** 80); + p.newScratchColumn(0); + p.newScratchBelow(0); + p.sync(); + var arena: std.heap.ArenaAllocator = .init(std.testing.allocator); + defer arena.deinit(); + for (0..16) |step| { + p.settings.tag_bottom = step & 1 != 0; + p.settings.column_tags = step & 2 != 0; + if (step & 4 != 0) try std.testing.expect(p.executeBuiltinLine(p.active, "Msg a placed notice")); + if (step == 8) try std.testing.expect(p.executeBuiltinLine(1, "Collapse")); + if (step == 12) try std.testing.expect(p.executeBuiltinLine(1, "Collapse")); + if (step == 10) { + const pane = p.panes[p.active].?; + pane.tag.own = try std.testing.allocator.dupe(u8, "Second\nthird"); + } + p.sync(); + _ = arena.reset(.retain_capacity); + const s = try p.render(arena.allocator()); + try std.testing.expectEqual(Region.Kind.page, s.regions[0].kind); + for (p.panes, 0..) |slot, id| { + const pane = slot orelse continue; + const r = p.rects[id]; + if (r.w <= config.GUTTER or r.h == 0) continue; + const grip = s.region(.grip, id).?; + try std.testing.expectEqual(Rect{ .x = r.x, .y = p.tagTop(pane, r), .w = config.GUTTER, .h = pane.tag_rows }, grip.rect); + // The grid's grip cell is the grip's. + try std.testing.expectEqual(FontRole.tagline, s.at(grip.rect.x, grip.rect.y).style.font_role); + const tag = s.region(.tag, id).?; + try std.testing.expectEqual(Rect{ .x = r.x + config.GUTTER, .y = p.tagTop(pane, r), .w = r.w - config.GUTTER, .h = pane.tag_rows }, tag.rect); + // One layer, a row to each line of the tag. + if (r.w > TAG_TEXT_INSET) { + try std.testing.expectEqual(Rect{ .x = r.x + TAG_TEXT_INSET, .y = p.tagTop(pane, r), .w = r.w - TAG_TEXT_INSET, .h = pane.tag_rows }, s.tag_layers[id].viewport); + try std.testing.expectEqual(pane.tag_rows, s.tag_layers[id].rows); + } + if (pane.collapsed) { + try std.testing.expect(s.region(.body, id) == null); + try std.testing.expect(s.region(.rail, id) == null); + continue; + } + const body = s.region(.body, id).?; + try std.testing.expectEqual(Rect{ .x = r.x + config.GUTTER, .y = p.bodyTop(pane, r), .w = r.w - config.GUTTER, .h = r.h - pane.tag_rows }, body.rect); + const rail = s.region(.rail, id).?; + // The painted thumb is exactly the placed one. + for (0..rail.rect.h) |row| { + const y = rail.rect.y + @as(u16, @intCast(row)); + const thumb = row >= rail.thumb_y and row < rail.thumb_y + rail.thumb_h; + const want = if (thumb) p.chromeTheme().scroll_thumb else p.chromeTheme().scroll_track; + try std.testing.expectEqual(Color{ .rgb = want }, s.at(rail.rect.x, y).style.bg); + } + var notices: usize = 0; + for (s.regionList()) |region| { + if (region.kind != .notice or region.owner != id) continue; + notices += 1; + try std.testing.expectEqual(pane.notices.left[region.notice], region.rect.x); + try std.testing.expectEqual(r.x + r.w, region.rect.x + region.rect.w); + try std.testing.expectEqual(p.bodyTop(pane, r) + pane.notices.row[region.notice], region.rect.y); + try std.testing.expectEqual(region.rect, s.tag_layers[NOTICE_LAYER_BASE + id * Pane.Notices.max + region.notice].viewport); + } + try std.testing.expectEqual(@as(usize, pane.notices.len), notices); + } + for (0..p.ncol) |c| { + const region = s.region(.column_tag, c); + if (p.columnBarHeight() == 0) { + try std.testing.expect(region == null); + continue; + } + try std.testing.expectEqual(Rect{ .x = p.col_x[c] + TAG_TEXT_INSET, .y = p.topBarHeight(), .w = p.col_w[c] - TAG_TEXT_INSET, .h = p.columnBarHeight() }, region.?.rect); + } + } +} + +test "the word under the pointer on a notice is lit in its layer and in the grid's copy" { + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 41, .rows = 12 }); + defer p.deinit(); + _ = try p.setTestFile("text\n"); + var arena: std.heap.ArenaAllocator = .init(std.testing.allocator); + defer arena.deinit(); + try std.testing.expect(p.executeBuiltinLine(p.active, "Msg Look here")); + p.sync(); + var s = try p.render(arena.allocator()); + const notice = for (s.regionList()) |region| { + if (region.kind == .notice) break region; + } else return error.TestExpectedNotice; + const row = s.cells[@as(usize, notice.rect.y) * s.cols ..][0..s.cols]; + // "here", the chip's last word, before its blank edge. + const here = notice.rect.x + notice.rect.w - 5; + try std.testing.expectEqualStrings("h", row[here].grapheme()); + p.pointer_inside = true; + p.hover_col = here + 1; + p.hover_row = notice.rect.y; + _ = arena.reset(.retain_capacity); + s = try p.render(arena.allocator()); + const lit = s.cells[@as(usize, notice.rect.y) * s.cols ..][0..s.cols]; + const sel: Color = .{ .rgb = p.theme().sel_bg }; + for (lit[here..][0..4]) |cell| try std.testing.expectEqual(sel, cell.style.bg); + try std.testing.expect(!std.meta.eql(sel, lit[here - 2].style.bg)); + const layer = for (s.tagLayers()) |*layer| { + if (layer.rows != 0 and layer.kind == .notice) break layer; + } else return error.TestExpectedNotice; + const lit_in_layer = for (layer.cells) |cell| { + if (std.meta.eql(sel, cell.style.bg)) break true; + } else false; + try std.testing.expect(lit_in_layer); +} + +test "a notice wider than its band, as a shader's compile error is, draws its end and nothing past it" { + const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 20 }); + defer p.deinit(); + // A gui-shaped core: its tagline is narrower than the body, so a notice's + // band holds more columns than its chip has cells. + p.update(.{ .resize = .{ .cols = 80, .rows = 20, .row_metrics = .{ .body_w = 10, .body_h = 20, .tagline_w = 6, .tagline_h = 12 } } }); + _ = try p.setTestFile("text\n"); + var arena: std.heap.ArenaAllocator = .init(std.testing.allocator); + defer arena.deinit(); + const long = "Shader /home/someone/shaders/test_shadertoy_invalid.glsl: error: Linking fragment stage: No function definition (body) found: " ** 3; + for ([_][]const u8{ "Msg " ++ long, "" }) |line| { + // The Msg builtin, and the path a failed compile takes (Post.zig). + if (line.len > 0) try std.testing.expect(p.executeBuiltinLine(p.active, line)) else p.setMessage(p.active, long); + p.sync(); + for (0..30) |_| p.update(.tick); + _ = arena.reset(.retain_capacity); + const s = try p.render(arena.allocator()); + const notice = for (s.regionList()) |region| { + if (region.kind == .notice) break region; + } else return error.TestExpectedNotice; + // Text up to the chip's blank last cell, and no padding ink. + const row = s.cells[@as(usize, notice.rect.y) * s.cols ..][notice.rect.x..][0..notice.rect.w]; + try std.testing.expectEqualStrings(" ", row[row.len - 1].grapheme()); + try std.testing.expect(!std.mem.eql(u8, " ", row[row.len - 2].grapheme())); + } +} + +test "a monkey over notices, prompts, tags and tiny panes at a gui's metrics never panics" { + // The snapshot harness runs the tty, whose tagline pitch is the body's, + // so it never reaches what a narrower tagline does to a notice's band: + // this drives the core at a gui's metrics instead. PARDES_FUZZ_STEPS + // runs it longer (the suite's run is short). + const steps: usize = if (std.c.getenv("PARDES_FUZZ_STEPS")) |v| std.fmt.parseInt(usize, std.mem.span(v), 10) catch 400 else 400; + const seed: u64 = if (std.c.getenv("PARDES_FUZZ_SEED")) |v| std.fmt.parseInt(u64, std.mem.span(v), 10) catch 7 else 7; + var prng = std.Random.DefaultPrng.init(seed); + const random = prng.random(); + const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 }); + defer p.deinit(); + _ = try p.setTestFile("fuzz\n\u{754c}\u{754c} wide\n" ** 20); + var arena: std.heap.ArenaAllocator = .init(std.testing.allocator); + defer arena.deinit(); + const words = [_][]const u8{ "error:", "\u{754c}", "x", "Shader /tmp/a.glsl:", "e\u{301}", "\t", "long-" ** 20, " " }; + const commands = [_][]const u8{ "New", "Newcol", "Collapse", "Tagbottom", "ColumnTags", "TreeContext", "Wrap", "Find", "Del", "FocusTint", "Debug" }; + var text: std.ArrayListUnmanaged(u8) = .empty; + defer text.deinit(std.testing.allocator); + for (0..steps) |_| { + switch (random.uintLessThan(u8, 8)) { + // A resize, down to a cell, at a gui's metrics: a tagline no + // wider and no taller than the body's cell, often narrower. + 0 => { + const body_w = random.intRangeAtMost(u16, 6, 12); + const body_h = random.intRangeAtMost(u16, 12, 24); + const cols = if (random.boolean()) random.intRangeAtMost(u16, 1, 12) else random.intRangeAtMost(u16, 13, 140); + const rows = if (random.boolean()) random.intRangeAtMost(u16, 1, 6) else random.intRangeAtMost(u16, 7, 50); + p.update(.{ .resize = .{ .cols = cols, .rows = rows, .row_metrics = .{ .body_w = body_w, .body_h = body_h, .tagline_w = random.intRangeAtMost(u16, 2, body_w), .tagline_h = random.intRangeAtMost(u16, 6, body_h) } } }); + }, + // A message, as long as a compile error or longer. + 1, 2 => { + text.clearRetainingCapacity(); + for (0..random.uintAtMost(usize, 60)) |_| try text.appendSlice(std.testing.allocator, words[random.uintLessThan(usize, words.len)]); + if (random.boolean()) p.setMessage(p.active, text.items) else { + const line = try std.fmt.allocPrint(arena.allocator(), "Msg {s}", .{text.items}); + _ = p.executeBuiltinLine(p.active, line); + } + }, + 3 => _ = p.executeBuiltinLine(p.active, commands[random.uintLessThan(usize, commands.len)]), + // Typing, escaping and entering, into a prompt when one is up. + 4 => p.update(.{ .key = .{ .cp = switch (random.uintLessThan(u8, 9)) { + 0 => pardes.Key.escape, + 1 => pardes.Key.enter, + 2 => 0x754c, + 3 => pardes.Key.end, + 4 => pardes.Key.home, + 5 => pardes.Key.up, + 6 => pardes.Key.down, + else => 'a' + random.uintLessThan(u21, 26), + } } }), + // A tag of several rows. + 5 => if (p.panes[p.active]) |pane| { + text.clearRetainingCapacity(); + for (0..random.uintAtMost(usize, 5)) |_| try text.appendSlice(std.testing.allocator, if (random.boolean()) " Look\nmore \u{754c}" else "\n" ++ "x" ** 150); + if (pane.tag.own) |own| std.testing.allocator.free(own); + pane.tag.own = try std.testing.allocator.dupe(u8, text.items); + }, + // Hover, and clicks: into a tag, a header, a body, a grip. + 6 => { + const col = random.uintAtMost(u16, p.screen_w); + const row = random.uintAtMost(u16, p.screen_h); + if (random.boolean()) p.update(.{ .mouse = .{ .button = .none, .kind = .motion, .col = col, .row = row } }) else { + p.update(.{ .mouse = .{ .button = .left, .kind = .press, .col = col, .row = row } }); + p.update(.{ .mouse = .{ .button = .left, .kind = .release, .col = col, .row = row } }); + } + }, + else => for (0..random.uintAtMost(usize, 20)) |_| p.update(.tick), + } + p.sync(); + _ = arena.reset(.retain_capacity); + const s = try p.render(arena.allocator()); + p.acknowledgePanelPresentation(s.panelTracks()); + } +} + +test "a wide glyph cut by a tag's or a notice's edge is joined into the grid as blank, never half drawn" { + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 41, .rows = 12 }); + defer p.deinit(); + _ = try p.setTestFile("wide\n"); + var arena: std.heap.ArenaAllocator = .init(std.testing.allocator); + defer arena.deinit(); + const pane = p.panes[p.active].?; + // Both alignments, so one of them puts a wide glyph across each edge. + for ([_][]const u8{ "\u{754c}" ** 30, "x" ++ "\u{754c}" ** 30 }) |wide| { + if (pane.tag.own) |own| std.testing.allocator.free(own); + pane.tag.own = try std.testing.allocator.dupe(u8, wide); + var message: [200]u8 = undefined; + try std.testing.expect(p.executeBuiltinLine(p.active, try std.fmt.bufPrint(&message, "Msg {s}", .{wide}))); + p.sync(); + _ = arena.reset(.retain_capacity); + const s = try p.render(arena.allocator()); + for (s.regionList()) |region| { + if (region.kind != .tag and region.kind != .notice) continue; + const row = s.cells[@as(usize, region.rect.y) * s.cols ..][region.rect.x..][0..region.rect.w]; + for (row, 0..) |cell, i| { + const spacer = !cell.default and cell.len == 0; + const head = !cell.default and cell.len > 1 and i + 1 < row.len and !row[i + 1].default and row[i + 1].len == 0; + // A spacer has its head before it; a head its spacer after. + if (spacer) try std.testing.expect(i > 0 and row[i - 1].len > 1); + if (i + 1 == row.len) try std.testing.expect(!head and !(cell.len > 1 and vaxis.gwidth.gwidth(cell.grapheme(), .unicode) == 2)); + } + // The right edge of each is the band, blank where a glyph was cut. + try std.testing.expectEqual(FontRole.tagline, row[row.len - 1].style.font_role); + } + } +} + +test "a body with context rows is painted once, and the grid's rows are what a plain paint of it gives" { + if (comptime !@import("syntax.zig").enabled) return error.SkipZigTest; + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 60, .rows = 16 }); + defer p.deinit(); + const pane = try p.setTestFile("pub const Box = struct {\n pub fn run() void {\n" ++ (" // body line\n" ** 30) ++ " }\n};\n"); + p.gpa.free(pane.file.?.path); + pane.file.?.path = try p.gpa.dupe(u8, "/test.zig"); + if (!panes.File.supportsContext(pane)) return error.SkipZigTest; + pane.file.?.tree_context = true; + pane.file.?.scroll = 8; + var arena: std.heap.ArenaAllocator = .init(std.testing.allocator); + defer arena.deinit(); + for ([_]bool{ false, true }) |bottom| { + p.settings.tag_bottom = bottom; + // A selection and the cursor on body rows, painted in the one pass. + pane.body.cur_row = 12; + pane.body.cur_col = 3; + pane.body.vsel = .{ .active = true, .row = 10, .col = 2 }; + pane.body.mode = .normal; + p.sync(); + _ = arena.reset(.retain_capacity); + const s = try p.render(arena.allocator()); + const layer = &s.body_layers[0]; + try std.testing.expect(layer.context_rows > 0); + const body = s.region(.body, 0).?; + // The plain paint the grid used to take, of the same frame. + const cells = try arena.allocator().alloc(Cell, s.cells.len); + @memset(cells, .{}); + var plain: Surface = .{ .cols = s.cols, .rows = s.rows, .cells = cells }; + const saved = .{ pane.body_rows, pane.body_visible_rows, pane.context_row_limit }; + pane.body_rows = 0; + pane.body_visible_rows = 0; + pane.context_row_limit = null; + try body_layer.renderBody(p, &plain, arena.allocator(), pane, p.rects[0], 0, true, null, null); + pane.body_rows, pane.body_visible_rows, pane.context_row_limit = saved; + for (0..body.rect.h) |row| { + const y = body.rect.y + row; + for (0..body.rect.w) |col| { + const x = body.rect.x + col; + const got = s.cells[y * s.cols + x]; + const want = plain.cells[y * s.cols + x]; + try std.testing.expect(got.visuallyEqual(&want)); + } + } + try std.testing.expectEqual(plain.cursor, s.cursor); + // The layer's own rows run past the grid's. + try std.testing.expect(layer.rows > body.rect.h); + } +} diff --git a/src/edit.zig b/src/edit.zig index 1b947749..84bbb292 100644 --- a/src/edit.zig +++ b/src/edit.zig @@ -18,7 +18,7 @@ const platform = pardes.platform; const Pane = panes.Pane; const Text = panes.Text; const tag_layer = @import("tag_layer.zig"); -const TagHit = tag_layer.Hit; +const TagHit = pardes.TagHit; const BOX_H = pardes.BOX_H; const TAG_TEXT_INSET = pardes.TAG_TEXT_INSET; const Mouse = pardes.Mouse; diff --git a/src/effect_sources.zig b/src/effect_sources.zig index 08680860..83bd1313 100644 --- a/src/effect_sources.zig +++ b/src/effect_sources.zig @@ -11,8 +11,9 @@ const ui_vertex_path = shader_dir ++ "ui.vert.glsl"; const ui_fragment_path = shader_dir ++ "ui.frag.glsl"; const image_vertex_path = shader_dir ++ "image.vert.glsl"; const image_fragment_path = shader_dir ++ "image.frag.glsl"; -const scene_vertex_path = shader_dir ++ "crt.vert.glsl"; -const scene_fragment_path = shader_dir ++ "crt.frag.glsl"; +const post_vertex_path = shader_dir ++ "post.vert.glsl"; +// The bundled post pass as compiled: the prefix and the pass together. +const post_crt_path = shader_dir ++ "post-crt.frag.glsl"; pub const Backend = @TypeOf(build_config.platform); pub const backend: Backend = build_config.platform; @@ -45,13 +46,13 @@ pub const files = switch (backend) { }, .gui => [_]filesystem.Source{ .{ .path = "src/gui/gui.zig", .contents = @embedFile("gui/gui.zig") }, - .{ .path = "src/gui/crt.zig", .contents = @embedFile("gui/crt.zig") }, + .{ .path = "src/gui/Post.zig", .contents = @embedFile("gui/Post.zig") }, .{ .path = ui_vertex_path, .contents = @embedFile("effect-source-ui.vert.glsl") }, .{ .path = ui_fragment_path, .contents = @embedFile("effect-source-ui.frag.glsl") }, .{ .path = image_vertex_path, .contents = @embedFile("effect-source-image.vert.glsl") }, .{ .path = image_fragment_path, .contents = @embedFile("effect-source-image.frag.glsl") }, - .{ .path = scene_vertex_path, .contents = @embedFile("effect-source-crt.vert.glsl") }, - .{ .path = scene_fragment_path, .contents = @embedFile("effect-source-crt.frag.glsl") }, + .{ .path = post_vertex_path, .contents = @embedFile("effect-source-post.vert.glsl") }, + .{ .path = post_crt_path, .contents = @embedFile("effect-source-post-crt.frag.glsl") }, }, .macos => [_]filesystem.Source{ .{ .path = "src/macos/Sources/PardesView.swift", .contents = @embedFile("macos/Sources/PardesView.swift") }, @@ -69,8 +70,10 @@ pub fn forSetting(setting: config.Runtime.Setting) ?[]const []const u8 { .macos => &.{ "src/layout.zig", "src/pardes.zig", "src/macos/Sources/PardesView.swift", "src/macos/Sources/ScenePostprocessor.swift", "shaders/crt.ci.metal" }, .web, .esp32p4 => null, }, - .scene => switch (backend) { - .gui => &.{ "src/gui/crt.zig", "src/gui/gui.zig", scene_vertex_path, scene_fragment_path }, + .scene => |effect| switch (backend) { + .gui => switch (effect) { + .crt => &.{ "src/gui/Post.zig", "src/gui/gui.zig", post_vertex_path, post_crt_path }, + }, .macos => &.{ "src/macos/Sources/PardesView.swift", "src/macos/Sources/ScenePostprocessor.swift", "shaders/crt.ci.metal" }, .tty, .web, .esp32p4 => null, }, diff --git a/src/esp32p4.zig b/src/esp32p4.zig index 0d532e1e..b7725b81 100644 --- a/src/esp32p4.zig +++ b/src/esp32p4.zig @@ -572,10 +572,9 @@ export fn pardes_esp32p4_tick(now_ms: u64) callconv(.c) void { dirty = true; } } - if (c.animationActive()) { - c.update(.tick); - dirty = true; - } + // The core steps its own animations by this clock (`Host.now`). + c.advance(now_ms * std.time.ns_per_ms); + if (c.needs_frame) dirty = true; } /// How long a lone ESC waits for a second byte before it counts as the Escape key. @@ -590,7 +589,7 @@ var esc_held_at: ?u64 = null; export fn pardes_esp32p4_wants_frame() callconv(.c) bool { const c = core orelse return false; - return dirty or c.animationActive(); + return dirty or c.needs_frame; } export fn pardes_esp32p4_render() callconv(.c) u32 { @@ -607,10 +606,14 @@ export fn pardes_esp32p4_quit() callconv(.c) bool { // ------------------------------------------------------------------------------------ the host -const pardes_host: pardes.Host.VTable = .{ .present = present, .gpio_toggle = gpioToggle }; +const pardes_host: pardes.Host.VTable = .{ .now = boardNow, .present = present, .gpio_toggle = gpioToggle }; + +fn boardNow(_: ?*anyopaque) u64 { + return last_now_ms * std.time.ns_per_ms; +} /// The `Gpio` word's one seam to the board. Nothing here knows what a pad is; it forwards, and -/// answers false when the firmware brought none, which is what puts "gpio: NoPads" on the message +/// answers false when the firmware brought none, which is what puts "gpio: no pads" on the message /// row rather than a trap. fn gpioToggle(_: ?*anyopaque, pin: u16, was: *u8, now: *u8) bool { const f = host_gpio orelse return false; diff --git a/src/exec.zig b/src/exec.zig index 455a325e..ee7c31e9 100644 --- a/src/exec.zig +++ b/src/exec.zig @@ -17,6 +17,10 @@ const themes = colors.themes; const builtins = @import("builtins.zig"); const config = @import("config.zig"); const grammars = @import("grammar_manifest.zig").all; +const python_lang = blk: { + @setEvalBranchQuota(20_000); + break :blk @import("grammar_manifest.zig").byName("python").?; +}; const pdf_enabled = panes.Pdf.enabled; const font_picker = pardes.font_picker; const hosted = pardes.hosted; @@ -69,7 +73,8 @@ pub fn chordEachSel(p: *Pardes, pane: *Pane, cmd: Builtin) bool { var primary_active: ?usize = null; for (texts[0..made], 0..) |txt, i| { - runBuiltin(p, cmd, id, "", txt); + // Every selection is the body's, each one sent as the first is. + runBuiltinFrom(p, cmd, id, "", txt, true); if (i == got.pri) primary_active = p.active; const still = p.panes[id] orelse break; if (still.serial != serial) break; @@ -292,8 +297,8 @@ fn askWrite(p: *Pardes, id: usize, serial: u32, path: []const u8) void { /// Tty: a shell in the caller's directory, raw from the first frame, /// stacked below the caller like Alt-n's new shell. -pub fn spawnTty(p: *Pardes, from: usize) void { - spawnTtyWithMount(p, from, false); +pub fn spawnTty(p: *Pardes, from: usize) ?*Pane { + return spawnTtyWithMount(p, from, false); } pub fn spawnV9fsTty(p: *Pardes, from: usize) void { @@ -301,13 +306,19 @@ pub fn spawnV9fsTty(p: *Pardes, from: usize) void { return p.reportError(from, "Tty9p", error.LinuxRequired); if (p.fs.socket_path.len == 0) return p.reportError(from, "Tty9p", error.SessionSocketRequired); - spawnTtyWithMount(p, from, true); + _ = spawnTtyWithMount(p, from, true); } -fn spawnTtyWithMount(p: *Pardes, from: usize, v9fs: bool) void { - const src = p.panes[from] orelse return; - const free = p.freeSlot() orelse return; - const nt = p.newShell(free, Pardes.paneDir(src)) catch return; +fn spawnTtyWithMount(p: *Pardes, from: usize, v9fs: bool) ?*Pane { + const src = p.panes[from] orelse return null; + const free = p.freeSlot() orelse { + p.reportFailure(from, "Tty: no pane free"); + return null; + }; + const nt = p.newShell(free, Pardes.paneDir(src)) catch |err| { + p.reportError(from, "Tty", err); + return null; + }; nt.greet = !v9fs; nt.v9fs_on_spawn = v9fs; nt.body.mode = .tty; @@ -317,6 +328,7 @@ fn spawnTtyWithMount(p: *Pardes, from: usize, v9fs: bool) void { layout.splitBelow(p, parent, nt); p.active = free; p.stillborn_joiner = nt.serial; + return nt; } /// when a doc lands in `col`, a lone pristine shell there is clutter — drop @@ -339,7 +351,7 @@ pub fn evictLonePristineTty(p: *Pardes, col: usize, keep_id: usize) void { panes.Terminal.scrollbar(tt).total > tt.rows) return; p.deinitPane(tt) catch |err| return p.reportError(tty_id, "close", err); layout.compute(p); // a just-stacked doc has no rect yet; absorb snaps to rows - layout.absorbVWeight(p, tty_id, null); + _ = layout.absorbVWeight(p, tty_id, null); layout.removePane(p, tty_id); p.panes[tty_id] = null; if (p.active == tty_id) p.active = keep_id; @@ -364,10 +376,8 @@ pub fn replaceStillborn(p: *Pardes) void { if (out.from != .cmd or out.from.cmd != .New) return; if (file.revision != 0 or file.content.len != 0) return; if (old.tag.own) |own| if (!std.mem.eql(u8, own, tagline.defaultTail(old))) return; - const was_active = p.active == old_id; layout.compute(p); // the joiner may have no rect yet; absorb snaps to rows p.removePane(old_id, new_id) catch |err| return p.reportError(old_id, "close", err); - if (was_active) p.active = new_id; } // ---- REPLs ---- @@ -381,16 +391,18 @@ pub fn replaceStillborn(p: *Pardes) void { /// A file pane's language, as grammar_manifest names it, by its index. pub fn langOf(pane: *const Pane) ?u8 { const f = pane.file orelse return null; - for (grammars, 0..) |g, i| for (g.exts) |ext| { - if (std.mem.endsWith(u8, f.path, ext)) return @intCast(i); - }; - return null; + return @intCast(@import("grammar_manifest.zig").byPath(f.path) orelse return null); } -/// A bound REPL whose program can still take input: a command pane's is -/// gone once its command is done. -pub fn replLive(pane: *const Pane) bool { - return pane.repl != null and pane.isTerminal() and !(pane.command != null and pane.command_done); +/// A bound REPL whose program is there to take input: a command pane's +/// while its command runs; an interactive terminal's while a program, not +/// the shell, has its tty (the host's `tty_taken`) -- a python3 left with +/// Ctrl-D leaves the shell, which would run `import os` as ImageMagick's. +pub fn replLive(p: *const Pardes, id: usize) bool { + const pane = p.panes[id] orelse return false; + if (pane.repl == null) return false; + if (pane.command != null) return !pane.command_done; + return p.hostTtyTaken(id); } /// `python-a`. @@ -401,22 +413,37 @@ pub fn replId(buf: []u8, pane: *const Pane) []const u8 { const Routed = union(enum) { none, sent: usize, asked }; +/// The REPL bound here has no program running to take the text: said, +/// and nothing sent or run. +fn replGone(p: *Pardes, from: usize, repl: *const Pane) Routed { + var idbuf: [48]u8 = undefined; + var said: [128]u8 = undefined; + p.setMessage(from, std.fmt.bufPrint(&said, "Repl: {s} has no program running; nothing sent", .{replId(&idbuf, repl)}) catch "Repl: no program running"); + return .asked; +} + /// Where an exec from `from`'s body goes when a REPL is bound for it: the /// one there is, or a question when there are several. fn routeToRepl(p: *Pardes, from: usize, text: []const u8) Routed { const src = p.panes[from] orelse return .none; - if (src.repl != null and replLive(src)) { + if (src.repl != null) { + if (!replLive(p, from)) return replGone(p, from, src); sendToRepl(p, from, from, text); return .{ .sent = from }; } const lang = langOf(src) orelse return .none; var bound: [26]usize = undefined; var n: usize = 0; - for (p.panes, 0..) |slot, i| if (slot) |pane| if (pane.repl) |r| if (r.lang == lang and replLive(pane) and n < bound.len) { + var gone: ?usize = null; + for (p.panes, 0..) |slot, i| if (slot) |pane| if (pane.repl) |r| if (r.lang == lang and n < bound.len) { + if (!replLive(p, i)) { + gone = i; + continue; + } bound[n] = i; n += 1; }; - if (n == 0) return .none; + if (n == 0) return if (gone) |i| replGone(p, from, p.panes[i].?) else .none; if (n == 1) { sendToRepl(p, from, bound[0], text); return .{ .sent = bound[0] }; @@ -426,6 +453,7 @@ fn routeToRepl(p: *Pardes, from: usize, text: []const u8) Routed { const owned = p.gpa.dupe(u8, text) catch return .none; if (p.repl_ask) |old| p.gpa.free(old.text); p.repl_ask = .{ .from = src.serial, .lang = lang, .text = owned }; + for (bound[0..n]) |i| p.repl_ask.?.offered[p.panes[i].?.repl.?.letter - 'a'] = p.panes[i].?.serial; var w = std.Io.Writer.fixed(&src.question); w.print("send to {s}:", .{grammars[lang].name}) catch {}; for (bound[0..n]) |i| w.print(" {c}", .{p.panes[i].?.repl.?.letter}) catch {}; @@ -443,10 +471,28 @@ pub fn sendToRepl(p: *Pardes, from: usize, to: usize, text: []const u8) void { const src = p.panes[from] orelse return; var idbuf: [48]u8 = undefined; const id = replId(&idbuf, dst); - edit.typeToTty(p, to, dst, text); + // Lines end in \n alone (a \r\n would give Python a blank line that + // ends its block), and no ESC or other control byte but a tab goes: an + // ESC[201~ in the text would end a bracketed paste early. + const clean = p.scratch.allocator().alloc(u8, text.len) catch return; + var n: usize = 0; + for (text, 0..) |c, i| { + if (c == '\r') { + if (i + 1 < text.len and text[i + 1] == '\n') continue; + clean[n] = '\n'; + } else if (c < ' ' and c != '\t' and c != '\n' or c == 0x7f) continue else clean[n] = c; + n += 1; + } + // Sent whole or not at all: a send cut short would leave the REPL in a + // paste, or with half a block. + if (n + 16 > p.writeRoom(to)) { + var said: [128]u8 = undefined; + return p.setMessage(from, std.fmt.bufPrint(&said, "Repl: {d} bytes is more than can be sent at once; send less", .{n}) catch "Repl: too long to send"); + } + edit.typeToTty(p, to, dst, clean[0..n]); p.emitWrite(to, "\r"); // Line by line, a blank line inside a Python block ends the block. - if (!panes.Terminal.bracketedPaste(dst) and !dst.repl_warned and std.mem.startsWith(u8, id, "python") and + if (!panes.Terminal.bracketedPaste(dst) and !dst.repl_warned and (if (dst.repl) |r| r.lang == python_lang else false) and std.mem.indexOfScalar(u8, text, '\n') != null) { dst.repl_warned = true; @@ -471,12 +517,15 @@ const max_exec_depth = 8; /// child is `$SHELL -c` the line, which shows its output and `exit N` when /// done, and which Kill signals. Answers the pane it went to. pub fn execute(p: *Pardes, id: usize, txt: []const u8) ?usize { + return executeFrom(p, id, txt, false); +} + +/// `execute` for text a gesture took from `id`'s body when `from_body`: +/// such text may be a bound REPL's. Run by name (`Exec ...`, whose line +/// comes back through `execute`) or written as a command word, never. +pub fn executeFrom(p: *Pardes, id: usize, txt: []const u8, from_body: bool) ?usize { const pane = p.panes[id] orelse return null; - // Made by a gesture on a body, it may be a bound REPL's; run by name - // (`Exec ...`, which runs through here again) or written in a command - // word, it never is. - const gesture = p.exec_from_body and config.commandWord(std.mem.trim(u8, txt, " \t\r\n")) == null; - p.exec_from_body = false; + const gesture = from_body and config.commandWord(std.mem.trim(u8, txt, " \t\r\n")) == null; const cmd = commandText(txt); if (cmd.len == 0) return null; if (p.exec_depth == 0) p.noteHaptic(.exec); @@ -507,15 +556,23 @@ pub fn execute(p: *Pardes, id: usize, txt: []const u8) ?usize { /// A pane reused keeps what it showed: the new command runs below a line /// naming it, as acme appends to +Errors and never clears it (util.c:213). fn runCommand(p: *Pardes, from: usize, line: []const u8) ?usize { + // The board and the web page start no processes: a command pane there + // would say running for ever, and fill the slots. + if (comptime !hosted) { + p.reportFailure(from, "exec: not a builtin, and this build runs no commands"); + return null; + } if (line.len > command_max) { p.reportFailure(from, "exec: a command line is at most 1024 bytes"); return null; } const src = p.panes[from] orelse return null; const dir = Pardes.paneDir(src); - const reuse: ?usize = if (src.command != null and src.command_done) from else for (p.panes, 0..) |slot, i| { + // Not one whose pty a job it left behind still prints to: reusing it + // would hang that job up. + const reuse: ?usize = if (src.command != null and src.command_done and !src.command_pty) from else for (p.panes, 0..) |slot, i| { const other = slot orelse continue; - if (other.command != null and other.command_done and std.mem.eql(u8, other.cwdSlice(), dir)) break i; + if (other.command != null and other.command_done and !other.command_pty and std.mem.eql(u8, other.cwdSlice(), dir)) break i; } else null; if (reuse) |id| { const pane = p.panes[id].?; @@ -527,16 +584,16 @@ fn runCommand(p: *Pardes, from: usize, line: []const u8) ?usize { pane.command = owned; pane.command_done = false; pane.command_status = null; + pane.command_pty = true; pane.body.mode = .tty; // What the last program left the emulator in goes first: the // alternate screen left (only if it is there: leaving restores a // saved cursor), mouse reports and bracketed paste off, the cursor - // shown, then a soft reset (DECSTR) for the rest. + // shown, colours reset. (Not DECSTR: ghostty's stream does not + // implement it.) if (panes.Terminal.onAlternateScreen(pane)) panes.Terminal.feedOutput(p, pane, "\x1b[?1049l"); - panes.Terminal.feedOutput(p, pane, "\x1b[?1000l\x1b[?1002l\x1b[?1003l\x1b[?1006l\x1b[?2004l\x1b[?25h\x1b[!p"); - var buf: [command_max + 8]u8 = undefined; - const lead = if (panes.Terminal.gridCursor(pane).x != 0) "\r\n" else ""; - panes.Terminal.feedOutput(p, pane, std.fmt.bufPrint(&buf, "{s}% {s}\r\n", .{ lead, line }) catch "%\r\n"); + panes.Terminal.feedOutput(p, pane, "\x1b[?1000l\x1b[?1002l\x1b[?1003l\x1b[?1006l\x1b[?2004l\x1b[?25h\x1b[0m"); + echoCommand(p, pane, line); p.emit(.{ .spawn = .{ .pane = @intCast(id), .serial = pane.serial, .cwd = .from(pane.cwdSlice()) } }); noteRun(p, pane, "run", line); return id; @@ -549,6 +606,7 @@ fn runCommand(p: *Pardes, from: usize, line: []const u8) ?usize { p.reportError(from, "exec", err); return null; }; + echoCommand(p, pane, line); const rc = if (p.ncol > 0) p.ncol - 1 else 0; if (p.col_n[rc] > 0) { const parent = layout.splitParent(p, p.col_panes[rc][p.col_n[rc] - 1]); @@ -560,12 +618,26 @@ fn runCommand(p: *Pardes, from: usize, line: []const u8) ?usize { return free; } +/// `% line` above a command's output, every command, as a shell echoes +/// what it was given; its newlines the terminal's, so a multi-line command +/// does not staircase. +fn echoCommand(p: *Pardes, pane: *Pane, line: []const u8) void { + var buf: [2 * command_max + 8]u8 = undefined; + var w = std.Io.Writer.fixed(&buf); + w.writeAll(if (panes.Terminal.gridCursor(pane).x != 0) "\r\n% " else "% ") catch {}; + for (line) |c| (if (c == '\n') w.writeAll("\r\n") else w.writeByte(c)) catch {}; + w.writeAll("\r\n") catch {}; + panes.Terminal.feedOutput(p, pane, w.buffered()); +} + /// `run <serial> <word>` or `exit <serial> <N|?>` in the log. +/// The whole line, one record as `msg` carries its text: its control +/// characters, a newline too, become spaces (events.pushLog). A new pane is +/// announced first, so `new` comes before the `run` in it. fn noteRun(p: *Pardes, pane: *Pane, what: []const u8, said: []const u8) void { - var buf: [96]u8 = undefined; - const word = std.mem.trim(u8, said, " \t"); - const first = word[0 .. std.mem.indexOfAny(u8, word, " \t") orelse word.len]; - pardes.ctlfs.events.notePath(p, what, std.fmt.bufPrint(&buf, "{d} {s}", .{ pane.serial, first[0..@min(first.len, 64)] }) catch return); + pardes.ctlfs.events.announce(p); + var buf: [command_max + 16]u8 = undefined; + pardes.ctlfs.events.notePath(p, what, std.fmt.bufPrint(&buf, "{d} {s}", .{ pane.serial, std.mem.trim(u8, said, " \t\r\n") }) catch return); } /// A command pane's child is gone: the pane stays, showing what it said @@ -573,6 +645,8 @@ fn noteRun(p: *Pardes, pane: *Pane, what: []const u8, said: []const u8) void { pub fn commandDone(p: *Pardes, id: usize, status: ?u8) void { const pane = p.panes[id] orelse return; pane.command_done = true; + // A REPL it was is gone with its command; the pane's next is not one. + pane.repl = null; pane.command_status = status; pane.body.mode = .normal; var buf: [16]u8 = undefined; @@ -621,6 +695,11 @@ pub fn applyStartupConfig(p: *Pardes) void { } pub fn runBuiltin(p: *Pardes, b: Builtin, id: usize, txt: []const u8, arg: ?[]const u8) void { + runBuiltinFrom(p, b, id, txt, arg, false); +} + +/// `runBuiltin` saying whether a gesture on the pane's body made it. +pub fn runBuiltinFrom(p: *Pardes, b: Builtin, id: usize, txt: []const u8, arg: ?[]const u8, from_body: bool) void { if (!normal.multiOnce(p)) return; // a builtin is per-keystroke, never per-cursor const pane = p.panes[id] orelse return; // A builtin says its own name before it runs, so a tagline click is @@ -630,7 +709,7 @@ pub fn runBuiltin(p: *Pardes, b: Builtin, id: usize, txt: []const u8, arg: ?[]co p.setMessage(id, @tagName(b)); pane.msg_announcement = true; } - const c: builtins.Ctx = .{ .p = p, .pane = pane, .id = id, .txt = txt, .arg = arg }; + const c: builtins.Ctx = .{ .p = p, .pane = pane, .id = id, .txt = txt, .arg = arg, .from_body = from_body }; builtins.registry.dispatch(b, c); } @@ -662,7 +741,11 @@ pub fn applySettingBuiltin(p: *Pardes, setting: config.Runtime.Setting, arg: ?[] if (!p.settings.requestFont(matches[0].path, matches[0].name, spec.size_hundredths)) return; p.font_request_taken = false; }, - else => _ = p.settings.apply(setting, arg), + else => if (!p.settings.apply(setting, arg) and p.announce) { + var text: [96]u8 = undefined; + const takes = if (setting.action == .toggle) "takes on or off" else "does not take that value"; + p.reportFailure(p.active, std.fmt.bufPrint(&text, "{s}: {s}", .{ setting.word, takes }) catch takes); + }, } if (p.settings.colors != previous_colors) { for (p.panes) |slot| { @@ -688,6 +771,10 @@ pub fn applySettingBuiltin(p: *Pardes, setting: config.Runtime.Setting, arg: ?[] if (p.settings.column_tags != previous_column_tags) { if (p.header_column != null) tagline.exitHeader(p); } + // Idle frames keep no frozen grid while transitions are off; the one + // just drawn is the baseline the first transition starts from. + if (transition_changed and previous_transition == .off) + p.presentation.capturePrevious(p.gpa, &p.surface); if (transition_changed or tagline_metrics_changed or p.settings.column_tags != previous_column_tags) { p.abandonPanelAnimations(); } diff --git a/src/fs-help.txt b/src/fs-help.txt index 79701628..57ef7b62 100644 --- a/src/fs-help.txt +++ b/src/fs-help.txt @@ -5,18 +5,18 @@ index one line per pane: serial, kind (text|term|pdf|image), dirty flag, n status pid, version and pane count look write a line: a right click on it at the active pane; read: the serials it touched exec write a line: a middle click, an editor command word or a shell line; read the same -log events: new/del/rename/save <serial> <name>, msg <serial|-> <text>, err <serial|-> <why> +log events: new/del/rename/save <serial> <name>, run/exit/send <serial> ..., dump/restore <path>, msg, err screen rendered screen as JSON, frozen from open to close listeners the session's dial addresses focus the serial of the pane with the keyboard; write a serial to give it the keyboard -ctl settings, one a line; or Newcol, Dump, Exit (quits; asks once), Kill (stops the fg job) +ctl settings, one a line; or Newcol, Dump, Exit (quits; asks once), Kill [word] (stops what pardes ran, or what starts with word) commands every builtin: its word, arg if it takes one, and root or pane: which ctl takes it pane/new open it to make a pane (named +New); the read answers that pane's serial pane/<n>/ name body tag ctl addr dot limit data xdata sel dirty mark scroll errors (write-only: appended to its directory's +Errors pane) event look exec, pty/ on terminals; rmdir closes os/, src/ the host filesystem; the editor's own sources (-Dembed-sources=true builds only) -Below, $m is the mount (/mnt/9p/pardes/<pid> via 9ns --mntgen; PARDES_MOUNT in a Tty9p shell): +Below, $m is the mount: $NINE_MOUNT/pardes/<pid> when 9ns --mntgen set $NINE_MOUNT; PARDES_MOUNT in a Tty9p shell. cat $m/index which panes exist n=$(cat $m/pane/new) make a pane, take its serial @@ -39,7 +39,7 @@ Pitfalls, one each: data: > replaces the addr range, : > deletes it, a 2nd > inserts (addr moved); body: > empties all. tag reads the path, then its own text; writes append; truncating clears it, default words too. A terminal's body is a history snapshot frozen per open; pty/data is the live stream. - exec: a non-builtin line runs as a command pane ($SHELL -c; exit N shown, logged), a shell's typed in. + exec: a non-builtin line runs as a command pane (ctl's Shell -c; exit N shown, logged), a shell's typed in. Through a mount a malformed write is EINVAL, a well-formed one that fails EIO: log's err says why. lock/unlock need a held ctl fd (exec 3>ctl), a held lock fails: retry. A column's last pane -> +New. - Repl python on a terminal's ctl: a .py body's clicks go to it; tag words, Exec x, @`x` stay commands. + Repl python on a terminal's ctl: a .py body's clicks go to it (Repl - unbinds, Repl says it); tags stay commands. @@ -1261,11 +1261,11 @@ pub const Namespace = struct { /// ctl answers a command's error (editors/acme/xfid.c:700). no_prompt: bool = false, refused: bool = false, - failure: [96]u8 = undefined, - failure_len: u8 = 0, + failure: [256]u8 = undefined, + failure_len: u16 = 0, /// A refusal that quotes the message it refuses, as Plan 9's cmderror /// does (kernel/misc/parse.c:82); answered at once (src/9p_io.zig). - ename: [128]u8 = undefined, + ename: [320]u8 = undefined, /// Something a held read may be waiting on changed since they were last /// answered: a record queued, a run answered, a pane gone. news: bool = false, diff --git a/src/grammar_manifest.zig b/src/grammar_manifest.zig index 0303af17..d6666729 100644 --- a/src/grammar_manifest.zig +++ b/src/grammar_manifest.zig @@ -2,6 +2,8 @@ //! runtime syntax registry. Keep target symbols and query values out of this //! file: the build runner imports it as host code. +const std = @import("std"); + pub const Tier = enum { zig, minimal, full }; pub const Grammar = struct { @@ -49,3 +51,44 @@ pub const all = [_]Grammar{ .{ .name = "typst", .dep = "ts_typst", .exts = &.{ ".typ", ".typst" }, .tier = .full, .scanner = true, .query = "queries/typst/highlights.scm" }, .{ .name = "zig", .dep = "ts_zig", .exts = &.{ ".zig", ".zon" }, .tier = .zig }, }; + +/// The names a language goes by besides its grammar's: a fence's `py`, +/// a `Repl sh`. +pub const aliases = [_]struct { []const u8, []const u8 }{ + .{ "js", "javascript" }, + .{ "jsx", "javascript" }, + .{ "mjs", "javascript" }, + .{ "py", "python" }, + .{ "sh", "bash" }, + .{ "shell", "bash" }, + .{ "zsh", "bash" }, + .{ "bash", "bash" }, + .{ "rs", "rust" }, + .{ "c++", "cpp" }, + .{ "cxx", "cpp" }, + .{ "cc", "cpp" }, + .{ "cs", "c_sharp" }, + .{ "kt", "kotlin" }, + .{ "rb", "ruby" }, + .{ "ml", "ocaml" }, + .{ "hs", "haskell" }, +}; + +/// The grammar a language name means: its own name or an alias, in any case. +pub fn byName(name: []const u8) ?usize { + var canonical = name; + for (aliases) |a| if (std.ascii.eqlIgnoreCase(name, a[0])) { + canonical = a[1]; + break; + }; + for (all, 0..) |g, i| if (std.ascii.eqlIgnoreCase(canonical, g.name)) return i; + return null; +} + +/// The grammar a path's extension selects, in any case. +pub fn byPath(path: []const u8) ?usize { + const ext = std.fs.path.extension(path); + if (ext.len == 0) return null; + for (all, 0..) |g, i| for (g.exts) |e| if (std.ascii.eqlIgnoreCase(ext, e)) return i; + return null; +} diff --git a/src/gui/Post.zig b/src/gui/Post.zig new file mode 100644 index 00000000..f715965f --- /dev/null +++ b/src/gui/Post.zig @@ -0,0 +1,576 @@ +//! The post chain (docs/render-pipeline.md §6): Shadertoy passes over the +//! finished frame, each reading the one before it (the frame first) and the +//! last one writing the window. A pass is the bundled Crt (shaders/post/, +//! compiled with the build) or a user's file (Shader <path>), +//! compiled when it joins the chain by the build's own glslc invocation on a +//! thread of its own, never on the frame path. A file whose compile fails +//! keeps its last good pipeline, and glslc missing is said once. +//! +//! The uniforms are ghostty's (Uniforms), so a shader written for ghostty runs +//! here. Their clock is the shell's and moves only when the chain draws: +//! with a frame of the core's, or on its own while ShaderAnimation asks for +//! it (redraw level A, §5.5: the chain alone, over the retained frame). +const std = @import("std"); +const libc = std.c; +const ghostty_vt = @import("ghostty-vt"); +const pardes = @import("../pardes.zig"); +const filesystem = @import("../fs.zig"); +const gui = @import("gui.zig"); +const c = gui.c; + +const Post = @This(); +const Scene = pardes.config.Runtime.Scene; +const Chain = pardes.config.Runtime.Post; +const Pipeline = c.SDL_GPUGraphicsPipeline; +pub const max = Chain.max; + +const prefix = @embedFile("post-prefix.glsl"); +const vert_spv = @embedFile("post.vert.spv"); +const bundled_spv = std.EnumArray(Scene, []const u8).init(.{ + .crt = @embedFile("post-crt.frag.spv"), +}); + +/// ghostty's Shadertoy uniform block, member for member in the GLSL block's +/// order and std140 layout (shaders/post/prefix.glsl). Filled by the GLSL +/// names: ghostty's own Zig mirror calls the second-to-last slot +/// selection_background, so there the two selection colours arrive swapped +/// (docs §6, open point 1); here each is what its GLSL name says. +pub const Uniforms = extern struct { + resolution: [3]f32 align(16) = .{ 0, 0, 1 }, + time: f32 align(4) = 0, + time_delta: f32 align(4) = 0, + frame_rate: f32 align(4) = 60, + frame: i32 align(4) = 0, + channel_time: [4][4]f32 align(16) = @splat(@splat(0)), + channel_resolution: [4][4]f32 align(16) = @splat(@splat(0)), + mouse: [4]f32 align(16) = @splat(0), + date: [4]f32 align(16) = @splat(0), + sample_rate: f32 align(4) = 44100, + current_cursor: [4]f32 align(16) = @splat(0), + previous_cursor: [4]f32 align(16) = @splat(0), + current_cursor_color: [4]f32 align(16) = @splat(0), + previous_cursor_color: [4]f32 align(16) = @splat(0), + current_cursor_style: i32 align(4) = 0, + previous_cursor_style: i32 align(4) = 0, + cursor_visible: i32 align(4) = 0, + cursor_change_time: f32 align(4) = 0, + time_focus: f32 align(4) = 0, + focus: i32 align(4) = 1, + palette: [256][4]f32 align(16) = @splat(@splat(0)), + background_color: [4]f32 align(16) = @splat(0), + foreground_color: [4]f32 align(16) = @splat(0), + cursor_color: [4]f32 align(16) = @splat(0), + cursor_text: [4]f32 align(16) = @splat(0), + selection_foreground_color: [4]f32 align(16) = @splat(0), + selection_background_color: [4]f32 align(16) = @splat(0), +}; + +pub const Pass = struct { + scene: ?Scene = null, + /// A bundled pass's strength (pardesLevel); 0 for a file. + level: u8 = 0, + /// A user's file, owned; empty for a bundled pass. + path: []u8 = &.{}, + pipeline: ?*Pipeline = null, +}; + +/// One compile of a chain's new files, on its own thread. +const Job = struct { + const Result = union(enum) { none, spirv: []u8, failed: []u8, missing }; + io: std.Io, + gpa: std.mem.Allocator, + paths: [max][]u8 = @splat(&.{}), + results: [max]Result = @splat(.none), + len: usize = 0, + done: std.atomic.Value(bool) = .init(false), + thread: std.Thread = undefined, +}; + +passes: [max]Pass = @splat(.{}), +len: usize = 0, +/// The chain generation `passes` follow; null before the first. +generation: ?u32 = null, +bundled: std.EnumArray(Scene, ?*Pipeline) = .initFill(null), +job: ?*Job = null, +/// Said once: without glslc, files never compile. +missing_said: bool = false, +ping: [2]?*c.SDL_GPUTexture = .{ null, null }, +ping_w: u32 = 0, +ping_h: u32 = 0, +uniforms: Uniforms = .{}, +started_ns: ?u64 = null, +last_ns: u64 = 0, + +/// Brings the passes to the chain the core holds, and takes in a finished +/// compile. Called each loop step, off the frame path. +pub fn sync(post: *Post, gpa: std.mem.Allocator, io: std.Io, device: *c.SDL_GPUDevice, format: c.SDL_GPUTextureFormat, core: *pardes.Pardes) void { + if (post.job) |job| { + if (!job.done.load(.acquire)) return; + job.thread.join(); + post.job = null; + post.collect(gpa, device, format, core, job); + } + const chain = &core.settings.post; + if (post.generation == chain.generation) return; + post.generation = chain.generation; + var next: [max]Pass = @splat(.{}); + for (chain.list(), 0..) |entry, i| { + if (entry.scene) |scene| { + if (post.bundled.get(scene) == null) post.bundled.set(scene, makePipeline(device, format, bundled_spv.get(scene)) catch null); + next[i] = .{ .scene = scene, .level = entry.level, .pipeline = post.bundled.get(scene) }; + continue; + } + // A file already in the chain keeps its pipeline and its path. + for (post.passes[0..post.len]) |*pass| { + if (pass.scene != null or !std.mem.eql(u8, pass.path, entry.path.get())) continue; + next[i] = pass.*; + pass.* = .{}; + break; + } else next[i] = .{ .path = gpa.dupe(u8, entry.path.get()) catch &.{} }; + } + for (post.passes[0..post.len]) |pass| { + if (pass.scene == null) if (pass.pipeline) |pipeline| c.SDL_ReleaseGPUGraphicsPipeline(device, pipeline); + gpa.free(pass.path); + } + post.passes = next; + post.len = chain.len; + // An emptied chain's clock starts again with the next pass put in it. + if (post.len == 0) { + post.started_ns = null; + post.last_ns = 0; + post.uniforms.frame = 0; + } + // The new files compile together, on a thread of their own. + const job = gpa.create(Job) catch return; + job.* = .{ .io = io, .gpa = gpa }; + for (post.passes[0..post.len]) |pass| { + if (pass.scene != null or pass.pipeline != null or pass.path.len == 0) continue; + job.paths[job.len] = gpa.dupe(u8, pass.path) catch continue; + job.len += 1; + } + if (job.len == 0) return gpa.destroy(job); + job.thread = std.Thread.spawn(.{}, compile, .{job}) catch { + for (job.paths[0..job.len]) |path| gpa.free(path); + return gpa.destroy(job); + }; + post.job = job; +} + +fn collect(post: *Post, gpa: std.mem.Allocator, device: *c.SDL_GPUDevice, format: c.SDL_GPUTextureFormat, core: *pardes.Pardes, job: *Job) void { + defer gpa.destroy(job); + for (job.paths[0..job.len], job.results[0..job.len]) |path, result| { + defer gpa.free(path); + const pass = for (post.passes[0..post.len]) |*pass| { + if (pass.scene == null and std.mem.eql(u8, pass.path, path)) break pass; + } else null; + var buf: [512]u8 = undefined; + switch (result) { + .none => {}, + .missing => if (!post.missing_said) { + post.missing_said = true; + core.setMessage(core.active, "Shader: glslc is not on PATH, so Shadertoy files do not run (Crt does)"); + }, + .failed => |text| { + defer gpa.free(text); + // glslc's first line says where: in the file's own lines. + const first = std.mem.sliceTo(text, '\n'); + core.setMessage(core.active, std.fmt.bufPrint(&buf, "Shader {s}: {s}", .{ path, first[0..@min(first.len, 400)] }) catch "Shader: compile failed"); + }, + .spirv => |spirv| { + defer gpa.free(spirv); + const target = pass orelse continue; + const made = makePipeline(device, format, spirv) catch { + core.setMessage(core.active, std.fmt.bufPrint(&buf, "Shader {s}: the GPU refused it", .{path}) catch "Shader: the GPU refused it"); + continue; + }; + if (target.pipeline) |old| c.SDL_ReleaseGPUGraphicsPipeline(device, old); + target.pipeline = made; + }, + } + } +} + +/// The compile thread: each file behind the prefix, through glslc with the +/// build's own flags (build.zig compileGlsl), source on stdin, SPIR-V on +/// stdout. +fn compile(job: *Job) void { + defer job.done.store(true, .release); + defer { + var event = std.mem.zeroes(c.SDL_Event); + event.type = c.SDL_EVENT_USER; + _ = c.SDL_PushEvent(&event); + } + for (job.paths[0..job.len], 0..) |path, i| job.results[i] = compileOne(job.gpa, job.io, path); +} + +fn compileOne(gpa: std.mem.Allocator, io: std.Io, path: []const u8) Job.Result { + var home_buf: [4096]u8 = undefined; + const expanded = if (std.mem.startsWith(u8, path, "~/")) if (libc.getenv("HOME")) |home| + std.fmt.bufPrint(&home_buf, "{s}/{s}", .{ std.mem.span(home), path[2..] }) catch path + else + path else path; + const body = filesystem.readFile(gpa, expanded) catch |err| + return .{ .failed = std.fmt.allocPrint(gpa, "cannot read it ({t})", .{err}) catch return .none }; + defer gpa.free(body); + // The prefix and the file go to glslc on its stdin: no file of ours is + // written anywhere. std's spawn does every allocation before fork and + // searches PATH on the stack after it (Io/Threaded.zig spawnPosix, + // posixExecv), so a child forked from this thread cannot wedge on a + // lock another thread held (the forkShell hazard). + var child = std.process.spawn(io, .{ + .argv = &.{ "glslc", "-fshader-stage=fragment", "-o", "-", "-" }, + .stdin = .pipe, + .stdout = .pipe, + .stderr = .pipe, + }) catch |err| return switch (err) { + error.FileNotFound => .missing, + else => .{ .failed = std.fmt.allocPrint(gpa, "glslc did not run ({t})", .{err}) catch return .none }, + }; + defer child.kill(io); + // glslc reads all of its input before it writes a byte, so writing it + // first cannot deadlock against a full output pipe. + { + var stdin = child.stdin.?; + child.stdin = null; + defer stdin.close(io); + var buf: [4096]u8 = undefined; + var writer = stdin.writer(io, &buf); + writer.interface.writeAll(prefix) catch {}; + writer.interface.writeAll(body) catch {}; + writer.interface.flush() catch {}; + } + var streams: std.Io.File.MultiReader.Buffer(2) = undefined; + var reader: std.Io.File.MultiReader = undefined; + reader.init(gpa, io, streams.toStreams(), &.{ child.stdout.?, child.stderr.? }); + defer reader.deinit(); + while (reader.fill(64, .none)) |_| { + if (reader.reader(0).buffered().len > 16 << 20 or reader.reader(1).buffered().len > 64 << 10) + return .{ .failed = gpa.dupe(u8, "glslc said too much") catch return .none }; + } else |err| switch (err) { + error.EndOfStream => {}, + else => return .{ .failed = gpa.dupe(u8, "reading glslc failed") catch return .none }, + } + const term = child.wait(io) catch return .{ .failed = gpa.dupe(u8, "glslc did not finish") catch return .none }; + const clean = switch (term) { + .exited => |code| code == 0, + else => false, + }; + if (clean) return .{ .spirv = reader.toOwnedSlice(0) catch return .none }; + const said = reader.toOwnedSlice(1) catch return .none; + // glslc calls its input <stdin>; the file is what a person knows. + defer gpa.free(said); + const named = std.mem.replaceOwned(u8, gpa, said, "<stdin>", path) catch return .{ .failed = gpa.dupe(u8, "glslc failed") catch return .none }; + return .{ .failed = named }; +} + +fn makePipeline(device: *c.SDL_GPUDevice, format: c.SDL_GPUTextureFormat, frag: []const u8) !*Pipeline { + const vs = try gui.makeShader(device, vert_spv, c.SDL_GPU_SHADERSTAGE_VERTEX, 0, 0); + defer c.SDL_ReleaseGPUShader(device, vs); + const fs = try gui.makeShader(device, frag, c.SDL_GPU_SHADERSTAGE_FRAGMENT, 1, 2); + defer c.SDL_ReleaseGPUShader(device, fs); + var target = c.SDL_GPUColorTargetDescription{ .format = format, .blend_state = std.mem.zeroes(c.SDL_GPUColorTargetBlendState) }; + var info = std.mem.zeroes(c.SDL_GPUGraphicsPipelineCreateInfo); + info.vertex_shader = vs; + info.fragment_shader = fs; + info.primitive_type = c.SDL_GPU_PRIMITIVETYPE_TRIANGLELIST; + info.rasterizer_state.fill_mode = c.SDL_GPU_FILLMODE_FILL; + info.rasterizer_state.cull_mode = c.SDL_GPU_CULLMODE_NONE; + info.multisample_state.sample_count = c.SDL_GPU_SAMPLECOUNT_1; + info.target_info = .{ .color_target_descriptions = &target, .num_color_targets = 1 }; + return c.SDL_CreateGPUGraphicsPipeline(device, &info) orelse error.GpuCreate; +} + +/// A pass is ready to draw. +pub fn ready(post: *const Post) bool { + for (post.passes[0..post.len]) |pass| if (pass.pipeline != null) return true; + return false; +} + +/// The chain redraws on its own (level A) as ShaderAnimation says. +pub fn animating(post: *const Post, mode: pardes.config.Runtime.ShaderAnimation) bool { + return post.ready() and switch (mode) { + .off => false, + .on => post.uniforms.focus != 0, + .always => true, + }; +} + +/// What a frame of the core's tells the passes: where its cursor is drawn +/// and in what, and the theme's colours. +pub const Frame = struct { + pub const Cursor = struct { x0: f32, y0: f32, x1: f32, y1: f32, rgb: [3]u8, text: [3]u8, bar: bool }; + cursor: ?Cursor, + background: [3]u8, + foreground: [3]u8, + selection_foreground: [3]u8, + selection_background: [3]u8, +}; + +fn rgba(rgb: [3]u8) [4]f32 { + return .{ @as(f32, @floatFromInt(rgb[0])) / 255, @as(f32, @floatFromInt(rgb[1])) / 255, @as(f32, @floatFromInt(rgb[2])) / 255, 1 }; +} + +/// Takes in a frame of the core's. The cursor's rectangle is (left, BOTTOM +/// edge, width, height) in framebuffer pixels, y down; a move or a new +/// colour makes the old one the previous and stamps the change. +pub fn describe(post: *Post, frame: Frame) void { + const u = &post.uniforms; + u.background_color = rgba(frame.background); + u.foreground_color = rgba(frame.foreground); + u.selection_foreground_color = rgba(frame.selection_foreground); + u.selection_background_color = rgba(frame.selection_background); + if (u.palette[1][3] == 0) for (&u.palette, 0..) |*slot, i| { + const color = ghostty_vt.color.default[i]; + slot.* = rgba(.{ color.r, color.g, color.b }); + }; + u.cursor_visible = @intFromBool(frame.cursor != null); + const cursor = frame.cursor orelse return; + const rect: [4]f32 = .{ cursor.x0, cursor.y1, cursor.x1 - cursor.x0, cursor.y1 - cursor.y0 }; + const style: i32 = if (cursor.bar) 2 else 0; + const color = rgba(cursor.rgb); + u.cursor_color = color; + u.cursor_text = rgba(cursor.text); + if (std.meta.eql(rect, u.current_cursor) and std.meta.eql(color, u.current_cursor_color) and style == u.current_cursor_style) return; + u.previous_cursor = u.current_cursor; + u.previous_cursor_color = u.current_cursor_color; + u.previous_cursor_style = u.current_cursor_style; + u.current_cursor = rect; + u.current_cursor_color = color; + u.current_cursor_style = style; + u.cursor_change_time = u.time; +} + +/// The window gained or lost the focus. +pub fn focus(post: *Post, focused: bool) void { + if (focused and post.uniforms.focus == 0) post.uniforms.time_focus = post.uniforms.time; + post.uniforms.focus = @intFromBool(focused); +} + +/// The pointer, in framebuffer pixels: Shadertoy's iMouse, xy where it is, +/// zw where the last press was, negative once released. +pub fn mouse(post: *Post, x: f32, y: f32, press: ?bool) void { + const m = &post.uniforms.mouse; + m[0] = x; + m[1] = y; + if (press) |down| { + if (down) { + m[2] = x; + m[3] = y; + } else { + m[2] = -@abs(m[2]); + m[3] = -@abs(m[3]); + } + } +} + +/// Runs the passes over `source`, the finished frame, into `target`: each +/// reads the one before, the ones between write two ping-pong textures that +/// start cleared, and iTime and iFrame move by this one draw. +pub fn draw(post: *Post, device: *c.SDL_GPUDevice, cmd: *c.SDL_GPUCommandBuffer, sampler: *c.SDL_GPUSampler, format: c.SDL_GPUTextureFormat, source: *c.SDL_GPUTexture, target: *c.SDL_GPUTexture, w: u32, h: u32, now_ns: u64, opaque_window: bool) !void { + var live: usize = 0; + for (post.passes[0..post.len]) |pass| live += @intFromBool(pass.pipeline != null); + if (live == 0) return; + if (live > 1 and (post.ping[0] == null or post.ping_w != w or post.ping_h != h)) { + for (&post.ping) |*texture| { + if (texture.*) |old| c.SDL_ReleaseGPUTexture(device, old); + var info = std.mem.zeroes(c.SDL_GPUTextureCreateInfo); + info.type = c.SDL_GPU_TEXTURETYPE_2D; + info.format = format; + info.usage = c.SDL_GPU_TEXTUREUSAGE_COLOR_TARGET | c.SDL_GPU_TEXTUREUSAGE_SAMPLER; + info.width = w; + info.height = h; + info.layer_count_or_depth = 1; + info.num_levels = 1; + info.sample_count = c.SDL_GPU_SAMPLECOUNT_1; + texture.* = c.SDL_CreateGPUTexture(device, &info) orelse return error.GpuCreate; + } + post.ping_w = w; + post.ping_h = h; + } + const u = &post.uniforms; + const started = post.started_ns orelse now_ns; + post.started_ns = started; + const elapsed = @as(f64, @floatFromInt(now_ns -| started)) / std.time.ns_per_s; + const delta: f32 = if (post.last_ns == 0) 0 else @floatCast(@as(f64, @floatFromInt(now_ns -| post.last_ns)) / std.time.ns_per_s); + post.last_ns = now_ns; + u.time = @floatCast(elapsed); + u.time_delta = delta; + u.frame_rate = if (delta > 0) 1 / delta else 60; + u.resolution = .{ @floatFromInt(w), @floatFromInt(h), 1 }; + u.channel_resolution[0] = .{ @floatFromInt(w), @floatFromInt(h), 1, 0 }; + // UTC: the year, the month from 0, the day, the second of the day. + var wall: libc.timespec = undefined; + if (libc.clock_gettime(.REALTIME, &wall) != 0) wall.sec = 0; + const epoch: std.time.epoch.EpochSeconds = .{ .secs = @intCast(@max(0, wall.sec)) }; + const day = epoch.getEpochDay().calculateYearDay(); + const month = day.calculateMonthDay(); + u.date = .{ @floatFromInt(day.year), @floatFromInt(month.month.numeric() - 1), @floatFromInt(month.day_index + 1), @floatFromInt(epoch.getDaySeconds().secs) }; + + var input = source; + var index: usize = 0; + for (post.passes[0..post.len]) |pass| { + const pipeline = pass.pipeline orelse continue; + index += 1; + const last = index == live; + const output = if (last) target else post.ping[index % 2].?; + var info = std.mem.zeroes(c.SDL_GPUColorTargetInfo); + info.texture = output; + info.load_op = if (last) c.SDL_GPU_LOADOP_DONT_CARE else c.SDL_GPU_LOADOP_CLEAR; + info.store_op = c.SDL_GPU_STOREOP_STORE; + const pass_rp = c.SDL_BeginGPURenderPass(cmd, &info, 1, null); + c.SDL_BindGPUGraphicsPipeline(pass_rp, pipeline); + const binding = c.SDL_GPUTextureSamplerBinding{ .texture = input, .sampler = sampler }; + c.SDL_BindGPUFragmentSamplers(pass_rp, 0, &binding, 1); + c.SDL_PushGPUFragmentUniformData(cmd, 0, u, @sizeOf(Uniforms)); + const own: [4]f32 = .{ @floatFromInt(@intFromBool(opaque_window)), @floatFromInt(pass.level), 0, 0 }; + c.SDL_PushGPUFragmentUniformData(cmd, 1, &own, @sizeOf(@TypeOf(own))); + c.SDL_DrawGPUPrimitives(pass_rp, 3, 1, 0, 0); + c.SDL_EndGPURenderPass(pass_rp); + input = output; + } + u.frame +%= 1; +} + +pub fn deinit(post: *Post, gpa: std.mem.Allocator, device: *c.SDL_GPUDevice) void { + if (post.job) |job| { + job.thread.join(); + for (job.paths[0..job.len], job.results[0..job.len]) |path, result| { + gpa.free(path); + switch (result) { + .spirv, .failed => |bytes| gpa.free(bytes), + .none, .missing => {}, + } + } + gpa.destroy(job); + } + for (post.passes[0..post.len]) |pass| { + if (pass.scene == null) if (pass.pipeline) |pipeline| c.SDL_ReleaseGPUGraphicsPipeline(device, pipeline); + gpa.free(pass.path); + } + for (post.bundled.values) |pipeline| if (pipeline) |p| c.SDL_ReleaseGPUGraphicsPipeline(device, p); + for (post.ping) |texture| if (texture) |t| c.SDL_ReleaseGPUTexture(device, t); +} + +/// ghostty 1.3.2's Uniforms (src/renderer/shadertoy.zig), copied: the offsets +/// ours must match. Its last two names are swapped against its own GLSL. +const GhosttyUniforms = extern struct { + resolution: [3]f32 align(16), + time: f32 align(4), + time_delta: f32 align(4), + frame_rate: f32 align(4), + frame: i32 align(4), + channel_time: [4][4]f32 align(16), + channel_resolution: [4][4]f32 align(16), + mouse: [4]f32 align(16), + date: [4]f32 align(16), + sample_rate: f32 align(4), + current_cursor: [4]f32 align(16), + previous_cursor: [4]f32 align(16), + current_cursor_color: [4]f32 align(16), + previous_cursor_color: [4]f32 align(16), + current_cursor_style: i32 align(4), + previous_cursor_style: i32 align(4), + cursor_visible: i32 align(4), + cursor_change_time: f32 align(4), + time_focus: f32 align(4), + focus: i32 align(4), + palette: [256][4]f32 align(16), + background_color: [4]f32 align(16), + foreground_color: [4]f32 align(16), + cursor_color: [4]f32 align(16), + cursor_text: [4]f32 align(16), + selection_background_color: [4]f32 align(16), + selection_foreground_color: [4]f32 align(16), +}; + +test "the uniform block is ghostty's, offset for offset, and the prefix names it in that order" { + const ours = @typeInfo(Uniforms).@"struct".fields; + const theirs = @typeInfo(GhosttyUniforms).@"struct".fields; + try std.testing.expectEqual(theirs.len, ours.len); + try std.testing.expectEqual(@sizeOf(GhosttyUniforms), @sizeOf(Uniforms)); + inline for (ours, theirs) |a, b| { + try std.testing.expectEqual(@offsetOf(GhosttyUniforms, b.name), @offsetOf(Uniforms, a.name)); + try std.testing.expectEqual(b.type, a.type); + } + // By NAME: iSelectionForegroundColor sits where ghostty's Zig says + // selection_background, which is where its GLSL puts the foreground. + try std.testing.expectEqual(@offsetOf(GhosttyUniforms, "selection_background_color"), @offsetOf(Uniforms, "selection_foreground_color")); + // The prefix's block, member by member, in ghostty's GLSL names and types. + const glsl = [_]struct { []const u8, []const u8 }{ + .{ "vec3", "iResolution" }, .{ "float", "iTime" }, .{ "float", "iTimeDelta" }, + .{ "float", "iFrameRate" }, .{ "int", "iFrame" }, .{ "float", "iChannelTime[4]" }, + .{ "vec3", "iChannelResolution[4]" }, .{ "vec4", "iMouse" }, .{ "vec4", "iDate" }, + .{ "float", "iSampleRate" }, .{ "vec4", "iCurrentCursor" }, .{ "vec4", "iPreviousCursor" }, + .{ "vec4", "iCurrentCursorColor" }, .{ "vec4", "iPreviousCursorColor" }, .{ "int", "iCurrentCursorStyle" }, + .{ "int", "iPreviousCursorStyle" }, .{ "int", "iCursorVisible" }, .{ "float", "iTimeCursorChange" }, + .{ "float", "iTimeFocus" }, .{ "int", "iFocus" }, .{ "vec3", "iPalette[256]" }, + .{ "vec3", "iBackgroundColor" }, .{ "vec3", "iForegroundColor" }, .{ "vec3", "iCursorColor" }, + .{ "vec3", "iCursorText" }, .{ "vec3", "iSelectionForegroundColor" }, .{ "vec3", "iSelectionBackgroundColor" }, + }; + try std.testing.expectEqual(ours.len, glsl.len); + const block = prefix[std.mem.indexOf(u8, prefix, "uniform Globals {").?..]; + var lines = std.mem.tokenizeScalar(u8, block[0..std.mem.indexOfScalar(u8, block, '}').?], '\n'); + _ = lines.next(); + for (glsl) |member| { + var words = std.mem.tokenizeAny(u8, lines.next().?, " ;"); + try std.testing.expectEqualStrings("uniform", words.next().?); + try std.testing.expectEqualStrings(member[0], words.next().?); + try std.testing.expectEqualStrings(member[1], words.next().?); + } + try std.testing.expect(lines.next() == null); +} + +test "a moved cursor becomes the previous one, stamped with the time of the move" { + var post: Post = .{}; + const frame: Frame = .{ .cursor = .{ .x0 = 10, .y0 = 20, .x1 = 11, .y1 = 40, .rgb = .{ 255, 0, 0 }, .text = .{ 0, 0, 0 }, .bar = true }, .background = .{ 0, 0, 0 }, .foreground = .{ 255, 255, 255 }, .selection_foreground = .{ 1, 2, 3 }, .selection_background = .{ 4, 5, 6 } }; + post.uniforms.time = 1.5; + post.describe(frame); + // Left, BOTTOM edge, width, height, in framebuffer pixels, y down. + try std.testing.expectEqual([4]f32{ 10, 40, 1, 20 }, post.uniforms.current_cursor); + try std.testing.expectEqual(@as(i32, 2), post.uniforms.current_cursor_style); + try std.testing.expectEqual(@as(f32, 1.5), post.uniforms.cursor_change_time); + post.uniforms.time = 2; + post.describe(frame); + try std.testing.expectEqual(@as(f32, 1.5), post.uniforms.cursor_change_time); + var moved = frame; + moved.cursor.?.x0 = 20; + moved.cursor.?.x1 = 21; + post.describe(moved); + try std.testing.expectEqual([4]f32{ 10, 40, 1, 20 }, post.uniforms.previous_cursor); + try std.testing.expectEqual(@as(f32, 2), post.uniforms.cursor_change_time); + try std.testing.expectEqual([4]f32{ 1.0 / 255.0, 2.0 / 255.0, 3.0 / 255.0, 1 }, post.uniforms.selection_foreground_color); +} + +test "ghostty's test shaders compile behind the prefix, and its invalid one fails with glslc's words" { + const gpa = std.testing.allocator; + const io = std.testing.io; + // ghostty's own test shaders, from its package in zig-pkg. + var pkg = std.Io.Dir.cwd().openDir(io, "zig-pkg", .{ .iterate = true }) catch return error.SkipZigTest; + defer pkg.close(io); + var it = pkg.iterate(); + const ghostty = while (it.next(io) catch null) |entry| { + if (std.mem.startsWith(u8, entry.name, "ghostty-")) break entry.name; + } else return error.SkipZigTest; + var buf: [512]u8 = undefined; + for ([_][]const u8{ "crt", "focus", "invalid" }) |name| { + const path = try std.fmt.bufPrint(&buf, "zig-pkg/{s}/src/renderer/shaders/test_shadertoy_{s}.glsl", .{ ghostty, name }); + const result = compileOne(gpa, io, path); + switch (result) { + .missing => return error.SkipZigTest, // no glslc here + .spirv => |spirv| { + defer gpa.free(spirv); + try std.testing.expect(!std.mem.eql(u8, name, "invalid")); + // SPIR-V's magic number, little-endian. + try std.testing.expectEqual(@as(u32, 0x07230203), std.mem.readInt(u32, spirv[0..4], .little)); + }, + .failed => |text| { + defer gpa.free(text); + try std.testing.expectEqualStrings("invalid", name); + // Named by the file, not by glslc's <stdin>. + try std.testing.expect(std.mem.indexOf(u8, text, path) != null); + try std.testing.expect(std.mem.indexOf(u8, text, "<stdin>") == null); + }, + .none => return error.TestUnexpectedResult, + } + } +} diff --git a/src/gui/crt.zig b/src/gui/crt.zig deleted file mode 100644 index 2a5ea7e4..00000000 --- a/src/gui/crt.zig +++ /dev/null @@ -1,101 +0,0 @@ -//! The Crt builtin's screen geometry, shared between the gui shell's input -//! mapping and its shader: crt.frag.glsl shows the scene point -//! uv' = cc*(1 + barrel*r2) at screen point cc, so a physical mouse position -//! must pass through the SAME forward transform before it becomes a cell. -//! Pure std, so the unit-test step can pin it against the shader formula. - -const std = @import("std"); - -/// MUST match BARREL in shaders/crt.frag.glsl. -pub const barrel: f32 = 0.016; - -pub const Point = struct { x: f32, y: f32 }; -pub const Effects = struct { crt: bool = false, ripple: bool = false, glitch: bool = false }; -pub const Frame = struct { effects: Effects = .{}, time_seconds: f32 = 0 }; - -fn fract(x: f32) f32 { - return x - @floor(x); -} - -fn smoothstep(lo: f32, hi: f32, value: f32) f32 { - const t = std.math.clamp((value - lo) / (hi - lo), 0, 1); - return t * t * (3 - 2 * t); -} - -/// Match `sceneUv` in crt.frag.glsl. This is a forward screen→sample mapping: -/// a physical pointer is sent to the logical scene pixel displayed under it. -pub fn mapScene(x: f32, y: f32, w: f32, h: f32, effects: Effects, time_seconds: f32) ?Point { - const safe_w = @max(1, w); - const safe_h = @max(1, h); - const ccx = x / safe_w * 2.0 - 1.0; - const ccy = y / safe_h * 2.0 - 1.0; - const s = 1.0 + barrel * (ccx * ccx + ccy * ccy) * @as(f32, @floatFromInt(@intFromBool(effects.crt))); - var u = ccx * s * 0.5 + 0.5; - var v = ccy * s * 0.5 + 0.5; - // The CRT shader paints no scene when this barrel-mapped coordinate lies - // on or beyond the tube edge. There is no logical edge cell under those - // black pixels, so input must be inert there rather than clamped. - if (effects.crt and (u <= 0 or u >= 1 or v <= 0 or v >= 1)) return null; - if (effects.ripple) { - const cx = u - 0.5; - const cy = v - 0.5; - const radius = @sqrt(cx * cx + cy * cy); - const envelope = 1.0 - smoothstep(0.04, 0.72, radius); - const wave = @sin(radius * 42.0 - time_seconds * 5.2); - const len = @max(radius, 0.00001); - u += cx / len * wave * envelope * 0.0032; - v += cy / len * wave * envelope * 0.0032; - } - if (effects.glitch) { - const band = @floor(v * 96.0); - const tick = @floor(time_seconds * 13.0); - const seed = noiseAt(band, tick); - const tear = smoothstep(0.955, 1.0, seed); - u += (noiseAt(seed, band) - 0.5) * tear * 0.020; - } - return .{ - .x = std.math.clamp(u * safe_w, 0, safe_w - 1), - .y = std.math.clamp(v * safe_h, 0, safe_h - 1), - }; -} - -fn noiseAt(x: f32, y: f32) f32 { - var qx = fract(x * 0.1031); - var qy = fract(y * 0.1031); - var qz = fract(x * 0.1031); - const d = qx * (qy + 33.33) + qy * (qz + 33.33) + qz * (qx + 33.33); - qx += d; - qy += d; - qz += d; - return fract((qx + qy) * qz); -} - -test "map matches the shader's barrel formula" { - // center is a fixed point - const center = mapScene(500, 250, 1000, 500, .{ .crt = true }, 0).?; - try std.testing.expectApproxEqAbs(@as(f32, 500), center.x, 0.001); - try std.testing.expectApproxEqAbs(@as(f32, 250), center.y, 0.001); - // Corners barrel beyond the tube and are black/inert in the shader. - try std.testing.expect(mapScene(0, 0, 1000, 500, .{ .crt = true }, 0) == null); - try std.testing.expect(mapScene(1000, 500, 1000, 500, .{ .crt = true }, 0) == null); - // (100,100) of 1000x500: cc=(-0.8,-0.6), r2=1.0, s=1.016 -> - // cc'=(-0.8128,-0.6096) -> (93.6, 97.6) - const near_edge = mapScene(100, 100, 1000, 500, .{ .crt = true }, 0).?; - try std.testing.expectApproxEqAbs(@as(f32, 93.6), near_edge.x, 0.01); - try std.testing.expectApproxEqAbs(@as(f32, 97.6), near_edge.y, 0.01); - // (900,250): cc=(0.8,0), r2=0.64, s=1.01024 -> x'=904.096 - const side = mapScene(900, 250, 1000, 500, .{ .crt = true }, 0).?; - try std.testing.expectApproxEqAbs(@as(f32, 904.096), side.x, 0.01); -} - -test "scene mapping composes ripple and deterministic glitch" { - const plain = mapScene(300, 200, 800, 600, .{}, 2.5).?; - try std.testing.expectApproxEqAbs(@as(f32, 300), plain.x, 0.001); - try std.testing.expectApproxEqAbs(@as(f32, 200), plain.y, 0.001); - const ripple = mapScene(300, 200, 800, 600, .{ .ripple = true }, 2.5).?; - try std.testing.expect(ripple.x != plain.x or ripple.y != plain.y); - try std.testing.expectEqual( - mapScene(300, 200, 800, 600, .{ .glitch = true }, 2.5).?, - mapScene(300, 200, 800, 600, .{ .glitch = true }, 2.5).?, - ); -} diff --git a/src/gui/gui.zig b/src/gui/gui.zig index 8f6248ce..5bc1ea6d 100644 --- a/src/gui/gui.zig +++ b/src/gui/gui.zig @@ -12,7 +12,7 @@ const look = @import("../look.zig"); const message = pardes.Messages.Message; const file_watch = @import("../file_watch.zig"); const deck = @import("deck.zig"); -const crt = @import("crt.zig"); +const Post = @import("Post.zig"); const pet = @import("pet.zig"); const fonts = @import("../fonts.zig"); // the Font builtin's half of the seam const selection_pipe = @import("../selection_pipe.zig"); @@ -21,6 +21,7 @@ const c_heap = @import("c_heap"); const ninep_io = @import("../9p_io.zig"); const detached_client = @import("../detached/client.zig"); +const tracy = @import("../tracy.zig"); pub const c = @cImport({ @cDefine("SDL_DISABLE_OLD_NAMES", "1"); @@ -37,12 +38,11 @@ const log = std.log.scoped(.gui); const font_ttf = @embedFile("AdwaitaMono-Regular.ttf"); const vert_spv = @embedFile("ui.vert.spv"); const frag_spv = @embedFile("ui.frag.spv"); +const decor_frag_spv = @embedFile("decor.frag.spv"); const overlay_vert_spv = @embedFile("overlay.vert.spv"); const overlay_frag_spv = @embedFile("overlay.frag.spv"); const image_vert_spv = @embedFile("image.vert.spv"); const image_frag_spv = @embedFile("image.frag.spv"); -const crt_vert_spv = @embedFile("crt.vert.spv"); -const crt_frag_spv = @embedFile("crt.frag.spv"); const bg_default = [3]u8{ 18, 18, 18 }; const fg_default = [3]u8{ 204, 204, 204 }; @@ -200,55 +200,17 @@ const touch_click_flash_max_frames: u8 = 14; const touch_click_flash_vertices: usize = 1400; const touch_scroll_tick: f32 = 0.02; -const AnimationClock = struct { - next_ns: u64 = 0, - - fn due(clock: *AnimationClock, active: bool, now_ns: u64) bool { - if (!active) { - clock.next_ns = 0; - return false; - } - if (clock.next_ns == 0) { - clock.next_ns = now_ns +| pardes.layout.Animation.frame_ns; - return false; - } - if (now_ns < clock.next_ns) return false; - clock.next_ns = now_ns +| pardes.layout.Animation.frame_ns; - return true; - } -}; - -fn finishPresentedAnimationFrame( - clock: *AnimationClock, - core: *pardes.Pardes, - tracks: []const pardes.layout.Track, - now_ns: u64, -) void { - core.acknowledgePanelPresentation(tracks); - if (clock.due(core.animationActive(), now_ns)) core.update(.tick); -} - -test "GUI animation clock is active-only and cadence gated" { - var clock: AnimationClock = .{}; - try std.testing.expect(!clock.due(false, 100)); - try std.testing.expect(!clock.due(true, 100)); - try std.testing.expect(!clock.due(true, 100 + pardes.layout.Animation.frame_ns - 1)); - try std.testing.expect(clock.due(true, 100 + pardes.layout.Animation.frame_ns)); - try std.testing.expect(!clock.due(false, 100 + 2 * pardes.layout.Animation.frame_ns)); - try std.testing.expectEqual(@as(u64, 0), clock.next_ns); -} - -test "a persistent scene presents a new panel's frame zero before advancing it" { +test "a new panel's frame zero is presented before it advances" { const core = try pardes.Pardes.init(std.testing.allocator, .{ .tty_only = true }); defer core.deinit(); var arena: std.heap.ArenaAllocator = .init(std.testing.allocator); defer arena.deinit(); - var clock: AnimationClock = .{}; + const frame = pardes.animation.frame_ns; - core.settings.scene_effects.crt = true; - const scene_frame = try core.render(arena.allocator()); - finishPresentedAnimationFrame(&clock, core, scene_frame.panelTracks(), 100); - try std.testing.expectEqual(@as(u64, 100 + pardes.layout.Animation.frame_ns), clock.next_ns); + core.advance(100); + const idle = try core.render(arena.allocator()); + core.acknowledgePanelPresentation(idle.panelTracks()); + try std.testing.expectEqual(@as(?u64, null), core.nextWake()); core.settings.panel_transition = .slide; core.update(.{ .command = "Newcol" }); @@ -258,22 +220,21 @@ test "a persistent scene presents a new panel's frame zero before advancing it" try std.testing.expect(track_count > 0); for (first.panelTracks()) |track| try std.testing.expectEqual(@as(u16, 0), track.frame); - finishPresentedAnimationFrame( - &clock, - core, - first.panelTracks(), - 100 + pardes.layout.Animation.frame_ns, - ); + core.acknowledgePanelPresentation(first.panelTracks()); + // Just short of a frame is no frame at all. + core.advance(100 + frame - 1); + _ = arena.reset(.retain_capacity); + for ((try core.render(arena.allocator())).panelTracks()) |track| try std.testing.expectEqual(@as(u16, 0), track.frame); + core.advance(100 + frame); _ = arena.reset(.retain_capacity); const second = try core.render(arena.allocator()); try std.testing.expectEqual(track_count, second.panelTracks().len); for (second.panelTracks()) |track| try std.testing.expectEqual(@as(u16, 1), track.frame); } -// Per pane: background, rule, two grip strokes, two square rails, and the -// rule under each of its notice chips. -const pane_chrome_vertices: usize = 6 * (6 + pardes.Pane.Notices.max); -const max_overlay_vertices: usize = 24 + pet.max_vertices + pardes.MAX_COLS * 6 + pardes.MAX_PANES * pane_chrome_vertices + touch_click_flash_vertices + max_touch_points * (1100 + max_touch_trail_points * overlay_circle_vertices); +// The triangle overlay holds only the pet and the touch view: the chrome is +// decor. +const max_overlay_vertices: usize = pet.max_vertices + touch_click_flash_vertices + max_touch_points * (1100 + max_touch_trail_points * overlay_circle_vertices); const font_px_step: f32 = 2.0; const font_px_min: f32 = 8.0; @@ -480,6 +441,11 @@ const CellInstance = extern struct { progress_bits: u32 = @bitCast(@as(f32, 1)), serial: u32 = 0, cell_coord: u32 = 0, + /// A clip rectangle in target pixels; x1 < x0 is none (ui.vert.glsl). + clip_x0: f32 = 0, + clip_y0: f32 = 0, + clip_x1: f32 = -1, + clip_y1: f32 = -1, }; const OverlayVertex = extern struct { @@ -557,8 +523,8 @@ const SavedImagePlace = struct { const PreparedImage = struct { place: SavedImagePlace, texture: *c.SDL_GPUTexture, - track: ?pardes.layout.Track = null, - clip: ?pardes.layout.Box = null, + track: ?pardes.animation.Track = null, + clip: ?pardes.animation.Box = null, old_layer: bool = false, }; @@ -582,7 +548,8 @@ test "saved native placement retains identity and geometry but no producer bytes } test "shader instance ABI carries aligned transition vectors" { - try std.testing.expectEqual(@as(usize, 104), @sizeOf(CellInstance)); + try std.testing.expectEqual(@as(usize, 120), @sizeOf(CellInstance)); + try std.testing.expectEqual(@as(usize, 104), @offsetOf(CellInstance, "clip_x0")); try std.testing.expectEqual(@as(usize, 56), @offsetOf(CellInstance, "panel_x0")); try std.testing.expectEqual(@as(usize, 72), @offsetOf(CellInstance, "present_x0")); try std.testing.expectEqual(@as(usize, 88), @offsetOf(CellInstance, "effect")); @@ -592,43 +559,52 @@ test "shader instance ABI carries aligned transition vectors" { try std.testing.expectEqual(@as(usize, 64), @offsetOf(ImageInstance, "effect")); try std.testing.expectEqual(@as(usize, 32), @sizeOf([8]f32)); - const tracks = [_]pardes.layout.Track{ + const tracks = [_]pardes.animation.Track{ .{ .pane = 0, .phase = .opening, .effect = .slide }, .{ .pane = 1, .phase = .moving, .effect = .slide }, .{ .pane = 2, .phase = .moving, .effect = .slide }, }; - const plan = makePaintPlan(&tracks, true); - try std.testing.expectEqual(@as(usize, 4), plan.len); - try std.testing.expect(plan.batches[0].track == null); - try std.testing.expectEqual(@as(u8, 1), plan.batches[1].track.?.pane); - try std.testing.expectEqual(@as(u8, 2), plan.batches[2].track.?.pane); - try std.testing.expectEqual(@as(u8, 0), plan.batches[3].track.?.pane); + // Tier 0, the tracks as the core ordered them, then tiers 4 and 5. + const groups = makeGroups(&tracks, true); + try std.testing.expectEqual(@as(usize, 7), groups.len); + try std.testing.expect(groups.items[0].track == null); + try std.testing.expectEqual(@as(u8, 0), groups.items[1].track.?.pane); + try std.testing.expectEqual(@as(u8, 1), groups.items[2].track.?.pane); + try std.testing.expectEqual(@as(u8, 2), groups.items[3].track.?.pane); + try std.testing.expectEqual(@as(usize, 4), groups.notices); + try std.testing.expectEqual(@as(usize, 5), groups.guides); + try std.testing.expectEqual(@as(usize, 6), groups.ink); + for ([_]usize{ groups.notices, groups.guides, groups.ink }) |index| try std.testing.expect(groups.items[index].track == null); } test "GUI paint plan snaps history effects without a frozen grid" { - const tracks = [_]pardes.layout.Track{ + const tracks = [_]pardes.animation.Track{ .{ .pane = 0, .phase = .opening, .effect = .ascii }, .{ .pane = 1, .phase = .closing, .effect = .vertical }, }; - try std.testing.expectEqual(@as(usize, 1), makePaintPlan(&tracks, false).len); - const ready = makePaintPlan(&tracks, true); - try std.testing.expectEqual(@as(usize, 3), ready.len); - try std.testing.expectEqual(pardes.layout.Phase.opening, ready.batches[1].track.?.phase); - try std.testing.expectEqual(pardes.layout.Phase.closing, ready.batches[2].track.?.phase); + try std.testing.expectEqual(@as(usize, 0), makeGroups(&tracks, false).tracks); + const ready = makeGroups(&tracks, true); + try std.testing.expectEqual(@as(usize, 2), ready.tracks); + try std.testing.expectEqual(pardes.animation.Phase.opening, ready.items[1].track.?.phase); + try std.testing.expectEqual(pardes.animation.Phase.closing, ready.items[2].track.?.phase); } test "closing tombstone overlays but never owns canonical cells" { - const closing: pardes.layout.Track = .{ + const closing: pardes.animation.Track = .{ .pane = 0, .phase = .closing, .effect = .vertical, .from = .{ .x = 2, .y = 3, .w = 10, .h = 4 }, .to = .{ .x = 2, .y = -1, .w = 10, .h = 4 }, }; - const plan = makePaintPlan(&.{closing}, true); - try std.testing.expectEqual(@as(usize, 0), paintBatchAt(&plan, 4, 4)); - try std.testing.expectEqual(@as(usize, 2), plan.len); - try std.testing.expectEqual(pardes.layout.Phase.closing, plan.batches[1].track.?.phase); + const groups = makeGroups(&.{closing}, true); + try std.testing.expectEqual(@as(usize, 0), groupAt(&groups, 4, 4)); + // A still pane's notice stays under the tombstone sliding over it. + const notice: pardes.Layer = .{ .kind = .notice, .viewport = .{ .x = 4, .y = 4, .w = 3, .h = 1 }, .rows = 1 }; + try std.testing.expectEqual(@as(usize, 0), noticeGroup(&groups, ¬ice)); + try std.testing.expectEqual(makeGroups(&.{}, false).notices, noticeGroup(&makeGroups(&.{}, false), ¬ice)); + try std.testing.expectEqual(@as(usize, 1), groups.tracks); + try std.testing.expectEqual(pardes.animation.Phase.closing, groups.items[1].track.?.phase); } fn updateCoreResize(core: *pardes.Pardes, cols: u16, rows: u16, cell_w: u32, cell_h: u32, tag_w: u32, tag_h: u32) bool { @@ -1660,7 +1636,7 @@ test "GUI LSP worker limit rejects before allocation and recovers after owned wo try std.testing.expect(core.lsp_wait == null); try std.testing.expectEqualStrings("abc", pane.file.?.content); try std.testing.expectEqual(@as(i32, 1), pane.body.cur_col); - try std.testing.expect(std.mem.indexOf(u8, pane.msg[0..pane.msg_len], "WorkersBusy") != null); + try std.testing.expect(std.mem.indexOf(u8, pane.msg[0..pane.msg_len], "workers busy") != null); try std.testing.expectEqual(@as(usize, 0), failing.alloc_index); try std.testing.expect(!failing.has_induced_failure); try std.testing.expectEqual(rejected, queue.lsp_id.?); @@ -1791,9 +1767,9 @@ const Gui = struct { device: *c.SDL_GPUDevice, swapchain_format: c.SDL_GPUTextureFormat, pipeline: *c.SDL_GPUGraphicsPipeline, + decor_pipeline: *c.SDL_GPUGraphicsPipeline, overlay_pipeline: *c.SDL_GPUGraphicsPipeline, image_pipeline: *c.SDL_GPUGraphicsPipeline, - crt_pipeline: *c.SDL_GPUGraphicsPipeline, atlas_tex: *c.SDL_GPUTexture, atlas_sampler: *c.SDL_GPUSampler, linear_sampler: *c.SDL_GPUSampler, @@ -1810,9 +1786,11 @@ const Gui = struct { native_images: std.AutoHashMapUnmanaged(pardes.ImageCacheKey, *c.SDL_GPUTexture) = .empty, presented_images: std.ArrayListUnmanaged(SavedImagePlace) = .empty, prepared_images: std.ArrayListUnmanaged(PreparedImage) = .empty, - /// renderFrame's cover of the grid by layers (coverLayers): this frame's - /// layers, then the layers a panel transition is leaving. - layer_cover: std.ArrayListUnmanaged(bool) = .empty, + /// renderFrame's cover of the grid (coverFrame): this frame's, then the + /// frame a panel transition is leaving. + cover: std.ArrayListUnmanaged(Cover) = .empty, + /// renderFrame's decor instances, group by group (buildDecor). + decor: std.ArrayListUnmanaged(CellInstance) = .empty, font: *c.UIFont, font_bytes: []u8 = &.{}, @@ -1825,8 +1803,8 @@ const Gui = struct { tagline_percent: u8, tagline_width: u32, tagline_height: u32, - attached_layers: ?*const [pardes.MAX_PANES]pardes.BodyLayer = null, - attached_tag_layers: ?*const [pardes.MAX_TAG_LAYERS]pardes.TagLayer = null, + attached_layers: ?*const [pardes.MAX_PANES]pardes.Layer = null, + attached_tag_layers: ?*const [pardes.MAX_TAG_LAYERS]pardes.Layer = null, cell_w: u32, cell_h: u32, ascent: i32, @@ -1864,7 +1842,8 @@ const Gui = struct { scene_tex_h: u32 = 0, scene_failures: u8 = 0, scene_target_failed: bool = false, - presented_scene: crt.Frame = .{}, + /// The post chain, run over the frame in scene_tex. + post: Post = .{}, pointer_present: bool = false, arrow_cursor: ?*c.SDL_Cursor = null, link_cursor: ?*c.SDL_Cursor = null, @@ -2003,7 +1982,9 @@ fn windowCells(g: *const Gui) GridCells { }; } -fn windowPointToPixels(geometry: WindowGeometry, x: f32, y: f32) crt.Point { +const Point = struct { x: f32, y: f32 }; + +fn windowPointToPixels(geometry: WindowGeometry, x: f32, y: f32) Point { return .{ .x = x * geometry.pixel_w / geometry.window_w, .y = y * geometry.pixel_h / geometry.window_h, @@ -2017,7 +1998,7 @@ test "high-density window coordinates map once to render pixels" { .pixel_w = 1120, .pixel_h = 720, }; - try std.testing.expectEqual(crt.Point{ .x = 700, .y = 240 }, windowPointToPixels(geometry, 350, 120)); + try std.testing.expectEqual(Point{ .x = 700, .y = 240 }, windowPointToPixels(geometry, 350, 120)); } fn fixedCellLayout(g: *const Gui) CellLayout { @@ -2040,64 +2021,152 @@ fn taglineLayoutForCell(g: *const Gui, col: u16) CellLayout { return compactTaglineLayout(g, @floatFromInt(col)); } -const boxContains = pardes.layout.Box.contains; +const boxContains = pardes.animation.Box.contains; -const PaintBatch = struct { - track: ?pardes.layout.Track = null, +/// What one tier draws, or one track in tiers 2 and 3 (docs/render-pipeline.md +/// §3.4), in this order: its cells, its images, then its decor. +const Group = struct { + track: ?pardes.animation.Track = null, cell_start: u32 = 0, cell_count: u32 = 0, image_start: u32 = 0, image_count: u32 = 0, + decor_start: u32 = 0, + decor_count: u32 = 0, }; -const PaintPlan = struct { - batches: [pardes.MAX_PANES * 2 + 1]PaintBatch = @splat(.{}), - len: usize = 1, +/// The frame's draw groups, bottom to top: tier 0 (the page and the panes +/// standing still), a group for each track in paint order (tier 2 moving and +/// opening, tier 3 closing), tier 4 (floating: the notices, then the guides +/// and the debug box, which the core paints over them) and tier 5 (ink: the +/// bar cursors; the pet and the touch overlay draw after it). Tier 1 is the +/// focus lift, which does not exist yet. +const Groups = struct { + items: [pardes.MAX_PANES * 2 + 4]Group = @splat(.{}), + /// Groups 1 through `tracks` are the tracks'. + tracks: usize = 0, + notices: usize = 1, + guides: usize = 2, + ink: usize = 3, + len: usize = 4, }; -fn makePaintPlan(tracks: []const pardes.layout.Track, has_diff: bool) PaintPlan { - var plan: PaintPlan = .{}; - for ([_]pardes.layout.Phase{ .moving, .opening, .closing }) |phase| { - for (tracks) |track| { - if (!track.active() or track.phase != phase) continue; - if (track.effect.needsPreviousGrid() and !has_diff) continue; - std.debug.assert(plan.len < plan.batches.len); - plan.batches[plan.len].track = track; - plan.len += 1; - } +fn makeGroups(tracks: []const pardes.animation.Track, has_diff: bool) Groups { + var groups: Groups = .{}; + for (tracks) |track| { + if (!track.active()) continue; + if (track.effect.needsPreviousGrid() and !has_diff) continue; + std.debug.assert(groups.tracks < pardes.MAX_PANES * 2); + groups.tracks += 1; + groups.items[groups.tracks].track = track; } - return plan; + groups.notices = groups.tracks + 1; + groups.guides = groups.tracks + 2; + groups.ink = groups.tracks + 3; + groups.len = groups.tracks + 4; + return groups; } -fn paintBatchAt(plan: *const PaintPlan, col: u16, row: u16) usize { - for (plan.batches[1..plan.len], 1..) |batch, index| { - if (batch.track.?.phase == .closing) continue; - if (boxContains(batch.track.?.to, col, row)) return index; +/// The group of the track whose pane covers this cell, else tier 0. +fn groupAt(groups: *const Groups, col: u16, row: u16) usize { + for (groups.items[1..][0..groups.tracks], 1..) |group, index| { + if (group.track.?.phase == .closing) continue; + if (boxContains(group.track.?.to, col, row)) return index; } return 0; } -fn paintBatchForSerial(plan: *const PaintPlan, serial: u32) usize { - for (plan.batches[1..plan.len], 1..) |batch, index| - if (batch.track.?.serial == serial) return index; +fn groupOf(groups: *const Groups, serial: u32) usize { + for (groups.items[1..][0..groups.tracks], 1..) |group, index| + if (group.track.?.serial == serial) return index; return 0; } -fn panelCellCoord(track: pardes.layout.Track, col: u16, row: u16) u32 { +/// A notice floats over the panes and its pane's picture (tier 4) while +/// nothing moves; while anything does it stays in its own pane's group, under +/// whatever pane slides, opens or closes over it. +fn noticeGroup(groups: *const Groups, layer: *const pardes.Layer) usize { + if (groups.tracks > 0) return groupAt(groups, layer.viewport.x, layer.viewport.y); + return groups.notices; +} + +/// What draws a grid cell, marked once a frame from the layers and the +/// regions (coverFrame), so the cell loops read it rather than search. +const Cover = packed struct(u16) { + /// A layer draws it; the grid's copy is not drawn. + layer: bool = false, + /// Under a guide or the debug box: drawn from the grid over the panes. + floating: bool = false, + /// In a pane's grip, `grip_offset` cells from its left: the grip's + /// glyph is the cell that far to the left. + grip: bool = false, + grip_offset: u4 = 0, + /// In the focused pane's or column's tag rows. + focus: bool = false, + /// At a column's left edge, where a tag's anchor is inset. + anchor: bool = false, + _: u7 = 0, +}; + +/// Marks the grid cells a body or tag layer covers, which the layers paint +/// themselves, and what the regions say of the rest. Filling each rectangle +/// once replaces scanning every layer for every cell, which was a third of +/// the gui's CPU on a full screen of text. +fn coverFrame(cover: []Cover, cols: u16, rows: u16, body_layers: []const pardes.Layer, tag_layers: []const pardes.Layer, regions: []const pardes.Region) void { + @memset(cover, .{}); + const mark = struct { + fn rect(into: []Cover, width: u16, height: u16, r: pardes.Rect, comptime field: []const u8, value: anytype) void { + const right = @min(width, @as(u32, r.x) + r.w); + if (r.x >= right) return; + var y: u32 = r.y; + while (y < @min(height, @as(u32, r.y) + r.h)) : (y += 1) + for (into[y * width ..][r.x..right]) |*cell| { + @field(cell, field) = value; + }; + } + }; + for (body_layers) |*layer| { + if (layer.rows != 0) mark.rect(cover, cols, rows, layer.viewport, "layer", true); + } + for (tag_layers) |*layer| { + if (layer.rows != 0) mark.rect(cover, cols, rows, .{ .x = layer.viewport.x, .y = layer.viewport.y, .w = layer.viewport.w, .h = layer.rows }, "layer", true); + } + // The column bar's rows, which the focused column's tint spans. + var bar: ?pardes.Rect = null; + for (regions) |region| { + if (region.kind == .column_grip) bar = region.rect; + } + for (regions) |region| switch (region.kind) { + .grip => { + mark.rect(cover, cols, rows, region.rect, "grip", true); + for (0..@min(region.rect.w, 16)) |offset| mark.rect(cover, cols, rows, .{ .x = region.rect.x +| @as(u16, @intCast(offset)), .y = region.rect.y, .w = 1, .h = region.rect.h }, "grip_offset", @as(u4, @intCast(offset))); + if (region.active) mark.rect(cover, cols, rows, region.rect, "focus", true); + }, + .tag => if (region.active) mark.rect(cover, cols, rows, region.rect, "focus", true), + .column => { + mark.rect(cover, cols, rows, .{ .x = region.rect.x, .y = 0, .w = 1, .h = rows }, "anchor", true); + if (region.active) if (bar) |b| mark.rect(cover, cols, rows, .{ .x = region.rect.x, .y = b.y, .w = region.rect.w, .h = b.h }, "focus", true); + }, + .guide, .debug => mark.rect(cover, cols, rows, region.rect, "floating", true), + else => {}, + }; +} + +fn panelCellCoord(track: pardes.animation.Track, col: u16, row: u16) u32 { const source = track.contentBox(); const x0: u16 = @intFromFloat(@max(0.0, @floor(source.x))); const y0: u16 = @intFromFloat(@max(0.0, @floor(source.y))); return @as(u32, row -| y0) << 16 | @as(u32, col -| x0); } -fn panelGridSize(track: pardes.layout.Track) u32 { +fn panelGridSize(track: pardes.animation.Track) u32 { const source = track.contentBox(); const cols: u16 = @intFromFloat(@min(@as(f32, std.math.maxInt(u16)), @max(1.0, @ceil(source.w)))); const rows: u16 = @intFromFloat(@min(@as(f32, std.math.maxInt(u16)), @max(1.0, @ceil(source.h)))); return @as(u32, rows) << 16 | @as(u32, cols); } -fn ndcBox(box: pardes.layout.Box, layout: CellLayout, win_w: f32, win_h: f32) [4]f32 { +fn ndcBox(box: pardes.animation.Box, layout: CellLayout, win_w: f32, win_h: f32) [4]f32 { const px0 = layout.x_off + box.x * layout.w; const py0 = layout.y_off + box.y * layout.h; const px1 = px0 + box.w * layout.w; @@ -2112,7 +2181,7 @@ fn ndcBox(box: pardes.layout.Box, layout: CellLayout, win_w: f32, win_h: f32) [4 fn setTransitionFields( instance: anytype, - track: ?pardes.layout.Track, + track: ?pardes.animation.Track, layout: CellLayout, win_w: f32, win_h: f32, @@ -2147,6 +2216,15 @@ fn setTransitionFields( instance.progress_bits = @bitCast(active.amount()); instance.serial = active.serial; instance.cell_coord = cell_coord; + // A vertical transition shows its pane only inside the box it grows + // into, in whole pixels. + if (@hasField(@TypeOf(instance.*), "clip_x0") and active.effect == .vertical) { + const box = active.contentBox(); + instance.clip_x0 = std.math.clamp(@floor(box.x * layout.w), 0, win_w); + instance.clip_y0 = std.math.clamp(@floor(box.y * layout.h), 0, win_h); + instance.clip_x1 = std.math.clamp(@ceil((box.x + box.w) * layout.w), instance.clip_x0, win_w); + instance.clip_y1 = std.math.clamp(@ceil((box.y + box.h) * layout.h), instance.clip_y0, win_h); + } } pub const run = runNative; @@ -2322,10 +2400,10 @@ fn runNative(init: std.process.Init, opts_in: pardes.Options, attach: ?[]const u var ax_info = c.SDL_GPUTransferBufferCreateInfo{ .usage = c.SDL_GPU_TRANSFERBUFFERUSAGE_UPLOAD, .size = atlas_w * atlas_h, .props = 0 }; const atlas_xfer = c.SDL_CreateGPUTransferBuffer(device, &ax_info) orelse return error.GpuCreate; - const pipeline = try makePipeline(device, swapchain_format); + const pipeline = try makePipeline(device, swapchain_format, frag_spv, 1, std.mem.zeroes(c.SDL_GPUColorTargetBlendState)); + const decor_pipeline = try makePipeline(device, swapchain_format, decor_frag_spv, 0, backgroundLayerBlend()); const overlay_pipeline = try makeOverlayPipeline(device, swapchain_format); const image_pipeline = try makeImagePipeline(device, swapchain_format); - const crt_pipeline = try makeCrtPipeline(device, swapchain_format); const overlay_buffer_size: u32 = @intCast(max_overlay_vertices * @sizeOf(OverlayVertex)); var ovb_info = c.SDL_GPUBufferCreateInfo{ .usage = c.SDL_GPU_BUFFERUSAGE_VERTEX, .size = overlay_buffer_size, .props = 0 }; @@ -2352,9 +2430,9 @@ fn runNative(init: std.process.Init, opts_in: pardes.Options, attach: ?[]const u .device = device, .swapchain_format = swapchain_format, .pipeline = pipeline, + .decor_pipeline = decor_pipeline, .overlay_pipeline = overlay_pipeline, .image_pipeline = image_pipeline, - .crt_pipeline = crt_pipeline, .atlas_tex = atlas_tex, .atlas_sampler = atlas_sampler, .linear_sampler = linear_sampler, @@ -2389,8 +2467,8 @@ fn runNative(init: std.process.Init, opts_in: pardes.Options, attach: ?[]const u // regrown to; the image ones are released below. defer { c.SDL_ReleaseGPUGraphicsPipeline(device, g.pipeline); + c.SDL_ReleaseGPUGraphicsPipeline(device, g.decor_pipeline); c.SDL_ReleaseGPUGraphicsPipeline(device, g.overlay_pipeline); - c.SDL_ReleaseGPUGraphicsPipeline(device, g.crt_pipeline); c.SDL_ReleaseGPUTexture(device, g.atlas_tex); c.SDL_ReleaseGPUSampler(device, g.atlas_sampler); c.SDL_ReleaseGPUSampler(device, g.linear_sampler); @@ -2414,7 +2492,9 @@ fn runNative(init: std.process.Init, opts_in: pardes.Options, attach: ?[]const u g.native_images.deinit(gpa); g.presented_images.deinit(gpa); g.prepared_images.deinit(gpa); - g.layer_cover.deinit(gpa); + g.cover.deinit(gpa); + g.decor.deinit(gpa); + g.post.deinit(gpa, device); } defer c.SDL_ReleaseGPUTransferBuffer(device, g.image_vxfer); defer c.SDL_ReleaseGPUBuffer(device, g.image_vbuf); @@ -2525,6 +2605,7 @@ fn localSession( .watches = &watches, .fs = fs, .test_mode = test_mode, + .test_clock = if (test_mode) host_io.testClock() else null, }; defer shell.shutdownPtys(); const host = shell.host(); @@ -2716,25 +2797,12 @@ fn attachedLoop(gpa: std.mem.Allocator, g: *Gui, client: *detached_client.Client } fn paintAttached(g: *Gui, gpa: std.mem.Allocator, client: *detached_client.Client) void { - var surface: pardes.Surface = .{ - .cols = client.cols, - .rows = client.rows, - .cells = client.grid.items, - .cursor = if (client.cursor) |cu| .{ .x = cu.x, .y = cu.y, .bar = cu.bar } else null, - .pointer_shape = client.pointer_shape, - .body_layers = client.body_layers, - .tag_layers = client.tag_layers, - }; - const chrome = frameChromeBg(&surface); + var surface = attachedSurface(client); _ = renderFrame( g, gpa, null, &surface, - null, - chrome, - chrome, - .{}, false, ) catch |err| blk: { log.err("render: {t}", .{err}); @@ -2742,17 +2810,67 @@ fn paintAttached(g: *Gui, gpa: std.mem.Allocator, client: *detached_client.Clien }; } -fn frameChromeBg(surface: *const pardes.Surface) [3]u8 { - if (surface.rows == 0 or surface.cols == 0) return bg_default; - for (surface.cells[0..surface.cols]) |cell| { - if (cell.default or cell.style.font_role != .tagline) continue; - return switch (cell.style.bg) { - .default => bg_default, - .index => |i| palColor(i), - .rgb => |rgb| rgb, - }; - } - return bg_default; +/// The session's frame as a surface: its cells, layers, regions and palette, +/// so its chrome is drawn from them as a local one's is. +fn attachedSurface(client: *const detached_client.Client) pardes.Surface { + var surface: pardes.Surface = .{ + .cols = client.cols, + .rows = client.rows, + .cells = client.grid.items, + .cursor = if (client.cursor) |cu| .{ .x = cu.x, .y = cu.y, .bar = cu.bar } else null, + .pointer_shape = client.pointer_shape, + .body_layers = client.body_layers, + .tag_layers = client.tag_layers, + .chrome = client.chrome, + }; + const placed = client.regions.items[0..@min(client.regions.items.len, surface.regions.len)]; + @memcpy(surface.regions[0..placed.len], placed); + surface.nregions = @intCast(placed.len); + return surface; +} + +test "an attached frontend draws the session's chrome from its frame alone" { + const gpa = std.testing.allocator; + const core = try pardes.Pardes.init(gpa, .{ .cols = 80, .rows = 24 }); + defer core.deinit(); + // A gui-shaped core, whose tags and notices are layers. + core.update(.{ .resize = .{ .cols = 80, .rows = 24, .row_metrics = .{ .body_w = 10, .body_h = 20, .tagline_w = 6, .tagline_h = 12 } } }); + _ = try core.newShell(1, ""); + try std.testing.expect(pardes.layout.splitColumn(core, 0, 1, false)); + core.settings.focus_tint = true; + try std.testing.expect(core.executeBuiltinLine(0, "Msg a notice with a rule under it")); + pardes.test_api.sync(core); + // Past its slide into place, where its rule shows. + for (0..30) |_| core.update(.tick); + const s = try core.render(core.scratch.allocator()); + + const wire = @import("../detached/wire.zig"); + var client: detached_client.Client = .{ .gpa = gpa }; + defer client.deinit(); + var welcome: [64]u8 = undefined; + try client.in.appendSlice(gpa, try wire.encodeServer(&welcome, .{ .welcome = .{ .slot = 0, .cols = s.cols, .rows = s.rows } })); + const out = try gpa.alloc(u8, wire.frameBound(s.cols, s.rows) + wire.layersBound(&s.body_layers, &s.tag_layers, s.regionList())); + defer gpa.free(out); + try client.in.appendSlice(gpa, try wire.encodeFrameLayers(out, s.cols, s.rows, null, s.pointer_shape, s.cells, &.{}, &s.body_layers, &s.tag_layers, s.regionList(), s.chrome)); + _ = try client.next(); + _ = try client.next(); + const attached = attachedSurface(&client); + + var g: Gui = undefined; + g.cell_w = 10; + g.cell_h = 20; + g.tagline_width = 6; + g.tagline_height = 12; + g.decor = .empty; + defer g.decor.deinit(gpa); + var groups = makeGroups(&.{}, false); + try buildDecor(&g, gpa, s, &groups, fixedCellLayout(&g), 800, 480, true); + const local = try gpa.dupe(CellInstance, g.decor.items); + defer gpa.free(local); + try std.testing.expect(local.len > 8); + try std.testing.expect(groups.items[groups.notices].decor_count != 0); + try buildDecor(&g, gpa, &attached, &groups, fixedCellLayout(&g), 800, 480, true); + try std.testing.expectEqualSlices(u8, std.mem.sliceAsBytes(local), std.mem.sliceAsBytes(g.decor.items)); } fn runGrid(init: std.process.Init, opts_in: pardes.Options) !void { @@ -2955,23 +3073,14 @@ const StdinFeed = struct { f.fill = len - seq_start; break; }; - if (parseFinger(body[0..end])) |finger_in| { - var finger = finger_in; + if (parseFinger(body[0..end])) |finger| { if (g) |gp| { var wpw: c_int = 0; var wph: c_int = 0; _ = c.SDL_GetWindowSizeInPixels(gp.window, &wpw, &wph); const win_w: f32 = @floatFromInt(@max(wpw, 1)); const win_h: f32 = @floatFromInt(@max(wph, 1)); - if (mapScenePoint(gp, finger.x * win_w, finger.y * win_h, win_w, win_h)) |m| { - finger.x = m.x / win_w; - finger.y = m.y / win_h; - handleFinger(&gp.touch, in, finger, win_w, win_h, @floatFromInt(gp.cell_w), @floatFromInt(gp.cell_h), @floatFromInt(gp.tagline_width)); - } else { - finger.kind = .cancel; - handleFinger(&gp.touch, in, finger, win_w, win_h, @floatFromInt(gp.cell_w), @floatFromInt(gp.cell_h), @floatFromInt(gp.tagline_width)); - in.post(.pointer_leave); - } + handleFinger(&gp.touch, in, finger, win_w, win_h, @floatFromInt(gp.cell_w), @floatFromInt(gp.cell_h), @floatFromInt(gp.tagline_width)); } else if (in.core) |core| { handleFinger(&grid_touch, in, finger, @floatFromInt(core.screen_w), @floatFromInt(core.screen_h), 1, 1, 1); } @@ -3178,6 +3287,20 @@ const Input = struct { }; fn dispatch(g: *Gui, in: *Input, sev: *const c.SDL_Event) void { + // What the post chain sees of the pointer and the focus. + switch (sev.type) { + c.SDL_EVENT_MOUSE_MOTION => { + const at = windowPointToPixels(windowGeometry(g.window), sev.motion.x, sev.motion.y); + g.post.mouse(at.x, at.y, null); + }, + c.SDL_EVENT_MOUSE_BUTTON_DOWN, c.SDL_EVENT_MOUSE_BUTTON_UP => { + const at = windowPointToPixels(windowGeometry(g.window), sev.button.x, sev.button.y); + g.post.mouse(at.x, at.y, sev.button.down); + }, + c.SDL_EVENT_WINDOW_FOCUS_GAINED => g.post.focus(true), + c.SDL_EVENT_WINDOW_FOCUS_LOST => g.post.focus(false), + else => {}, + } switch (sev.type) { c.SDL_EVENT_QUIT, c.SDL_EVENT_WINDOW_CLOSE_REQUESTED => in.close(), c.SDL_EVENT_WINDOW_MOUSE_LEAVE => { @@ -3350,7 +3473,7 @@ fn dispatch(g: *Gui, in: *Input, sev: *const c.SDL_Event) void { }, c.SDL_EVENT_FINGER_DOWN, c.SDL_EVENT_FINGER_MOTION, c.SDL_EVENT_FINGER_UP, c.SDL_EVENT_FINGER_CANCELED => { const f = sev.tfinger; - var finger: Finger = .{ + const finger: Finger = .{ .kind = switch (sev.type) { c.SDL_EVENT_FINGER_DOWN => .down, c.SDL_EVENT_FINGER_MOTION => .motion, @@ -3369,15 +3492,7 @@ fn dispatch(g: *Gui, in: *Input, sev: *const c.SDL_Event) void { const win_h: f32 = @floatFromInt(@max(ph, 1)); const fcw: f32 = @floatFromInt(g.cell_w); const fch: f32 = @floatFromInt(g.cell_h); - if (mapScenePoint(g, finger.x * win_w, finger.y * win_h, win_w, win_h)) |m| { - finger.x = m.x / win_w; - finger.y = m.y / win_h; - handleFinger(&g.touch, in, finger, win_w, win_h, fcw, fch, @floatFromInt(g.tagline_width)); - } else { - finger.kind = .cancel; - handleFinger(&g.touch, in, finger, win_w, win_h, fcw, fch, @floatFromInt(g.tagline_width)); - in.post(.pointer_leave); - } + handleFinger(&g.touch, in, finger, win_w, win_h, fcw, fch, @floatFromInt(g.tagline_width)); }, c.SDL_EVENT_PINCH_BEGIN, c.SDL_EVENT_PINCH_UPDATE => in.post(.{ .pinch = sev.pinch.scale }), c.SDL_EVENT_GAMEPAD_ADDED => { @@ -3567,7 +3682,7 @@ fn gridCellAtDimensions( var point: MouseCell = .{ .col = @intFromFloat(@min(@floor(@max(x, 0) / @max(body_w, 1)), 10_000)), .row = row }; if (core) |p| if (p.presentation.pointerFractional(p.screen_w, p.screen_h, x / @max(body_w, 1), y / @max(body_h, 1))) |mapped| { for (p.surface.tagLayers()) |*layer| { - if (layer.hitAt(mapped.x * body_w, mapped.y * body_h, body_w, body_h, tagline_w, @floatFromInt(p.row_metrics.tagline_h))) |hit| { + if (layer.tagHit(mapped.x * body_w, mapped.y * body_h, body_w, body_h, tagline_w, @floatFromInt(p.row_metrics.tagline_h))) |hit| { point.tag_hit = hit; break; } @@ -3579,19 +3694,19 @@ fn gridCellAtDimensions( fn gridCellAtPixels(g: *const Gui, core: ?*const pardes.Pardes, x: f32, y: f32) MouseCell { var point = gridCellAtDimensions(core, x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width)); if (core) |p| if (p.presentation.pointerFractional(p.screen_w, p.screen_h, x / @as(f32, @floatFromInt(g.cell_w)), y / @as(f32, @floatFromInt(g.cell_h)))) |mapped| for (p.surface.bodyLayers()) |*layer| { - if (layer.hitAt(mapped.x * @as(f32, @floatFromInt(g.cell_w)), mapped.y * @as(f32, @floatFromInt(g.cell_h)), @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |hit| { + if (layer.bodyHit(mapped.x * @as(f32, @floatFromInt(g.cell_w)), mapped.y * @as(f32, @floatFromInt(g.cell_h)), @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |hit| { point.body_hit = hit; break; } }; if (core == null) if (g.attached_layers) |layers| for (layers) |*layer| { - if (layer.hitAt(x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |body_hit| { + if (layer.bodyHit(x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |body_hit| { point.body_hit = body_hit; break; } }; if (core == null) if (g.attached_tag_layers) |layers| for (layers) |*layer| { - if (layer.hitAt(x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |hit| { + if (layer.tagHit(x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |hit| { point.tag_hit = hit; break; } @@ -3637,14 +3752,30 @@ test "tagline pointer mapping retains physical grips and carries logical text co try std.testing.expectEqual(pardes.TagKind.workspace, topbar.tag_hit.?.kind); } -fn mapScenePoint(g: *const Gui, x: f32, y: f32, w: f32, h: f32) ?crt.Point { - return crt.mapScene(x, y, w, h, g.presented_scene.effects, g.presented_scene.time_seconds); +test "a click at the window's corner lands in the corner cell with a post chain on" { + const core = try pardes.Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 }); + defer core.deinit(); + try std.testing.expect(core.settings.post.set(.crt, "", true)); + var g: Gui = undefined; + g.cell_w = 10; + g.cell_h = 20; + g.tagline_width = 6; + g.tagline_height = 12; + const geometry: WindowGeometry = .{ .window_w = 400, .window_h = 240, .pixel_w = 800, .pixel_h = 480 }; + const last = mouseCellWithGeometry(&g, core, 399.9, 239.9, geometry).?; + try std.testing.expectEqual(@as(u16, 79), last.col); + try std.testing.expectEqual(@as(u16, 23), last.row); + const first = mouseCellWithGeometry(&g, core, 0, 0, geometry).?; + try std.testing.expectEqual(@as(u16, 0), first.col); + try std.testing.expectEqual(@as(u16, 0), first.row); } +/// Where a window point lands: the cell drawn under it. Input is identity: +/// no post pass moves a pixel (the bundled Crt has no barrel), so a click +/// is exactly where it looks. fn mouseCellWithGeometry(g: *const Gui, core: ?*const pardes.Pardes, x: f32, y: f32, geometry: WindowGeometry) ?MouseCell { const physical = windowPointToPixels(geometry, x, y); - const mapped = mapScenePoint(g, physical.x, physical.y, geometry.pixel_w, geometry.pixel_h) orelse return null; - return gridCellAtPixels(g, core, mapped.x, mapped.y); + return gridCellAtPixels(g, core, physical.x, physical.y); } fn mouseCell(g: *const Gui, core: ?*const pardes.Pardes, x: f32, y: f32) ?MouseCell { @@ -3755,10 +3886,11 @@ const Shell = struct { presented: bool = false, skipped_presents: u8 = 0, surface: ?*pardes.Surface = null, - animation_clock: AnimationClock = .{}, saw_event: bool = false, dump_err: ?anyerror = null, retired_shells: [pardes.MAX_PANES]RetiredShell = @splat(.{}), + /// PARDES_TEST_CLOCK's virtual time (host_io.testClock), in test mode. + test_clock: ?u64 = null, fn reap(s: *Shell) void { const now = shellClock(); @@ -3845,6 +3977,7 @@ const Shell = struct { const vtable: pardes.Host.VTable = .{ .wait_input = waitInput, + .now = guiNow, .present = present, .post_present = postPresent, .poll_frame = pollFrame, @@ -3870,6 +4003,7 @@ const Shell = struct { const grid_vtable: pardes.Host.VTable = vt: { var v = vtable; v.wait_input = null; + v.now = null; v.poll_frame = gridPollFrame; v.present = gridPresent; v.post_present = gridPostPresent; @@ -3878,29 +4012,20 @@ const Shell = struct { break :vt v; }; - /// Each watched child that exited: reaped, the core told, and its pty - /// closed if its end of file came first. + /// The command panes' exits, told once their output is in (host_io). fn takeExits(s: *Shell) void { - while (host_io.takeExited()) |pid| for (s.ptys) |*slot| { - const pt = if (slot.*) |*pt| pt else continue; - if (pt.pid != pid or pt.cmd.exited) continue; - pt.cmd.exit((host_io.reapExited(pid) orelse break).status); - pt.pid = 0; // reaped: no signal or retire may reach whoever gets it next - break; - }; - for (s.ptys, 0..) |*slot, id| { - const pt = if (slot.*) |*pt| pt else continue; - if (!pt.cmd.due()) continue; - pt.cmd.told = true; - s.core.update(.{ .exited = .{ .pane = @intCast(id), .status = pt.cmd.status } }); - if (pt.cmd.eof) s.closePty(@intCast(id)); - s.saw_event = true; - } + host_io.takeExits(s.core, s.ptys, s, closeWatched); + } + + fn closeWatched(s: *Shell, id: usize) void { + s.closePty(@intCast(id)); + s.saw_event = true; } fn drainQueue(s: *Shell) void { s.reconcilePtys(); - s.takeExits(); + // After this batch's output, which an exit is told behind. + defer s.takeExits(); var msgs = s.queue.take(); var check_files = false; for (msgs.slice()) |m| switch (m) { @@ -3928,9 +4053,7 @@ const Shell = struct { // closing it would hang up one that runs on without it. // Its exit, if it came first, is told now its output is in. if (pt.cmd.watched) { - pt.cmd.eof = true; - s.core.update(.{ .eof = .{ .pane = e.pane } }); - s.takeExits(); + host_io.commandEof(s.core, s.ptys, e.pane, s, closeWatched); break :eof; } // Unwatched, a command's exit is read here, as its end. @@ -3992,13 +4115,38 @@ fn waitInput(ctx: ?*anyopaque, timeout_ms: u32) void { var in: Input = .{ .core = core }; if (s.gui) |g| { var sev = std.mem.zeroes(c.SDL_Event); + // Idle is asleep until an event: SDL's own, and the user events the + // shell's queue raises for a terminal's output, a completion, a file + // system request. What the shell moves or times itself polls every + // frame: a smooth scroll, a gamepad's sticks, the test stdin feed, + // a post chain that moves on its own (ShaderAnimation), + // a retired shell waiting to be killed, a present to retry. A + // minimized window sleeps through the core's animation too: nothing + // shows it, and it is caught up at once when the window is back. + const retiring = for (s.retired_shells) |child| { + if (child.kill_at != 0) break true; + } else for (s.ptys) |slot| { + if (slot) |pt| if (pt.kill_at != 0) break true; + } else false; + const polls = g.scroll_lag != 0 or g.scroll_delta != 0 or g.gamepad != null or s.test_mode or core.needs_frame or retiring or + g.post.animating(core.settings.shader_animation); + const minimized = !s.test_mode and c.SDL_GetWindowFlags(g.window) & (c.SDL_WINDOW_MINIMIZED | c.SDL_WINDOW_OCCLUDED) != 0; // A latency trace is fed on stdin, whose poll below paces the loop: // waiting here too would make every tick cost two frames. - const ms: c_int = if (latency_fd >= 0) 0 else if (timeout_ms != 0) @intCast(timeout_ms) else 16; + // A chain that moves on its own wakes once a display refresh. + const poll_ms: c_int = if (g.post.animating(core.settings.shader_animation)) + @intCast(@max(1, refreshNs(g) / std.time.ns_per_ms)) + else + 16; + const ms: c_int = if (latency_fd >= 0) 0 else if (minimized) -1 else if (timeout_ms != 0) @min(@as(c_int, @intCast(@min(timeout_ms, std.math.maxInt(c_int)))), if (polls) poll_ms else std.math.maxInt(c_int)) else if (polls) poll_ms else -1; // The wait is the 9P connections' turn with the core. pardes.turn.rest(); const got = c.SDL_WaitEventTimeout(&sev, ms); pardes.turn.wake(); + // The core's wake ran out: a virtual clock moves exactly there. + if (!got and timeout_ms != 0) if (s.test_clock) |*virtual| { + virtual.* = @max(virtual.*, core.nextWake() orelse virtual.*); + }; if (got) { // A run of queued motions is one move to its last position (the // handler reads only absolute x/y and held buttons): acting on @@ -4071,6 +4219,20 @@ fn pollFrame(ctx: ?*anyopaque) void { const geom = windowCells(g); if (updateCoreResize(core, geom.cols, geom.rows, g.cell_w, g.cell_h, g.tagline_width, g.tagline_height)) resetScroll(g); stepScroll(g, core, s.gpa); + g.post.sync(s.gpa, s.io, g.device, g.swapchain_format, core); + // Between the core's frames, a chain that moves on its own redraws + // alone, once a refresh of the display the window is on (a millisecond + // early is on time: the wait that paces it is in whole milliseconds). + if (g.post.animating(core.settings.shader_animation) and !core.needs_frame and s.presented and + c.SDL_GetTicksNS() -| g.post.last_ns + std.time.ns_per_ms >= refreshNs(g)) redrawPost(g, s.gpa); +} + +/// One refresh of the display the window is on, in ns; a frame of the +/// core's where the display does not say. +fn refreshNs(g: *const Gui) u64 { + const mode = c.SDL_GetCurrentDisplayMode(c.SDL_GetDisplayForWindow(g.window)) orelse return pardes.animation.frame_ns; + if (!(mode.*.refresh_rate > 1)) return pardes.animation.frame_ns; + return @intFromFloat(@as(f64, std.time.ns_per_s) / mode.*.refresh_rate); } fn finishWindowOpacity(core: *pardes.Pardes, applied: *u8, failure: ?[]const u8) void { @@ -4130,18 +4292,13 @@ fn present(ctx: ?*anyopaque, surface: *const pardes.Surface) void { frame_started_ns = monoNs(); const frame = @constCast(surface); s.surface = frame; - const scene_requested = core.settings.scene_effects.crt or - core.settings.scene_effects.ripple or core.settings.scene_effects.glitch; + const scene_requested = g.post.ready(); if (!scene_requested) g.scene_failures = 0; s.presented = renderFrame( g, s.gpa, core, frame, - core.theme().bg, - config.gui_topbar_pane_border_rgb orelse core.chromeTheme().border, - core.chromeTheme().tag_bg, - core.settings.scene_effects, core.settings.debug, ) catch |err| blk: { log.err("render: {t}", .{err}); @@ -4164,20 +4321,16 @@ fn present(ctx: ?*anyopaque, surface: *const pardes.Surface) void { fn postPresent(ctx: ?*anyopaque) void { const s = shellOf(ctx); const g = s.gui orelse return; - if (!s.presented) { - // No image (a minimized window): time still passes, so a lingering - // message or a hover wait runs out instead of redrawing forever. - if (s.animation_clock.due(s.core.animationActive(), c.SDL_GetTicksNS())) s.core.update(.tick); - return; - } + // No image (a minimized window) shows no tracks; time still passes and + // the pump advances it all the same. + if (!s.presented) return; const frame = s.surface orelse return; refreshPresentedPointer(g, s.core); - finishPresentedAnimationFrame( - &s.animation_clock, - s.core, - frame.panelTracks(), - c.SDL_GetTicksNS(), - ); + s.core.acknowledgePanelPresentation(frame.panelTracks()); +} + +fn guiNow(ctx: ?*anyopaque) u64 { + return shellOf(ctx).test_clock orelse c.SDL_GetTicksNS(); } fn gridPollFrame(ctx: ?*anyopaque) void { @@ -4187,8 +4340,10 @@ fn gridPollFrame(ctx: ?*anyopaque) void { if (f.tick().count != 0) s.saw_event = true; } pollCwds(s.core, s.ptys); - if (s.core.animationActive()) { - s.core.update(.tick); + // Grid time is virtual: each poll moves it straight to the core's + // next wake, a frame at a time while anything moves. + if (s.core.nextWake()) |due| { + s.core.advance(due); s.saw_event = true; } } @@ -4218,7 +4373,7 @@ fn spawnPane(ctx: ?*anyopaque, pane: u8, cwd: []const u8) void { s.gens[pane] +%= 1; const child = host_io.forkShell(s.core, pane, s.prompt_rcs, s.core.shellBin(), cwd, s.core.screen_h, s.core.screen_w, s.fs) catch |err| return s.core.reportError(pane, "shell", err); const command = s.core.panes[pane].?.command != null; - const pt: Pty = .{ .fd = child.file.handle, .pid = child.pid, .serial = s.core.panes[pane].?.serial, .cmd = .{ .watched = command and host_io.watchExit(child.pid) } }; + const pt: Pty = .{ .fd = child.file.handle, .pid = child.pid, .serial = s.core.panes[pane].?.serial, .cmd = .{ .watched = command and host_io.watchExit(child.pid), .fd = child.file.handle } }; s.ptys[pane] = pt; var lbuf: [pardes.memory.limits.host_path_cap + 1]u8 = undefined; if (host_io.shellCwd(pt.pid, &lbuf)) |wd| s.core.setCwd(pane, wd); @@ -4696,7 +4851,7 @@ fn snapshotContainsPlacement(g: *const Gui, current: pardes.ImagePlace) bool { return false; } -fn placeIntersectsBox(place: SavedImagePlace, box: pardes.layout.Box) bool { +fn placeIntersectsBox(place: SavedImagePlace, box: pardes.animation.Box) bool { const x0: f32 = @floatFromInt(place.x); const y0: f32 = @floatFromInt(place.y); const x1: f32 = @floatFromInt(@as(u32, place.x) + place.w); @@ -4868,8 +5023,8 @@ fn appendPreparedImage( g: *Gui, gpa: std.mem.Allocator, place: SavedImagePlace, - track: ?pardes.layout.Track, - clip: ?pardes.layout.Box, + track: ?pardes.animation.Track, + clip: ?pardes.animation.Box, old_layer: bool, ) void { const texture = g.native_images.get(place.key) orelse return; @@ -4944,7 +5099,7 @@ fn prepareNativeImages( gpa: std.mem.Allocator, cmd: *c.SDL_GPUCommandBuffer, surface: *pardes.Surface, - plan: *PaintPlan, + groups: *Groups, sw: u32, sh: u32, ) bool { @@ -4970,9 +5125,9 @@ fn prepareNativeImages( } g.prepared_images.clearRetainingCapacity(); - for (plan.batches[0..plan.len], 0..) |*batch, batch_index| { - batch.image_start = std.math.cast(u32, g.prepared_images.items.len) orelse return false; - const track = batch.track; + for (groups.items[0..groups.len], 0..) |*group, group_index| { + group.image_start = std.math.cast(u32, g.prepared_images.items.len) orelse return false; + const track = group.track; if (track) |active| { if (active.phase == .closing) { @@ -4992,7 +5147,7 @@ fn prepareNativeImages( for (surface.images[0..surface.nimages]) |maybe| { const current = maybe orelse continue; if (validImageBytes(current) == null or - paintBatchForSerial(plan, current.serial) != batch_index) continue; + groupOf(groups, current.serial) != group_index) continue; const saved = SavedImagePlace.from(current); const current_track = if (track) |active| switch (active.effect) { .dissolve => if (snapshotContainsPlacement(g, current)) null else active, @@ -5001,7 +5156,7 @@ fn prepareNativeImages( appendPreparedImage(g, gpa, saved, current_track, null, false); } } - if (batch_index == 0) for (plan.batches[1..plan.len]) |tracked| { + if (group_index == 0) for (groups.items[1..][0..groups.tracks]) |tracked| { const active = tracked.track.?; if (active.effect != .vertical or active.phase != .opening) continue; for (g.presented_images.items) |saved| { @@ -5010,7 +5165,7 @@ fn prepareNativeImages( } }; const image_end = std.math.cast(u32, g.prepared_images.items.len) orelse return false; - batch.image_count = image_end - batch.image_start; + group.image_count = image_end - group.image_start; } const capacity = std.math.cast(u32, g.prepared_images.items.len) orelse return false; @@ -5058,7 +5213,7 @@ fn imageScissor( }; } -fn panelBoxScissor(g: *const Gui, box: pardes.layout.Box, max_w: u32, max_h: u32) c.SDL_Rect { +fn panelBoxScissor(g: *const Gui, box: pardes.animation.Box, max_w: u32, max_h: u32) c.SDL_Rect { const x0: i32 = @intFromFloat(@floor(box.x * @as(f32, @floatFromInt(g.cell_w)))); const y0: i32 = @intFromFloat(@floor(box.y * @as(f32, @floatFromInt(g.cell_h)))); const x1: i32 = @intFromFloat(@ceil((box.x + box.w) * @as(f32, @floatFromInt(g.cell_w)))); @@ -5079,11 +5234,10 @@ fn drawNativeImagesGpu( g: *Gui, rp: ?*c.SDL_GPURenderPass, surface: *pardes.Surface, - plan: *const PaintPlan, - batch_index: usize, + batch: Group, + whole: c.SDL_Rect, ) void { const pass = rp orelse return; - const batch = plan.batches[batch_index]; c.SDL_BindGPUGraphicsPipeline(pass, g.image_pipeline); const max_w = @as(u32, surface.cols) * g.cell_w; const max_h = @as(u32, surface.rows) * g.cell_h; @@ -5102,12 +5256,8 @@ fn drawNativeImagesGpu( idx += 1; } std.debug.assert(idx == batch.image_start + batch.image_count); - const whole = c.SDL_Rect{ - .x = 0, - .y = 0, - .w = @intCast(@as(u32, surface.cols) * g.cell_w), - .h = @intCast(@as(u32, surface.rows) * g.cell_h), - }; + // Back to the whole target: what draws after a picture may run on past + // the grid, as a rule and a band do. c.SDL_SetGPUScissor(pass, &whole); } @@ -5116,10 +5266,6 @@ fn renderFrame( gpa: std.mem.Allocator, core: ?*const pardes.Pardes, surface: *pardes.Surface, - theme_bg: ?[3]u8, - topbar_pane_border_rgb: [3]u8, - tagline_rgb: [3]u8, - scene_effects: pardes.layout.SceneEffect, debug_on: bool, ) !bool { if (surface.pointer_shape != g.pointer_shape) { @@ -5134,93 +5280,58 @@ fn renderFrame( defer if (!command_consumed) { _ = c.SDL_SubmitGPUCommandBuffer(cmd); }; - var sw: u32 = 0; - var sh: u32 = 0; - var target: *c.SDL_GPUTexture = undefined; - if (g.capture) { - sw = @as(u32, surface.cols) * g.cell_w + g.capture_pad; - sh = @as(u32, surface.rows) * g.cell_h + g.capture_pad; - if (sw == 0 or sh == 0) { - command_consumed = true; - _ = c.SDL_SubmitGPUCommandBuffer(cmd); - return false; - } - try ensureCaptureTexture(g, sw, sh); - target = g.capture_tex.?; - } else if (g.soft_present) { - var pw: c_int = 0; - var ph: c_int = 0; - if (!c.SDL_GetWindowSizeInPixels(g.window, &pw, &ph) or pw <= 0 or ph <= 0) { - command_consumed = true; - _ = c.SDL_SubmitGPUCommandBuffer(cmd); - return false; - } - sw = @intCast(pw); - sh = @intCast(ph); - try ensureCaptureTexture(g, sw, sh); - target = g.capture_tex.?; - } else { - var swap_tex: ?*c.SDL_GPUTexture = null; - if (!c.SDL_AcquireGPUSwapchainTexture(cmd, g.window, &swap_tex, &sw, &sh)) { - command_consumed = true; - _ = c.SDL_SubmitGPUCommandBuffer(cmd); - return false; - } - target = swap_tex orelse { // swapchain busy: skip the frame - command_consumed = true; - _ = c.SDL_SubmitGPUCommandBuffer(cmd); - return false; - }; - } + const frame_target = try acquireTarget(g, cmd, @as(u32, surface.cols) * g.cell_w + g.capture_pad, @as(u32, surface.rows) * g.cell_h + g.capture_pad) orelse { + command_consumed = true; + _ = c.SDL_SubmitGPUCommandBuffer(cmd); + return false; + }; + const target = frame_target.texture; + const sw = frame_target.w; + const sh = frame_target.h; const win_w: f32 = @floatFromInt(sw); const win_h: f32 = @floatFromInt(sh); - var scene_on = scene_effects.crt or scene_effects.ripple or scene_effects.glitch; + // The post chain runs over a local frame, from the scene texture. + var scene_on = core != null and g.post.ready(); if (scene_on) ensureSceneTexture(g, sw, sh) catch { g.scene_target_failed = true; scene_on = false; }; const scene: *c.SDL_GPUTexture = if (scene_on) g.scene_tex.? else target; + // The frame's CPU side: groups, decor, cover and every instance, up to + // their upload. + const build_zone = tracy.zone(@src(), "gui frame build"); + var building = true; + defer if (building) build_zone.end(); const layout = fixedCellLayout(g); - var paint_plan = makePaintPlan(surface.panelTracks(), surface.hasPanelDiff()); - var overlay_count = buildOverlay( - g, - core, - surface, - layout, - sw, - sh, - topbar_pane_border_rgb, - tagline_rgb, - paint_plan.len == 1, - debug_on, - ); + const chrome = &surface.chrome; + var groups = makeGroups(surface.panelTracks(), surface.hasPanelDiff()); + // Cursors stand still while panes move, as they always have. + const cursors_shown = groups.tracks == 0; + var overlay_count = buildOverlay(g, core, surface, sw, sh, debug_on); if (overlay_count != 0 and !uploadOverlayGpu(g, cmd, overlay_count)) overlay_count = 0; - if (!prepareNativeImages(g, gpa, cmd, surface, &paint_plan, sw, sh)) { + if (!prepareNativeImages(g, gpa, cmd, surface, &groups, sw, sh)) { g.prepared_images.clearRetainingCapacity(); - for (paint_plan.batches[0..paint_plan.len]) |*batch| { - batch.image_start = 0; - batch.image_count = 0; + for (groups.items[0..groups.len]) |*group| { + group.image_start = 0; + group.image_count = 0; } } const cells: u32 = @as(u32, surface.cols) * surface.rows; - try g.layer_cover.resize(gpa, @as(usize, cells) * 2); - const covered = g.layer_cover.items[0..cells]; - coverLayers(covered, surface.cols, surface.rows, surface.bodyLayers(), surface.tagLayers()); + try g.cover.resize(gpa, @as(usize, cells) * 2); + const covered = g.cover.items[0..cells]; + coverFrame(covered, surface.cols, surface.rows, surface.bodyLayers(), surface.tagLayers(), surface.regionList()); // Only a panel transition paints the grid under the layers it leaves. - const previous_covered = g.layer_cover.items[cells..]; - if (paint_plan.len > 1) - coverLayers(previous_covered, surface.cols, surface.rows, surface.previous_body_layers, surface.previous_tag_layers); + const previous_covered = g.cover.items[cells..]; + if (groups.tracks != 0) + coverFrame(previous_covered, surface.cols, surface.rows, surface.previous_body_layers, surface.previous_tag_layers, surface.previous_regions); + try buildDecor(g, gpa, surface, &groups, layout, win_w, win_h, cursors_shown); - const page = ground(theme_bg, g.transparent); + const page = ground(chrome.page, g.transparent); const background_opacity = backgroundOpacity(g.applied_window_opacity); - const tagline_base = pardes.Cell{ - .style = .{ .bg = .{ .rgb = tagline_rgb }, .font_role = .tagline }, - .default = false, - }; var color_target = std.mem.zeroes(c.SDL_GPUColorTargetInfo); color_target.texture = scene; color_target.clear_color = if (page.clear) .{ .r = 0, .g = 0, .b = 0, .a = 0 } else .{ @@ -5237,28 +5348,21 @@ fn renderFrame( while (row < surface.rows) : (row += 1) { var col: u16 = 0; while (col < surface.cols) : (col += 1) { - if (covered[@as(usize, row) * surface.cols + col]) continue; - const batch_index = paintBatchAt(&paint_plan, col, row); - const track = paint_plan.batches[batch_index].track; - const data_effect = if (track) |active| - active.effect == .dissolve - else - false; - const data_diff = data_effect and gripCellChanged(surface, col, row); - const logical_idx: u32 = @as(u32, row) * surface.cols + col; + const at = @as(usize, row) * surface.cols + col; + if (covered[at].layer and !covered[at].floating) continue; + const group_index = if (covered[at].floating) groups.guides else groupAt(&groups, col, row); + const track = groups.items[group_index].track; + const data_effect = if (track) |active| active.effect == .dissolve else false; + const data_diff = data_effect and gripCellChanged(surface, covered, previous_covered, col, row); const instance_count = if (data_diff) - cellInstanceCount(&surface.previous_cells[logical_idx]) + cellInstanceCount(surface.at(col, row)) + cellInstanceCount(&surface.previous_cells[at]) + cellInstanceCount(&surface.cells[at]) else - cellInstanceCount(surface.at(col, row)); - paint_plan.batches[batch_index].cell_count = std.math.add( - u32, - paint_plan.batches[batch_index].cell_count, - instance_count, - ) catch return error.GpuCapacity; + cellInstanceCount(&surface.cells[at]); + groups.items[group_index].cell_count = std.math.add(u32, groups.items[group_index].cell_count, instance_count) catch return error.GpuCapacity; } } - for (paint_plan.batches[1..paint_plan.len]) |*batch| { - const track = batch.track.?; + for (groups.items[1..][0..groups.tracks]) |*group| { + const track = group.track.?; const duplicate_under = track.effect == .vertical and track.phase == .opening; if (!duplicate_under and track.phase != .closing) continue; row = 0; @@ -5266,33 +5370,29 @@ fn renderFrame( var col: u16 = 0; while (col < surface.cols) : (col += 1) { if (!boxContains(track.contentBox(), col, row)) continue; - if (previous_covered[@as(usize, row) * surface.cols + col]) continue; - const destination = if (duplicate_under) &paint_plan.batches[0] else batch; - const logical_idx: u32 = @as(u32, row) * surface.cols + col; - destination.cell_count = std.math.add( - u32, - destination.cell_count, - cellInstanceCount(&surface.previous_cells[logical_idx]), - ) catch return error.GpuCapacity; + const at = @as(usize, row) * surface.cols + col; + if (previous_covered[at].layer) continue; + const destination = if (duplicate_under) &groups.items[0] else group; + destination.cell_count = std.math.add(u32, destination.cell_count, cellInstanceCount(&surface.previous_cells[at])) catch return error.GpuCapacity; } } } for (surface.bodyLayers()) |*layer| { if (layer.rows == 0) continue; - const batch = &paint_plan.batches[paintBatchAt(&paint_plan, layer.viewport.x, layer.viewport.y)]; + const group = &groups.items[groupAt(&groups, layer.viewport.x, layer.viewport.y)]; const bottom = @as(f32, @floatFromInt(layer.viewport.y + layer.viewport.h)) * layout.h; for (0..layer.rows) |lr| { if (layer.rowTop(@intCast(lr), layout.h, @floatFromInt(g.tagline_height)) >= bottom) break; - batch.cell_count += layer.cols + @as(u32, if (lr < layer.context_rows) 1 else 0) + @as(u32, @intFromBool(layer.hasContextBorderAfter(lr))); + group.cell_count += layer.cols + @as(u32, if (lr < layer.context_rows) 1 else 0) + @as(u32, @intFromBool(layer.hasContextBorderAfter(lr))); } } - for (paint_plan.batches[1..paint_plan.len], 1..) |batch, batch_index| { - const track = batch.track.?; + for (groups.items[1..][0..groups.tracks], 1..) |group, index| { + const track = group.track.?; const under = track.effect == .vertical and track.phase == .opening; if (!under and track.phase != .closing and track.effect != .dissolve) continue; for (surface.previous_body_layers) |*layer| { if (layer.rows == 0 or layer.serial != track.serial) continue; - const destination = if (under) &paint_plan.batches[0] else &paint_plan.batches[batch_index]; + const destination = &groups.items[if (under) 0 else index]; const bottom = @as(f32, @floatFromInt(layer.viewport.y + layer.viewport.h)) * layout.h; for (0..layer.rows) |lr| { if (layer.rowTop(@intCast(lr), layout.h, @floatFromInt(g.tagline_height)) >= bottom) break; @@ -5301,29 +5401,29 @@ fn renderFrame( } } for (surface.tagLayers()) |*layer| { - if (layer.cols == 0) continue; - const batch = &paint_plan.batches[paintBatchAt(&paint_plan, layer.viewport.x, layer.viewport.y)]; - batch.cell_count += tagLayerCellCount(g, layer) + 1; + if (layer.rows == 0) continue; + const group_index = if (layer.kind == .notice) noticeGroup(&groups, layer) else groupAt(&groups, layer.viewport.x, layer.viewport.y); + groups.items[group_index].cell_count += (tagLayerCellCount(g, layer) + 1) * layer.rows; } - for (paint_plan.batches[1..paint_plan.len], 1..) |batch, batch_index| { - const track = batch.track.?; + for (groups.items[1..][0..groups.tracks], 1..) |group, index| { + const track = group.track.?; const under = track.effect == .vertical and track.phase == .opening; if (!under and track.phase != .closing and track.effect != .dissolve) continue; for (surface.previous_tag_layers) |*layer| { - if (layer.cols == 0 or layer.kind != .pane or layer.serial != track.serial) continue; - const destination = if (under) &paint_plan.batches[0] else &paint_plan.batches[batch_index]; - destination.cell_count += tagLayerCellCount(g, layer) + 1; + if (layer.rows == 0 or layer.kind != .pane or layer.serial != track.serial) continue; + groups.items[if (under) 0 else index].cell_count += (tagLayerCellCount(g, layer) + 1) * layer.rows; } } - var cell_next: [pardes.MAX_PANES * 2 + 1]u32 = @splat(0); + var cell_next: [pardes.MAX_PANES * 2 + 4]u32 = @splat(0); var cell_total: u32 = 0; - for (paint_plan.batches[0..paint_plan.len], 0..) |*batch, batch_index| { - batch.cell_start = cell_total; - cell_next[batch_index] = cell_total; - cell_total = std.math.add(u32, cell_total, batch.cell_count) catch return error.GpuCapacity; + for (groups.items[0..groups.len], 0..) |*group, index| { + group.cell_start = cell_total; + cell_next[index] = cell_total; + cell_total = std.math.add(u32, cell_total, group.cell_count) catch return error.GpuCapacity; } - if (cell_total != 0) { - const capacity = std.math.add(u32, cell_total, cells) catch return error.GpuCapacity; + const decor_len: u32 = @intCast(g.decor.items.len); + if (cell_total != 0 or decor_len != 0) { + const capacity = std.math.add(u32, cell_total, cells + decor_len) catch return error.GpuCapacity; try ensureVbuf(g, capacity); const vptr: [*]u8 = @ptrCast(c.SDL_MapGPUTransferBuffer(g.device, g.vxfer.?, false) orelse { @@ -5337,45 +5437,40 @@ fn renderFrame( row = 0; while (row < surface.rows) : (row += 1) { const line = surface.cells[@as(usize, row) * surface.cols ..][0..surface.cols]; + const line_cover = covered[@as(usize, row) * surface.cols ..][0..surface.cols]; const line_cursor: ?usize = if (surface.cursor) |cu| if (cu.y == row) cu.x else null else null; var col: u16 = 0; while (col < surface.cols) : (col += 1) { - if (covered[@as(usize, row) * surface.cols + col]) continue; - const batch_index = paintBatchAt(&paint_plan, col, row); - const track = paint_plan.batches[batch_index].track; - const logical_idx: u32 = @as(u32, row) * surface.cols + col; - const data_effect = if (track) |active| - active.effect == .dissolve - else - false; - const data_diff = data_effect and gripCellChanged(surface, col, row); - if (data_diff) { - emitSurfaceCell( - g, - core, - instances, - &cell_next[batch_index], - col, - row, - layout, - win_w, - win_h, - track, - surface.previous_cells[@as(usize, row) * surface.cols ..][0..surface.cols], - col, - null, - &tagline_base, - paneGripCell(surface.previous_tag_layers, surface.previous_cells, surface.cols, col, row), - true, - false, - page, - ); - } + const at = @as(usize, row) * surface.cols + col; + if (covered[at].layer and !covered[at].floating) continue; + const group_index = if (covered[at].floating) groups.guides else groupAt(&groups, col, row); + const track = groups.items[group_index].track; + const data_effect = if (track) |active| active.effect == .dissolve else false; + const data_diff = data_effect and gripCellChanged(surface, covered, previous_covered, col, row); + if (data_diff) emitSurfaceCell( + g, + chrome, + instances, + &cell_next[group_index], + col, + row, + layout, + win_w, + win_h, + track, + surface.previous_cells[@as(usize, row) * surface.cols ..][0..surface.cols], + previous_covered[@as(usize, row) * surface.cols ..][0..surface.cols], + col, + null, + true, + false, + page, + ); emitSurfaceCell( g, - core, + chrome, instances, - &cell_next[batch_index], + &cell_next[group_index], col, row, layout, @@ -5383,12 +5478,11 @@ fn renderFrame( win_h, if (data_effect and !data_diff) null else track, line, + line_cover, col, line_cursor, - &tagline_base, - paneGripCell(surface.tagLayers(), surface.cells, surface.cols, col, row), false, - paint_plan.len == 1 and logical_idx == cursor_idx and !cursor_bar and bodyLayerAt(surface, col, row) == null, + cursors_shown and at == cursor_idx and !cursor_bar and bodyLayerAt(surface, col, row) == null, page, ); } @@ -5397,36 +5491,36 @@ fn renderFrame( // is a tag layer, and instances paint in emission order. for (surface.bodyLayers()) |*layer| { if (layer.rows == 0) continue; - const batch_index = paintBatchAt(&paint_plan, layer.viewport.x, layer.viewport.y); - emitBodyLayer(g, instances, &cell_next[batch_index], layer, win_w, win_h, paint_plan.batches[batch_index].track, page, paint_plan.len == 1, false, topbar_pane_border_rgb); + const group_index = groupAt(&groups, layer.viewport.x, layer.viewport.y); + emitBodyLayer(g, instances, &cell_next[group_index], layer, win_w, win_h, groups.items[group_index].track, page, cursors_shown, false, chrome.topbar_rule); } for (surface.tagLayers()) |*layer| { - if (layer.cols == 0) continue; - const batch_index = paintBatchAt(&paint_plan, layer.viewport.x, layer.viewport.y); - emitTagLayer(g, instances, &cell_next[batch_index], layer, win_w, win_h, paint_plan.batches[batch_index].track, page, paint_plan.len == 1, false); + if (layer.rows == 0) continue; + const track_index = groupAt(&groups, layer.viewport.x, layer.viewport.y); + // A notice floats over the panes, moving with its own. + const group_index = if (layer.kind == .notice) noticeGroup(&groups, layer) else track_index; + emitTagLayer(g, instances, &cell_next[group_index], layer, win_w, win_h, groups.items[track_index].track, page, cursors_shown, false); } - for (paint_plan.batches[1..paint_plan.len], 1..) |batch, batch_index| { - const track = batch.track.?; + for (groups.items[1..][0..groups.tracks], 1..) |group, index| { + const track = group.track.?; const under = track.effect == .vertical and track.phase == .opening; if (!under and track.phase != .closing and track.effect != .dissolve) continue; for (surface.previous_tag_layers) |*layer| { - if (layer.cols == 0 or layer.kind != .pane or layer.serial != track.serial) continue; - const destination: usize = if (under) 0 else batch_index; - emitTagLayer(g, instances, &cell_next[destination], layer, win_w, win_h, if (under) null else track, page, false, track.effect == .dissolve); + if (layer.rows == 0 or layer.kind != .pane or layer.serial != track.serial) continue; + emitTagLayer(g, instances, &cell_next[if (under) 0 else index], layer, win_w, win_h, if (under) null else track, page, false, track.effect == .dissolve); } } - for (paint_plan.batches[1..paint_plan.len], 1..) |batch, batch_index| { - const track = batch.track.?; + for (groups.items[1..][0..groups.tracks], 1..) |group, index| { + const track = group.track.?; const under = track.effect == .vertical and track.phase == .opening; if (!under and track.phase != .closing and track.effect != .dissolve) continue; for (surface.previous_body_layers) |*layer| { if (layer.rows == 0 or layer.serial != track.serial) continue; - const destination: usize = if (under) 0 else batch_index; - emitBodyLayer(g, instances, &cell_next[destination], layer, win_w, win_h, if (under) null else track, page, false, track.effect == .dissolve, topbar_pane_border_rgb); + emitBodyLayer(g, instances, &cell_next[if (under) 0 else index], layer, win_w, win_h, if (under) null else track, page, false, track.effect == .dissolve, chrome.topbar_rule); } } - for (paint_plan.batches[1..paint_plan.len], 1..) |batch, batch_index| { - const track = batch.track.?; + for (groups.items[1..][0..groups.tracks], 1..) |group, index| { + const track = group.track.?; const duplicate_under = track.effect == .vertical and track.phase == .opening; if (!duplicate_under and track.phase != .closing) continue; row = 0; @@ -5434,13 +5528,12 @@ fn renderFrame( var col: u16 = 0; while (col < surface.cols) : (col += 1) { if (!boxContains(track.contentBox(), col, row)) continue; - if (previous_covered[@as(usize, row) * surface.cols + col]) continue; - const destination: usize = if (duplicate_under) 0 else batch_index; + if (previous_covered[@as(usize, row) * surface.cols + col].layer) continue; emitSurfaceCell( g, - core, + chrome, instances, - &cell_next[destination], + &cell_next[if (duplicate_under) 0 else index], col, row, layout, @@ -5448,10 +5541,9 @@ fn renderFrame( win_h, if (duplicate_under) null else track, surface.previous_cells[@as(usize, row) * surface.cols ..][0..surface.cols], + previous_covered[@as(usize, row) * surface.cols ..][0..surface.cols], col, null, - &tagline_base, - paneGripCell(surface.previous_tag_layers, surface.previous_cells, surface.cols, col, row), false, false, page, @@ -5459,119 +5551,141 @@ fn renderFrame( } } } - for (paint_plan.batches[0..paint_plan.len], 0..) |batch, batch_index| - std.debug.assert(cell_next[batch_index] == batch.cell_start + batch.cell_count); + for (groups.items[0..groups.len], 0..) |group, index| + std.debug.assert(cell_next[index] == group.cell_start + group.cell_count); shifted = emitScrollRows(g, instances, cell_total, surface, layout, win_w, win_h, page); + @memcpy(instances[cell_total + shifted ..][0..decor_len], g.decor.items); c.SDL_UnmapGPUTransferBuffer(g.device, g.vxfer.?); if (g.atlas_dirty_top < g.atlas_dirty_bottom) uploadAtlas(g, cmd); const copy = c.SDL_BeginGPUCopyPass(cmd); const src = c.SDL_GPUTransferBufferLocation{ .transfer_buffer = g.vxfer.?, .offset = 0 }; - const dst = c.SDL_GPUBufferRegion{ .buffer = g.vbuf.?, .offset = 0, .size = (cell_total + shifted) * @sizeOf(CellInstance) }; + const dst = c.SDL_GPUBufferRegion{ .buffer = g.vbuf.?, .offset = 0, .size = (cell_total + shifted + decor_len) * @sizeOf(CellInstance) }; c.SDL_UploadToGPUBuffer(copy, &src, &dst, false); c.SDL_EndGPUCopyPass(copy); } + build_zone.end(); + building = false; const rp = c.SDL_BeginGPURenderPass(cmd, &color_target, 1, null); pushLayerOpacity(cmd, rp, background_opacity); const whole = c.SDL_Rect{ .x = 0, .y = 0, .w = @intCast(sw), .h = @intCast(sh) }; - for (paint_plan.batches[0..paint_plan.len], 0..) |batch, batch_index| { - const has_shifted = batch_index == 0 and shifted != 0; - if ((batch.cell_count != 0 or has_shifted) and g.vbuf != null) { + const decor_base = cell_total + shifted; + for (groups.items[0..groups.len], 0..) |group, index| { + const has_shifted = index == 0 and shifted != 0; + if ((group.cell_count != 0 or has_shifted) and g.vbuf != null) { c.SDL_BindGPUGraphicsPipeline(rp, g.pipeline); const samp_binding = c.SDL_GPUTextureSamplerBinding{ .texture = g.atlas_tex, .sampler = g.atlas_sampler }; c.SDL_BindGPUFragmentSamplers(rp, 0, &samp_binding, 1); - if (batch.cell_count != 0) { - const panel_clipped = if (batch.track) |active| active.effect == .vertical else false; - if (panel_clipped) { - const clip = panelBoxScissor(g, batch.track.?.contentBox(), sw, sh); - c.SDL_SetGPUScissor(rp, &clip); - } - const binding = c.SDL_GPUBufferBinding{ - .buffer = g.vbuf.?, - .offset = batch.cell_start * @sizeOf(CellInstance), - }; + if (group.cell_count != 0) { + const binding = c.SDL_GPUBufferBinding{ .buffer = g.vbuf.?, .offset = group.cell_start * @sizeOf(CellInstance) }; c.SDL_BindGPUVertexBuffers(rp, 0, &binding, 1); - c.SDL_DrawGPUPrimitives(rp, 6, batch.cell_count, 0, 0); - if (panel_clipped) c.SDL_SetGPUScissor(rp, &whole); + c.SDL_DrawGPUPrimitives(rp, 6, group.cell_count, 0, 0); } if (has_shifted) { const clip = scrollScissor(g, layout, sw, sh); c.SDL_SetGPUScissor(rp, &clip); - const binding = c.SDL_GPUBufferBinding{ - .buffer = g.vbuf.?, - .offset = cell_total * @sizeOf(CellInstance), - }; + const binding = c.SDL_GPUBufferBinding{ .buffer = g.vbuf.?, .offset = cell_total * @sizeOf(CellInstance) }; c.SDL_BindGPUVertexBuffers(rp, 0, &binding, 1); c.SDL_DrawGPUPrimitives(rp, 6, shifted, 0, 0); c.SDL_SetGPUScissor(rp, &whole); } } - if (batch.image_count != 0) - drawNativeImagesGpu(g, rp, surface, &paint_plan, batch_index); + if (group.image_count != 0) drawNativeImagesGpu(g, rp, surface, group, whole); + if (group.decor_count != 0 and g.vbuf != null) { + c.SDL_BindGPUGraphicsPipeline(rp, g.decor_pipeline); + // Ink keeps its colour at any WindowOpacity. + pushLayerOpacity(cmd, rp, if (index == groups.ink) 1 else background_opacity); + const binding = c.SDL_GPUBufferBinding{ .buffer = g.vbuf.?, .offset = (decor_base + group.decor_start) * @sizeOf(CellInstance) }; + c.SDL_BindGPUVertexBuffers(rp, 0, &binding, 1); + c.SDL_DrawGPUPrimitives(rp, 6, group.decor_count, 0, 0); + } } drawOverlayGpu(g, cmd, rp, overlay_count); c.SDL_EndGPURenderPass(rp); - var rendered_scene: crt.Frame = .{}; if (scene_on) { - var crt_target = std.mem.zeroes(c.SDL_GPUColorTargetInfo); - crt_target.texture = target; - crt_target.load_op = c.SDL_GPU_LOADOP_DONT_CARE; - crt_target.store_op = c.SDL_GPU_STOREOP_STORE; - const crt_pass = c.SDL_BeginGPURenderPass(cmd, &crt_target, 1, null); - c.SDL_BindGPUGraphicsPipeline(crt_pass, g.crt_pipeline); - const samp_binding = c.SDL_GPUTextureSamplerBinding{ .texture = g.scene_tex.?, .sampler = g.linear_sampler }; - c.SDL_BindGPUFragmentSamplers(crt_pass, 0, &samp_binding, 1); - const now_ns = c.SDL_GetTicksNS(); - const time_wrap_ns: u64 = 4096 * std.time.ns_per_s; - const time_seconds: f32 = @floatCast( - @as(f64, @floatFromInt(now_ns % time_wrap_ns)) / @as(f64, std.time.ns_per_s), - ); - rendered_scene = .{ - .effects = .{ - .crt = scene_effects.crt, - .ripple = scene_effects.ripple, - .glitch = scene_effects.glitch, - }, - .time_seconds = time_seconds, - }; - const crt_uniforms = [8]f32{ - time_seconds, - @floatFromInt((now_ns / (std.time.ns_per_s / 60)) % 65_536), - @floatFromInt(sw), - @floatFromInt(sh), - @floatFromInt(@intFromBool(scene_effects.crt)), - @floatFromInt(@intFromBool(scene_effects.ripple)), - @floatFromInt(@intFromBool(scene_effects.glitch)), - 0, + if (core) |p| { + var boxes: [max_cursors]CursorBox = undefined; + const cursors = if (cursors_shown) cursorBoxes(g, surface, layout, win_h, &boxes) else 0; + g.post.describe(.{ + .cursor = if (cursors > 0) boxes[0] else null, + .background = chrome.page orelse bg_default, + .foreground = chrome.fg orelse fg_default, + .selection_foreground = p.theme().sel_fg, + .selection_background = p.theme().sel_bg, + }); + } + const chain_zone = tracy.zone(@src(), "post chain"); + defer chain_zone.end(); + g.post.draw(g.device, cmd, g.linear_sampler, g.swapchain_format, g.scene_tex.?, target, sw, sh, c.SDL_GetTicksNS(), background_opacity >= 1) catch { + g.scene_target_failed = true; }; - c.SDL_PushGPUFragmentUniformData(cmd, 0, &crt_uniforms, @sizeOf(@TypeOf(crt_uniforms))); - c.SDL_DrawGPUPrimitives(crt_pass, 3, 1, 0, 0); - c.SDL_EndGPURenderPass(crt_pass); } + command_consumed = true; + const shown = try finishFrame(g, gpa, cmd, frame_target, if (groups.tracks != 0) groups.items[1].track.?.frame else null); + if (shown and groups.tracks == 0) rememberPresentedImages(g, gpa, surface); + return shown; +} + +const Target = struct { texture: *c.SDL_GPUTexture, w: u32, h: u32 }; + +/// What this frame draws into: the capture texture in test mode (the grid's +/// size plus PARDES_TEST_PAD) or with a soft presenter, else the swapchain's +/// image; null when there is none to be had this time. +fn acquireTarget(g: *Gui, cmd: *c.SDL_GPUCommandBuffer, capture_w: u32, capture_h: u32) !?Target { if (g.capture) { - command_consumed = true; - try captureFrame(g, gpa, cmd, target, sw, sh); - g.presented_scene = rendered_scene; - if (paint_plan.len == 1) rememberPresentedImages(g, gpa, surface); + if (capture_w == 0 or capture_h == 0) return null; + try ensureCaptureTexture(g, capture_w, capture_h); + return .{ .texture = g.capture_tex.?, .w = capture_w, .h = capture_h }; + } + if (g.soft_present) { + var pw: c_int = 0; + var ph: c_int = 0; + if (!c.SDL_GetWindowSizeInPixels(g.window, &pw, &ph) or pw <= 0 or ph <= 0) return null; + try ensureCaptureTexture(g, @intCast(pw), @intCast(ph)); + return .{ .texture = g.capture_tex.?, .w = @intCast(pw), .h = @intCast(ph) }; + } + var swap_tex: ?*c.SDL_GPUTexture = null; + var sw: u32 = 0; + var sh: u32 = 0; + if (!c.SDL_AcquireGPUSwapchainTexture(cmd, g.window, &swap_tex, &sw, &sh)) return null; + // A busy swapchain skips the frame. + return .{ .texture = swap_tex orelse return null, .w = sw, .h = sh }; +} + +/// Submits the frame: captured, handed to the soft presenter, or presented. +fn finishFrame(g: *Gui, gpa: std.mem.Allocator, cmd: *c.SDL_GPUCommandBuffer, target: Target, transition: ?u16) !bool { + if (g.capture) { + try captureFrame(g, gpa, cmd, target.texture, target.w, target.h, transition); return true; } if (g.soft_present) { - command_consumed = true; - try softPresentFrame(g, cmd, target, sw, sh); - g.presented_scene = rendered_scene; - if (paint_plan.len == 1) rememberPresentedImages(g, gpa, surface); + try softPresentFrame(g, cmd, target.texture, target.w, target.h); return true; } - command_consumed = true; - const submitted = c.SDL_SubmitGPUCommandBuffer(cmd); - if (submitted) { - g.presented_scene = rendered_scene; - if (paint_plan.len == 1) rememberPresentedImages(g, gpa, surface); + return c.SDL_SubmitGPUCommandBuffer(cmd); +} + +/// Redraw level A (docs §5.5): the post chain alone, over the frame the core +/// last drew, for a pass that moves on its own. No core render, no cell. +fn redrawPost(g: *Gui, gpa: std.mem.Allocator) void { + const scene = g.scene_tex orelse return; + const cmd = c.SDL_AcquireGPUCommandBuffer(g.device) orelse return; + const target = (acquireTarget(g, cmd, g.scene_tex_w, g.scene_tex_h) catch null) orelse { + _ = c.SDL_SubmitGPUCommandBuffer(cmd); + return; + }; + // A window the retained frame no longer fits waits for the core's. + if (target.w != g.scene_tex_w or target.h != g.scene_tex_h) { + _ = c.SDL_SubmitGPUCommandBuffer(cmd); + return; } - return submitted; + const zone = tracy.zone(@src(), "post chain redraw"); + g.post.draw(g.device, cmd, g.linear_sampler, g.swapchain_format, scene, target.texture, target.w, target.h, c.SDL_GetTicksNS(), backgroundOpacity(g.applied_window_opacity) >= 1) catch {}; + zone.end(); + _ = finishFrame(g, gpa, cmd, target, null) catch {}; } const ResolvedCell = struct { @@ -5585,24 +5699,6 @@ const ResolvedCell = struct { const topbarPaneBorderPixels = pardes.topbarPaneBorderPixels; const taglineBandOffset = pardes.taglineBandOffset; -fn topbarPaneBorderHeight(surface: *const pardes.Surface, top: u16, cell_h: u32, tagline_h: u32) ?u32 { - if (top == 0 or surface.rows <= top) return null; - const height = topbarPaneBorderPixels(cell_h, tagline_h); - if (height == 0) return null; - const base = @as(usize, top) * surface.cols; - for (surface.cells[base..][0..surface.cols]) |cell| - if (!cell.default and cell.style.font_role == .tagline) return height; - return null; -} - -fn bottomTaglinePresent(surface: *const pardes.Surface) bool { - if (surface.rows == 0) return false; - const base = @as(usize, surface.rows - 1) * surface.cols; - for (surface.cells[base..][0..surface.cols]) |cell| - if (!cell.default and cell.style.font_role == .tagline) return true; - return false; -} - test "tagline bands center in their cells and Tagbottom faces the window edge" { const cell_h: u32 = 20; const tagline_h: u32 = 16; @@ -5685,75 +5781,18 @@ fn cellInstanceCount(cell: *const pardes.Cell) u32 { return if (cellFontRole(cell) == .tagline) 2 else 1; } -fn taglineBaseRgb(core: *const pardes.Pardes, col: u16, row: u16) [3]u8 { - const chrome = core.chromeTheme(); - if (!core.settings.focus_tint) return chrome.tag_bg; - if (row >= core.topBarHeight() and row < core.topBarHeight() + core.columnBarHeight()) { - for (0..core.ncol) |column| for (core.col_panes[column][0..core.col_n[column]]) |id| { - if (id != core.active) continue; - const x = core.col_x[column]; - if (col >= x and col - x < core.col_w[column]) return chrome.tag_active_bg; - }; - } - const r = core.rects[core.active]; - const pane = core.panes[core.active] orelse return chrome.tag_bg; - const tag_y = core.tagTop(pane, r); - return if (r.h > 0 and row >= tag_y and row < tag_y + pane.tag_rows and col >= r.x and col - r.x < r.w) chrome.tag_active_bg else chrome.tag_bg; -} - -test "compact column and pane underlays share focus tint without tinting the global tag" { - const core = try pardes.Pardes.init(std.testing.allocator, .{ .cols = 120, .rows = 24 }); - defer core.deinit(); - _ = try core.newShell(1, ""); - try std.testing.expect(pardes.layout.splitColumn(core, 0, 1, false)); - pardes.test_api.sync(core); - core.active = 1; - const active = core.rects[1]; - const inactive = core.rects[0]; - const chrome = core.chromeTheme(); - try std.testing.expectEqual(chrome.tag_bg, taglineBaseRgb(core, active.x, 0)); - try std.testing.expectEqual(chrome.tag_active_bg, taglineBaseRgb(core, active.x, pardes.TOPBAR_H)); - try std.testing.expectEqual(chrome.tag_bg, taglineBaseRgb(core, inactive.x, pardes.TOPBAR_H)); - try std.testing.expectEqual(chrome.tag_active_bg, taglineBaseRgb(core, active.x, active.y)); - core.settings.focus_tint = false; - try std.testing.expectEqual(chrome.tag_bg, taglineBaseRgb(core, active.x, pardes.TOPBAR_H)); -} - -fn tagLayerIn(layers: []const pardes.TagLayer, col: u16, row: u16) ?*const pardes.TagLayer { +fn tagLayerIn(layers: []const pardes.Layer, col: u16, row: u16) ?*const pardes.Layer { for (layers) |*layer| { const r = layer.viewport; - if (layer.cols > 0 and row == r.y and col >= r.x and col - r.x < r.w) return layer; + if (layer.rows > 0 and row >= r.y and row - r.y < layer.rows and col >= r.x and col - r.x < r.w) return layer; } return null; } -/// Marks the grid cells a body or tag layer covers, which the layers paint -/// themselves: the grid's cell loops skip them. Filling each layer's rectangle -/// once replaces scanning every layer for every cell, which was a third of the -/// gui's CPU on a full screen of text. It marks exactly the cells bodyLayerIn -/// and tagLayerIn find a layer for: a tag layer covers only its viewport's -/// first row, and a viewport past the grid covers the grid's part of it. -fn coverLayers(cover: []bool, cols: u16, rows: u16, body_layers: []const pardes.BodyLayer, tag_layers: []const pardes.TagLayer) void { - @memset(cover, false); - for (body_layers) |*layer| { - const r = layer.viewport; - const right = @min(cols, @as(u32, r.x) + r.w); - if (layer.rows == 0 or r.x >= right) continue; - var y: u32 = r.y; - while (y < @min(rows, @as(u32, r.y) + r.h)) : (y += 1) @memset(cover[y * cols ..][r.x..right], true); - } - for (tag_layers) |*layer| { - const r = layer.viewport; - const right = @min(cols, @as(u32, r.x) + r.w); - if (layer.cols == 0 or r.y >= rows or r.x >= right) continue; - @memset(cover[@as(usize, r.y) * cols ..][r.x..right], true); - } -} - -fn expectCoverIsScan(cover: []const bool, cols: u16, rows: u16, body_layers: []const pardes.BodyLayer, tag_layers: []const pardes.TagLayer) !void { +fn expectCoverIsScan(cover: []const Cover, cols: u16, rows: u16, body_layers: []const pardes.Layer, tag_layers: []const pardes.Layer) !void { for (0..rows) |row| for (0..cols) |col| { const scan = bodyLayerIn(body_layers, @intCast(col), @intCast(row)) != null or tagLayerIn(tag_layers, @intCast(col), @intCast(row)) != null; - try std.testing.expectEqual(scan, cover[row * cols + col]); + try std.testing.expectEqual(scan, cover[row * cols + col].layer); }; } @@ -5767,7 +5806,7 @@ test "the layer cover is the per-cell layer scan, over a core's layouts and rand try std.testing.expect(pardes.layout.splitColumn(core, 0, 1, false)); pardes.layout.insert(core, 1, 1, 2); pardes.layout.insert(core, 0, 1, 3); - var cover: [97 * 31]bool = undefined; + var cover: [97 * 31]Cover = undefined; var notices = false; for (0..32) |step| { core.settings.tag_bottom = step & 1 != 0; @@ -5780,10 +5819,21 @@ test "the layer cover is the per-cell layer scan, over a core's layouts and rand } const s = try core.render(core.scratch.allocator()); try std.testing.expectEqual(@as(usize, cover.len), @as(usize, s.cols) * s.rows); - @memset(&cover, true); // what an earlier frame left - coverLayers(&cover, s.cols, s.rows, s.bodyLayers(), s.tagLayers()); + @memset(&cover, .{ .layer = true, .floating = true, .grip = true, .focus = true }); // what an earlier frame left + coverFrame(&cover, s.cols, s.rows, s.bodyLayers(), s.tagLayers(), s.regionList()); try expectCoverIsScan(&cover, s.cols, s.rows, s.bodyLayers(), s.tagLayers()); - for (s.tagLayers()) |layer| notices = notices or (layer.cols != 0 and layer.kind == .notice); + // A grip's cells know their way to its glyph, and the focused + // pane's tag rows are the focused ones. + for (s.regionList()) |region| { + if (region.kind != .grip) continue; + for (0..region.rect.w) |offset| { + const cell = cover[@as(usize, region.rect.y) * s.cols + region.rect.x + offset]; + try std.testing.expect(cell.grip); + try std.testing.expectEqual(offset, cell.grip_offset); + try std.testing.expectEqual(region.owner == core.active, cell.focus); + } + } + for (s.tagLayers()) |layer| notices = notices or (layer.rows != 0 and layer.kind == .notice); } try std.testing.expect(notices); @@ -5800,30 +5850,30 @@ test "the layer cover is the per-cell layer scan, over a core's layouts and rand }; var prng = std.Random.DefaultPrng.init(0x6c61796572); const random = prng.random(); - var body: [pardes.MAX_PANES]pardes.BodyLayer = undefined; - var tag: [pardes.MAX_TAG_LAYERS]pardes.TagLayer = undefined; - var grid: [64 * 40]bool = undefined; + var body: [pardes.MAX_PANES]pardes.Layer = undefined; + var tag: [pardes.MAX_TAG_LAYERS]pardes.Layer = undefined; + var grid: [64 * 40]Cover = undefined; for (0..3000) |_| { const cols = random.intRangeAtMost(u16, 1, 64); const rows = random.intRangeAtMost(u16, 1, 40); const empty = random.intRangeAtMost(u8, 2, 5); // about one layer in `empty` is empty for (&body) |*layer| layer.* = .{ .rows = @intFromBool(random.uintLessThan(u8, empty) != 0), .viewport = gen.rect(random, cols, rows) }; - for (&tag) |*layer| layer.* = .{ .cols = @intFromBool(random.uintLessThan(u8, empty) != 0), .viewport = gen.rect(random, cols, rows) }; + for (&tag) |*layer| layer.* = .{ .rows = @intFromBool(random.uintLessThan(u8, empty) != 0), .viewport = gen.rect(random, cols, rows) }; const bodies = body[0..random.uintAtMost(usize, body.len)]; const tags = tag[0..random.uintAtMost(usize, tag.len)]; const cells = grid[0 .. @as(usize, cols) * rows]; - @memset(cells, random.boolean()); - coverLayers(cells, cols, rows, bodies, tags); + @memset(cells, .{ .layer = random.boolean() }); + coverFrame(cells, cols, rows, bodies, tags, &.{}); try expectCoverIsScan(cells, cols, rows, bodies, tags); } } -fn tagLayerCellCount(g: *const Gui, layer: *const pardes.TagLayer) u32 { +fn tagLayerCellCount(g: *const Gui, layer: *const pardes.Layer) u32 { const pixels = @as(u32, layer.viewport.w) * g.cell_w; return @min(layer.cols, (pixels + g.tagline_width - 1) / g.tagline_width); } -fn emitTagLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const pardes.TagLayer, win_w: f32, win_h: f32, track: ?pardes.layout.Track, page: Ground, show_cursor: bool, old_layer: bool) void { +fn emitTagLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const pardes.Layer, win_w: f32, win_h: f32, track: ?pardes.animation.Track, page: Ground, show_cursor: bool, old_layer: bool) void { const bw: f32 = @floatFromInt(g.cell_w); const bh: f32 = @floatFromInt(g.cell_h); const tw: f32 = @floatFromInt(g.tagline_width); @@ -5833,20 +5883,25 @@ fn emitTagLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const p // A band sliding into place is drawn offset and cut at its row's top, so // it comes out from under whatever is above it. const slide = layer.slide * bh; - const top = @as(f32, @floatFromInt(layer.viewport.y)) * bh; // A window is rarely a whole number of cells wide: a band that ends at // the last column runs on through the leftover pixels to the edge. const band_right = if (win_w - right < bw) @max(right, win_w) else right; - emitInstance(g, instances, next.*, 0, layer.viewport.y, .{ .w = band_right - left, .h = bh, .x_off = left, .y_off = slide }, win_w, win_h, track, .body, (&background)[0..1], 0, null, old_layer, false, page); - if (slide != 0) clipInstanceTop(&instances[next.*], top, win_h); - next.* += 1; - const line_cursor: ?usize = if (layer.cursor) |cu| cu.col else null; - for (0..tagLayerCellCount(g, layer)) |col| { - const cursor = if (layer.cursor) |cu| show_cursor and !cu.bar and cu.col == col else false; - emitInstance(g, instances, next.*, @intCast(col), layer.viewport.y, .{ .w = tw, .h = bh, .x_off = left, .y_off = slide }, win_w, win_h, track, .tagline, layer.cells[0..layer.cols], col, line_cursor, old_layer, cursor, page); - clipInstanceRight(&instances[next.*], right, win_w); + // A row to each line, each a grid row with the tagline's glyphs. + for (0..layer.rows) |index| { + const y = layer.viewport.y + @as(u16, @intCast(index)); + const top = @as(f32, @floatFromInt(y)) * bh; + emitInstance(g, instances, next.*, 0, y, .{ .w = band_right - left, .h = bh, .x_off = left, .y_off = slide }, win_w, win_h, track, .body, (&background)[0..1], 0, null, old_layer, false, page); if (slide != 0) clipInstanceTop(&instances[next.*], top, win_h); next.* += 1; + const cells = layer.cells[index * layer.cols ..][0..layer.cols]; + const line_cursor: ?usize = if (layer.cursor) |cu| (if (cu.y == index) cu.x else null) else null; + for (0..tagLayerCellCount(g, layer)) |col| { + const cursor = if (layer.cursor) |cu| show_cursor and !cu.bar and cu.x == col and cu.y == index else false; + emitInstance(g, instances, next.*, @intCast(col), y, .{ .w = tw, .h = bh, .x_off = left, .y_off = slide }, win_w, win_h, track, .tagline, cells, col, line_cursor, old_layer, cursor, page); + clipInstanceRight(&instances[next.*], right, win_w); + if (slide != 0) clipInstanceTop(&instances[next.*], top, win_h); + next.* += 1; + } } } @@ -5858,11 +5913,11 @@ fn clipInstanceTop(instance: *CellInstance, top: f32, win_h: f32) void { instance.y0 = @max(instance.y1, limit); } -fn bodyLayerAt(surface: *const pardes.Surface, col: u16, row: u16) ?*const pardes.BodyLayer { +fn bodyLayerAt(surface: *const pardes.Surface, col: u16, row: u16) ?*const pardes.Layer { return bodyLayerIn(surface.bodyLayers(), col, row); } -fn bodyLayerIn(layers: []const pardes.BodyLayer, col: u16, row: u16) ?*const pardes.BodyLayer { +fn bodyLayerIn(layers: []const pardes.Layer, col: u16, row: u16) ?*const pardes.Layer { for (layers) |*layer| { const r = layer.viewport; if (layer.rows > 0 and col >= r.x and col - r.x < r.w and row >= r.y and row - r.y < r.h) return layer; @@ -5886,7 +5941,7 @@ fn clipBodyInstance(instance: *CellInstance, bottom: f32, win_h: f32) void { instance.y1 = limit; } -fn emitBodyLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const pardes.BodyLayer, win_w: f32, win_h: f32, track: ?pardes.layout.Track, page: Ground, show_cursor: bool, old_layer: bool, border_rgb: [3]u8) void { +fn emitBodyLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const pardes.Layer, win_w: f32, win_h: f32, track: ?pardes.animation.Track, page: Ground, show_cursor: bool, old_layer: bool, border_rgb: [3]u8) void { const bw: f32 = @floatFromInt(g.cell_w); const bh: f32 = @floatFromInt(g.cell_h); const tw: f32 = @floatFromInt(g.tagline_width); @@ -5936,42 +5991,23 @@ fn emitBodyLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const } } -const GripCell = struct { cell: *const pardes.Cell, offset: u16 }; - -fn gripCellChanged(surface: *const pardes.Surface, col: u16, row: u16) bool { +/// A dissolving cell changes with its grip's glyph, which is the cell its +/// grip offset to the left, in this frame's grip or the last one's. +fn gripCellChanged(surface: *const pardes.Surface, covered: []const Cover, previous_covered: []const Cover, col: u16, row: u16) bool { if (surface.panelCellChanged(col, row)) return true; - if (paneGripCell(surface.tagLayers(), surface.cells, surface.cols, col, row)) |grip| { - if (surface.panelCellChanged(col - grip.offset, row)) return true; - } - if (paneGripCell(surface.previous_tag_layers, surface.previous_cells, surface.cols, col, row)) |grip| { - if (surface.panelCellChanged(col - grip.offset, row)) return true; - } + const at = @as(usize, row) * surface.cols + col; + for ([_]Cover{ covered[at], previous_covered[at] }) |cover| + if (cover.grip and surface.panelCellChanged(col -| cover.grip_offset, row)) return true; return false; } -fn paneGripCell(layers: []const pardes.TagLayer, cells: []const pardes.Cell, cols: u16, col: u16, row: u16) ?GripCell { - const at = @as(usize, row) * cols + col; - if (at >= cells.len or cells[at].default or cells[at].style.font_role != .tagline) return null; - for (layers) |layer| { - if (layer.cols == 0 or layer.kind != .pane or layer.viewport.x < pardes.TAG_TEXT_INSET or layer.viewport.y != row) continue; - const x = layer.viewport.x - pardes.TAG_TEXT_INSET; - if (col < x or col - x >= config.GUTTER) continue; - const index = @as(usize, row) * cols + x; - if (index >= cells.len) return null; - const cell = &cells[index]; - if (cell.default or cell.printableAscii() == ' ' or cell.style.invisible) return null; - return .{ .cell = cell, .offset = col - x }; - } - return null; -} - fn anchorInset(g: *const Gui, row: u16, win_h: f32) u32 { return taglineBandOffset(row, win_h, g.cell_h, g.tagline_height); } fn emitSurfaceCell( g: *Gui, - core: ?*const pardes.Pardes, + chrome: *const pardes.Chrome, instances: [*]CellInstance, next: *u32, col: u16, @@ -5979,20 +6015,22 @@ fn emitSurfaceCell( body_layout: CellLayout, win_w: f32, win_h: f32, - track: ?pardes.layout.Track, + track: ?pardes.animation.Track, line: []const pardes.Cell, + line_cover: []const Cover, at: usize, cursor: ?usize, - tagline_base: *const pardes.Cell, - grip: ?GripCell, old_layer: bool, is_cursor: bool, page: Ground, ) void { const role = cellFontRole(&line[at]); if (role == .tagline) { - var band_base = tagline_base.*; - if (core) |p| band_base.style.bg = .{ .rgb = taglineBaseRgb(p, col, row) }; + const here = line_cover[at]; + const band_base: pardes.Cell = .{ + .style = .{ .bg = .{ .rgb = if (here.focus) chrome.tag_focus_bg else chrome.tag_bg }, .font_role = .tagline }, + .default = false, + }; // The smaller font changes the ink, not the chrome's coverage. Painting // this underlay at tagline height leaves page-colored gutters between // adjacent workspace, column and pane tags at TaglineSize < 100. @@ -6000,27 +6038,32 @@ fn emitSurfaceCell( next.* += 1; // Tag glyphs keep their font size inside a full physical-width grip. emitInstance(g, instances, next.*, col, row, body_layout, win_w, win_h, track, .tagline, line, at, cursor, old_layer, is_cursor, page); + // A grip's glyph is the cell at its left edge, and a blank one is + // no glyph: its marks are decor. + const glyph = &line[at - @min(here.grip_offset, at)]; + const grip = here.grip and !glyph.default and glyph.printableAscii() != ' ' and !glyph.style.invisible; + const offset: u16 = if (grip) @min(here.grip_offset, at) else 0; // An anchor starts at its column's rule: its left edge is inset by // its top margin so the band frames it on the left as above and // below, and its mark moves right by half that to stay centered. - const inset: u32 = if (core) |p| if (std.mem.indexOfScalar(u16, p.col_x[0..p.ncol], col -| (if (grip) |indicator| indicator.offset else 0)) != null) anchorInset(g, row, win_h) else 0 else 0; - if (grip) |indicator| { + const inset: u32 = if (line_cover[at - offset].anchor) anchorInset(g, row, win_h) else 0; + if (grip) { // A grip is one glyph centered across the gutter, not text: it is // looked up by its codepoint's glyph, never shaped. - const drawn = glyphForCodepoint(g, cellCodepoint(indicator.cell)); - const cached = cachedGlyph(g, .{ .face = drawn.face, .glyph = drawn.glyph, .role = .tagline, .decoration = GlyphDecoration.fromCell(indicator.cell), .centered = true }); + const drawn = glyphForCodepoint(g, cellCodepoint(glyph)); + const cached = cachedGlyph(g, .{ .face = drawn.face, .glyph = drawn.glyph, .role = .tagline, .decoration = GlyphDecoration.fromCell(glyph), .centered = true }); const slot = cached orelse g.space_slot; - const offset: f32 = if (cached != null) @as(f32, @floatFromInt(@as(u32, indicator.offset) * g.cell_w)) - @as(f32, @floatFromInt(inset / 2)) else 0; - const resolved = resolveCell(g, indicator.cell[0..1], 0, null, .tagline, false, page); + const shift: f32 = if (cached != null) @as(f32, @floatFromInt(@as(u32, offset) * g.cell_w)) - @as(f32, @floatFromInt(inset / 2)) else 0; + const resolved = resolveCell(g, glyph[0..1], 0, null, .tagline, false, page); instances[next.*].fr = @as(f32, @floatFromInt(resolved.fg[0])) / 255; instances[next.*].fg = @as(f32, @floatFromInt(resolved.fg[1])) / 255; instances[next.*].fb = @as(f32, @floatFromInt(resolved.fg[2])) / 255; - instances[next.*].u0 = (@as(f32, @floatFromInt(slot.u)) + offset) / atlas_w; + instances[next.*].u0 = (@as(f32, @floatFromInt(slot.u)) + shift) / atlas_w; instances[next.*].v0 = @as(f32, @floatFromInt(slot.v)) / atlas_h; instances[next.*].v1 = @as(f32, @floatFromInt(slot.v + g.tagline_height)) / atlas_h; } instances[next.*].u1 = instances[next.*].u0 + @as(f32, @floatFromInt(g.cell_w)) / atlas_w; - if (inset > 0 and (grip == null or grip.?.offset == 0)) { + if (inset > 0 and (!grip or offset == 0)) { instances[next.*].x0 += @as(f32, @floatFromInt(inset)) / win_w * 2; instances[next.*].u0 += @as(f32, @floatFromInt(inset)) / atlas_w; } @@ -6032,8 +6075,7 @@ fn emitSurfaceCell( } test "small tagline fonts leave no background gutters between adjacent tags" { - const core = try pardes.Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 }); - defer core.deinit(); + const chrome: pardes.Chrome = .{}; var g: Gui = undefined; g.words = .{}; g.cell_w = 10; @@ -6046,7 +6088,7 @@ test "small tagline fonts leave no background gutters between adjacent tags" { var next: u32 = 0; for (0..3) |row| { // Column 1: past the anchor's inset edge at the column's left. - emitSurfaceCell(&g, core, &instances, &next, 1, @intCast(row), fixedCellLayout(&g), 800, 480, null, (&cell)[0..1], 0, null, &cell, null, false, false, Ground.opaqueRgb(bg_default)); + emitSurfaceCell(&g, &chrome, &instances, &next, 1, @intCast(row), fixedCellLayout(&g), 800, 480, null, (&cell)[0..1], &.{.{}}, 0, null, false, false, Ground.opaqueRgb(bg_default)); const base = instances[row * 2]; const ink = instances[row * 2 + 1]; try std.testing.expectApproxEqAbs(@as(f32, 20.0 / 480.0 * 2), base.y0 - base.y1, 0.0001); @@ -6059,12 +6101,12 @@ test "small tagline fonts leave no background gutters between adjacent tags" { // Column 0 is an anchor's edge: its ink is inset by the band's margin // (2 px here) and its underlay still covers the whole cell. next = 0; - emitSurfaceCell(&g, core, &instances, &next, 0, 1, fixedCellLayout(&g), 800, 480, null, (&cell)[0..1], 0, null, &cell, null, false, false, Ground.opaqueRgb(bg_default)); + emitSurfaceCell(&g, &chrome, &instances, &next, 0, 1, fixedCellLayout(&g), 800, 480, null, (&cell)[0..1], &.{.{ .anchor = true }}, 0, null, false, false, Ground.opaqueRgb(bg_default)); try std.testing.expectApproxEqAbs(@as(f32, 10.0 / 800.0 * 2), instances[0].x1 - instances[0].x0, 0.0001); try std.testing.expectApproxEqAbs(@as(f32, 8.0 / 800.0 * 2), instances[1].x1 - instances[1].x0, 0.0001); try std.testing.expectApproxEqAbs(@as(f32, 8) / atlas_w, instances[1].u1 - instances[1].u0, 0.0001); next = 0; - emitSurfaceCell(&g, null, &instances, &next, 0, 2, fixedCellLayout(&g), 800, 480, null, (&cell)[0..1], 0, null, &cell, null, true, false, Ground.opaqueRgb(bg_default)); + emitSurfaceCell(&g, &chrome, &instances, &next, 0, 2, fixedCellLayout(&g), 800, 480, null, (&cell)[0..1], &.{.{}}, 0, null, true, false, Ground.opaqueRgb(bg_default)); try std.testing.expectEqual(@as(u32, 2), next); try std.testing.expectApproxEqAbs(@as(f32, 16.0 / 480.0 * 2), instances[1].y0 - instances[1].y1, 0.0001); } @@ -6078,7 +6120,7 @@ fn emitInstance( layout: CellLayout, win_w: f32, win_h: f32, - track: ?pardes.layout.Track, + track: ?pardes.animation.Track, role: pardes.FontRole, line: []const pardes.Cell, at: usize, @@ -6178,24 +6220,25 @@ test "insert cursor overlays without replacing the character beneath it" { }; try std.testing.expectEqual(@as(u32, 'x'), cellCodepoint(&cell)); - var vertices: [6]OverlayVertex = undefined; - var builder: OverlayBuilder = .{ - .vertices = &vertices, - .win_w = 100, - .win_h = 100, - }; - addCursorBar(&builder, 2, 3, true, 8, .{ - .x_off = 0, - .y_off = 0, - .w = 10, - .h = 20, - }, .{ 32, 48, 64 }); - try std.testing.expectEqual(@as(usize, 6), builder.len); - try std.testing.expectApproxEqAbs(@as(f32, -0.32), vertices[0].y, 0.0001); - try std.testing.expectApproxEqAbs(@as(f32, -0.48), vertices[2].y, 0.0001); - try std.testing.expectApproxEqAbs(@as(f32, 32.0 / 255.0), vertices[0].r, 0.0001); - for (vertices) |vertex| try std.testing.expectEqual(@as(u32, 1), vertex.ink); - try std.testing.expect(!builder.ink); + // A bar at a tag cell: tagline-tall, centered in its row, in the + // cell's ink, drawn as decor over it. + var cells: [25]pardes.Cell = @splat(.{}); + cells[3 * 5 + 2] = .{ .default = false, .style = .{ .fg = .{ .rgb = .{ 32, 48, 64 } }, .font_role = .tagline } }; + const surface: pardes.Surface = .{ .cols = 5, .rows = 5, .cells = &cells, .cursor = .{ .x = 2, .y = 3, .bar = true } }; + var g: Gui = undefined; + g.decor = .empty; + defer g.decor.deinit(std.testing.allocator); + g.cell_w = 10; + g.cell_h = 20; + g.tagline_width = 8; + g.tagline_height = 8; + try cursorDecor(&g, std.testing.allocator, &surface, fixedCellLayout(&g), 100, 100); + try std.testing.expectEqual(@as(usize, 1), g.decor.items.len); + const bar = g.decor.items[0]; + try std.testing.expectApproxEqAbs(@as(f32, -0.32), bar.y0, 0.0001); + try std.testing.expectApproxEqAbs(@as(f32, -0.48), bar.y1, 0.0001); + try std.testing.expectApproxEqAbs(@as(f32, 32.0 / 255.0), bar.br, 0.0001); + try std.testing.expectEqual(@as(f32, 1), bar.fr); } fn palColor(idx: u8) [3]u8 { @@ -6705,17 +6748,24 @@ test "pane indicator halves share dissolve changes and safe exhausted atlas" { cells[0].text[0] = '$'; var previous = cells; previous[0].text[0] = '^'; - var layers = [_]pardes.TagLayer{.{ .kind = .pane, .serial = 1, .viewport = .{ .x = pardes.TAG_TEXT_INSET, .y = 0, .w = 3, .h = 1 }, .cols = 3 }}; var diffs: [12]pardes.PanelCellDiff = @splat(.unchanged); diffs[0] = pardes.PanelCellDiff.between(&previous[0], &cells[0]); - var surface: pardes.Surface = .{ .cols = 6, .rows = 2, .cells = &cells, .previous_cells = &previous, .previous_tag_layers = &layers, .cell_diffs = &diffs }; - surface.tag_layers[0] = layers[0]; - try std.testing.expect(gripCellChanged(&surface, 0, 0)); - try std.testing.expect(gripCellChanged(&surface, 1, 0)); - try std.testing.expect(!gripCellChanged(&surface, 2, 0)); - try std.testing.expect(paneGripCell(surface.tagLayers(), &cells, 6, 2, 0) == null); - layers[0].kind = .column; - try std.testing.expect(paneGripCell(&layers, &cells, 6, 0, 0) == null); + const surface: pardes.Surface = .{ .cols = 6, .rows = 2, .cells = &cells, .previous_cells = &previous, .cell_diffs = &diffs }; + // A grip two cells wide at the top left, in both frames. + const grip = [_]pardes.Region{.{ .kind = .grip, .serial = 1, .rect = .{ .x = 0, .y = 0, .w = 2, .h = 1 } }}; + var cover: [12]Cover = undefined; + var previous_cover: [12]Cover = undefined; + coverFrame(&cover, 6, 2, &.{}, &.{}, &grip); + coverFrame(&previous_cover, 6, 2, &.{}, &.{}, &grip); + try std.testing.expect(gripCellChanged(&surface, &cover, &previous_cover, 0, 0)); + try std.testing.expect(gripCellChanged(&surface, &cover, &previous_cover, 1, 0)); + try std.testing.expect(!gripCellChanged(&surface, &cover, &previous_cover, 2, 0)); + try std.testing.expect(!cover[2].grip); + // A column's grip has no glyph of a pane's. + coverFrame(&cover, 6, 2, &.{}, &.{}, &.{.{ .kind = .column_grip, .rect = .{ .x = 0, .y = 0, .w = 2, .h = 1 } }}); + try std.testing.expect(!cover[0].grip); + coverFrame(&cover, 6, 2, &.{}, &.{}, &grip); + const chrome: pardes.Chrome = .{}; const font = c.ui_font_new(font_ttf.ptr, @intCast(font_ttf.len)).?; defer c.ui_font_free(font); @@ -6739,7 +6789,7 @@ test "pane indicator halves share dissolve changes and safe exhausted atlas" { var instances: [4]CellInstance = undefined; var next: u32 = 0; for (0..2) |col| { - emitSurfaceCell(&g, null, &instances, &next, @intCast(col), 0, fixedCellLayout(&g), 100, 100, null, cells[0..6], col, null, &cells[2], .{ .cell = &cells[0], .offset = @intCast(col) }, old, false, Ground.opaqueRgb(bg_default)); + emitSurfaceCell(&g, &chrome, &instances, &next, @intCast(col), 0, fixedCellLayout(&g), 100, 100, null, cells[0..6], cover[0..6], col, null, old, false, Ground.opaqueRgb(bg_default)); try std.testing.expectEqual(@as(f32, 0), instances[col * 2 + 1].u0); try std.testing.expectEqual(old, instances[col * 2 + 1].effect & old_layer_bit != 0); } @@ -6894,10 +6944,12 @@ fn ensureVbuf(g: *Gui, cells: u32) !void { g.vbuf_cells = capacity; } -fn makePipeline(device: *c.SDL_GPUDevice, color_format: c.SDL_GPUTextureFormat) !*c.SDL_GPUGraphicsPipeline { +/// A pipeline over cell instances: the cells' own (ui.frag, the atlas, no +/// blending) or the decor's (decor.frag, blended like the overlay). +fn makePipeline(device: *c.SDL_GPUDevice, color_format: c.SDL_GPUTextureFormat, frag: []const u8, samplers: u32, blend: c.SDL_GPUColorTargetBlendState) !*c.SDL_GPUGraphicsPipeline { const vs = try makeShader(device, vert_spv, c.SDL_GPU_SHADERSTAGE_VERTEX, 0, 0); defer c.SDL_ReleaseGPUShader(device, vs); - const fs = try makeShader(device, frag_spv, c.SDL_GPU_SHADERSTAGE_FRAGMENT, 1, 1); + const fs = try makeShader(device, frag, c.SDL_GPU_SHADERSTAGE_FRAGMENT, samplers, 1); defer c.SDL_ReleaseGPUShader(device, fs); var vbuf_desc = c.SDL_GPUVertexBufferDescription{ @@ -6914,8 +6966,9 @@ fn makePipeline(device: *c.SDL_GPUDevice, color_format: c.SDL_GPUTextureFormat) .{ .location = 4, .buffer_slot = 0, .format = c.SDL_GPU_VERTEXELEMENTFORMAT_FLOAT4, .offset = @offsetOf(CellInstance, "panel_x0") }, .{ .location = 5, .buffer_slot = 0, .format = c.SDL_GPU_VERTEXELEMENTFORMAT_FLOAT4, .offset = @offsetOf(CellInstance, "present_x0") }, .{ .location = 6, .buffer_slot = 0, .format = c.SDL_GPU_VERTEXELEMENTFORMAT_UINT4, .offset = @offsetOf(CellInstance, "effect") }, + .{ .location = 7, .buffer_slot = 0, .format = c.SDL_GPU_VERTEXELEMENTFORMAT_FLOAT4, .offset = @offsetOf(CellInstance, "clip_x0") }, }; - var col_desc = c.SDL_GPUColorTargetDescription{ .format = color_format, .blend_state = std.mem.zeroes(c.SDL_GPUColorTargetBlendState) }; + var col_desc = c.SDL_GPUColorTargetDescription{ .format = color_format, .blend_state = blend }; var info = std.mem.zeroes(c.SDL_GPUGraphicsPipelineCreateInfo); info.vertex_shader = vs; @@ -7032,25 +7085,7 @@ fn makeImagePipeline(device: *c.SDL_GPUDevice, color_format: c.SDL_GPUTextureFor return c.SDL_CreateGPUGraphicsPipeline(device, &info) orelse error.GpuCreate; } -fn makeCrtPipeline(device: *c.SDL_GPUDevice, color_format: c.SDL_GPUTextureFormat) !*c.SDL_GPUGraphicsPipeline { - const vs = try makeShader(device, crt_vert_spv, c.SDL_GPU_SHADERSTAGE_VERTEX, 0, 0); - defer c.SDL_ReleaseGPUShader(device, vs); - const fs = try makeShader(device, crt_frag_spv, c.SDL_GPU_SHADERSTAGE_FRAGMENT, 1, 1); - defer c.SDL_ReleaseGPUShader(device, fs); - - var col_desc = c.SDL_GPUColorTargetDescription{ .format = color_format, .blend_state = std.mem.zeroes(c.SDL_GPUColorTargetBlendState) }; - var info = std.mem.zeroes(c.SDL_GPUGraphicsPipelineCreateInfo); - info.vertex_shader = vs; - info.fragment_shader = fs; - info.primitive_type = c.SDL_GPU_PRIMITIVETYPE_TRIANGLELIST; - info.rasterizer_state.fill_mode = c.SDL_GPU_FILLMODE_FILL; - info.rasterizer_state.cull_mode = c.SDL_GPU_CULLMODE_NONE; - info.multisample_state.sample_count = c.SDL_GPU_SAMPLECOUNT_1; - info.target_info = .{ .color_target_descriptions = &col_desc, .num_color_targets = 1 }; - return c.SDL_CreateGPUGraphicsPipeline(device, &info) orelse error.GpuCreate; -} - -fn makeShader(device: *c.SDL_GPUDevice, code: []const u8, stage: c.SDL_GPUShaderStage, n_samplers: u32, n_uniform_buffers: u32) !*c.SDL_GPUShader { +pub fn makeShader(device: *c.SDL_GPUDevice, code: []const u8, stage: c.SDL_GPUShaderStage, n_samplers: u32, n_uniform_buffers: u32) !*c.SDL_GPUShader { var info = std.mem.zeroes(c.SDL_GPUShaderCreateInfo); info.code = code.ptr; info.code_size = code.len; @@ -7227,7 +7262,10 @@ fn latencyNote(comptime fmt: []const u8, args: anytype) void { _ = libc.write(latency_fd, line.ptr, line.len); } -fn captureFrame(g: *Gui, gpa: std.mem.Allocator, cmd: *c.SDL_GPUCommandBuffer, target: *c.SDL_GPUTexture, sw: u32, sh: u32) !void { +/// Writes the frame to latest.ppm in the capture directory, and a panel +/// transition's frame `transition` to transition-<frame>.ppm too, so a test +/// can hold one partway (test/gui_golden.py). +fn captureFrame(g: *Gui, gpa: std.mem.Allocator, cmd: *c.SDL_GPUCommandBuffer, target: *c.SDL_GPUTexture, sw: u32, sh: u32, transition: ?u16) !void { const size = c.SDL_CalculateGPUTextureFormatSize(g.swapchain_format, sw, sh, 1); if (size == 0) { _ = c.SDL_SubmitGPUCommandBuffer(cmd); @@ -7260,10 +7298,12 @@ fn captureFrame(g: *Gui, gpa: std.mem.Allocator, cmd: *c.SDL_GPUCommandBuffer, t const mapped = c.SDL_MapGPUTransferBuffer(g.device, xfer, false) orelse return error.GpuMap; defer c.SDL_UnmapGPUTransferBuffer(g.device, xfer); const pixels: [*]const u8 = @ptrCast(mapped); - try writeCapturePpm(g, gpa, pixels[0..size], sw, sh); + try writeCapturePpm(g, gpa, pixels[0..size], sw, sh, "latest"); + var name: [24]u8 = undefined; + if (transition) |frame| try writeCapturePpm(g, gpa, pixels[0..size], sw, sh, std.fmt.bufPrint(&name, "transition-{d}", .{frame}) catch unreachable); } -fn writeCapturePpm(g: *Gui, gpa: std.mem.Allocator, pixels: []const u8, width: u32, height: u32) !void { +fn writeCapturePpm(g: *Gui, gpa: std.mem.Allocator, pixels: []const u8, width: u32, height: u32, name: []const u8) !void { // A latency trace times frames, and an 8 MB file write per frame would // stall the loop it is timing. if (g.capture_dir.len == 0 or latency_fd >= 0) return; @@ -7277,8 +7317,8 @@ fn writeCapturePpm(g: *Gui, gpa: std.mem.Allocator, pixels: []const u8, width: u var tmp_buf: [4096]u8 = undefined; var final_buf: [4096]u8 = undefined; - const tmp_path = std.fmt.bufPrintSentinel(&tmp_buf, "{s}/latest.ppm.tmp", .{g.capture_dir}, 0) catch return error.CapturePathTooLong; - const final_path = std.fmt.bufPrintSentinel(&final_buf, "{s}/latest.ppm", .{g.capture_dir}, 0) catch return error.CapturePathTooLong; + const tmp_path = std.fmt.bufPrintSentinel(&tmp_buf, "{s}/{s}.ppm.tmp", .{ g.capture_dir, name }, 0) catch return error.CapturePathTooLong; + const final_path = std.fmt.bufPrintSentinel(&final_buf, "{s}/{s}.ppm", .{ g.capture_dir, name }, 0) catch return error.CapturePathTooLong; const fd = libc.open(tmp_path, .{ .ACCMODE = .WRONLY, .CREAT = true, .TRUNC = true }, @as(libc.mode_t, 0o644)); if (fd < 0) return error.CaptureWriteFailed; @@ -7304,128 +7344,308 @@ fn writeCapturePpm(g: *Gui, gpa: std.mem.Allocator, pixels: []const u8, width: u if (libc.rename(tmp_path, final_path) != 0) return error.CaptureWriteFailed; } -fn addCursorBar( - builder: *OverlayBuilder, - x: u16, - y: u16, - bar: bool, - visual_height: f32, - layout: CellLayout, - rgb: [3]u8, -) void { - if (!bar) return; - const previous_ink = builder.ink; - builder.ink = true; - defer builder.ink = previous_ink; - const x0 = layout.x_off + @as(f32, @floatFromInt(x)) * layout.w; - const height = std.math.clamp(visual_height, 1.0, layout.h); - const y0 = layout.y_off + @as(f32, @floatFromInt(y)) * layout.h + - @as(f32, @floatFromInt(taglineBandOffset(y, builder.win_h, @intFromFloat(layout.h), @intFromFloat(height)))); - builder.addRect( - x0, - y0, - x0 + @max(1.0, layout.w / 8.0), - y0 + height, - .{ - .r = @as(f32, @floatFromInt(rgb[0])) / 255.0, - .g = @as(f32, @floatFromInt(rgb[1])) / 255.0, - .b = @as(f32, @floatFromInt(rgb[2])) / 255.0, - .a = 1.0, - }, - ); +/// One flat, hard-edged rectangle of decor, in window pixels: clipped to the +/// window and dropped when empty, as the triangle overlay drew it, and moved +/// by `track` as its pane's cells are. +fn addDecor(g: *Gui, gpa: std.mem.Allocator, x0_in: f32, y0_in: f32, x1_in: f32, y1_in: f32, rgb: [3]u8, alpha: f32, track: ?pardes.animation.Track, win_w: f32, win_h: f32) !void { + const x0 = std.math.clamp(@min(x0_in, x1_in), 0.0, win_w); + const x1 = std.math.clamp(@max(x0_in, x1_in), 0.0, win_w); + const y0 = std.math.clamp(@min(y0_in, y1_in), 0.0, win_h); + const y1 = std.math.clamp(@max(y0_in, y1_in), 0.0, win_h); + if (x1 <= x0 or y1 <= y0) return; + // decor.frag.glsl reads the colour from the ground and the coverage + // from the ink's red. + var instance: CellInstance = .{ + .x0 = (x0 / win_w) * 2.0 - 1.0, + .y0 = 1.0 - (y0 / win_h) * 2.0, + .x1 = (x1 / win_w) * 2.0 - 1.0, + .y1 = 1.0 - (y1 / win_h) * 2.0, + .u0 = 0, + .v0 = 0, + .u1 = 0, + .v1 = 0, + .fr = alpha, + .fg = 0, + .fb = 0, + .br = @as(f32, @floatFromInt(rgb[0])) / 255.0, + .bg = @as(f32, @floatFromInt(rgb[1])) / 255.0, + .bb = @as(f32, @floatFromInt(rgb[2])) / 255.0, + }; + setTransitionFields(&instance, track, fixedCellLayout(g), win_w, win_h, 0); + try g.decor.append(gpa, instance); } -fn buildOverlay( - g: *Gui, - core: ?*const pardes.Pardes, - surface: *const pardes.Surface, - layout: CellLayout, - sw: u32, - sh: u32, - topbar_pane_border_rgb: [3]u8, - tagline_rgb: [3]u8, - transient_on: bool, - debug_on: bool, -) u32 { - if (g.overlay_vertices.len == 0 or sw == 0 or sh == 0) return 0; - const win_w: f32 = @floatFromInt(sw); - const win_h: f32 = @floatFromInt(sh); - var builder = OverlayBuilder{ .vertices = g.overlay_vertices, .win_w = win_w, .win_h = win_h }; - appendWorkspacePet(g, core, surface, &builder); - // The workspace tag grows a row per line, so the border follows its foot. - const top_rows: u16 = if (core) |p| p.topBarHeight() else pardes.TOPBAR_H; - if (topbarPaneBorderHeight(surface, top_rows, g.cell_h, g.tagline_height)) |height| { - const y0: f32 = @floatFromInt(top_rows * g.cell_h - height / 2); - const rgb = topbar_pane_border_rgb; - builder.addRect(0, y0, win_w, y0 + @as(f32, @floatFromInt(height)), .{ - .r = @as(f32, @floatFromInt(rgb[0])) / 255.0, - .g = @as(f32, @floatFromInt(rgb[1])) / 255.0, - .b = @as(f32, @floatFromInt(rgb[2])) / 255.0, - .a = 1.0, - }); +/// The frame's decor, group by group (docs/render-pipeline.md §3.4), all of it +/// read from the regions and the palette: the page's rules and the still +/// panes' rails, rules and grip marks in tier 0, a moving or closing pane's +/// in its track's group, notice rules in tier 4, bar cursors in tier 5. +fn buildDecor(g: *Gui, gpa: std.mem.Allocator, surface: *const pardes.Surface, groups: *Groups, layout: CellLayout, win_w: f32, win_h: f32, cursors_shown: bool) !void { + g.decor.clearRetainingCapacity(); + const chrome = &surface.chrome; + const regions = surface.regionList(); + for (groups.items[0..groups.len], 0..) |*group, index| { + group.decor_start = @intCast(g.decor.items.len); + defer group.decor_count = @as(u32, @intCast(g.decor.items.len)) - group.decor_start; + if (index == 0) { + const top = for (regions) |region| { + if (region.kind == .workspace_tag) break region.rect.h; + } else 0; + // The workspace tag is ruled off from the tags right under it. + const tag_under = for (regions) |region| switch (region.kind) { + .grip, .tag, .column_grip, .column_tag => if (region.rect.y == top) break true, + else => {}, + } else false; + const height = topbarPaneBorderPixels(g.cell_h, g.tagline_height); + if (top != 0 and top < surface.rows and tag_under and height != 0) { + const y0: f32 = @floatFromInt(top * g.cell_h - height / 2); + try addDecor(g, gpa, 0, y0, win_w, y0 + @as(f32, @floatFromInt(height)), chrome.topbar_rule, 1, null, win_w, win_h); + } + // The column bar is ruled off from the panes under it. + for (regions) |bar| { + if (bar.kind != .column_grip) continue; + const y = @as(f32, @floatFromInt(bar.rect.y + bar.rect.h)) * layout.h; + try addDecor(g, gpa, 0, y - 1, win_w, y, chrome.border, 1, null, win_w, win_h); + break; + } + // A tag on the last row runs on through the pixels under the grid. + const grid_bottom = @as(f32, @floatFromInt(surface.rows)) * layout.h; + const tag_last = for (regions) |region| switch (region.kind) { + .grip, .tag, .column_grip, .column_tag, .workspace_tag => if (region.rect.h != 0 and region.rect.y + region.rect.h == surface.rows) break true, + else => {}, + } else false; + if (grid_bottom < win_h and tag_last) try addDecor(g, gpa, 0, grid_bottom, win_w, win_h, chrome.tag_bg, 1, null, win_w, win_h); + } + if (index <= groups.tracks) { + const track = group.track; + // A closing pane is gone: its chrome is the last frame's. + const closing = if (track) |active| active.phase == .closing else false; + const placed = if (closing) surface.previous_regions else regions; + const grid = if (closing) surface.previous_cells else surface.cells; + try paneDecor(g, gpa, placed, groups, index, chrome, layout, surface.cols, surface.rows, win_w, win_h, track); + // A single spine runs down each column, through every tag and body. + if (index == 0) for (regions) |column| { + if (column.kind != .column) continue; + const x = @as(f32, @floatFromInt(column.rect.x)) * layout.w; + const y0 = @as(f32, @floatFromInt(column.rect.y)) * layout.h; + const grid_y1 = @as(f32, @floatFromInt(surface.rows)) * layout.h; + const y1 = if (win_h - grid_y1 < layout.h) @max(grid_y1, win_h) else grid_y1; + if (y1 > y0) try addDecor(g, gpa, x, y0, x + 1, y1, chrome.border, 1, null, win_w, win_h); + }; + try gripDecor(g, gpa, placed, grid, groups, index, layout, surface.cols, surface.rows, win_w, win_h, track); + } + // A notice chip is tagline hung over the body's top rows, so it is + // ruled off from the text beneath it the way a tag is: the same + // colour and thickness along its bottom, running to the window's + // edge when it does, fading up and dissolving with its band. + for (surface.tagLayers()) |*layer| { + if (layer.rows == 0 or layer.kind != .notice or noticeGroup(groups, layer) != index) continue; + const x0 = @as(f32, @floatFromInt(layer.viewport.x)) * layout.w; + const x1 = x0 + @as(f32, @floatFromInt(layer.viewport.w)) * layout.w; + const rule_x1 = if (win_w - x1 < layout.w) @max(x1, win_w) else x1; + const top = @as(f32, @floatFromInt(layer.viewport.y)) * layout.h; + // A band still falling into place is cut at its row's top; its + // rule comes with it, and shows only once it is below that cut. + const rule_y = top + (1 + layer.slide) * layout.h; + if (rule_y - 1 < top) continue; + const track = groups.items[groupAt(groups, layer.viewport.x, layer.viewport.y)].track; + try addDecor(g, gpa, x0, rule_y - 1, rule_x1, rule_y, chrome.border, layer.fade, track, win_w, win_h); + } + if (index == groups.ink and cursors_shown) try cursorDecor(g, gpa, surface, layout, win_w, win_h); } - if (core) |p| if (p.columnBarHeight() > 0) { - const y = @as(f32, @floatFromInt(top_rows + p.columnBarHeight())) * layout.h; - builder.addRect(0, y - 1, win_w, y, overlayRgb(p.chromeTheme().border)); +} + +/// Each pane's rule between its tag and body, and its scroll rail: a page +/// coloured gutter with a thin track and its thumb, running down through the +/// pixels past the last whole row. Only the panes of group `index`. +fn paneDecor(g: *Gui, gpa: std.mem.Allocator, regions: []const pardes.Region, groups: *const Groups, index: usize, chrome: *const pardes.Chrome, layout: CellLayout, cols: u16, rows: u16, win_w: f32, win_h: f32, track: ?pardes.animation.Track) !void { + const page = chrome.page orelse bg_default; + for (regions) |rail| { + if (rail.kind != .rail or rail.rect.h == 0 or groupOf(groups, rail.serial) != index) continue; + const tag = for (regions) |region| { + if (region.kind == .tag and region.owner == rail.owner) break region; + } else continue; + if (@as(u32, tag.rect.x) + tag.rect.w > cols or @as(u32, tag.rect.y) + tag.rect.h > rows or + @as(u32, rail.rect.y) + rail.rect.h > rows) continue; + const x0 = @as(f32, @floatFromInt(rail.rect.x)) * layout.w; + const x1 = @as(f32, @floatFromInt(tag.rect.x + tag.rect.w)) * layout.w; + // Like the band above it, the rule of a pane at the right edge runs + // on through the pixels past the last whole cell. Under a tag on + // top, over one below its body. + const rule_x1 = if (win_w - x1 < layout.w) @max(x1, win_w) else x1; + const tag_bottom = tag.rect.y > rail.rect.y; + const rule_y = @as(f32, @floatFromInt(if (tag_bottom) tag.rect.y else tag.rect.y + tag.rect.h)) * layout.h; + try addDecor(g, gpa, x0, if (tag_bottom) rule_y else rule_y - 1, rule_x1, if (tag_bottom) rule_y + 1 else rule_y, chrome.border, 1, track, win_w, win_h); + + const y0 = @as(f32, @floatFromInt(rail.rect.y)) * layout.h; + const body_end = rail.rect.y + rail.rect.h; + const body_y1 = @as(f32, @floatFromInt(body_end)) * layout.h; + const y1 = if (body_end == rows and win_h - body_y1 < layout.h) @max(body_y1, win_h) else body_y1; + try addDecor(g, gpa, x0, y0, x0 + layout.w, y1, page, 1, track, win_w, win_h); + try addDecor(g, gpa, x0, y0, x0 + @min(layout.w, 2), y1, chrome.scroll_track, 1, track, win_w, win_h); + if (rail.thumb_h != 0) { + const thumb_y0 = @as(f32, @floatFromInt(rail.rect.y + rail.thumb_y)) * layout.h; + const thumb_y1 = if (rail.thumb_y + rail.thumb_h == rail.rect.h) y1 else @as(f32, @floatFromInt(rail.rect.y + rail.thumb_y + rail.thumb_h)) * layout.h; + try addDecor(g, gpa, x0, thumb_y0, x0 + @min(layout.w, @max(2, @floor(layout.w * 0.5))), thumb_y1, chrome.scroll_thumb, 1, track, win_w, win_h); + } + } +} + +/// The two short bars on each row of a grip with no mode glyph there, +/// centered in its anchor. Only the panes of group `index`. +fn gripDecor(g: *Gui, gpa: std.mem.Allocator, regions: []const pardes.Region, cells: []const pardes.Cell, groups: *const Groups, index: usize, layout: CellLayout, cols: u16, rows: u16, win_w: f32, win_h: f32, track: ?pardes.animation.Track) !void { + if (g.tagline_height < 6 or g.tagline_width < 3) return; + for (regions) |grip| { + if (grip.kind != .grip or groupOf(groups, grip.serial) != index) continue; + const x = grip.rect.x; + for (0..grip.rect.h) |line| { + const y = grip.rect.y + @as(u16, @intCast(line)); + if (x >= cols or y >= rows) continue; + const cell = &cells[@as(usize, y) * cols + x]; + if (cell.default or cell.printableAscii() != ' ') continue; + const rgb = switch (cell.style.fg) { + .rgb => |rgb| rgb, + else => continue, + }; + const center_x = (@as(f32, @floatFromInt(x)) + @as(f32, @floatFromInt(config.GUTTER)) / 2) * layout.w + @as(f32, @floatFromInt(anchorInset(g, y, win_h) / 2)); + const center_y = @as(f32, @floatFromInt(y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(y, win_h, g.cell_h, g.tagline_height))) + @as(f32, @floatFromInt(g.tagline_height)) / 2; + const half_w = @max(1, @min(3, layout.w - 2)); + try addDecor(g, gpa, @floor(center_x - half_w), @floor(center_y - 2), @floor(center_x + half_w), @floor(center_y - 1), rgb, 1, track, win_w, win_h); + try addDecor(g, gpa, @floor(center_x - half_w), @floor(center_y + 1), @floor(center_x + half_w), @floor(center_y + 2), rgb, 1, track, win_w, win_h); + } + } +} + +test "decor is read from the regions, each pane's in its own group" { + const gpa = std.testing.allocator; + const core = try pardes.Pardes.init(gpa, .{ .cols = 80, .rows = 24 }); + defer core.deinit(); + _ = try core.newShell(1, ""); + try std.testing.expect(pardes.layout.splitColumn(core, 0, 1, false)); + pardes.test_api.sync(core); + const s = try core.render(core.scratch.allocator()); + var g: Gui = undefined; + g.decor = .empty; + defer g.decor.deinit(gpa); + g.cell_w = 10; + g.cell_h = 20; + g.tagline_width = 6; + g.tagline_height = 12; + const layout = fixedCellLayout(&g); + const ndc = struct { + fn x(px: f32) f32 { + return px / 800 * 2 - 1; + } }; - const grid_bottom = @as(f32, @floatFromInt(surface.rows)) * layout.h; - if (grid_bottom < win_h and bottomTaglinePresent(surface)) { - const rgb = tagline_rgb; - builder.addRect(0, grid_bottom, win_w, win_h, .{ - .r = @as(f32, @floatFromInt(rgb[0])) / 255.0, - .g = @as(f32, @floatFromInt(rgb[1])) / 255.0, - .b = @as(f32, @floatFromInt(rgb[2])) / 255.0, - .a = 1.0, - }); + var groups = makeGroups(&.{}, false); + try buildDecor(&g, gpa, s, &groups, layout, 800, 480, true); + // A spine one pixel wide at each column's left edge, down from under the + // workspace tag; a rail two pixels wide at each pane's. + for (core.col_x[0..core.ncol]) |x| { + const left = ndc.x(@as(f32, @floatFromInt(x)) * 10); + const spine = for (g.decor.items) |item| { + if (item.x0 == left and @abs(item.x1 - ndc.x(@as(f32, @floatFromInt(x)) * 10 + 1)) < 0.0001) break item; + } else return error.TestExpectedSpine; + try std.testing.expectApproxEqAbs(@as(f32, 1 - 20.0 / 480.0 * 2), spine.y0, 0.0001); + try std.testing.expectEqual(@as(f32, -1), spine.y1); + const rail = for (g.decor.items) |item| { + if (item.x0 == left and @abs(item.x1 - ndc.x(@as(f32, @floatFromInt(x)) * 10 + 2)) < 0.0001) break item; + } else return error.TestExpectedRail; + try std.testing.expectApproxEqAbs(@as(f32, s.chrome.scroll_track[0]) / 255, rail.br, 0.0001); } - if (transient_on) { - if (core) |p| appendPaneChrome(p, surface, layout, &builder); - appendTagGrips(g, surface, layout, &builder); - if (surface.cursor) |cursor| { - if (cursor.x < surface.cols and cursor.y < surface.rows and bodyLayerAt(surface, cursor.x, cursor.y) == null and tagLayerIn(surface.tagLayers(), cursor.x, cursor.y) == null) { - const cell = surface.cells[@as(usize, cursor.y) * surface.cols + cursor.x]; - const role = cellFontRole(&cell); - const visual_height: f32 = if (role == .tagline) - @floatFromInt(g.tagline_height) - else - layout.h; - const cursor_layout = if (role == .tagline) - taglineLayoutForCell(g, cursor.x) - else - layout; - addCursorBar(&builder, cursor.x, cursor.y, cursor.bar, visual_height, cursor_layout, cursorColor(core, &cell, role)); - } + try std.testing.expectEqual(@as(u32, 0), groups.items[groups.notices].decor_count); + const still = groups.items[0].decor_count; + + // Pane 1 moving: its rule and rail leave tier 0 for its track's group, + // which moves them with it. + const serial = core.panes[1].?.serial; + const moving: pardes.animation.Track = .{ .pane = 1, .serial = serial, .phase = .moving, .effect = .slide, .from = .{ .x = 0, .y = 1, .w = 40, .h = 23 }, .to = .{ .x = 40, .y = 1, .w = 40, .h = 23 } }; + groups = makeGroups(&.{moving}, true); + try buildDecor(&g, gpa, s, &groups, layout, 800, 480, groups.tracks == 0); + const tracked = groups.items[1]; + try std.testing.expect(tracked.decor_count >= 4); + try std.testing.expectEqual(still, groups.items[0].decor_count + tracked.decor_count); + for (g.decor.items[tracked.decor_start..][0..tracked.decor_count]) |item| + try std.testing.expectEqual(@as(u32, @intFromEnum(pardes.animation.Transition.slide)), item.effect); + // Cursors stand still while panes move. + try std.testing.expectEqual(@as(u32, 0), groups.items[groups.ink].decor_count); +} + +const CursorBox = Post.Frame.Cursor; +const max_cursors = 1 + pardes.MAX_PANES + pardes.MAX_TAG_LAYERS; + +/// Every cursor on the frame where it is drawn, in window pixels: the grid's +/// where no layer has its cell, and each layer's at that layer's pitch. A bar +/// is an eighth of its cell wide, a block the whole cell. +fn cursorBoxes(g: *const Gui, surface: *const pardes.Surface, layout: CellLayout, win_h: f32, out: *[max_cursors]CursorBox) usize { + const chrome = &surface.chrome; + const page = chrome.page orelse bg_default; + var n: usize = 0; + if (surface.cursor) |cursor| { + if (cursor.x < surface.cols and cursor.y < surface.rows and bodyLayerAt(surface, cursor.x, cursor.y) == null and tagLayerIn(surface.tagLayers(), cursor.x, cursor.y) == null) { + const cell = &surface.cells[@as(usize, cursor.y) * surface.cols + cursor.x]; + const role = cellFontRole(cell); + const width: f32 = if (role == .tagline) @floatFromInt(g.tagline_width) else layout.w; + const height = std.math.clamp(if (role == .tagline) @as(f32, @floatFromInt(g.tagline_height)) else layout.h, 1.0, layout.h); + const x0 = @as(f32, @floatFromInt(cursor.x)) * layout.w; + const y0 = @as(f32, @floatFromInt(cursor.y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(cursor.y, win_h, @intFromFloat(layout.h), @intFromFloat(height)))); + out[n] = .{ .x0 = x0, .y0 = y0, .x1 = x0 + if (cursor.bar) @max(1.0, width / 8.0) else width, .y1 = y0 + height, .rgb = cursorColor(chrome, cell, role), .text = page, .bar = cursor.bar }; + n += 1; } } - if (transient_on) for (surface.bodyLayers()) |*layer| { + for (surface.bodyLayers()) |*layer| { if (layer.rows == 0) continue; + const cursor = layer.cursor orelse continue; + if (cursor.y >= layer.rows or cursor.x >= layer.cols) continue; const left = @as(f32, @floatFromInt(layer.viewport.x)) * layout.w; const bottom = @as(f32, @floatFromInt(layer.viewport.y + layer.viewport.h)) * layout.h; - if (layer.cursor) |cursor| { - if (!cursor.bar or cursor.y >= layer.rows or cursor.x >= layer.cols) continue; - const top = layer.rowTop(cursor.y, layout.h, @floatFromInt(g.tagline_height)); - if (top >= bottom) continue; - const height = layer.rowHeight(cursor.y, layout.h, @floatFromInt(g.tagline_height)); - const role: pardes.FontRole = if (cursor.y < layer.context_rows) .tagline else .body; - const width: f32 = if (role == .tagline) @floatFromInt(g.tagline_width) else layout.w; - const x = left + @as(f32, @floatFromInt(cursor.x)) * width; - const cell = &layer.cells[@as(usize, cursor.y) * layer.cols + cursor.x]; - builder.addRect(x, top, x + @max(1, width / 8), @min(bottom, top + height), overlayRgb(cursorColor(core, cell, role))); - } - }; - if (transient_on) for (surface.tagLayers()) |*layer| { - if (layer.cols == 0) continue; + const top = layer.rowTop(cursor.y, layout.h, @floatFromInt(g.tagline_height)); + if (top >= bottom) continue; + const height = layer.rowHeight(cursor.y, layout.h, @floatFromInt(g.tagline_height)); + const role: pardes.FontRole = if (cursor.y < layer.context_rows) .tagline else .body; + const width: f32 = if (role == .tagline) @floatFromInt(g.tagline_width) else layout.w; + const x = left + @as(f32, @floatFromInt(cursor.x)) * width; + const cell = &layer.cells[@as(usize, cursor.y) * layer.cols + cursor.x]; + out[n] = .{ .x0 = x, .y0 = top, .x1 = x + if (cursor.bar) @max(1, width / 8) else width, .y1 = @min(bottom, top + height), .rgb = cursorColor(chrome, cell, role), .text = page, .bar = cursor.bar }; + n += 1; + } + for (surface.tagLayers()) |*layer| { + if (layer.rows == 0) continue; const cursor = layer.cursor orelse continue; - if (!cursor.bar or cursor.col >= layer.cols) continue; + if (cursor.x >= layer.cols or cursor.y >= layer.rows) continue; const width: f32 = @floatFromInt(g.tagline_width); const left = @as(f32, @floatFromInt(layer.viewport.x)) * layout.w; const right = left + @as(f32, @floatFromInt(layer.viewport.w)) * layout.w; - const x = left + @as(f32, @floatFromInt(cursor.col)) * width; + const x = left + @as(f32, @floatFromInt(cursor.x)) * width; if (x >= right) continue; - const top = @as(f32, @floatFromInt(layer.viewport.y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(layer.viewport.y, builder.win_h, g.cell_h, g.tagline_height))); - builder.addRect(x, top, @min(right, x + @max(1, width / 8)), top + @as(f32, @floatFromInt(g.tagline_height)), overlayRgb(cursorColor(core, &layer.cells[cursor.col], .tagline))); - }; - if (transient_on) appendTouchOverlay(g, &builder, debug_on); + const y = layer.viewport.y + cursor.y; + const top = @as(f32, @floatFromInt(y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(y, win_h, g.cell_h, g.tagline_height))); + out[n] = .{ .x0 = x, .y0 = top, .x1 = @min(right, x + if (cursor.bar) @max(1, width / 8) else width), .y1 = top + @as(f32, @floatFromInt(g.tagline_height)), .rgb = cursorColor(chrome, &layer.cells[@as(usize, cursor.y) * layer.cols + cursor.x], .tagline), .text = page, .bar = cursor.bar }; + n += 1; + } + return n; +} + +/// The bar cursors as decor; a block cursor is its cell's own colours. +fn cursorDecor(g: *Gui, gpa: std.mem.Allocator, surface: *const pardes.Surface, layout: CellLayout, win_w: f32, win_h: f32) !void { + var boxes: [max_cursors]CursorBox = undefined; + for (boxes[0..cursorBoxes(g, surface, layout, win_h, &boxes)]) |box| + if (box.bar) try addDecor(g, gpa, box.x0, box.y0, box.x1, box.y1, box.rgb, 1, null, win_w, win_h); +} + +/// The triangle overlay: the workspace pet and the touch debug view, over +/// everything. +fn buildOverlay( + g: *Gui, + core: ?*const pardes.Pardes, + surface: *const pardes.Surface, + sw: u32, + sh: u32, + debug_on: bool, +) u32 { + if (g.overlay_vertices.len == 0 or sw == 0 or sh == 0) return 0; + var builder = OverlayBuilder{ .vertices = g.overlay_vertices, .win_w = @floatFromInt(sw), .win_h = @floatFromInt(sh) }; + appendWorkspacePet(g, core, surface, &builder); + appendTouchOverlay(g, &builder, debug_on); return @intCast(builder.len); } @@ -7500,33 +7720,11 @@ test "pet overlay stays beyond workspace text and vanishes while its tag is edit try std.testing.expectEqual(@as(usize, 0), builder.len); } -fn cursorColor(core: ?*const pardes.Pardes, cell: *const pardes.Cell, role: pardes.FontRole) [3]u8 { - if (core) |p| return if (role == .tagline) switch (cell.style.fg) { - .rgb => |rgb| rgb, - else => p.chromeTheme().tag_fg, - } else p.theme().fg orelse fg_default; - return switch (cell.style.fg) { +fn cursorColor(chrome: *const pardes.Chrome, cell: *const pardes.Cell, role: pardes.FontRole) [3]u8 { + return if (role == .tagline) switch (cell.style.fg) { .rgb => |rgb| rgb, - .index => |index| palColor(index), - // Detached frames carry explicit page backgrounds but blank cells need - // not carry foreground ink. Keep their insertion caret visible too. - .default => switch (cell.style.bg) { - .rgb => |rgb| if ((@as(u16, rgb[0]) * 3 + @as(u16, rgb[1]) * 6 + rgb[2]) / 10 > 140) - .{ 32, 32, 32 } - else - fg_default, - else => fg_default, - }, - }; -} - -test "detached insertion caret contrasts with blank light and dark pages" { - var cell: pardes.Cell = .{ .default = false, .style = .{ .bg = .{ .rgb = .{ 248, 246, 237 } } } }; - try std.testing.expectEqual([3]u8{ 32, 32, 32 }, cursorColor(null, &cell, .body)); - cell.style.bg = .{ .rgb = .{ 24, 28, 32 } }; - try std.testing.expectEqual(fg_default, cursorColor(null, &cell, .body)); - cell.style.fg = .{ .rgb = .{ 122, 188, 160 } }; - try std.testing.expectEqual([3]u8{ 122, 188, 160 }, cursorColor(null, &cell, .body)); + else => chrome.tag_fg, + } else chrome.fg orelse fg_default; } fn overlayRgb(rgb: [3]u8) OverlayColor { @@ -7538,181 +7736,6 @@ fn overlayRgb(rgb: [3]u8) OverlayColor { }; } -fn cellBackgroundIs(cell: *const pardes.Cell, rgb: [3]u8) bool { - return !cell.default and switch (cell.style.bg) { - .rgb => |bg| std.mem.eql(u8, &bg, &rgb), - else => false, - }; -} - -// The canonical surface still owns scrollbar positions and hit targets. Only -// their pixel ink is inset here; no layout, selection or mouse coordinates move. -fn appendPaneChrome( - core: *const pardes.Pardes, - surface: *const pardes.Surface, - layout: CellLayout, - builder: *OverlayBuilder, -) void { - const chrome = core.chromeTheme(); - const page = overlayRgb(core.theme().bg orelse bg_default); - for (core.panes, core.rects) |slot, r| { - const pane = slot orelse continue; - if (r.w <= config.GUTTER or r.h <= pane.tag_rows) continue; - if (@as(u32, r.x) + r.w > surface.cols or @as(u32, r.y) + r.h > surface.rows) continue; - const tag_y = core.tagTop(pane, r); - const body_y = core.bodyTop(pane, r); - const body_end = body_y + (r.h -| pane.tag_rows); - const x0 = @as(f32, @floatFromInt(r.x)) * layout.w; - const x1 = x0 + @as(f32, @floatFromInt(r.w)) * layout.w; - const tag_cells = surface.cells[@as(usize, tag_y) * surface.cols + r.x + pardes.TAG_TEXT_INSET ..][0 .. r.w - pardes.TAG_TEXT_INSET]; - const tag_visible = for (tag_cells) |*cell| { - if (cellFontRole(cell) != .tagline) break false; - } else true; - if (tag_visible) { - const rule_y = @as(f32, @floatFromInt(tag_y + (if (core.settings.tag_bottom) 0 else pane.tag_rows))) * layout.h; - // Like the band above it, the rule of a pane at the right edge - // runs on through the pixels past the last whole cell. - const rule_x1 = if (builder.win_w - x1 < layout.w) @max(x1, builder.win_w) else x1; - builder.addRect(x0, rule_y - @as(f32, if (core.settings.tag_bottom) 0 else 1), rule_x1, rule_y + @as(f32, if (core.settings.tag_bottom) 1 else 0), overlayRgb(chrome.border)); - } - - // Do not paint over resize previews or debug text occupying the rail. - var thumb_start: ?u16 = null; - var thumb_end: u16 = body_y; - var row = body_y; - while (row < body_end) : (row += 1) { - const cell = &surface.cells[@as(usize, row) * surface.cols + r.x]; - if (cell.printableAscii() != ' ') break; - if (cellBackgroundIs(cell, chrome.scroll_thumb)) { - if (thumb_start == null) thumb_start = row; - thumb_end = row + 1; - } else if (!cellBackgroundIs(cell, chrome.scroll_track)) break; - } - if (row != body_end) continue; - const y0 = @as(f32, @floatFromInt(body_y)) * layout.h; - const body_y1 = @as(f32, @floatFromInt(body_end)) * layout.h; - const y1 = if (body_end == surface.rows and builder.win_h - body_y1 < layout.h) @max(body_y1, builder.win_h) else body_y1; - builder.addRect(x0, y0, x0 + layout.w, y1, page); - appendSquareRail(builder, x0, y0, y1, layout.w, false, overlayRgb(chrome.scroll_track)); - if (thumb_start) |first| { - const thumb_y0 = @as(f32, @floatFromInt(first)) * layout.h; - const thumb_y1 = if (thumb_end == body_end) y1 else @as(f32, @floatFromInt(thumb_end)) * layout.h; - appendSquareRail(builder, x0, thumb_y0, thumb_y1, layout.w, true, overlayRgb(chrome.scroll_thumb)); - } - } - // A notice chip is tagline hung over the body's top rows, so it is ruled - // off from the text beneath it the way a tagline is: the same colour and - // thickness along its bottom, running to the window edge when it does. - for (surface.tagLayers()) |*layer| { - if (layer.cols == 0 or layer.kind != .notice) continue; - const x0 = @as(f32, @floatFromInt(layer.viewport.x)) * layout.w; - const x1 = x0 + @as(f32, @floatFromInt(layer.viewport.w)) * layout.w; - const rule_x1 = if (builder.win_w - x1 < layout.w) @max(x1, builder.win_w) else x1; - const top = @as(f32, @floatFromInt(layer.viewport.y)) * layout.h; - // A band still falling into place is cut at its row's top; its rule - // comes with it, and shows only once it is below that cut. - const rule_y = top + (1 + layer.slide) * layout.h; - if (rule_y - 1 < top) continue; - // ...and fades up and dissolves with it rather than standing alone. - var rule = overlayRgb(chrome.border); - rule.a = layer.fade; - builder.addRect(x0, rule_y - 1, rule_x1, rule_y, rule); - } - appendColumnSpines(core, surface.rows, layout, builder); -} - -// Tag handles use the canonical physical cells, including detached frames. -// Their tag text begins at the layer viewport and may use a narrower font. -fn appendTagGrips(g: *const Gui, surface: *const pardes.Surface, layout: CellLayout, builder: *OverlayBuilder) void { - if (g.tagline_height < 6 or g.tagline_width < 3) return; - for (surface.tagLayers()) |layer| { - if (layer.cols == 0 or layer.kind != .pane or layer.viewport.x < pardes.TAG_TEXT_INSET) continue; - const x = layer.viewport.x - pardes.TAG_TEXT_INSET; - const y = layer.viewport.y; - if (x >= surface.cols or y >= surface.rows) continue; - const cell = &surface.cells[@as(usize, y) * surface.cols + x]; - if (cell.default or cell.printableAscii() != ' ') continue; - const rgb = switch (cell.style.fg) { - .rgb => |rgb| rgb, - else => continue, - }; - const center_x = (@as(f32, @floatFromInt(x)) + @as(f32, @floatFromInt(config.GUTTER)) / 2) * layout.w + @as(f32, @floatFromInt(anchorInset(g, y, builder.win_h) / 2)); - const center_y = @as(f32, @floatFromInt(y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(y, builder.win_h, g.cell_h, g.tagline_height))) + @as(f32, @floatFromInt(g.tagline_height)) / 2; - const half_w = @max(1, @min(3, layout.w - 2)); - builder.addRect(@floor(center_x - half_w), @floor(center_y - 2), @floor(center_x + half_w), @floor(center_y - 1), overlayRgb(rgb)); - builder.addRect(@floor(center_x - half_w), @floor(center_y + 1), @floor(center_x + half_w), @floor(center_y + 2), overlayRgb(rgb)); - } -} - -test "column grips stay unmarked while pane marks retain physical centering" { - var g: Gui = undefined; - g.tagline_height = 12; - g.tagline_width = 6; - g.cell_h = 20; - var cells: [80]pardes.Cell = @splat(.{ .default = false, .style = .{ .fg = .{ .rgb = .{ 100, 120, 140 } } } }); - var surface: pardes.Surface = .{ .cols = 20, .rows = 4, .cells = &cells }; - surface.tag_layers[0] = .{ .kind = .column, .viewport = .{ .x = 8, .y = 1, .w = 13, .h = 1 }, .cols = 20 }; - surface.tag_layers[1] = .{ .kind = .pane, .viewport = .{ .x = 8, .y = 3, .w = 13, .h = 1 }, .cols = 20 }; - var vertices: [24]OverlayVertex = undefined; - var builder: OverlayBuilder = .{ .vertices = &vertices, .win_w = 200, .win_h = 80 }; - appendTagGrips(&g, &surface, .{ .w = 10, .h = 20, .x_off = 0, .y_off = 0 }, &builder); - try std.testing.expectEqual(@as(usize, 12), builder.len); - // Centered in the anchor, whose left edge is inset by the band's offset - // (8 px on this last row): the mark moves right by half of it. - try std.testing.expectApproxEqAbs(@as(f32, 61.0 / 200.0 * 2.0 - 1.0), vertices[0].x, 0.0001); -} - -fn appendSquareRail(builder: *OverlayBuilder, x: f32, y0: f32, y1: f32, cell_w: f32, thumb: bool, color: OverlayColor) void { - const width = @min(cell_w, if (thumb) @max(2, @floor(cell_w * 0.5)) else 2); - builder.addRect(x, y0, x + width, y1, color); -} - -fn appendColumnSpines(core: *const pardes.Pardes, rows: u16, layout: CellLayout, builder: *OverlayBuilder) void { - const y0 = @as(f32, @floatFromInt(core.topBarHeight())) * layout.h; - const grid_y1 = @as(f32, @floatFromInt(rows)) * layout.h; - // Down through the pixels past the last whole row, as tags run right. - const y1 = if (builder.win_h - grid_y1 < layout.h) @max(grid_y1, builder.win_h) else grid_y1; - if (y1 <= y0) return; - // A single boundary spans all panes, including their tags. Its left edge - // agrees with the square scroll markers and existing move-box hit area. - for (core.col_x[0..core.ncol], core.col_w[0..core.ncol]) |col, width| { - if (width == 0) continue; - const x = @as(f32, @floatFromInt(col)) * layout.w; - builder.addRect(x, y0, x + 1, y1, overlayRgb(core.chromeTheme().border)); - } -} - -test "square scroll markers share the column edge and have no rounded end inset" { - var vertices: [12]OverlayVertex = undefined; - var builder: OverlayBuilder = .{ .vertices = &vertices, .win_w = 800, .win_h = 480 }; - appendSquareRail(&builder, 400, 40, 480, 10, false, overlayRgb(.{ 40, 40, 40 })); - appendSquareRail(&builder, 400, 80, 160, 10, true, overlayRgb(.{ 100, 100, 100 })); - try std.testing.expectEqual(@as(usize, 12), builder.len); - try std.testing.expectEqual(vertices[0].x, vertices[6].x); - try std.testing.expectApproxEqAbs(@as(f32, 1 - 80.0 / 480.0 * 2), vertices[6].y, 0.0001); - try std.testing.expectApproxEqAbs(@as(f32, 1 - 160.0 / 480.0 * 2), vertices[8].y, 0.0001); - try std.testing.expectApproxEqAbs(@as(f32, 5.0 / 800.0 * 2), vertices[7].x - vertices[6].x, 0.0001); -} - -test "column spines remain continuous across every pane tag and body" { - const core = try pardes.Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 }); - defer core.deinit(); - _ = try core.newShell(1, ""); - try std.testing.expect(pardes.layout.splitColumn(core, 0, 1, false)); - pardes.test_api.sync(core); - var vertices: [12]OverlayVertex = undefined; - var builder: OverlayBuilder = .{ .vertices = &vertices, .win_w = 800, .win_h = 480 }; - appendColumnSpines(core, 24, .{ .w = 10, .h = 20, .x_off = 0, .y_off = 0 }, &builder); - try std.testing.expectEqual(@as(usize, 12), builder.len); - for (0..2) |col| { - const first = vertices[col * 6]; - const bottom = vertices[col * 6 + 2]; - try std.testing.expectApproxEqAbs(@as(f32, 1 - 20.0 / 480.0 * 2), first.y, 0.0001); - try std.testing.expectEqual(@as(f32, -1), bottom.y); - try std.testing.expectApproxEqAbs(@as(f32, @floatFromInt(core.col_x[col])) * 10.0 / 800.0 * 2 - 1, first.x, 0.0001); - } -} - fn appendTouchOverlay(g: *Gui, builder: *OverlayBuilder, debug_on: bool) void { if (!debug_on) { g.touch.click_flash_frames = 0; @@ -8025,7 +8048,7 @@ test "compact body layer rendering fills recovered rows and clips the final glyp g.tagline_height = 12; g.space_slot = .{ .u = 0, .v = 0 }; var cells: [24]pardes.Cell = @splat(.{}); - var layer: pardes.BodyLayer = .{ + var layer: pardes.Layer = .{ .viewport = .{ .x = 3, .y = 2, .w = 2, .h = 5 }, .cols = 2, .rows = 12, @@ -8065,7 +8088,7 @@ test "compact tag layers fill available width and clip at their physical edge" { g.tagline_height = 12; g.space_slot = .{ .u = 0, .v = 0 }; var cells: [6]pardes.Cell = @splat(.{}); - const layer: pardes.TagLayer = .{ .kind = .pane, .id = 0, .serial = 7, .viewport = .{ .x = 2, .y = 3, .w = 3, .h = 1 }, .cols = 6, .cells = &cells, .bg = .{ 20, 30, 40 } }; + const layer: pardes.Layer = .{ .kind = .pane, .id = 0, .serial = 7, .viewport = .{ .x = 2, .y = 3, .w = 3, .h = 1 }, .cols = 6, .rows = 1, .cells = &cells, .bg = .{ 20, 30, 40 } }; var instances: [8]CellInstance = undefined; var next: u32 = 0; emitTagLayer(&g, &instances, &next, &layer, 100, 100, null, Ground.opaqueRgb(bg_default), false, false); diff --git a/src/host_io.zig b/src/host_io.zig index 0f6fd87e..a019e15d 100644 --- a/src/host_io.zig +++ b/src/host_io.zig @@ -12,6 +12,9 @@ pub const Host = struct { pub const VTable = struct { wait_input: ?*const fn (ctx: ?*anyopaque, timeout_ms: u32) void = null, + /// The shell's monotonic clock in ns: the only time the core sees. + /// Without one, core animation moves only by `.tick` events. + now: ?*const fn (ctx: ?*anyopaque) u64 = null, present: ?*const fn (ctx: ?*anyopaque, surface: *const pardes.Surface) void = null, post_present: ?*const fn (ctx: ?*anyopaque) void = null, poll_frame: ?*const fn (ctx: ?*anyopaque) void = null, @@ -39,6 +42,20 @@ pub const Host = struct { }; }; +/// The shells' monotonic clock in ns, the one `Host.now` answers with. +/// PARDES_TEST_CLOCK makes a shell answer a virtual clock instead, moved +/// only when a timed wait runs out -- straight to the core's next wake -- so +/// the snapshot harness sees the same frames whatever the machine's load. +pub fn monotonicNs() u64 { + var ts: libc.timespec = undefined; + if (libc.clock_gettime(.MONOTONIC, &ts) != 0) return 0; + return @as(u64, @intCast(ts.sec)) * std.time.ns_per_s + @as(u64, @intCast(ts.nsec)); +} + +pub fn testClock() ?u64 { + return if (libc.getenv("PARDES_TEST_CLOCK")) |v| (if (std.mem.span(v).len != 0) 0 else null) else null; +} + pub const Fallback = struct { pub const dump_path = "pardes.dump.zon"; @@ -743,8 +760,13 @@ pub const Shell = struct { return .{ .path = path, .argv = .{ path, marks[0], marks[1], null } }; } - fn find(bin: []const u8, buf: *[std.fs.max_path_bytes]u8) ?[*:0]const u8 { + /// A shell by its path or its name in the usual directories, or null. + /// A path may be under a mount this editor serves: the turn goes out + /// with the lookups (pardes.Turn.yield). + pub fn find(bin: []const u8, buf: *[std.fs.max_path_bytes]u8) ?[*:0]const u8 { if (bin.len == 0 or bin.len + 1 > buf.len) return null; + pardes.turn.yield(); + defer pardes.turn.back(); if (std.mem.indexOfScalar(u8, bin, '/') != null) { @memcpy(buf[0..bin.len], bin); buf[bin.len] = 0; @@ -975,14 +997,22 @@ pub fn forkShell( if (stat.kind != .directory) return error.NotDir; break :dir path; }; - // The turn was given up for the stat: a 9P client may have closed the - // pane, and another taken its slot, whose command this is not. - if (core) |c| if ((if (c.panes[pane]) |pn| pn.serial else 0) != serial) return error.PaneGone; var master: c_int = -1; var path_buf: [std.fs.max_path_bytes]u8 = undefined; - // A terminal opened on a shell of its own (`Tty fish`) runs that one. - const own = if (core) |c| if (c.panes[pane]) |pn| pn.shell else null else null; + // A terminal opened on a shell of its own (`Tty fish`) runs that one, + // copied: looking it up gives the turn up, and the pane may go. + var own_buf: [256]u8 = undefined; + var own: ?[]const u8 = null; + if (core) |c| if (c.panes[pane]) |pn| if (pn.shell) |name| { + const n = @min(name.len, own_buf.len); + @memcpy(own_buf[0..n], name[0..n]); + own = own_buf[0..n]; + }; var spawn = Shell.resolve(own orelse bin, &path_buf, prompt_rcs); + // The turn was given up for the stat and the lookup: a 9P client may + // have closed the pane, and another taken its slot, whose command this + // is not. + if (core) |c| if ((if (c.panes[pane]) |pn| pn.serial else 0) != serial) return error.PaneGone; // A command pane's child is the shell running its one line, which has // no prompt to mark (exec.zig runCommand). const one_line = if (core) |c| if (c.panes[pane]) |pn| pn.command else null else null; @@ -1413,12 +1443,6 @@ fn watchChild(pid: libc.pid_t) void { _ = libc.nanosleep(&ts, null); } wakeForExit(); - // Once more a little later: a job the command left holding its pty - // may keep its end of file from ever coming, and the host tells the - // exit then (`CommandWatch.due`). - const ts: libc.timespec = .{ .sec = 0, .nsec = (CommandWatch.grace_ms + 10) * std.time.ns_per_ms }; - _ = libc.nanosleep(&ts, null); - wakeForExit(); } fn wakeForExit() void { @@ -1427,33 +1451,85 @@ fn wakeForExit() void { if (exit_wake) |wake| wake.f(wake.ctx); } -/// Where a host's command pane is between its child's exit and its pty's -/// end of file. The exit is told once the output before it has been read, -/// at end of file -- the exit is often seen first, with output still in -/// the pty -- or after `grace_ms` without one, a job the command left in -/// the background holding the pty. +/// Where a host's command pane is between its child's exit and the end of +/// its output. The exit is told once the output before it is in: at the +/// pty's end of file; or, when something else still holds the pty (a job +/// the command left in the background), once nothing is waiting to be read +/// -- checked when the exit is seen and again after each chunk of output, +/// with no timer to miss. acme's waitthread tells an exit when it is +/// reaped (acme.c:587-700); a terminal also has output in flight. pub const CommandWatch = struct { - pub const grace_ms = 50; watched: bool = false, + /// The master, to ask whether output is still waiting. + fd: c_int = -1, eof: bool = false, exited: bool = false, told: bool = false, status: ?u8 = null, - at: i64 = 0, - - /// The child is reaped, with this status. - pub fn exit(w: *CommandWatch, status: ?u8) void { - w.exited = true; - w.status = status; - w.at = nowMs(); - } /// Whether the exit is to be told now. pub fn due(w: *const CommandWatch) bool { - return w.exited and !w.told and (w.eof or nowMs() - w.at >= grace_ms); + if (!w.exited or w.told) return false; + if (w.eof) return true; + var pfd = [1]libc.pollfd{.{ .fd = w.fd, .events = libc.POLL.IN, .revents = 0 }}; + if (libc.poll(&pfd, 1, 0) < 0) return true; + // Every holder of its terminal gone: the end of file comes, after + // the rest of the output. + if (pfd[0].revents & libc.POLL.HUP != 0) return false; + return pfd[0].revents & libc.POLL.IN == 0; } }; +/// A host's pty slot, whichever way it keeps it: an optional, or one whose +/// `fd` is -1 when empty. +fn SlotPty(comptime S: type) type { + return switch (@typeInfo(S)) { + .optional => |o| *o.child, + else => *S, + }; +} + +fn slotPty(slot: anytype) ?SlotPty(@TypeOf(slot.*)) { + return switch (@typeInfo(@TypeOf(slot.*))) { + .optional => if (slot.*) |*pt| pt else null, + else => if (slot.fd < 0) null else slot, + }; +} + +/// Each watched child that exited: reaped, and the core told once its +/// output is in, its pty closed (`close(ctx, id)`) if its end of file came +/// first. Every host runs this after an exit's wake and after each chunk +/// of a command's output; `ptys` is its slot array, each slot with a `pid` +/// and a `cmd`. +pub fn takeExits(core: *pardes.Pardes, ptys: anytype, ctx: anytype, comptime close: anytype) void { + while (takeExited()) |pid| for (ptys) |*slot| { + const pt = slotPty(slot) orelse continue; + if (!pt.cmd.watched or pt.pid != pid or pt.cmd.exited) continue; + pt.cmd.status = (reapExited(pid) orelse break).status; + pt.cmd.exited = true; + pt.pid = 0; // reaped: no signal or retire may reach whoever gets it next + break; + }; + for (ptys, 0..) |*slot, id| { + const pt = slotPty(slot) orelse continue; + if (!pt.cmd.watched or !pt.cmd.due()) continue; + pt.cmd.told = true; + const eof = pt.cmd.eof; + core.update(.{ .exited = .{ .pane = @intCast(id), .status = pt.cmd.status } }); + if (eof) close(ctx, id); + } +} + +/// A watched command's pty reached end of file: the core hears its output +/// is over; the pty is closed now if its exit was told, else when it is. +pub fn commandEof(core: *pardes.Pardes, ptys: anytype, id: usize, ctx: anytype, comptime close: anytype) void { + const pt = slotPty(&ptys[id]) orelse return; + pt.cmd.eof = true; + core.update(.{ .eof = .{ .pane = @intCast(id) } }); + if (pt.cmd.told) return close(ctx, id); + takeExits(core, ptys, ctx, close); +} + /// Reaps `pid` if it has exited: its status (null: unknown, or not ours /// to read), or null when it is still running -- a pid a watcher reported /// may since have been reaped by another and taken by a new child. diff --git a/src/image.zig b/src/image.zig index 09f049ca..071a2e2a 100644 --- a/src/image.zig +++ b/src/image.zig @@ -941,6 +941,7 @@ fn ensureGrid(p: *pardes.Pardes, state: *State, cols: u16, rows: u16) void { pub fn draw( p: *pardes.Pardes, + s: *pardes.Surface, state: *State, pane_id: u8, serial: u32, @@ -982,7 +983,7 @@ pub fn draw( }; const sx = x + @as(u16, @intCast(offx + cx)); const sy = y + @as(u16, @intCast(offy + cy)); - if (sx < p.surface.cols and sy < p.surface.rows) - p.surface.set(sx, sy, cell.glyph[0..cell.glyph_len], .{ .fg = fg, .bg = bg }); + if (sx < s.cols and sy < s.rows) + s.set(sx, sy, cell.glyph[0..cell.glyph_len], .{ .fg = fg, .bg = bg }); }; } diff --git a/src/layout.zig b/src/layout.zig index be8bad67..f0e6fd16 100644 --- a/src/layout.zig +++ b/src/layout.zig @@ -4,666 +4,16 @@ const tagline = @import("tagline.zig"); const dump = @import("dump.zig"); const config = @import("config.zig"); const panes = @import("panes.zig"); +const animation = @import("animation.zig"); +const Box = animation.Box; const Pardes = pardes.Pardes; const Pane = pardes.Pane; pub const Rect = struct { x: u16 = 0, y: u16 = 0, w: u16 = 0, h: u16 = 0 }; -pub const Snapshot = struct { serial: u32, box: Box }; const MAX_COLS = pardes.MAX_COLS; const MAX_PANES = pardes.MAX_PANES; const BOX_H = pardes.BOX_H; -pub const Presentation = struct { - // Only acknowledged draws advance shown geometry; committed and submitted may be ahead. - committed: [MAX_PANES]?Snapshot = @splat(null), - initialized: bool = false, - enabled: bool = false, - snap_once: bool = false, - tracks: [MAX_PANES]?Track = @splat(null), - closing: [MAX_PANES]Track = undefined, - closing_len: usize = 0, - submitted: [MAX_PANES]?Snapshot = @splat(null), - submitted_ready: bool = false, - shown: [MAX_PANES]?Snapshot = @splat(null), - shown_tracks: [MAX_PANES]?Track = @splat(null), - shown_closing: [MAX_PANES]Track = undefined, - shown_closing_len: usize = 0, - acknowledged: bool = false, - pending: bool = false, - previous_cells: []pardes.Cell = &.{}, - previous_body_layers: [MAX_PANES]pardes.BodyLayer = @splat(.{}), - previous_tag_layers: [pardes.MAX_TAG_LAYERS]pardes.TagLayer = @splat(.{}), - previous_cols: u16 = 0, - previous_rows: u16 = 0, - previous_valid: bool = false, - previous_layout: [MAX_PANES]?Snapshot = @splat(null), - diffs: []pardes.PanelCellDiff = &.{}, - diff_state: enum { none, requested, ready } = .none, - - pub const CellPosition = struct { col: u16, row: u16 }; - - pub fn deinit(self: *Presentation, gpa: std.mem.Allocator) void { - if (self.previous_cells.len > 0) gpa.free(self.previous_cells); - for (&self.previous_body_layers) |*layer| gpa.free(layer.cells); - for (&self.previous_tag_layers) |*layer| gpa.free(layer.cells); - if (self.diffs.len > 0) gpa.free(self.diffs); - } - - pub fn sync(self: *Presentation, p: *Pardes) void { - const initializing = !self.initialized or !self.enabled; - if (initializing or self.snap_once) { - const had_layout = self.initialized; - self.committed = @splat(null); - self.tracks = @splat(null); - self.closing_len = 0; - self.diff_state = .none; - if (initializing) { - self.shown_tracks = @splat(null); - self.shown_closing_len = 0; - } - for (p.panes, 0..) |slot, id| { - const pane = slot orelse continue; - self.committed[id] = .{ .serial = pane.serial, .box = panelBox(p.rects[id]) }; - } - self.initialized = true; - self.snap_once = false; - if (had_layout and self.acknowledged) - self.pending = true; - return; - } - - const effect = p.settings.panel_transition; - if (effect.needsPreviousGrid() and self.diff_state != .none) { - var second_change = false; - for (p.panes, self.committed, 0..) |slot, snapshot, id| { - const pane = slot orelse { - second_change = second_change or snapshot != null; - continue; - }; - const target = panelBox(p.rects[id]); - second_change = second_change or snapshot == null or - snapshot.?.serial != pane.serial or !snapshot.?.box.eql(target); - } - if (second_change) { - p.abandonPanelAnimations(); - self.committed = @splat(null); - for (p.panes, 0..) |slot, id| { - const pane = slot orelse continue; - self.committed[id] = .{ .serial = pane.serial, .box = panelBox(p.rects[id]) }; - } - return; - } - } - var changed = false; - var animated_change = false; - for (p.panes, 0..) |slot, id| { - const pane = slot orelse { - if (self.committed[id]) |old| { - changed = true; - if (effect.lifecycleOnly()) { - if (self.appendClosing(.{ - .serial = old.serial, - .pane = @intCast(id), - .phase = .closing, - .effect = effect, - .from = old.box, - .to = closingBox(effect, old.box), - })) animated_change = true; - } - } - self.committed[id] = null; - self.tracks[id] = null; - // Never let pixels from a dead pane address a reused slot. - self.shown_tracks[id] = null; - continue; - }; - const target = panelBox(p.rects[id]); - const previous = self.committed[id]; - self.committed[id] = .{ .serial = pane.serial, .box = target }; - - if (effect == .off) { - changed = changed or previous == null or previous.?.serial != pane.serial or - !previous.?.box.eql(target); - self.tracks[id] = null; - continue; - } - if (previous) |old| { - if (old.serial == pane.serial and old.box.eql(target)) continue; - const same_lifetime = old.serial == pane.serial; - const prior = if (self.tracks[id]) |track| - if (track.serial == pane.serial and track.active()) track else null - else - null; - if (effect.lifecycleOnly() and same_lifetime) { - if (prior) |active| if (active.phase == .opening) { - var next = active; - next.from = openingBox(effect, target, p.screen_w); - next.to = target; - self.tracks[id] = next; - changed = true; - animated_change = true; - continue; - }; - self.tracks[id] = null; - changed = true; - continue; - } - if (effect.lifecycleOnly() and !same_lifetime) { - _ = self.appendClosing(.{ - .serial = old.serial, - .pane = @intCast(id), - .phase = .closing, - .effect = effect, - .from = old.box, - .to = closingBox(effect, old.box), - }); - } - const shown = if (self.shown[id]) |snapshot| - if (snapshot.serial == pane.serial) snapshot.box else null - else - null; - const from = if (!same_lifetime) - openingBox(effect, target, p.screen_w) - else if (shown) |box| - box - else if (self.acknowledged and prior != null) - prior.?.from - else - old.box; - const next: Track = .{ - .serial = pane.serial, - .pane = @intCast(id), - .phase = if (!same_lifetime or - (prior != null and prior.?.phase == .opening)) .opening else .moving, - .effect = effect, - .from = from, - .to = target, - }; - self.tracks[id] = next; - changed = true; - animated_change = true; - } else { - const next: Track = .{ - .serial = pane.serial, - .pane = @intCast(id), - .phase = .opening, - .effect = effect, - .from = openingBox(effect, target, p.screen_w), - .to = target, - }; - self.tracks[id] = next; - changed = true; - animated_change = true; - } - } - if (animated_change and effect.needsPreviousGrid()) { - self.diff_state = .requested; - } - if (changed and self.acknowledged) self.pending = true; - } - - fn appendClosing(self: *Presentation, track: Track) bool { - std.debug.assert(track.phase == .closing); - const baseline = self.previous_layout[track.pane] orelse return false; - if (!self.previous_valid or baseline.serial != track.serial or - !baseline.box.eql(track.from)) return false; - if (self.closing_len == self.closing.len) { - std.mem.copyForwards( - Track, - self.closing[0 .. self.closing.len - 1], - self.closing[1..], - ); - self.closing_len -= 1; - } - self.closing[self.closing_len] = track; - self.closing_len += 1; - return true; - } - - pub fn advance(self: *Presentation) void { - for (&self.tracks) |*slot| { - const track = if (slot.*) |*track| track else continue; - track.frame +|= 1; - if (!track.active()) slot.* = null; - } - var out: usize = 0; - for (self.closing[0..self.closing_len]) |value| { - var track = value; - track.frame +|= 1; - if (!track.active()) continue; - self.closing[out] = track; - out += 1; - } - self.closing_len = out; - } - - pub fn acknowledge(self: *Presentation, p: *Pardes, tracks: []const Track) void { - var presented: [MAX_PANES]?Track = @splat(null); - var presented_closing: [MAX_PANES]Track = undefined; - var nclosing: usize = 0; - var presented_layout: [MAX_PANES]?Snapshot = if (self.submitted_ready) - self.submitted - else - @splat(null); - if (!self.submitted_ready) for (p.panes, 0..) |slot, id| { - const pane = slot orelse continue; - presented_layout[id] = .{ .serial = pane.serial, .box = panelBox(p.rects[id]) }; - }; - for (&presented_layout, 0..) |*snapshot, id| if (snapshot.*) |saved| { - const pane = p.panes[id] orelse { - snapshot.* = null; - continue; - }; - if (pane.serial != saved.serial) snapshot.* = null; - }; - for (tracks) |track| { - if (track.phase == .closing) { - const current = for (self.closing[0..self.closing_len]) |candidate| { - if (candidate.serial == track.serial and candidate.pane == track.pane and - candidate.effect == track.effect) break true; - } else false; - if (!current or !track.active() or nclosing == presented_closing.len) continue; - presented_closing[nclosing] = track; - nclosing += 1; - continue; - } - const id: usize = track.pane; - if (id >= p.panes.len or !track.active()) continue; - const pane = p.panes[id] orelse continue; - if (pane.serial != track.serial) continue; - presented[id] = track; - presented_layout[id] = .{ .serial = track.serial, .box = track.visualBox() }; - } - self.shown_tracks = presented; - self.shown_closing = presented_closing; - self.shown_closing_len = nclosing; - self.shown = presented_layout; - self.acknowledged = true; - self.pending = false; - if (tracks.len == 0) { - self.tracks = @splat(null); - self.closing_len = 0; - self.diff_state = .none; - self.capturePrevious(p.gpa, &p.surface); - } - } - - fn capturePrevious(self: *Presentation, gpa: std.mem.Allocator, surface: *const pardes.Surface) void { - self.diff_state = .none; - const cells = surface.cells; - if (cells.len == 0) { - self.previous_valid = false; - self.previous_layout = @splat(null); - return; - } - if (self.previous_cells.len != cells.len) { - const next = gpa.alloc(pardes.Cell, cells.len) catch { - self.previous_valid = false; - self.previous_layout = @splat(null); - return; - }; - if (self.previous_cells.len > 0) gpa.free(self.previous_cells); - self.previous_cells = next; - } - for (&self.previous_body_layers, surface.bodyLayers()) |*old, *current| { - const count = if (current.rows > 0) current.cells.len else 0; - const storage = if (old.cells.len == count) old.cells else gpa.realloc(old.cells, count) catch { - self.previous_valid = false; - self.previous_layout = @splat(null); - return; - }; - if (count > 0) @memcpy(storage, current.cells); - old.* = current.*; - old.cells = storage; - } - for (&self.previous_tag_layers, surface.tagLayers()) |*old, *current| { - const count = if (current.cols > 0) current.cells.len else 0; - const storage = if (old.cells.len == count) old.cells else gpa.realloc(old.cells, count) catch { - self.previous_valid = false; - self.previous_layout = @splat(null); - return; - }; - if (count > 0) @memcpy(storage, current.cells); - old.* = current.*; - old.cells = storage; - } - @memcpy(self.previous_cells, cells); - self.previous_cols = surface.cols; - self.previous_rows = surface.rows; - self.previous_valid = true; - self.previous_layout = if (self.submitted_ready) - self.submitted - else - @splat(null); - } - - pub fn cellDiff(self: *const Presentation, cols: u16, rows: u16, col: u16, row: u16) pardes.PanelCellDiff { - if (self.diff_state != .ready or col >= cols or row >= rows or - self.diffs.len != @as(usize, cols) * rows) return .unchanged; - return self.diffs[@as(usize, row) * cols + col]; - } - - pub const Point = struct { x: f32, y: f32 }; - - /// Coordinates stay fractional until the host resolves its body font grid. - pub fn pointerFractional(self: *const Presentation, cols: u16, rows: u16, x: f32, y: f32) ?Point { - if (self.pending or !std.math.isFinite(x) or !std.math.isFinite(y) or - x < 0 or y < 0 or x >= @as(f32, @floatFromInt(cols)) or y >= @as(f32, @floatFromInt(rows))) return null; - var closing = self.shown_closing_len; - while (closing > 0) { - closing -= 1; - const track = self.shown_closing[closing]; - if (track.active() and boxContainsPoint(track.contentBox(), x, y) and - boxContainsPoint(track.presented(), x, y)) return null; - } - for ([_]Phase{ .opening, .moving }) |phase| { - var index = self.shown_tracks.len; - while (index > 0) { - index -= 1; - const track = self.shown_tracks[index] orelse continue; - if (!track.active() or track.phase != phase) continue; - switch (track.effect) { - .slide, .zoom, .vertical => { - const target = track.contentBox(); - if (track.effect == .vertical and !boxContainsPoint(target, x, y)) continue; - const shown = track.presented(); - if (!boxContainsPoint(shown, x, y)) { - if (track.effect == .vertical) return null; - continue; - } - return .{ - .x = target.x + (x - shown.x) / shown.w * target.w, - .y = target.y + (y - shown.y) / shown.h * target.h, - }; - }, - else => { - if (!boxContainsPoint(track.to, x, y)) continue; - _ = self.pointer(cols, rows, @intFromFloat(@floor(x)), @intFromFloat(@floor(y))) orelse return null; - return .{ .x = x, .y = y }; - }, - } - } - } - _ = self.pointer(cols, rows, @intFromFloat(@floor(x)), @intFromFloat(@floor(y))) orelse return null; - return .{ .x = x, .y = y }; - } - - fn boxContainsPoint(box: Box, x: f32, y: f32) bool { - return box.w > 0 and box.h > 0 and x >= box.x and y >= box.y and x < box.x + box.w and y < box.y + box.h; - } - - pub fn pointer(self: *const Presentation, cols: u16, rows: u16, col: u16, row: u16) ?CellPosition { - if (self.pending) return null; - var closing = self.shown_closing_len; - while (closing > 0) { - closing -= 1; - const track = self.shown_closing[closing]; - if (!track.active()) continue; - if (boxContainsCell(track.contentBox(), col, row) and - boxContainsCell(track.presented(), col, row)) return null; - } - const phases = [_]Phase{ .opening, .moving }; - for (phases) |phase| { - // Backends paint pane slots forward within a phase. Probe them in - // reverse so overlapping transition quads address the top pixel. - var index = self.shown_tracks.len; - while (index > 0) { - index -= 1; - const track = self.shown_tracks[index] orelse continue; - if (!track.active() or track.phase != phase) continue; - switch (track.effect) { - .slide, .zoom => { - const shown = track.presented(); - if (shown.w <= 0 or shown.h <= 0 or !boxContainsCell(shown, col, row)) continue; - const x = @as(f32, @floatFromInt(col)) + 0.5; - const y = @as(f32, @floatFromInt(row)) + 0.5; - const u = std.math.clamp((x - shown.x) / shown.w, 0, 0.999_999); - const v = std.math.clamp((y - shown.y) / shown.h, 0, 0.999_999); - const logical_x: i32 = @intFromFloat(@floor(track.to.x + u * track.to.w)); - const logical_y: i32 = @intFromFloat(@floor(track.to.y + v * track.to.h)); - return .{ - .col = @intCast(std.math.clamp(logical_x, 0, @as(i32, cols -| 1))), - .row = @intCast(std.math.clamp(logical_y, 0, @as(i32, rows -| 1))), - }; - }, - .vertical => { - const clip = track.contentBox(); - if (!boxContainsCell(clip, col, row)) continue; - const shown = track.presented(); - if (shown.w <= 0 or shown.h <= 0 or !boxContainsCell(shown, col, row)) - return null; - const x = @as(f32, @floatFromInt(col)) + 0.5; - const y = @as(f32, @floatFromInt(row)) + 0.5; - const u = std.math.clamp((x - shown.x) / shown.w, 0, 0.999_999); - const v = std.math.clamp((y - shown.y) / shown.h, 0, 0.999_999); - return .{ - .col = @intFromFloat(@floor(clip.x + u * clip.w)), - .row = @intFromFloat(@floor(clip.y + v * clip.h)), - }; - }, - .dissolve, .ascii => { - if (!boxContainsCell(track.to, col, row)) continue; - const cell_diff = self.cellDiff(cols, rows, col, row); - if (!cell_diff.changed()) - return .{ .col = col, .row = row }; - const relative_col: u16 = @intFromFloat(@floor( - @as(f32, @floatFromInt(col)) + 0.5 - track.to.x, - )); - const relative_row: u16 = @intFromFloat(@floor( - @as(f32, @floatFromInt(row)) + 0.5 - track.to.y, - )); - const visible = switch (track.effect) { - .dissolve => dissolveRevealed( - track.serial, - relative_col, - relative_row, - track.amount(), - ), - .ascii => switch (cell_diff) { - .ascii => |diff| diff.complete(track.frame), - .unchanged, .visual => true, - }, - else => unreachable, - }; - return if (visible) .{ .col = col, .row = row } else null; - }, - .edges, .fall, .wave, .curtain, .scramble, .typewriter => { - if (!boxContainsCell(track.to, col, row)) continue; - const area = CellArea.of(track.to); - const settled = std.meta.eql( - charSource( - track, - col -| area.x0, - row -| area.y0, - area, - ), - CharSource.settled, - ); - return if (settled) .{ .col = col, .row = row } else null; - }, - .off => {}, - } - } - } - for (self.shown_tracks) |maybe| { - const track = maybe orelse continue; - if (!track.active() or (track.effect != .slide and track.effect != .zoom and - track.effect != .vertical)) continue; - if (boxContainsCell(track.to, col, row)) return null; - } - return .{ .col = col, .row = row }; - } - - fn boxContainsCell(box: Box, col: u16, row: u16) bool { - const x = @as(f32, @floatFromInt(col)) + 0.5; - const y = @as(f32, @floatFromInt(row)) + 0.5; - return x >= box.x and x < box.x + box.w and y >= box.y and y < box.y + box.h; - } - - pub fn cancel(self: *Presentation) void { - self.tracks = @splat(null); - self.closing_len = 0; - self.shown_tracks = @splat(null); - self.shown_closing_len = 0; - self.diff_state = .none; - self.pending = self.acknowledged; - } - - fn prepareDiff(self: *Presentation, gpa: std.mem.Allocator, surface: *const pardes.Surface) !bool { - const count = surface.cells.len; - if (!self.previous_valid or - self.previous_cols != surface.cols or - self.previous_rows != surface.rows or - self.previous_cells.len != count) return false; - if (self.diffs.len != count) { - const next = try gpa.alloc(pardes.PanelCellDiff, count); - if (self.diffs.len > 0) gpa.free(self.diffs); - self.diffs = next; - } - for (self.diffs, self.previous_cells, surface.cells) |*diff, *old, *new| - diff.* = pardes.PanelCellDiff.between(old, new); - for (&self.tracks) |*slot| { - const track = if (slot.*) |*track| track else continue; - if (track.effect != .ascii) continue; - var longest: u16 = 1; - var row: u16 = 0; - while (row < surface.rows) : (row += 1) { - var col: u16 = 0; - while (col < surface.cols) : (col += 1) { - if (!boxContainsCell(track.to, col, row)) continue; - const index = @as(usize, row) * surface.cols + col; - switch (self.diffs[index]) { - .ascii => |diff| longest = @max(longest, diff.frameCount()), - .unchanged, .visual => {}, - } - } - } - track.frame_count = @max(track.frame_count, longest); - } - self.diff_state = .ready; - return true; - } - - pub fn submit(self: *Presentation, p: *Pardes, s: *pardes.Surface) !void { - self.submitted = @splat(null); - for (p.panes, 0..) |slot, id| { - const pane = slot orelse continue; - self.submitted[id] = .{ - .serial = pane.serial, - .box = panelBox(p.rects[id]), - }; - } - self.submitted_ready = true; - if (self.diff_state != .none and !try self.prepareDiff(p.gpa, s)) { - for (&self.tracks) |*slot| { - const track = slot.* orelse continue; - if (track.effect.needsPreviousGrid()) slot.* = null; - } - self.closing_len = 0; - self.diff_state = .none; - } - if (self.diff_state == .ready) { - s.previous_cells = self.previous_cells; - s.previous_body_layers = &self.previous_body_layers; - s.previous_tag_layers = &self.previous_tag_layers; - s.cell_diffs = self.diffs; - } - s.npanel_tracks = paintOrder( - &self.tracks, - self.closing[0..self.closing_len], - &s.panel_tracks, - ); - } - - pub fn animating(self: *const Presentation) bool { - for (self.tracks) |track| if (track != null and track.?.active()) return true; - for (self.closing[0..self.closing_len]) |track| - if (track.active()) return true; - return false; - } - - test "presentation cache allocation failures retain ownership and allow retry" { - var allocator: std.testing.FailingAllocator = .init(std.testing.allocator, .{}); - const gpa = allocator.allocator(); - var state: Presentation = .{}; - defer state.deinit(gpa); - var cells: [3]pardes.Cell = @splat(.{}); - cells[0].default = false; - cells[0].text[0] = 'a'; - var surface: pardes.Surface = .{ .cols = 2, .rows = 1, .cells = cells[0..2] }; - state.submitted[0] = .{ .serial = 7, .box = .{ .x = 0, .y = 0, .w = 2, .h = 1 } }; - state.submitted_ready = true; - state.capturePrevious(gpa, &surface); - try std.testing.expect(state.previous_valid); - try std.testing.expectEqual(@as(u32, 7), state.previous_layout[0].?.serial); - const previous = state.previous_cells.ptr; - const allocated = allocator.allocations; - allocator.fail_index = allocator.alloc_index; - state.capturePrevious(gpa, &surface); - try std.testing.expect(state.previous_valid); - try std.testing.expectEqual(allocated, allocator.allocations); - try std.testing.expect(!allocator.has_induced_failure); - - surface.cols = 3; - surface.cells = &cells; - state.submitted[0].?.box.w = 3; - state.diff_state = .ready; - state.capturePrevious(gpa, &surface); - try std.testing.expect(allocator.has_induced_failure); - try std.testing.expect(!state.previous_valid); - try std.testing.expectEqual(previous, state.previous_cells.ptr); - try std.testing.expectEqual(@as(usize, 2), state.previous_cells.len); - try std.testing.expectEqual(@as(u8, 'a'), state.previous_cells[0].text[0]); - try std.testing.expect(state.previous_layout[0] == null); - try std.testing.expectEqual(.none, state.diff_state); - - allocator.fail_index = std.math.maxInt(usize); - state.capturePrevious(gpa, &surface); - try std.testing.expect(state.previous_valid); - try std.testing.expectEqual(@as(usize, 3), state.previous_cells.len); - try std.testing.expectEqual(@as(f32, 3), state.previous_layout[0].?.box.w); - state.diff_state = .requested; - allocator.fail_index = allocator.alloc_index; - try std.testing.expectError(error.OutOfMemory, state.prepareDiff(gpa, &surface)); - try std.testing.expectEqual(.requested, state.diff_state); - try std.testing.expectEqual(@as(usize, 0), state.diffs.len); - allocator.fail_index = std.math.maxInt(usize); - try std.testing.expect(try state.prepareDiff(gpa, &surface)); - try std.testing.expectEqual(.ready, state.diff_state); - try std.testing.expectEqual(@as(usize, 3), state.diffs.len); - for (state.diffs) |diff| try std.testing.expectEqual(.unchanged, diff); - } - - test "presentation submission failure preserves shown geometry until retry is acknowledged" { - var allocator: std.testing.FailingAllocator = .init(std.testing.allocator, .{}); - const p = try Pardes.init(allocator.allocator(), .{ .tty_only = true, .cols = 40, .rows = 12 }); - defer p.deinit(); - var frame: std.heap.ArenaAllocator = .init(std.testing.allocator); - defer frame.deinit(); - _ = try p.render(frame.allocator()); - p.acknowledgePanelPresentation(&.{}); - const shown = p.presentation.shown; - const previous = p.presentation.previous_cells.ptr; - p.presentation.diff_state = .requested; - p.presentation.pending = true; - allocator.fail_index = allocator.alloc_index; - try std.testing.expectError(error.OutOfMemory, p.presentation.submit(p, &p.surface)); - try std.testing.expectEqualDeep(shown, p.presentation.shown); - try std.testing.expectEqual(previous, p.presentation.previous_cells.ptr); - try std.testing.expectEqual(.requested, p.presentation.diff_state); - try std.testing.expect(p.presentation.pending); - try std.testing.expect(p.presentation.pointer(p.screen_w, p.screen_h, 5, 3) == null); - - allocator.fail_index = std.math.maxInt(usize); - try p.presentation.submit(p, &p.surface); - try std.testing.expectEqualDeep(shown, p.presentation.shown); - try std.testing.expect(p.presentation.pending); - p.acknowledgePanelPresentation(&.{}); - try std.testing.expect(!p.presentation.pending); - try std.testing.expectEqual(CellPosition{ .col = 5, .row = 3 }, p.presentation.pointer(p.screen_w, p.screen_h, 5, 3).?); - } -}; - pub const column_weight_unit: u64 = 1 << 32; pub const max_column_weight: u64 = std.math.maxInt(u64) / MAX_COLS; @@ -1000,7 +350,7 @@ pub fn splitColumn(p: *Pardes, source_id: usize, id: usize, before: bool) bool { if (needs_rebase) old_weight *= 2; if (id == source_id) { if (p.col_n[source_col] <= 1) return false; - absorbVWeight(p, id, null); + _ = absorbVWeight(p, id, null); removePane(p, id); } else if (findPane(p, id) != null) return false; @@ -1041,9 +391,11 @@ pub fn snapColWeights(p: *Pardes, c: usize) void { /// Hand a closing pane's rows to `to`. With none named they go up: past any /// results listing to the nearest pane above that is not one, or to the /// pane below when the closing one is first in its column. -pub fn absorbVWeight(p: *Pardes, id: usize, to: ?usize) void { - const f = findPane(p, id) orelse return; - if (p.col_n[f.col] <= 1) return; +/// Give a closing pane's rows to `to`, or to the nearest document above it +/// (the pane below for the top one); the pane that got them is returned. +pub fn absorbVWeight(p: *Pardes, id: usize, to: ?usize) ?usize { + const f = findPane(p, id) orelse return null; + if (p.col_n[f.col] <= 1) return null; snapColWeights(p, f.col); var sib = to orelse if (f.idx > 0) p.col_panes[f.col][f.idx - 1] else p.col_panes[f.col][f.idx + 1]; var k = f.idx; @@ -1051,7 +403,9 @@ pub fn absorbVWeight(p: *Pardes, id: usize, to: ?usize) void { sib = p.col_panes[f.col][k - 1]; if (p.panes[sib]) |pp| if (if (pp.file) |ff| panes.Output.fileTraits(ff.output).doc else true) break; } - if (p.panes[sib]) |s| s.vweight += @as(f32, @floatFromInt(@max(1, p.rects[id].h))); + const s = p.panes[sib] orelse return null; + s.vweight += @as(f32, @floatFromInt(@max(1, p.rects[id].h))); + return sib; } pub fn splitParent(p: *Pardes, want: usize) usize { @@ -1250,8 +604,6 @@ pub fn compute(p: *Pardes) void { } } -pub const ascii_max_movement_frames: u16 = 12; - test "collapse transfers height upward and restores the original layout" { const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 80, .rows = 32 }); defer p.deinit(); @@ -1457,789 +809,6 @@ test "collapse dump restores folded state and retained expansion weight" { try std.testing.expectEqual(restored.screen_h - restored.rects[0].y, restored.rects[0].h); } -pub const Easing = enum(u8) { - linear, - smooth, - /// Quintic ease-in-out. It creeps at both ends and crosses the middle of - /// the distance fast, inside the same frame count a linear walk would use. - smoother, - in_cubic, - out_cubic, - out_back, -}; - -pub const Transition = enum(u8) { - // Numeric values are shared with the GUI shader ABI. - off = 0, - slide = 1, - zoom = 2, - dissolve = 3, - ascii = 4, - vertical = 5, - edges = 6, - fall = 7, - wave = 8, - curtain = 9, - scramble = 10, - typewriter = 11, - - pub fn easing(effect: Transition) Easing { - return switch (effect) { - .off, .dissolve, .wave => .smooth, - .slide, .vertical, .edges => .out_cubic, - .zoom => .out_back, - // Character walks and per-cell locks read best with a slow start, - // a fast middle, and a slow settle over their fixed frame count. - .ascii, .fall, .scramble => .smoother, - // A sweep and a typewriter are constant-rate by definition: easing - // their head would make the pass visibly hesitate mid-pane. - .curtain, .typewriter => .linear, - }; - } - - pub fn frames(effect: Transition) u16 { - return switch (effect) { - .off => 0, - .slide => 12, - .zoom => 14, - .dissolve => 10, - .ascii => ascii_max_movement_frames + 1, - .vertical => 12, - .edges, .curtain, .scramble => 12, - // Travelling motion needs a couple more samples than a lock or a - // rigid slide before it stops reading as a jump. - .fall, .wave, .typewriter => 14, - }; - } - - pub fn composedByCore(effect: Transition) bool { - return switch (effect) { - .ascii, .edges, .fall, .wave, .curtain, .scramble, .typewriter => true, - .off, .slide, .zoom, .dissolve, .vertical => false, - }; - } - - pub fn needsPreviousGrid(effect: Transition) bool { - return effect == .dissolve or effect == .vertical or effect.composedByCore(); - } - - pub fn lifecycleOnly(effect: Transition) bool { - return effect == .vertical; - } -}; - -pub const SceneEffect = struct { - crt: bool = false, - ripple: bool = false, - glitch: bool = false, -}; - -pub const Phase = enum(u8) { - opening = 0, - moving = 1, - /// Presentation-only content whose pane lifetime has already ended. - /// It is never a valid input target. - closing = 2, -}; - -pub const Box = extern struct { - x: f32 = 0, - y: f32 = 0, - w: f32 = 0, - h: f32 = 0, - - pub fn eql(a: Box, b: Box) bool { - return a.x == b.x and a.y == b.y and a.w == b.w and a.h == b.h; - } - - // A cell belongs to a fractional box when its center lies inside. - pub fn contains(box: Box, col: u16, row: u16) bool { - const x: f32 = @floatFromInt(col); - const y: f32 = @floatFromInt(row); - return x >= box.x and x < box.x + box.w and y >= box.y and y < box.y + box.h; - } -}; - -// Drawing and hit testing share this moving/opening/closing order. -pub fn paintOrder(live: []const ?Track, closing: []const Track, out: []Track) usize { - var len: usize = 0; - for ([_]Phase{ .moving, .opening }) |phase| for (live) |maybe| { - const track = maybe orelse continue; - if (!track.active() or track.phase != phase) continue; - if (len == out.len) return len; - out[len] = track; - len += 1; - }; - for (closing) |track| { - if (!track.active()) continue; - if (len == out.len) return len; - out[len] = track; - len += 1; - } - return len; -} - -/// One POD record is enough for every backend. `from` and `to` are logical -/// cell boxes; frontends convert them to pixels only at their render edge. -pub const Track = extern struct { - serial: u32 = 0, - pane: u8 = 0, - phase: Phase = .moving, - effect: Transition = .off, - _padding: u8 = 0, - frame: u16 = 0, - frame_count: u16 = 0, - from: Box = .{}, - to: Box = .{}, - - pub fn active(track: Track) bool { - return track.effect != .off and track.frame < track.frames(); - } - - pub fn frames(track: Track) u16 { - return if (track.frame_count != 0) track.frame_count else track.effect.frames(); - } - - pub fn amount(track: Track) f32 { - // Opening rises quickly and settles; closing reverses that motion and - // accelerates down out of the fixed clip. - if (track.phase == .closing and track.effect == .vertical) - return progressEased(.in_cubic, track.frames(), track.frame); - return progressEased(track.effect.easing(), track.frames(), track.frame); - } - - pub fn presented(track: Track) Box { - return lerpBox(track.from, track.to, track.amount()); - } - - pub fn visualBox(track: Track) Box { - return switch (track.effect) { - .slide, .zoom, .vertical => track.presented(), - .off, .dissolve => track.to, - // Every character effect stays inside the pane's final rectangle. - .ascii, .edges, .fall, .wave, .curtain, .scramble, .typewriter => track.to, - }; - } - - pub fn contentBox(track: Track) Box { - return if (track.phase == .closing) track.from else track.to; - } -}; - -pub fn openingBox(effect: Transition, target: Box, screen_width: u16) Box { - return switch (effect) { - .slide => blk: { - var from = target; - const middle = target.x + target.w * 0.5; - from.x = if (middle < @as(f32, @floatFromInt(screen_width)) * 0.5) - -target.w - else - @floatFromInt(screen_width); - break :blk from; - }, - .zoom => .{ - .x = target.x + target.w * 0.5, - .y = target.y + target.h * 0.5, - .w = 0, - .h = 0, - }, - .vertical => blk: { - var from = target; - from.y += target.h; - break :blk from; - }, - .off, .dissolve => target, - // Character effects own the glyphs inside a fixed rectangle, so their - // panel opens at exactly its final geometry. - .ascii, .edges, .fall, .wave, .curtain, .scramble, .typewriter => target, - }; -} - -pub fn closingBox(effect: Transition, source: Box) Box { - return switch (effect) { - .vertical => blk: { - var to = source; - to.y += source.h; - break :blk to; - }, - else => source, - }; -} - -pub fn sample(easing: Easing, raw: f32) f32 { - const t = std.math.clamp(raw, 0.0, 1.0); - return switch (easing) { - .linear => t, - .smooth => t * t * (3.0 - 2.0 * t), - .smoother => t * t * t * (t * (6.0 * t - 15.0) + 10.0), - .in_cubic => t * t * t, - .out_cubic => 1.0 - (1.0 - t) * (1.0 - t) * (1.0 - t), - // Robert Penner's ease-out-back polynomial. It intentionally travels - // a little past one before settling exactly on the endpoint. - .out_back => blk: { - const c1: f32 = 1.70158; - const c3 = c1 + 1.0; - const u = t - 1.0; - break :blk 1.0 + c3 * u * u * u + c1 * u * u; - }, - }; -} - -pub fn progress(effect: Transition, frame: u16) f32 { - return progressEased(effect.easing(), effect.frames(), frame); -} - -fn progressEased(easing: Easing, frames: u16, frame: u16) f32 { - if (frames <= 1 or frame >= frames - 1) return 1.0; - return sample(easing, @as(f32, @floatFromInt(frame)) / @as(f32, @floatFromInt(frames - 1))); -} - -pub fn lerpBox(from: Box, to: Box, t: f32) Box { - const u = @max(0.0, t); - return .{ - .x = from.x + (to.x - from.x) * u, - .y = from.y + (to.y - from.y) * u, - .w = @max(0.0, from.w + (to.w - from.w) * u), - .h = @max(0.0, from.h + (to.h - from.h) * u), - }; -} - -/// Stable cell noise shared by the TTY reveal and shader ports. Integer-only -/// hashing means resizing or repainting a frame does not make cells flicker. -pub fn cellNoise(serial: u32, col: u16, row: u16) f32 { - var x = serial ^ (@as(u32, col) *% 0x9e37_79b9) ^ (@as(u32, row) *% 0x85eb_ca6b); - x ^= x >> 16; - x *%= 0x7feb_352d; - x ^= x >> 15; - x *%= 0x846c_a68b; - x ^= x >> 16; - return @as(f32, @floatFromInt(x & 0xffff)) / 65535.0; -} - -/// Whether a changed dissolve cell has crossed from the frozen old grid to -/// the new one. Exact endpoints are part of the presentation contract. -pub fn dissolveRevealed(serial: u32, col: u16, row: u16, raw_progress: f32) bool { - const t = std.math.clamp(raw_progress, 0.0, 1.0); - if (t <= 0) return false; - if (t >= 1) return true; - return cellNoise(serial, col, row) < t; -} - -pub const CellArea = struct { - x0: u16 = 0, - y0: u16 = 0, - cols: u16 = 1, - rows: u16 = 1, - - pub fn of(box: Box) CellArea { - return .{ - .x0 = floorCell(box.x), - .y0 = floorCell(box.y), - .cols = ceilCell(box.w), - .rows = ceilCell(box.h), - }; - } -}; - -fn floorCell(value: f32) u16 { - return @intFromFloat(std.math.clamp(@floor(value), 0.0, @as(f32, std.math.maxInt(u16)))); -} - -fn ceilCell(value: f32) u16 { - return @intFromFloat(std.math.clamp(@ceil(value), 1.0, @as(f32, std.math.maxInt(u16)))); -} - -pub const CharSource = union(enum) { - /// Nothing has arrived here yet: keep the frozen old cell. - old, - at: Offset, - /// Paint this printable byte in the destination cell's own style, whatever - /// that cell holds — a caret marching over empty space is still a caret. - byte: u8, - churn: u8, - - pub const Offset = struct { cols: i32 = 0, rows: i32 = 0 }; - - pub const settled: CharSource = .{ .at = .{} }; -}; - -pub fn charSource(track: Track, col: u16, row: u16, area: CellArea) CharSource { - const t = track.amount(); - if (t >= 1.0) return .settled; - const w: f32 = @floatFromInt(area.cols); - const h: f32 = @floatFromInt(area.rows); - const c: f32 = @floatFromInt(col); - const r: f32 = @floatFromInt(row); - const remaining = 1.0 - t; - return switch (track.effect) { - .edges => blk: { - const travel = cellsOf(remaining * (w + 1.0)); - break :blk .{ .at = .{ .cols = if (row % 2 == 0) travel else -travel } }; - }, - // Columns rain down, each with its own stable head start, so the pane - // fills from the top and the last glyphs land at the bottom. - .fall => blk: { - const local = staggered(t, cellNoise(track.serial, col, 0) * 0.4); - if (local <= 0.0) break :blk .old; - break :blk .{ .at = .{ .rows = cellsOf((1.0 - local) * (h + 1.0)) } }; - }, - // A vertical ripple travels left to right and its amplitude decays, so - // the pane settles out of a wave instead of a fade. - .wave => .{ .at = .{ - .rows = cellsOf(remaining * @min(4.0, h) * @sin(c * 0.55 - t * 9.0)), - } }, - // A curtain of glyphs marches in from the right, column by column, left - // to right; each column still has a short slide of its own. - .curtain => blk: { - const lead = t * (w + 1.0) - c; - if (lead <= 0.0) break :blk .old; - break :blk .{ .at = .{ .cols = -cellsOf(@max(0.0, 3.0 - lead)) } }; - }, - // Every cell churns through printable ASCII and locks onto its final - // glyph at its own stable threshold: the pane resolves out of noise. - .scramble => blk: { - if (t >= cellNoise(track.serial, col, row) * 0.8) break :blk .settled; - const churn = cellNoise( - track.serial ^ (@as(u32, track.frame) *% 0x27d4_eb2f), - col, - row, - ); - break :blk .{ .churn = @intCast(33 + @min(93, @as(u32, @intFromFloat(churn * 94.0)))) }; - }, - // Reading-order reveal with a caret sitting on the write head. - .typewriter => blk: { - const head = t * w * h; - const index = r * w + c; - if (index + 1.0 <= head) break :blk .settled; - if (index <= head) break :blk .{ .byte = '_' }; - break :blk .old; - }, - // PanelAscii walks its own byte distance per cell, and the geometry - // effects never reach this path at all. - .off, .slide, .zoom, .dissolve, .vertical, .ascii => .settled, - }; -} - -fn cellsOf(distance: f32) i32 { - return @intFromFloat(@round(std.math.clamp(distance, -65535.0, 65535.0))); -} - -/// Remap track progress into one cell's own window. A stagger delays a glyph -/// without making the effect as a whole end after its last frame. -fn staggered(t: f32, delay: f32) f32 { - if (delay >= 1.0) return t; - return (t - delay) / (1.0 - delay); -} - -test "easing presets have exact endpoints and intended shapes" { - inline for (std.enums.values(Easing)) |easing| { - try std.testing.expectEqual(@as(f32, 0), sample(easing, 0)); - try std.testing.expectEqual(@as(f32, 1), sample(easing, 1)); - } - try std.testing.expectEqual(@as(f32, 0.5), sample(.linear, 0.5)); - try std.testing.expect(sample(.in_cubic, 0.5) < sample(.linear, 0.5)); - try std.testing.expect(sample(.out_cubic, 0.5) > sample(.linear, 0.5)); - try std.testing.expect(sample(.out_back, 0.8) > 1.0); - // Slow at both ends, fast through the middle, and symmetric about the - // halfway point: the same curve the integer byte walk reproduces. - try std.testing.expectEqual(@as(f32, 0.5), sample(.smoother, 0.5)); - try std.testing.expect(sample(.smoother, 0.15) < sample(.smooth, 0.15)); - try std.testing.expect(sample(.smoother, 0.85) > sample(.smooth, 0.85)); - try std.testing.expect(sample(.smoother, 0.6) - sample(.smoother, 0.4) > - sample(.linear, 0.6) - sample(.linear, 0.4)); -} - -test "transition progress completes exactly" { - inline for (std.enums.values(Transition)) |effect| { - try std.testing.expectEqual(@as(f32, 1), progress(effect, effect.frames())); - if (effect.frames() > 0) - try std.testing.expectEqual(@as(f32, 1), progress(effect, effect.frames() - 1)); - try std.testing.expectEqual(@as(f32, 1), progress(effect, std.math.maxInt(u16))); - } - try std.testing.expectEqual(@as(f32, 1), progress(.off, 0)); - - const shrinking = lerpBox(.{ .w = 100, .h = 40 }, .{}, sample(.out_back, 0.8)); - try std.testing.expectEqual(@as(f32, 0), shrinking.w); - try std.testing.expectEqual(@as(f32, 0), shrinking.h); - const opening = lerpBox(.{}, .{ .w = 100, .h = 40 }, sample(.out_back, 0.8)); - try std.testing.expect(opening.w > 100); - try std.testing.expect(opening.h > 40); -} - -test "character effects are core-composed and settle on the canonical glyph" { - const box: Box = .{ .x = 4, .y = 2, .w = 20, .h = 6 }; - const area: CellArea = .of(box); - try std.testing.expectEqual(@as(u16, 4), area.x0); - try std.testing.expectEqual(@as(u16, 2), area.y0); - try std.testing.expectEqual(@as(u16, 20), area.cols); - try std.testing.expectEqual(@as(u16, 6), area.rows); - - inline for (std.enums.values(Transition)) |effect| { - if (comptime !effect.composedByCore()) continue; - // Core composition needs the frozen old grid for every glyph which has - // not arrived, so no character effect may animate without it. - try std.testing.expect(effect.needsPreviousGrid()); - if (comptime effect == .ascii) continue; // owns its own per-cell byte walk - - const last: Track = .{ .effect = effect, .frame = effect.frames() - 1, .to = box }; - const first: Track = .{ .effect = effect, .frame = 0, .to = box }; - var moving = false; - var row: u16 = 0; - while (row < area.rows) : (row += 1) { - var col: u16 = 0; - while (col < area.cols) : (col += 1) { - // The last active sample is the exact canonical grid: no cell - // is displaced, churning, or still frozen. - try std.testing.expectEqual(CharSource.settled, charSource(last, col, row, area)); - if (!std.meta.eql(CharSource.settled, charSource(first, col, row, area))) - moving = true; - } - } - try std.testing.expect(moving); - } -} - -test "each character effect moves glyphs along its own axis" { - const box: Box = .{ .w = 30, .h = 8 }; - const area: CellArea = .of(box); - - // Rows alternate which screen edge they come from, and every glyph in a row - // travels as one rigid slide: one offset, no vertical component. - var edges: Track = .{ .effect = .edges, .frame = 2, .to = box }; - const even = charSource(edges, 5, 0, area).at; - const odd = charSource(edges, 5, 1, area).at; - try std.testing.expect(even.cols > 0); - try std.testing.expectEqual(-even.cols, odd.cols); - try std.testing.expectEqual(@as(i32, 0), even.rows); - try std.testing.expectEqual(even, charSource(edges, 17, 0, area).at); - edges.frame = 5; - try std.testing.expect(charSource(edges, 5, 0, area).at.cols < even.cols); - - // Falling columns are vertical only, staggered, and sample from below the - // destination because the new text is still above the pane. - const fall: Track = .{ .effect = .fall, .frame = 4, .to = box }; - var falling = false; - var col: u16 = 0; - while (col < area.cols) : (col += 1) switch (charSource(fall, col, 0, area)) { - .old => {}, - .byte, .churn => return error.FallShouldNotChurn, - .at => |offset| { - try std.testing.expectEqual(@as(i32, 0), offset.cols); - try std.testing.expect(offset.rows >= 0); - if (offset.rows > 0) falling = true; - }, - }; - try std.testing.expect(falling); - - // The wave displaces rows both ways as it travels, and only rows. - const wave: Track = .{ .effect = .wave, .frame = 1, .to = box }; - var above = false; - var below = false; - col = 0; - while (col < area.cols) : (col += 1) { - const offset = charSource(wave, col, 3, area).at; - try std.testing.expectEqual(@as(i32, 0), offset.cols); - if (offset.rows < 0) above = true; - if (offset.rows > 0) below = true; - } - try std.testing.expect(above and below); - - // The curtain has a head: columns behind it hold the old grid, columns the - // head has passed are settled, and the head itself is still sliding. - const curtain: Track = .{ .effect = .curtain, .frame = 5, .to = box }; - try std.testing.expectEqual(CharSource.settled, charSource(curtain, 0, 0, area)); - try std.testing.expectEqual(CharSource{ .old = {} }, charSource(curtain, 29, 0, area)); - var sliding = false; - col = 0; - while (col < area.cols) : (col += 1) switch (charSource(curtain, col, 0, area)) { - .at => |offset| if (offset.cols < 0) { - sliding = true; - }, - .old, .byte, .churn => {}, - }; - try std.testing.expect(sliding); - - var scramble: Track = .{ .effect = .scramble, .frame = 3, .to = box }; - var churning: usize = 0; - var locked: usize = 0; - var changed = false; - col = 0; - while (col < area.cols) : (col += 1) switch (charSource(scramble, col, 0, area)) { - .churn => |byte| { - try std.testing.expect(byte >= ' ' and byte <= '~'); - churning += 1; - scramble.frame = 4; - switch (charSource(scramble, col, 0, area)) { - .churn => |next| changed = changed or next != byte, - .old, .at, .byte => {}, - } - scramble.frame = 3; - }, - .at => locked += 1, - .old, .byte => return error.ScrambleShouldNotFreeze, - }; - try std.testing.expect(churning > 0 and locked > 0 and changed); - - // The typewriter writes in reading order with a caret on its head. - const typewriter: Track = .{ .effect = .typewriter, .frame = 7, .to = box }; - try std.testing.expectEqual(CharSource.settled, charSource(typewriter, 0, 0, area)); - try std.testing.expectEqual( - CharSource{ .old = {} }, - charSource(typewriter, area.cols - 1, area.rows - 1, area), - ); - var carets: usize = 0; - var row: u16 = 0; - while (row < area.rows) : (row += 1) { - col = 0; - while (col < area.cols) : (col += 1) switch (charSource(typewriter, col, row, area)) { - .byte => |byte| { - try std.testing.expectEqual(@as(u8, '_'), byte); - carets += 1; - }, - .old, .at, .churn => {}, - }; - } - try std.testing.expectEqual(@as(usize, 1), carets); -} - -test "opening presets separate geometry and content transitions" { - const target: Box = .{ .x = 30, .y = 2, .w = 20, .h = 8 }; - try std.testing.expectEqual(target, openingBox(.ascii, target, 80)); - try std.testing.expectEqual(@as(f32, 0), openingBox(.zoom, target, 80).w); - try std.testing.expectEqual(@as(f32, 80), openingBox(.slide, target, 80).x); - try std.testing.expectEqual(@as(f32, target.y + target.h), openingBox(.vertical, target, 80).y); - try std.testing.expectEqual(@as(f32, target.y + target.h), closingBox(.vertical, target).y); - - var track: Track = .{ .effect = .slide, .from = target, .to = target }; - try std.testing.expect(track.active()); - track.frame = track.effect.frames(); - try std.testing.expect(!track.active()); - - track = .{ .effect = .dissolve, .frame = 3, .from = .{}, .to = target }; - try std.testing.expectEqual(target, track.visualBox()); - - var closing: Track = .{ - .phase = .closing, - .effect = .vertical, - .from = target, - .to = closingBox(.vertical, target), - }; - try std.testing.expectEqual(target, closing.contentBox()); - closing.frame = 2; - try std.testing.expect(closing.amount() < progress(.vertical, closing.frame)); -} - -test "dissolve has exact stable endpoints" { - for (0..64) |col| { - const x: u16 = @intCast(col); - try std.testing.expect(!dissolveRevealed(42, x, 7, 0)); - try std.testing.expect(dissolveRevealed(42, x, 7, 1)); - if (dissolveRevealed(42, x, 7, 0.25)) - try std.testing.expect(dissolveRevealed(42, x, 7, 0.75)); - } -} - -pub const Animation = struct { - pub const frame_ms: u32 = 16; - pub const frame_ns: u64 = frame_ms * std.time.ns_per_ms; - pub const transition_steps: u16 = 10; - - pub fn Transition(comptime Value: type) type { - return struct { - const Self = @This(); - - from: Value, - to: Value, - displayed: Value, - step: u16 = transition_steps, - - pub fn init(value: Value) Self { - return .{ .from = value, .to = value, .displayed = value }; - } - - pub fn isActive(a: *const Self) bool { - return a.step < transition_steps; - } - - pub fn retarget(a: *Self, target: Value) void { - a.from = a.displayed; - a.to = target; - a.step = if (std.meta.eql(a.from, target)) transition_steps else 0; - if (a.step == transition_steps) a.displayed = target; - } - - pub fn advance(a: *Self) void { - if (!a.isActive()) return; - a.step += 1; - a.displayed = if (a.step == transition_steps) - a.to - else - Value.interpolate(a.from, a.to, a.step, transition_steps); - } - - pub fn snap(a: *Self, value: Value) void { - a.* = init(value); - } - }; - } - - pub fn Immediate(comptime Value: type) type { - return struct { - const Self = @This(); - - displayed: Value, - - pub fn init(value: Value) Self { - return .{ .displayed = value }; - } - - pub fn isActive(_: *const Self) bool { - return false; - } - - pub fn retarget(a: *Self, target: Value) void { - a.displayed = target; - } - - pub fn advance(_: *Self) void {} - - pub fn snap(a: *Self, value: Value) void { - a.displayed = value; - } - }; - } - - pub fn interpolateRgb(from: [3]u8, to: [3]u8, step: u16, steps: u16) [3]u8 { - if (step == 0) return from; - if (step >= steps) return to; - var out: [3]u8 = undefined; - for (&out, from, to) |*dst, a, b| { - const numerator = @as(u32, a) * (steps - step) + @as(u32, b) * step; - dst.* = @intCast((numerator + steps / 2) / steps); - } - return out; - } - - const TestColor = struct { - rgb: [3]u8, - - pub fn interpolate(from: TestColor, to: TestColor, step: u16, steps: u16) TestColor { - return .{ .rgb = interpolateRgb(from.rgb, to.rgb, step, steps) }; - } - }; - - test "Immediate lands where a completed Transition lands" { - const from: TestColor = .{ .rgb = .{ 240, 3, 90 } }; - const to: TestColor = .{ .rgb = .{ 5, 222, 90 } }; - - var faded = Animation.Transition(TestColor).init(from); - faded.retarget(to); - for (0..transition_steps) |_| faded.advance(); - - var instant = Immediate(TestColor).init(from); - try std.testing.expect(!instant.isActive()); - instant.retarget(to); - try std.testing.expectEqual(faded.displayed, instant.displayed); - - // Never active, so a frontend that renders only while something is animating stops immediately - // rather than spending ten frames discovering there is nothing to draw. - try std.testing.expect(!instant.isActive()); - instant.advance(); - try std.testing.expectEqual(to, instant.displayed); - - instant.snap(from); - try std.testing.expectEqual(from, instant.displayed); - } - - test "fixed-step interpolation has exact monotonic endpoints" { - const Tween = Animation.Transition(TestColor); - const from: TestColor = .{ .rgb = .{ 240, 3, 90 } }; - const to: TestColor = .{ .rgb = .{ 5, 222, 90 } }; - var tween = Tween.init(from); - tween.retarget(to); - try std.testing.expectEqual(from, tween.displayed); - - var previous = tween.displayed; - for (0..transition_steps) |_| { - tween.advance(); - try std.testing.expect(tween.displayed.rgb[0] <= previous.rgb[0]); - try std.testing.expect(tween.displayed.rgb[1] >= previous.rgb[1]); - try std.testing.expectEqual(@as(u8, 90), tween.displayed.rgb[2]); - previous = tween.displayed; - } - try std.testing.expect(!tween.isActive()); - try std.testing.expectEqual(to, tween.displayed); - tween.advance(); - try std.testing.expectEqual(to, tween.displayed); - } - - test "retarget starts at the currently displayed value" { - const Tween = Animation.Transition(TestColor); - const first: TestColor = .{ .rgb = .{ 0, 40, 200 } }; - const second: TestColor = .{ .rgb = .{ 200, 140, 0 } }; - const third: TestColor = .{ .rgb = .{ 20, 10, 250 } }; - var tween = Tween.init(first); - tween.retarget(second); - tween.advance(); - tween.advance(); - tween.advance(); - const on_screen = tween.displayed; - - tween.retarget(third); - try std.testing.expectEqual(on_screen, tween.from); - try std.testing.expectEqual(on_screen, tween.displayed); - try std.testing.expect(tween.isActive()); - for (0..transition_steps) |_| tween.advance(); - try std.testing.expectEqual(third, tween.displayed); - } -}; - -test "fractional panel inverse preserves compact header rows through slide and zoom" { - const layer: pardes.BodyLayer = .{ .serial = 7, .viewport = .{ .x = 4, .y = 3, .w = 30, .h = 10 }, .cols = 30, .rows = 15, .context_rows = 4 }; - for ([_]Transition{ .slide, .zoom, .vertical }) |effect| { - var presentation: Presentation = .{}; - const track: Track = .{ .serial = 7, .effect = effect, .frame = 4, .frame_count = 10, .from = .{ .x = 2, .y = 2, .w = 20, .h = 8 }, .to = .{ .x = 3, .y = 2, .w = 32, .h = 12 } }; - presentation.shown_tracks[0] = track; - const shown = track.presented(); - for (0..4) |index| { - const row: u16 = @intCast(index); - const source_x: f32 = 5.3; - const source_y = (layer.rowTop(row, 20, 10) + 5) / 20; - const x = shown.x + (source_x - track.to.x) / track.to.w * shown.w; - const y = shown.y + (source_y - track.to.y) / track.to.h * shown.h; - const point = presentation.pointerFractional(80, 30, x, y).?; - try std.testing.expectApproxEqAbs(source_x, point.x, 0.0001); - try std.testing.expectApproxEqAbs(source_y, point.y, 0.0001); - const body_hit = layer.hitAt(point.x * 10, point.y * 20, 10, 20, 8, 10).?; - try std.testing.expectEqual(row, body_hit.row); - } - } -} - -test "presentation snapshots own compact body and tag rows across later edits" { - var state: Presentation = .{}; - defer state.deinit(std.testing.allocator); - var cells: [1]pardes.Cell = .{.{}}; - var body: [2]pardes.Cell = .{ .{}, .{} }; - body[0].text[0] = 'A'; - var surface: pardes.Surface = .{ .cols = 1, .rows = 1, .cells = &cells }; - surface.body_layers[0] = .{ .serial = 9, .cols = 1, .rows = 2, .context_rows = 1, .cells = &body }; - var tag: [1]pardes.Cell = .{.{}}; - tag[0].text[0] = 'T'; - surface.tag_layers[0] = .{ .kind = .pane, .serial = 9, .cols = 1, .cells = &tag }; - state.capturePrevious(std.testing.allocator, &surface); - try std.testing.expect(state.previous_valid); - tag[0].text[0] = 'U'; - try std.testing.expectEqual(@as(u8, 'T'), state.previous_tag_layers[0].cells[0].text[0]); - body[0].text[0] = 'B'; - surface.body_layers[0].context_rows = 0; - try std.testing.expectEqual(@as(u8, 'A'), state.previous_body_layers[0].cells[0].text[0]); - try std.testing.expectEqual(@as(u16, 1), state.previous_body_layers[0].context_rows); - state.capturePrevious(std.testing.allocator, &surface); - try std.testing.expectEqual(@as(u8, 'B'), state.previous_body_layers[0].cells[0].text[0]); - try std.testing.expectEqual(@as(u8, 'U'), state.previous_tag_layers[0].cells[0].text[0]); -} - test "column reorder moves only crossed state and preserves weights" { const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 173, .rows = 20 }); defer p.deinit(); diff --git a/src/look.zig b/src/look.zig index 3da2e044..2e27a001 100644 --- a/src/look.zig +++ b/src/look.zig @@ -8,6 +8,7 @@ const pdf_enabled = @import("pardes_config").mupdf; const fs = @import("fs.zig"); const platform_has_fs = fs.platform_has_fs; const layout = @import("layout.zig"); +const animation = @import("animation.zig"); const modal = @import("modal.zig"); const filesystem = @import("fs.zig"); const panes = @import("panes.zig"); @@ -20,7 +21,7 @@ const pdf = panes.Pdf.pdf; const Pane = panes.Pane; const MAX_PANES = pardes.MAX_PANES; const tag_layer = @import("tag_layer.zig"); -const TagHit = tag_layer.Hit; +const TagHit = pardes.TagHit; const BOX_H = pardes.BOX_H; const TAG_TEXT_INSET = pardes.TAG_TEXT_INSET; const pathUnder = pardes.pathUnder; @@ -1166,6 +1167,13 @@ pub fn lookAt(p: *Pardes, id: usize, operand: []const u8) void { pane.search_row = null; _ = searchStep(p, id, 1); } + // A path that is not there searches for its text, and a search + // that found nothing says so rather than leave an empty buffer. + const results = if (pane.search_pane) |rid| p.panes[rid] else null; + if (results) |r| if (r.file) |f| if (f.content.len == 0) { + var said: [96]u8 = undefined; + p.setMessage(id, std.fmt.bufPrint(&said, "Look: no match for \"{s}\"", .{@import("Messages.zig").clip(trimmed, 48)}) catch "Look: no match"); + }; }, .pane => |t| { if (t.id >= MAX_PANES) return; @@ -1371,13 +1379,13 @@ test "stationary Look hover follows only acknowledged panel samples" { defer p.deinit(); const pane = p.panes[0].?; const rect = p.rects[0]; - const target: layout.Box = .{ + const target: animation.Box = .{ .x = @floatFromInt(rect.x), .y = @floatFromInt(rect.y), .w = @floatFromInt(rect.w), .h = @floatFromInt(rect.h), }; - var track: layout.Track = .{ + var track: animation.Track = .{ .serial = pane.serial, .pane = 0, .phase = .moving, diff --git a/src/macos.zig b/src/macos.zig index d6ceb535..b472e6cc 100644 --- a/src/macos.zig +++ b/src/macos.zig @@ -12,6 +12,7 @@ const colors = @import("colors.zig"); const look = @import("look.zig"); const message = pardes.Messages.Message; const layout = @import("layout.zig"); +const animation = @import("animation.zig"); const file_watch = @import("file_watch.zig"); const image = if (pardes.pdf_enabled) @import("image.zig") else struct {}; const host_io = @import("host_io.zig"); @@ -72,8 +73,8 @@ pub const Scene = extern struct { frame: u32 = 0, }; -pub const PanelBox = layout.Box; -pub const PanelTrack = layout.Track; +pub const PanelBox = animation.Box; +pub const PanelTrack = animation.Track; pub const Image = extern struct { serial: u32, @@ -111,13 +112,11 @@ const cell_flag_default: u8 = 1; const cell_flag_tagline: u8 = 2; const cell_flag_hover: u8 = 4; const scene_flag_crt: u32 = 1 << 0; -const scene_flag_ripple: u32 = 1 << 1; -const scene_flag_glitch: u32 = 1 << 2; const scene_frame_hz: u32 = 60; const scene_wrap_ns: u64 = 4096 * std.time.ns_per_s; -const max_tick_catch_up_ns: u64 = 4 * pardes.layout.Animation.frame_ns; +const max_tick_catch_up_ns: u64 = 4 * pardes.animation.frame_ns; const theme_watch_pane: u8 = @intCast(pardes.MAX_PANES); const watch_slot_count = pardes.MAX_PANES + 1; @@ -132,31 +131,22 @@ const Pty = struct { }; /// A watched child exited: wake the host, which takes it (`takeExits`). +/// Called on a watcher thread holding host_io's exit lock, which +/// pardes_deinit takes to clear the wake: safe only because the runtime's +/// wakeup never waits for the main thread (AppDelegate's is a +/// DispatchQueue.main.async); one that did would deadlock the quit. fn wakeForExit(ctx: ?*anyopaque) void { const st: *State = @ptrCast(@alignCast(ctx orelse return)); wake(st); } -/// Each watched child that exited: reaped, the core told, and its pty -/// closed if its end of file came first. -fn takeExits(st: *State) bool { - var did = false; - while (host_io.takeExited()) |pid| for (&st.ptys) |*slot| { - const pt = if (slot.*) |*pt| pt else continue; - if (pt.pid != pid or pt.cmd.exited) continue; - pt.cmd.exit((host_io.reapExited(pid) orelse break).status); - pt.pid = 0; // reaped: no signal or retire may reach whoever gets it next - break; - }; - for (&st.ptys, 0..) |*slot, id| { - const pt = if (slot.*) |*pt| pt else continue; - if (!pt.cmd.due()) continue; - pt.cmd.told = true; - st.core.update(.{ .exited = .{ .pane = @intCast(id), .status = pt.cmd.status } }); - if (pt.cmd.eof) reap(st, @intCast(id)); - did = true; - } - return did; +/// The command panes' exits, told once their output is in (host_io). +fn takeExits(st: *State) void { + host_io.takeExits(st.core, &st.ptys, st, closeWatched); +} + +fn closeWatched(st: *State, id: usize) void { + reap(st, @intCast(id)); } const WatchedFile = struct { @@ -882,16 +872,16 @@ export fn pardes_should_quit() bool { return st.core.quit; } -fn encodeSceneEffects(effects: layout.SceneEffect) u32 { +// The Metal shell keeps its own CRT kernel: the GUI's bundled post pass, as +// a flag. +fn encodeSceneEffects(post: *const pardes.config.Runtime.Post) u32 { var flags: u32 = 0; - if (effects.crt) flags |= scene_flag_crt; - if (effects.ripple) flags |= scene_flag_ripple; - if (effects.glitch) flags |= scene_flag_glitch; + if (post.has(.crt)) flags |= scene_flag_crt; return flags; } fn currentSceneFlags(st: *const State) u32 { - return encodeSceneEffects(st.core.settings.scene_effects); + return encodeSceneEffects(&st.core.settings.post); } fn advanceSceneClock(st: *State, elapsed_ns: u64) void { @@ -902,18 +892,18 @@ const TickSpend = struct { elapsed_ns: u64, steps: u32, bank_ns: u64 }; fn spendTickTime(previous_ns: u64, now_ns: u64, bank_ns: u64) TickSpend { const measured = if (previous_ns == 0 or now_ns <= previous_ns) - pardes.layout.Animation.frame_ns + pardes.animation.frame_ns else now_ns - previous_ns; const elapsed = @min(measured, max_tick_catch_up_ns); var bank = bank_ns +| elapsed; var steps: u32 = 0; - while (bank >= pardes.layout.Animation.frame_ns) : (steps += 1) bank -= pardes.layout.Animation.frame_ns; + while (bank >= pardes.animation.frame_ns) : (steps += 1) bank -= pardes.animation.frame_ns; return .{ .elapsed_ns = elapsed, .steps = steps, .bank_ns = bank }; } test "the animation clock spends real time, not callbacks" { - const frame = pardes.layout.Animation.frame_ns; + const frame = pardes.animation.frame_ns; const expectEqual = std.testing.expectEqual; const first = spendTickTime(0, 999 * std.time.ns_per_s, 0); @@ -1302,7 +1292,9 @@ export fn pardes_watch_changed(pane: u8, generation: u32) void { fn drainInbox(st: *State) bool { var batch = st.inbox.take(st.io); - var did = takeExits(st) or batch.len > 0; + // After this batch's output, which an exit is told behind. + defer takeExits(st); + var did = batch.len > 0; for (batch.slice()) |msg| { defer msg.free(st.gpa); switch (msg) { @@ -1318,9 +1310,7 @@ fn drainInbox(st: *State) bool { // closing it would hang up one that runs on without it. // Its exit, if it came first, is told now its output is in. if (pt.cmd.watched) { - pt.cmd.eof = true; - st.core.update(.{ .eof = .{ .pane = e.pane } }); - _ = takeExits(st); + host_io.commandEof(st.core, &st.ptys, e.pane, st, closeWatched); continue; } // Unwatched, a command's exit is read here, as its end. @@ -1913,25 +1903,22 @@ fn clearFrame(st: *State) void { st.panel_diff_len = 0; } -fn blankTagCells(cells: []Cell, cols: u16, rows: u16, source: []const pardes.Cell, layers: []const pardes.TagLayer) void { +fn blankTagCells(cells: []Cell, cols: u16, rows: u16, source: []const pardes.Cell, layers: []const pardes.Layer) void { for (layers) |layer| { - if (layer.cols == 0 or layer.viewport.y >= rows or layer.viewport.x >= cols) continue; + if (layer.rows == 0 or layer.viewport.y >= rows or layer.viewport.x >= cols) continue; const start = @as(usize, layer.viewport.y) * cols + layer.viewport.x; const count = @min(layer.viewport.w, cols - layer.viewport.x); - for (cells[start..][0..count], source[start..][0..count]) |*cell, was| { - // The tag text is the layer's to draw, but a look-hover on a tag - // word is a canonical fact: carry the hover bit through so the - // glass overlay still finds the affordance rect. - cell.* = encodeCell(.{}); - cell.flags |= @as(u8, @intFromBool(was.hover)) * cell_flag_hover; - } + // The tag text is the layer's to draw. (The look-hover's glass + // rect went with the core's hover bit, stage 8's follow-up.) + _ = source; + for (cells[start..][0..count]) |*cell| cell.* = encodeCell(.{}); } } fn tagCursorCovered(core: *const pardes.Pardes) bool { const cursor = core.surface.cursor orelse return false; for (core.surface.tag_layers) |layer| { - if (layer.cols != 0 and cursor.y == layer.viewport.y and cursor.x >= layer.viewport.x and + if (layer.rows != 0 and cursor.y == layer.viewport.y and cursor.x >= layer.viewport.x and cursor.x - layer.viewport.x < layer.viewport.w) return true; } return false; @@ -2173,7 +2160,7 @@ export fn pardes_tag_layer_value(index: u32, field: u32) u32 { 5 => layer.viewport.y, 6 => layer.viewport.w, 7 => layer.viewport.h, - 8 => if (layer.cursor) |c| c.col else 65535, + 8 => if (layer.cursor) |c| c.x else 65535, 9 => if (layer.cursor) |c| @intFromBool(c.bar) else 0, 10 => @as(u32, layer.bg[0]) << 16 | @as(u32, layer.bg[1]) << 8 | layer.bg[2], 11 => @intFromBool(layer.kind == .pane and st.core.settings.tag_bottom), @@ -2191,7 +2178,7 @@ export fn pardes_tag_layer_cells(index: u32) ?[*]const Cell { const st = &(state orelse return null); if (index >= pardes.MAX_TAG_LAYERS) return null; const layer = &st.core.surface.tag_layers[index]; - if (layer.cols == 0) return null; + if (layer.rows == 0) return null; const cells = &st.tag_cells[index]; if (cells.len != layer.cells.len) cells.* = st.gpa.realloc(cells.*, layer.cells.len) catch return null; for (layer.cells, cells.*) |source, *out| out.* = encodeCell(source); @@ -2460,7 +2447,7 @@ fn spawnShell(ctx: ?*anyopaque, pane: u8, cwd: []const u8) void { .pid = child.pid, .gen = gen, .reader = .{ .any_future = null, .result = {} }, - .cmd = .{ .watched = (if (core.panes[pane]) |pn| pn.command != null else false) and host_io.watchExit(child.pid) }, + .cmd = .{ .watched = (if (core.panes[pane]) |pn| pn.command != null else false) and host_io.watchExit(child.pid), .fd = child.file.handle }, }; var lbuf: [1024]u8 = undefined; if (host_io.shellCwd(child.pid, &lbuf)) |wd| core.setCwd(pane, wd); @@ -2628,7 +2615,7 @@ fn encodeCell(cell: pardes.Cell) Cell { .fg = encodeColor(cell.style.fg), .bg = encodeColor(cell.style.bg), .attrs = encodeAttrs(cell.style), - .flags = encodeCellFlags(cell.default, cell.style.font_role, cell.hover), + .flags = encodeCellFlags(cell.default, cell.style.font_role, false), .len = if (cell.default) 1 else cell.len, }; if (cell.default) @@ -2897,23 +2884,21 @@ test "pardes.h matches the Zig boundary" { try expectEqual(@as(u8, c.PARDES_CELL_HOVER), cell_flag_hover); try expectEqual(@as(u16, c.PARDES_TOPBAR_H), pardes.TOPBAR_H); try expectEqual(@as(u32, c.PARDES_SCENE_CRT), scene_flag_crt); - try expectEqual(@as(u32, c.PARDES_SCENE_RIPPLE), scene_flag_ripple); - try expectEqual(@as(u32, c.PARDES_SCENE_GLITCH), scene_flag_glitch); - try expectEqual(@as(u8, c.PARDES_PANEL_OPENING), @intFromEnum(layout.Phase.opening)); - try expectEqual(@as(u8, c.PARDES_PANEL_MOVING), @intFromEnum(layout.Phase.moving)); - try expectEqual(@as(u8, c.PARDES_PANEL_CLOSING), @intFromEnum(layout.Phase.closing)); - try expectEqual(@as(u8, c.PARDES_PANEL_OFF), @intFromEnum(layout.Transition.off)); - try expectEqual(@as(u8, c.PARDES_PANEL_SLIDE), @intFromEnum(layout.Transition.slide)); - try expectEqual(@as(u8, c.PARDES_PANEL_ZOOM), @intFromEnum(layout.Transition.zoom)); - try expectEqual(@as(u8, c.PARDES_PANEL_DISSOLVE), @intFromEnum(layout.Transition.dissolve)); - try expectEqual(@as(u8, c.PARDES_PANEL_ASCII), @intFromEnum(layout.Transition.ascii)); - try expectEqual(@as(u8, c.PARDES_PANEL_VERTICAL), @intFromEnum(layout.Transition.vertical)); - try expectEqual(@as(u8, c.PARDES_PANEL_EDGES), @intFromEnum(layout.Transition.edges)); - try expectEqual(@as(u8, c.PARDES_PANEL_FALL), @intFromEnum(layout.Transition.fall)); - try expectEqual(@as(u8, c.PARDES_PANEL_WAVE), @intFromEnum(layout.Transition.wave)); - try expectEqual(@as(u8, c.PARDES_PANEL_CURTAIN), @intFromEnum(layout.Transition.curtain)); - try expectEqual(@as(u8, c.PARDES_PANEL_SCRAMBLE), @intFromEnum(layout.Transition.scramble)); - try expectEqual(@as(u8, c.PARDES_PANEL_TYPEWRITER), @intFromEnum(layout.Transition.typewriter)); + try expectEqual(@as(u8, c.PARDES_PANEL_OPENING), @intFromEnum(animation.Phase.opening)); + try expectEqual(@as(u8, c.PARDES_PANEL_MOVING), @intFromEnum(animation.Phase.moving)); + try expectEqual(@as(u8, c.PARDES_PANEL_CLOSING), @intFromEnum(animation.Phase.closing)); + try expectEqual(@as(u8, c.PARDES_PANEL_OFF), @intFromEnum(animation.Transition.off)); + try expectEqual(@as(u8, c.PARDES_PANEL_SLIDE), @intFromEnum(animation.Transition.slide)); + try expectEqual(@as(u8, c.PARDES_PANEL_ZOOM), @intFromEnum(animation.Transition.zoom)); + try expectEqual(@as(u8, c.PARDES_PANEL_DISSOLVE), @intFromEnum(animation.Transition.dissolve)); + try expectEqual(@as(u8, c.PARDES_PANEL_ASCII), @intFromEnum(animation.Transition.ascii)); + try expectEqual(@as(u8, c.PARDES_PANEL_VERTICAL), @intFromEnum(animation.Transition.vertical)); + try expectEqual(@as(u8, c.PARDES_PANEL_EDGES), @intFromEnum(animation.Transition.edges)); + try expectEqual(@as(u8, c.PARDES_PANEL_FALL), @intFromEnum(animation.Transition.fall)); + try expectEqual(@as(u8, c.PARDES_PANEL_WAVE), @intFromEnum(animation.Transition.wave)); + try expectEqual(@as(u8, c.PARDES_PANEL_CURTAIN), @intFromEnum(animation.Transition.curtain)); + try expectEqual(@as(u8, c.PARDES_PANEL_SCRAMBLE), @intFromEnum(animation.Transition.scramble)); + try expectEqual(@as(u8, c.PARDES_PANEL_TYPEWRITER), @intFromEnum(animation.Transition.typewriter)); try expectEqual(@as(u21, c.PARDES_KEY_ENTER), pardes.Key.enter); try expectEqual(@as(u21, c.PARDES_KEY_ESCAPE), pardes.Key.escape); @@ -2969,14 +2954,10 @@ test "pardes.h matches the Zig boundary" { test "scene effect flags and display clock are compact and independent" { const expectEqual = std.testing.expectEqual; - try expectEqual(@as(u32, 0), encodeSceneEffects(.{})); - try expectEqual(scene_flag_crt, encodeSceneEffects(.{ .crt = true })); - try expectEqual(scene_flag_ripple, encodeSceneEffects(.{ .ripple = true })); - try expectEqual(scene_flag_glitch, encodeSceneEffects(.{ .glitch = true })); - try expectEqual( - scene_flag_crt | scene_flag_ripple | scene_flag_glitch, - encodeSceneEffects(.{ .crt = true, .ripple = true, .glitch = true }), - ); + var post: pardes.config.Runtime.Post = .{}; + try expectEqual(@as(u32, 0), encodeSceneEffects(&post)); + _ = post.set(.crt, "", true); + try expectEqual(scene_flag_crt, encodeSceneEffects(&post)); var st: State = undefined; st.scene_ns = scene_wrap_ns - (std.time.ns_per_ms * 5); @@ -3164,7 +3145,7 @@ test "mac tag layer ABI preserves logical capacity and physical grip" { logical[11].text[0] = 'Z'; logical[11].len = 1; logical[11].default = false; - core.surface.tag_layers[0] = .{ .kind = .pane, .id = 1, .serial = 42, .viewport = .{ .x = 2, .y = 1, .w = 6, .h = 1 }, .cols = 12, .cells = &logical, .bg = .{ 0x12, 0x34, 0x56 }, .cursor = .{ .col = 11, .bar = true } }; + core.surface.tag_layers[0] = .{ .kind = .pane, .id = 1, .serial = 42, .viewport = .{ .x = 2, .y = 1, .w = 6, .h = 1 }, .cols = 12, .rows = 1, .cells = &logical, .bg = .{ 0x12, 0x34, 0x56 }, .cursor = .{ .x = 11, .y = 0, .bar = true } }; defer core.surface.tag_layers[0] = .{}; try std.testing.expectEqual(@as(u32, 12), pardes_tag_layer_value(0, 0)); try std.testing.expectEqual(@as(u32, 0x123456), pardes_tag_layer_value(0, 10)); @@ -3185,16 +3166,11 @@ test "mac tag layer ABI preserves logical capacity and physical grip" { try std.testing.expectEqual(@as(u32, 11), pardes_tag_layer_value(0, 8)); try std.testing.expectEqual(@as(u8, 'Z'), pardes_tag_layer_cells(0).?[11].text[0]); var canonical: [24]Cell = @splat(encodeCell(.{ .text = .{'G'} ++ .{0} ** 6, .len = 1, .default = false })); - // A look-hover under the layer is a canonical fact and survives the blank; - // the glyph it marks does not, because the layer redraws that text itself. var source: [24]pardes.Cell = @splat(.{}); - source[11].hover = true; blankTagCells(&canonical, 8, 3, &source, &core.surface.tag_layers); try std.testing.expectEqual(@as(u8, 'G'), canonical[9].text[0]); try std.testing.expectEqual(@as(u8, 'G'), canonical[18].text[0]); try std.testing.expectEqual(encodeCell(.{}).len, canonical[10].len); - try std.testing.expectEqual(@as(u8, 0), canonical[10].flags & cell_flag_hover); - try std.testing.expectEqual(cell_flag_hover, canonical[11].flags & cell_flag_hover); } test "mac window blur builtin reaches the ABI without changing opacity" { diff --git a/src/macos/Sources/PardesView.swift b/src/macos/Sources/PardesView.swift index 70f467e3..8ba9c84b 100644 --- a/src/macos/Sources/PardesView.swift +++ b/src/macos/Sources/PardesView.swift @@ -684,7 +684,7 @@ final class PardesView: NSView { private var latchedButton: pardes_mouse_button_e? private var latchedCell: GridPoint? /// Last physical point delivered by AppKit and its mapping through the - /// accepted scene. Ripple/glitch can move a source cell under a stationary + /// accepted scene. The CRT's barrel moves a source cell under a stationary /// hand, so successful scene presentations reconcile this point again. private var pointerPoint: CGPoint? private var pointerCell: GridPoint? diff --git a/src/macos/Sources/ScenePostprocessor.swift b/src/macos/Sources/ScenePostprocessor.swift index cf7892b3..41d54e34 100644 --- a/src/macos/Sources/ScenePostprocessor.swift +++ b/src/macos/Sources/ScenePostprocessor.swift @@ -205,11 +205,9 @@ final class ScenePostprocessor { if scene.flags != 0 { let crt: Float = scene.flags & UInt32(PARDES_SCENE_CRT) != 0 ? 1 : 0 - let ripple: Float = scene.flags & UInt32(PARDES_SCENE_RIPPLE) != 0 ? 1 : 0 - let glitch: Float = scene.flags & UInt32(PARDES_SCENE_GLITCH) != 0 ? 1 : 0 // SDL samples the scene with CLAMP_TO_EDGE. A finite Core Image // instead supplies transparent black outside its extent, which - // would make ripple/glitch tear dark seams at the window edge. + // would tear dark seams at the window edge. // Clamp the input only; the kernel still emits true black before // sampling when a destination lies outside the CRT tube. let sceneInput = filtered.clampedToExtent() @@ -218,7 +216,7 @@ final class ScenePostprocessor { roiCallback: { _, _ in extent }, arguments: [ sceneInput, scene.time_seconds, Float(scene.frame), - crt, ripple, glitch, + crt, CIVector(x: extent.width, y: extent.height), CIVector(x: extent.minX, y: extent.minY), ]) @@ -291,7 +289,7 @@ final class ScenePostprocessor { /// The scene kernel is a destination-to-source mapping. Pointer input must /// apply that same mapping before the grid and its panel tracks see a cell, - /// otherwise a visible word under ripple/glitch is not the word Look gets. + /// otherwise a visible word under the barrel is not the word Look gets. static func sourcePoint( _ point: CGPoint, size: CGSize, @@ -311,27 +309,8 @@ final class ScenePostprocessor { ccY *= barrel uvX = ccX * 0.5 + 0.5 uvY = ccY * 0.5 + 0.5 - // Only CRT has a black tube. Ripple/glitch without CRT sample through - // the texture's clamp-to-edge policy and remain clickable there. + // The CRT's black tube has no cell under it. if crt > 0.5 && min(min(uvX, uvY), min(1 - uvX, 1 - uvY)) <= 0 { return nil } - - let time = scene.time_seconds - if scene.flags & UInt32(PARDES_SCENE_RIPPLE) != 0 { - let centeredX = uvX - 0.5 - let centeredY = uvY - 0.5 - let radius = sqrtf(centeredX * centeredX + centeredY * centeredY) - let envelope = 1 - smoothstep(0.04, 0.72, radius) - let wave = sinf(radius * 42 - time * 5.2) - let travel = wave * envelope * 0.0032 / max(radius, 0.00001) - uvX += centeredX * travel - uvY += centeredY * travel - } - if scene.flags & UInt32(PARDES_SCENE_GLITCH) != 0 { - let band = floorf(uvY * 96) - let seed = noise(band, floorf(time * 13)) - let tear = smoothstep(0.955, 1, seed) - uvX += (noise(seed, band) - 0.5) * tear * 0.020 - } uvX = min(max(uvX, 0), max(0, 1 - 1 / Float(size.width))) uvY = min(max(uvY, 0), max(0, 1 - 1 / Float(size.height))) return CGPoint( @@ -339,23 +318,4 @@ final class ScenePostprocessor { y: CGFloat(1 - uvY) * size.height) } - private static func smoothstep(_ edge0: Float, _ edge1: Float, _ x: Float) -> Float { - let t = min(max((x - edge0) / (edge1 - edge0), 0), 1) - return t * t * (3 - 2 * t) - } - - /// Scalar spelling of pardesNoise in crt.ci.metal. Float arithmetic is - /// deliberate: the shader's band decision must not move at a Double round. - private static func noise(_ x: Float, _ y: Float) -> Float { - var qx = fract(x * 0.1031) - var qy = fract(y * 0.1031) - var qz = fract(x * 0.1031) - let d = qx * (qy + 33.33) + qy * (qz + 33.33) + qz * (qx + 33.33) - qx += d - qy += d - qz += d - return fract((qx + qy) * qz) - } - - private static func fract(_ x: Float) -> Float { x - floorf(x) } } diff --git a/src/macos/pardes.h b/src/macos/pardes.h index f74330e5..29f8a37d 100644 --- a/src/macos/pardes.h +++ b/src/macos/pardes.h @@ -82,8 +82,7 @@ typedef struct { // from the background colour, which a real selection shares. #define PARDES_CELL_HOVER 0x04u -// One coherent snapshot for the full-window shader pass. The bitmask lets the -// host run CRT, ripple and glitch in one kernel instead of stacking filters; +// One coherent snapshot for the full-window shader pass (CRT); // time/frame advance only on pardes_animation_tick's display clock. typedef struct { uint32_t flags; @@ -92,8 +91,6 @@ typedef struct { } pardes_scene_s; #define PARDES_SCENE_CRT 0x01u -#define PARDES_SCENE_RIPPLE 0x02u -#define PARDES_SCENE_GLITCH 0x04u // One backend-neutral pane transition. Boxes are logical cell rectangles; // the native shader converts them to backing pixels using the same measured diff --git a/src/mouse.zig b/src/mouse.zig index d1c32b40..22eb3270 100644 --- a/src/mouse.zig +++ b/src/mouse.zig @@ -7,6 +7,8 @@ const exec = @import("exec.zig"); const look = @import("look.zig"); const std = @import("std"); const layout = @import("layout.zig"); +const Presentation = @import("Presentation.zig"); +const animation = @import("animation.zig"); const modal = @import("modal.zig"); const ctlfs = @import("ninep/tree.zig"); const panes = @import("panes.zig"); @@ -720,9 +722,7 @@ fn dispatchPointerBuiltin( const operand = text orelse return; if (gesture) |g| if (reportGesture(p, id, cmd, operand, g.on_tag, g.operand, arg != null)) return; // A middle click on a body is the exec a bound REPL may take. - p.exec_from_body = cmd == config.exec_cmd and gesture != null and !gesture.?.on_tag; - defer p.exec_from_body = false; - exec.runBuiltin(p, cmd, id, "", exec.withArg(p, operand, arg)); + exec.runBuiltinFrom(p, cmd, id, "", exec.withArg(p, operand, arg), gesture != null and !gesture.?.on_tag); } fn mirrorTtySelection(p: *Pardes, pane: *Pane) void { @@ -1235,7 +1235,7 @@ test "pointer coordinates follow presented panel geometry" { defer p.deinit(); const pane = p.panes[0].?; - const moving: layout.Track = .{ + const moving: animation.Track = .{ .serial = pane.serial, .pane = 0, .phase = .moving, @@ -1246,13 +1246,13 @@ test "pointer coordinates follow presented panel geometry" { p.acknowledgePanelPresentation(&.{moving}); // One shared physical-to-logical map feeds all pointer gestures. The // selected sample is 26.25% across and 35% down the presented rectangle. - try std.testing.expectEqual(layout.Presentation.CellPosition{ .col = 21, .row = 7 }, p.presentation.pointer(p.screen_w, p.screen_h, 30, 8).?); + try std.testing.expectEqual(Presentation.CellPosition{ .col = 21, .row = 7 }, p.presentation.pointer(p.screen_w, p.screen_h, 30, 8).?); // Canonical cells covered only by the not-yet-arrived target are inert. try std.testing.expect(p.presentation.pointer(p.screen_w, p.screen_h, 2, 2) == null); // Unrelated screen space remains in the ordinary grid coordinate system. - try std.testing.expectEqual(layout.Presentation.CellPosition{ .col = 100, .row = 10 }, p.presentation.pointer(p.screen_w, p.screen_h, 100, 10).?); + try std.testing.expectEqual(Presentation.CellPosition{ .col = 100, .row = 10 }, p.presentation.pointer(p.screen_w, p.screen_h, 100, 10).?); - p.acknowledgePanelPresentation(&.{layout.Track{ + p.acknowledgePanelPresentation(&.{animation.Track{ .serial = pane.serial, .pane = 0, .phase = .opening, @@ -1264,7 +1264,7 @@ test "pointer coordinates follow presented panel geometry" { // Tracks paint in pane-slot order inside a phase. The later slot is the // top quad and therefore owns an overlap, even though both are moving. - const overlap = [_]layout.Track{ .{ + const overlap = [_]animation.Track{ .{ .serial = pane.serial, .pane = 0, .phase = .moving, @@ -1282,7 +1282,7 @@ test "pointer coordinates follow presented panel geometry" { p.presentation.shown_tracks = @splat(null); p.presentation.shown_tracks[0] = overlap[0]; p.presentation.shown_tracks[1] = overlap[1]; - try std.testing.expectEqual(layout.Presentation.CellPosition{ .col = 65, .row = 3 }, p.presentation.pointer(p.screen_w, p.screen_h, 25, 3).?); + try std.testing.expectEqual(Presentation.CellPosition{ .col = 65, .row = 3 }, p.presentation.pointer(p.screen_w, p.screen_h, 25, 3).?); } test "queued pointer input is inert until a changed layout is presented" { @@ -1298,7 +1298,7 @@ test "queued pointer input is inert until a changed layout is presented" { try std.testing.expect(p.presentation.pending); try std.testing.expect(p.presentation.pointer(p.screen_w, p.screen_h, 10, 4) == null); - var tracks: [MAX_PANES]layout.Track = undefined; + var tracks: [MAX_PANES]animation.Track = undefined; var len: usize = 0; for (p.presentation.tracks) |maybe| if (maybe) |track| { tracks[len] = track; @@ -1315,7 +1315,7 @@ test "pointer rejects panel content cells which have not materialized" { const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 12, .tty_only = true }); defer p.deinit(); const pane = p.panes[0].?; - const target: layout.Box = .{ .x = 4, .y = 2, .w = 32, .h = 4 }; + const target: animation.Box = .{ .x = 4, .y = 2, .w = 32, .h = 4 }; p.presentation.diffs = try p.gpa.alloc(PanelCellDiff, @as(usize, p.screen_w) * p.screen_h); @memset(p.presentation.diffs, .unchanged); for (2..6) |row| { @@ -1330,9 +1330,9 @@ test "pointer rejects panel content cells which have not materialized" { } p.presentation.diff_state = .ready; - for ([_]layout.Transition{ .dissolve, .ascii }) |effect| { + for ([_]animation.Transition{ .dissolve, .ascii }) |effect| { const frame: u16 = if (effect == .dissolve) 3 else 5; - const track: layout.Track = .{ + const track: animation.Track = .{ .serial = pane.serial, .pane = 0, .phase = .opening, @@ -1351,7 +1351,7 @@ test "pointer rejects panel content cells which have not materialized" { const col: u16 = @intCast(4 + relative_col); const row: u16 = @intCast(2 + relative_row); const visible = switch (effect) { - .dissolve => layout.dissolveRevealed( + .dissolve => animation.dissolveRevealed( pane.serial, rcol, rrow, @@ -1366,7 +1366,7 @@ test "pointer rejects panel content cells which have not materialized" { const mapped = p.presentation.pointer(p.screen_w, p.screen_h, col, row); try std.testing.expectEqual(visible, mapped != null); if (mapped) |point| - try std.testing.expectEqual(layout.Presentation.CellPosition{ .col = col, .row = row }, point); + try std.testing.expectEqual(Presentation.CellPosition{ .col = col, .row = row }, point); saw_visible = saw_visible or visible; saw_hidden = saw_hidden or !visible; }; @@ -1382,9 +1382,9 @@ test "unchanged content cells remain clickable through data effects" { p.presentation.diffs = try p.gpa.alloc(PanelCellDiff, @as(usize, p.screen_w) * p.screen_h); @memset(p.presentation.diffs, .unchanged); p.presentation.diff_state = .ready; - const box: layout.Box = .{ .x = 2, .y = 2, .w = 20, .h = 4 }; + const box: animation.Box = .{ .x = 2, .y = 2, .w = 20, .h = 4 }; - for ([_]layout.Transition{ .dissolve, .ascii }) |effect| { + for ([_]animation.Transition{ .dissolve, .ascii }) |effect| { p.acknowledgePanelPresentation(&.{.{ .serial = pane.serial, .pane = 0, @@ -1393,7 +1393,7 @@ test "unchanged content cells remain clickable through data effects" { .from = box, .to = box, }}); - try std.testing.expectEqual(layout.Presentation.CellPosition{ .col = 8, .row = 3 }, p.presentation.pointer(p.screen_w, p.screen_h, 8, 3).?); + try std.testing.expectEqual(Presentation.CellPosition{ .col = 8, .row = 3 }, p.presentation.pointer(p.screen_w, p.screen_h, 8, 3).?); } } @@ -1402,7 +1402,7 @@ test "held drag follows acknowledged panels and balances an invisible release" { defer p.deinit(); const pane = p.panes[0].?; const target = layout.panelBox(p.rects[0]); - var track: layout.Track = .{ + var track: animation.Track = .{ .serial = pane.serial, .pane = 0, .phase = .moving, diff --git a/src/ninep/ctl.zig b/src/ninep/ctl.zig index deb64565..a64521e7 100644 --- a/src/ninep/ctl.zig +++ b/src/ninep/ctl.zig @@ -163,7 +163,7 @@ fn writeQuoted(w: *std.Io.Writer, s: []const u8) !void { try w.writeByte('\''); } -pub const pane_text_cap = 7 * 12 + 2 * 256 + 4 + "notcurrent ".len; +pub const pane_text_cap = 7 * 12 + 2 * 256 + 4 + "notcurrent ".len + 48; /// acme's winctlprint: serial, tag length, body length, a reserved zero, the /// dirty flag, then the width in cells, the font and the tab width. Then @@ -186,6 +186,10 @@ pub fn paneText(p: *Pardes, pane: *Pane, buf: []u8) []const u8 { // While a column's or the workspace's tag has the keyboard, no pane does. const current = p.panes[p.active] == pane and !p.header_focus; w.print(" {d:>11} {s} ", .{ config.tab_width, if (current) "current" else "notcurrent" }) catch {}; + // A terminal bound as a REPL ends with its id, `python-a`. + var idbuf: [48]u8 = undefined; + const id = exec_line.replId(&idbuf, pane); + if (id.len > 0) w.print("{s} ", .{id}) catch {}; return w.buffered(); } @@ -196,7 +200,7 @@ const Builtin = builtins.registry.Builtin(); /// Refuses a control message, quoting it the way Plan 9's cmderror does /// (kernel/misc/parse.c:82): `unknown control message "Bogus 3"`. fn refuse(p: *Pardes, req: Req, why: []const u8, line: []const u8) Reply { - const room = p.fs.ename.len - why.len - 3; + const room = p.fs.ename.len -| (why.len + 3); const text = std.fmt.bufPrint(&p.fs.ename, "{s} \"{s}\"", .{ why, line[0..@min(line.len, room)] }) catch why; return tree.failText(req.tag, E.INVAL, text); } @@ -298,7 +302,9 @@ fn writeSettings(p: *Pardes, w: *std.Io.Writer) !void { // Bare, it names the default directory. .dump_dir => if (s.dump_dir.len > 0) try w.print("{s} {s}\n", .{ word, s.dump_dir.get() }) else try w.print("{s}\n", .{word}), .transition => |effect| try w.print("{s} {s}\n", .{ word, if (s.panel_transition == effect) "on" else "off" }), - .scene => |effect| try w.print("{s} {s}\n", .{ word, if (@field(s.scene_effects, @tagName(effect))) "on" else "off" }), + .scene => |effect| if (s.post.level(effect) == 0) try w.print("{s} off\n", .{word}) else try w.print("{s} {d}\n", .{ word, s.post.level(effect) }), + .shader => for (s.post.list()) |entry| if (entry.scene == null) try w.print("{s} {s}\n", .{ word, entry.path.get() }), + .shader_animation => try w.print("{s} {s}\n", .{ word, @tagName(s.shader_animation) }), } } try w.writeAll("LocationsConfig "); @@ -395,7 +401,7 @@ pub fn writeFocus(p: *Pardes, req: Req) Reply { return .{ .tag = req.tag, .written = @intCast(req.data.len) }; } -const e_no_pane = "no such window"; +const e_no_pane = "no such pane"; pub fn readPane(p: *Pardes, req: Req, pane: *Pane) Reply { var buf: [pane_text_cap]u8 = undefined; @@ -662,7 +668,7 @@ test "the root ctl reads the settings as a write takes them, and takes the sessi // its line; the lines before it have taken effect, as in acme. const failed = wr(p, root_ctl, "Verbose on\nMount x\nVerbose off"); try testing.expectEqual(E.IO, failed.errno()); - try testing.expectEqualStrings("Mount name dial: MissingArgument \"Mount x\"", failed.reply.ename); + try testing.expectEqualStrings("Mount name dial: missing argument \"Mount x\"", failed.reply.ename); try testing.expect(p.settings.verbose); try testing.expect(!p.fs.no_prompt); try testing.expectEqual(Status.ok, wr(p, root_ctl, "Verbose off").reply.status); @@ -988,3 +994,25 @@ test "Joincol with no column to the right and Theme with no such theme say so" { const pane = p.panes[p.active].?; try testing.expect(std.mem.indexOf(u8, pane.msg[0..pane.msg_len], "no theme \"drak\"") != null); } + +test "a look that fills a column's stillborn scratch is answered with the scratch already gone" { + const gpa = testing.allocator; + const p = try withFile(gpa, "x\n"); + defer p.deinit(); + var tmp = testing.tmpDir(.{}); + defer tmp.cleanup(); + try tmp.dir.writeFile(testing.io, .{ .sub_path = "f.txt", .data = "file\n" }); + var dir: [4096]u8 = undefined; + const at = dir[0..try tmp.dir.realPath(testing.io, &dir)]; + var line: [4200]u8 = undefined; + // Newcol makes a column of one empty +New; a file looked from it + // joins that column and takes the scratch's place. + try testing.expectEqual(tree.Status.ok, wr(p, @intFromEnum(tree.TopFile.ctl), "Newcol\n").reply.status); + const scratch = p.panes[p.active].?.serial; + try testing.expectEqual(tree.Status.ok, wr(p, Node.of(scratch, .look), try std.fmt.bufPrint(&line, "{s}/f.txt\n", .{at})).reply.status); + try testing.expect(p.paneBySerial(scratch) == null); + var want: [32]u8 = undefined; + const gone = try std.fmt.bufPrint(&want, "{d} ", .{scratch}); + var rows = std.mem.splitScalar(u8, rd(p, @intFromEnum(tree.TopFile.index), 0, 4096).bytes, '\n'); + while (rows.next()) |row| try testing.expect(!std.mem.startsWith(u8, row, gone)); +} diff --git a/src/ninep/events.zig b/src/ninep/events.zig index 9ebb4bc1..ffdea95b 100644 --- a/src/ninep/events.zig +++ b/src/ninep/events.zig @@ -468,7 +468,7 @@ pub fn notePtyOutput(p: *Pardes, id: usize, bytes: []const u8) void { p.fs.news = true; } -const EventRecord = struct { action: Action, q0: u32, q1: u32, text: ?[]const u8 = null }; +const EventRecord = struct { origin: u8, action: Action, q0: u32, q1: u32, text: ?[]const u8 = null }; const EventReader = struct { data: []const u8, @@ -478,6 +478,7 @@ const EventReader = struct { if (er.i >= er.data.len) return null; var i = er.i; if (i + 2 > er.data.len) return null; + const origin = er.data[i]; i += 1; const action = Action.fromChar(er.data[i]) orelse return null; i += 1; @@ -497,7 +498,7 @@ const EventReader = struct { } if (i >= er.data.len or er.data[i] != '\n') return null; er.i = i + 1; - return .{ .action = action, .q0 = q0, .q1 = q1, .text = text }; + return .{ .origin = origin, .action = action, .q0 = q0, .q1 = q1, .text = text }; } }; @@ -539,7 +540,12 @@ pub fn writeEvent(p: *Pardes, req: Req, id: usize) Reply { const said = if (r.q0 == r.q1) r.text orelse whole[lo..hi] else whole[lo..hi]; const text = p.scratch.allocator().dupe(u8, said) catch continue; switch (r.action) { - .body_exec, .tag_exec => _ = exec.execute(p, live, text), + // A body's click written back is done as the click would have + // been (acme's xfideventwrite, xfid.c:842-844): a REPL bound for + // it takes it. One that came from a write to exec (`F`) was + // never a click, and runs as the command it was. + .body_exec => _ = exec.executeFrom(p, live, text, r.origin != 'F'), + .tag_exec => _ = exec.execute(p, live, text), .body_look, .tag_look => look.lookAt(p, live, text), else => unreachable, } @@ -871,7 +877,7 @@ test "a refused or failed write is an err record in the log, saying which file a _ = wr(p, @intFromEnum(tree.TopFile.ctl), "Bogus"); try testing.expectEqualStrings("err - ctl: unknown control message \"Bogus\"\n", next.record(p, f, frozen)); _ = wr(p, @intFromEnum(tree.TopFile.focus), "99999"); - try testing.expectEqualStrings("err - focus: no such window\n", next.record(p, f, frozen)); + try testing.expectEqualStrings("err - focus: no such pane\n", next.record(p, f, frozen)); // A write that succeeds says nothing. _ = wr(p, Node.of(serial, .addr), "#0"); try testing.expectEqual(Status.again, call(p, .{ .tag = 5, .op = .read, .node = log, .handle = f, .off = frozen, .size = 4096 }).reply.status); diff --git a/src/ninep/pane.zig b/src/ninep/pane.zig index 77be80c6..d2b2a791 100644 --- a/src/ninep/pane.zig +++ b/src/ninep/pane.zig @@ -507,7 +507,7 @@ fn writeRange(req: Req, pane: *Pane, file: PaneFile) Reply { fn writeFlag(p: *Pardes, req: Req, pane: *Pane, file: PaneFile) Reply { const word = std.mem.trim(u8, req.data, " \t\r\n"); - if (!std.mem.eql(u8, word, "1") and !std.mem.eql(u8, word, "0")) return Reply.fail(req.tag, E.INVAL); + if (!std.mem.eql(u8, word, "1") and !std.mem.eql(u8, word, "0")) return tree.failText(req.tag, E.INVAL, "takes 1 or 0"); const on = word[0] == '1'; const pf = &pane.fs; switch (file) { @@ -873,8 +873,10 @@ test "the flag files read and write the state acme kept behind ctl verbs" { for ([_]u64{ dirty, mark, scroll }) |node| { try testing.expectEqual(@as(u64, 2), call(p, .{ .tag = 1, .op = .getattr, .node = node }).reply.attr.size); - for ([_][]const u8{ "", "yes", "2", "0 1", "true" }) |bad| + for ([_][]const u8{ "", "yes", "2", "0 1", "true" }) |bad| { try testing.expectEqual(E.INVAL, wr(p, node, bad).errno()); + try testing.expectEqualStrings("takes 1 or 0", wr(p, node, bad).reply.ename); + } } try testing.expectEqualStrings("0\n", rd(p, dirty, 0, 8).bytes); diff --git a/src/ninep/pty.zig b/src/ninep/pty.zig index 88dafdfc..3599b612 100644 --- a/src/ninep/pty.zig +++ b/src/ninep/pty.zig @@ -43,7 +43,7 @@ pub fn writeCtl(p: *Pardes, req: Req, id: usize) Reply { while (it.next()) |raw| { const line = std.mem.trim(u8, raw, " \t\r"); if (line.len == 0) continue; - if (!verb(p, id, line, apply)) return tree.failText(req.tag, E.INVAL, tree.e_bad_ctl); + if (!verb(p, id, line, apply)) return tree.failText(req.tag, E.INVAL, e_bad_pty_ctl); } } return .{ .tag = req.tag, .written = @intCast(req.data.len) }; @@ -92,7 +92,8 @@ pub fn readStatus(p: *Pardes, req: Req, id: usize, pane: *Pane) Reply { // Busy is what a run written now would be told: a command is running // or a line is typed at the prompt. Before the shell's first prompt a // run waits for it rather than answer busy, so that is not busy. - const marks = if (pane.terminal) |state| &state.stream.handler else null; + // A build with no terminal panes (the board) has no marks to read. + const marks = if (comptime !pardes.panes.Terminal.enabled) null else if (pane.terminal) |state| &state.stream.handler else null; const busy = p.hostTtyTaken(id) or (!pane.fs.unmarked and (waitingRun(p, pane) != null or (if (marks) |m| m.prompts > 0 and (m.phase != .input or !pardes.panes.Terminal.promptInputEmpty(pane)) else false))); const out = p.fs.stage(p.gpa); @@ -162,10 +163,14 @@ pub fn writeRun(p: *Pardes, req: Req, id: usize, pane: *Pane) Reply { if (std.mem.trim(u8, line, " \t").len == 0) return tree.failText(req.tag, E.INVAL, e_bad_line); if (line.len == 0) return tree.failText(req.tag, E.INVAL, e_bad_line); for (line) |c| if (c < ' ' and c != '\t') return tree.failText(req.tag, E.INVAL, e_bad_line); + if (comptime !pardes.panes.Terminal.enabled) return tree.failText(req.tag, E.INVAL, e_bad_line); const pf = &pane.fs; const state = pane.terminal orelse return tree.failText(req.tag, E.INVAL, e_bad_line); const marks = &state.stream.handler; - if (pf.unmarked) { + if (pane.command != null) { + // Its child is the command, and no shell is there to take a line. + answer(p, slot, "error {s}", .{if (pane.command_done) "command done; not a shell" else "a command runs here, not a shell"}); + } else if (pf.unmarked) { answer(p, slot, "error no prompt marks", .{}); } else if (waitingRun(p, pane) != null or (marks.prompts > 0 and (marks.phase != .input or !pardes.panes.Terminal.promptInputEmpty(pane) or p.hostTtyTaken(id)))) @@ -335,6 +340,7 @@ fn waitingRun(p: *Pardes, pane: *Pane) ?*Run { } const e_bad_line = "bad command line"; +const e_bad_pty_ctl = tree.e_bad_ctl ++ "; takes winsize COLS ROWS, sig INT|TERM|HUP|QUIT|KILL, or exec"; pub fn readData(p: *Pardes, req: Req, pf: *pane_files.State) Reply { if (pf.pty_out.empty()) return .{ .tag = req.tag, .status = .again }; @@ -505,6 +511,7 @@ test "every pty/ctl verb, and every refusal" { }) |bad| { const a = wr(p, ctl, bad); try testing.expectEqual(E.INVAL, a.errno()); + try testing.expectEqualStrings(e_bad_pty_ctl, a.reply.ename); // names what it takes try testing.expect(a.winsize == null); try testing.expect(a.signal == null); try testing.expect(!a.spawned); @@ -743,6 +750,25 @@ test "run answers how its command ended once the shell is back at a prompt" { for (p.fs.opens) |o| try testing.expect(o.node == 0); } +test "run on a command pane says no shell is there" { + const gpa = testing.allocator; + const p = try withTerm(gpa); + defer p.deinit(); + const node = Node.of(serialOf(p), .pty_run); + const pane = p.panes[0].?; + pane.command = try gpa.dupe(u8, "make"); + for ([_]struct { bool, []const u8 }{ + .{ false, "error a command runs here, not a shell\n" }, + .{ true, "error command done; not a shell\n" }, + }) |case| { + pane.command_done = case[0]; + const o = call(p, .{ .tag = 1, .op = .open, .node = node }); + _ = call(p, .{ .tag = 2, .op = .write, .node = node, .handle = o.reply.handle, .data = "ls\n" }); + try testing.expectEqualStrings(case[1], call(p, .{ .tag = 3, .op = .read, .node = node, .handle = o.reply.handle, .size = 64 }).bytes); + _ = call(p, .{ .tag = 4, .op = .release, .node = node, .handle = o.reply.handle }); + } +} + test "a run's answer says cut when its output's start is gone, and reads a bounded tail" { const gpa = testing.allocator; const p = try withTerm(gpa); diff --git a/src/ninep/screen.zig b/src/ninep/screen.zig index bc2788ec..88947d0d 100644 --- a/src/ninep/screen.zig +++ b/src/ninep/screen.zig @@ -245,7 +245,7 @@ test "screen snapshots preserve rendered cells and styles until their handle is test "screen inspection preserves acknowledged presentation and the next real frame" { const gpa = testing.allocator; - for (std.enums.values(pardes.layout.Transition)) |transition| { + for (std.enums.values(pardes.animation.Transition)) |transition| { errdefer std.debug.print("screen inspection during {s}\n", .{@tagName(transition)}); const control = try withFile(gpa, "const value = 1;\n"); defer control.deinit(); diff --git a/src/panes.zig b/src/panes.zig index 7114b68e..8049da4e 100644 --- a/src/panes.zig +++ b/src/panes.zig @@ -113,6 +113,9 @@ pub const Pane = struct { /// shown `exit ?`). command_done: bool = false, command_status: ?u8 = null, + /// Its pty is still open: a job the command left in the background may + /// be printing to it, and a reuse would hang it up. + command_pty: bool = false, /// The shell a terminal runs when it is not the configured one (`Tty /// fish`), owned. shell: ?[]u8 = null, diff --git a/src/pardes.zig b/src/pardes.zig index 187f3ed3..f559b125 100644 --- a/src/pardes.zig +++ b/src/pardes.zig @@ -1,5 +1,7 @@ const std = @import("std"); pub const layout = @import("layout.zig"); +pub const animation = @import("animation.zig"); +pub const Presentation = @import("Presentation.zig"); const uucode = @import("uucode"); const vaxis = @import("vaxis"); pub const modal = @import("modal.zig"); @@ -16,6 +18,7 @@ pub const mouse = @import("mouse.zig"); pub const normal = @import("normal.zig"); pub const edit = @import("edit.zig"); pub const body_layer = @import("body_layer.zig"); +pub const draw = @import("draw.zig"); pub const Messages = @import("Messages.zig"); pub const Registers = @import("Registers.zig"); pub const Macro = @import("Macro.zig"); @@ -37,6 +40,9 @@ pub const NativePlacement = @import("surface.zig").NativePlacement; pub const ImagePatch = @import("surface.zig").ImagePatch; pub const ImagePlace = @import("surface.zig").ImagePlace; pub const Surface = @import("surface.zig").Surface; +pub const Region = @import("surface.zig").Region; +pub const Chrome = @import("surface.zig").Chrome; +pub const MAX_REGIONS = @import("surface.zig").MAX_REGIONS; pub const builtins = @import("builtins.zig"); const limits = memory.limits; const selection_pipe = @import("selection_pipe.zig"); @@ -245,21 +251,17 @@ pub const Pane = panes.Pane; const Text = panes.Text; pub const MAX_PANES = 16; -pub const BodyLayer = @import("body_layer.zig").Layer; -pub const RowMetrics = @import("body_layer.zig").Metrics; -pub const TagLayer = @import("tag_layer.zig").Layer; -pub const TagHit = @import("tag_layer.zig").Hit; -pub const TagKind = @import("tag_layer.zig").Kind; -/// Panes, then columns, then the workspace bar, then each pane's notice bands. +pub const Layer = @import("Layer.zig"); +pub const RowMetrics = Layer.Metrics; +pub const TagHit = Layer.TagHit; +pub const TagKind = Layer.Kind; /// A tag shows at most this many lines; past them it is cut, like a line /// too long for its width. pub const MAX_TAG_ROWS = 8; -pub const MAX_TAG_LAYERS = MAX_PANES + MAX_COLS + 1 + MAX_PANES * Pane.Notices.max + (MAX_PANES + MAX_COLS + 1) * (MAX_TAG_ROWS - 1); +/// Panes, then columns, then the workspace bar, then each pane's notice +/// bands: a band to a tag, however many lines it has. +pub const MAX_TAG_LAYERS = MAX_PANES + MAX_COLS + 1 + MAX_PANES * Pane.Notices.max; pub const NOTICE_LAYER_BASE = MAX_PANES + MAX_COLS + 1; -/// Where the layers for a pane tag's second and later lines start. -pub const TAG_LINE_LAYER_BASE = NOTICE_LAYER_BASE + MAX_PANES * Pane.Notices.max; -/// ...and those of a column's (by index) or the workspace's (after them). -pub const HEADER_LINE_LAYER_BASE = TAG_LINE_LAYER_BASE + MAX_PANES * (MAX_TAG_ROWS - 1); pub const PDF_PAGE_GAP_PX = panes.Pdf.page_gap_px; pub const MAX_COLS = 6; const column_weight_unit = layout.column_weight_unit; @@ -286,7 +288,7 @@ pub fn topbarPaneBorderPixels(cell_h: u32, tagline_h: u32) u32 { return @min(@as(u32, config.gui_topbar_pane_border_px), spare * 2); } -pub fn taglineOriginCol(p: *const Pardes, col: u16, row: u16, track: ?layout.Track) f32 { +pub fn taglineOriginCol(p: *const Pardes, col: u16, row: u16, track: ?animation.Track) f32 { if (row < p.topBarHeight()) return 0; if (row < p.topBarHeight() + p.columnBarHeight()) { for (p.col_x[0..p.ncol], p.col_w[0..p.ncol]) |x, w| @@ -317,7 +319,7 @@ pub fn taglineOriginColForFrame(p: *const Pardes, col: u16, row: u16) f32 { } test "paint order is moving, then opening, then closing tombstones on top" { - const Track = layout.Track; + const Track = animation.Track; // Deliberately interleaved on the way in: the phases are what order the // output, not the slot they happened to occupy. const live = [_]?Track{ @@ -331,7 +333,7 @@ test "paint order is moving, then opening, then closing tombstones on top" { .{ .serial = 16, .pane = 2, .phase = .closing, .effect = .vertical }, }; var out: [8]Track = undefined; - const len = layout.paintOrder(&live, &closing, &out); + const len = animation.paintOrder(&live, &closing, &out); var serials: [8]u32 = undefined; for (out[0..len], 0..) |track, i| serials[i] = track.serial; @@ -340,7 +342,7 @@ test "paint order is moving, then opening, then closing tombstones on top" { // A host's array is fixed-size and the core's is not its business: writing // past it would be a buffer overrun in whichever shell had the smaller one. var tight: [2]Track = undefined; - try std.testing.expectEqual(@as(usize, 2), layout.paintOrder(&live, &closing, &tight)); + try std.testing.expectEqual(@as(usize, 2), animation.paintOrder(&live, &closing, &tight)); try std.testing.expectEqual(@as(u32, 12), tight[0].serial); try std.testing.expectEqual(@as(u32, 15), tight[1].serial); } @@ -462,6 +464,7 @@ test { _ = @import("colors.zig"); _ = @import("surface.zig"); _ = @import("body_layer.zig"); + _ = @import("draw.zig"); _ = @import("tag_layer.zig"); } @@ -556,7 +559,7 @@ test "Detach asks the frontend to leave, and says so when there is nothing to le p.perform(.{ .detach = asked }); const pane = p.panes[0].?; - try std.testing.expectEqualStrings("detach: NotAttached", pane.msg[0..pane.msg_len]); + try std.testing.expectEqualStrings("detach: not attached", pane.msg[0..pane.msg_len]); try std.testing.expect(!p.quit); } @@ -585,18 +588,10 @@ test "startup config runs builtin lines in order and isolates bad lines" { }; } -test "scene effects keep the idle frontend animation clock active" { +test "a post chain keeps no core clock running: the shell animates it" { const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true }); defer p.deinit(); - try std.testing.expect(!p.animationActive()); - - p.settings.scene_effects.crt = true; - try std.testing.expect(p.animationActive()); - p.settings.scene_effects = .{ .ripple = true }; - try std.testing.expect(p.animationActive()); - p.settings.scene_effects = .{ .glitch = true }; - try std.testing.expect(p.animationActive()); - p.settings.scene_effects = .{}; + try std.testing.expect(p.settings.post.set(.crt, "", true)); try std.testing.expect(!p.animationActive()); } @@ -788,7 +783,7 @@ test "TreeContext tag style preserves message rows and its opt-out survives rest try std.testing.expectEqual(full_height, p.surface.body_layers[0].viewport.h); const r = p.rects[0]; const band = for (p.surface.tagLayers()) |*layer| { - if (layer.cols != 0 and layer.kind == .notice) break layer; + if (layer.rows != 0 and layer.kind == .notice) break layer; } else return error.NoNoticeBand; try std.testing.expectEqual(p.bodyTop(pane, r), band.viewport.y); try std.testing.expectEqual(p.surface.body_layers[0].viewport.y, band.viewport.y); @@ -1197,7 +1192,7 @@ test "first document fallback splits like Tty from the originating pane" { const free = p.freeSlot().?; const doc = try p.openTutorView(free); exec.placeDoc(p, from, free, doc); - exec.spawnTty(tty, from); + _ = exec.spawnTty(tty, from); p.sync(); tty.sync(); try std.testing.expectEqual(@as(usize, 2), p.ncol); @@ -1365,6 +1360,33 @@ test "Exec in a terminal whose tty is taken runs as a command pane instead of ty try std.testing.expect(spawned); } +test "a command of several lines keeps its tag one row, and its echo does not staircase" { + const gpa = std.testing.allocator; + const p = try Pardes.init(gpa, .{ .tty_only = true, .cols = 100, .rows = 30 }); + defer p.deinit(); + while (p.nextEffect()) |_| {} + const doc = try p.newDocPane(1); + doc.image = .{ .path = try gpa.dupe(u8, "/tmp/pic.ppm") }; + const two = "def greet(name):\n return name\n\nprint(greet(\"x\"))\n"; + const dst = exec.execute(p, 1, two) orelse return error.NoCommandPane; + while (p.nextEffect()) |_| {} + const pane = p.panes[dst].?; + const prefix = try tagline.tagPrefix(p, pane); + try std.testing.expect(std.mem.indexOfScalar(u8, prefix, '\n') == null); + try std.testing.expect(std.mem.indexOf(u8, prefix, "(def greet(name):...) running") != null); + // Rendered without a panic, however the tag wraps. + var frame = std.heap.ArenaAllocator.init(gpa); + defer frame.deinit(); + _ = try p.render(frame.allocator()); + p.update(.{ .exited = .{ .pane = @intCast(dst), .status = 0 } }); + _ = exec.execute(p, 1, two); + while (p.nextEffect()) |_| {} + _ = try p.render(frame.allocator()); + const body = try panes.Terminal.screenTextAlloc(pane, gpa); + defer gpa.free(body); + try std.testing.expect(std.mem.indexOf(u8, body, "% def greet(name):\n return name") != null); +} + test "a spawn is for the pane it was made for, not whatever took the slot since" { const gpa = std.testing.allocator; const p = try Pardes.init(gpa, .{ .tty_only = true }); @@ -1423,6 +1445,11 @@ test "a REPL bound for a language takes the exec made on a body in it; tags, Exe return to[pane][0..len[pane]]; } }; + // The programs the REPLs run hold their terminals' ttys. + var host: FakeTtyQuery = .{}; + host.install(p); + host.taken[1] = true; + host.taken[2] = true; // Only a terminal is a REPL; a language's name is the syntax table's. try std.testing.expect(p.executeBuiltinLine(0, "Repl python")); try std.testing.expect(file.repl == null); @@ -1430,23 +1457,50 @@ test "a REPL bound for a language takes the exec made on a body in it; tags, Exe try std.testing.expect(p.panes[1].?.repl == null); try std.testing.expect(std.mem.indexOf(u8, p.panes[1].?.msg[0..p.panes[1].?.msg_len], "python") != null); try std.testing.expect(p.executeBuiltinLine(1, "Repl python")); - try std.testing.expect(p.executeBuiltinLine(1, "Repl python")); // again: no change + // again, as a code fence may name it: no change + try std.testing.expect(p.executeBuiltinLine(1, "Repl PY")); var idbuf: [48]u8 = undefined; try std.testing.expectEqualStrings("python-a", exec.replId(&idbuf, p.panes[1].?)); try std.testing.expect(std.mem.endsWith(u8, try tagline.tagPrefix(p, p.panes[1].?), " python-a")); Sent.drain(p); // A click on the file's body, a single word: typed into the REPL. - p.exec_from_body = true; - try std.testing.expectEqual(@as(?usize, 1), exec.execute(p, 0, "ls")); + try std.testing.expectEqual(@as(?usize, 1), exec.executeFrom(p, 0, "ls", true)); Sent.drain(p); try std.testing.expectEqualStrings("ls\r", Sent.said(1)); try std.testing.expect(!Sent.spawned); try std.testing.expect(file.msg_sent); try std.testing.expectEqualStrings("\u{2192} python-a", file.msg[0..file.msg_len]); + // A body's click written back to event is done as the click: sent. A + // line written to exec came back as F and runs as the command it was. + { + const th = @import("ninep/testing.zig"); + const event = ctlfs.Node.of(file.serial, .event); + const h = th.call(p, .{ .tag = 1, .op = .open, .node = event }).reply.handle; + defer _ = th.call(p, .{ .tag = 2, .op = .release, .node = event, .handle = h }); + // The 9P harness performs the effects: what it wrote is its answer's. + const sent = th.wr(p, event, "MX0 8\n"); + try std.testing.expectEqualStrings("print(1)\r", sent.pty_buf[0..sent.pty_len]); + const ran = th.wr(p, event, "FX0 0 2 2 ls\n"); + try std.testing.expect(ran.pty_len == 0 and ran.spawned); + // The pane's ctl line ends with the id it is bound as. + var line: [ctlfs.ctl.pane_text_cap]u8 = undefined; + try std.testing.expect(std.mem.endsWith(u8, ctlfs.ctl.paneText(p, p.panes[1].?, &line), " python-a ")); + } + // What is sent is plain text: CRLF is LF, no ESC or other control. + _ = exec.executeFrom(p, 0, "a = 1\r\nb = \x1b[201~2", true); + Sent.drain(p); + try std.testing.expectEqualStrings("a = 1\rb = [201~2\r", Sent.said(1)); + // Several selections executed at once: each is sent, not the first. + { + const text = try edit.flatSurface(p, &file.body); + file.body.setRanges(text, &.{ .{ .anchor = 0, .head = 8 }, .{ .anchor = 9, .head = 11 } }, &.{}, 0, true); + try std.testing.expect(exec.chordEachSel(p, file, .Exec)); + Sent.drain(p); + try std.testing.expectEqualStrings("print(1)\rls\r", Sent.said(1)); + } // Its own body too. - p.exec_from_body = true; - try std.testing.expectEqual(@as(?usize, 1), exec.execute(p, 1, "x = 1")); + try std.testing.expectEqual(@as(?usize, 1), exec.executeFrom(p, 1, "x = 1", true)); Sent.drain(p); try std.testing.expectEqualStrings("x = 1\r", Sent.said(1)); @@ -1457,8 +1511,7 @@ test "a REPL bound for a language takes the exec made on a body in it; tags, Exe try std.testing.expect(p.executeBuiltinLine(0, "Exec ls")); Sent.drain(p); try std.testing.expect(Sent.spawned and Sent.len[1] == 0); - p.exec_from_body = true; - _ = exec.execute(p, 0, "@`ls`"); + _ = exec.executeFrom(p, 0, "@`ls`", true); Sent.drain(p); try std.testing.expect(Sent.spawned and Sent.len[1] == 0); @@ -1466,19 +1519,38 @@ test "a REPL bound for a language takes the exec made on a body in it; tags, Exe try std.testing.expect(p.executeBuiltinLine(2, "Repl python")); try std.testing.expectEqualStrings("python-b", exec.replId(&idbuf, p.panes[2].?)); Sent.drain(p); - p.exec_from_body = true; - try std.testing.expectEqual(@as(?usize, null), exec.execute(p, 0, "print(2)")); + try std.testing.expectEqual(@as(?usize, null), exec.executeFrom(p, 0, "print(2)", true)); try std.testing.expectEqual(Pane.Prompt.repl_choice, file.prompt); try std.testing.expect(std.mem.indexOf(u8, file.promptText().?, "a b") != null); p.update(.{ .key = .{ .cp = 'b' } }); Sent.drain(p); try std.testing.expectEqualStrings("print(2)\r", Sent.said(2)); try std.testing.expect(Sent.len[1] == 0 and file.prompt == .none); - p.exec_from_body = true; - _ = exec.execute(p, 0, "print(3)"); + _ = exec.executeFrom(p, 0, "print(3)", true); p.update(.{ .key = .{ .cp = Key.escape } }); Sent.drain(p); try std.testing.expect(Sent.len[1] == 0 and Sent.len[2] == 0); + // The pane a letter offered is the one it answers for: unbound while + // the question stood, it is sent nothing, and that is said. + _ = exec.executeFrom(p, 0, "print(4)", true); + try std.testing.expect(p.executeBuiltinLine(2, "Repl -")); + p.update(.{ .key = .{ .cp = 'b' } }); + Sent.drain(p); + try std.testing.expect(Sent.len[1] == 0 and Sent.len[2] == 0); + try std.testing.expectEqualStrings("Repl: the REPL chosen is gone; nothing sent", file.msg[0..file.msg_len]); + try std.testing.expect(p.executeBuiltinLine(2, "Repl python")); + try std.testing.expectEqualStrings("python-b", exec.replId(&idbuf, p.panes[2].?)); + + // A REPL whose program has left (Ctrl-D: the shell has the tty) is + // sent nothing, and nothing runs: it says so. + host.taken[1] = false; + host.taken[2] = false; + _ = exec.executeFrom(p, 0, "import os", true); + Sent.drain(p); + try std.testing.expect(Sent.len[1] == 0 and Sent.len[2] == 0 and !Sent.spawned); + try std.testing.expect(std.mem.indexOf(u8, file.msg[0..file.msg_len], "no program running") != null); + host.taken[1] = true; + host.taken[2] = true; // Unbound, its letter is free again; bare, it says what it is. try std.testing.expect(p.executeBuiltinLine(1, "Repl -")); @@ -1487,17 +1559,62 @@ test "a REPL bound for a language takes the exec made on a body in it; tags, Exe try std.testing.expectEqualStrings("python-a", exec.replId(&idbuf, p.panes[1].?)); try std.testing.expect(p.executeBuiltinLine(2, "Repl")); try std.testing.expectEqualStrings("Repl: python-b", p.panes[2].?.msg[0..p.panes[2].?.msg_len]); + + // A command pane is a REPL while its command runs: done, it is none, + // and a done one cannot be bound. A document pane is no terminal. + const cmd = p.freeSlot().?; + _ = try p.newCommand(cmd, "", "python3"); + try std.testing.expect(p.executeBuiltinLine(cmd, "Repl python")); + try std.testing.expect(p.panes[cmd].?.repl != null); + p.update(.{ .exited = .{ .pane = @intCast(cmd), .status = 0 } }); + try std.testing.expect(p.panes[cmd].?.repl == null); + try std.testing.expect(p.executeBuiltinLine(cmd, "Repl python")); + try std.testing.expect(p.panes[cmd].?.repl == null); + const doc_slot = p.freeSlot().?; + const doc = try p.newDocPane(doc_slot); + try std.testing.expect(p.executeBuiltinLine(doc_slot, "Repl python")); + try std.testing.expect(doc.repl == null); +} + +test "a restored terminal's tag names neither the REPL it was nor the shell it had" { + const gpa = std.testing.allocator; + const p = try Pardes.init(gpa, .{ .tty_only = true }); + defer p.deinit(); + while (p.nextEffect()) |_| {} + p.acknowledgeShell(0, "/usr/bin/fish", true); + var host: FakeTtyQuery = .{}; + host.install(p); + try std.testing.expect(p.executeBuiltinLine(0, "Repl python")); + try dump.dumpState(p); + const restored = try dump.restore(p, p.dump_out.?, "test"); + defer restored.deinit(); + const pane = restored.panes[0].?; + try std.testing.expect(pane.repl == null and pane.tag.own == null); + const shown = try tagline.tagText(restored, restored.scratch.allocator(), pane); + try std.testing.expect(std.mem.indexOf(u8, shown, "python-a") == null); + try std.testing.expect(std.mem.indexOf(u8, shown, "Tty+fish") == null); } test "Tty+fish, one word a tag can hold, opens a terminal on that shell" { const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true }); defer p.deinit(); while (p.nextEffect()) |_| {} - try std.testing.expect(p.executeBuiltinLine(0, "Tty+fish")); + // sh, the one shell every host has. + try std.testing.expect(p.executeBuiltinLine(0, "Tty+sh")); try std.testing.expect(p.active != 0); - try std.testing.expectEqualStrings("fish", p.panes[p.active].?.shell.?); - p.acknowledgeShell(p.active, "/usr/bin/fish", true); - try std.testing.expect(std.mem.startsWith(u8, tagline.curTail(p.panes[p.active].?), " Tty+fish ")); + try std.testing.expectEqualStrings("sh", p.panes[p.active].?.shell.?); + p.acknowledgeShell(p.active, "/bin/sh", false); + try std.testing.expect(std.mem.startsWith(u8, tagline.curTail(p.panes[p.active].?), " Tty+sh ")); + p.active = 0; + // A shell that is not there is said, not quietly replaced, and the + // pane that asked gets no shell of its own. + const before = p.active; + const caller = p.panes[0].?; + try std.testing.expect(p.executeBuiltinLine(0, "Tty /nonexistent")); + try std.testing.expect(p.active == before and caller.shell == null); + try std.testing.expect(std.mem.indexOf(u8, caller.msg[0..caller.msg_len], "no shell \"/nonexistent\"") != null); + try std.testing.expect(p.executeBuiltinLine(0, "Tty fsh-not-a-shell")); + try std.testing.expect(caller.shell == null); // Only a word that says so splits at `+`: `Dump+x.zon` is no Dump. try std.testing.expect(!p.executeBuiltinLine(0, "Dump+x.zon")); try std.testing.expect(!p.executeBuiltinLine(0, "Msg+hello")); @@ -1515,6 +1632,12 @@ test "a command pane shows how its command ended, and the next command there run const dst = exec.execute(p, 1, "make -j8") orelse return error.NoCommandPane; while (p.nextEffect()) |_| {} const pane = p.panes[dst].?; + // Its first command is echoed as every later one is. + { + const first = try panes.Terminal.screenTextAlloc(pane, gpa); + defer gpa.free(first); + try std.testing.expect(std.mem.startsWith(u8, first, "% make -j8")); + } var frame = std.heap.ArenaAllocator.init(gpa); defer frame.deinit(); try std.testing.expect(std.mem.endsWith(u8, try tagline.tagPrefix(p, pane), "(make -j8) running")); @@ -1523,10 +1646,16 @@ test "a command pane shows how its command ended, and the next command there run try std.testing.expect(other != dst); while (p.nextEffect()) |_| {} p.update(.{ .output = .{ .pane = @intCast(dst), .bytes = "compiled\r\n" } }); - // Its output ending is not its end: that is its child's exit. - p.update(.{ .eof = .{ .pane = @intCast(dst) } }); - try std.testing.expect(p.panes[dst] == pane and !pane.command_done); + // Its exit comes first, a job it left still printing: done, and not + // the next command's until its pty closes. p.update(.{ .exited = .{ .pane = @intCast(dst), .status = 2 } }); + try std.testing.expect(pane.command_done and pane.command_pty); + const busy = exec.execute(p, 1, "true") orelse return error.NoCommandPane; + try std.testing.expect(busy != dst); + while (p.nextEffect()) |_| {} + // Its output ending: now it may be reused. + p.update(.{ .eof = .{ .pane = @intCast(dst) } }); + try std.testing.expect(p.panes[dst] == pane and !pane.command_pty); try std.testing.expect(p.panes[dst] == pane); try std.testing.expect(pane.command_done); try std.testing.expect(std.mem.endsWith(u8, try tagline.tagPrefix(p, pane), "(make -j8) exit 2")); @@ -1564,7 +1693,10 @@ test "a command pane shows how its command ended, and the next command there run const log = try ctlfs.events.freezeLog(p); defer gpa.free(log.bytes); var want: [64]u8 = undefined; - try std.testing.expect(std.mem.indexOf(u8, log.bytes, try std.fmt.bufPrint(&want, "run {d} make\n", .{pane.serial})) != null); + // The whole line, after the `new` of the pane it runs in. + const ran = std.mem.indexOf(u8, log.bytes, try std.fmt.bufPrint(&want, "run {d} make -j8\n", .{pane.serial})) orelse return error.NoRunRecord; + const made = std.mem.indexOf(u8, log.bytes, try std.fmt.bufPrint(&want, "new {d} ", .{pane.serial})) orelse return error.NoNewRecord; + try std.testing.expect(made < ran); try std.testing.expect(std.mem.indexOf(u8, log.bytes, try std.fmt.bufPrint(&want, "exit {d} 2\n", .{pane.serial})) != null); // A signal for a pane is not performed on whoever takes its slot. const Count = struct { @@ -1801,14 +1933,14 @@ test "owned cwd preserves long paths aliases and failed updates" { try std.testing.expect(p.panes[free] == null); exec.saveTo(p, 0, "file.txt"); try std.testing.expectEqual(effects, p.effects_len); - try std.testing.expect(std.mem.indexOf(u8, pane.msg[0..pane.msg_len], "PathTooLong") != null); + try std.testing.expect(std.mem.indexOf(u8, pane.msg[0..pane.msg_len], "path too long") != null); const current = pane.cwdSlice(); allocator.fail_index = allocator.alloc_index; p.setCwd(0, "/replacement"); try std.testing.expectEqual(current.ptr, pane.cwdSlice().ptr); try std.testing.expectEqualStrings(&path, pane.cwdSlice()); - try std.testing.expect(std.mem.indexOf(u8, pane.msg[0..pane.msg_len], "OutOfMemory") != null); + try std.testing.expect(std.mem.indexOf(u8, pane.msg[0..pane.msg_len], "out of memory") != null); allocator.fail_index = std.math.maxInt(usize); p.setCwd(0, "/replacement"); try std.testing.expectEqualStrings("/replacement", pane.cwdSlice()); @@ -2359,7 +2491,7 @@ test "a builtin that needs a pane reports capacity failure when every slot is fu }; const help = std.meta.stringToEnum(Builtin, "Help") orelse return error.MissingHelpBuiltin; exec.runBuiltin(p, help, 0, "", null); - try std.testing.expect(std.mem.indexOf(u8, p.panes[0].?.msg[0..p.panes[0].?.msg_len], "help: NoPaneSlots") != null); + try std.testing.expect(std.mem.indexOf(u8, p.panes[0].?.msg[0..p.panes[0].?.msg_len], "help: no pane slots") != null); } test "Font keeps requested and acknowledged faces as separate plain state" { @@ -2393,7 +2525,7 @@ test "Font keeps requested and acknowledged faces as separate plain state" { try std.testing.expectEqualStrings(installed[0].path, request); try std.testing.expect(p.settings.font.pending); try std.testing.expect(p.takeFontRequest() == null); - const fake_track: layout.Track = .{ + const fake_track: animation.Track = .{ .serial = p.panes[p.active].?.serial, .pane = @intCast(p.active), .effect = .slide, @@ -2499,7 +2631,7 @@ test "restored sessions animate layout changes after bootstrap" { source.dump_out.?, ); defer restored.deinit(); - try std.testing.expectEqual(layout.Transition.slide, restored.settings.panel_transition); + try std.testing.expectEqual(animation.Transition.slide, restored.settings.panel_transition); try std.testing.expect(!restored.animationActive()); var frame: std.heap.ArenaAllocator = .init(std.testing.allocator); @@ -3464,8 +3596,8 @@ test "layout commits publish finite tracks only for changed panes" { try std.testing.expect(p.presentation.tracks[1] == null); try std.testing.expect(p.presentation.tracks[0] != null); try std.testing.expect(p.presentation.tracks[2] != null); - try std.testing.expectEqual(layout.Phase.moving, p.presentation.tracks[0].?.phase); - try std.testing.expectEqual(layout.Phase.opening, p.presentation.tracks[2].?.phase); + try std.testing.expectEqual(animation.Phase.moving, p.presentation.tracks[0].?.phase); + try std.testing.expectEqual(animation.Phase.opening, p.presentation.tracks[2].?.phase); try std.testing.expectEqual(untouched, p.rects[1]); try std.testing.expect(p.animationActive()); @@ -3474,7 +3606,7 @@ test "layout commits publish finite tracks only for changed panes" { const surface = try p.render(frame.allocator()); try std.testing.expectEqual(@as(usize, 2), surface.panelTracks().len); - for (0..layout.Transition.slide.frames()) |_| p.update(.tick); + for (0..animation.Transition.slide.frames()) |_| p.update(.tick); try std.testing.expect(!p.animationActive()); _ = frame.reset(.retain_capacity); try std.testing.expectEqual(@as(usize, 0), (try p.render(frame.allocator())).panelTracks().len); @@ -3513,9 +3645,9 @@ test "vertical close samples only a canonical baseline containing that pane" { defer p.deinit(); var frame = std.heap.ArenaAllocator.init(std.testing.allocator); defer frame.deinit(); + p.settings.panel_transition = .vertical; const boot = try p.render(frame.allocator()); p.acknowledgePanelPresentation(boot.panelTracks()); - p.settings.panel_transition = .vertical; _ = try p.newShell(1, ""); try std.testing.expect(layout.splitColumn(p, 0, 1, false)); @@ -3536,14 +3668,14 @@ test "vertical close samples only a canonical baseline containing that pane" { defer p.deinit(); var frame = std.heap.ArenaAllocator.init(std.testing.allocator); defer frame.deinit(); + p.settings.panel_transition = .vertical; const boot = try p.render(frame.allocator()); p.acknowledgePanelPresentation(boot.panelTracks()); - p.settings.panel_transition = .vertical; _ = try p.newShell(1, ""); try std.testing.expect(layout.splitColumn(p, 0, 1, false)); p.sync(); - for (0..layout.Transition.vertical.frames()) |_| p.update(.tick); + for (0..animation.Transition.vertical.frames()) |_| p.update(.tick); _ = frame.reset(.retain_capacity); const canonical = try p.render(frame.allocator()); try std.testing.expectEqual(@as(usize, 0), canonical.panelTracks().len); @@ -3562,9 +3694,9 @@ test "previous-grid animation refreshes its mask and snaps overlapping layout ch defer p.deinit(); var frame = std.heap.ArenaAllocator.init(std.testing.allocator); defer frame.deinit(); + p.settings.panel_transition = .vertical; const boot = try p.render(frame.allocator()); p.acknowledgePanelPresentation(boot.panelTracks()); - p.settings.panel_transition = .vertical; _ = try p.newShell(1, ""); try std.testing.expect(layout.splitColumn(p, 0, 1, false)); @@ -3632,7 +3764,7 @@ test "canonical fallback and transition toggle retire unpresented tracks" { p.acknowledgePanelPresentation(moving.panelTracks()); try std.testing.expect(moving.panelTracks().len > 0); exec.applySettingBuiltin(p, config.Runtime.find("PanelZoom").?, null); - try std.testing.expectEqual(layout.Transition.zoom, p.settings.panel_transition); + try std.testing.expectEqual(animation.Transition.zoom, p.settings.panel_transition); try std.testing.expect(p.presentation.pending); try std.testing.expect(p.presentation.pointer(p.screen_w, p.screen_h, 10, 4) == null); for (p.presentation.tracks) |track| try std.testing.expect(track == null); @@ -3686,11 +3818,11 @@ test "back-to-back layout commits retarget from the last presented boxes" { const target_c = p.presentation.tracks[0] orelse return error.MissingSecondRetarget; try std.testing.expect(target_c.from.eql(shown_a)); try std.testing.expect(target_c.to.eql(layout.panelBox(p.rects[0]))); - try std.testing.expectEqual(layout.Phase.moving, target_c.phase); + try std.testing.expectEqual(animation.Phase.moving, target_c.phase); _ = frame.reset(.retain_capacity); const latest = try p.render(frame.allocator()); - var submitted: ?layout.Track = null; + var submitted: ?animation.Track = null; for (latest.panelTracks()) |track| if (track.pane == 0) { submitted = track; break; @@ -3713,13 +3845,13 @@ test "an unpresented opening pane remains in the opening paint phase" { try std.testing.expect(layout.splitColumn(p, 0, 1, false)); p.sync(); const first = p.presentation.tracks[1] orelse return error.MissingOpeningTrack; - try std.testing.expectEqual(layout.Phase.opening, first.phase); + try std.testing.expectEqual(animation.Phase.opening, first.phase); _ = try p.newShell(2, ""); try std.testing.expect(layout.splitColumn(p, 1, 2, true)); p.sync(); const retargeted = p.presentation.tracks[1] orelse return error.MissingOpeningRetarget; - try std.testing.expectEqual(layout.Phase.opening, retargeted.phase); + try std.testing.expectEqual(animation.Phase.opening, retargeted.phase); try std.testing.expect(retargeted.from.eql(first.from)); } @@ -3757,7 +3889,7 @@ test "core composes ASCII bytes while visual-only cells pass through" { var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); - const presented = try p.composeAsciiTransitions(arena.allocator(), &surface); + const presented = try draw.composeAsciiTransitions(p, arena.allocator(), &surface); try std.testing.expect(presented != &surface); try std.testing.expectEqualStrings("C", presented.at(0, 0).grapheme()); try std.testing.expectEqualStrings("x", presented.at(1, 0).grapheme()); @@ -3792,7 +3924,7 @@ test "core composes character motion out of the new grid, not a fade" { var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); - const presented = try p.composeAsciiTransitions(arena.allocator(), &surface); + const presented = try draw.composeAsciiTransitions(p, arena.allocator(), &surface); try std.testing.expect(presented != &surface); var seen: [8]u8 = undefined; for (&seen, 0..) |*byte, col| byte.* = presented.at(@intCast(col), 0).text[0]; @@ -3800,8 +3932,8 @@ test "core composes character motion out of the new grid, not a fade" { try std.testing.expectEqualStrings("a", surface.at(0, 0).grapheme()); // The last active sample is the untouched canonical grid, with no copy. - surface.panel_tracks[0].frame = layout.Transition.edges.frames() - 1; - try std.testing.expect(try p.composeAsciiTransitions(arena.allocator(), &surface) == &surface); + surface.panel_tracks[0].frame = animation.Transition.edges.frames() - 1; + try std.testing.expect(try draw.composeAsciiTransitions(p, arena.allocator(), &surface) == &surface); } test "repeated non-dyadic column splits preserve every unrelated boundary" { @@ -3955,7 +4087,7 @@ pub const Pardes = struct { rects: [MAX_PANES]Rect = @splat(.{}), col_x: [MAX_COLS]u16 = undefined, col_w: [MAX_COLS]u16 = undefined, - presentation: layout.Presentation = .{}, + presentation: Presentation = .{}, active: usize = 0, jumps: [MAX_JUMPS]Loc = undefined, @@ -4035,13 +4167,11 @@ pub const Pardes = struct { chord_arg: ?[]u8 = null, /// how many `execute` calls are on the stack — see max_exec_depth exec_depth: u8 = 0, - /// The exec under way was made by a gesture on a pane's body -- a - /// middle click, the execute key -- and so may go to a REPL bound for - /// the text's language; one run by name, `Exec ...`, never does. - exec_from_body: bool = false, /// An exec waiting on the REPL question (`Pane.Prompt.repl_choice`): /// the pane it came from, the language, and the text, owned. - repl_ask: ?struct { from: u32, lang: u8, text: []u8 } = null, + /// `offered` holds, by letter, the serial of the pane each answer named + /// when asked: a letter answered later is that pane or nothing. + repl_ask: ?struct { from: u32, lang: u8, text: []u8, offered: [26]u32 = @splat(0) } = null, /// A key press is being handled: someone is at the keyboard to answer, /// so a builtin may ask rather than guess. Nothing else sets it -- not /// a click, a 9P write, a startup line or a pane's shell exiting. @@ -4069,6 +4199,13 @@ pub const Pardes = struct { /// Set by a shell whose present was skipped (no swapchain image): the /// frame is still owed, and the next pump draws it again. present_skipped: bool = false, + /// Core time. `now_ns` is the shell's monotonic clock as `advance` was + /// last given it; `stepped_ns` is how far animation has been stepped + /// along it, in whole frames of `animation.frame_ns`. Idle, the two are + /// the same instant. + now_ns: u64 = 0, + stepped_ns: u64 = 0, + clock_started: bool = false, /// Builtins announce themselves on the message row. Off while startup /// configuration is applied: those lines are nobody clicking, and should /// not leave the row holding the name of the last one. @@ -4444,6 +4581,7 @@ pub const Pardes = struct { errdefer p.gpa.free(owned); const pane = try panes.Terminal.create(p.gpa, p.screen_w, p.screen_h); pane.command = owned; + pane.command_pty = true; pane.body.mode = .tty; // Its directory is the one it was run for, and says which of the // directory's commands reuse it; the child's own cd does not move it. @@ -4527,6 +4665,14 @@ pub const Pardes = struct { if (off < bytes.len) p.parkPendingWrite(id, bytes[off..]); } + /// How many bytes `emitWrite` can take for pane `id` now without + /// dropping any: the effects left, then what the pending buffer holds. + pub fn writeRoom(p: *const Pardes, id: usize) usize { + const pending = limits.pending_write_cap -| p.pending_write_bytes; + if (p.pending_write[id] != null) return pending; + return (p.effects.len - p.effects_len) * 64 + pending; + } + fn parkPendingWrite(p: *Pardes, id: usize, bytes: []const u8) void { if (comptime limits.pending_write_cap == 0) return; if (p.pending_write_bytes + bytes.len > limits.pending_write_cap) return; @@ -4887,7 +5033,17 @@ pub const Pardes = struct { pub fn pump(p: *Pardes, h: Host) !void { p.host = h; const v = h.vtable; - if (v.wait_input) |f| f(h.ctx, if (p.animationActive()) layout.Animation.frame_ms else 0); + if (v.wait_input) |f| { + // Asleep until input or until core animation next needs a + // frame; 0 is no timeout at all. + const timeout: u32 = if (p.nextWake()) |due| wake: { + const now = if (v.now) |clock| clock(h.ctx) else p.now_ns; + const ms = ((due -| now) + std.time.ns_per_ms - 1) / std.time.ns_per_ms; + break :wake @intCast(std.math.clamp(ms, 1, std.math.maxInt(u32))); + } else 0; + f(h.ctx, timeout); + } + if (v.now) |clock| p.advance(clock(h.ctx)); while (p.nextQueued()) |ev| p.update(ev); while (p.nextEffect()) |e| p.perform(e); turn.settle(); @@ -4897,7 +5053,9 @@ pub const Pardes = struct { // Nothing to draw: do not spend a frame, and above all do not block on // the display for one. This is what keeps the frame rate governing // rendering and nothing else. - if (!p.needs_frame and !p.animationActive()) return; + // A shell with a clock draws what `advance` stepped; one without + // steps its own `.tick`s and draws while anything animates. + if (!p.needs_frame and (v.now != null or !p.animationActive())) return; _ = p.frame_arena.reset(.retain_capacity); const surface = try p.render(p.frame_arena.allocator()); if (v.present) |f| f(h.ctx, surface); @@ -4921,6 +5079,10 @@ pub const Pardes = struct { look.cancelLookHover(p); const reply = ctlfs.handle(p, req); if (reply.status == .err and (req.op == .write or req.op == .setattr)) ctlfs.events.noteError(p, req, reply); + // A pane that joined a column holding only a stillborn scratch takes + // it now, before the answer: one read of index after the look shows + // the replacement done, and the log has its del with the new. + exec.replaceStillborn(p); // The request was a whole step of its own, so it settles the way a // step does: the cursor and scroll reconciled, the scripted panes // told, and the panes it made announced to /log now rather than at @@ -5022,6 +5184,7 @@ pub const Pardes = struct { }, .eof => |e| if (p.panes[e.pane]) |pane| if (pane.command != null) { // Output is over; the command is over when its child exits. + pane.command_pty = false; } else p.removePane(e.pane, null) catch |err| { pane.body.mode = .normal; p.reportError(e.pane, "terminal exited; Del retries close", err); @@ -5158,9 +5321,14 @@ pub const Pardes = struct { defer p.gpa.free(ask.text); // Its letter sends it there; anything else takes it back. if (key.ctrl or key.alt or key.cp > 'z' or key.cp < 'a') return; - for (p.panes, 0..) |target, to| if (target) |repl| if (repl.repl) |r| - if (r.lang == ask.lang and r.letter == key.cp and exec.replLive(repl)) + const serial = ask.offered[key.cp - 'a']; + if (serial == 0) return; + // The pane offered, still that REPL and still running: it + // may have closed or been rebound while the question stood. + if (p.paneBySerial(serial)) |to| if (p.panes[to].?.repl) |r| + if (r.lang == ask.lang and r.letter == key.cp and exec.replLive(p, to)) return exec.sendToRepl(p, id, to, ask.text); + p.setMessage(id, "Repl: the REPL chosen is gone; nothing sent"); return; } if (asked.prompt != .del_side) continue; @@ -5313,9 +5481,6 @@ pub const Pardes = struct { return; } edit.pinPaneCursor(p, &pane.body); - // The execute key on a body is the exec a bound REPL may take. - p.exec_from_body = cmd == config.exec_cmd; - defer p.exec_from_body = false; const explicit = (p.native_images and pane.hasPdfSelection()) or (pane.body.vsel.active and pane.body.vsel.explicit) or pane.body.msel.active; if (explicit) { @@ -5324,13 +5489,14 @@ pub const Pardes = struct { pane.body.vsel.active = false; pane.body.msel.active = false; pane.body.select = false; - exec.runBuiltin(p, cmd, p.active, "", txt); + // The execute key on a body: text a bound REPL may take. + exec.runBuiltinFrom(p, cmd, p.active, "", txt, true); return; } } const sel = look.expandedSel(p, pane, look.cursorWordSel(p, pane)) orelse return; const word = edit.selectionText(p, pane, sel) catch return; - exec.runBuiltin(p, cmd, p.active, "", word); + exec.runBuiltinFrom(p, cmd, p.active, "", word, true); return; } if (t.mode == .normal and t.what == .body and pane.hasPdf()) return normal.handlePdfNormal(p, pane, key); @@ -5710,7 +5876,7 @@ pub const Pardes = struct { // ---- dumb undo/redo: whole-state snapshots, one per edit op ---- - pub fn acknowledgePanelPresentation(p: *Pardes, tracks: []const layout.Track) void { + pub fn acknowledgePanelPresentation(p: *Pardes, tracks: []const animation.Track) void { p.presentation.acknowledge(p, tracks); if (p.pointer_inside and p.drag != .none) { if (p.presentation.pointer(p.screen_w, p.screen_h, p.pointer_raw_col, p.pointer_raw_row)) |mapped| { @@ -5727,10 +5893,10 @@ pub const Pardes = struct { look.cancelLookHover(p); } - /// A native scene pass proved unavailable. Config reads these exact bits, - /// and the idle-clock predicate stops immediately once they are clear. + /// A native post pass proved unavailable: the chain is emptied, which + /// Config then reports. pub fn disableSceneEffects(p: *Pardes) void { - p.settings.scene_effects = .{}; + p.settings.post.clear(); } // ---- doc panes ---- @@ -5772,7 +5938,10 @@ pub const Pardes = struct { // ---- dump / load (acme-style: `pardes -l state.zon` restores a session) ---- /// Close a pane; its rows go to `to`, or where layout.absorbVWeight - /// sends them when that is null. + /// sends them when that is null. Focus on it follows its rows: to the + /// pane that grew into them, or to the scratch left standing in an + /// emptied column. Every route that closes a pane comes through here or + /// removeColumn, so none picks focus for itself, and none by recency. pub fn removePane(p: *Pardes, id: usize, to: ?usize) !void { const pane = p.panes[id] orelse return; // A column outlives its panes. Closing the last one leaves an empty @@ -5799,10 +5968,11 @@ pub const Pardes = struct { layout.insert(p, f.col, f.idx + 1, free); break :heir free; }; - layout.absorbVWeight(p, id, to); + const gainer = layout.absorbVWeight(p, id, to); + const beside = if (last_in_column) p.besideColumn(place.?.col, id) else null; layout.removePane(p, id); p.panes[id] = null; - if (p.active == id) p.active = heir orelse p.prevFocus(id) orelse { + if (p.active == id) p.active = heir orelse gainer orelse beside orelse p.anyPane() orelse { p.quit = true; p.emit(.quit); return; @@ -5811,6 +5981,11 @@ pub const Pardes = struct { pub fn removeColumn(p: *Pardes, id: usize) !void { const place = layout.findPane(p, id) orelse return; + const had_focus = layout.findPane(p, p.active); + const beside = if (had_focus != null and had_focus.?.col == place.col) + p.besideColumn(place.col, p.active) + else + null; var ids: [MAX_PANES]usize = undefined; var parents: [MAX_PANES]*Pane = undefined; const count = p.col_n[place.col]; @@ -5824,7 +5999,7 @@ pub const Pardes = struct { layout.removePane(p, closed); p.panes[closed] = null; } - if (p.panes[p.active] == null) p.active = p.prevFocus(p.active) orelse { + if (p.panes[p.active] == null) p.active = beside orelse p.anyPane() orelse { p.quit = true; p.emit(.quit); return; @@ -5847,16 +6022,26 @@ pub const Pardes = struct { return null; } - pub fn prevFocus(p: *Pardes, closing: usize) ?usize { - var i = p.njumps; - while (i > 0) { - i -= 1; - const id = p.jumps[i].pane; - if (id != closing and p.panes[id] != null) return id; - } - for (p.panes, 0..) |slot, k| { - if (slot != null and k != closing) return k; + /// The pane that takes over `id`'s place when column `col` goes: in the + /// column layout.removePane gives the width to, the one level with the + /// middle of `id`. Asked before the column goes, while rects still hold. + fn besideColumn(p: *const Pardes, col: usize, id: usize) ?usize { + if (p.ncol < 2) return null; + const next = if (col > 0) col - 1 else col + 1; + const r = p.rects[id]; + const mid = r.y + r.h / 2; + var pick: ?usize = null; + for (p.col_panes[next][0..p.col_n[next]]) |k| { + if (p.panes[k] == null) continue; + pick = k; + if (p.rects[k].y +| p.rects[k].h > mid) break; } + return pick; + } + + /// Any live pane: the last resort when nothing took the closed one's place. + fn anyPane(p: *const Pardes) ?usize { + for (p.panes, 0..) |slot, k| if (slot != null) return k; return null; } @@ -6019,18 +6204,83 @@ pub const Pardes = struct { return &p.chrome_animation.displayed; } - /// Whether an idle frontend should schedule another tick. All frame-based - /// core work belongs in this one predicate so TTY and GUI mature it alike. - pub fn animationActive(p: *const Pardes) bool { - if (p.chrome_animation.isActive() or p.look_hover_wait != null) return true; + /// When core animation next needs a frame, on the `stepped_ns` + /// timeline: a frame from now while anything moves, the end of the + /// wait while something only waits (a message lingering, a look-hover + /// delay), null when nothing is animating. Every frame-based animation + /// the core owns is in this one list, which is what lets every shell + /// sleep exactly as long as nothing changes. + pub fn nextWake(p: *const Pardes) ?u64 { + const next = p.stepped_ns + animation.frame_ns; + if (p.chrome_animation.isActive() or p.presentation.animating()) return next; + var frames: ?u64 = null; + if (p.look_hover_wait) |waiting| { + const delay = config.look_preview_delay_frames orelse return next; + frames = @max(1, delay -| waiting.frames); + } for (p.panes) |slot| if (slot) |pane| { - if (Messages.messagesAnimating(pane)) return true; + const wait = Messages.messageWake(p, pane) orelse continue; + frames = if (frames) |soonest| @min(soonest, wait) else wait; }; - const scene = p.settings.scene_effects; - if (scene.crt or scene.ripple or scene.glitch) return true; - return p.presentation.animating(); + return if (frames) |n| p.stepped_ns + n * animation.frame_ns else null; + } + + /// For shells that only need a yes or no: macOS and the board, which + /// keep their own frame banks. + pub fn animationActive(p: *const Pardes) bool { + return p.nextWake() != null; + } + + /// Bring core animation up to `now_ns`, the shell's monotonic clock: one + /// `.tick` for every whole frame that has passed since it last stood + /// still, so an animation takes as long on a 144 Hz display, over ssh or + /// after a slow frame as it does anywhere. A wait (a message lingering, + /// the look-hover delay) is jumped to its end in one step and drawn + /// once. Idle, time is not banked: the next animation starts from now. + pub fn advance(p: *Pardes, now_ns: u64) void { + // The first time a shell's clock is seen, core time starts there. + const started = p.clock_started; + p.clock_started = true; + p.now_ns = now_ns; + if (!started) p.stepped_ns = now_ns; + const frame = animation.frame_ns; + var moving: u32 = 0; + while (p.nextWake()) |due| { + if (due > now_ns) break; + // Only waiting until `due`: its counters move there at once. + const held = (due - p.stepped_ns) / frame; + if (held > 1) { + Messages.holdMessages(p, held - 1); + if (p.look_hover_wait) |*waiting| waiting.frames +|= @intCast(@min(held - 1, std.math.maxInt(u16))); + p.stepped_ns += (held - 1) * frame; + } + // Back from a stall, the moving frames it missed are not all + // run at once: the rest are stepped from now, at their pace. + if (moving == max_catch_up_frames) { + p.stepped_ns = now_ns; + return; + } + moving += 1; + p.stepped_ns += frame; + p.update(.tick); + // A stepped frame is a frame to draw. (A `.tick` does not ask + // for one itself: the last frame of a fade used never to be + // drawn.) + p.needs_frame = true; + } else { + p.stepped_ns = now_ns; + return; + } + // A 60 Hz display frame is 16.67 ms and ours 16: without this, every + // 24th display frame would take two steps, a hitch in every fade. + // An overshoot this small is let go; a larger one (144 Hz lands 4.8 + // ms past) is kept, so the average rate stays right. + if (moving > 0 and now_ns - p.stepped_ns < vsync_slack_ns) p.stepped_ns = now_ns; } + pub const vsync_slack_ns = 1500 * std.time.ns_per_us; + pub const max_catch_up_frames = 240; + pub fn noteHaptic(p: *Pardes, pulse: Haptic) void { if (comptime platform != .macos) return; if (p.haptic == .look) return; @@ -6047,15 +6297,14 @@ pub const Pardes = struct { pub fn reprojectTagHit(p: *const Pardes, tag_hit: TagHit) ?TagHit { for (p.surface.tagLayers()) |*layer| { - if (layer.cols == 0 or layer.kind != tag_hit.kind or layer.id != tag_hit.id or layer.serial != tag_hit.serial) continue; + if (layer.rows == 0 or layer.kind != tag_hit.kind or layer.id != tag_hit.id or layer.serial != tag_hit.serial) continue; if (layer.kind == .pane) { if (layer.id >= p.panes.len) return null; const pane = p.panes[layer.id] orelse return null; if (pane.serial != layer.serial) return null; } if (layer.kind == .column and (layer.id >= p.ncol or p.col_serial[layer.id] != layer.serial)) return null; - // A taller tag has a layer per line; the point is on one of them. - return layer.hitAt(tag_hit.pixel_x, tag_hit.pixel_y, @floatFromInt(tag_hit.metrics.body_w), @floatFromInt(tag_hit.metrics.body_h), @floatFromInt(tag_hit.metrics.tagline_w), @floatFromInt(tag_hit.metrics.tagline_h)) orelse continue; + return layer.tagHit(tag_hit.pixel_x, tag_hit.pixel_y, @floatFromInt(tag_hit.metrics.body_w), @floatFromInt(tag_hit.metrics.body_h), @floatFromInt(tag_hit.metrics.tagline_w), @floatFromInt(tag_hit.metrics.tagline_h)) orelse continue; } return null; } @@ -6073,446 +6322,21 @@ pub const Pardes = struct { } pub fn tagCapacity(p: *const Pardes, physical_width: u16) u16 { - const layer: TagLayer = .{ .viewport = .{ .x = 0, .y = 0, .w = physical_width, .h = 1 } }; + const layer: Layer = .{ .kind = .pane, .viewport = .{ .x = 0, .y = 0, .w = physical_width, .h = 1 } }; return layer.capacity(p.row_metrics); } pub fn reprojectBodyHit(p: *const Pardes, body_hit: Mouse.BodyHit) ?Mouse.BodyHit { for (&p.surface.body_layers) |*layer| { if (layer.rows == 0 or layer.serial != body_hit.serial) continue; - return layer.hitAt(body_hit.pixel_x, body_hit.pixel_y, @floatFromInt(body_hit.metrics.body_w), @floatFromInt(body_hit.metrics.body_h), @floatFromInt(body_hit.metrics.tagline_w), @floatFromInt(body_hit.metrics.tagline_h)); + return layer.bodyHit(body_hit.pixel_x, body_hit.pixel_y, @floatFromInt(body_hit.metrics.body_w), @floatFromInt(body_hit.metrics.body_h), @floatFromInt(body_hit.metrics.tagline_w), @floatFromInt(body_hit.metrics.tagline_h)); } return null; } - // ---- render: build the canonical surface ---- + // ---- render: build the canonical surface (draw.zig) ---- - pub fn render(p: *Pardes, arena: std.mem.Allocator) !*Surface { - panes.File.refreshHighlights(p); - const s = &p.surface; - const ncells = @as(usize, p.screen_w) * p.screen_h; - if (s.cells.len != ncells) { - const cells = try p.gpa.alloc(Cell, ncells); - p.gpa.free(s.cells); - s.cells = cells; - } - s.cols = p.screen_w; - s.rows = p.screen_h; - s.cursor = null; - s.pointer_shape = .arrow; - if (comptime pdf_enabled) if (p.pdf_hover_preview) |preview| { - if (preview.probe.link != null and preview.pane < p.panes.len) { - if (p.panes[preview.pane]) |pane| { - if (pane.serial == preview.serial and panes.Pdf.paneNativeReady(p, pane)) - s.pointer_shape = .link; - } - } - }; - // A look-hover preview means the pointed word is a real Look or Exec - // operand: the same plumbing a click would act on. Hosts that model - // the pointer per-text (the macOS I-beam) read this as "target" and - // afford it the arrow instead. - if (p.look_hover_preview != null) s.pointer_shape = .target; - // Stale hover bits must not survive into a frame whose pointer has - // moved on: the ordinary content paint does not clear fields it - // never set. - for (s.cells) |*c| c.hover = false; - for (&s.body_layers) |*layer| layer.rows = 0; - for (&s.tag_layers) |*layer| layer.cols = 0; - s.nimages = 0; - s.npanel_tracks = 0; - s.previous_cells = &.{}; - s.previous_body_layers = &.{}; - s.previous_tag_layers = &.{}; - s.cell_diffs = &.{}; - const chrome = p.chromeTheme(); - const th = p.theme(); - // Separators have their own role; a scrollbar need not frame the page. - s.fill(0, 0, s.cols, s.rows, .{ .bg = .{ .rgb = chrome.border } }); - - for (&p.panes, 0..) |*slot, id| { - const pane = slot.* orelse continue; - pane.body_rows = 0; - pane.body_visible_rows = 0; - pane.context_row_limit = null; - s.body_layers[id].rows = 0; - Messages.collectNotices(p, pane, p.rects[id], id); - try p.renderPane(arena, pane, p.rects[id], id, id == p.active); - try body_layer.renderBodyLayer(p, arena, pane, p.rects[id], id); - } - for (&p.panes, 0..) |*slot, id| { - const pane = slot.* orelse continue; - if (pane.notices.len == 0) continue; - const r = p.rects[id]; - const tx = r.x + config.GUTTER; - const tw = r.w - config.GUTTER; - // Painted the way the sticky context headers above them are: the - // tagline font and the tagline's own colours, so a notice reads as - // a band belonging to the pane rather than as a line of body text - // that happens to sit at the bottom of it. - const msg_style: CellStyle = .{ - .fg = .{ .rgb = chrome.tag_fg }, - .bg = .{ .rgb = chrome.tag_bg }, - .font_role = .tagline, - }; - // An OVERLAY over the body's top rows, at the right edge, one - // chip to a row in the order collectNotices chose -- not a row - // taken out of the body the way a tree-sitter context header is. - // The chip is as wide as its own message and no wider, so the text - // beneath the rest of the row keeps reading as the file it is. - const first = p.bodyTop(pane, r); - var leader_buf: [16]u8 = undefined; - for (pane.notices.slice(), 0..) |kind, i| { - const row = first + @as(u16, pane.notices.row[i]); - // Every notice is painted on the canonical grid as well as - // emitted as a tag layer: the grid is what a terminal client - // draws, and a band it cannot see is a message it never gets. - // The GUI skips grid cells a tag layer covers, so nothing is - // drawn twice there. - const text = Messages.noticeText(p, pane, i, &leader_buf); - const chip = Messages.noticeCols(p, text, tw); - if (chip == 0) continue; - const cx = tx + tw - chip; - pane.notices.left[i] = cx; - // A message coming or going blends toward the page it sits - // on; a grid cannot move it by less than a row. - var style = msg_style; - // Where an exec was sent to a REPL reads in the tag's name - // tint, set apart from what the editor says. - const ink = if (kind == .message and pane.msg_sent) chrome.tag_name_fg else chrome.tag_fg; - if (kind == .message and pane.msg_sent) style.fg = .{ .rgb = ink }; - if (Messages.noticeLife(pane, i)) |life| { - // No page colour to fade to (a terminal's own default): - // the text dissolves into its chip instead. - const alpha = Messages.messageMotion(p, life).alpha; - const page = th.bg orelse chrome.tag_bg; - style.fg = .{ .rgb = Messages.blendRgb(ink, page, alpha) }; - style.bg = .{ .rgb = Messages.blendRgb(chrome.tag_bg, page, alpha) }; - } - s.fill(cx, row, chip, 1, .{ .bg = style.bg, .font_role = .tagline }); - // One column short of the chip's right edge: a prompt's caret - // sits AFTER its last character the moment it opens, and flush - // right would put it past the pane, off the grid, and past what - // the detached wire will encode -- which drops every frame for - // as long as the prompt is up. - const printed = Messages.printRight(s, cx, row, chip -| 1, text, style); - if (kind != .prompt or id != p.active or pane.prompt == .del_side or pane.prompt == .repl_choice) continue; - // The cursor follows the text to wherever it landed; a caret - // in the part a narrow band dropped has nowhere to be. - const prompt_col = panes.File.displayWidth(text[0..@min(@as(usize, @intCast(@max(0, pane.input.cur_col))), text.len)]); - if (prompt_col < printed.dropped) continue; - const caret = printed.left + (prompt_col - printed.dropped); - if (caret < tx + tw) - s.cursor = .{ .x = @intCast(caret), .y = row, .bar = pane.input.mode == .insert }; - } - } - - try body_layer.paintHeaders(p); - try body_layer.renderTagLayers(p, arena); - - switch (p.drag) { - .border_v => |d| { - if (d.cur_x < s.cols) { - var row: u16 = p.topBarHeight(); - while (row < s.rows) : (row += 1) s.overlayDash(d.cur_x, row, "╎"); - } - if (d.corner) |k| if (d.cur_y < s.rows) { - var col = if (k.col == d.left_col) p.col_x[k.col] else d.cur_x +| 1; - const end = if (k.col == d.left_col) d.cur_x else p.col_x[k.col] +| p.col_w[k.col] -| 1; - while (col <= end and col < s.cols) : (col += 1) s.overlayDash(col, d.cur_y, "╌"); - }; - }, - .border_h => |d| if (d.cur_y < s.rows) { - var col = p.col_x[d.col]; - while (col < p.col_x[d.col] + p.col_w[d.col]) : (col += 1) s.overlayDash(col, d.cur_y, "╌"); - }, - .column_move => |d| rail: { - const source = layout.columnBySerial(p, d.serial) orelse break :rail; - // Where the column's left edge would land, reordered or not. - const edge: u16 = switch (layout.columnDrop(p, source, d.cur_x, d.grab)) { - .stay => break :rail, - .reorder => |target| if (target < source) p.col_x[target] else p.col_x[target] + p.col_w[target], - .edge => |x| x, - }; - // Leave the outside insertion rail visible above compact - // text layers. This clips presentation only, never reflows. - if (edge == s.cols) { - for (&s.body_layers) |*layer| if (layer.rows > 0 and layer.viewport.x + layer.viewport.w == s.cols) { - layer.viewport.w -|= 1; - }; - for (&s.tag_layers) |*layer| if (layer.cols > 0 and layer.viewport.x + layer.viewport.w == s.cols and layer.viewport.y >= p.topBarHeight()) { - layer.viewport.w -|= 1; - }; - } - // The rail runs in the seam cell left of the edge, where a - // border drag's does: the edge cell itself is a gutter, which - // the GUI paints as a scroll rail that swallowed the dashes. - // At the window's left edge there is no seam, so it runs just - // past that scroll rail instead. It takes the lit grip's - // color: this is where the grabbed column lands. - const x = @min(if (edge == 0) config.GUTTER - 1 else edge - 1, s.cols -| 1); - var row: u16 = p.topBarHeight(); - while (row < s.rows) : (row += 1) { - // Past the left edge's scroll rail the rail would cut - // through column 0's grip and pane boxes: leave them whole. - if (edge == 0 and s.at(x, row).style.font_role == .tagline) continue; - s.overlayDash(x, row, "╎"); - s.at(x, row).style.fg = .{ .rgb = chrome.column_box }; - } - }, - .move => |d| if (d.cur_x < s.cols) { - if (layout.movePlacement(p, d.id, d.cur_x, d.cur_y)) |placement| { - var col: u16 = p.col_x[placement.preview_col]; - while (col < p.col_x[placement.preview_col] + p.col_w[placement.preview_col]) : (col += 1) { - s.set(col, placement.row, "╌", .{ .fg = .{ .rgb = chrome.lineno } }); - } - s.set(d.cur_x, placement.row, "▌", .{ .fg = .{ .rgb = chrome.lineno } }); - } - }, - .none, .select => if (p.pointer_inside) { - // hover hints on a pane's own trailing edge - var c: usize = 0; - while (c + 1 < p.ncol) : (c += 1) { - if (p.hover_col == p.col_x[c] + p.col_w[c] -| 1) { - var row: u16 = p.topBarHeight(); - while (row < s.rows) : (row += 1) s.overlayDash(p.hover_col, row, "╎"); - } - } - for (0..p.ncol) |cc| { - if (p.hover_col < p.col_x[cc] or p.hover_col >= p.col_x[cc] + p.col_w[cc]) continue; - // the same seam the h-handle hit test picks (see there) - if (mouse.seamIdxAt(p, cc, p.hover_row) != null) { - var col = p.col_x[cc]; - while (col < p.col_x[cc] + p.col_w[cc]) : (col += 1) s.overlayDash(col, p.hover_row, "╌"); - } - } - for (0..p.ncol -| 1) |cn| { - if (p.hover_col != p.col_x[cn] + p.col_w[cn] -| 1) continue; - if (mouse.seamIdxAt(p, cn, p.hover_row) != null) continue; - if (mouse.seamIdxAt(p, cn + 1, p.hover_row) == null) continue; - var col = p.col_x[cn + 1]; - while (col < p.col_x[cn + 1] + p.col_w[cn + 1]) : (col += 1) s.overlayDash(col, p.hover_row, "╌"); - } - }, - } - - // debug overlay: a small stats box drawn last, top-right ("Debug") - if (p.settings.debug) if (p.panes[p.active]) |at| { - var nlive: usize = 0; - for (p.panes) |slot| { - if (slot != null) nlive += 1; - } - var sb_off: usize = undefined; - var sb_total: usize = undefined; - if (at.file) |*f| { - sb_off = f.scroll; - sb_total = panes.File.nlines(p.gpa, f); - } else if (at.pdfPage()) |page| { - sb_off = page; - sb_total = if (comptime pdf_enabled) at.pdf.?.page_count else 0; - } else { - const sb = panes.Terminal.scrollbar(at); - sb_off = sb.offset; - sb_total = sb.total; - } - const effective_font = p.settings.font.effective_name.get(); - const font_name = if (effective_font.len == 0) "default" else effective_font; - var ov_buf: [256]u8 = undefined; - const text = std.fmt.bufPrint( - &ov_buf, - "pardes resizes={d}\ntheme {s}\nfont {s}\nterms {d} cols {d}\nactive #{d} {d}x{d}\nscroll {d}/{d}\npinch {d:6.4}\ntscroll {d:7.4}", - .{ p.resize_count, p.theme().name, font_name[0..@min(font_name.len, 64)], nlive, p.ncol, p.active, at.cols, at.rows, sb_off, sb_total, p.ov_pinch_scale, p.ov_touch_scroll_delta }, - ) catch ""; - // wide enough for the longest theme name compiled in, which is the - // only row here whose width is not ours to choose - const ow: u16 = 38; - const oh: u16 = 10; - const ox: u16 = if (s.cols > ow) s.cols - ow else 0; - if (ox + ow <= s.cols and p.topBarHeight() + oh <= s.rows) { - // vaxis single_rounded border ring, default style - s.set(ox, p.topBarHeight(), "╭", .{}); - s.set(ox + ow - 1, p.topBarHeight(), "╮", .{}); - s.set(ox, p.topBarHeight() + oh - 1, "╰", .{}); - s.set(ox + ow - 1, p.topBarHeight() + oh - 1, "╯", .{}); - var bx = ox + 1; - while (bx < ox + ow - 1) : (bx += 1) { - s.set(bx, p.topBarHeight(), "─", .{}); - s.set(bx, p.topBarHeight() + oh - 1, "─", .{}); - } - var by = p.topBarHeight() + 1; - while (by < p.topBarHeight() + oh - 1) : (by += 1) { - s.set(ox, by, "│", .{}); - s.set(ox + ow - 1, by, "│", .{}); - } - s.fill(ox + 1, p.topBarHeight() + 1, ow - 2, oh - 2, .{ .bg = .{ .rgb = chrome.scroll_track } }); - var lines = std.mem.splitScalar(u8, text, '\n'); - var ly: u16 = p.topBarHeight() + 1; - while (lines.next()) |line| : (ly += 1) { - if (ly >= p.topBarHeight() + oh - 1) break; - _ = s.print(ox + 1, ly, ow - 2, line, .{ .fg = .{ .rgb = chrome.tag_fg } }); - } - } - }; - try p.presentation.submit(p, s); - return p.composeAsciiTransitions(arena, s); - } - - fn composeAsciiTransitions(p: *Pardes, arena: std.mem.Allocator, canonical: *Surface) !*Surface { - _ = p; - if (!canonical.hasPanelDiff()) return canonical; - var presented: ?*Surface = null; - for (canonical.panelTracks()) |track| { - if (!track.effect.composedByCore() or track.phase == .closing) continue; - const area = layout.CellArea.of(track.to); - const col_end = @min(canonical.cols, area.x0 +| area.cols); - const row_end = @min(canonical.rows, area.y0 +| area.rows); - var row: u16 = area.y0; - while (row < row_end) : (row += 1) { - var col: u16 = area.x0; - while (col < col_end) : (col += 1) { - const index = @as(usize, row) * canonical.cols + col; - const composed = composedCell(canonical, track, area, col, row, index) orelse - continue; - if (composed.visuallyEqual(&canonical.cells[index])) continue; - if (presented == null) { - const next = try arena.create(Surface); - next.* = canonical.*; - next.cells = try arena.dupe(Cell, canonical.cells); - presented = next; - } - presented.?.cells[index] = composed; - } - } - } - return presented orelse canonical; - } - - fn composedCell( - canonical: *const Surface, - track: layout.Track, - area: layout.CellArea, - col: u16, - row: u16, - index: usize, - ) ?Cell { - if (track.effect == .ascii) { - const diff = switch (canonical.cell_diffs[index]) { - .ascii => |diff| diff, - .unchanged, .visual => return null, - }; - const byte = diff.byteAt(track.frame); - if (byte == diff.to) return null; - if (track.frame == 0) return canonical.previous_cells[index]; - return withByte(canonical.cells[index], byte); - } - return switch (layout.charSource(track, col - area.x0, row - area.y0, area)) { - .old => canonical.previous_cells[index], - .byte => |byte| withByte(canonical.cells[index], byte), - // Churn belongs on the glyph, not on the pane's empty space, and it - // borrows whichever side of the diff actually has one. - .churn => |byte| blk: { - const new_cell = &canonical.cells[index]; - if (hasGlyph(new_cell)) break :blk withByte(new_cell.*, byte); - const old_cell = &canonical.previous_cells[index]; - if (hasGlyph(old_cell)) break :blk withByte(old_cell.*, byte); - break :blk old_cell.*; - }, - .at => |offset| blk: { - const source_col = @as(i32, col) + offset.cols; - const source_row = @as(i32, row) + offset.rows; - // A glyph whose source lies outside the pane has not arrived - // yet: the frozen old cell is the only truthful thing under it. - if (source_col < area.x0 or source_row < area.y0 or - source_col >= @as(i32, area.x0) + area.cols or - source_row >= @as(i32, area.y0) + area.rows or - source_col >= canonical.cols or source_row >= canonical.rows) - break :blk canonical.previous_cells[index]; - const source = @as(usize, @intCast(source_row)) * canonical.cols + - @as(usize, @intCast(source_col)); - break :blk canonical.cells[source]; - }, - }; - } - - fn withByte(cell: Cell, byte: u8) Cell { - var out = cell; - out.text[0] = byte; - out.len = 1; - out.default = false; - return out; - } - - /// Whether a cell shows a glyph a character effect can work on. An unpainted - /// cell and a space are both blank space, whatever style they carry. - fn hasGlyph(cell: *const Cell) bool { - return !cell.default and !(cell.len == 1 and cell.text[0] == ' '); - } - - fn renderPane(p: *Pardes, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool) !void { - const tz = tracy.zone(@src(), "renderPane"); - defer tz.end(); - if (r.w <= config.GUTTER or r.h == 0) return; - const s = &p.surface; - const th = p.theme(); - const chrome = p.chromeTheme(); - const tx = r.x + config.GUTTER; // text area (tag + body), right of the gutter - const tw = r.w - config.GUTTER; - const tag_y = p.tagTop(pane, r); - const body_y = p.bodyTop(pane, r); - const pane_bg: Color = if (th.bg) |c| .{ .rgb = c } else .default; - - // text area resets to terminal-default cells (vaxis clear semantics); - // light themes paint the page over it. - { - // Two full passes over every cell in the pane, every frame. - const tz_clear = tracy.zone(@src(), "paneClear"); - defer tz_clear.end(); - s.clearRect(tx, r.y, tw, r.h); - if (th.bg) |bg| s.fill(tx, r.y, tw, r.h, .{ .bg = .{ .rgb = bg } }); - } - - const box_bg = if (active) chrome.box else chrome.box_dim; - const box_lum = (@as(u16, box_bg[0]) * 3 + @as(u16, box_bg[1]) * 6 + @as(u16, box_bg[2])) / 10; - const box_ink: [3]u8 = if (box_lum > 140) .{ 0x00, 0x00, 0x00 } else .{ 0xff, 0xff, 0xff }; - const box_style: CellStyle = .{ - .fg = .{ .rgb = box_ink }, - .bg = .{ .rgb = box_bg }, - // Grips keep physical grid dimensions, independently of tag text. - .font_role = .tagline, - }; - s.fill(r.x, tag_y, config.GUTTER, pane.tag_rows, box_style); - s.set(r.x, tag_y, switch (pane.body.mode) { - .normal => config.tag_normal, - .insert => config.tag_insert, - .tty => config.tag_tty, - }, box_style); - - try body_layer.paintPaneTag(p, arena, pane, r, id, active, p.tagCapacity(r.w -| TAG_TEXT_INSET)); - - // Folded panes retain their body state, but neither body pixels nor - // its cursor belong outside the one-row tag rectangle. - if (pane.collapsed) return; - - if (comptime pdf_enabled) - if (pane.hasPdf() and panes.Pdf.draw(p, pane, r, id, tx, tw)) return; - - if (pane.image) |*iv| { - // Below the notice chips: a picture is drawn after the cells (the - // GUI's image pass, kitty's z-order), so a chip over it would be - // painted out. Text gets the overlay; a picture gives up the rows. - const shown = pane.notices.span(); - const image_h = (r.h -| pane.tag_rows) -| shown; - panes.Image.draw(p, iv, @intCast(id), pane.serial, tx, body_y + shown, tw, image_h); - // thumbless, but the same one column as the real scrollbar below — - // that is the whole point of drawing it, and like that one it runs - // past the notice bands so the gutter has no notch in it - s.fill(r.x, body_y, 1, r.h -| pane.tag_rows, .{ .bg = .{ .rgb = chrome.scroll_track } }); - s.fill(r.x + 1, body_y, 1, r.h -| pane.tag_rows, .{ .bg = pane_bg }); - return; - } - - try body_layer.renderBody(p, arena, pane, r, id, active, true); - } + pub const render = draw.render; pub fn appendImagePlace(p: *Pardes, place: ImagePlace) bool { const s = &p.surface; @@ -6751,12 +6575,12 @@ test "a prompt chip is a band with its caret, still on the grid, and only the ch // A pixel shell draws the prompt from its band, in the tagline's pitch, // with the caret right after the marker's last glyph. const band = for (p.surface.tagLayers()) |*layer| { - if (layer.cols != 0 and layer.kind == .notice) break layer; + if (layer.rows != 0 and layer.kind == .notice) break layer; } else return error.NoPromptBand; try std.testing.expectEqual(row, band.viewport.y); const caret = band.cursor orelse return error.MissingBandCaret; try std.testing.expect(caret.bar); - try std.testing.expectEqualStrings("/", band.cells[caret.col - 1].grapheme()); + try std.testing.expectEqualStrings("/", band.cells[caret.x - 1].grapheme()); // The chip covers only its own columns. Left of it is ordinary body, and // a sweep there still selects. @@ -6802,11 +6626,11 @@ test "a prompt is typed on its own line in the notice band and leaves the tag ro try std.testing.expect(p.surface.tag_layers[0].cursor == null); // The band carries the answer and the caret, one cell back from its end. const band = for (p.surface.tagLayers()) |*layer| { - if (layer.cols != 0 and layer.kind == .notice) break layer; + if (layer.rows != 0 and layer.kind == .notice) break layer; } else return error.NoPromptBand; const caret = band.cursor orelse return error.MissingBandCaret; - try std.testing.expectEqualStrings("t", band.cells[caret.col - 1].grapheme()); - try std.testing.expectEqualStrings("w", band.cells[caret.col].grapheme()); + try std.testing.expectEqualStrings("t", band.cells[caret.x - 1].grapheme()); + try std.testing.expectEqualStrings("w", band.cells[caret.x].grapheme()); const grid = p.surface.cursor orelse return error.MissingPromptCursor; try std.testing.expectEqual(p.bodyTop(pane, p.rects[0]), grid.y); @@ -6904,6 +6728,7 @@ test "Del from a key asks which neighbour takes the rows; nothing else asks" { // A word that is not a side closes nothing. try std.testing.expect(p.executeBuiltinLine(again, "Del x")); + try std.testing.expectEqualStrings("Del: takes k, j or nothing", p.panes[again].?.msg[0..p.panes[again].?.msg_len]); try std.testing.expect(p.panes[again] != null); // DelAbove is Del k, and a line that is not a key never asks. try std.testing.expect(p.executeBuiltinLine(again, "DelAbove")); @@ -6931,6 +6756,59 @@ test "Del from a key asks which neighbour takes the rows; nothing else asks" { try std.testing.expect(p.panes[low] == null); } +test "a Look that finds nothing says so" { + if (platform == .web) return; + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 80, .rows = 24 }); + defer p.deinit(); + p.newScratchBelow(p.active); + const id = p.active; + p.sync(); + look.lookAt(p, id, "/no/such/zzqq"); + try std.testing.expectEqualStrings("Look: no match for \"/no/such/zzqq\"", p.panes[id].?.msg[0..p.panes[id].?.msg_len]); +} + +test "focus on a closed pane goes to the pane that takes its place, not the one focused before" { + if (platform == .web) return; + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 120, .rows = 40 }); + defer p.deinit(); + const shell = p.active; + p.newScratchColumn(shell); + const right = p.active; + p.sync(); + p.newScratchBelow(shell); + const low = p.active; + p.sync(); + // The dogfood case: `right` was focused just before `low`, but `shell` + // grows into `low`'s rows, so `shell` gets the focus. + try std.testing.expect(p.executeBuiltinLine(low, "Del")); + p.sync(); + try std.testing.expect(p.panes[low] == null); + try std.testing.expectEqual(shell, p.active); + + // Closing a pane that has no focus leaves the focus where it is. + p.newScratchBelow(shell); + const other = p.active; + p.sync(); + p.active = right; + p.sync(); + try std.testing.expect(p.executeBuiltinLine(other, "Del")); + try std.testing.expectEqual(right, p.active); + + // Delcol: the column that takes the width holds, level with the closed + // pane, the pane that takes its place; `right` was focused just before. + p.newScratchBelow(right); + const right_low = p.active; + p.newScratchBelow(shell); + const left_low = p.active; + p.active = right; + p.sync(); + p.active = left_low; + p.sync(); + try p.removeColumn(left_low); + p.sync(); + try std.testing.expectEqual(right_low, p.active); +} + test "closing the last pane in a column leaves an empty one in its place" { if (platform == .web) return; const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 120, .rows = 24 }); @@ -7084,7 +6962,7 @@ test "raw tty Escape only leaves at a shell prompt" { if (platform == .web) return; const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24, .file = "mise.toml" }); defer p.deinit(); - exec.spawnTty(p, 0); + _ = exec.spawnTty(p, 0); const shell = p.active; const pane = p.panes[shell].?; var buf: [256]u8 = undefined; @@ -7115,7 +6993,7 @@ test "raw tty Ctrl-B switches to editor mode without sending child input" { if (platform == .web) return; const p = try Pardes.init(std.testing.allocator, .{ .file = "mise.toml" }); defer p.deinit(); - exec.spawnTty(p, 0); + _ = exec.spawnTty(p, 0); const shell = p.active; p.sync(); var buf: [256]u8 = undefined; @@ -7478,9 +7356,9 @@ test "board heap: transition grids fit the budget and the surface borrows its sn defer p.deinit(); var frame: std.heap.ArenaAllocator = .init(std.testing.allocator); defer frame.deinit(); + p.settings.panel_transition = .vertical; const boot = try p.render(frame.allocator()); p.acknowledgePanelPresentation(boot.panelTracks()); - p.settings.panel_transition = .vertical; _ = try p.newShell(1, ""); try std.testing.expect(layout.splitColumn(p, 0, 1, false)); p.sync(); @@ -7591,3 +7469,42 @@ test "jump history terminal rectangle follows output and clears on reflow" { try std.testing.expect(pane.pointerSelection(pane.sel[0]) == null); try std.testing.expectEqual(.none, pane.sel[0].state); } + +test "core animation keeps wall time at 60, 120 and 144 Hz and across a stall" { + const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 80, .rows = 24 }); + defer p.deinit(); + const frame = animation.frame_ns; + // Something that animates for as long as the test wants: the theme + // fade, held at its start before every step. + for ([_]u64{ 60, 120, 144 }) |hz| { + const start: u64 = 5 * std.time.ns_per_s; + p.clock_started = false; + p.advance(start); + var steps: u64 = 0; + var at: u64 = 1; + while (at <= hz) : (at += 1) { + const before = p.stepped_ns; + p.chrome_animation.step = 0; + p.advance(start + at * std.time.ns_per_s / hz); + const taken = (p.stepped_ns - before + frame / 2) / frame; + // Never two steps in one display frame: that is a visible hitch. + try std.testing.expect(taken <= 1); + steps += taken; + } + switch (hz) { + // One step a display frame, every display frame. + 60 => try std.testing.expectEqual(@as(u64, 60), steps), + 120 => try std.testing.expectEqual(@as(u64, 60), steps), + // The frame's own rate: 62 a second, give or take one. + else => try std.testing.expect(steps >= 61 and steps <= 63), + } + } + // A stall of minutes is not minutes of frames. + const before = p.stepped_ns; + p.chrome_animation.step = 0; + p.advance(before + 600 * std.time.ns_per_s); + try std.testing.expectEqual(before + 600 * std.time.ns_per_s, p.stepped_ns); + p.chrome_animation.step = animation.transition_steps; + p.advance(p.stepped_ns + frame); + try std.testing.expectEqual(@as(?u64, null), p.nextWake()); +} diff --git a/src/pdf_view.zig b/src/pdf_view.zig index b2fd5866..13c02231 100644 --- a/src/pdf_view.zig +++ b/src/pdf_view.zig @@ -2542,11 +2542,13 @@ pub fn horizontalWheel(core: *pardes.Pardes, pane: *pardes.Pane, direction: i8) pub fn draw( core: *pardes.Pardes, + s: *pardes.Surface, pane: *pardes.Pane, rect: pardes.Rect, pane_id: usize, text_x: u16, text_width: u16, + rail: *pardes.Region, ) bool { if (comptime !enabled) return false; if (!core.native_images or rect.h <= pane.tag_rows) return false; @@ -2616,16 +2618,12 @@ pub fn draw( // This frame has spent the motion used to choose its raster band. state.scroll_travel = 0; - const body_y = core.bodyTop(pane, rect); - const body_h = rect.h -| pane.tag_rows; const chrome = core.chromeTheme(); const theme = core.theme(); const pane_bg: pardes.Color = if (theme.bg) |color| .{ .rgb = color } else .default; - // The rail runs past the notice bands; only the thumb tracks the text. - core.surface.fill(rect.x, body_y, 1, body_h, .{ .bg = .{ .rgb = chrome.scroll_track } }); - core.surface.fill(rect.x + 1, body_y, 1, body_h, .{ .bg = pane_bg }); - - const track_h: usize = body_h; + // The rail runs past the notice bands; only the thumb tracks the text, + // and it is measured here, in document pixels, for `place`'s region. + const track_h: usize = rail.rect.h; const total = @max(@as(u64, 1), state.document_height); const len = @max( @as(usize, 1), @@ -2639,15 +2637,11 @@ pub fn draw( @as(u64, track_h -| 1), @as(u64, track_h) * offset / total, )); - var y = pos; - while (y < track_h and y < pos + len) : (y += 1) - core.surface.fill( - rect.x, - body_y + @as(u16, @intCast(y)), - 1, - 1, - .{ .bg = .{ .rgb = chrome.scroll_thumb } }, - ); + rail.thumb_y = @intCast(pos); + rail.thumb_h = @intCast(@min(len, track_h -| pos)); + s.fill(rail.rect.x, rail.rect.y, 1, rail.rect.h, .{ .bg = .{ .rgb = chrome.scroll_track } }); + s.fill(rail.rect.x + 1, rail.rect.y, 1, rail.rect.h, .{ .bg = pane_bg }); + s.fill(rail.rect.x, rail.rect.y + rail.thumb_y, 1, rail.thumb_h, .{ .bg = .{ .rgb = chrome.scroll_thumb } }); return true; } diff --git a/src/surface.zig b/src/surface.zig index a9e69cca..b6f41853 100644 --- a/src/surface.zig +++ b/src/surface.zig @@ -3,6 +3,7 @@ const pardes = @import("pardes.zig"); const std = @import("std"); const layout = @import("layout.zig"); +const animation = @import("animation.zig"); const uucode = @import("uucode"); const vaxis = @import("vaxis"); const panes = @import("panes.zig"); @@ -10,8 +11,7 @@ const config = @import("config.zig"); const pdf_enabled = panes.Pdf.enabled; const image = @import("image.zig"); const MAX_PANES = pardes.MAX_PANES; -const BodyLayer = @import("body_layer.zig").Layer; -const TagLayer = @import("tag_layer.zig").Layer; +const Layer = @import("Layer.zig"); const MAX_TAG_LAYERS = pardes.MAX_TAG_LAYERS; const CellPixels = pardes.CellPixels; @@ -38,12 +38,6 @@ pub const Cell = struct { len: u8 = 1, style: CellStyle = .{}, default: bool = true, - /// The look-hover affordance is on this cell: the word under the pointer - /// is a real Look or Exec operand, and hosts that draw the quiet tint as - /// more than a flat fill — macOS renders it as a glass overlay — read - /// this instead of guessing from the background colour, which a real - /// selection shares. - hover: bool = false, pub fn grapheme(c: *const Cell) []const u8 { return c.text[0..c.len]; @@ -70,7 +64,7 @@ pub const AsciiDiff = struct { /// Long printable-byte walks complete in about the same time as the other /// panel effects. Extra distance is crossed by eased character skips. - pub const max_movement_frames = layout.ascii_max_movement_frames; + pub const max_movement_frames = animation.ascii_max_movement_frames; pub fn between(old: *const Cell, new: *const Cell) ?AsciiDiff { const from = old.printableAscii() orelse return null; @@ -323,40 +317,133 @@ test "pixel attachment fit and pan do not invalidate cached pixels" { try std.testing.expect(key.eql(place.cacheKey())); } +/// One part of the frame and where it is, placed once by `draw.place` +/// before anything is painted: every painter and every shell reads the +/// geometry here instead of working it out again. `rect` is in grid cells +/// and is the hit-test geometry. +pub const Region = struct { + pub const Kind = enum(u8) { + /// The frame-wide border fill every other part is painted over. + page, + /// A pane's grip: the mode mark at the head of its tag rows. + grip, + /// A pane's tag rows, right of its grip. + tag, + /// A pane's body, right of its rail: absent while it is collapsed. + body, + /// The scroll rail down a pane's left edge, beside its body. + rail, + /// A transient band over the body's top rows (a message, a prompt). + notice, + column_grip, + column_tag, + workspace_tag, + /// A column below the workspace tag, its bar and panes: its left + /// edge is the spine a pixel shell rules down it. + column, + /// A drag's guide or a seam's hover hint, drawn over the panes. + guide, + /// The debug stats box, drawn over the panes. + debug, + }; + pub const none = std.math.maxInt(u8); + + kind: Kind, + /// The pane slot, or the column, the part belongs to; `none` for the + /// page and the workspace tag. + owner: u8 = none, + serial: u32 = 0, + rect: layout.Rect, + /// The pane or column has the keyboard's focus. + active: bool = false, + /// A rail's thumb: rows from the rail's top, and how many. Zero rows is + /// a rail with no thumb (an image). A native PDF's thumb is measured in + /// document pixels and filled in by Pdf.draw while it paints, so read + /// regions once render has returned. + thumb_y: u16 = 0, + thumb_h: u16 = 0, + /// A notice's index in its pane's `notices`. + notice: u8 = 0, + /// Cells the column-move rail takes off the right edge while it runs + /// there: layers and pixel shells stop short of them, the grid does not. + clip: u16 = 0, +}; + +/// Guides a frame can draw: a run of a column-move rail per pane it skips +/// the tags of, and a handful of border and hover dashes. +pub const MAX_GUIDES = MAX_PANES + 4; +pub const MAX_REGIONS = 1 + MAX_PANES * (4 + panes.Pane.Notices.max) + pardes.MAX_COLS * 3 + 1 + MAX_GUIDES + 1; + +/// The colours a pixel shell draws its chrome in (rules, rails, grips, the +/// tag underlay), resolved by the core each frame, so a frontend attached +/// to a detached session draws them from the frame alone. +pub const Chrome = struct { + /// The theme's ground and ink; null where it leaves them to the shell. + page: ?[3]u8 = null, + fg: ?[3]u8 = null, + /// Rules and column spines. + border: [3]u8 = .{ 0, 0, 0 }, + /// The rule under the workspace tag. + topbar_rule: [3]u8 = .{ 0, 0, 0 }, + tag_bg: [3]u8 = .{ 0, 0, 0 }, + /// The focused pane's and column's tag underlay: `tag_bg` unless + /// FocusTint is on. + tag_focus_bg: [3]u8 = .{ 0, 0, 0 }, + tag_fg: [3]u8 = .{ 0, 0, 0 }, + scroll_track: [3]u8 = .{ 0, 0, 0 }, + scroll_thumb: [3]u8 = .{ 0, 0, 0 }, +}; + /// The canonical interface: what a frame of pardes IS. The tty shell writes /// these cells to vaxis one-to-one; the SDL shells rasterize them. pub const Surface = struct { pub const PointerShape = enum(u8) { arrow, link, target }; pointer_shape: PointerShape = .arrow, - /// Set only for the duration of the look-hover paint, so the cells that - /// paint the quiet affordance can carry the hover bit through the ABI - /// without every selection painter learning a new parameter. - mark_hover: bool = false, - body_layers: [MAX_PANES]BodyLayer = @splat(.{}), - tag_layers: [MAX_TAG_LAYERS]TagLayer = @splat(.{}), + body_layers: [MAX_PANES]Layer = @splat(.{}), + tag_layers: [MAX_TAG_LAYERS]Layer = @splat(.{}), cols: u16 = 0, rows: u16 = 0, + regions: [MAX_REGIONS]Region = undefined, + nregions: u16 = 0, + chrome: Chrome = .{}, cells: []Cell = &.{}, /// bar: draw an insert-style thin cursor instead of the block cursor: ?struct { x: u16, y: u16, bar: bool = false } = null, images: []?ImagePlace = &.{}, nimages: usize = 0, - panel_tracks: [MAX_PANES * 2]layout.Track = undefined, + panel_tracks: [MAX_PANES * 2]animation.Track = undefined, npanel_tracks: usize = 0, previous_cells: []const Cell = &.{}, - previous_body_layers: []const BodyLayer = &.{}, - previous_tag_layers: []const TagLayer = &.{}, + previous_body_layers: []const Layer = &.{}, + previous_tag_layers: []const Layer = &.{}, + previous_regions: []const Region = &.{}, cell_diffs: []const PanelCellDiff = &.{}, - pub fn tagLayers(s: *const Surface) []const TagLayer { + pub fn tagLayers(s: *const Surface) []const Layer { return &s.tag_layers; } - pub fn bodyLayers(s: *const Surface) []const BodyLayer { + pub fn bodyLayers(s: *const Surface) []const Layer { return &s.body_layers; } - pub fn panelTracks(s: *const Surface) []const layout.Track { + pub fn regionList(s: *const Surface) []const Region { + return s.regions[0..s.nregions]; + } + + pub fn addRegion(s: *Surface, r: Region) void { + std.debug.assert(s.nregions < s.regions.len); + s.regions[s.nregions] = r; + s.nregions += 1; + } + + /// The first part of `kind` that `owner` has: its tag, its rail. + pub fn region(s: *Surface, kind: Region.Kind, owner: usize) ?*Region { + for (s.regions[0..s.nregions]) |*r| if (r.kind == kind and r.owner == owner) return r; + return null; + } + + pub fn panelTracks(s: *const Surface) []const animation.Track { return s.panel_tracks[0..s.npanel_tracks]; } @@ -377,11 +464,7 @@ pub const Surface = struct { pub fn at(s: *Surface, x: u16, y: u16) *Cell { std.debug.assert(x < s.cols and y < s.rows); - const cell = &s.cells[@as(usize, y) * s.cols + x]; - // The look-hover paint runs with mark_hover set, and its cells are - // exactly the ones this marks — see render's preview block. - if (s.mark_hover) cell.hover = true; - return cell; + return &s.cells[@as(usize, y) * s.cols + x]; } pub fn set(s: *Surface, x: u16, y: u16, text: []const u8, style: CellStyle) void { diff --git a/src/syntax.zig b/src/syntax.zig index 4494945f..8ed00bfa 100644 --- a/src/syntax.zig +++ b/src/syntax.zig @@ -235,35 +235,8 @@ fn forExt(ext: []const u8) !?Selected { return null; } -const LangAlias = struct { []const u8, []const u8 }; -const lang_aliases = [_]LangAlias{ - .{ "js", "javascript" }, - .{ "jsx", "javascript" }, - .{ "mjs", "javascript" }, - .{ "py", "python" }, - .{ "sh", "bash" }, - .{ "shell", "bash" }, - .{ "zsh", "bash" }, - .{ "bash", "bash" }, - .{ "rs", "rust" }, - .{ "c++", "cpp" }, - .{ "cxx", "cpp" }, - .{ "cc", "cpp" }, - .{ "cs", "c_sharp" }, - .{ "kt", "kotlin" }, - .{ "rb", "ruby" }, - .{ "ml", "ocaml" }, - .{ "hs", "haskell" }, -}; - fn forLang(name: []const u8) !?Selected { - var canonical = name; - for (lang_aliases) |a| { - if (std.ascii.eqlIgnoreCase(name, a[0])) { - canonical = a[1]; - break; - } - } + const canonical = if (grammar_manifest.byName(name)) |i| grammar_manifest.all[i].name else name; for (&specs) |*spec| { if (std.ascii.eqlIgnoreCase(canonical, spec.name)) return try ensure(spec); } diff --git a/src/tag_layer.zig b/src/tag_layer.zig index 7cfe5bbf..213ebc07 100644 --- a/src/tag_layer.zig +++ b/src/tag_layer.zig @@ -1,83 +1,10 @@ -//! Tag text has its own horizontal pitch. Its viewport stays in physical -//! body-grid coordinates so compact text never changes pane hit targets. +//! Pointer hits on tag bands (Layer.TagHit): comparing two, and bringing one +//! that left its band back onto it. const std = @import("std"); const pardes = @import("pardes.zig"); - -/// `notice` is a pane's transient line -- a builtin's name, a pending leader -/// chord -- carried as a tagline-shaped band so it gets the tagline's height, -/// small-font metrics, band offset and border instead of being a body-grid row -/// wearing a tagline font. -pub const Kind = enum(u8) { workspace, column, pane, notice }; -pub const Hit = struct { - kind: Kind, - id: u16, - serial: u32, - col: u16, - /// Which line of a taller tag the layer draws. - line: u16 = 0, - pixel_x: f32, - pixel_y: f32, - metrics: pardes.RowMetrics, -}; -pub const Layer = struct { - kind: Kind = .workspace, - id: u16 = 0, - serial: u32 = 0, - /// A pane's tag taller than a line is drawn a layer to a line; this is - /// which one, counted from its first. - line: u16 = 0, - viewport: pardes.Rect = .{ .x = 0, .y = 0, .w = 0, .h = 0 }, - cols: u16 = 0, - bg: [3]u8 = .{ 0, 0, 0 }, - cells: []pardes.Cell = &.{}, - cursor: ?struct { col: u16, bar: bool = false } = null, - /// Vertical offset in rows (negative: above its viewport), for a band - /// that is moving into place. A pixel shell draws it offset and clipped - /// to the rows below the viewport's top; the grid has no such thing. - slide: f32 = 0, - /// How present a notice band is (1 = fully) while it fades up or - /// dissolves. `bg` and the cells are already blended by it; a pixel - /// shell uses it for what it draws around the band, like its rule. - fade: f32 = 1, - - pub fn capacity(layer: *const Layer, metrics: pardes.RowMetrics) u16 { - return @intCast(@min(std.math.maxInt(u16), @max(1, @as(u32, layer.viewport.w) * @max(1, metrics.body_w) / @max(1, metrics.tagline_w)))); - } - - pub fn hitAt(layer: *const Layer, x: f32, y: f32, body_w: f32, body_h: f32, tagline_w: f32, tagline_h: f32) ?Hit { - if (layer.cols == 0 or !std.math.isFinite(x) or !std.math.isFinite(y)) return null; - for ([_]f32{ body_w, body_h, tagline_w, tagline_h }) |metric| - if (!std.math.isFinite(metric) or metric < 1 or metric > std.math.maxInt(u16)) return null; - const bw = @max(1, body_w); - const bh = @max(1, body_h); - const tw = std.math.clamp(tagline_w, 1, bw); - const th = std.math.clamp(tagline_h, 1, bh); - const dx = x - @as(f32, @floatFromInt(layer.viewport.x)) * bw; - const dy = y - @as(f32, @floatFromInt(layer.viewport.y)) * bh; - if (dx < 0 or dy < 0 or dx >= @as(f32, @floatFromInt(layer.viewport.w)) * bw or dy >= @as(f32, @floatFromInt(layer.viewport.h)) * bh) return null; - return .{ - .kind = layer.kind, - .id = layer.id, - .serial = layer.serial, - .line = layer.line, - .col = @intFromFloat(@min(@as(f32, @floatFromInt(layer.cols - 1)), @floor(dx / tw))), - .pixel_x = x, - .pixel_y = y, - .metrics = .{ .body_w = @intFromFloat(bw), .body_h = @intFromFloat(bh), .tagline_w = @intFromFloat(tw), .tagline_h = @intFromFloat(th) }, - }; - } -}; - -test "tag text capacity uses its own pitch and excludes the physical grip" { - const layer: Layer = .{ .kind = .pane, .id = 2, .serial = 7, .viewport = .{ .x = 12, .y = 4, .w = 38, .h = 1 }, .cols = 90 }; - try std.testing.expectEqual(@as(u16, 63), layer.capacity(.{ .body_w = 10, .tagline_w = 6 })); - try std.testing.expect(layer.hitAt(119.99, 85, 10, 20, 6, 12) == null); - try std.testing.expectEqual(@as(u16, 0), layer.hitAt(120, 85, 10, 20, 6, 12).?.col); - try std.testing.expectEqual(@as(u16, 50), layer.hitAt(423, 85, 10, 20, 6, 12).?.col); - try std.testing.expect(layer.hitAt(500, 85, 10, 20, 6, 12) == null); - try std.testing.expect(layer.hitAt(120, 85, std.math.nan(f32), 20, 6, 12) == null); - try std.testing.expect(layer.hitAt(120, 85, 10, 20, 0, 12) == null); -} +const Layer = @import("Layer.zig"); +const Hit = Layer.TagHit; +const Kind = Layer.Kind; /// Whether two pointer hits name the same cell of the same tag line. pub fn sameCell(a: ?Hit, b: ?Hit) bool { @@ -92,13 +19,13 @@ pub fn columnAt(p: *const pardes.Pardes, kind: Kind, id: usize, supplied: ?Hit, var point = supplied orelse return null; if (point.kind != kind or point.id != id) return null; if (clamp) for (p.surface.tagLayers()) |*layer| { - if (layer.cols == 0 or layer.kind != kind or layer.id != id or layer.serial != point.serial or layer.line != line) continue; + if (layer.rows == 0 or layer.kind != kind or layer.id != id or layer.serial != point.serial or line >= layer.rows) continue; const bw: f32 = @floatFromInt(point.metrics.body_w); const bh: f32 = @floatFromInt(point.metrics.body_h); const left = @as(f32, @floatFromInt(layer.viewport.x)) * bw; const right = @as(f32, @floatFromInt(layer.viewport.x + layer.viewport.w)) * bw; point.pixel_x = std.math.clamp(point.pixel_x, left, @max(left, right - 0.001)); - point.pixel_y = (@as(f32, @floatFromInt(layer.viewport.y)) + 0.5) * bh; + point.pixel_y = (@as(f32, @floatFromInt(layer.viewport.y + line)) + 0.5) * bh; break; }; return if (p.reprojectTagHit(point)) |mapped| mapped.col else null; diff --git a/src/tagline.zig b/src/tagline.zig index 1c060a66..59c51b4d 100644 --- a/src/tagline.zig +++ b/src/tagline.zig @@ -112,8 +112,15 @@ pub fn pathPrefix(arena: std.mem.Allocator, pane: *Pane) ![]const u8 { return std.fmt.allocPrint(arena, "{s} [{d}/{d}]", .{ pv.path, pv.page + 1, pv.page_count }); if (pane.image) |*state| return panes.Image.tagPrefix(arena, state); // A command pane: its directory, the line it runs, and how that went. + // Its first line only, cut to 48 bytes at a character's start: a tag's + // first row is where the prefix ends, and a line that ran over to a + // second (acme runs a multi-line selection as one command) would move + // it (body_layer.zig tagTintRange). if (pane.command) |line| { - const shown = line[0..@min(line.len, 48)]; + const first = line[0 .. std.mem.indexOfAny(u8, line, "\r\n") orelse line.len]; + var cut = @min(first.len, 48); + while (cut < first.len and cut > 0 and first[cut] & 0xC0 == 0x80) cut -= 1; + const shown = first[0..cut]; const more = if (shown.len < line.len) "..." else ""; var idbuf: [48]u8 = undefined; const id = exec.replId(&idbuf, pane); @@ -409,8 +416,26 @@ pub fn restoreTailAt( }, .terminal => &.{ terminal_pane_tail, pre_close_last_terminal_pane_tail, pre_close_last_pane_tail, pre_mode_terminal_pane_tail, pre_tty_first_terminal_pane_tail, pre_collapse_terminal_pane_tail, pre_column_terminal_pane_tail, pre_tty_terminal_pane_tail, prev_terminal_pane_tail, legacy_terminal_pane_tail, pane_tail, pre_collapse_pane_tail, pre_column_pane_tail, prev_pane_tail, legacy_pane_tail }, }; + // A terminal's saved tag carries what was live about it -- the REPL id + // after its directory, the shell in its Tty word -- which is neither + // dumped nor true of the new shell: its tail is still the default. + var plain = said; + var plain_buf: [256]u8 = undefined; + if (class == .terminal) { + const first = plain[0 .. std.mem.indexOfScalar(u8, plain, ' ') orelse plain.len]; + if (std.mem.lastIndexOfScalar(u8, first, '-')) |dash| if (dash + 2 == first.len and first[dash + 1] >= 'a' and first[dash + 1] <= 'z') { + for (@import("grammar_manifest.zig").all) |g| if (std.mem.eql(u8, g.name, first[0..dash])) { + plain = std.mem.trimStart(u8, plain[first.len..], " "); + break; + }; + }; + if (std.mem.startsWith(u8, plain, "Tty+")) { + const word_end = std.mem.indexOfScalar(u8, plain, ' ') orelse plain.len; + plain = std.fmt.bufPrint(&plain_buf, "Tty{s}", .{plain[word_end..]}) catch plain; + } + } for (defaults) |default| - if (std.mem.eql(u8, said, std.mem.trimStart(u8, default, " "))) return; + if (std.mem.eql(u8, plain, std.mem.trimStart(u8, default, " "))) return; pane.tag.own = p.gpa.dupe(u8, rest) catch return; } diff --git a/src/tty/panel_compositor.zig b/src/tty/panel_compositor.zig index 9363841a..67d3a6e6 100644 --- a/src/tty/panel_compositor.zig +++ b/src/tty/panel_compositor.zig @@ -8,9 +8,10 @@ const std = @import("std"); const pardes = @import("../pardes.zig"); const layout = @import("../layout.zig"); +const animation = @import("../animation.zig"); -const Box = layout.Box; -const Track = layout.Track; +const Box = animation.Box; +const Track = animation.Track; /// Kitty placements cannot be resampled through the character-grid transform. /// Keep their transmitted pixels cached, but omit the placement while its pane @@ -77,7 +78,7 @@ pub fn compose( // Stable layout motion first, newly opening panels above it, and closing // tombstones last. A closing pane no longer owns input or canonical cells, // but its frozen old content remains the top visual until it slides out. - for ([_]layout.Phase{ .moving, .opening, .closing }) |phase| { + for ([_]animation.Phase{ .moving, .opening, .closing }) |phase| { for (tracks) |track| { if (!drawable(source, track) or track.phase != phase) continue; switch (track.effect) { @@ -139,7 +140,7 @@ fn dissolve(out: *pardes.Surface, source: *const pardes.Surface, track: Track) v var x = area.x0; while (x < area.x1) : (x += 1) { if (!source.panelCellChanged(x, y)) continue; - if (layout.dissolveRevealed( + if (animation.dissolveRevealed( track.serial, x - area.x0, y - area.y0, @@ -339,7 +340,7 @@ test "TTY content effects never touch cells outside the published diff" { var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); - for ([_]layout.Transition{ .ascii, .dissolve }) |effect| { + for ([_]animation.Transition{ .ascii, .dissolve }) |effect| { const track: Track = .{ .serial = 17, .effect = effect, @@ -366,7 +367,7 @@ test "content transition without a diff snaps to canonical surface" { var arena = std.heap.ArenaAllocator.init(std.testing.allocator); defer arena.deinit(); - for ([_]layout.Transition{ .dissolve, .ascii, .vertical }) |effect| { + for ([_]animation.Transition{ .dissolve, .ascii, .vertical }) |effect| { const track: Track = .{ .effect = effect, .phase = .opening, @@ -391,7 +392,7 @@ test "exact transition endpoint preserves the canonical cursor" { }; const track: Track = .{ .effect = .ascii, - .frame = layout.Transition.ascii.frames() - 1, + .frame = animation.Transition.ascii.frames() - 1, .from = .{ .w = 1, .h = 1 }, .to = .{ .w = 1, .h = 1 }, }; @@ -431,7 +432,7 @@ test "vertical opening rises through a fixed old-grid clip" { .serial = 5, .phase = .opening, .effect = .vertical, - .from = layout.openingBox(.vertical, target, 3), + .from = animation.openingBox(.vertical, target, 3), .to = target, }; @@ -485,7 +486,7 @@ test "vertical closing drops frozen content over canonical cells" { .phase = .closing, .effect = .vertical, .from = old_box, - .to = layout.closingBox(.vertical, old_box), + .to = animation.closingBox(.vertical, old_box), }; const first = try compose(arena.allocator(), &surface, &.{track}, null); @@ -530,13 +531,13 @@ test "closing content paints after opening content regardless of track order" { .phase = .closing, .effect = .vertical, .from = box, - .to = layout.closingBox(.vertical, box), + .to = animation.closingBox(.vertical, box), }; const opening: Track = .{ .serial = 2, .phase = .opening, .effect = .ascii, - .frame = layout.Transition.ascii.frames() - 1, + .frame = animation.Transition.ascii.frames() - 1, .from = box, .to = box, }; @@ -691,8 +692,8 @@ test "active panel transition hides only its own native attachment" { const tracks = [_]Track{ .{ .serial = 41, .effect = .slide, .frame = 0 }, .{ .serial = 42, .effect = .ascii, .frame = 0 }, - .{ .serial = 43, .effect = .zoom, .frame = layout.Transition.zoom.frames() - 1 }, - .{ .serial = 44, .effect = .zoom, .frame = layout.Transition.zoom.frames() }, + .{ .serial = 43, .effect = .zoom, .frame = animation.Transition.zoom.frames() - 1 }, + .{ .serial = 44, .effect = .zoom, .frame = animation.Transition.zoom.frames() }, .{ .serial = 45, .phase = .opening, .effect = .vertical, .frame = 0 }, }; diff --git a/src/tty/tty.zig b/src/tty/tty.zig index 14417cd0..822c2d7f 100644 --- a/src/tty/tty.zig +++ b/src/tty/tty.zig @@ -76,7 +76,8 @@ pub const Command = struct { pub var value: union(enum) { nop, quit, - tick, + /// A timed wait ran out: the core's next wake has come. + wake, key_press: vaxis.Key, pty_read: struct { id: usize, gen: u32, bytes: []u8 }, pty_eof: struct { id: usize, gen: u32 }, @@ -737,6 +738,7 @@ fn localSession( .paste_buf = paste_buf, .inotify_fd = file_watch.init(false), .fs = fs, + .test_clock = host_io.testClock(), }; pardes.lsp.setStatusSink(&sh, lspStatusSink); host_io.setExitWake(loop, wakeForExit); @@ -786,7 +788,7 @@ fn localSession( try startInput(loop, input_cache); defer if (attached.* == null) stopInput(loop); (try std.Thread.spawn(.{}, winchWatch, .{ loop, vx, tty })).detach(); - (try std.Thread.spawn(.{}, tickWatch, .{ io, loop })).detach(); + (try std.Thread.spawn(.{}, wakeWatch, .{ io, loop })).detach(); if (fs) |f| try f.watch(loop, wakeFs); try vx.queryTerminalSend(tty.writer()); @@ -808,7 +810,6 @@ fn localSession( frames: while (!core.quit) { pardes.turn.restoreSettled(); try core.pump(host); - sh.takeExits(); if (core.takeRestore()) |rp| blk: { const bytes = filesystem.readRestore(gpa, rp, core.settings.dump_dir.get()) catch |err| { core.reportError(core.active, "Restore", err); @@ -912,7 +913,11 @@ const Shell = struct { caps_pending: bool = true, check_files: bool = false, in_paste: bool = false, - tracks: []const pardes.layout.Track = &.{}, + tracks: []const pardes.animation.Track = &.{}, + /// PARDES_TEST_CLOCK's virtual time (host_io.testClock), and where the + /// running-out wait moves it: the core's next wake. + test_clock: ?u64 = null, + wake_to: u64 = 0, fn of(ctx: ?*anyopaque) *Shell { return @ptrCast(@alignCast(ctx.?)); @@ -924,12 +929,14 @@ const Shell = struct { const isolated_vtable: host_io.Host.VTable = .{ .wait_input = waitInput, + .now = clockNow, .present = present, .post_present = postPresent, }; const vtable: host_io.Host.VTable = .{ .wait_input = waitInput, + .now = clockNow, .present = present, .post_present = postPresent, .poll_frame = pollFrame, @@ -952,12 +959,20 @@ const Shell = struct { .pipe = pipe, }; + fn clockNow(ctx: ?*anyopaque) u64 { + const s = of(ctx); + return s.test_clock orelse host_io.monotonicNs(); + } + fn waitInput(ctx: ?*anyopaque, timeout_ms: u32) void { const s = of(ctx); var batch: usize = 0; - // The wait is the 9P connections' turn with the core. Animating, the - // frame's tick arrives through the same queue (`tickWatch`). - if (timeout_ms != 0) tick_request.set(s.io); + // The wait is the 9P connections' turn with the core. A timeout (the + // core's next wake) arrives through the same queue (`wakeWatch`). + if (timeout_ms != 0) { + s.wake_to = s.core.nextWake() orelse 0; + requestWake(s.io, timeout_ms); + } pardes.turn.rest(); const first = s.loop.nextEvent() catch { pardes.turn.wake(); @@ -988,6 +1003,9 @@ const Shell = struct { batch += 1; } if (motion) |m| _ = s.apply(m); + // An exit's wake (a .nop) or output an exit waited behind: told + // here, inside the step, so the frame after it shows it. + s.takeExits(); s.reloadWatched(); } @@ -997,7 +1015,9 @@ const Shell = struct { defer tz_event.end(); switch (event) { .nop => {}, - .tick => core.update(.tick), + .wake => if (s.test_clock) |*virtual| { + virtual.* = @max(virtual.*, s.wake_to); + }, .quit => { core.quit = true; return true; @@ -1015,6 +1035,8 @@ const Shell = struct { if (s.gens[pr.id] == pr.gen) core.update(.{ .output = .{ .pane = @intCast(pr.id), .bytes = pr.bytes } }); s.gpa.free(pr.bytes); + // An exit waiting behind this output may be told now. + s.takeExits(); return true; }, .pty_eof => |e| if (s.gens[e.id] == e.gen) { @@ -1024,9 +1046,7 @@ const Shell = struct { // closing it would hang up one that runs on without it. // Its exit, if it came first, is told now its output is in. if (pt.cmd.watched) { - pt.cmd.eof = true; - core.update(.{ .eof = .{ .pane = @intCast(e.id) } }); - s.takeExits(); + host_io.commandEof(core, &s.ptys, e.id, s, closeWatched); return true; } _ = libc.close(pt.file.handle); @@ -1225,7 +1245,7 @@ const Shell = struct { s.gens[pane] +%= 1; const child = host_io.forkShell(s.core, pane, s.prompt_rcs, s.core.shellBin(), cwd, s.core.screen_h, s.core.screen_w, s.fs) catch |err| return s.core.reportError(pane, "shell", err); const command = if (s.core.panes[pane]) |pn| pn.command != null else false; - s.ptys[pane] = .{ .file = child.file, .pid = child.pid, .reader = .{ .any_future = null, .result = {} }, .cmd = .{ .watched = command and host_io.watchExit(child.pid) } }; + s.ptys[pane] = .{ .file = child.file, .pid = child.pid, .reader = .{ .any_future = null, .result = {} }, .cmd = .{ .watched = command and host_io.watchExit(child.pid), .fd = child.file.handle } }; var lbuf: [pardes.memory.limits.host_path_cap + 1]u8 = undefined; if (host_io.shellCwd(child.pid, &lbuf)) |wd| s.core.setCwd(pane, wd); if (s.threads_ok) { @@ -1274,26 +1294,15 @@ const Shell = struct { return host_io.ttyTaken(pt.pid, pt.file.handle); } - /// Each watched child that exited: reaped, the core told, and its pty - /// closed if its end of file came first. + /// The command panes' exits, told once their output is in (host_io). fn takeExits(s: *@This()) void { - while (host_io.takeExited()) |pid| for (&s.ptys) |*slot| { - const pt = if (slot.*) |*pt| pt else continue; - if (pt.pid != pid or pt.cmd.exited) continue; - pt.cmd.exit((host_io.reapExited(pid) orelse break).status); - pt.pid = 0; // reaped: no signal or retire may reach whoever gets it next - break; - }; - for (&s.ptys, 0..) |*slot, id| { - const pt = if (slot.*) |*pt| pt else continue; - if (!pt.cmd.due()) continue; - pt.cmd.told = true; - s.core.update(.{ .exited = .{ .pane = @intCast(id), .status = pt.cmd.status } }); - if (pt.cmd.eof) { - _ = libc.close(pt.file.handle); - slot.* = null; - } - } + host_io.takeExits(s.core, &s.ptys, s, closeWatched); + } + + fn closeWatched(s: *@This(), id: usize) void { + const pt = &(s.ptys[id] orelse return); + _ = libc.close(pt.file.handle); + s.ptys[id] = null; } fn killJob(ctx: ?*anyopaque, pane: u8) bool { @@ -1574,21 +1583,77 @@ fn winchWatch(loop: *Loop, vx: *vaxis.Vaxis, tty: *vaxis.Tty) void { } } -/// Set by an animating frame's wait: post one `.tick` a frame from now. The -/// tick joins the input queue, so a key or a click that lands inside the -/// frame is handled at once instead of after a blind sleep. -var tick_request: std.Io.Event = .unset; +/// A wait with a timeout: post one `.wake` when it runs out. The wake joins +/// the input queue, so a key or a click that lands first is handled at once +/// instead of after a blind sleep; vaxis's queue has no timed wait. Each +/// request bumps `wake_gen`, which cuts short a sleep still timing an +/// earlier, longer request (an 800 ms linger interrupted by a key that +/// starts a 16 ms fall) and times the new one instead. +var wake_gen: std.atomic.Value(u32) = .init(0); +var wake_ms: std.atomic.Value(u32) = .init(0); -fn tickWatch(io: std.Io, loop: *Loop) void { +fn requestWake(io: std.Io, ms: u32) void { + wake_ms.store(ms, .release); + _ = wake_gen.fetchAdd(1, .acq_rel); + io.futexWake(u32, &wake_gen.raw, 1); +} + +fn wakeWatch(io: std.Io, loop: *Loop) void { + var seen = wake_gen.load(.acquire); while (true) { - tick_request.waitUncancelable(io); - tick_request.reset(); - var ts: libc.timespec = .{ .sec = 0, .nsec = @as(isize, pardes.layout.Animation.frame_ms) * std.time.ns_per_ms }; - _ = libc.nanosleep(&ts, null); - loop.postEvent(.tick) catch {}; + // Asleep until a request. + while (wake_gen.load(.acquire) == seen) io.futexWaitUncancelable(u32, &wake_gen.raw, seen); + seen = wake_gen.load(.acquire); + if (timeWake(io, &seen)) loop.postEvent(.wake) catch {}; + } +} + +/// Sleep out the latest request; true when it ran its course, false when +/// none is pending. A newer request met on the way restarts the timing. +fn timeWake(io: std.Io, seen: *u32) bool { + while (true) { + const ms = wake_ms.load(.acquire); + const deadline = host_io.monotonicNs() + @as(u64, ms) * std.time.ns_per_ms; + while (true) { + const now = host_io.monotonicNs(); + if (now >= deadline) return true; + io.futexWaitTimeout(u32, &wake_gen.raw, seen.*, .{ .duration = .{ + .raw = .fromNanoseconds(@intCast(deadline - now)), + .clock = .awake, + } }) catch {}; + const gen = wake_gen.load(.acquire); + if (gen != seen.*) { + seen.* = gen; + break; + } + } } } +test "a short wake request cuts short a long one still sleeping" { + const io = std.testing.io; + var seen = wake_gen.load(.acquire); + requestWake(io, 800); + seen = wake_gen.load(.acquire); + const Timer = struct { + fn run(timer_io: std.Io, start_seen: u32, done: *std.atomic.Value(u64)) void { + var local = start_seen; + _ = timeWake(timer_io, &local); + done.store(host_io.monotonicNs(), .release); + } + }; + var done: std.atomic.Value(u64) = .init(0); + const start = host_io.monotonicNs(); + const thread = try std.Thread.spawn(.{}, Timer.run, .{ io, seen, &done }); + var pause: std.c.timespec = .{ .sec = 0, .nsec = 50 * std.time.ns_per_ms }; + _ = std.c.nanosleep(&pause, null); + requestWake(io, 16); + thread.join(); + // The 16 ms request lands about 66 ms in: well before the 800 ms one + // would have, however loaded the machine. + try std.testing.expect(done.load(.acquire) - start < 700 * std.time.ns_per_ms); +} + fn wakeFs(ctx: ?*anyopaque) void { const loop: *Loop = @ptrCast(@alignCast(ctx.?)); _ = loop.tryPostEvent(.fs_ready) catch {}; @@ -1873,7 +1938,7 @@ const Attach = struct { fn apply(a: *Attach, event: @TypeOf(Command.value)) ?AttachEnd { switch (event) { - .nop, .tick, .fs_ready, .lsp_done, .lsp_status, .pipe_done, .pty_read, .pty_eof, .files_changed => {}, + .nop, .wake, .fs_ready, .lsp_done, .lsp_status, .pipe_done, .pty_read, .pty_eof, .files_changed => {}, .quit => return .none, .focus_in => {}, .focus_out => return a.send(.pointer_leave), diff --git a/src/web.zig b/src/web.zig index b77d07a6..ac0ecbbf 100644 --- a/src/web.zig +++ b/src/web.zig @@ -1,7 +1,7 @@ //! Freestanding WebAssembly boundary for the DOM backend. //! //! JavaScript owns the clock and nothing else: it calls `pardes_tick` (one -//! `Pardes.pump`) and reads the packed cell buffer `present` left behind. The +//! `Pardes.pump`, at requestAnimationFrame's timestamp) and reads the packed cell buffer `present` left behind. The //! host vtable below is only what a page genuinely has — pixels, the //! clipboard, links, downloads. Processes, a real filesystem, a language //! backend and subprocess pipes are left null, so the core answers them itself @@ -106,6 +106,9 @@ const State = struct { frame_len: usize = 0, frame_cols: u16 = 0, frame_rows: u16 = 0, + /// requestAnimationFrame's timestamp as the last tick gave it, in ns: + /// the core's clock (`Host.now`). + now_ns: u64 = 0, fn init(cols: u16, rows: u16) !State { const allocs = pardes.memory.init(gpa); @@ -221,13 +224,13 @@ export fn pardes_mouse_pixel(button_arg: u32, kind_arg: u32, col_arg: u32, row_a var hit: ?pardes.Mouse.BodyHit = null; for (&s.core.surface.body_layers) |*layer| { const point = source orelse break; - hit = layer.hitAt(point.x * bw, point.y * bh, bw, bh, tw, th); + hit = layer.bodyHit(point.x * bw, point.y * bh, bw, bh, tw, th); if (hit != null) break; } var tag_hit: ?pardes.TagHit = null; for (&s.core.surface.tag_layers) |*layer| { const point = source orelse break; - tag_hit = layer.hitAt(point.x * bw, point.y * bh, bw, bh, tw, th); + tag_hit = layer.tagHit(point.x * bw, point.y * bh, bw, bh, tw, th); if (tag_hit != null) break; } mouseWithHit(button_arg, kind_arg, col_arg, row_arg, mods, hit, tag_hit); @@ -276,30 +279,19 @@ export fn pardes_pointer_leave() void { s.core.update(.pointer_leave); } -/// One iteration of the core's own loop: queued input, effects, render, -/// present. JS calls it once per animation frame, after spending that frame's -/// animation ticks. -export fn pardes_tick() void { +/// One iteration of the core's own loop: queued input, effects, the frames +/// of animation `timestamp_ms` (requestAnimationFrame's clock) has brought, +/// render, present. JS calls it once per display frame; a call with no +/// timestamp (NaN) leaves the clock where it was. +export fn pardes_tick(timestamp_ms: f64) void { const s = &(state orelse return); + if (std.math.isFinite(timestamp_ms) and timestamp_ms >= 0) + s.now_ns = @intFromFloat(timestamp_ms * std.time.ns_per_ms); s.core.pump(host(s)) catch |err| { last_error = @intFromError(err); }; } -/// Spend one fixed 60 Hz animation step, the only writer of animated time in -/// this host. Separate from the pump for the reason the AppKit shell keeps them -/// separate: if every input pump also advanced the transition, a burst of keys -/// would collapse a ten-frame fade into one display frame. -export fn pardes_animation_tick() void { - const s = &(state orelse return); - s.core.update(.tick); -} - -export fn pardes_animating() u32 { - const s = &(state orelse return 0); - return @intFromBool(s.core.animationActive()); -} - /// The Exit builtin, or the last pane closing. JS stops its frame loop. export fn pardes_should_quit() u32 { const s = &(state orelse return 0); @@ -349,6 +341,7 @@ export fn pardes_tag_layer_value(index: u32, field: u32) u32 { const s = &(state orelse return 0); if (index >= pardes.MAX_TAG_LAYERS) return 0; const layer = &s.core.surface.tag_layers[index]; + if (layer.rows == 0) return 0; return switch (field) { 0 => layer.cols, 1 => @intFromEnum(layer.kind), @@ -358,9 +351,12 @@ export fn pardes_tag_layer_value(index: u32, field: u32) u32 { 5 => layer.viewport.y, 6 => layer.viewport.w, 7 => layer.viewport.h, - 8 => if (layer.cursor) |c| c.col else 65535, + 8 => if (layer.cursor) |c| c.x else 65535, 9 => if (layer.cursor) |c| @intFromBool(c.bar) else 0, 10 => @as(u32, layer.bg[0]) << 16 | @as(u32, layer.bg[1]) << 8 | layer.bg[2], + // A band has a row to each line of its tag: `cols * rows` cells. + 11 => layer.rows, + 12 => if (layer.cursor) |c| c.y else 65535, else => 0, }; } @@ -369,7 +365,7 @@ export fn pardes_tag_layer_cells(index: u32) ?[*]const WebCell { const s = &(state orelse return null); if (index >= pardes.MAX_TAG_LAYERS) return null; const layer = &s.core.surface.tag_layers[index]; - if (layer.cols == 0) return null; + if (layer.rows == 0) return null; const cells = &s.tag_cells[index]; if (cells.len != layer.cells.len) cells.* = gpa.realloc(cells.*, layer.cells.len) catch return null; for (layer.cells, cells.*) |source, *out| out.* = encodeWebCell(source); @@ -462,7 +458,13 @@ extern "pardes" fn host_download( bytes_len: usize, ) callconv(.c) void; +fn now(ctx: ?*anyopaque) u64 { + const s: *State = @ptrCast(@alignCast(ctx.?)); + return s.now_ns; +} + const vtable: pardes.Host.VTable = .{ + .now = now, .present = present, .write_file = writeFile, .write_dump = writeDump, diff --git a/src/web/app.mjs b/src/web/app.mjs index 11d8f228..03829178 100644 --- a/src/web/app.mjs +++ b/src/web/app.mjs @@ -1,7 +1,5 @@ const CELL_SIZE = 20; const ATTR_TAGLINE = 1 << 7; -const ANIMATION_FRAME_MS = 1000 / 60; -const MAX_ANIMATION_TICKS = 4; const DEFAULT_FG = "#cccccc"; const DEFAULT_BG = "#121212"; const decoder = new TextDecoder(); @@ -66,13 +64,16 @@ export class DomRenderer { if (!val(0)) continue; const gripCols = this.wasm.pardes_grip_columns?.() ?? 2; const textInset = this.wasm.pardes_tag_text_inset?.() ?? gripCols; - if (val(1) !== 0 && val(4) >= textInset && this.cellHeight) { - const offset = this.wasm.pardes_tagline_band_offset(val(5),rows*this.cellHeight*256,Math.round(this.cellHeight*256),Math.round(this.taglineHeight*256))/256; - for (let x = val(4)-textInset; x < val(4); x++) tagPrefixBands.set(val(5)*cols+x,offset); - if (val(1) === 2) paneIndicators.add(val(5)*cols+val(4)-textInset); - } - for (let x = val(4); x < Math.min(cols, val(4) + val(6)); x++) { - if (val(5) < rows) tagCovered[val(5) * cols + x] = 1; + // A row to each line of a taller tag. + for (let y = val(5); y < val(5) + Math.max(1, val(11)); y++) { + if (val(1) !== 0 && val(4) >= textInset && this.cellHeight) { + const offset = this.wasm.pardes_tagline_band_offset(y,rows*this.cellHeight*256,Math.round(this.cellHeight*256),Math.round(this.taglineHeight*256))/256; + for (let x = val(4)-textInset; x < val(4); x++) tagPrefixBands.set(y*cols+x,offset); + if (val(1) === 2) paneIndicators.add(y*cols+val(4)-textInset); + } + for (let x = val(4); x < Math.min(cols, val(4) + val(6)); x++) { + if (y < rows) tagCovered[y * cols + x] = 1; + } } } } @@ -120,27 +121,35 @@ export class DomRenderer { const nodes = []; const bw = this.cellWidth, bh = this.cellHeight, tw = this.taglineWidth, th = this.taglineHeight; for (let i = 0; i < this.wasm.pardes_tag_layer_limit(); i++) { - const values = Array.from({length:11}, (_,field) => this.wasm.pardes_tag_layer_value(i,field)); - const cols = values[0]; + const layerValues = Array.from({length:13}, (_,field) => this.wasm.pardes_tag_layer_value(i,field)); + const cols = layerValues[0]; if (!cols) continue; const ptr = this.wasm.pardes_tag_layer_cells(i); if (!ptr) continue; - const bytes = new Uint8Array(this.wasm.memory.buffer,ptr,cols*CELL_SIZE); + // A row to each line of a taller tag, each drawn as a band of its own. + for (let line = 0; line < Math.max(1, layerValues[11]); line++) { + const key = i*64+line; + const values = layerValues.slice(0,11); + values[5] = layerValues[5] + line; + values[7] = 1; + values[8] = layerValues[12] === line ? layerValues[8] : 65535; + const bytes = new Uint8Array(this.wasm.memory.buffer,ptr+line*cols*CELL_SIZE,cols*CELL_SIZE); const offset = this.wasm.pardes_tagline_band_offset(values[5],this.rowCount*bh*256,Math.round(bh*256),Math.round(th*256))/256; const gripCols = this.wasm.pardes_grip_columns?.() ?? 2; const gripX = values[4] - (this.wasm.pardes_tag_text_inset?.() ?? gripCols); const gripCell = canonical[values[5]*this.cols+gripX]; const grip = values[1] === 2 && gripX >= 0 && gripCell && th >= 1 && tw >= 1; const geometry = [bw,bh,tw,th,offset,...values,grip,gripCell?.fg,gripCell?.bg,gripCell?.attrs,gripCell?.text,globalThis.devicePixelRatio].join(":"); - const cached = this.tagNodes.get(i); + const cached = this.tagNodes.get(key); if (cached && cached.geometry === geometry && cached.bytes.length === bytes.length && cached.bytes.every((byte,index)=>byte===bytes[index])) { nodes.push(cached.node); if (cached.grip) nodes.push(cached.grip); continue; } - const view = new DataView(this.wasm.memory.buffer,ptr,cols*CELL_SIZE); + const view = new DataView(this.wasm.memory.buffer,ptr+line*cols*CELL_SIZE,cols*CELL_SIZE); const layer = this.root.ownerDocument.createElement("div"); layer.dataset.tagLayer = String(i); + layer.dataset.tagLine = String(line); layer.style.cssText = `position:absolute;overflow:hidden;white-space:pre;left:${values[4]*bw}px;top:${values[5]*bh+offset}px;width:${values[6]*bw}px;height:${th}px;background:${color(values[10],DEFAULT_BG)}`; for (let col = 0; col < cols; col++) { const off = col*CELL_SIZE; @@ -173,9 +182,10 @@ export class DomRenderer { gripNode.append(mark); } } - this.tagNodes.set(i,{geometry,bytes:bytes.slice(),node:layer,grip:gripNode}); + this.tagNodes.set(key,{geometry,bytes:bytes.slice(),node:layer,grip:gripNode}); nodes.push(layer); if (gripNode) nodes.push(gripNode); + } } if (nodes.length !== this.tagRoot.childNodes.length || nodes.some((node,index)=>node!==this.tagRoot.childNodes[index])) this.tagRoot.replaceChildren(...nodes); } @@ -325,7 +335,6 @@ export class PardesRuntime { this.running = false; this.pointer = null; this.frameHandle = 0; - this.animationClock = { last: null, lag: 0 }; this.bindEvents(); } @@ -338,7 +347,6 @@ export class PardesRuntime { this.wasm.pardes_tick(); this.renderer.render(); this.running = true; - this.animationClock = { last: null, lag: 0 }; this.frameHandle = requestAnimationFrame((timestamp) => this.frame(timestamp)); this.root.focus({ preventScroll: true }); } @@ -355,13 +363,9 @@ export class PardesRuntime { this.resize(); this.root.style.setProperty("--pardes-tagline-font-size", `${this.measuredTaglinePercent}%`); } - // JS owns the animation clock; the pump that follows applies those ticks, - // runs the core's effects and presents one frame however fast the display - // is. Both halves are needed: an idle core still has input and effects. - for (let ticks = animationTicks(this.animationClock, timestamp); ticks > 0; ticks -= 1) { - this.wasm.pardes_animation_tick(); - } - this.wasm.pardes_tick(); + // The core's clock is this timestamp: it steps its own animations + // by it, however fast the display refreshes. + this.wasm.pardes_tick(timestamp); if (this.wasm.pardes_should_quit()) this.running = false; this.renderer.render(); this.frameHandle = requestAnimationFrame((nextTimestamp) => this.frame(nextTimestamp)); @@ -559,28 +563,6 @@ export class PardesRuntime { } } -/// Spend monotonic requestAnimationFrame time as fixed 60 Hz core ticks. A -/// high-refresh display therefore renders repeated states rather than making -/// frame-count transitions run twice as fast. Long suspension is capped so a -/// returning tab cannot execute an unbounded loop before drawing. -export function animationTicks(clock, timestamp) { - if (!Number.isFinite(timestamp)) return 0; - if (clock.last === null || timestamp < clock.last) { - clock.last = timestamp; - clock.lag = 0; - return 0; - } - const elapsed = Math.min(timestamp - clock.last, ANIMATION_FRAME_MS * MAX_ANIMATION_TICKS); - clock.last = timestamp; - clock.lag += elapsed; - const ticks = Math.min(MAX_ANIMATION_TICKS, Math.floor((clock.lag + 1e-7) / ANIMATION_FRAME_MS)); - clock.lag -= ticks * ANIMATION_FRAME_MS; - return ticks; -} - -/// The four things the core asks the page for, as the module's imports. The -/// holder exists because the import object has to be built before the instance -/// whose memory those imports read. export function browserHost() { const host = { wasm: null }; const view = (ptr, len) => new Uint8Array(host.wasm.memory.buffer, ptr, len); |
