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* shader_build.zig is ShaderBuild.zig: a file that is a struct (its fields are ↵Gabriel Schneider30 hours
the post chain's builds) takes a type's name The naming the split agreed on: a file with fields is a type, TitleCase, as Messages.zig and Layer.zig are. Its importers bind it as ShaderBuild; comments and docs/render-pipeline.md name the new file. No behaviour changes. Co-Authored-By: Claude Opus 5.5 <[email protected]>