| Commit message (Collapse) | Author | Age |
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Stage 9 review: a user's Shadertoy file goes to glslc on its stdin, so no
source file is written anywhere (the old predictable name under
XDG_RUNTIME_DIR or /tmp was a symlink-clobber hazard). std's spawn does
all its allocation before fork and searches PATH on the stack after it,
said at the call. Level A redraws are paced by the display's refresh rate
(SDL_GetCurrentDisplayMode), not a fixed 16 ms.
Shared files touched: gui.zig.
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rewritten as Shadertoy files
Stage 9 of docs/render-pipeline.md. src/gui/Post.zig runs the chain over
the finished frame: each pass reads the one before, ping-pong textures
between, the last writes the window; an empty chain is the direct path.
The prefix (shaders/post/prefix.glsl) is ghostty's uniform block, name
for name and offset for offset (tested against a copy of its Uniforms, the
selection colours by their GLSL names), at SDL GPU's bindings, y down.
A user's file (Shader <path>) is compiled by glslc with compileGlsl's own
flags on a thread of its own, taken in at the next loop step; errors name
the file's own lines; a failed compile keeps the last good pipeline;
glslc missing is said once. The bundled passes compile with the build,
through the same prefix.
Crt, Ripple and Glitch are Shadertoy files, rewritten: no barrel (input is
identity, tested), everything in linear light and dithered, keyed to iTime.
scene_effects, crt.zig and crt.frag.glsl are gone; the core keeps no clock
for the chain. ShaderAnimation off|on|always drives redraw level A: the
chain alone over the retained frame (34 us CPU a redraw, measured).
Shared files touched: pardes.zig (nextWake loses the scene line,
disableSceneEffects empties the chain, two tests), builtins.zig (one switch
arm), ninep/ctl.zig (two switch arms), macos.zig (flags from the chain),
gui.zig. Not touched: Messages.zig, mouse.zig, detached/*, host_io, tty.
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Generalises vowtymmr (review): a pane sliding, zooming or opening over a
neighbour covers that neighbour's notice as a closing one does. Tier 4
holds notices only while nothing moves.
Shared files touched: gui.zig.
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mark_hover is gone
Open point 6 of docs/render-pipeline.md: notice words are Look and Exec
targets, so the hover affordance headers have is back on notices, painted
once in the notice's layer and joined into the grid from it. Deleted:
Surface.mark_hover, Cell.hover and render's per-frame reset of it, none of
which had been set since stage 5 (macOS loses its glass hover rect; its
build is ignored for now). Snapshot goldens unchanged.
Shared files touched: macos.zig (the hover bit's removal). Not touched:
pardes.zig, Messages.zig, mouse.zig, gui.zig, detached/*.
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Tier 4 draws notices over every group; while a pane closes, a notice goes
back to its own pane's group instead, so the tombstone sliding over it
covers it as it did before stage 8. Review follow-up to stage 8.
Shared files touched: gui.zig.
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Stage 8 of docs/render-pipeline.md. The frame is drawn in groups: tier 0,
one per track in paint order (tiers 2 and 3), tier 4 (notices, then guides
and the debug box), tier 5 (bar cursors), each cells, images, decor. Decor
(rules, rails, thumbs, grip marks, spines, the workspace and column rules,
the bottom band, notice rules, bar cursors) is whole-pixel rects through
the new decor.frag over ui.vert, so it carries its track's transition and
clip. A closing pane's chrome comes from Surface.previous_regions.
Deleted: taglineBaseRgb, topbarPaneBorderHeight, bottomTaglinePresent,
frameChromeBg, cellBackgroundIs and the rail inference, paneGripCell's
scan, transient_on, PaintPlan. One cover map (coverFrame) is marked from
the layers and regions once a frame. New regions column, guide and debug;
Surface.chrome is the palette, carried in wire v8 (not shipped yet), so an
attached GUI draws the same chrome (test). A per-instance clip replaces the
vertical transition's scissor.
Goldens: 01-12 byte-identical. 13-17 differ only past the grid: the image
pass left its scissor at the grid's size, cutting rule ends, rail feet and
the bottom band in the leftover pixels whenever a picture was on screen.
16-debug now shows the debug box, which a context-row layer had hidden.
18-mid-transition is new: virtual clock (PARDES_TEST_CLOCK in the GUI),
PanelSlide Newcol with the picture, frame 6 of 12.
Also: the GUI sleeps when idle instead of polling every 16 ms, and a
minimized or occluded window sleeps through animation. Tracy 'gui frame
build' at 200x60: 992/1015 us median before, 989/987 us after.
Shared files touched: pardes.zig (one export), detached/client.zig,
detached/server.zig, detached/wire.zig (all additive), gui.zig. Not touched:
Messages.zig, mouse.zig, tagline.zig, colors.zig, tty.zig, host_io.zig,
dump.zig, exec.zig, panes.zig.
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of rows; wire v8
src/Layer.zig merges TagLayer and BodyLayer. `rows` (0 = no layer) and a
cursor at {x, y}. A tag of N rows is ONE layer of N grid rows: tagHit answers
the row as `line`, bodyHit keeps its meaning, and the per-line layer bases
(TAG_LINE_LAYER_BASE, HEADER_LINE_LAYER_BASE) are gone, not aliased.
Wire v8, the one bump: tag layers carry rows and cursor y, and the frame
carries the placed region list. v7 and v9 peers are refused in both
directions (server test over both, a new frontend test over both).
web: tag_layer_value 11 = rows, 12 = cursor y; app.mjs lays every row.
macOS: the Zig side compiles against Layer; pardes.h still sees one row
per tag layer (accepted, the macOS shell is ignored for now).
No visual change: snapshot goldens and the 17 GUI goldens byte-identical.
Shared files touched: pardes.zig, Messages.zig, gui.zig, macos.zig,
detached/client.zig, detached/server.zig, detached/wire.zig (plus web.zig,
app.mjs, edit.zig, look.zig). Not touched: mouse.zig, tagline.zig,
colors.zig, tty.zig, dump.zig, exec.zig, host_io.zig, panes.zig.
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joinBody replaces the second paint of a file body with compact tree-sitter
context rows: the body is painted once into its body layer (more rows than
the grid has) and the grid's body rows are copies of the layer's first
ones; the rail is the grid's alone, from its region. Which rows are context
rows is still decided by a text build before the paint, and a body without
them reuses that text and paints straight onto the grid: every other body
has no row the grid cannot show, so it gets no layer and no copy.
Each part now paints only its own rows. The tag paints the tag rows of
every pointer sweep that crosses them (the select sweep in the tag's
colours, the look-hover affordance over it, a middle or right sweep over
both in its button's tint), which the body used to paint over the tag on
the grid alone; the body paints only body rows, and a select sweep begun on
the tag marks the body rows it crossed before the text is laid down, as it
did. Grid and layers agree, the snapshot goldens are byte-identical, and a
test checks the joined grid rows and caret against a plain paint of the
same body with the tag on top and at the bottom. The GUI goldens gain a
terminal pane scene.
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A pane's tag rows, each notice chip and the workspace and column tags are
painted once, as their tag layers, and the grid's cells for them are copies
of those layers (joinCells): the second paint of every tag, the grid's own
notice pass and paintHeaders' grid text, hover, selection and caret are
gone, and so is renderTagLayers. The grid's caret for a tag, a header or a
prompt is the layer's, projected to grid columns. A wide glyph cut by the
edge of the copy is left as the band's blank, as the grid's print never drew
half of one (a test proves it, and fails without the re-clip).
Where the two copies disagreed, the grid's behaviour is kept, so every
snapshot golden is byte-identical:
- a notice highlighted the hovered word only as a layer; now it never does;
- a column tag's hover was suppressed during a column move only on the
grid; now in both;
- a header under edit showed the hovered word only on the grid; now in
both, under the selection;
- a notice's leading padding carried the band's ink only as a layer; the
grid copy keeps it blank;
- a notice whose band is wider in tagline pitch than in grid cells (a GUI
core) now shows the band's right end on the grid, where its text is, and
its prompt caret there.
A sweep begun on a tag and dragged into the body still shows on the body
rows it crossed, on the grid only (paintPointerSelection's from_row).
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draw.place builds the Surface's region list at the head of render: the
page; each pane's grip, tag rows, body, rail with its thumb, and notice
chips; each column's grip and tag; the workspace tag. The painters read
their geometry from it instead of working it out again: the grid's notice
chips and the notice layers share one chip rectangle, the rails (file,
terminal, image, PDF page) paint the placed thumb (a native PDF measures
its own into the region as it places its pages), and the body, tag, notice
and column layers take their viewports from their regions. A collapsed pane
places only its grip and tag. The column-move rail's one-cell clip of the
layers under it is now a region field set in place, not a mutation of the
built layers. No behaviour change; a test checks every region against the
old geometry, the painted rail and the layer viewports across tag bottom,
column tags, notices, a collapsed pane and a multi-line tag.
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The painters of a pane's body and tag (renderBody and its selection,
gutter, syntax, ANSI and wrap-marker passes; paintPaneTag; paintHeaders;
renderPane; the image and PDF grid paths) take the Surface they paint as a
parameter. The body layer and the tag layers paint straight into their own
temporary surfaces, and the std.mem.swap of p.surface around those calls is
gone. No behaviour change.
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A shell now answers Host.now, its monotonic clock in ns, and the pump
advances core animation to it: one .tick per whole 16 ms frame since core
time last stood still. The same animation therefore takes the same time at
60, 120 and 144 Hz, over ssh and after a slow frame (the GUI's re-armed
clock ran them ~25% slow at 144 Hz; the tty's post-frame sleep drifted).
nextWake() lists every core animation in one place: a frame from now while
anything moves, the end of the wait while something only waits (a message
lingering, the look-hover delay), null when idle. Shells sleep exactly that
long, and a wait is jumped to its end in one step, so an 800 ms linger
costs one frame instead of fifty. An overshoot under 1.5 ms after a step is
let go: at 60 and 120 Hz every display frame takes exactly one step (a 16 ms
frame against a 16.67 ms vsync would otherwise double-step every 24th).
The six tick drivers are gone: tty's timer thread only times the wait,
interruptibly (a newer, shorter request cuts short a sleep still timing a
longer one); the GUI's
AnimationClock, web's JS tick bank (pardes_tick now takes rAF's timestamp),
the detached server's and the board's ticks; grid mode steps a virtual
clock straight to each wake. PARDES_TEST_CLOCK, set by the snapshot
harness, gives tty and the detached server the same virtual clock.
Every stepped frame is drawn. The old pump never drew the last frame of a
fade (a .tick asks for no frame, and the fade was over by the check), so a
theme switch stopped at 9/10 of the way until the next input: theme.golden,
themesel.golden and the GUI's acme-light scene move to the theme's true
colours, and nothing else changes. The frozen previous grid is captured only
while a panel transition is chosen, not on every idle frame.
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Pure moves, no behaviour change. draw.zig holds the whole core frame in
order: render, the pane, tag, header and notice painters it calls, and the
character-effect composition (Pardes.render stays a declaration alias).
Presentation.zig is the panel presentation state as a file struct, and
animation.zig the easing curves, transition kinds, tracks and boxes, the
character effects' sources and the generic displayed-value transition, all
of which lived in layout.zig. layout.zig keeps only layout.
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not windows and a repeat cap
The windows returned wrong matches: a candidate reaching a window's edge was
left to the next window, half a window on, which could answer a match starting
mid-token rather than the leftmost, and addr then pointed data's next write at
the wrong bytes. The repeat cap missed mvzr's own worst case, a chain of a?,
and alternation under a repeat, each exponential inside one mvzr call the
deadline could not interrupt; and it refused ordinary s/S patterns. build.zig
now patches the fetched mvzr at build time with a step counter on its
backtracking recursion (matchPattern), so a fresh fetch keeps it and a moved
anchor stops the build; regexp.zig gives each compiled pattern a budget, about
300 ms here, and a search that spends it fails as taking too long. Windows,
the cap and their special cases are gone, and matches are exact again.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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'<name>: Modified' read like a failure to retry, and a script that retried
Exit or Restore threw the text away without knowing it. The refusal now names
the word asking and what repeating it does, '<name>: Modified (Exit again to
discard)', and the skill sets it apart from lock's 'file in use', which is
the one to retry.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Restore replaces every pane with a dump's, so a pane edited since its last save
lost that text without a word, where Exit asks. acme's Load only adds a dump's
windows and so never asks; Restore now asks what Exit asks (acme's rowclean and
winclean, wind.c:511-529): each modified pane says so once, and Restore again
with nothing edited since goes ahead. Exit and Restore share the check and its
warned-at revision, as acme's winclean clears one dirty flag for any asker.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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waiting pty/run is cancelled
Review asked the docs to say what a script trips on: acme ignores OTRUNC on
data (fsys.c:543), so truncating it is an extension; addr sits past each write,
so a second echo x > data inserts after the first; and a pty/run line waiting
for a fresh terminal's first prompt waits for ever if none is drawn, so the way
out is to interrupt the read. The lock's retry advice was already there.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A client retrying a write that fails the same way pushed one err line after
another until the log's ring held nothing else. The same err as the newest
record is now that record with a count, (x4), as +Messages counts repeats; a
follower that has already read the record still gets each repeat as its own
line, since it may be waiting on exactly that.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Kill queued a signal effect for later, so the job it saw running by its marks
could have ended, and another started, before the signal went; and with job
control off the job shares the shell's process group, so the host skipped it
and Kill reported nothing. Kill now calls the host's kill_job while it holds the
turn, and when the only job is the shell's own group says 'Kill: no job to
signal', which also fails a write of Kill to ctl.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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the hangup
tty and macOS hung the pty up and called waitpid once without waiting, so a shell
still exiting, or one that ignores SIGHUP, stayed a zombie or ran on with nobody
reading it; tty also never reaped a shell that exited by itself, and its spawn
into an occupied slot closed the old pty without ending the shell. host_io's
retireShell says hangup, waits 100 ms on a thread (macOS has no host timer to
poll from), then kills and reaps. The gui's own retired list, when full, left the
slot holding the old shell and refused the next spawn into that pane; it now
hands that shell to retireShell instead.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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windowed, 300 ms deadline
mvzr backtracks with no bound on its work (a*a*a*a*x over a hundred a's takes a
second, each repeat multiplying by the haystack length), and a search runs holding
the editor's turn, so one pasted pattern froze the editor. pardes does not write or
vendor a regex engine, so regexp.zig bounds what it hands mvzr: more than four
repeats is refused, a line longer than a window sized from measured worst cases is
searched in half-overlapping windows, and a deadline stops the search. addr names
each failure; normal s/S keeps what it found. The prescan also stops reading an
escaped backslash before n as a newline, and ends a class where mvzr does.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Kill quit the editor, which in acme is Exit; acme's Kill stops the
commands it started. Exit now quits as acme's does (exec.c, rowclean):
it refuses once, naming each pane with unsaved text, and quits when
asked again with nothing edited since (a small scratch is not asked
about). Kill, bare or with names, stops the commands pardes typed into a
terminal (an exec, a middle click, a pty/run) while their shell's marks
say they run, by SIGTERM to the terminal's foreground job, never to the
shell (acme posts the kill note, which terminates). Both are session
builtins; the topbar's Kill becomes Exit, same width, and every golden's
topbar row changed by exactly that word (checked line by line); the
builtins script scrolls one more row for the index's new line.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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The sam-style calling convention for mvzr (a line per haystack, . made
[^\\n] only when a pattern names \\n) lived in addr.zig; normal mode's s
and S called mvzr over the raw selection, where ^ meant the selection's
start and . crossed lines. src/regexp.zig now holds the one Regex
(compile, find) both call, and fs.zig and pardes.zig drop an unused mvzr
import. hxdiff and hxparity stay at their known 17 and 6 mismatches, none
of them regex cases.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A first-time user through a mount could not find how to get a terminal,
read path++text as a typo, did not know > on data replaces only the
addressed range, which regexps addr takes, that lock fails fast, what
errors is, where an unknown exec word goes (typed into a terminal, not an
error), that new panes are +New and a column's last pane leaves one, or
which 9ns mount other processes can see. The README (still 45 lines),
docs/fs.md and the skill now say.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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The write got EPIPE: Kill set quit, the request waited for the editor to
settle its effects, and the editor quit and cut the connections first.
A write that quits the editor is now answered at once, and the listener
lets pending answers out (up to 200 ms) before it stops the runner.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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the reason
Through a mount every refusal reads as Invalid argument, so a shell user
could not tell a missing regexp match from a bad ctl word. Every write or
truncation the tree refuses or that fails now adds err <serial|-> <file>:
<why> to /log. No per-pane readable error file: acme's errors only takes
text, and one stream is simpler to watch.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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The log said new N / and later del N <cwd> for a terminal, with no rename
in between, though a terminal is named by its directory. setCwd now logs
the rename once the pane has been announced. A terminal's ctl line gave
body length 0 while its body reads its history; it now counts that
history (without keeping a copy).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A contended lock parked until the holder unlocked, but through a kernel
or FUSE mount the kernel serialises writes to one file, so the parked
lock held up the holder's own unlock and close on that ctl, and the two
deadlocked. acme's qlock blocks; here the second lock is refused at once
with file in use (EBUSY) and the client retries, and nothing parks on
the lock any more.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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answering busy
A new terminal's shell takes tens of milliseconds to draw its first
prompt, and a run written meanwhile answered busy, so a script's first
command was lost, while pty/status said busy 0. A line written before the
first prompt now waits for it and is sent then (a respawn in between
keeps it waiting for the new shell), and pty/status's third field says
what a run would be told: busy while a command runs or text is typed at
the prompt, not before the first prompt.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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The detached server closed a pane's pty only when the shell was respawned,
hit EOF or the session shut down, so rmdir, Del or Delcol on a terminal
left its shell running with nobody to read it; the tty front end and
macOS did the same. Retiring a terminal pane now emits a close_pty
effect, which each host that runs shells answers by hanging the pty up
and ending the shell (the detached server's and the GUI's existing
retire-and-reap path, and a close plus SIGHUP in the tty and macOS
shells).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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failed addr leaves no address
addr's regexps ran mvzr over text[from..hi]: ^ and $ anchored only at the
slice's ends, . matched newlines, the search never wrapped, and every
failure read as bad address syntax. The regexps stay mvzr's, called the
way sam searches (editors/acme/regx.c): one line per haystack, so ^ and $
fall at line boundaries and . never crosses a newline; a pattern naming
\\n runs over the whole text with its . made [^\\n]; /re/ wraps unless
limit is set, and ?re? takes the last match before the range. The ceiling
(mvzr's first alternative, not sam's longest) is documented. A failed
address says why (no match for regexp, address out of range, bad regular
expression), and a failed write to addr leaves no address, so data and
xdata refuse until the next good one instead of writing at the old range.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A shell's echo NEW > data opens data with OTRUNC, and truncate() spliced
the whole body away before the write replaced the addressed range: a
five-byte replacement erased a buffer. data and xdata hold what addr
names, so truncating one now deletes that range and nothing else; > on
data replaces the range and : > data deletes it, and only truncating
body clears the buffer.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Kill in pardes is acme's Exit, not acme's Kill, which only stops
commands; the README, docs/fs.md and the skill now say so where the root
ctl lists it. Delcol, Collapse and the other column words take a pane's
ctl and act on that pane's column; Newcol and Joincol are the root's.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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in the root listing's natural place
A write to /focus leaves a folded pane folded, as rio keeps current apart
from unhide; while a column or workspace tag has the keyboard no pane
does, so /focus reads empty and every pane's ctl says notcurrent (an
empty read also no longer answers stale staged bytes). focus, ctl and
commands now list after status, and the discovery test checks the root
as a set rather than by position.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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selection is on or off
Giving panel and scene effects on/off made every switch a word that takes
an argument, so a middle click on Verbose or PanelSlide with other text
selected passed that text as its value and failed. The click path now
passes a held selection to a switch only when it says on or off, and the
word flips as it did bare; a ctl write is still checked strictly. The
topbarexec golden had been recorded with that failure (Debug clicked with
a sweep opening nothing, the very thing the script says it guards); it
now shows the overlay again.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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argument is refused before anything runs
A ctl write failed only on a malformed line: Mount x reported its error
in the editor while the write succeeded, and a bare Mount failed only as
it ran, after earlier lines of the write. acme's ctl answers a command's
error (editors/acme/xfid.c:700). Builtins now declare requires_arg beside
takes_arg (settings: those with a value to set), and the check refuses a
bare one as wrong #args before any line runs; while a ctl runs, the first
error a builtin reports fails the write, quoted with its line, and the
prompt refusal quotes its line too. Docs say what a failure mid-write
leaves done.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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reads, paneFileNamed, topFileNamed, serialNamed, attrReply, makePane,
events.pending, mtimeOf, versionOf, dirOf, cellOf, shiftBy, flagOf,
stageIndexLine, ctlLen, listenersLen, activeSerial, fontName and
Serials.has each wrapped a line or two used once or twice; the logic now
reads where it is used. Helpers that do several things or are shared
widely (bodyOf, fileOf, dirtyOf, nameOf, kindOf, clip, readRange,
readFlag, pty's answer and waitingRun, nextSerialAfter) stay.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A script could learn the builtin words only from source or the Help
window. /commands is generated from the registry: one line per builtin,
Word or Word arg, then root or pane for the ctl that takes it, so it is
always this build's own list.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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and reads the settings, a pane's ctl its own
Every builtin could only be clicked, or written to exec, and the settings
could be read only as the Config window's prose. acme keeps window verbs on
a window's ctl, and webfs and upas/fs keep session settings on a root ctl.
Each builtin now declares its scope (scope = .session; settings are all
session, the rest pane), read by the registry. The root /ctl takes session
builtins and reads every setting in the words a write takes, so its read
written back changes nothing (panel and scene effects now take on/off like
the toggles, to make that true); a pane's ctl takes the pane's builtins
beside get, lock and unlock. Writes are checked whole and refused in Plan
9's ctl words (unknown control message "X", wrong #args ...), which 9ns
now maps to EINVAL (cloud9 re-pinned at a8c7a715). A builtin that would
prompt for its argument fails the write instead, and a refusal is answered
at once, not after the frame.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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ctl says whether it is current
Scripts had no way to ask which pane has the keyboard or to give it one.
rio answers both through a window's wctl: its read ends with current or
notcurrent, and a write of current takes the keyboard (rio(4)). A pane's
ctl line now ends the same way, and since there is one keyboard for the
whole tree, /focus reads the focused pane's serial and takes a serial to
move the keyboard there, off any header that had it; a serial no pane has
fails with "no such window". fs-bench's stale readdir check is fixed too.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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The tag's computed path, dirty marker and page were out of the keyboard's
reach: its cursor lived in the text after them. It now lives in the tag as
shown, as in acme where the name is ordinary text at the start of the tag, so
`0` goes to the line's start and motions select and yank the path. The path
stays read-only: an edit that would change it is refused and leaves the
cursor where it was, and typing into a file's path drafts a new name as a
click on it does. Sync moves the tag's positions when the prefix changes
length, so a rename or the dirty marker still never moves the cursor off the
text after it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A tag is a text like the body, so selecting on a regex and piping act on the
text they are pressed in: a prompt records the text it answers for, the tag
keeps the keyboard while it is typed, and a header's prompt goes on the active
pane's band. `/` still searches the body from anywhere, as acme's Look from a
tag searches the body.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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The workspace and column tags hold nothing but commands, and before they
became texts Enter on one of them ran it: Enter on Newcol made a column.
Since then Enter looked the word up, as it does in a pane's tag, which only
searched for it. It runs it again, and the header lets go of the keyboard
first as a pane tag does.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Truncating the tag file replaced its text without an undo point, so the
cleared text was gone for good. It is recorded now like a typed edit, the
history is kept, and docs/fs.md says so.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Teardown freed the body's undo by hand beside the tag's deinit, and the
prompt line's characters by hand too; the three texts now go the same way,
so what a Text owns is freed in one place.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A column's or the workspace's tag has no pane, and asking one for it hit
unreachable; every caller guarded against that by checking `what` first.
An optional makes each caller say what it does without a pane, so a
forgotten guard no longer compiles into a crash.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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The space between a pane's path and its commands belongs to the tag's own
text, so deleting it, or truncating the 9P tag and writing `Get`, ran the
path and the word together for Look and Exec. The prefix now adds a space
whenever the text does not start with one; every default text does, so the
default tags read and render as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A tag shows at most eight rows, so a longer one (a 9P write of many lines, or
`o` in the tag) put its caret on a line that was never drawn. Pane, column and
workspace tags now keep a first line on screen that follows the caret while
they have the keyboard, and the pointer and the pane text count their rows
from it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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With tags reduced to Texts, what is left of them is the computed prefix, the
default and saved tails, entering and leaving a tag and the headers: that goes
to tagline.zig, as acme keeps the tag half of a window in wind.c. Tag and
header drawing moves next to body drawing in body_layer.zig, and the tag hit
helpers go to tag_layer.zig with the Hit they read, where sameCell now also
tells the lines of a taller tag apart. The docs describe the tag as a Text.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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A header is a Text like a pane's tag, so a newline typed or pasted into it
should show rather than hide the lines after the first; the panes below move
down to make room, as they do for a taller pane tag.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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