From a93b796a3389acaf45775d302f559e01c19ddbfc Mon Sep 17 00:00:00 2001 From: Gabriel Schneider Date: Sun, 2 Aug 2026 20:42:29 -0300 Subject: make SDL scrolling continuous and linear --- build.zig | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'build.zig') diff --git a/build.zig b/build.zig index a672b998..126f86dc 100644 --- a/build.zig +++ b/build.zig @@ -787,8 +787,9 @@ pub fn build(b: *std.Build) void { // is a second thing to keep in step. const core_test = b.addTest(.{ .root_module = hx_core_mod }); unit_step.dependOn(&b.addRunArtifact(core_test).step); - // gui.zig's own inline tests (the smooth-scroll ease). Only reachable - // with -Dplatform=gui, and it links the SAME module the gui exe does + // gui.zig's own inline tests (the fractional-scroll motion). + // Only reachable with -Dplatform=gui, and it links the SAME module + // the gui exe does // for the same reason core_test does: SDL, the shaders and the font // are already wired onto it, and a second wiring is a second thing to // keep in step. -- cgit v1.3