From 1551e409c31992437cb2fa864f576d45c8433801 Mon Sep 17 00:00:00 2001 From: Gabriel Schneider Date: Sun, 16 Aug 2026 15:49:12 -0300 Subject: big slow change: prebuilt shaders (SPIR-V/Metal), core gui reflow, docs, web + snapshot refresh --- shaders/ui.frag.es.glsl | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 shaders/ui.frag.es.glsl (limited to 'shaders/ui.frag.es.glsl') diff --git a/shaders/ui.frag.es.glsl b/shaders/ui.frag.es.glsl deleted file mode 100644 index 736e48f5..00000000 --- a/shaders/ui.frag.es.glsl +++ /dev/null @@ -1,16 +0,0 @@ -#version 300 es - -precision mediump float; - -uniform sampler2D u_atlas; - -in vec2 v_uv; -in vec3 v_fg; -in vec3 v_bg; - -out vec4 o_col; - -void main() { - float a = texture(u_atlas, v_uv).r; - o_col = vec4(mix(v_bg, v_fg, a), 1.0); -} -- cgit v1.3