From 7d2178022e721f3eac023f3e3be56c1bb1e49927 Mon Sep 17 00:00:00 2001 From: Gabriel Schneider Date: Tue, 29 Sep 2026 20:24:56 -0300 Subject: shader_build.zig is ShaderBuild.zig: a file that is a struct (its fields are the post chain's builds) takes a type's name The naming the split agreed on: a file with fields is a type, TitleCase, as Messages.zig and Layer.zig are. Its importers bind it as ShaderBuild; comments and docs/render-pipeline.md name the new file. No behaviour changes. Co-Authored-By: Claude Opus 5.5 --- src/detached/server.zig | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/detached/server.zig') diff --git a/src/detached/server.zig b/src/detached/server.zig index b536e4a7..de26db13 100644 --- a/src/detached/server.zig +++ b/src/detached/server.zig @@ -11,7 +11,7 @@ const host_io = @import("../host_io.zig"); const selection_pipe = @import("../selection_pipe.zig"); const file_watch = @import("../file_watch.zig"); -const shader_build = @import("../shader_build.zig"); +const ShaderBuild = @import("../ShaderBuild.zig"); const ninep_io = @import("../9p_io.zig"); @@ -177,7 +177,7 @@ pub const Session = struct { ninep_wake: std.atomic.Value(bool) = .init(false), watches: file_watch.Table = @splat(null), /// The post chain's files, compiled here for the GUIs attached. - shaders: shader_build = .{}, + shaders: ShaderBuild = .{}, check_files: bool = false, in_loop: bool = false, greet_deadline_ms: u32 = greet_deadline_default_ms, -- cgit v1.3