//! Image panes. Decoding is zstbi (C stb_image) to RGBA, downscaled; the kept //! pixels render as PETSCII glyph art directly into the Surface — or, when the //! host supports native images (and PETSCII isn't toggled), ride the Surface as //! a pixel attachment the shell transmits/places (TTY: Kitty; SDL: GPU texture). const std = @import("std"); const zstbi = @import("zstbi"); const ghostty_vt = @import("ghostty-vt"); pub const petscii = @import("petscii.zig"); /// the terminal's own 16 ANSI colors — what the `terminal` palette mode /// scores against; cells then paint as indexed colors so the real terminal /// resolves the RGB pub fn ansiPalette() [16][3]u8 { var p: [16][3]u8 = undefined; for (0..16) |i| { const c = ghostty_vt.color.default[i]; p[i] = .{ c.r, c.g, c.b }; } return p; } /// cap the longest side before keeping/transmitting: a pane is at most a /// screenful of cells, multi-thousand-pixel photos waste decode/transmit time const MAX_DIM: u32 = 1280; pub const PaletteMode = enum { commodore, terminal }; /// Fit an image inside a pixel rectangle without changing its aspect ratio or /// enlarging it. Native SDL uses this for the same "contain" policy the kitty /// placement uses. Keeping the arithmetic here makes the backend geometry /// testable without a GPU or an image-capable terminal. pub const Fit = struct { w: u32, h: u32 }; pub fn contain(iw: usize, ih: usize, max_w: u32, max_h: u32) Fit { if (iw == 0 or ih == 0 or max_w == 0 or max_h == 0) return .{ .w = 0, .h = 0 }; const src_w: u64 = @intCast(iw); const src_h: u64 = @intCast(ih); const bound_w: u64 = max_w; const bound_h: u64 = max_h; if (src_w <= bound_w and src_h <= bound_h) return .{ .w = @intCast(src_w), .h = @intCast(src_h) }; // Compare the two scale ratios without floating point. Whichever bound is // tighter determines one exact dimension; the other is rounded down so it // can never leak a pixel outside the pane body. if (bound_w * src_h <= bound_h * src_w) { return .{ .w = max_w, .h = @intCast(@max(1, src_h * bound_w / src_w)), }; } return .{ .w = @intCast(@max(1, src_w * bound_h / src_h)), .h = max_h, }; } test "native image contain keeps aspect, bounds, and small-image size" { try std.testing.expectEqual(Fit{ .w = 40, .h = 20 }, contain(400, 200, 40, 40)); try std.testing.expectEqual(Fit{ .w = 20, .h = 40 }, contain(200, 400, 40, 40)); try std.testing.expectEqual(Fit{ .w = 17, .h = 9 }, contain(17, 9, 40, 40)); try std.testing.expectEqual(Fit{ .w = 0, .h = 0 }, contain(17, 9, 0, 40)); // Awkward ratios stay inside both bounds rather than rounding one pixel // over them. const odd = contain(403, 211, 101, 47); try std.testing.expect(odd.w <= 101 and odd.h <= 47); } /// call once at startup / exit (stb_image's allocator shim) pub fn start(io: std.Io, gpa: std.mem.Allocator) void { zstbi.init(io, gpa); } pub fn stop() void { zstbi.deinit(); } /// decode + downscale to RGBA, gpa-owned. Returns null on any failure — the /// pane then simply shows a blank body. pub fn decode(gpa: std.mem.Allocator, bytes: []const u8) ?struct { rgba: []u8, w: usize, h: usize } { if (bytes.len == 0) return null; var img = zstbi.Image.loadFromMemory(bytes, 4) catch return null; // 4 = RGBA defer img.deinit(); var scaled: ?zstbi.Image = null; defer if (scaled) |*s| s.deinit(); const longest = @max(img.width, img.height); const src: *const zstbi.Image = if (longest > MAX_DIM) blk: { const nw = @max(1, img.width * MAX_DIM / longest); const nh = @max(1, img.height * MAX_DIM / longest); scaled = img.resize(nw, nh); break :blk &scaled.?; } else &img; const rgba = gpa.dupe(u8, src.data) catch return null; return .{ .rgba = rgba, .w = src.width, .h = src.height }; }