//! Pointer hits on tag bands (Layer.TagHit): comparing two, and bringing one //! that left its band back onto it. const std = @import("std"); const pardes = @import("pardes.zig"); const Layer = @import("Layer.zig"); const Hit = Layer.TagHit; const Kind = Layer.Kind; /// Whether two pointer hits name the same cell of the same tag line. pub fn sameCell(a: ?Hit, b: ?Hit) bool { const first = a orelse return b == null; const second = b orelse return false; return first.kind == second.kind and first.id == second.id and first.serial == second.serial and first.line == second.line and first.col == second.col; } /// The tag column a host's pointer is at. Clamped, a point off the tag is /// brought back onto line `line` of it, for a drag that leaves it. pub fn columnAt(p: *const pardes.Pardes, kind: Kind, id: usize, supplied: ?Hit, clamp: bool, line: u16) ?u16 { var point = supplied orelse return null; if (point.kind != kind or point.id != id) return null; if (clamp) for (p.surface.tagLayers()) |*layer| { if (layer.rows == 0 or layer.kind != kind or layer.id != id or layer.serial != point.serial or line >= layer.rows) continue; const bw: f32 = @floatFromInt(point.metrics.body_w); const bh: f32 = @floatFromInt(point.metrics.body_h); const left = @as(f32, @floatFromInt(layer.viewport.x)) * bw; const right = @as(f32, @floatFromInt(layer.viewport.x + layer.viewport.w)) * bw; point.pixel_x = std.math.clamp(point.pixel_x, left, @max(left, right - 0.001)); point.pixel_y = (@as(f32, @floatFromInt(layer.viewport.y + line)) + 0.5) * bh; break; }; return if (p.reprojectTagHit(point)) |mapped| mapped.col else null; }