const std = @import("std"); const ghostty_vt = @import("ghostty-vt"); /// One text selection (block-shaped), in pane-local coords; the row carries the /// scrollback offset. .none == nothing selected. pub const Sel = struct { state: enum { none, dragging, done } = .none, c0: i32 = 0, c1: i32 = 0, r0: i32 = 0, r1: i32 = 0, }; /// Persistent per-terminal state: the pty handle, the ghostty emulator and its /// (stateful) VT parser, the background reader task, plus its layout weight and /// text selection. /// /// Heap-allocate these and never move them: `stream`'s handler holds a pointer /// back into `term`, so the address must stay stable for parser state split /// across pty reads to keep working. pub const Term = @This(); pty: std.Io.File, term: ghostty_vt.Terminal, stream: ghostty_vt.TerminalStream, reader: std.Io.Future(anyerror!void), /// current emulator grid size; we only push a resize when it actually changes. cols: u16, rows: u16, /// vertical weight within the column (siblings split the column height by this). vweight: f32 = 1, /// One independent selection per mouse button: 0=left, 1=middle, 2=right. sel: [3]Sel = .{ .{}, .{}, .{} }, pub fn deinit(self: *Term, io: std.Io, gpa: std.mem.Allocator) void { _ = self.reader.cancel(io) catch {}; self.stream.deinit(); self.term.deinit(gpa); self.pty.close(io); }