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`zig build interact` shredded the editor's screen with fragments of
`[11/13] steps +- console`. The cause is structural, not cosmetic: an interactive
step lives for as long as the human does, and `std.Progress` redraws the build
runner's step tree on stderr every 80 ms for all of it.
std already solves this, and the solution is a lock rather than a flag.
`Step.Run` with `stdio == .inherit` holds `io.lockStderr()` for the entire
lifetime of the child (std/Build/Step/Run.zig:1588-1592) - the same lock
`Progress` must take to draw. A hand-rolled step gets none of that unless it
takes the lock itself, and `ConsoleStep` did not. So the console is now a real
host program, `tools/console_main.zig`, and `console`/`interact` are `Run` steps
on it. `--color off` is not needed and is no longer suggested anywhere.
Measured under a real pty (a pipe hides the bug, because progress only draws to
a terminal - which is why every earlier end-to-end test here looked clean):
zero bytes of progress output across an 11-second session, 3 frames, the editor's
`^` modified-marker landing at row 2 after two keystrokes.
The second reason for a program is that "just connect" should not imply a build.
Once the firmware is in flash the board runs it across resets, so the common case
during use is to open the port and nothing else:
zig-out/bin/p4-console # the board is already programmed
zig-out/bin/p4-console --no-reset # ...and leave a live session running
`--no-reset` is the interesting one and it is proven on the die: attaching to the
running editor produced 309 bytes with no ESP-ROM banner and zero `boot:` lines,
then a `^` frame in response to typing. The session survived a detach and
reattach with no repaint, which is exactly what a 11.9 KB/s link wants.
`zig build console` is 4 steps and builds no image, no app and no object. It
installs `p4-console` itself rather than going through `installArtifact`, so
`zig build` alone still lands exactly one file in `zig-out` - verified from an
empty tree.
Also here:
* `tools/console.zig`'s `ModeWatch` tests were reachable by nothing. `zig build
test` runs them now; the matcher has to resynchronise when the byte that broke
a match is the next match's ESC, which is worth a regression test.
* The port-permission advice existed twice, in `failPort` and in the new program.
It now lives once, in `tools/serial.zig` beside the code that opens ports, and
says nothing about the path so each caller can name its own on the first line.
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