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| author | Gabriel Schneider <[email protected]> | 2026-09-24 09:51:50 -0300 |
|---|---|---|
| committer | Gabriel Schneider <[email protected]> | 2026-10-01 00:12:14 -0300 |
| commit | d32452950262b4ec2b50b0e0af66f7870c8e5d5d (patch) | |
| tree | d2122f2dd6cd5d415a4986619ad47d30506c78d8 /build.zig.zon | |
| parent | f6738c7edfff2249e0b13f2a76962f45d02c86bb (diff) | |
| download | pardes-d32452950262b4ec2b50b0e0af66f7870c8e5d5d.tar.gz pardes-d32452950262b4ec2b50b0e0af66f7870c8e5d5d.zip | |
Embolden bold text's outline before it is rasterized, and drop the old stb_truetype sources
Bold in the SDL shell was a smear of the finished glyph: every pixel took
the larger of itself and three quarters of its left neighbour. That added a
grey fringe on the right of each stem instead of a thicker stem, so bold read
as blurred regular text, and at large sizes it barely read as bold at all.
The rasterizer now does what Ghostty's FreeType face does: it loads the
hinted glyph, thickens the outline with FT_Outline_Embolden, and renders
that. The stems widen as one shape with hinted edges, and the advance is
untouched, so the cell grid, caret and selection do not move. The strength
is Ghostty's heuristic, 1/32 of the line height rounded up (one pixel at a
32 px line). A bitmap strike has no outline; it is widened by one whole
pixel with FT_Bitmap_Embolden, the classic overstrike. Underline and
strikethrough are still drawn into the cached cell mask (decorateLine).
vendor/stb (stb_truetype.h and its implementation unit) was left over from
the rasterizer FreeType replaced; nothing built or referenced it.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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