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authorGabriel Schneider <[email protected]>2026-09-29 07:41:35 -0300
committerGabriel Schneider <[email protected]>2026-10-01 00:12:16 -0300
commit411d0b6059192b75853e220e1242b694ae461a3e (patch)
tree50f8bb207f3cdda497bdd84658a2d3ea74b4bc2b /build.zig
parentda920ca49e3f5d1649e811bbdc3ddba482c6aae4 (diff)
parent5526c68beec454cfe607a579723b97b4848e7d3a (diff)
downloadpardes-411d0b6059192b75853e220e1242b694ae461a3e.tar.gz
pardes-411d0b6059192b75853e220e1242b694ae461a3e.zip
Merge: 9P rounds 9-17 + render DPI, dark tints, G4-G10
Diffstat (limited to 'build.zig')
-rw-r--r--build.zig10
1 files changed, 8 insertions, 2 deletions
diff --git a/build.zig b/build.zig
index fb17afd8..34acc007 100644
--- a/build.zig
+++ b/build.zig
@@ -51,9 +51,15 @@ const gui_shaders = [_][]const u8{
"overlay.vert", "overlay.frag",
"image.vert", "image.frag",
"post.vert",
- // The bundled post pass: shaders/post/crt.glsl behind the Shadertoy
- // prefix (shaderSource).
+ // The bundled post passes: shaders/post/<name>.glsl behind the
+ // Shadertoy prefix (shaderSource).
"post-crt.frag",
+ "post-bloom.frag",
+ "post-vignette.frag",
+ "post-grain.frag",
+ // Bloom's steps below the frame (src/gui/Post.zig bloomChain).
+ "bloom-down.frag",
+ "bloom-up.frag",
};
pub fn build(b: *std.Build) void {