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authorGabriel Schneider <[email protected]>2026-08-10 09:58:31 -0300
committerGabriel Schneider <[email protected]>2026-08-11 09:58:59 -0300
commiteb11ab331b4e13e2b9e5a673a4c012d22fdd1d9c (patch)
treecc993ad239451adb6f23645ee5ca001802832ed0 /build.zig
parent38e9919a9ea9055538409b388d580c4e4c838434 (diff)
downloadpardes-eb11ab331b4e13e2b9e5a673a4c012d22fdd1d9c.tar.gz
pardes-eb11ab331b4e13e2b9e5a673a4c012d22fdd1d9c.zip
macos: the AppKit shell, its icon, and the offscreen e2e harness
Diffstat (limited to 'build.zig')
-rw-r--r--build.zig133
1 files changed, 125 insertions, 8 deletions
diff --git a/build.zig b/build.zig
index 84accf93..8f654ff1 100644
--- a/build.zig
+++ b/build.zig
@@ -1,10 +1,19 @@
const std = @import("std");
+const builtin = @import("builtin");
const mupdf_build = @import("mupdf.zig");
const snap_build = @import("build/snap.zig");
const grammar_manifest = @import("src/grammar_manifest.zig");
pub const Platform = enum { tty, gui, web, macos };
+/// The oldest macOS pardes.app claims to run on, spelled ONCE. Three things
+/// have to agree about it or the bundle is a lie: the target this build gives
+/// the static library, the `-target` build-app.sh passes swiftc (which is what
+/// writes LC_BUILD_VERSION, the thing dyld actually enforces), and the plist's
+/// LSMinimumSystemVersion. The script gets it as an argument and sets the last
+/// two from it, so there is one string and no drift.
+pub const macos_min_version: std.SemanticVersion = .{ .major = 13, .minor = 0, .patch = 0 };
+
/// The ZLS the language backend links, spelled once. It names the commit
/// build.zig.zon pins (0.16.x branch) and is passed BOTH to ZLS's own
/// `-Dversion-string` (its build.zig otherwise shells out to `git describe`,
@@ -13,19 +22,41 @@ const zls_version = "0.16.1-dev+3e0d0820";
pub const TreeSitterGrammars = enum { disabled, zig, minimal, full };
pub fn build(b: *std.Build) void {
+ const platform = b.option(Platform, "platform", "which shell to build (tty, gui, web, macos)") orelse .tty;
// Default target is the Steam Deck (deckcap's trick): x86_64 linux-gnu
// with the glibc version pinned low, so a binary built on a rolling-
// release host runs on SteamOS — a native build references the host's
// newer versioned libm/libc symbols and dies with "GLIBC_2.4x not found"
// on the deck. Override with -Dtarget= as usual.
- const target = b.standardTargetOptions(.{ .default_target = .{
- .cpu_arch = .x86_64,
- .os_tag = .linux,
- .abi = .gnu,
- .glibc_version = .{ .major = 2, .minor = 38, .patch = 0 },
+ //
+ // -Dplatform=macos cannot take that default, and the failure is not
+ // subtle: swiftc links this archive, so a Steam Deck build hands ld64 ELF
+ // objects inside a GNU archive and the app link dies with "archive member
+ // '/SYM64/' not a mach-o file". On a Mac it therefore targets the host
+ // arch at macos_min_version — the same triple build-app.sh gives swiftc,
+ // so neither half of the app can disagree with the other about how old a
+ // macOS it supports. Naming the arch rather than leaving it null is
+ // ghostty's workaround (Config.genericMacOSTarget): a spelled arch
+ // resolves the CPU model to generic, where a bare native query would bake
+ // in apple_m2 and everything its LLVM backend has opinions about.
+ //
+ // Anywhere else it stays plain native, which is the whole point of the
+ // Linux dev loop: `zig build unit-test -Dplatform=macos` has to produce a
+ // binary that machine can actually execute.
+ const target = b.standardTargetOptions(.{ .default_target = switch (platform) {
+ .macos => if (builtin.os.tag.isDarwin()) .{
+ .cpu_arch = builtin.target.cpu.arch,
+ .os_tag = .macos,
+ .os_version_min = .{ .semver = macos_min_version },
+ } else .{},
+ .tty, .gui, .web => .{
+ .cpu_arch = .x86_64,
+ .os_tag = .linux,
+ .abi = .gnu,
+ .glibc_version = .{ .major = 2, .minor = 38, .patch = 0 },
+ },
} });
const requested_optimize = b.standardOptimizeOption(.{});
- const platform = b.option(Platform, "platform", "which shell to build (tty, gui, web, macos)") orelse .tty;
const static = b.option(bool, "static", "statically link") orelse false;
const dump_path = b.option([]const u8, "dump", "dump .zon embedded into the web shell (-Dplatform=web)");
const is_web = platform == .web;
@@ -655,14 +686,70 @@ pub fn build(b: *std.Build) void {
// it or every build ends in undefined symbols at the swiftc link.
lib.bundle_compiler_rt = true;
lib.bundle_ubsan_rt = true;
- b.installArtifact(lib);
+ // ...and neither does bundling stop at compiler_rt. addLibrary emits
+ // ONLY this module's own objects; MuPDF, tree-sitter, zstbi, ZLS and
+ // ghostty-vt's simdutf/highway stay in archives of their own that zig
+ // would hand a linker it drives itself. swiftc drives this one, is
+ // given one file, and fails with a page of undefined C++ symbols. So
+ // everything reachable is folded into a single archive first — this is
+ // ghostty's CombineArchivesStep, minus the non-Darwin half.
+ // libtool and ranlib are Apple's, so this needs a Darwin host as well
+ // as a Darwin target; a cross-build installs the plain archive, which
+ // is all the Linux dev loop ever links (nothing).
+ if (builtin.os.tag.isDarwin() and target.result.os.tag.isDarwin())
+ b.getInstallStep().dependOn(&b.addInstallLibFile(fatArchive(b, lib), "libpardes.a").step)
+ else
+ b.installArtifact(lib);
b.installFile("src/macos/pardes.h", "include/pardes.h");
const app = b.addSystemCommand(&.{"src/macos/build-app.sh"});
app.addArg(b.getInstallPath(.prefix, ""));
+ // The deployment target travels as an argument rather than being
+ // written twice: see macos_min_version.
+ app.addArg(b.fmt("{d}.{d}", .{ macos_min_version.major, macos_min_version.minor }));
+ // ...and so does the optimize mode, so swiftc compiles the shell the
+ // same way zig compiled the core. Hardcoding -O there meant the default
+ // `zig build macos-app` shipped an optimized shell around a Debug core,
+ // which costs 5x a frame and looks like a slow backend rather than a
+ // Debug build. See the note in build-app.sh.
+ app.addArg(@tagName(optimize));
app.has_side_effects = true; // writes a bundle outside the cache
app.step.dependOn(b.getInstallStep());
- b.step("macos-app", "assemble zig-out/pardes.app (needs macOS + swiftc)").dependOn(&app.step);
+ // The library the script links has to BE a Mach-O one. Cross-building
+ // the ABI for another host is supported and tested (see the Linux dev
+ // loop in docs/macos.md); assembling a bundle out of it is not.
+ const app_step = b.step("macos-app", "assemble zig-out/pardes.app (needs macOS + swiftc)");
+ if (target.result.os.tag.isDarwin())
+ app_step.dependOn(&app.step)
+ else
+ app_step.dependOn(&b.addFail("macos-app needs a Darwin target; drop -Dtarget= or pass -Dtarget=native").step);
+
+ // The offscreen AppKit suite. A second link rather than a flag on the
+ // app: test scaffolding does not ship in the product, and main.swift's
+ // top-level code is already an entry point (see src/macos/build-e2e.sh).
+ // Same two arguments as the app, because it must be the same link.
+ const e2e = b.addSystemCommand(&.{"src/macos/build-e2e.sh"});
+ e2e.addArg(b.getInstallPath(.prefix, ""));
+ e2e.addArg(b.fmt("{d}.{d}", .{ macos_min_version.major, macos_min_version.minor }));
+ e2e.has_side_effects = true; // writes a binary outside the cache
+ e2e.step.dependOn(b.getInstallStep());
+ const run_e2e = b.addSystemCommand(&.{b.getInstallPath(.prefix, "bin/pardes-macos-e2e")});
+ // Relative, and pinned to the build root: the scripts and their goldens
+ // are source, not an install artifact, and the harness chdirs into a
+ // hermetic /tmp world per script — so it resolves both up front and
+ // must start somewhere it knows.
+ run_e2e.setCwd(b.path("."));
+ run_e2e.addArg("test/macos-snapshots");
+ // `-- --update` reaches the harness this way, exactly as the tty suite
+ // takes it: regenerating goldens is the same binary with one more flag.
+ if (b.args) |args| run_e2e.addArgs(args);
+ run_e2e.has_side_effects = true; // spawns shells, writes /tmp and goldens
+ run_e2e.step.dependOn(&e2e.step);
+ const e2e_step = b.step("macos-e2e", "run the offscreen AppKit snapshot suite (needs macOS + swiftc)");
+ if (target.result.os.tag.isDarwin())
+ e2e_step.dependOn(&run_e2e.step)
+ else
+ e2e_step.dependOn(&b.addFail("macos-e2e needs a Darwin target; drop -Dtarget= or pass -Dtarget=native").step);
// Same step name the other native platforms use, because in this
// configuration theirs is not declared: the ABI guard and the core's
@@ -923,6 +1010,36 @@ fn failBuild(b: *std.Build, web_step: *std.Build.Step, msg: []const u8) void {
b.getInstallStep().dependOn(fail);
}
+/// Fold `lib` and every static archive it transitively links into one file,
+/// because swiftc is handed exactly one. getCompileDependencies walks the
+/// module graph, so this stays correct as dependencies come and go — nothing
+/// here names MuPDF or tree-sitter, and adding a third C library needs no edit.
+fn fatArchive(b: *std.Build, lib: *std.Build.Step.Compile) std.Build.LazyPath {
+ const run = std.Build.Step.Run.create(b, "libtool libpardes.a");
+ run.addArgs(&.{ "libtool", "-static", "-o" });
+ const output = run.addOutputFileArg("libpardes.a");
+ for (lib.getCompileDependencies(false), 0..) |dep, i| {
+ if (dep.kind != .lib) continue;
+ run.addFileArg(reindexed(b, dep.getEmittedBin(), i));
+ }
+ return output;
+}
+
+/// Rewrite one archive's index with Apple's ranlib, on the way past. Two of
+/// Xcode's tools disagree with zig's archive layout and neither says so
+/// usefully: ld64 refuses it outright ("64-bit mach-o member 'compiler_rt.o'
+/// not 8-byte aligned"), and libtool silently DROPS members — a 15 MB input
+/// came back as a 13 MB output with half the objects missing, which links
+/// almost far enough to look like a source problem. ranlib rewrites both
+/// complaints away. Ghostty hit the same two (src/build/LibtoolStep.zig); the
+/// copy is because ranlib works in place and a build-cache input is not ours.
+fn reindexed(b: *std.Build, archive: std.Build.LazyPath, index: usize) std.Build.LazyPath {
+ const run = std.Build.Step.Run.create(b, b.fmt("ranlib #{d}", .{index}));
+ run.addArgs(&.{ "/bin/sh", "-c", "/bin/cp \"$1\" \"$2\" && /usr/bin/ranlib \"$2\"", "_" });
+ run.addFileArg(archive);
+ return run.addOutputFileArg(b.fmt("{d}.a", .{index}));
+}
+
// glslc <src> -fshader-stage=<stage> -o <out> -> .spv, returned as a LazyPath
// for @embedFile. Only used by the SDL3 GPU shell (-Dplatform=gui).
fn compileGlsl(b: *std.Build, src: []const u8, stage: []const u8, out: []const u8) std.Build.LazyPath {