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authorGabriel Schneider <[email protected]>2026-09-28 16:26:08 -0300
committerGabriel Schneider <[email protected]>2026-10-01 00:12:15 -0300
commitbe09d1ec7abd71f4e52f05942a941d76b6d420f2 (patch)
tree463ddfbaeec7529635a7730422faf22591254d2a /docs/macos.md
parentc6a5aaf5c4a020eaefe24943ecb6cf9d4eb26836 (diff)
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Post chain review fixes: glslc on stdin, level A at the display's refresh
Stage 9 review: a user's Shadertoy file goes to glslc on its stdin, so no source file is written anywhere (the old predictable name under XDG_RUNTIME_DIR or /tmp was a symlink-clobber hazard). std's spawn does all its allocation before fork and searches PATH on the stack after it, said at the call. Level A redraws are paced by the display's refresh rate (SDL_GetCurrentDisplayMode), not a fixed 16 ms. Shared files touched: gui.zig.
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