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| author | Gabriel Schneider <[email protected]> | 2026-09-28 12:57:47 -0300 |
|---|---|---|
| committer | Gabriel Schneider <[email protected]> | 2026-10-01 00:12:14 -0300 |
| commit | 30c2c8a154e770b3920bcfd7d553825fe9182bf4 (patch) | |
| tree | ecdce274f1cb25095c72f4da62b7c35e23aee04c /src/Messages.zig | |
| parent | 8f31fc6bfaae2d29b2bb5cc2149fcd7033cd9724 (diff) | |
| download | pardes-30c2c8a154e770b3920bcfd7d553825fe9182bf4.tar.gz pardes-30c2c8a154e770b3920bcfd7d553825fe9182bf4.zip | |
Move the frame into draw.zig and the transitions out of layout.zig
Pure moves, no behaviour change. draw.zig holds the whole core frame in
order: render, the pane, tag, header and notice painters it calls, and the
character-effect composition (Pardes.render stays a declaration alias).
Presentation.zig is the panel presentation state as a file struct, and
animation.zig the easing curves, transition kinds, tracks and boxes, the
character effects' sources and the generic displayed-value transition, all
of which lived in layout.zig. layout.zig keeps only layout.
Diffstat (limited to 'src/Messages.zig')
| -rw-r--r-- | src/Messages.zig | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Messages.zig b/src/Messages.zig index 72b3b63c..97a2f939 100644 --- a/src/Messages.zig +++ b/src/Messages.zig @@ -5,6 +5,7 @@ const pardes = @import("pardes.zig"); const memory = @import("memory.zig"); const std = @import("std"); const layout = @import("layout.zig"); +const animation = @import("animation.zig"); const ctlfs = @import("ninep/tree.zig"); const panes = @import("panes.zig"); const CellStyle = @import("surface.zig").CellStyle; @@ -285,7 +286,7 @@ pub const MessageMotion = struct { alpha: f32 = 1, slide: f32 = 0 }; /// Animation frames a message timing lasts; at least one. pub fn messageFrames(ms: u16) u16 { - return @intCast(@max(1, (@as(u32, ms) + layout.Animation.frame_ms - 1) / layout.Animation.frame_ms)); + return @intCast(@max(1, (@as(u32, ms) + animation.Animation.frame_ms - 1) / animation.Animation.frame_ms)); } pub fn messageMotion(p: *const Pardes, life: Pane.MessageLife) MessageMotion { |
