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authorGabriel Schneider <[email protected]>2026-09-28 23:50:56 -0300
committerGabriel Schneider <[email protected]>2026-10-01 00:12:16 -0300
commitfde030a699b3d6667d1fa21ae192b5011e3f373f (patch)
treeaae9bd94e7889cea53c82e1775290adcd94cd7e7 /src/gui/Post.zig
parent34b631e75dd646809961cae0ab215b6c43643a13 (diff)
downloadpardes-fde030a699b3d6667d1fa21ae192b5011e3f373f.tar.gz
pardes-fde030a699b3d6667d1fa21ae192b5011e3f373f.zip
Rules and chrome scale with the display's density; dark pages get visible separators and focus tints
Density: dp() in gui.zig draws every size given in pixels in logical pixels (SDL's window display scale, rounded, at least one), as acme scales Border, ButtonBorder and Scrollgap: the rules (rule_px), the tag rule, the grip's ring, its dirty gap and mode bars, the rail's gap to the text and its minimum, the thumb's inset, the rim, a bar cursor's minimum width, underline and strikethrough thickness (the atlas is dropped on a scale change), the rule-grab margin, and the Crt's scanline and mask periods (pardesScale in the post prefix). Cell- and tagline-measured sizes stay: the rail's width, Lift's blur and offsets, every motion; iResolution, fragCoord and iMouse stay in the display's pixels, as ghostty's. PARDES_TEST_SCALE forces a density in a harness (a test window is 1x otherwise, whatever display it lands on) and sizes the test font with it. Colours: a separator that stands off its page by less than 1.5:1 is lifted toward the text to 1.6:1 (helix, atelier, paper; a theme with no page, dark, is judged against #121212), and empty_col follows it. forge's own rule already stands at 3.83:1; what hid it was density: 2 device pixels on a 3x screen, now 6 (dp). A focused tag's tint closer than 1.5:1 to the plain tag on a dark page (1.25:1 on a light one) is pushed further the way it leans, as far as its text keeps its own contrast or 4.5: forge 1.23 -> 1.51 (#2d3440 -> #374253), and likewise dusk, orchard, ink, lagoon, clay, harvest, spectrum, solarium, forge_soft; daybreak, atelier, paper to 1.25. dark and helix gain a tint of their own (dark: #484566 under #c8c8c8, 1.54:1; helix: ramp 237 under 250, 1.65:1). Tag caret: past a full row's end, the G3 glide box sits on the tag's right edge, where the layer's caret and the pixel shell's are. Tests: every native theme's separator >= 1.5 and every dark one has a tint >= 1.25 with readable text; forge keeps its own border; the tag caret glide box at a full row; at 2x the spine, tag rule, ring, rail start and gap, and bar cursor double. Legacy-ThemeFile test strips helix's new pair. Goldens: snapshot goldens change in colour rows only, the tints (orchard #283a2f -> #314738 at boot, forge, helix and dark in theme/themesel). GUI goldens: the harness's single Del of the renamed wide pane is refused since ysqnkyoy (a rename counted as unsaved; fixed on the 9P line in wkzlsqvy), so scenes 09-17 were recorded with that pane open and the file was stale since the merge (08 and 18 also moved with ykvnltvs's full-row tag wrap). The goldens here were recorded with that pane closed (as wkzlsqvy will close it); against the parent's binary under the same conditions they differ only in the tints: 01-13 forge's (#2d3440 -> #374253, and the glyph edges on it), 14 ink's; 15-18 are byte-identical. Until wkzlsqvy is merged, a run here fails 09-17. Each commit reproduces its own recorded goldens on this machine (checked at kvtmqkyn). A test window is 1x unless PARDES_TEST_SCALE says otherwise, whatever display it opens on. Prebuilt shaders refreshed from their sources. Captures: .scratch/render/dark-borders/{before,after,compare,scale2,scale3}.
Diffstat (limited to 'src/gui/Post.zig')
-rw-r--r--src/gui/Post.zig5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/Post.zig b/src/gui/Post.zig
index f715965f..45798f8d 100644
--- a/src/gui/Post.zig
+++ b/src/gui/Post.zig
@@ -98,6 +98,9 @@ ping: [2]?*c.SDL_GPUTexture = .{ null, null },
ping_w: u32 = 0,
ping_h: u32 = 0,
uniforms: Uniforms = .{},
+/// The display's density, for a pass whose pattern is in logical pixels
+/// (pardesScale); the shell sets it.
+scale: f32 = 1,
started_ns: ?u64 = null,
last_ns: u64 = 0,
@@ -422,7 +425,7 @@ pub fn draw(post: *Post, device: *c.SDL_GPUDevice, cmd: *c.SDL_GPUCommandBuffer,
const binding = c.SDL_GPUTextureSamplerBinding{ .texture = input, .sampler = sampler };
c.SDL_BindGPUFragmentSamplers(pass_rp, 0, &binding, 1);
c.SDL_PushGPUFragmentUniformData(cmd, 0, u, @sizeOf(Uniforms));
- const own: [4]f32 = .{ @floatFromInt(@intFromBool(opaque_window)), @floatFromInt(pass.level), 0, 0 };
+ const own: [4]f32 = .{ @floatFromInt(@intFromBool(opaque_window)), @floatFromInt(pass.level), post.scale, 0 };
c.SDL_PushGPUFragmentUniformData(cmd, 1, &own, @sizeOf(@TypeOf(own)));
c.SDL_DrawGPUPrimitives(pass_rp, 3, 1, 0, 0);
c.SDL_EndGPURenderPass(pass_rp);