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authorGabriel Schneider <[email protected]>2026-08-16 15:49:12 -0300
committerGabriel Schneider <[email protected]>2026-08-18 23:44:42 -0300
commit1551e409c31992437cb2fa864f576d45c8433801 (patch)
treee2fae8451f87b735a1360c7c2e383fdc40165789 /src/look.zig
parentbe2a9957708cbf0c478ca861c4a1f0f227bbfe10 (diff)
downloadpardes-1551e409c31992437cb2fa864f576d45c8433801.tar.gz
pardes-1551e409c31992437cb2fa864f576d45c8433801.zip
big slow change: prebuilt shaders (SPIR-V/Metal), core gui reflow, docs, web + snapshot refresh
Diffstat (limited to 'src/look.zig')
-rw-r--r--src/look.zig2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/look.zig b/src/look.zig
index 49be1646..ece2ee0f 100644
--- a/src/look.zig
+++ b/src/look.zig
@@ -601,7 +601,7 @@ pub fn find(arena: std.mem.Allocator, dir: []const u8, pat: []const u8, out: []u
if (platform_has_fs) {
// Zig 0.16 moved the filesystem behind std.Io; the blocking
// single-threaded implementation (the one std.debug itself holds) IS
- // the synchronous walk a sans-IO core wants — no pool, no cancelation.
+ // the synchronous walk the core uses — no pool, no cancelation.
const io = std.Io.Threaded.global_single_threaded.io();
var root = try std.Io.Dir.cwd().openDir(io, dir, .{ .iterate = true });
defer root.close(io);