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authorGabriel Schneider <[email protected]>2026-09-30 15:57:48 -0300
committerGabriel Schneider <[email protected]>2026-10-01 00:12:17 -0300
commitbf024d769ddb05180ab4423685100f75d35c54fc (patch)
tree7c4d045de9bce84428bb4c5bdf2467fad6609b95 /src/macos/Sources/ScenePostprocessor.swift
parent007ec29082fcd24764db0405c12f1cdf5638bdca (diff)
downloadpardes-bf024d769ddb05180ab4423685100f75d35c54fc.tar.gz
pardes-bf024d769ddb05180ab4423685100f75d35c54fc.zip
The lspcomplete snapshot waits up to a minute for zls's answer, which it takes the moment it is drawn
lspcomplete failed once in a full parallel snap run with ExpectFailed after 22 s. Its `wait 15000 +Search` for the first completion ran out while a zls slowed by the loaded machine had not answered yet. Alone it takes 2.2 s. A wait returns as soon as its needle is drawn, so the four waits for zls's `+Search` now allow 60 s, and the settles after them 30 s: free when zls is quick, room when it is not. It passes 3 of 3 alone and 3 of 3 with every core busy. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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