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| author | Gabriel Schneider <[email protected]> | 2026-07-30 23:35:45 -0300 |
|---|---|---|
| committer | Gabriel Schneider <[email protected]> | 2026-08-01 15:02:07 -0300 |
| commit | 19f7322100062b7c1adcde3376063ce6c1d8c72d (patch) | |
| tree | b76347dffe0347c29a38b4cad6031678683dba74 /test/deck | |
| parent | 753d5451ca7d09dbc5ff44f3c2dcf9a47fb87f96 (diff) | |
| download | pardes-19f7322100062b7c1adcde3376063ce6c1d8c72d.tar.gz pardes-19f7322100062b7c1adcde3376063ce6c1d8c72d.zip | |
structure: backends into src/{tty,gui,lsp}, pane kinds and builtins into their own files
The core now lies FLAT at src/ and every subdirectory is one backend, so a
file being in no directory at all is what says it is core. Pane-kind bodies
leave pardes.zig for term_pane.zig / file_pane.zig / output_pane.zig, leaving
it the layout, the event/effect machine and the generic render loop.
Builtins are one struct each in builtins.zig, and the enum is folded out of
the file's own declaration list at comptime — a zig file IS a struct, so the
list of builtins and the builtins themselves are the same text. Adding one is
writing a struct. Key paths deliberately stay one table for the config pass.
Pure refactor: no golden moved.
Diffstat (limited to 'test/deck')
| -rw-r--r-- | test/deck/replay.zig | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/deck/replay.zig b/test/deck/replay.zig index 9cf829d6..475f7476 100644 --- a/test/deck/replay.zig +++ b/test/deck/replay.zig @@ -1,5 +1,5 @@ //! Replays slices of real Steam Deck recordings (deckcap .zon captures) -//! through src/deck.zig and checks the aggregate actions, so the deck +//! through src/gui/deck.zig and checks the aggregate actions, so the deck //! control mapping is exercised without the device. const std = @import("std"); |
