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authorGabriel Schneider <[email protected]>2026-08-16 15:49:12 -0300
committerGabriel Schneider <[email protected]>2026-08-18 23:44:42 -0300
commit1551e409c31992437cb2fa864f576d45c8433801 (patch)
treee2fae8451f87b735a1360c7c2e383fdc40165789 /test/macos-snapshots/boot.snap
parentbe2a9957708cbf0c478ca861c4a1f0f227bbfe10 (diff)
downloadpardes-1551e409c31992437cb2fa864f576d45c8433801.tar.gz
pardes-1551e409c31992437cb2fa864f576d45c8433801.zip
big slow change: prebuilt shaders (SPIR-V/Metal), core gui reflow, docs, web + snapshot refresh
Diffstat (limited to 'test/macos-snapshots/boot.snap')
-rw-r--r--test/macos-snapshots/boot.snap8
1 files changed, 8 insertions, 0 deletions
diff --git a/test/macos-snapshots/boot.snap b/test/macos-snapshots/boot.snap
index e3d4ba14..9adcf95c 100644
--- a/test/macos-snapshots/boot.snap
+++ b/test/macos-snapshots/boot.snap
@@ -21,3 +21,11 @@ resize 30 100
stable 700 20000
snap resized
draw resized
+
+# The panel ABI and the runtime Metal path in one small assertion. Newcol
+# changes the existing pane and opens a second one; paint order must be moving
+# then opening, and draw compiles/runs the shader against the whole frame.
+command PanelSlide
+command Newcol
+tracks moving:slide opening:slide
+draw-effect panels