diff options
| author | Gabriel Schneider <[email protected]> | 2026-09-30 14:12:51 -0300 |
|---|---|---|
| committer | Gabriel Schneider <[email protected]> | 2026-10-01 00:12:17 -0300 |
| commit | b546b578baadbd8fdd15b42988ad4d66c9c8ff21 (patch) | |
| tree | bbbcaa94d63b0b695f09f2d389ca287377880d9a /test/panes.zig | |
| parent | 3f6733c805d873a7af6a6064ace0cf5916f481da (diff) | |
| download | pardes-b546b578baadbd8fdd15b42988ad4d66c9c8ff21.tar.gz pardes-b546b578baadbd8fdd15b42988ad4d66c9c8ff21.zip | |
A program that tracks the mouse gets its clicks, drags and moves over its grid, in the format it chose; Shift keeps pardes's select, execute and look, and chrome is never the program's
Presses and releases under 1000, drags with a button down under 1002,
every move once per cell under 1003, X10 presses under 9, in raw terminal
input only. A press the program took keeps its drag and release, reported
clamped to the grid's edge wherever the pointer goes. The press also makes
the pane the active one. docs/tags.md says so.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Diffstat (limited to 'test/panes.zig')
| -rw-r--r-- | test/panes.zig | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/test/panes.zig b/test/panes.zig index d7fa3514..6f321abf 100644 --- a/test/panes.zig +++ b/test/panes.zig @@ -981,10 +981,12 @@ const TtySelectionTests = struct { const target = p.rects[1]; const tx = target.x + config.GUTTER + 2; const ty = bodyY(p, target); - p.update(.{ .mouse = .{ .button = .left, .kind = .press, .col = tx, .row = ty } }); - p.update(.{ .mouse = .{ .button = .right, .kind = .press, .col = tx, .row = ty } }); - p.update(.{ .mouse = .{ .button = .right, .kind = .release, .col = tx, .row = ty } }); - p.update(.{ .mouse = .{ .button = .left, .kind = .release, .col = tx, .row = ty } }); + // Shift: over a program that tracks the mouse the chord is + // pardes's only so, and elsewhere Shift changes nothing. + p.update(.{ .mouse = .{ .button = .left, .kind = .press, .col = tx, .row = ty, .shift = true } }); + p.update(.{ .mouse = .{ .button = .right, .kind = .press, .col = tx, .row = ty, .shift = true } }); + p.update(.{ .mouse = .{ .button = .right, .kind = .release, .col = tx, .row = ty, .shift = true } }); + p.update(.{ .mouse = .{ .button = .left, .kind = .release, .col = tx, .row = ty, .shift = true } }); var written: std.Io.Writer.Allocating = .init(p.gpa); defer written.deinit(); while (p.nextEffect()) |effect| { |
