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authorGabriel Schneider <[email protected]>2026-08-16 15:49:12 -0300
committerGabriel Schneider <[email protected]>2026-08-18 23:44:42 -0300
commit1551e409c31992437cb2fa864f576d45c8433801 (patch)
treee2fae8451f87b735a1360c7c2e383fdc40165789 /test/perf.zig
parentbe2a9957708cbf0c478ca861c4a1f0f227bbfe10 (diff)
downloadpardes-1551e409c31992437cb2fa864f576d45c8433801.tar.gz
pardes-1551e409c31992437cb2fa864f576d45c8433801.zip
big slow change: prebuilt shaders (SPIR-V/Metal), core gui reflow, docs, web + snapshot refresh
Diffstat (limited to 'test/perf.zig')
-rw-r--r--test/perf.zig2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/perf.zig b/test/perf.zig
index f440227d..1387a1ac 100644
--- a/test/perf.zig
+++ b/test/perf.zig
@@ -5,7 +5,7 @@
//! zig build perf -- --base old.json -- table + a before/after delta column
//! zig build perf -- --reps 60 -- more samples (default 25)
//!
-//! It drives the sans-IO core directly — feed an Event, drain the effects,
+//! It drives the core directly — feed an Event, drain the effects,
//! call render — exactly like test/hxdiff.zig, so there is no pty, no shell
//! and no scheduler between the clock and the code under test. A run is
//! self-contained: the fixtures are generated into /tmp/pardes-perf here and