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authorGabriel Schneider <[email protected]>2026-07-06 13:50:54 -0300
committerGabriel Schneider <[email protected]>2026-08-01 15:02:07 -0300
commita43dc216f03c0bfed51ca539d027a90adc689ac8 (patch)
treeeb9be20342c4af9773100f3fa0082a4ad30b2c26 /test/snapshot.zig
parentde4def3548a6729b0dfd2120495a61beef8c8c2c (diff)
downloadpardes-a43dc216f03c0bfed51ca539d027a90adc689ac8.tar.gz
pardes-a43dc216f03c0bfed51ca539d027a90adc689ac8.zip
tty: coalesce queued input events into one frame; tracy zones behind -Dtracy
The tty shell rendered (core.render + full vaxis repaint + tree-sitter re-highlight of the visible window) after EVERY event, so a wheel flick over a highlighted file was 150 re-parses and 150 terminal repaints; the gui shell drains the SDL queue before drawing and never had the issue. Now the tty loop applies every queued input event, then renders once (batch cap 64; pty output keeps a frame per chunk so progress paints and transient-state waits behave exactly as before). Measured with tracy on a 2400-line .zig scroll script: 150 highlightFileRange calls at 1.85ms mean -> 4; render pipeline total 730ms -> 64ms; 364 frames -> 39. Snap suite 18/18. Tracy: -Dtracy=<path-to-tracy-checkout> compiles TracyClient.cpp into the binary and turns src/tracy.zig zones live (default off, all no-ops). Sampling, callstacks, system tracing and the crash handler are disabled: tracy's symbol worker SIGSEGVs on this binary's debug info and its crash handler then parks every thread before the first frame. Capture: tracy-capture -o t.tracy; export: tracy-csvexport t.tracy.
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