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authorGabriel Schneider <[email protected]>2026-08-12 16:33:14 -0300
committerGabriel Schneider <[email protected]>2026-08-12 20:22:18 -0300
commit9280c597b000eed661fd98793e182fdcb640f6cd (patch)
tree1b8e928c052c46ceb9a58c83256d5fb4e11e361a /test/snapshots/fsearch.golden
parentbc89f57cb576e23a58572ec35f96db068367f1b4 (diff)
downloadpardes-9280c597b000eed661fd98793e182fdcb640f6cd.tar.gz
pardes-9280c597b000eed661fd98793e182fdcb640f6cd.zip
shaders: -Dprebuilt-shaders, so a gui build needs no Vulkan SDK
glslc is the one build input that wants a tool a stock machine does not have, and it is also the input that changes least often: eight GLSL files that have outlived several rewrites of everything around them. Asking every machine that wants to run the SDL shell for shaderc is the wrong trade. The SPIR-V is now COMMITTED, under shaders/prebuilt/, and -Dprebuilt-shaders embeds that copy instead of shelling out. The default stays the honest one -- compile the shaders that are actually in the tree -- because the flag trades a dependency for a freshness problem: with it on, the .glsl sources are not build inputs at all, so editing one changes nothing. `zig build shaders` is the other half, and it is deliberately independent of -Dplatform: it recompiles every shader and writes the result back into the tracked directory, so whoever changes a shader refreshes the cache on a machine that has the compiler and commits the diff. `jj diff shaders/prebuilt` after it is the freshness check -- empty means the cache was already current. The shader list is also spelled once now (gui_shaders): the eight embeds, the eight glslc runs and the refresh step all read it, so adding a shader is a name there plus the @embedFile in gui.zig, not three edits in two places. Verified: -Dplatform=gui -Dprebuilt-shaders builds with glslc absent from PATH, and image-harness passes on that binary -- real SDL GPU pipelines built from the committed SPIR-V, 512 source pixels read back. The default gui build still runs the eight glslc steps; tty runs none. The committed bytes are identical to a fresh glslc run, and `zig build shaders` is idempotent.
Diffstat (limited to 'test/snapshots/fsearch.golden')
-rw-r--r--test/snapshots/fsearch.golden35
1 files changed, 2 insertions, 33 deletions
diff --git a/test/snapshots/fsearch.golden b/test/snapshots/fsearch.golden
index bbe7df83..317e7b5e 100644
--- a/test/snapshots/fsearch.golden
+++ b/test/snapshots/fsearch.golden
@@ -60,7 +60,7 @@
|
|
| /MARK
-== snap results grid=180x30 cursor=7,2
+== snap results grid=180x30 cursor=10,3
|New Newcol Find Grep Help Tutor Dump NextColor Debug Kill
| /tmp/pardes-snap/fsearch/cwd/g.txt Save New Del /tmp/pardes-snap/fsearch/cwd New Del /tmp/pardes-snap/fsearch/cwd New Del
| 1 l1 ls ls
@@ -91,38 +91,7 @@
| 1 g.txt:2:1-4 MARK a
| 2 g.txt:6:1-4 MARK b
| 3 g.txt:10:1-4 MARK c
-== snap first grid=180x30 cursor=10,3
-|New Newcol Find Grep Help Tutor Dump NextColor Debug Kill
-| /tmp/pardes-snap/fsearch/cwd/g.txt Save New Del /tmp/pardes-snap/fsearch/cwd New Del /tmp/pardes-snap/fsearch/cwd New Del
-| 1 l1 ls ls
-| 2 MARK a g.txt g.txt
-| 3 l3
-| 4 l4
-| 5 l5
-| 6 MARK b g.txt
-| 7 l7
-| 8 l8
-| 9 l9
-| 10 MARK c
-| 11 l11
-| 12 l12
-|
-|
-| /tmp/pardes-snap/fsearch/cwd New Del
-| ls
-| g.txt
-|
-|
-|
-|
-|
-|
-|
-| /tmp/pardes-snap/fsearch/cwd/+Search New Del
-| 1 g.txt:2:1-4 MARK a
-| 2 g.txt:6:1-4 MARK b
-| 3 g.txt:10:1-4 MARK c
-== style first
+== style results
|0: 0-56 #949494,#121212, 57-179 d,#121212,
|1: 0-1 #ffffff,#626262, 2-48 #949494,#121212, 49-59 d,#121212, 60-61 #ffffff,#262626, 62-99 #949494,#121212, 100-119 d,#121212, 120-121 #ffffff,#262626, 122-159 #949494,#121212, 160-179 d,#121212,
|2: 0-0 d,#444444, 1-1 d,#080808, 2-6 #626262,#080808, 7-8 #bdbdbd,#080808, 9-59 d,#080808, 60-60 d,#444444, 61-61 d,#080808, 62-119 #bdbdbd,#080808, 120-120 d,#444444, 121-121 d,#080808, 122-179 #bdbdbd,#080808,