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authorGabriel Schneider <[email protected]>2026-09-28 16:44:51 -0300
committerGabriel Schneider <[email protected]>2026-10-01 00:12:15 -0300
commita007457cb007b03f310bca55c339e8cd5d9baafc (patch)
tree31e57644c6df2eef04fb3c2a200482571c6e6857 /test
parent1ed34e1538f45daecc2c8a551dc0fb7aba5f3f54 (diff)
downloadpardes-a007457cb007b03f310bca55c339e8cd5d9baafc.tar.gz
pardes-a007457cb007b03f310bca55c339e8cd5d9baafc.zip
Ripple and Glitch are gone; Crt stays
The user tried them live and wants them removed entirely: the builtins, their levels, config keys and leader paths (tR, tg), their slots in the built-in chain, their shaders (source and prebuilt), EffectCode paths, and on macOS their scene flags (pardes.h), the Metal kernel's coordinate warps and the Swift pointer mapping that mirrored them. Docs say so (decision 8 in docs/render-pipeline.md); config.md documents Crt's levels, Shader and ShaderAnimation instead. Shared files touched: macos.zig (flags). Not touched: pardes.zig, Messages.zig, mouse.zig, gui.zig, detached/*.
Diffstat (limited to 'test')
-rw-r--r--test/output.zig2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/output.zig b/test/output.zig
index 0fdd9f4d..e49ec4ff 100644
--- a/test/output.zig
+++ b/test/output.zig
@@ -669,7 +669,7 @@ test "every enabled setting builtin mutates the State Config reports" {
try std.testing.expect(std.mem.indexOf(u8, report, transition) != null);
// A bare word turns a bundled pass on at its default level.
const scene_status = if (builtins.capabilities.scene_shaders) "2" else "unsupported";
- for ([_][]const u8{ "Crt", "Ripple", "Glitch" }) |name| {
+ for ([_][]const u8{"Crt"}) |name| {
const line = try std.fmt.bufPrint(&buf, "{s} {s}\n", .{ name, scene_status });
try std.testing.expect(std.mem.indexOf(u8, report, line) != null);
}