diff options
Diffstat (limited to 'docs/render-pipeline.md')
| -rw-r--r-- | docs/render-pipeline.md | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/docs/render-pipeline.md b/docs/render-pipeline.md index 2fd6045b..7c94fbea 100644 --- a/docs/render-pipeline.md +++ b/docs/render-pipeline.md @@ -505,16 +505,14 @@ Mirror ghostty 1.3.2 (`zig-pkg/ghostty-*/src/renderer/shadertoy.zig`, `custom-shader-animation`): off = redraw only when content changes; on = continuous while the window is focused; always = continuous. Continuous means the shell redraws its retained Surface (3.1), never a core tick or render. -- **Existing crt/ripple/glitch** become bundled Shadertoy files in - `shaders/post/` selected by the same builtins (decision 2: kept, polished); - `scene_effects` and `crt.frag.glsl`/`crt.zig` are deleted. Each bundled pass - takes a level, `Crt 0..3` (0 off, `on` the default 2, `off` and bare still - work), passed as `pardesLevel`: 2 is the polished rewrite, 3 at least as - strong as the old effects (pixels changed by more than 8 in a channel, - against a plain frame: Crt 18.3% vs 17.4% old, Ripple 11.1% vs 9.5%, Glitch - 9.3% a frame vs 8.1%); a Glitch level raises how often it slips as well as - how hard. The chain is - `Crt`, `Ripple`, `Glitch` and `Shader <path>` in the order they were put in +- **Existing crt** becomes a bundled Shadertoy file in `shaders/post/` under + the same builtin; `scene_effects` and `crt.frag.glsl`/`crt.zig` are deleted. + It takes a level, `Crt 0..3` (0 off, `on` the default 2, `off` and bare + still work), passed as `pardesLevel`: 2 is the polished rewrite, 3 at least + as strong as the old CRT (pixels changed by more than 8 in a channel against + a plain frame: 18.3% vs 17.4%). Ripple and Glitch were rewritten too, then + removed at the user's word after a live look (decision 8). The chain is + `Crt` and `Shader <path>` in the order they were put in (`Shader off` empties it of files), `ShaderAnimation off|on|always` (default on). The core keeps no clock for it: level A redraws are the shell's. @@ -905,3 +903,4 @@ goldens; ssh/tty byte budgets; wire version bump breaks mixed-version attach. 5. The animation pacing fix goes into the no-visual-change phase. 6. Cursor blink is on by default. 7. The bundled CRT has no barrel distortion, so clicks stay exact. +8. (After trying them live) Ripple and Glitch are removed entirely; Crt stays. |
