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-rw-r--r--docs/render-pipeline.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/render-pipeline.md b/docs/render-pipeline.md
index f39504c2..6e1cd455 100644
--- a/docs/render-pipeline.md
+++ b/docs/render-pipeline.md
@@ -505,7 +505,7 @@ Mirror ghostty 1.3.2 (`zig-pkg/ghostty-*/src/renderer/shadertoy.zig`,
(file_watch shader slots): a change there has each file read and hashed,
and one whose bytes moved compiles again; the same bytes (good or bad)
compile nothing and say nothing twice. The process that holds the core
- compiles (shader_build.zig): a local GUI, or a detached session, which
+ compiles (ShaderBuild.zig): a local GUI, or a detached session, which
sends its attached GUIs the chain with each file's SPIR-V (wire `post`,
on attach and on every change), so an attached GUI runs the same passes,
levels and ShaderAnimation as a local one and still reads no disk and runs