diff options
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/render-pipeline.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/render-pipeline.md b/docs/render-pipeline.md index f39504c2..6e1cd455 100644 --- a/docs/render-pipeline.md +++ b/docs/render-pipeline.md @@ -505,7 +505,7 @@ Mirror ghostty 1.3.2 (`zig-pkg/ghostty-*/src/renderer/shadertoy.zig`, (file_watch shader slots): a change there has each file read and hashed, and one whose bytes moved compiles again; the same bytes (good or bad) compile nothing and say nothing twice. The process that holds the core - compiles (shader_build.zig): a local GUI, or a detached session, which + compiles (ShaderBuild.zig): a local GUI, or a detached session, which sends its attached GUIs the chain with each file's SPIR-V (wire `post`, on attach and on every change), so an attached GUI runs the same passes, levels and ShaderAnimation as a local one and still reads no disk and runs |
