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-rw-r--r--src/config.zig2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/config.zig b/src/config.zig
index 1b432415..86f3e7eb 100644
--- a/src/config.zig
+++ b/src/config.zig
@@ -1017,7 +1017,7 @@ pub const Runtime = struct {
.{ .word = "Bloom", .action = .{ .scene = .bloom }, .availability = .scene_shaders, .doc = "The brightest ink glows a little: a level, 0 (off) through 3." },
.{ .word = "Vignette", .action = .{ .scene = .vignette }, .availability = .scene_shaders, .doc = "The window's corners fall into shade: a level, 0 (off) through 3." },
.{ .word = "Grain", .action = .{ .scene = .grain }, .availability = .scene_shaders, .doc = "The page takes a fine, still grain, like paper: a level, 0 (off) through 3." },
- .{ .word = "Shader", .action = .shader, .availability = .scene_shaders, .doc = "A Shadertoy file into the post chain, or out of it; off empties the chain." },
+ .{ .word = "Shader", .action = .shader, .availability = .scene_shaders, .doc = "A Shadertoy file into the post chain, or out of it, compiled again when saved; off empties the chain." },
.{ .word = "ShaderAnimation", .action = .shader_animation, .availability = .scene_shaders, .doc = "When the post chain animates on its own: off, on (while focused) or always." },
.{ .word = "Placement", .action = .{ .choice = .placement }, .doc = "Where a new pane goes: acme, as makenewwindow does, or pardes, the older rules." },
.{ .word = "BootShell", .action = .{ .choice = .boot_shell }, .doc = "A document dropped where a lone untouched shell stands: keep the shell, or replace it." },