diff options
Diffstat (limited to 'src/config.zig')
| -rw-r--r-- | src/config.zig | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/config.zig b/src/config.zig index 24c48770..4581536e 100644 --- a/src/config.zig +++ b/src/config.zig @@ -119,6 +119,7 @@ pub const leader_path = paths: { if (builtins.capabilities.window_opacity) table.set(.WindowOpacity, null); if (builtins.capabilities.window_blur) table.set(.WindowBlur, null); if (builtins.capabilities.ligatures) table.set(.Ligatures, null); + if (builtins.capabilities.lift) table.set(.CursorBlink, null); if (builtins.capabilities.lift) table.set(.Lift, null); table.set(.Motion, null); table.set(.InactiveDim, null); @@ -647,6 +648,10 @@ pub const Runtime = struct { verbose: bool = true, /// A message falls into its row and dissolves out of it. message_animation: bool = true, + /// The cursor blinks, a pixel shell's (docs/render-pipeline.md ยง5.4): + /// solid while typing and for half a second after, eased at each edge, + /// solid again after ten idle seconds. + cursor_blink: bool = true, /// How long a message stays after the key or click that dismisses it. message_linger_ms: u16 = 800, /// How long its ease-in fall into the row takes. @@ -863,7 +868,7 @@ pub const Runtime = struct { /// The message timings a setting word sets, each in milliseconds. pub const MessageTime = enum { linger, fall, dissolve }; - pub const Toggle = enum { colors, wrap, tree_context_tag_style, tag_bottom, debug, focus_tint, syntax_bold, verbose, message_animation, ligatures }; + pub const Toggle = enum { colors, wrap, tree_context_tag_style, tag_bottom, debug, focus_tint, syntax_bold, verbose, message_animation, ligatures, cursor_blink }; /// The bundled post pass, a Shadertoy file in shaders/post/. pub const Scene = enum { crt }; @@ -918,6 +923,7 @@ pub const Runtime = struct { .{ .word = "Verbose", .action = .{ .toggle = .verbose } }, .{ .word = "MessageAnimation", .action = .{ .toggle = .message_animation } }, .{ .word = "Ligatures", .action = .{ .toggle = .ligatures }, .availability = .ligatures }, + .{ .word = "CursorBlink", .action = .{ .toggle = .cursor_blink }, .availability = .lift }, .{ .word = "Lift", .action = .lift, .availability = .lift }, .{ .word = "Motion", .action = .motion }, .{ .word = "InactiveDim", .action = .inactive_dim }, @@ -990,6 +996,9 @@ pub const Runtime = struct { .toggle => |field| if (field == .ligatures) { if (setting.availability != .ligatures) @compileError("the ligatures toggle must use the ligatures capability"); + } else if (field == .cursor_blink) { + if (setting.availability != .lift) + @compileError("CursorBlink must use the lift capability (a pixel shell's)"); } else if (setting.availability != null) @compileError("unconditional toggles cannot carry a backend capability"), else => if (setting.availability != null) @@ -1618,6 +1627,7 @@ pub const Runtime = struct { .verbose => "Verbose off\n", .message_animation => "MessageAnimation off\n", .ligatures => "Ligatures off\n", + .cursor_blink => "CursorBlink off\n", }, .shell => "Shell requested (new panes) fish\n", .tagline_size => "TaglineSize 73\n", |
