diff options
Diffstat (limited to 'src/effect_sources.zig')
| -rw-r--r-- | src/effect_sources.zig | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/effect_sources.zig b/src/effect_sources.zig index 83bd1313..328ce730 100644 --- a/src/effect_sources.zig +++ b/src/effect_sources.zig @@ -14,6 +14,11 @@ const image_fragment_path = shader_dir ++ "image.frag.glsl"; const post_vertex_path = shader_dir ++ "post.vert.glsl"; // The bundled post pass as compiled: the prefix and the pass together. const post_crt_path = shader_dir ++ "post-crt.frag.glsl"; +const post_bloom_path = shader_dir ++ "post-bloom.frag.glsl"; +const post_vignette_path = shader_dir ++ "post-vignette.frag.glsl"; +const post_grain_path = shader_dir ++ "post-grain.frag.glsl"; +const bloom_down_path = shader_dir ++ "bloom-down.frag.glsl"; +const bloom_up_path = shader_dir ++ "bloom-up.frag.glsl"; pub const Backend = @TypeOf(build_config.platform); pub const backend: Backend = build_config.platform; @@ -53,6 +58,11 @@ pub const files = switch (backend) { .{ .path = image_fragment_path, .contents = @embedFile("effect-source-image.frag.glsl") }, .{ .path = post_vertex_path, .contents = @embedFile("effect-source-post.vert.glsl") }, .{ .path = post_crt_path, .contents = @embedFile("effect-source-post-crt.frag.glsl") }, + .{ .path = post_bloom_path, .contents = @embedFile("effect-source-post-bloom.frag.glsl") }, + .{ .path = post_vignette_path, .contents = @embedFile("effect-source-post-vignette.frag.glsl") }, + .{ .path = post_grain_path, .contents = @embedFile("effect-source-post-grain.frag.glsl") }, + .{ .path = bloom_down_path, .contents = @embedFile("effect-source-bloom-down.frag.glsl") }, + .{ .path = bloom_up_path, .contents = @embedFile("effect-source-bloom-up.frag.glsl") }, }, .macos => [_]filesystem.Source{ .{ .path = "src/macos/Sources/PardesView.swift", .contents = @embedFile("macos/Sources/PardesView.swift") }, @@ -73,6 +83,9 @@ pub fn forSetting(setting: config.Runtime.Setting) ?[]const []const u8 { .scene => |effect| switch (backend) { .gui => switch (effect) { .crt => &.{ "src/gui/Post.zig", "src/gui/gui.zig", post_vertex_path, post_crt_path }, + .bloom => &.{ "src/gui/Post.zig", "src/gui/gui.zig", post_vertex_path, bloom_down_path, bloom_up_path, post_bloom_path }, + .vignette => &.{ "src/gui/Post.zig", "src/gui/gui.zig", post_vertex_path, post_vignette_path }, + .grain => &.{ "src/gui/Post.zig", "src/gui/gui.zig", post_vertex_path, post_grain_path }, }, .macos => &.{ "src/macos/Sources/PardesView.swift", "src/macos/Sources/ScenePostprocessor.swift", "shaders/crt.ci.metal" }, .tty, .web, .esp32p4 => null, |
