diff options
Diffstat (limited to 'src/gui')
| -rw-r--r-- | src/gui/gui.zig | 139 |
1 files changed, 75 insertions, 64 deletions
diff --git a/src/gui/gui.zig b/src/gui/gui.zig index a1e21dc0..ff99bd39 100644 --- a/src/gui/gui.zig +++ b/src/gui/gui.zig @@ -1779,8 +1779,8 @@ const Gui = struct { tagline_percent: u8, tagline_width: u32, tagline_height: u32, - attached_layers: ?*const [pardes.MAX_PANES]pardes.BodyLayer = null, - attached_tag_layers: ?*const [pardes.MAX_TAG_LAYERS]pardes.TagLayer = null, + attached_layers: ?*const [pardes.MAX_PANES]pardes.Layer = null, + attached_tag_layers: ?*const [pardes.MAX_TAG_LAYERS]pardes.Layer = null, cell_w: u32, cell_h: u32, ascent: i32, @@ -3517,7 +3517,7 @@ fn gridCellAtDimensions( var point: MouseCell = .{ .col = @intFromFloat(@min(@floor(@max(x, 0) / @max(body_w, 1)), 10_000)), .row = row }; if (core) |p| if (p.presentation.pointerFractional(p.screen_w, p.screen_h, x / @max(body_w, 1), y / @max(body_h, 1))) |mapped| { for (p.surface.tagLayers()) |*layer| { - if (layer.hitAt(mapped.x * body_w, mapped.y * body_h, body_w, body_h, tagline_w, @floatFromInt(p.row_metrics.tagline_h))) |hit| { + if (layer.tagHit(mapped.x * body_w, mapped.y * body_h, body_w, body_h, tagline_w, @floatFromInt(p.row_metrics.tagline_h))) |hit| { point.tag_hit = hit; break; } @@ -3529,19 +3529,19 @@ fn gridCellAtDimensions( fn gridCellAtPixels(g: *const Gui, core: ?*const pardes.Pardes, x: f32, y: f32) MouseCell { var point = gridCellAtDimensions(core, x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width)); if (core) |p| if (p.presentation.pointerFractional(p.screen_w, p.screen_h, x / @as(f32, @floatFromInt(g.cell_w)), y / @as(f32, @floatFromInt(g.cell_h)))) |mapped| for (p.surface.bodyLayers()) |*layer| { - if (layer.hitAt(mapped.x * @as(f32, @floatFromInt(g.cell_w)), mapped.y * @as(f32, @floatFromInt(g.cell_h)), @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |hit| { + if (layer.bodyHit(mapped.x * @as(f32, @floatFromInt(g.cell_w)), mapped.y * @as(f32, @floatFromInt(g.cell_h)), @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |hit| { point.body_hit = hit; break; } }; if (core == null) if (g.attached_layers) |layers| for (layers) |*layer| { - if (layer.hitAt(x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |body_hit| { + if (layer.bodyHit(x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |body_hit| { point.body_hit = body_hit; break; } }; if (core == null) if (g.attached_tag_layers) |layers| for (layers) |*layer| { - if (layer.hitAt(x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |hit| { + if (layer.tagHit(x, y, @floatFromInt(g.cell_w), @floatFromInt(g.cell_h), @floatFromInt(g.tagline_width), @floatFromInt(g.tagline_height))) |hit| { point.tag_hit = hit; break; } @@ -5203,18 +5203,18 @@ fn renderFrame( } } for (surface.tagLayers()) |*layer| { - if (layer.cols == 0) continue; + if (layer.rows == 0) continue; const batch = &paint_plan.batches[paintBatchAt(&paint_plan, layer.viewport.x, layer.viewport.y)]; - batch.cell_count += tagLayerCellCount(g, layer) + 1; + batch.cell_count += (tagLayerCellCount(g, layer) + 1) * layer.rows; } for (paint_plan.batches[1..paint_plan.len], 1..) |batch, batch_index| { const track = batch.track.?; const under = track.effect == .vertical and track.phase == .opening; if (!under and track.phase != .closing and track.effect != .dissolve) continue; for (surface.previous_tag_layers) |*layer| { - if (layer.cols == 0 or layer.kind != .pane or layer.serial != track.serial) continue; + if (layer.rows == 0 or layer.kind != .pane or layer.serial != track.serial) continue; const destination = if (under) &paint_plan.batches[0] else &paint_plan.batches[batch_index]; - destination.cell_count += tagLayerCellCount(g, layer) + 1; + destination.cell_count += (tagLayerCellCount(g, layer) + 1) * layer.rows; } } var cell_next: [pardes.MAX_PANES * 2 + 1]u32 = @splat(0); @@ -5303,7 +5303,7 @@ fn renderFrame( emitBodyLayer(g, instances, &cell_next[batch_index], layer, win_w, win_h, paint_plan.batches[batch_index].track, page, paint_plan.len == 1, false, topbar_pane_border_rgb); } for (surface.tagLayers()) |*layer| { - if (layer.cols == 0) continue; + if (layer.rows == 0) continue; const batch_index = paintBatchAt(&paint_plan, layer.viewport.x, layer.viewport.y); emitTagLayer(g, instances, &cell_next[batch_index], layer, win_w, win_h, paint_plan.batches[batch_index].track, page, paint_plan.len == 1, false); } @@ -5312,7 +5312,7 @@ fn renderFrame( const under = track.effect == .vertical and track.phase == .opening; if (!under and track.phase != .closing and track.effect != .dissolve) continue; for (surface.previous_tag_layers) |*layer| { - if (layer.cols == 0 or layer.kind != .pane or layer.serial != track.serial) continue; + if (layer.rows == 0 or layer.kind != .pane or layer.serial != track.serial) continue; const destination: usize = if (under) 0 else batch_index; emitTagLayer(g, instances, &cell_next[destination], layer, win_w, win_h, if (under) null else track, page, false, track.effect == .dissolve); } @@ -5621,10 +5621,10 @@ test "compact column and pane underlays share focus tint without tinting the glo try std.testing.expectEqual(chrome.tag_bg, taglineBaseRgb(core, active.x, pardes.TOPBAR_H)); } -fn tagLayerIn(layers: []const pardes.TagLayer, col: u16, row: u16) ?*const pardes.TagLayer { +fn tagLayerIn(layers: []const pardes.Layer, col: u16, row: u16) ?*const pardes.Layer { for (layers) |*layer| { const r = layer.viewport; - if (layer.cols > 0 and row == r.y and col >= r.x and col - r.x < r.w) return layer; + if (layer.rows > 0 and row >= r.y and row - r.y < layer.rows and col >= r.x and col - r.x < r.w) return layer; } return null; } @@ -5633,9 +5633,9 @@ fn tagLayerIn(layers: []const pardes.TagLayer, col: u16, row: u16) ?*const parde /// themselves: the grid's cell loops skip them. Filling each layer's rectangle /// once replaces scanning every layer for every cell, which was a third of the /// gui's CPU on a full screen of text. It marks exactly the cells bodyLayerIn -/// and tagLayerIn find a layer for: a tag layer covers only its viewport's -/// first row, and a viewport past the grid covers the grid's part of it. -fn coverLayers(cover: []bool, cols: u16, rows: u16, body_layers: []const pardes.BodyLayer, tag_layers: []const pardes.TagLayer) void { +/// and tagLayerIn find a layer for: a tag layer covers its rows, and a +/// viewport past the grid covers the grid's part of it. +fn coverLayers(cover: []bool, cols: u16, rows: u16, body_layers: []const pardes.Layer, tag_layers: []const pardes.Layer) void { @memset(cover, false); for (body_layers) |*layer| { const r = layer.viewport; @@ -5647,12 +5647,13 @@ fn coverLayers(cover: []bool, cols: u16, rows: u16, body_layers: []const pardes. for (tag_layers) |*layer| { const r = layer.viewport; const right = @min(cols, @as(u32, r.x) + r.w); - if (layer.cols == 0 or r.y >= rows or r.x >= right) continue; - @memset(cover[@as(usize, r.y) * cols ..][r.x..right], true); + if (layer.rows == 0 or r.x >= right) continue; + var y: u32 = r.y; + while (y < @min(rows, @as(u32, r.y) + layer.rows)) : (y += 1) @memset(cover[y * cols ..][r.x..right], true); } } -fn expectCoverIsScan(cover: []const bool, cols: u16, rows: u16, body_layers: []const pardes.BodyLayer, tag_layers: []const pardes.TagLayer) !void { +fn expectCoverIsScan(cover: []const bool, cols: u16, rows: u16, body_layers: []const pardes.Layer, tag_layers: []const pardes.Layer) !void { for (0..rows) |row| for (0..cols) |col| { const scan = bodyLayerIn(body_layers, @intCast(col), @intCast(row)) != null or tagLayerIn(tag_layers, @intCast(col), @intCast(row)) != null; try std.testing.expectEqual(scan, cover[row * cols + col]); @@ -5685,7 +5686,7 @@ test "the layer cover is the per-cell layer scan, over a core's layouts and rand @memset(&cover, true); // what an earlier frame left coverLayers(&cover, s.cols, s.rows, s.bodyLayers(), s.tagLayers()); try expectCoverIsScan(&cover, s.cols, s.rows, s.bodyLayers(), s.tagLayers()); - for (s.tagLayers()) |layer| notices = notices or (layer.cols != 0 and layer.kind == .notice); + for (s.tagLayers()) |layer| notices = notices or (layer.rows != 0 and layer.kind == .notice); } try std.testing.expect(notices); @@ -5702,8 +5703,8 @@ test "the layer cover is the per-cell layer scan, over a core's layouts and rand }; var prng = std.Random.DefaultPrng.init(0x6c61796572); const random = prng.random(); - var body: [pardes.MAX_PANES]pardes.BodyLayer = undefined; - var tag: [pardes.MAX_TAG_LAYERS]pardes.TagLayer = undefined; + var body: [pardes.MAX_PANES]pardes.Layer = undefined; + var tag: [pardes.MAX_TAG_LAYERS]pardes.Layer = undefined; var grid: [64 * 40]bool = undefined; for (0..3000) |_| { const cols = random.intRangeAtMost(u16, 1, 64); @@ -5720,12 +5721,12 @@ test "the layer cover is the per-cell layer scan, over a core's layouts and rand } } -fn tagLayerCellCount(g: *const Gui, layer: *const pardes.TagLayer) u32 { +fn tagLayerCellCount(g: *const Gui, layer: *const pardes.Layer) u32 { const pixels = @as(u32, layer.viewport.w) * g.cell_w; return @min(layer.cols, (pixels + g.tagline_width - 1) / g.tagline_width); } -fn emitTagLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const pardes.TagLayer, win_w: f32, win_h: f32, track: ?pardes.animation.Track, page: Ground, show_cursor: bool, old_layer: bool) void { +fn emitTagLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const pardes.Layer, win_w: f32, win_h: f32, track: ?pardes.animation.Track, page: Ground, show_cursor: bool, old_layer: bool) void { const bw: f32 = @floatFromInt(g.cell_w); const bh: f32 = @floatFromInt(g.cell_h); const tw: f32 = @floatFromInt(g.tagline_width); @@ -5735,20 +5736,25 @@ fn emitTagLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const p // A band sliding into place is drawn offset and cut at its row's top, so // it comes out from under whatever is above it. const slide = layer.slide * bh; - const top = @as(f32, @floatFromInt(layer.viewport.y)) * bh; // A window is rarely a whole number of cells wide: a band that ends at // the last column runs on through the leftover pixels to the edge. const band_right = if (win_w - right < bw) @max(right, win_w) else right; - emitInstance(g, instances, next.*, 0, layer.viewport.y, .{ .w = band_right - left, .h = bh, .x_off = left, .y_off = slide }, win_w, win_h, track, .body, (&background)[0..1], 0, null, old_layer, false, page); - if (slide != 0) clipInstanceTop(&instances[next.*], top, win_h); - next.* += 1; - const line_cursor: ?usize = if (layer.cursor) |cu| cu.col else null; - for (0..tagLayerCellCount(g, layer)) |col| { - const cursor = if (layer.cursor) |cu| show_cursor and !cu.bar and cu.col == col else false; - emitInstance(g, instances, next.*, @intCast(col), layer.viewport.y, .{ .w = tw, .h = bh, .x_off = left, .y_off = slide }, win_w, win_h, track, .tagline, layer.cells[0..layer.cols], col, line_cursor, old_layer, cursor, page); - clipInstanceRight(&instances[next.*], right, win_w); + // A row to each line, each a grid row with the tagline's glyphs. + for (0..layer.rows) |index| { + const y = layer.viewport.y + @as(u16, @intCast(index)); + const top = @as(f32, @floatFromInt(y)) * bh; + emitInstance(g, instances, next.*, 0, y, .{ .w = band_right - left, .h = bh, .x_off = left, .y_off = slide }, win_w, win_h, track, .body, (&background)[0..1], 0, null, old_layer, false, page); if (slide != 0) clipInstanceTop(&instances[next.*], top, win_h); next.* += 1; + const cells = layer.cells[index * layer.cols ..][0..layer.cols]; + const line_cursor: ?usize = if (layer.cursor) |cu| (if (cu.y == index) cu.x else null) else null; + for (0..tagLayerCellCount(g, layer)) |col| { + const cursor = if (layer.cursor) |cu| show_cursor and !cu.bar and cu.x == col and cu.y == index else false; + emitInstance(g, instances, next.*, @intCast(col), y, .{ .w = tw, .h = bh, .x_off = left, .y_off = slide }, win_w, win_h, track, .tagline, cells, col, line_cursor, old_layer, cursor, page); + clipInstanceRight(&instances[next.*], right, win_w); + if (slide != 0) clipInstanceTop(&instances[next.*], top, win_h); + next.* += 1; + } } } @@ -5760,11 +5766,11 @@ fn clipInstanceTop(instance: *CellInstance, top: f32, win_h: f32) void { instance.y0 = @max(instance.y1, limit); } -fn bodyLayerAt(surface: *const pardes.Surface, col: u16, row: u16) ?*const pardes.BodyLayer { +fn bodyLayerAt(surface: *const pardes.Surface, col: u16, row: u16) ?*const pardes.Layer { return bodyLayerIn(surface.bodyLayers(), col, row); } -fn bodyLayerIn(layers: []const pardes.BodyLayer, col: u16, row: u16) ?*const pardes.BodyLayer { +fn bodyLayerIn(layers: []const pardes.Layer, col: u16, row: u16) ?*const pardes.Layer { for (layers) |*layer| { const r = layer.viewport; if (layer.rows > 0 and col >= r.x and col - r.x < r.w and row >= r.y and row - r.y < r.h) return layer; @@ -5788,7 +5794,7 @@ fn clipBodyInstance(instance: *CellInstance, bottom: f32, win_h: f32) void { instance.y1 = limit; } -fn emitBodyLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const pardes.BodyLayer, win_w: f32, win_h: f32, track: ?pardes.animation.Track, page: Ground, show_cursor: bool, old_layer: bool, border_rgb: [3]u8) void { +fn emitBodyLayer(g: *Gui, instances: [*]CellInstance, next: *u32, layer: *const pardes.Layer, win_w: f32, win_h: f32, track: ?pardes.animation.Track, page: Ground, show_cursor: bool, old_layer: bool, border_rgb: [3]u8) void { const bw: f32 = @floatFromInt(g.cell_w); const bh: f32 = @floatFromInt(g.cell_h); const tw: f32 = @floatFromInt(g.tagline_width); @@ -5851,11 +5857,11 @@ fn gripCellChanged(surface: *const pardes.Surface, col: u16, row: u16) bool { return false; } -fn paneGripCell(layers: []const pardes.TagLayer, cells: []const pardes.Cell, cols: u16, col: u16, row: u16) ?GripCell { +fn paneGripCell(layers: []const pardes.Layer, cells: []const pardes.Cell, cols: u16, col: u16, row: u16) ?GripCell { const at = @as(usize, row) * cols + col; if (at >= cells.len or cells[at].default or cells[at].style.font_role != .tagline) return null; for (layers) |layer| { - if (layer.cols == 0 or layer.kind != .pane or layer.viewport.x < pardes.TAG_TEXT_INSET or layer.viewport.y != row) continue; + if (layer.rows == 0 or layer.kind != .pane or layer.viewport.x < pardes.TAG_TEXT_INSET or row < layer.viewport.y or row - layer.viewport.y >= layer.rows) continue; const x = layer.viewport.x - pardes.TAG_TEXT_INSET; if (col < x or col - x >= config.GUTTER) continue; const index = @as(usize, row) * cols + x; @@ -6607,7 +6613,7 @@ test "pane indicator halves share dissolve changes and safe exhausted atlas" { cells[0].text[0] = '$'; var previous = cells; previous[0].text[0] = '^'; - var layers = [_]pardes.TagLayer{.{ .kind = .pane, .serial = 1, .viewport = .{ .x = pardes.TAG_TEXT_INSET, .y = 0, .w = 3, .h = 1 }, .cols = 3 }}; + var layers = [_]pardes.Layer{.{ .kind = .pane, .serial = 1, .viewport = .{ .x = pardes.TAG_TEXT_INSET, .y = 0, .w = 3, .h = 1 }, .cols = 3, .rows = 1 }}; var diffs: [12]pardes.PanelCellDiff = @splat(.unchanged); diffs[0] = pardes.PanelCellDiff.between(&previous[0], &cells[0]); var surface: pardes.Surface = .{ .cols = 6, .rows = 2, .cells = &cells, .previous_cells = &previous, .previous_tag_layers = &layers, .cell_diffs = &diffs }; @@ -7316,16 +7322,17 @@ fn buildOverlay( } }; if (transient_on) for (surface.tagLayers()) |*layer| { - if (layer.cols == 0) continue; + if (layer.rows == 0) continue; const cursor = layer.cursor orelse continue; - if (!cursor.bar or cursor.col >= layer.cols) continue; + if (!cursor.bar or cursor.x >= layer.cols or cursor.y >= layer.rows) continue; const width: f32 = @floatFromInt(g.tagline_width); const left = @as(f32, @floatFromInt(layer.viewport.x)) * layout.w; const right = left + @as(f32, @floatFromInt(layer.viewport.w)) * layout.w; - const x = left + @as(f32, @floatFromInt(cursor.col)) * width; + const x = left + @as(f32, @floatFromInt(cursor.x)) * width; if (x >= right) continue; - const top = @as(f32, @floatFromInt(layer.viewport.y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(layer.viewport.y, builder.win_h, g.cell_h, g.tagline_height))); - builder.addRect(x, top, @min(right, x + @max(1, width / 8)), top + @as(f32, @floatFromInt(g.tagline_height)), overlayRgb(cursorColor(core, &layer.cells[cursor.col], .tagline))); + const y = layer.viewport.y + cursor.y; + const top = @as(f32, @floatFromInt(y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(y, builder.win_h, g.cell_h, g.tagline_height))); + builder.addRect(x, top, @min(right, x + @max(1, width / 8)), top + @as(f32, @floatFromInt(g.tagline_height)), overlayRgb(cursorColor(core, &layer.cells[@as(usize, cursor.y) * layer.cols + cursor.x], .tagline))); }; if (transient_on) appendTouchOverlay(g, &builder, debug_on); return @intCast(builder.len); @@ -7506,7 +7513,7 @@ fn appendPaneChrome( // off from the text beneath it the way a tagline is: the same colour and // thickness along its bottom, running to the window edge when it does. for (surface.tagLayers()) |*layer| { - if (layer.cols == 0 or layer.kind != .notice) continue; + if (layer.rows == 0 or layer.kind != .notice) continue; const x0 = @as(f32, @floatFromInt(layer.viewport.x)) * layout.w; const x1 = x0 + @as(f32, @floatFromInt(layer.viewport.w)) * layout.w; const rule_x1 = if (builder.win_w - x1 < layout.w) @max(x1, builder.win_w) else x1; @@ -7528,21 +7535,25 @@ fn appendPaneChrome( fn appendTagGrips(g: *const Gui, surface: *const pardes.Surface, layout: CellLayout, builder: *OverlayBuilder) void { if (g.tagline_height < 6 or g.tagline_width < 3) return; for (surface.tagLayers()) |layer| { - if (layer.cols == 0 or layer.kind != .pane or layer.viewport.x < pardes.TAG_TEXT_INSET) continue; + if (layer.rows == 0 or layer.kind != .pane or layer.viewport.x < pardes.TAG_TEXT_INSET) continue; const x = layer.viewport.x - pardes.TAG_TEXT_INSET; - const y = layer.viewport.y; - if (x >= surface.cols or y >= surface.rows) continue; - const cell = &surface.cells[@as(usize, y) * surface.cols + x]; - if (cell.default or cell.printableAscii() != ' ') continue; - const rgb = switch (cell.style.fg) { - .rgb => |rgb| rgb, - else => continue, - }; - const center_x = (@as(f32, @floatFromInt(x)) + @as(f32, @floatFromInt(config.GUTTER)) / 2) * layout.w + @as(f32, @floatFromInt(anchorInset(g, y, builder.win_h) / 2)); - const center_y = @as(f32, @floatFromInt(y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(y, builder.win_h, g.cell_h, g.tagline_height))) + @as(f32, @floatFromInt(g.tagline_height)) / 2; - const half_w = @max(1, @min(3, layout.w - 2)); - builder.addRect(@floor(center_x - half_w), @floor(center_y - 2), @floor(center_x + half_w), @floor(center_y - 1), overlayRgb(rgb)); - builder.addRect(@floor(center_x - half_w), @floor(center_y + 1), @floor(center_x + half_w), @floor(center_y + 2), overlayRgb(rgb)); + // A mark on each of the tag's rows whose grip cell is blank: every + // row but the one with the mode's glyph. + for (0..layer.rows) |index| { + const y = layer.viewport.y + @as(u16, @intCast(index)); + if (x >= surface.cols or y >= surface.rows) continue; + const cell = &surface.cells[@as(usize, y) * surface.cols + x]; + if (cell.default or cell.printableAscii() != ' ') continue; + const rgb = switch (cell.style.fg) { + .rgb => |rgb| rgb, + else => continue, + }; + const center_x = (@as(f32, @floatFromInt(x)) + @as(f32, @floatFromInt(config.GUTTER)) / 2) * layout.w + @as(f32, @floatFromInt(anchorInset(g, y, builder.win_h) / 2)); + const center_y = @as(f32, @floatFromInt(y)) * layout.h + @as(f32, @floatFromInt(taglineBandOffset(y, builder.win_h, g.cell_h, g.tagline_height))) + @as(f32, @floatFromInt(g.tagline_height)) / 2; + const half_w = @max(1, @min(3, layout.w - 2)); + builder.addRect(@floor(center_x - half_w), @floor(center_y - 2), @floor(center_x + half_w), @floor(center_y - 1), overlayRgb(rgb)); + builder.addRect(@floor(center_x - half_w), @floor(center_y + 1), @floor(center_x + half_w), @floor(center_y + 2), overlayRgb(rgb)); + } } } @@ -7553,8 +7564,8 @@ test "column grips stay unmarked while pane marks retain physical centering" { g.cell_h = 20; var cells: [80]pardes.Cell = @splat(.{ .default = false, .style = .{ .fg = .{ .rgb = .{ 100, 120, 140 } } } }); var surface: pardes.Surface = .{ .cols = 20, .rows = 4, .cells = &cells }; - surface.tag_layers[0] = .{ .kind = .column, .viewport = .{ .x = 8, .y = 1, .w = 13, .h = 1 }, .cols = 20 }; - surface.tag_layers[1] = .{ .kind = .pane, .viewport = .{ .x = 8, .y = 3, .w = 13, .h = 1 }, .cols = 20 }; + surface.tag_layers[0] = .{ .kind = .column, .viewport = .{ .x = 8, .y = 1, .w = 13, .h = 1 }, .cols = 20, .rows = 1 }; + surface.tag_layers[1] = .{ .kind = .pane, .viewport = .{ .x = 8, .y = 3, .w = 13, .h = 1 }, .cols = 20, .rows = 1 }; var vertices: [24]OverlayVertex = undefined; var builder: OverlayBuilder = .{ .vertices = &vertices, .win_w = 200, .win_h = 80 }; appendTagGrips(&g, &surface, .{ .w = 10, .h = 20, .x_off = 0, .y_off = 0 }, &builder); @@ -7927,7 +7938,7 @@ test "compact body layer rendering fills recovered rows and clips the final glyp g.tagline_height = 12; g.space_slot = .{ .u = 0, .v = 0 }; var cells: [24]pardes.Cell = @splat(.{}); - var layer: pardes.BodyLayer = .{ + var layer: pardes.Layer = .{ .viewport = .{ .x = 3, .y = 2, .w = 2, .h = 5 }, .cols = 2, .rows = 12, @@ -7967,7 +7978,7 @@ test "compact tag layers fill available width and clip at their physical edge" { g.tagline_height = 12; g.space_slot = .{ .u = 0, .v = 0 }; var cells: [6]pardes.Cell = @splat(.{}); - const layer: pardes.TagLayer = .{ .kind = .pane, .id = 0, .serial = 7, .viewport = .{ .x = 2, .y = 3, .w = 3, .h = 1 }, .cols = 6, .cells = &cells, .bg = .{ 20, 30, 40 } }; + const layer: pardes.Layer = .{ .kind = .pane, .id = 0, .serial = 7, .viewport = .{ .x = 2, .y = 3, .w = 3, .h = 1 }, .cols = 6, .rows = 1, .cells = &cells, .bg = .{ 20, 30, 40 } }; var instances: [8]CellInstance = undefined; var next: u32 = 0; emitTagLayer(&g, &instances, &next, &layer, 100, 100, null, Ground.opaqueRgb(bg_default), false, false); |
