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-rw-r--r--src/macos/Sources/PardesView.swift2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/macos/Sources/PardesView.swift b/src/macos/Sources/PardesView.swift
index 70f467e3..8ba9c84b 100644
--- a/src/macos/Sources/PardesView.swift
+++ b/src/macos/Sources/PardesView.swift
@@ -684,7 +684,7 @@ final class PardesView: NSView {
private var latchedButton: pardes_mouse_button_e?
private var latchedCell: GridPoint?
/// Last physical point delivered by AppKit and its mapping through the
- /// accepted scene. Ripple/glitch can move a source cell under a stationary
+ /// accepted scene. The CRT's barrel moves a source cell under a stationary
/// hand, so successful scene presentations reconcile this point again.
private var pointerPoint: CGPoint?
private var pointerCell: GridPoint?