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-rw-r--r--src/macos/Sources/AppDelegate.swift63
-rw-r--r--src/macos/Sources/PardesView.swift237
2 files changed, 277 insertions, 23 deletions
diff --git a/src/macos/Sources/AppDelegate.swift b/src/macos/Sources/AppDelegate.swift
index 0cecd5da..2d411873 100644
--- a/src/macos/Sources/AppDelegate.swift
+++ b/src/macos/Sources/AppDelegate.swift
@@ -22,6 +22,22 @@ final class AppDelegate: NSObject, NSApplicationDelegate, PardesViewDelegate {
// call pump(), but none advances animation; they only observe this flag and
// leave the already-scheduled frame alone.
private var pumpScheduled: Bool = false
+ /// The display's own clock, when the OS will lend us one.
+ ///
+ /// The fallback below is a `DispatchQueue.asyncAfter(0.016)` chain re-armed
+ /// AFTER each frame's tick, drain and draw, so its real period is 16 ms plus
+ /// all of that — comfortably slower than 60 Hz, and jittery, and never in
+ /// phase with the refresh. That is what makes an animation look choppy even
+ /// when nothing is dropping frames. A display link fires once per refresh,
+ /// phase-locked to vsync, which is the cadence the picture is actually
+ /// presented at.
+ ///
+ /// Cadence is now only a SMOOTHNESS question: `pardes_animation_tick`
+ /// spends measured elapsed time, so a 120 Hz link does not double-speed an
+ /// animation and a slow one does not halve it.
+ /// Held as `AnyObject` because a stored property cannot carry
+ /// `@available`, and this file still deploys to macOS 13.
+ private var displayLink: AnyObject?
// The core is a singleton with no "is it alive" query, and Finder can hand
// us documents before applicationDidFinishLaunching runs. Every entry point
// that would call into libpardes from outside the launch sequence checks
@@ -585,25 +601,62 @@ final class AppDelegate: NSObject, NSApplicationDelegate, PardesViewDelegate {
}
private func scheduleAnimationFrame() {
- guard pardes_animating() && !pumpScheduled else { return }
+ guard pardes_animating() else {
+ stopDisplayLink()
+ return
+ }
+ if #available(macOS 14.0, *) {
+ // One link for the whole animating run, not one callback armed per
+ // frame: re-arming after the work is what put the period at 16 ms
+ // PLUS the work, and no amount of tuning that constant fixes a
+ // clock that is not the display's.
+ if displayLink == nil {
+ let link = view.displayLink(target: self, selector: #selector(displayLinkFired))
+ link.add(to: .main, forMode: .common)
+ displayLink = link
+ }
+ return
+ }
+ // macOS 13 has no NSView display link. Keep the old chain, which is now
+ // only a cadence compromise rather than a correctness one — the tick
+ // spends measured time either way.
+ guard !pumpScheduled else { return }
let awaitingPresentation = view.presentationSerial
pumpScheduled = true
DispatchQueue.main.asyncAfter(deadline: .now() + 0.016) {
+ self.pumpScheduled = false
self.animationFrame(after: awaitingPresentation)
}
}
+ private func stopDisplayLink() {
+ if #available(macOS 14.0, *) { (displayLink as? CADisplayLink)?.invalidate() }
+ displayLink = nil
+ }
+
+ @objc private func displayLinkFired() {
+ guard coreIsUp else { return }
+ animationFrame(after: pendingPresentation)
+ }
+
+ /// The presentation serial the last dirtied sample is waiting on. Held
+ /// across display-link callbacks because the link, unlike the old chain,
+ /// does not carry it in a closure.
+ private var pendingPresentation: UInt64 = 0
+
private func animationFrame(after awaitingPresentation: UInt64) {
- pumpScheduled = false
guard view.presentationSerial != awaitingPresentation else {
// Keep the dirty sample pending. AppKit may have coalesced this
- // draw or the window may be occluded; retry the clock without
- // advancing until draw(_:) supplies the presentation permit.
+ // draw or the window may be occluded; retry on the next refresh
+ // without advancing, until draw(_:) supplies the presentation
+ // permit. On the link that costs ONE refresh; the old chain paid a
+ // fresh 16 ms for it, which is where the visible hitching came from.
view.needsDisplay = true
- scheduleAnimationFrame()
+ if #available(macOS 14.0, *) {} else { scheduleAnimationFrame() }
return
}
_ = pardes_animation_tick()
+ pendingPresentation = view.presentationSerial
pump()
}
diff --git a/src/macos/Sources/PardesView.swift b/src/macos/Sources/PardesView.swift
index 10c7fd8b..3f5f1346 100644
--- a/src/macos/Sources/PardesView.swift
+++ b/src/macos/Sources/PardesView.swift
@@ -191,6 +191,125 @@ private func advance(_ font: CTFont, _ character: UniChar) -> CGFloat {
/// number is how "actual size" stops being the size it actually opened at.
let defaultFontSize: CGFloat = 14
+/// The faces CoreText should reach for when the grid face has no glyph.
+///
+/// The SDL shell loads a chain of fallback faces itself and rasterizes from
+/// whichever one has the codepoint. This shell draws its non-ASCII through
+/// CTLine, which already walks a cascade — but the SYSTEM cascade, and the
+/// system cascade has never heard of a Nerd Font. Measured on a machine with
+/// Mononoki Nerd Font installed: U+E0B0, U+E5FF, U+E700 and U+F015 all resolved
+/// to `LastResort`, which is the tofu box. Braille, emoji and CJK resolved
+/// fine, which is exactly why this went unnoticed — everything Unicode has an
+/// opinion about already worked, and only the Private Use Area did not.
+///
+/// Two sources, in this order:
+///
+/// 1. `fonts.fallback_names` over the C ABI, so the PREFERENCE ORDER is the
+/// one the SDL shell uses and lives in one file.
+/// 2. Installed Nerd Font families, found by name and then CONFIRMED BY
+/// COVERAGE. Both halves are load-bearing. Coverage alone is not enough: a
+/// scan of all 250 families here put `Hannotate TC` and `HanziPen TC` at
+/// 4 of 6 probes, because CJK faces map the PUA for their own purposes and
+/// would answer a powerline request with an unrelated ideograph. A name
+/// alone is not enough either, because "Nerd Font" in a family name is a
+/// convention, not a guarantee. So the name decides what a codepoint MEANS
+/// and coverage decides whether the face can actually draw it.
+///
+/// Computed once. The result is a list of descriptors, which carry no size, so
+/// a zoom or a `Font` command reuses it; only installing a font invalidates it,
+/// and that is a relaunch.
+private enum FontFallbacks {
+ /// Representative codepoints, one per Nerd Font block that matters:
+ /// powerline separators, Seti file icons, devicons, Font Awesome. A face
+ /// answering all four is patched; a face answering one is a coincidence.
+ private static let nerdProbes: [UInt32] = [0xE0B0, 0xE5FF, 0xE700, 0xF015]
+
+ static let descriptors: [CTFontDescriptor] = build()
+
+ private static func build() -> [CTFontDescriptor] {
+ var out: [CTFontDescriptor] = []
+ var seen = Set<String>()
+
+ func take(_ family: String, _ descriptor: CTFontDescriptor) {
+ guard seen.insert(family).inserted else { return }
+ out.append(descriptor)
+ }
+
+ // 1. The shared preference order.
+ for index in 0..<pardes_fallback_font_count() {
+ var length: UInt32 = 0
+ guard let bytes = pardes_fallback_font_name(index, &length), length > 0 else { continue }
+ let name = String(decoding: UnsafeRawBufferPointer(start: bytes, count: Int(length)), as: UTF8.self)
+ guard let found = resolve(name) else { continue }
+ take(found.family, found.descriptor)
+ }
+
+ // 2. Nerd Fonts that are installed AND cover the blocks. `Mono` cuts
+ // first: this is a fixed grid, and the propo/variable cuts of the
+ // same family are drawn to different advances.
+ let families = (CTFontManagerCopyAvailableFontFamilyNames() as? [String]) ?? []
+ let nerd = families.filter { $0.range(of: "nerd font", options: .caseInsensitive) != nil }
+ for family in nerd.sorted(by: { rank($0) < rank($1) }) {
+ let descriptor = CTFontDescriptorCreateWithAttributes(
+ [kCTFontFamilyNameAttribute: family] as CFDictionary)
+ guard coverage(descriptor, nerdProbes) == nerdProbes.count else { continue }
+ take(family, descriptor)
+ }
+ return out
+ }
+
+ /// "Mono" before "Propo" before the proportional cut.
+ private static func rank(_ family: String) -> Int {
+ if family.range(of: "nerd font mono", options: .caseInsensitive) != nil { return 0 }
+ if family.range(of: "nerd font propo", options: .caseInsensitive) != nil { return 2 }
+ return 1
+ }
+
+ /// A descriptor that really is the font asked for. CoreText SUBSTITUTES
+ /// rather than failing — asking it for an uninstalled `SymbolsNerdFont-
+ /// Regular` hands back Helvetica, and a cascade seeded with Helvetica is a
+ /// cascade that answers every missing glyph with the wrong one.
+ private static func resolve(_ name: String) -> (family: String, descriptor: CTFontDescriptor)? {
+ for attribute in [kCTFontNameAttribute, kCTFontFamilyNameAttribute] {
+ let query = CTFontDescriptorCreateWithAttributes([attribute: name] as CFDictionary)
+ guard let match = CTFontDescriptorCreateMatchingFontDescriptor(query, nil) else { continue }
+ let postScript = CTFontDescriptorCopyAttribute(match, kCTFontNameAttribute) as? String ?? ""
+ let family = CTFontDescriptorCopyAttribute(match, kCTFontFamilyNameAttribute) as? String ?? ""
+ guard postScript.compare(name, options: .caseInsensitive) == .orderedSame
+ || family.compare(name, options: .caseInsensitive) == .orderedSame
+ else { continue }
+ return (family.isEmpty ? postScript : family, match)
+ }
+ return nil
+ }
+
+ /// How many of `codepoints` this face can actually draw. Size is irrelevant
+ /// to coverage, so the probe face is built at a nominal one.
+ private static func coverage(_ descriptor: CTFontDescriptor, _ codepoints: [UInt32]) -> Int {
+ let font = CTFontCreateWithFontDescriptor(descriptor, 12, nil)
+ var hits = 0
+ for codepoint in codepoints {
+ guard let scalar = UnicodeScalar(codepoint) else { continue }
+ var units = Array(String(scalar).utf16)
+ var glyphs = [CGGlyph](repeating: 0, count: units.count)
+ if CTFontGetGlyphsForCharacters(font, &units, &glyphs, units.count) { hits += 1 }
+ }
+ return hits
+ }
+
+ /// `face` with the chain attached. Every face pardes draws with goes through
+ /// here exactly once, at the base: `CTFontCreateCopyWithSymbolicTraits` and
+ /// `CTFontCreateCopyWithAttributes` both carry the cascade into the copy, so
+ /// the bold/italic cuts and the smaller tagline cuts inherit it.
+ static func attach(to face: CTFont, size: CGFloat) -> CTFont {
+ guard !descriptors.isEmpty else { return face }
+ let descriptor = CTFontDescriptorCreateCopyWithAttributes(
+ CTFontCopyFontDescriptor(face),
+ [kCTFontCascadeListAttribute: descriptors] as CFDictionary)
+ return CTFontCreateWithFontDescriptor(descriptor, size, nil)
+ }
+}
+
/// Everything that changes when the face or its size does, in one value so
/// that changing either is one assignment and cannot leave half the numbers
/// describing the old font.
@@ -221,7 +340,12 @@ private struct Metrics {
init(size: CGFloat, path: String?, scale: CGFloat) {
let requested = path.flatMap { Metrics.fromFile($0, size) }
- let face = requested ?? Metrics.defaultFace(size: size)
+ // Attached ONCE, at the base: the trait and size copies below inherit
+ // the cascade, so every cut and the tagline's smaller cuts reach the
+ // same fallbacks. Metrics is measured from `face` too, and a cascade
+ // changes no metric — CoreText measures the primary face and only
+ // consults the chain for a codepoint it lacks.
+ let face = FontFallbacks.attach(to: requested ?? Metrics.defaultFace(size: size), size: size)
let scale = max(1, scale)
// UNVERIFIED: CTFontSymbolicTraits member spelling (.traitBold/.traitItalic).
@@ -331,7 +455,13 @@ private struct TaglineMetrics {
/// band's top offset the way it used to be: that offset is per-row now, and
/// a baseline carrying one row's offset would pin every band back to centre.
let ascent: CGFloat
- let xOffset: CGFloat
+ /// The tagline face's OWN advance, clamped to the body cell it sits in.
+ /// A tag row steps by THIS, not by the body cell width: the band behind it
+ /// is still pane-wide on the body grid, but the text on top of it tracks at
+ /// the smaller face's own pitch. Centring a smaller glyph inside a
+ /// body-width cell instead — which is what this shell used to do — leaves
+ /// the tag text visibly looser than the same session in an SDL window.
+ let width: CGFloat
let height: CGFloat
let asciiGlyphs: [[CGGlyph]]
/// Kept so the band rules below can work in the physical pixels the core
@@ -358,7 +488,7 @@ private struct TaglineMetrics {
// over the body row below it.
height = min(body.cellHeight, measuredHeight)
ascent = max(1 / scale, snap(CTFontGetAscent(face), .toNearestOrAwayFromZero))
- xOffset = snap(max(0, (body.cellWidth - advance(face, 0x4D)) / 2), .toNearestOrAwayFromZero)
+ width = min(body.cellWidth, max(1 / scale, snap(advance(face, 0x4D), .toNearestOrAwayFromZero)))
asciiGlyphs = faces.map { font in
var chars = Array(UniChar(0)..<UniChar(128))
var glyphs = [CGGlyph](repeating: 0, count: 128)
@@ -380,6 +510,20 @@ private struct TaglineMetrics {
UInt16(clamping: row), Float(canvasHeight * scale), cellPixels, bandPixels)) / scale
}
+ /// Where a tagline cell's GLYPH sits, on the compact grid.
+ ///
+ /// Only the text compacts. The colour band behind it was already painted
+ /// pane-wide on the body grid, which is what keeps a tag bar the width of
+ /// its pane; this steps the characters on top of it at the tagline face's
+ /// own pitch, anchored so the compact grid's column zero is the pane's
+ /// physical left edge. The anchor is the core's — the SDL shell reaches the
+ /// identical rule through `pardes.taglineOriginCol`, and pane rects are not
+ /// otherwise on this shell's ABI at all.
+ func glyphX(col: Int, row: Int, bodyCellWidth: CGFloat) -> CGFloat {
+ let origin = CGFloat(pardes_tagline_origin_col(UInt16(clamping: col), UInt16(clamping: row)))
+ return origin * bodyCellWidth + (CGFloat(col) - origin) * width
+ }
+
/// Thickness of the rule joining the topbar band to the first pane-tag band,
/// zero when the two are meant to join directly.
var borderThickness: CGFloat {
@@ -830,6 +974,14 @@ final class PardesView: NSView {
// Band geometry is stated against the whole canvas: the last row's rule
// depends on where the window edge is, not just on the row index.
let canvasHeight = bounds.height
+ // The tag band's own colour, fetched once per frame. A compact tag row
+ // is painted in TWO passes — pane-wide band on the body grid, then each
+ // cell's own background on the narrower grid its glyph uses — which is
+ // what the SDL shell spends its second quad per tagline cell on. Before
+ // there is a session to ask there is no base and the single body-grid
+ // fill below is all there is.
+ let taglineBaseBG = pardes_tagline_bg()
+ let taglineTwoPass = taglineBaseBG != UInt32(PARDES_COLOR_DEFAULT)
for row in 0..<rows {
let base = row * cols
let y = CGFloat(row) * cellHeight
@@ -855,9 +1007,29 @@ final class PardesView: NSView {
if color != bgClear {
let bandY = tagline ? y + bandTop : y
let bandHeight = tagline ? taglines.height : cellHeight
- fill(ctx, CGRect(x: CGFloat(start) * cellWidth, y: bandY,
- width: CGFloat(col - start) * cellWidth, height: bandHeight),
- color, 1)
+ if tagline && taglineTwoPass {
+ // The band keeps the BODY grid so it spans its pane
+ // exactly. Anything that is NOT the band — a hovered
+ // word, a selection, the block cursor — belongs to the
+ // cell and has to land under the glyph, which moved to
+ // the narrower grid. Runs are painted left to right and
+ // a compact overlay always sits left of its own run's
+ // right edge, so no later band can cover one.
+ fill(ctx, CGRect(x: CGFloat(start) * cellWidth, y: bandY,
+ width: CGFloat(col - start) * cellWidth, height: bandHeight),
+ taglineBaseBG, 1)
+ if color != taglineBaseBG {
+ fill(ctx, CGRect(
+ x: taglines.glyphX(col: start, row: row, bodyCellWidth: cellWidth),
+ y: bandY,
+ width: CGFloat(col - start) * taglines.width,
+ height: bandHeight), color, 1)
+ }
+ } else {
+ fill(ctx, CGRect(x: CGFloat(start) * cellWidth, y: bandY,
+ width: CGFloat(col - start) * cellWidth, height: bandHeight),
+ color, 1)
+ }
}
start = col
color = next
@@ -933,7 +1105,7 @@ final class PardesView: NSView {
ctx.scaleBy(x: 1, y: -1)
let height = bounds.height
for row in 0..<rows {
- drawRow(ctx, cells, base: row * cols, cols: cols,
+ drawRow(ctx, cells, base: row * cols, cols: cols, row: row,
baseline: height - (CGFloat(row) * cellHeight + metrics.ascent),
taglineTop: taglines.top(row: row, canvasHeight: canvasHeight),
blockCol: blockY == row ? blockX : -1)
@@ -963,9 +1135,17 @@ final class PardesView: NSView {
let caretY = CGFloat(y) * cellHeight
+ (tagline ? taglines.top(row: y, canvasHeight: bounds.height) : 0)
let caretHeight = tagline ? taglines.height : cellHeight
+ // On the compact grid when the cell is, or the caret sits a
+ // growing distance to the left of the character it marks as the
+ // row runs on. The SDL shell puts its cursor bar through the
+ // same layout for the same reason.
+ let caretX = tagline
+ ? taglines.glyphX(col: x, row: y, bodyCellWidth: cellWidth)
+ : CGFloat(x) * cellWidth
+ let caretWidth = max(1, ((tagline ? taglines.width : cellWidth) / 8).rounded(.up))
ctx.setShouldAntialias(false)
- fill(ctx, CGRect(x: CGFloat(x) * cellWidth, y: caretY,
- width: max(1, (cellWidth / 8).rounded(.up)), height: caretHeight), fg, 1)
+ fill(ctx, CGRect(x: caretX, y: caretY,
+ width: caretWidth, height: caretHeight), fg, 1)
}
}
}
@@ -1128,6 +1308,10 @@ final class PardesView: NSView {
_ cells: UnsafePointer<pardes_cell_s>,
base: Int,
cols: Int,
+ /// This row's grid index. Needed per cell rather than per row for the
+ /// compact tagline anchor: a column split puts two panes' tags side by
+ /// side on ONE row, so the origin is a question about the cell.
+ row: Int,
baseline: CGFloat,
/// Where this row's tagline band starts, from the row's top. Passed in
/// rather than recomputed per cell: it is one answer per row, and the
@@ -1164,7 +1348,14 @@ final class PardesView: NSView {
// never the hole in the ground.
let style = resolve(cell, block: blockCol == col,
ground: themeBG ?? pardesDefaultBG, clearGround: false)
- let x = CGFloat(col) * cellWidth
+ // Tagline cells step on the smaller face's own pitch, anchored at
+ // their pane; everything else on the body grid. The rules go with
+ // the glyph, not with the body cell, or an underlined tag word ends
+ // up underlining its neighbour.
+ let x = tagline
+ ? taglines.glyphX(col: col, row: row, bodyCellWidth: cellWidth)
+ : CGFloat(col) * cellWidth
+ let advanceWidth = tagline ? taglines.width : cellWidth
// Rules before the glyph, and independent of it: an underlined space
// is a real thing and so is an underlined invisible cell. They are
@@ -1172,7 +1363,7 @@ final class PardesView: NSView {
if cell.attrs >> UInt16(PARDES_ATTR_UL_SHIFT) != 0
|| cell.attrs & UInt16(PARDES_ATTR_STRIKETHROUGH) != 0 {
flush()
- drawRules(ctx, cell, style, x: x, baseline: cellBaseline)
+ drawRules(ctx, cell, style, x: x, width: advanceWidth, baseline: cellBaseline)
}
guard style.visible else { continue }
@@ -1190,7 +1381,6 @@ final class PardesView: NSView {
italic: cell.attrs & UInt16(PARDES_ATTR_ITALIC) != 0)
let units = text.utf16
let known = units.count == 1 ? glyph(face, units.first!, tagline: tagline) : 0
- let glyphX = x + (tagline ? taglines.xOffset : 0)
if known != 0 {
if !runGlyphs.isEmpty
&& (face != runFace || tagline != runTagline
@@ -1202,7 +1392,7 @@ final class PardesView: NSView {
runColor = style.fg
runAlpha = style.alpha
runGlyphs.append(known)
- runPositions.append(CGPoint(x: glyphX, y: cellBaseline))
+ runPositions.append(CGPoint(x: x, y: cellBaseline))
continue
}
@@ -1214,7 +1404,7 @@ final class PardesView: NSView {
setFill(ctx, style.fg, style.alpha)
let font = tagline ? taglines.fonts[face.rawValue] : metrics.fonts[face.rawValue]
let attributed = NSAttributedString(string: text, attributes: [fontAttribute: font])
- ctx.textPosition = CGPoint(x: glyphX, y: cellBaseline)
+ ctx.textPosition = CGPoint(x: x, y: cellBaseline)
CTLineDraw(CTLineCreateWithAttributedString(attributed as CFAttributedString), ctx)
// CTLineDraw leaves the text position at the END of what it drew,
// and textPosition IS the translation of the text matrix, which
@@ -1256,24 +1446,28 @@ final class PardesView: NSView {
_ cell: pardes_cell_s,
_ style: (fg: UInt32, bg: UInt32, alpha: CGFloat, visible: Bool),
x: CGFloat,
+ /// The cell's advance: the body cell, or the narrower tagline one. A
+ /// rule is as wide as the character it belongs to, and on a tag row
+ /// that stopped being the body cell when the text compacted.
+ width: CGFloat,
baseline: CGFloat
) {
let underline = Int(cell.attrs >> PARDES_ATTR_UL_SHIFT) & 7
if underline != Int(PARDES_UL_OFF) {
let y = baseline + metrics.underlineOffset
- fill(ctx, CGRect(x: x, y: y, width: cellWidth, height: metrics.ruleThickness), style.fg, style.alpha)
+ fill(ctx, CGRect(x: x, y: y, width: width, height: metrics.ruleThickness), style.fg, style.alpha)
// ponytail: curly, dotted and dashed all come out solid; only double
// earns its second rule. ctx.setLineDash for two of them and a sine
// path for the third is the upgrade, once anyone notices.
if underline == Int(PARDES_UL_DOUBLE) {
- fill(ctx, CGRect(x: x, y: y - metrics.ruleThickness * 2, width: cellWidth, height: metrics.ruleThickness),
+ fill(ctx, CGRect(x: x, y: y - metrics.ruleThickness * 2, width: width, height: metrics.ruleThickness),
style.fg, style.alpha)
}
}
if cell.attrs & UInt16(PARDES_ATTR_STRIKETHROUGH) != 0 {
// Rounded like every other rule offset: a third of the ascent is a
// fraction, and a fractional one-pixel bar is a two-pixel smear.
- fill(ctx, CGRect(x: x, y: baseline + (metrics.ascent * 0.3).rounded(), width: cellWidth, height: metrics.ruleThickness),
+ fill(ctx, CGRect(x: x, y: baseline + (metrics.ascent * 0.3).rounded(), width: width, height: metrics.ruleThickness),
style.fg, style.alpha)
}
}
@@ -1670,8 +1864,15 @@ final class PardesView: NSView {
} else {
sampled = point
}
- let col = min(max(Int(sampled.x / cellWidth), 0), cols - 1)
let row = min(max(Int(sampled.y / cellHeight), 0), rows - 1)
+ // The column comes from the core, because a tag row's glyphs step at
+ // the tagline face's narrower pitch and a body-pitch click drifts one
+ // word further right for every word along the row. The SDL shell asks
+ // the identical rule (`pardes.gridColAt`). Points on both sides: only
+ // the ratio of x to the two widths is read.
+ let col = min(max(Int(pardes_grid_col_at(
+ Float(sampled.x), UInt16(clamping: row),
+ Float(cellWidth), Float(taglines.width))), 0), cols - 1)
return GridPoint(col: UInt16(col), row: UInt16(row))
}