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-rw-r--r--src/surface.zig40
1 files changed, 39 insertions, 1 deletions
diff --git a/src/surface.zig b/src/surface.zig
index db7dd468..07b593b1 100644
--- a/src/surface.zig
+++ b/src/surface.zig
@@ -344,6 +344,13 @@ pub const Region = struct {
column_grip,
column_tag,
workspace_tag,
+ /// A column below the workspace tag, its bar and panes: its left
+ /// edge is the spine a pixel shell rules down it.
+ column,
+ /// A drag's guide or a seam's hover hint, drawn over the panes.
+ guide,
+ /// The debug stats box, drawn over the panes.
+ debug,
};
pub const none = std.math.maxInt(u8);
@@ -368,7 +375,30 @@ pub const Region = struct {
clip: u16 = 0,
};
-pub const MAX_REGIONS = 1 + MAX_PANES * (4 + panes.Pane.Notices.max) + pardes.MAX_COLS * 2 + 1;
+/// Guides a frame can draw: a run of a column-move rail per pane it skips
+/// the tags of, and a handful of border and hover dashes.
+pub const MAX_GUIDES = MAX_PANES + 4;
+pub const MAX_REGIONS = 1 + MAX_PANES * (4 + panes.Pane.Notices.max) + pardes.MAX_COLS * 3 + 1 + MAX_GUIDES + 1;
+
+/// The colours a pixel shell draws its chrome in (rules, rails, grips, the
+/// tag underlay), resolved by the core each frame, so a frontend attached
+/// to a detached session draws them from the frame alone.
+pub const Chrome = struct {
+ /// The theme's ground and ink; null where it leaves them to the shell.
+ page: ?[3]u8 = null,
+ fg: ?[3]u8 = null,
+ /// Rules and column spines.
+ border: [3]u8 = .{ 0, 0, 0 },
+ /// The rule under the workspace tag.
+ topbar_rule: [3]u8 = .{ 0, 0, 0 },
+ tag_bg: [3]u8 = .{ 0, 0, 0 },
+ /// The focused pane's and column's tag underlay: `tag_bg` unless
+ /// FocusTint is on.
+ tag_focus_bg: [3]u8 = .{ 0, 0, 0 },
+ tag_fg: [3]u8 = .{ 0, 0, 0 },
+ scroll_track: [3]u8 = .{ 0, 0, 0 },
+ scroll_thumb: [3]u8 = .{ 0, 0, 0 },
+};
/// The canonical interface: what a frame of pardes IS. The tty shell writes
/// these cells to vaxis one-to-one; the SDL shells rasterize them.
@@ -385,6 +415,7 @@ pub const Surface = struct {
rows: u16 = 0,
regions: [MAX_REGIONS]Region = undefined,
nregions: u16 = 0,
+ chrome: Chrome = .{},
cells: []Cell = &.{},
/// bar: draw an insert-style thin cursor instead of the block
cursor: ?struct { x: u16, y: u16, bar: bool = false } = null,
@@ -395,6 +426,7 @@ pub const Surface = struct {
previous_cells: []const Cell = &.{},
previous_body_layers: []const Layer = &.{},
previous_tag_layers: []const Layer = &.{},
+ previous_regions: []const Region = &.{},
cell_diffs: []const PanelCellDiff = &.{},
pub fn tagLayers(s: *const Surface) []const Layer {
@@ -409,6 +441,12 @@ pub const Surface = struct {
return s.regions[0..s.nregions];
}
+ pub fn addRegion(s: *Surface, r: Region) void {
+ std.debug.assert(s.nregions < s.regions.len);
+ s.regions[s.nregions] = r;
+ s.nregions += 1;
+ }
+
/// The first part of `kind` that `owner` has: its tag, its rail.
pub fn region(s: *Surface, kind: Region.Kind, owner: usize) ?*Region {
for (s.regions[0..s.nregions]) |*r| if (r.kind == kind and r.owner == owner) return r;