| Commit message (Collapse) | Author | Age |
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Esc ran Toggleterm, which hopped between the newest DOC and the newest
TERMINAL. That distinction never earned its keep. It made Esc unpredictable —
which of three panes you landed on depended on their kinds, not on where you
had been — and it could not alternate between two files at all, which is the
case you hit most. Editing two files, Esc did nothing.
The replacement already existed. Last (SPC j j) is "the pane you were in
before this one, whichever it was": it walks the jump stack for the newest
entry naming a different pane and restores its line and column. So Esc, and
Shift-Esc in tty, now run Last, and Toggleterm is deleted rather than renamed
— a third implementation of "go to the other pane" was the thing to avoid.
SPC w t goes with it; the w group is the four directional moves, and the jump
group already had SPC j j.
Held down, Esc alternates. Two files, a file and its shell, a file and a
+Search — all the same, because Last has no notion of kind to get wrong.
This depends on the swap in the same series: Last reads the stack backwards,
and until hopping stopped appending, the pane you came from could fall off it.
windownav.snap needed only its keys and prose changed — its golden did not
move at all, which is the useful evidence here: for the one scenario the old
builtin handled well, Last produces an identical focus sequence.
Coverage for what it did not handle is new: a unit test opens a second FILE by
looking its name and asserts Esc alternates between two panes of the SAME
kind, which is the case that used to be a no-op.
Docs follow: tutor.txt, docs/helix-keys.md, docs/design.typ, and the builtin
index goldens, which are now one row shorter.
75/75 snapshots, both unit suites, and the macOS ABI build all pass.
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config.tag_normal became a space when the mode moved into the layout box,
and 66 goldens still spelled the old bullet — the whole suite was red on
one character. Regenerated serially, and every file's diff is that
character and nothing else: replacing the bullets in the OLD goldens with
spaces is byte-identical to the new ones, so nothing else moved under
cover of the churn. The one bullet left in tutor.golden is the tutor's own
sentence about the badge, which the app still draws.
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228 in the ring: 3 pardes ships plus all 214 helix runtime themes and all 11
zed variants across its three families. No exclusions.
inherits is what this cost. 76 themes need it, so the reader is two passes now,
and the merge is WHOLE-KEY rather than field-wise because helix merges the
theme body at depth 1 — the three *_transparent themes clear their parent's
background with an empty table, and a field-wise merge would leave it painted.
I had that wrong until I read helix-view/src/theme.rs.
At 214 files the generator meets themes that are SPARSE rather than broken, and
the old fatal-on-anything-missing would have rejected them. Every fallback is
helix's own rule: no background at all means wear the terminal's, so bg and fg
go null (13 themes, correctly); the twelve RGB fields that cannot be null fall
back to ghostty's default palette entries 7 and 0, which is exactly what a
pardes terminal already paints an unstyled ANSI index as. fatal is kept for
what genuinely cannot be read.
Three real bugs surfaced only at scale: #ccc shorthand doubles the nibble
(helix's rule, 58 colours), a quoted inline-table key silently dropped a
selection colour, and four themes name a cursor background EQUAL to the page
because they are about to reverse that cell — taking it painted an invisible
move box. 0 degenerate themes out of 225 now: no fg==bg, no syntax colour on
its own background, no invisible box.
Collisions get an unconditional rule rather than a clever one: a zed variant is
always <name>_zed, because both projects ship gruvbox, ayu and one, and a
conditional tag would move a name when the other source changes. A comptime
assert holds it.
Cost: no-op build 0.257 -> 0.276s, a pardes.zig change 46.8 -> 47.5s, binary
+0.98%. The generator does 217 sources in 54ms.
NextColor stays and is no longer a way to REACH a theme — but the browse got
better, not worse: the generated half sorts by name, so its neighbours are that
theme's own family. theme.golden's fourth click moved from ayu_dark to acid,
which sorting 225 names does; themesel gained a tail capture proving row 228
renders.
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Each theme is a .zig file of pure data and nothing enumerates them by hand —
fold() walks the container's declarations, so a theme is a file and that is the
whole registration. Field by field rather than a wholesale coercion, which
makes a missing field a compile error that names it.
tools/gen_themes.zig reads helix .toml and zed .json out of vendor/themes and
emits one .zig each; build.zig reads that directory, so adding a theme is
dropping a file in. Output goes to the build cache rather than the tree, so zig
owns the freshness check and a deleted source cannot leave a stale theme
behind. Vendored, not read from the genizah: the build stays offline. A source
it cannot map is a hard error naming the file and the key, never a silently
black-on-black theme.
ThemeSel is the clever half. Traits gained an `executes` column, so n/N over
that buffer hands the whole line to Exec instead of the leading word to Look —
both arms the ordinary builtin, so a stepped row does exactly what the matching
mouse button on it would. Stepping the list previews each theme live. The trait
is a pane property, not an output-pane branch, so any pane whose lines are
commands can opt in.
Goldens: leader gains SPC t t; theme's fourth NextColor no longer wraps to
helix because the ring is fifteen long. New: themesel.
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