| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | pardes v2: the rewrite, complete and organized. src/ (core + three shells), ↵ | Gabriel Schneider | 2026-08-01 |
| | | | | | test/ (snapshot parity harness + 18 frozen goldens). One sans-IO core, vaxis tty + SDL3 GPU native + wasm web shells, 18/18 parity with the purged prototype, 7.6k lines vs 12.1k. Fix: gui shell pre-sized the core at init so the greet-releasing resize never fired (blank panes until first interaction); live sessions now init at defaults and get the real grid as a resize event (the shell contract, documented on Options). | ||
| * | sdl: ui_sdl rework (380+ lines) + replay changes | Gabriel Schneider | 2026-08-01 |
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| * | touch debug overlay: multi-touch circles with trails, finger event handling, ↵ | Gabriel Schneider | 2026-08-01 |
| | | | | | 4x larger, fade trails, SDL GPU + WebGL overlay shaders, touch-action:none in HTML, --debug-overlay flag, pinch event dispatch for all SDL backends | ||
| * | sdl: main + ui_sdl rework, build.zig updates | Gabriel Schneider | 2026-08-01 |
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| * | performance pass | Gabriel Schneider | 2026-08-01 |
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| * | fixing mouse drag on web | Gabriel Schneider | 2026-08-01 |
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| * | fixed scaling and fitting on web ui | Gabriel Schneider | 2026-08-01 |
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| * | patched font to maplemono | Gabriel Schneider | 2026-08-01 |
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| * | wasm replay ui | Gabriel Schneider | 2026-08-01 |
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| * | sdl ui backend | Gabriel Schneider | 2026-08-01 |
