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* pardes v2: the rewrite, complete and organized. src/ (core + three shells), ↵Gabriel Schneider2026-08-01
| | | | test/ (snapshot parity harness + 18 frozen goldens). One sans-IO core, vaxis tty + SDL3 GPU native + wasm web shells, 18/18 parity with the purged prototype, 7.6k lines vs 12.1k. Fix: gui shell pre-sized the core at init so the greet-releasing resize never fired (blank panes until first interaction); live sessions now init at defaults and get the real grid as a resize event (the shell contract, documented on Options).
* sdl: ui_sdl rework (380+ lines) + replay changesGabriel Schneider2026-08-01
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* touch debug overlay: multi-touch circles with trails, finger event handling, ↵Gabriel Schneider2026-08-01
| | | | 4x larger, fade trails, SDL GPU + WebGL overlay shaders, touch-action:none in HTML, --debug-overlay flag, pinch event dispatch for all SDL backends
* sdl: main + ui_sdl rework, build.zig updatesGabriel Schneider2026-08-01
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* performance passGabriel Schneider2026-08-01
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* fixing mouse drag on webGabriel Schneider2026-08-01
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* fixed scaling and fitting on web uiGabriel Schneider2026-08-01
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* patched font to maplemonoGabriel Schneider2026-08-01
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* wasm replay uiGabriel Schneider2026-08-01
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* sdl ui backendGabriel Schneider2026-08-01