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|
const std = @import("std");
pub const Platform = enum { tty, gui, web };
pub const TreeSitterGrammars = enum { disabled, minimal, full };
const GhosttyArtifact = enum { ghostty, lib };
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const requested_optimize = b.standardOptimizeOption(.{});
const platform = b.option(Platform, "platform", "which shell to build (tty, gui, web)") orelse .tty;
const static = b.option(bool, "static", "statically link") orelse false;
const dump_path = b.option([]const u8, "dump", "dump .zon embedded into the web shell (-Dplatform=web)");
const emcc_path = b.option([]const u8, "emcc", "emcc for the web shell's final link") orelse "/usr/lib/emscripten/emcc";
const is_emscripten = target.result.os.tag == .emscripten;
// wasm: size is the budget
const optimize = if (is_emscripten) .ReleaseSmall else requested_optimize;
const default_grammars: TreeSitterGrammars = if (is_emscripten) .minimal else .full;
const tree_sitter_grammars = b.option(TreeSitterGrammars, "tree-sitter", "tree-sitter grammar set: disabled, minimal, full") orelse default_grammars;
// the browser shell: zig object + emcc link + html, installed to zig-out/web
const web_step = b.step("web", "build the browser shell into zig-out/web (-Dplatform=web -Dtarget=wasm32-emscripten -Ddump=<dump.zon>)");
const emscripten_sysroot = if (is_emscripten) detectEmscriptenSysroot(b) else null;
if (platform == .web and !is_emscripten) return failBuild(b, web_step, "-Dplatform=web requires -Dtarget=wasm32-emscripten");
if (platform != .web and is_emscripten) return failBuild(b, web_step, "-Dtarget=wasm32-emscripten requires -Dplatform=web");
if (platform == .web and dump_path == null) return failBuild(b, web_step, "-Dplatform=web requires -Ddump=<dump.zon> (the browser has no ptys; state replays from an embedded dump)");
if (platform == .web and emscripten_sysroot == null) return failBuild(b, web_step, "no emscripten sysroot found; pass --sysroot <emscripten-cache>/sysroot or set EM_CACHE/EMSDK");
// emscripten "libc": point zig at the sysroot headers/crt via a libc.txt
// (the prototype's WriteFiles trick) — applied to EVERY compile step.
const libc_file: ?std.Build.LazyPath = if (emscripten_sysroot) |sysroot| blk: {
const files = b.addWriteFiles();
break :blk files.add("emscripten-libc.txt", b.fmt(
\\include_dir={s}/include
\\sys_include_dir={s}/include
\\crt_dir={s}/lib/wasm32-emscripten
\\msvc_lib_dir=
\\kernel32_lib_dir=
\\gcc_dir=
\\
, .{ sysroot, sysroot, sysroot }));
} else null;
const emscripten_include: ?std.Build.LazyPath = if (emscripten_sysroot) |sysroot|
.{ .cwd_relative = b.pathJoin(&.{ sysroot, "include" }) }
else
null;
// build-time IO, only used to slurp the grammars' highlights.scm queries
var threaded: std.Io.Threaded = .init(b.allocator, .{});
defer threaded.deinit();
const io = threaded.io();
const root_mod = b.createModule(.{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/main.zig"),
.link_libc = true,
});
// static archives the emcc link needs beyond the zig object (grammars, SDL)
var wasm_libs: std.ArrayList(std.Build.LazyPath) = .empty;
const opts = b.addOptions();
opts.addOption(Platform, "platform", platform);
opts.addOption(bool, "syntax_highlighting", tree_sitter_grammars != .disabled);
opts.addOption(bool, "syntax_minimal_grammars", tree_sitter_grammars != .disabled);
opts.addOption(bool, "syntax_full_grammars", tree_sitter_grammars == .full);
root_mod.addOptions("pardes_config", opts);
// tree-sitter: the zig bindings + C runtime, one static lib per grammar,
// and each grammar's highlights.scm slurped at build time into the
// ts_queries options module (codegen consumed by comptime in syntax.zig).
if (tree_sitter_grammars != .disabled) {
const tree_sitter_mod = b.dependency("tree_sitter", .{ .target = target, .optimize = optimize }).module("tree_sitter");
// the C runtime rides the module as a static lib; give it the wasm
// libc and hand its archive to the emcc link
if (is_emscripten) {
for (tree_sitter_mod.link_objects.items) |link_object| switch (link_object) {
.other_step => |lib| {
lib.setLibCFile(libc_file.?);
wasm_libs.append(b.allocator, lib.getEmittedBin()) catch @panic("OOM");
},
else => {},
};
}
root_mod.addImport("tree-sitter", tree_sitter_mod);
const Grammar = struct {
name: []const u8,
dep: []const u8,
src: []const u8 = "src",
scanner: bool = false,
query: []const u8 = "queries/highlights.scm",
minimal: bool = false,
};
const grammars = [_]Grammar{
.{ .name = "ada", .dep = "ts_ada" },
.{ .name = "bash", .dep = "ts_bash", .scanner = true },
.{ .name = "c", .dep = "ts_c", .minimal = true },
.{ .name = "c_sharp", .dep = "ts_c_sharp", .scanner = true },
.{ .name = "clojure", .dep = "ts_clojure" },
.{ .name = "cpp", .dep = "ts_cpp", .scanner = true, .minimal = true },
.{ .name = "css", .dep = "ts_css", .scanner = true },
.{ .name = "elixir", .dep = "ts_elixir", .scanner = true },
.{ .name = "erlang", .dep = "ts_erlang", .scanner = true },
.{ .name = "fortran", .dep = "ts_fortran", .scanner = true },
.{ .name = "go", .dep = "ts_go" },
.{ .name = "haskell", .dep = "ts_haskell", .scanner = true },
.{ .name = "html", .dep = "ts_html", .scanner = true },
.{ .name = "java", .dep = "ts_java" },
.{ .name = "javascript", .dep = "ts_javascript", .scanner = true },
.{ .name = "json", .dep = "ts_json" },
.{ .name = "kotlin", .dep = "ts_kotlin", .scanner = true },
.{ .name = "ocaml", .dep = "ts_ocaml", .src = "grammars/ocaml/src", .scanner = true },
.{ .name = "pascal", .dep = "ts_pascal" },
.{ .name = "php", .dep = "ts_php", .src = "php/src", .scanner = true },
.{ .name = "powershell", .dep = "ts_powershell", .scanner = true },
.{ .name = "python", .dep = "ts_python", .scanner = true },
.{ .name = "ruby", .dep = "ts_ruby", .scanner = true },
.{ .name = "rust", .dep = "ts_rust", .scanner = true },
.{ .name = "scala", .dep = "ts_scala", .scanner = true },
.{ .name = "zig", .dep = "ts_zig", .minimal = true },
};
const ts_queries = b.addOptions();
inline for (grammars) |g| {
if (tree_sitter_grammars == .full or g.minimal) {
const dep = b.dependency(g.dep, .{});
const query_path = dep.path(g.query);
const query = std.Io.Dir.cwd().readFileAlloc(io, query_path.getPath(b), b.allocator, .limited(0x100000)) catch @panic("read " ++ g.name ++ " highlights");
ts_queries.addOption([]const u8, g.name ++ "_highlights", query);
const lib = b.addLibrary(.{
.name = "tree-sitter-" ++ g.name,
.root_module = b.createModule(.{ .target = target, .optimize = optimize, .link_libc = true }),
.linkage = .static,
});
if (libc_file) |f| lib.setLibCFile(f);
lib.root_module.addCSourceFile(.{ .file = dep.path(g.src ++ "/parser.c") });
if (g.scanner) lib.root_module.addCSourceFile(.{ .file = dep.path(g.src ++ "/scanner.c") });
lib.root_module.addIncludePath(dep.path(g.src));
root_mod.linkLibrary(lib);
if (is_emscripten) wasm_libs.append(b.allocator, lib.getEmittedBin()) catch @panic("OOM");
}
}
root_mod.addOptions("ts_queries", ts_queries);
}
// zstbi (C stb_image): image pane decode. zigimg crashes the 0.16 compiler.
const zstbi_dep = b.dependency("zstbi", .{ .target = target, .optimize = optimize });
root_mod.addImport("zstbi", zstbi_dep.module("root"));
// ghostty-vt and vaxis both depend on uucode, but Zig forbids one source
// file in two modules — build a single uucode (our config, unpacked tables)
// and hand it to both. Same trick as the prototype; see uucode_config.zig.
const uucode_config = b.path("uucode_config.zig");
const uucode_tables = b.dependency("uucode", .{
.target = target,
.optimize = optimize,
.build_config_path = uucode_config,
}).namedLazyPath("tables.zig");
const uucode_mod = b.dependency("uucode", .{
.target = target,
.optimize = optimize,
.build_config_path = uucode_config,
.tables_path = uucode_tables,
}).module("uucode");
const vaxis_mod = b.dependency("vaxis", .{
.target = target,
.optimize = optimize,
.external_uucode = true,
}).module("vaxis");
var ghostty_vt_for_snap: ?*std.Build.Module = null;
if (b.lazyDependency("ghostty", .{ .simd = target.result.os.tag != .emscripten })) |dep| {
const ghostty_vt = dep.module("ghostty-vt");
ghostty_vt_for_snap = ghostty_vt;
ghostty_vt.addImport("uucode", uucode_mod);
// emscripten: hand ghostty-vt the terminal_options module its build()
// would otherwise provide (copied verbatim from the prototype build)
if (is_emscripten) {
const term_opts = b.addOptions();
term_opts.addOption(GhosttyArtifact, "artifact", .lib);
term_opts.addOption(bool, "c_abi", false);
term_opts.addOption(bool, "oniguruma", false);
term_opts.addOption(bool, "simd", false);
term_opts.addOption(bool, "slow_runtime_safety", false);
term_opts.addOption(bool, "kitty_graphics", false);
term_opts.addOption(bool, "tmux_control_mode", false);
term_opts.addOption([]const u8, "version_string", "0.0.0");
term_opts.addOption(usize, "version_major", 0);
term_opts.addOption(usize, "version_minor", 0);
term_opts.addOption(usize, "version_patch", 0);
term_opts.addOption(?[]const u8, "version_pre", null);
term_opts.addOption(?[]const u8, "version_build", null);
ghostty_vt.addOptions("terminal_options", term_opts);
}
root_mod.addImport("ghostty-vt", ghostty_vt);
}
// override uucode on vaxis LAST so it wins over ghostty's build() wiring.
vaxis_mod.addImport("uucode", uucode_mod);
root_mod.addImport("vaxis", vaxis_mod);
root_mod.addImport("uucode", uucode_mod);
// SDL3 shell wiring (-Dplatform=gui and web). The sdl package builds SDL3
// from source as a static lib + emits the SDL3/ headers; gui.zig @cImports
// those, plus a small stb_truetype C shim for the glyph atlas, and embeds
// the SPIR-V compiled at build time from shaders/*.glsl — or, on web, the
// GL ES shader sources compiled at runtime by WebGL.
if (platform == .gui or platform == .web) {
const sdl_dep = if (emscripten_include) |include|
b.lazyDependency("sdl", .{ .target = target, .optimize = optimize, .system_include_path = include })
else
b.lazyDependency("sdl", .{ .target = target, .optimize = optimize });
if (sdl_dep) |dep| {
const sdl_lib = dep.artifact("SDL3");
if (libc_file) |f| sdl_lib.setLibCFile(f);
root_mod.linkLibrary(sdl_lib);
root_mod.addIncludePath(dep.path("include"));
if (emscripten_include) |include| root_mod.addSystemIncludePath(include);
if (is_emscripten) wasm_libs.append(b.allocator, sdl_lib.getEmittedBin()) catch @panic("OOM");
}
root_mod.addIncludePath(b.path("vendor/stb"));
root_mod.addCSourceFile(.{ .file = b.path("vendor/stb/stb_truetype_impl.c") });
root_mod.addCSourceFile(.{ .file = b.path("vendor/stb/font.c") });
// the embedded UI font: provided as a build import since assets/ lives
// outside the src/ module root (@embedFile can't escape it)
root_mod.addAnonymousImport("AdwaitaMono-Regular.ttf", .{
.root_source_file = b.path("assets/AdwaitaMono-Regular.ttf"),
});
if (platform == .web) {
root_mod.addAnonymousImport("ui.vert.es.glsl", .{ .root_source_file = b.path("shaders/ui.vert.es.glsl") });
root_mod.addAnonymousImport("ui.frag.es.glsl", .{ .root_source_file = b.path("shaders/ui.frag.es.glsl") });
root_mod.addAnonymousImport("overlay.vert.es.glsl", .{ .root_source_file = b.path("shaders/overlay.vert.es.glsl") });
root_mod.addAnonymousImport("overlay.frag.es.glsl", .{ .root_source_file = b.path("shaders/overlay.frag.es.glsl") });
const dp = dump_path.?;
root_mod.addAnonymousImport("embedded.dump.zon", .{
.root_source_file = if (std.fs.path.isAbsolute(dp)) .{ .cwd_relative = dp } else b.path(dp),
});
} else {
root_mod.addAnonymousImport("ui.vert.spv", .{
.root_source_file = compileGlsl(b, "shaders/ui.vert.glsl", "vertex", "ui.vert.spv"),
});
root_mod.addAnonymousImport("ui.frag.spv", .{
.root_source_file = compileGlsl(b, "shaders/ui.frag.glsl", "fragment", "ui.frag.spv"),
});
root_mod.addAnonymousImport("overlay.vert.spv", .{
.root_source_file = compileGlsl(b, "shaders/overlay.vert.glsl", "vertex", "overlay.vert.spv"),
});
root_mod.addAnonymousImport("overlay.frag.spv", .{
.root_source_file = compileGlsl(b, "shaders/overlay.frag.glsl", "fragment", "overlay.frag.spv"),
});
}
}
if (platform == .web) {
// zig emits an object; emcc does the final link (wasm + js glue),
// compiling the C shims itself and pulling in every static archive.
const obj = b.addObject(.{ .name = "pardes", .root_module = root_mod });
obj.setLibCFile(libc_file.?);
const emcc = b.addSystemCommand(&.{emcc_path});
emcc.addFileArg(obj.getEmittedBinDirectory().path(b, "pardes_zcu.o"));
emcc.addFileArg(obj.getEmittedBin());
emcc.addFileArg(b.path("vendor/stb/stb_truetype_impl.c"));
emcc.addFileArg(b.path("vendor/stb/font.c"));
emcc.addFileArg(zstbi_dep.path("src/zstbi.c"));
for (wasm_libs.items) |lib| emcc.addFileArg(lib);
emcc.addPrefixedDirectoryArg("-I", b.path("vendor/stb"));
emcc.addPrefixedDirectoryArg("-I", zstbi_dep.path("libs/stbi"));
emcc.addArgs(&.{
"-std=c99",
"-fno-sanitize=undefined",
"-Oz",
"-sINITIAL_MEMORY=1073741824", // the 512 MiB web heap + code/stack
"-sEXIT_RUNTIME=0", // run() returns; the rAF loop keeps living
"-sFULL_ES3=1",
"-sMIN_WEBGL_VERSION=2",
"-sMAX_WEBGL_VERSION=2",
"-sINCOMING_MODULE_JS_API=canvas",
"-o",
});
const js = emcc.addOutputFileArg("pardes.js");
web_step.dependOn(&b.addInstallFileWithDir(js, .{ .custom = "web" }, "pardes.js").step);
web_step.dependOn(&b.addInstallFileWithDir(js.dirname().path(b, "pardes.wasm"), .{ .custom = "web" }, "pardes.wasm").step);
const html = b.addWriteFiles().add("index.html", html_shell);
web_step.dependOn(&b.addInstallFileWithDir(html, .{ .custom = "web" }, "index.html").step);
b.getInstallStep().dependOn(web_step);
} else {
const exe = b.addExecutable(.{
.name = "pardes",
.linkage = if (static) .static else null,
.root_module = root_mod,
});
b.installArtifact(exe);
const run = b.addRunArtifact(exe);
b.step("run", "descend to the pardes").dependOn(&run.step);
web_step.dependOn(&b.addFail("web needs -Dplatform=web -Dtarget=wasm32-emscripten -Ddump=<dump.zon>").step);
// snapshot parity suite: scripted input traces in a pty, captured grids
// diffed against the goldens in snapshots/ — the frozen record of parity
// with the prototype this program replaced. `-- --update` regenerates.
const snap = b.addExecutable(.{
.name = "pardes-snap",
.root_module = b.createModule(.{
.target = target,
.optimize = optimize,
.root_source_file = b.path("test/snapshot.zig"),
.link_libc = true,
}),
});
if (ghostty_vt_for_snap) |vt| snap.root_module.addImport("ghostty-vt", vt);
b.installArtifact(snap);
const run_snap = b.addRunArtifact(snap);
run_snap.addArtifactArg(exe);
if (b.args) |args| run_snap.addArgs(args);
b.step("snap", "run the snapshot parity suite (-- --update regenerates goldens)").dependOn(&run_snap.step);
}
}
// the html shell: a full-viewport canvas wired into Module (from the prototype)
const html_shell =
\\<!doctype html>
\\<html>
\\<head>
\\ <meta charset="utf-8">
\\ <meta name="viewport" content="width=device-width, initial-scale=1">
\\ <title>pardes</title>
\\ <style>
\\ html, body { margin: 0; width: 100%; height: 100%; background: #121212; }
\\ body { overflow: hidden; }
\\ canvas { display: block; width: 100vw; height: 100vh; outline: none;
\\ image-rendering: crisp-edges; image-rendering: pixelated;
\\ -ms-interpolation-mode: nearest-neighbor;
\\ transform: translateZ(0); backface-visibility: hidden;
\\ touch-action: none; }
\\ </style>
\\</head>
\\<body>
\\ <canvas id="canvas" tabindex="0"></canvas>
\\ <script>
\\ const canvas = document.getElementById('canvas');
\\ canvas.addEventListener('contextmenu', (event) => event.preventDefault());
\\ canvas.addEventListener('pointerdown', (event) => {
\\ canvas.focus({ preventScroll: true });
\\ canvas.setPointerCapture?.(event.pointerId);
\\ });
\\ const releasePointer = (event) => {
\\ if (canvas.hasPointerCapture?.(event.pointerId)) canvas.releasePointerCapture(event.pointerId);
\\ };
\\ canvas.addEventListener('pointerup', releasePointer);
\\ canvas.addEventListener('pointercancel', releasePointer);
\\ window.Module = { canvas };
\\ </script>
\\ <script src="pardes.js"></script>
\\</body>
\\</html>
;
// a bad -D combination: fail both `zig build` and `zig build web` with the why
fn failBuild(b: *std.Build, web_step: *std.Build.Step, msg: []const u8) void {
const fail = &b.addFail(msg).step;
web_step.dependOn(fail);
b.getInstallStep().dependOn(fail);
}
// glslc <src> -fshader-stage=<stage> -o <out> -> .spv, returned as a LazyPath
// for @embedFile. Only used by the SDL3 GPU shell (-Dplatform=gui).
fn compileGlsl(b: *std.Build, src: []const u8, stage: []const u8, out: []const u8) std.Build.LazyPath {
const cmd = b.addSystemCommand(&.{ "glslc", b.fmt("-fshader-stage={s}", .{stage}) });
cmd.addFileArg(b.path(src));
cmd.addArg("-o");
return cmd.addOutputFileArg(out);
}
fn detectEmscriptenSysroot(b: *std.Build) ?[]const u8 {
if (b.option([]const u8, "emscripten-sysroot", "path to the Emscripten sysroot")) |path| return path;
if (b.sysroot) |path| return path;
if (envPath(b, "EMSCRIPTEN_SYSROOT")) |path| return path;
if (envPath(b, "EM_CACHE")) |cache| return b.pathJoin(&.{ cache, "sysroot" });
if (envPath(b, "EMSDK")) |emsdk| return b.pathJoin(&.{ emsdk, "upstream", "emscripten", "cache", "sysroot" });
if (envPath(b, "HOME")) |home| return b.pathJoin(&.{ home, ".cache", "emscripten", "sysroot" });
return null;
}
fn envPath(b: *std.Build, name: []const u8) ?[]const u8 {
return b.graph.environ_map.get(name);
}
|