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|
const std = @import("std");
const builtin = @import("builtin");
const layout = @import("layout.zig");
const animation = @import("animation.zig");
const limits = @import("memory.zig").limits;
const pardes = @import("pardes.zig");
const builtins = @import("builtins.zig");
const Key = pardes.Key;
const Mouse = pardes.Mouse;
const Builtin = builtins.registry.Builtin();
// Printable shift is encoded in cp; shift only constrains chords that request it.
pub const Chord = struct {
cp: u21,
ctrl: bool = false,
alt: bool = false,
shift: bool = false,
};
// Leader paths apply wherever normal mode reads keys: a body's, a tag's
// (column and workspace tags too) and a PDF's, never a raw terminal's
// (normal.zig takes `.leader` for every target).
pub const leader: []const Chord = &.{.{ .cp = ' ' }};
pub const leader_help: u8 = '?';
const undecided: []const u8 = "<undecided>";
// null means word/chord-only. Every enabled builtin must explicitly choose a path.
pub const leader_path = paths: {
@setEvalBranchQuota(10_000); // a check per builtin, and they grow
var table = std.EnumArray(Builtin, ?[]const u8).initDefault(@as(?[]const u8, undecided), .{
.Help = &[_]u8{leader_help},
.Hover = "lk",
.Rename = "lr",
.CodeAction = "la",
.SelectRefs = "lh",
.Symbols = "ls",
.WsSymbols = "lS",
.Diagnostics = "ld",
.WsDiagnostics = "lD",
.Lspinfo = "li",
.Lspwhy = "lw",
.Callers = "lc",
.Callees = "lC",
.Supertypes = "lt",
.Subtypes = "lT",
.Del = "d",
.DelAbove = null,
.DelBelow = null,
.Filter = null,
.Mode = null,
.Togglettymode = null,
.Collapse = null,
.Undo = null,
.Edit = null,
.Redo = null,
.Repl = null,
.Kill = null,
.Exit = "q",
.Get = null,
.Putall = null,
.Incl = null,
.ClipYank = "y",
.ClipYankMain = "Y",
.ClipPaste = "p",
.ClipPasteBefore = "P",
.ClipReplace = "R",
.Save = "fs",
.New = "fn",
.Tty = "nt",
.Find = "ff",
.Recent = "fr",
.Grep = "fg",
.Config = "fc",
.DumpConfig = null,
.LocationsConfig = null,
.Tutor = "ht",
.Changelog = "hc",
.Messages = "hm",
.Newcol = "cn",
.Delcol = "cd",
.Joincol = "cj",
.Placement = "cp",
.BootShell = null,
.LookWord = null,
.DirLook = null,
.Pager = null,
.PagerColor = null,
.TermImages = null,
.JumpScope = null,
.Debug = "td",
.Msg = null,
.Colors = "tc",
.FocusTint = null,
.SyntaxBold = null,
.Verbose = null,
.TreeContextTagStyle = null,
.Wrap = "tw",
.Tagbottom = "tb",
.NextColor = "tn",
.Themes = "tt",
.Theme = null,
.Shell = null,
.Petscii = "tp",
.Palette = "tl",
.Ascii = "ta",
.Dump = "sd",
.Restore = "sr",
.Left = "wh",
.Down = "wj",
.Up = "wk",
.Right = "wl",
.Back = "jo",
.Forward = "ji",
.Last = "jj",
.Jumplist = "jl",
.Look = null,
.Mini = null,
.Exec = null,
});
if (builtins.capabilities.font_picker) {
table.set(.Fonts, "tf");
table.set(.Font, null);
table.set(.TaglineSize, null);
}
if (pardes.platform == .gui) table.set(.Pet, null);
table.set(.MessageAnimation, null);
table.set(.MessageLinger, null);
table.set(.MessageFall, null);
table.set(.MessageDissolve, null);
table.set(.DumpDir, null);
if (builtins.capabilities.window_opacity) table.set(.WindowOpacity, null);
if (builtins.capabilities.window_blur) table.set(.WindowBlur, null);
if (builtins.capabilities.ligatures) table.set(.Ligatures, null);
if (builtins.capabilities.lift) table.set(.CursorBlink, null);
if (builtins.capabilities.lift) table.set(.SelectionGlow, null);
if (builtins.capabilities.lift) table.set(.HoverGlow, null);
if (builtins.capabilities.lift) table.set(.Occlusion, null);
if (builtins.capabilities.lift) table.set(.Parallax, null);
table.set(.JumpTrail, null);
table.set(.ChipShadow, null);
table.set(.ThumbFlash, null);
if (builtins.capabilities.lift) table.set(.Lift, null);
table.set(.Motion, null);
table.set(.InactiveDim, null);
if (builtins.capabilities.lift) table.set(.GripWidth, null);
if (builtins.capabilities.panel_transitions) {
table.set(.PanelSlide, "as");
table.set(.PanelZoom, "az");
table.set(.PanelDissolve, "ad");
table.set(.PanelAscii, "aa");
table.set(.PanelVertical, "av");
table.set(.PanelEdges, "ae");
table.set(.PanelFall, "af");
table.set(.PanelWave, "aw");
table.set(.PanelCurtain, "ac");
table.set(.PanelScramble, "ar");
table.set(.PanelType, "at");
}
if (builtins.capabilities.scene_shaders) {
table.set(.Crt, "tr");
table.set(.Bloom, null);
table.set(.Vignette, null);
table.set(.Grain, null);
table.set(.Shader, null);
table.set(.ShaderAnimation, null);
}
if (builtins.EffectCode.enabled) table.set(.EffectCode, null);
if (builtins.TreeContext.enabled) table.set(.TreeContext, null);
if (builtins.Tty9p.enabled) table.set(.Tty9p, "n9");
if (pardes.hosted) {
table.set(.ThemeFile, null);
table.set(.DumpThemes, null);
table.set(.Mount, null);
table.set(.Unmount, null);
}
if (pardes.can_attach) {
table.set(.Attach, "sa");
table.set(.Detach, "sD");
}
if (builtins.Peek.enabled) {
table.set(.Peek, null);
table.set(.Poke, null);
table.set(.Hexdump, null);
table.set(.Gpio, null);
}
if (pardes.pdf_enabled) {
table.set(.PdfTint, "ti");
table.set(.PdfSections, "ts");
table.set(.PdfFit, "tz");
}
for (std.enums.values(Builtin)) |b| if (table.get(b)) |p| {
if (std.mem.eql(u8, p, undecided)) @compileError("builtin has no leader path decided: " ++ @tagName(b));
};
break :paths table;
};
test "Space-k is unbound while Exit, Kill and other k chords remain available" {
try std.testing.expect(leader_path.get(.Kill) == null);
try std.testing.expectEqualStrings("q", leader_path.get(.Exit).?);
try std.testing.expectEqualStrings("wk", leader_path.get(.Up).?);
try std.testing.expectEqualStrings("lk", leader_path.get(.Hover).?);
try std.testing.expectEqualStrings("d", leader_path.get(.Del).?);
for (pardes.builtin_rows) |row| if (row.cmd == .Kill) {
try std.testing.expect(row.path == null);
try std.testing.expect(std.mem.indexOf(u8, row.line, "SPC") == null);
try std.testing.expect(std.mem.indexOf(u8, row.line, "Kill") != null);
};
const p = try pardes.Pardes.init(std.testing.allocator, .{ .tty_only = true });
defer p.deinit();
const pane = try p.setTestFile("first\nsecond\n");
pane.body.cur_row = 1;
while (p.nextEffect()) |_| {}
p.update(.{ .key = .{ .cp = ' ' } });
try std.testing.expect(p.leader_on);
p.update(.{ .key = .{ .cp = 'k' } });
try std.testing.expect(!p.leader_on and !p.quit);
try std.testing.expectEqual(@as(i32, 1), pane.body.cur_row);
while (p.nextEffect()) |effect| try std.testing.expect(effect != .quit);
p.update(.{ .key = .{ .cp = 'k' } });
try std.testing.expectEqual(@as(i32, 0), pane.body.cur_row);
// Kill stops commands and never quits; Exit quits.
try std.testing.expect(p.executeBuiltinLine(p.active, "Kill"));
try std.testing.expect(!p.quit);
try std.testing.expect(p.executeBuiltinLine(p.active, "Exit"));
try std.testing.expect(p.quit);
}
test "SPC q runs Exit: refused once over unsaved text, as the tag word is, then it quits" {
const p = try pardes.Pardes.init(std.testing.allocator, .{ .tty_only = true });
defer p.deinit();
const pane = try p.setTestFile("text\n");
pane.file.?.saved_revision = pane.file.?.revision -% 1; // modified
pane.file.?.saved_hash = 0; // edited: what it had is not what it has
while (p.nextEffect()) |_| {}
p.update(.{ .key = .{ .cp = ' ' } });
p.update(.{ .key = .{ .cp = 'q' } });
try std.testing.expect(!p.quit);
p.update(.{ .key = .{ .cp = ' ' } });
p.update(.{ .key = .{ .cp = 'q' } });
try std.testing.expect(p.quit);
}
pub const look_key: []const Chord = &.{.{ .cp = Key.enter }};
pub const exec_key: []const Chord = &.{.{ .cp = Key.tab }};
pub const look_button: Mouse.Button = .right;
pub const exec_button: Mouse.Button = .middle;
pub const select_button: Mouse.Button = .left;
pub const look_cmd: Builtin = .Look;
pub const exec_cmd: Builtin = .Exec;
// Ctrl-w remains available when a terminal owns printable keys.
pub const window_prefix: []const Chord = &.{.{ .cp = 'w', .ctrl = true }};
pub const window_keys = [_]struct { letter: Chord, arrow: Chord, cmd: Builtin }{
.{ .letter = .{ .cp = 'h' }, .arrow = .{ .cp = Key.left }, .cmd = .Left },
.{ .letter = .{ .cp = 'j' }, .arrow = .{ .cp = Key.down }, .cmd = .Down },
.{ .letter = .{ .cp = 'k' }, .arrow = .{ .cp = Key.up }, .cmd = .Up },
.{ .letter = .{ .cp = 'l' }, .arrow = .{ .cp = Key.right }, .cmd = .Right },
};
pub const new_shell_below: []const Chord = &.{.{ .cp = 'n', .alt = true }};
pub const pane_to_new_column: []const Chord = &.{.{ .cp = 'c', .alt = true }};
// Legacy Ctrl-i is Tab; distinguishing them requires the kitty keyboard protocol.
pub const jump_keys = [_]struct { chord: Chord, cmd: Builtin }{
.{ .chord = .{ .cp = 'o', .ctrl = true }, .cmd = .Back },
.{ .chord = .{ .cp = 'i', .ctrl = true }, .cmd = .Forward },
};
/// Shift-Esc: the Esc nothing swallows. In every mode and pane it does what
/// Esc does from normal mode, back to the previous pane (Last); a raw
/// terminal's program never sees it. Ctrl-b alone toggles raw.
pub const back_out: []const Chord = &.{.{ .cp = Key.escape, .shift = true }};
pub const tty_toggle_default: u21 = 'b';
// OSC 133 prompt cells are hidden in normal mode; input columns stay intact.
pub const tty_blank: enum { prompt, prompt_and_input } = .prompt;
// Projected colors below this contrast use the theme's more legible anchor.
pub const tty_filter_min_contrast: f64 = 1.5;
// What a pty child is told it is talking to. Every pane is emulated by the
// bundled VT, so this describes pardes and never the terminal pardes itself
// was launched from — the child inherits the launcher's TERM otherwise, which
// under a macOS .app launch is no TERM at all, and `clear`, colour and every
// cursor-addressing program fail at the terminfo lookup. There is no installed
// `xterm-ghostty` entry to name, and a name with no entry is worse than a
// conservative one that every system ships.
pub const child_term = "xterm-256color";
pub const child_colorterm = "truecolor";
pub const child_term_program = "pardes";
pub const topbar_str = "Newcol Joincol Find Grep Help Changelog Tutor Dump Themes Config Debug Exit";
pub const pane_builtins_str = "Tty Collapse Del";
pub const pdf_pane_builtins_str = "Tty PdfSections PdfTint Collapse Del";
pub const file_pane_builtins_str = "Save Tty Collapse Del";
pub const terminal_pane_builtins_str = "Tty Save Mode Filter Collapse Del";
pub const command_pane_builtins_str = "Kill Save Collapse Del";
/// A directory pane's (Dir.zig): Get reads it again, as acme's does.
pub const dir_pane_builtins_str = "Get Tty Collapse Del";
// Each mode badge is one codepoint.
pub const tag_normal = " ";
pub const tag_insert = "^";
pub const tag_tty = "$";
pub const tag_image = "img";
pub const command_line: []const Chord = &.{.{ .cp = ':' }};
pub const search: []const Chord = &.{.{ .cp = '/' }};
pub const search_next: []const Chord = &.{.{ .cp = 'n' }};
pub const search_prev: []const Chord = &.{.{ .cp = 'N' }};
pub const pipe_selection: []const Chord = &.{.{ .cp = '|' }};
pub const pipe_selection_to: []const Chord = &.{.{ .cp = '|', .alt = true }};
pub const insert_output: []const Chord = &.{.{ .cp = '!' }};
pub const append_output: []const Chord = &.{.{ .cp = '!', .alt = true }};
pub const keep_pipe: []const Chord = &.{.{ .cp = '$' }};
pub const macro_record: []const Chord = &.{.{ .cp = 'Q' }};
pub const macro_replay: []const Chord = &.{.{ .cp = 'q' }};
pub const repeat_insert: []const Chord = &.{.{ .cp = '.' }};
// Armed inputs are parsed from their distinct, nonempty tag markers.
pub const pipe_marker_to = " |-";
pub const pipe_marker_insert = " !";
pub const pipe_marker_append = " !+";
pub const pipe_marker_keep = " $";
pub const search_submit: []const Chord = &.{.{ .cp = Key.enter }};
// Del from the keyboard on a pane with open panes both above and below it
// asks which of them takes its rows. One key answers; any other keeps the pane.
pub const del_question = "Del: give space to k above j below";
pub const del_above: []const Chord = &.{ .{ .cp = 'k' }, .{ .cp = Key.up } };
pub const del_below: []const Chord = &.{ .{ .cp = 'j' }, .{ .cp = Key.down } };
pub const wheel_rows: i32 = 1;
pub const wheel_cols: i32 = 4;
pub const look_preview_delay_frames: ?u16 = 2;
/// The longest any message timing (MessageLinger, MessageFall,
/// MessageDissolve) may be set to, in milliseconds.
pub const message_ms_max: u16 = 60_000;
// Tag fonts keep body-cell geometry; valid sizes are 1...100 percent.
pub const gui_tagline_font_percent: u8 = 82;
comptime {
if (gui_tagline_font_percent == 0 or gui_tagline_font_percent > 100)
@compileError("config.gui_tagline_font_percent must be in 1...100");
}
// Physical pixels between topbar and pane tag bands; zero disables the rule.
pub const gui_topbar_pane_border_px: u8 = 1;
// null follows the theme's scrollbar track.
pub const gui_topbar_pane_border_rgb: ?[3]u8 = null;
// Transparency requires the SDL readback/blit path, even with an opaque theme.
pub const gui_transparent: bool = false;
// A vertical wheel tick suppresses this many subsequent horizontal ticks.
pub const wheel_guard_ticks: u8 = 3;
pub fn wheelTick(guard: *u8, vertical: bool) bool {
if (vertical) {
guard.* = wheel_guard_ticks;
return true;
}
if (guard.* == 0) return true;
guard.* -= 1;
return false;
}
test "wheel drift guard" {
var g: u8 = 0;
try std.testing.expect(wheelTick(&g, false));
try std.testing.expect(wheelTick(&g, false));
if (wheel_guard_ticks == 0) return; // guard disabled: nothing left to check
for (0..4) |_| try std.testing.expect(wheelTick(&g, true));
try std.testing.expect(!wheelTick(&g, false));
try std.testing.expect(wheelTick(&g, true));
try std.testing.expect(!wheelTick(&g, false));
for (1..wheel_guard_ticks) |_| try std.testing.expect(!wheelTick(&g, false));
try std.testing.expect(wheelTick(&g, false));
try std.testing.expect(wheelTick(&g, false));
}
/// The shell when no `Shell` is set: the user's login shell ($SHELL), as a
/// terminal would start, else /bin/sh. An explicit `Shell` overrides it.
pub fn defaultShell() []const u8 {
if (comptime pardes.hosted) if (std.c.getenv("SHELL")) |s| {
const shell = std.mem.span(s);
// One that is not there, or not executable, is no shell: /bin/sh.
if (shell.len > 0 and std.c.access(s, std.c.X_OK) == 0) return shell;
};
return "/bin/sh";
}
// Minimum file gutter width, including the space after the line number.
pub const PREFIX_W: u16 = 5;
/// acme's Incl's C defaults: where a look at `stdio.h` finds it.
pub const default_incl = [_][]const u8{ "/usr/include", "/usr/local/include" };
pub const tab_width: u16 = 4;
comptime {
if (tab_width == 0) @compileError("config.tab_width must be greater than zero");
}
pub const wrap_marker = "↩";
// Cursor motion preserves context in both rows and columns when space permits.
pub const scroll_off = 3;
pub const GUTTER: u16 = 2;
pub const MINW: u16 = 10;
pub const MINH: u16 = 3;
// Accept every UTF-8 byte so word boundaries never split a codepoint.
pub fn isFileChar(c: u8) bool {
return c >= 0x80 or std.ascii.isAlphanumeric(c) or switch (c) {
'.', '-', '+', '/', ':', '@', '_', '~' => true,
else => false,
};
}
pub const cmd_open = "@`";
pub const cmd_close: u8 = '`';
pub fn commandWord(w: []const u8) ?[]const u8 {
if (w.len <= cmd_open.len or !std.mem.startsWith(u8, w, cmd_open)) return null;
if (w[w.len - 1] != cmd_close) return null;
return w[cmd_open.len .. w.len - 1];
}
// A complete command word wins over the ordinary file-character scan.
pub fn wordBounds(line: []const u8, col: usize) struct { lo: usize, hi: usize } {
var i: usize = 0;
while (std.mem.indexOfPos(u8, line, i, cmd_open)) |o| {
const close = std.mem.indexOfScalarPos(u8, line, o + cmd_open.len, cmd_close) orelse break;
if (col >= o and col <= close) return .{ .lo = o, .hi = close + 1 };
i = close + 1;
}
var lo = col;
while (lo > 0 and isFileChar(line[lo - 1])) lo -= 1;
var hi = col;
while (hi < line.len and isFileChar(line[hi])) hi += 1;
return .{ .lo = lo, .hi = hi };
}
pub const line_col_sep: u8 = ':';
// Ranges are inclusive and 1-based: path:2-4, path:2:3-7, path:2:3-4:1.
pub const range_sep: u8 = '-';
// @p7:10:5 addresses pane 7, line 10, column 5.
pub const pane_addr = "@p";
pub const url_schemes = [_][]const u8{ "http://", "https://" };
pub const image_exts = [_][]const u8{ ".png", ".jpg", ".jpeg", ".gif", ".bmp", ".ppm", ".pgm", ".tga" };
// Match Helix's fallback for unknown languages and languages without line comments.
pub const comment_token_default = "#";
pub const comment_tokens: []const struct { exts: []const []const u8, token: []const u8 } = &.{
.{ .token = "//", .exts = &.{ ".zig", ".zon", ".c", ".h", ".cpp", ".cc", ".cxx", ".hpp", ".hh", ".hxx", ".rs", ".go", ".java", ".scala", ".sc", ".kt", ".kts", ".cs", ".csx", ".php", ".pas", ".pp", ".p", ".js", ".jsx", ".mjs", ".cjs", ".ts", ".tsx", ".typ", ".typst", ".swift", ".dart" } },
.{ .token = "#", .exts = &.{ ".py", ".pyw", ".sh", ".bash", ".zsh", ".rb", ".rake", ".ex", ".exs", ".ps1", ".psm1", ".psd1", ".pl", ".pm", ".r", ".jl", ".nix", ".toml", ".yaml", ".yml", ".cmake", ".mk", ".tf" } },
.{ .token = "--", .exts = &.{ ".lua", ".hs", ".lhs", ".elm", ".sql", ".adb", ".ads", ".ada" } },
.{ .token = ";", .exts = &.{ ".clj", ".cljs", ".cljc", ".edn", ".el", ".lisp", ".scm", ".asm", ".s" } },
.{ .token = "%", .exts = &.{ ".erl", ".hrl", ".tex", ".cls", ".sty" } },
.{ .token = "!", .exts = &.{ ".f", ".for", ".ftn", ".f90", ".f95", ".f03", ".f08" } },
.{ .token = "\"", .exts = &.{ ".vim", ".vimrc" } },
};
pub const search_marker = " /";
pub const find_marker = " Find /";
pub const grep_marker = " Grep /";
pub const rename_marker = " Rename /";
pub const symbol_marker = " WsSymbols /";
pub const save_marker = " Save ";
pub const select_marker = " Select /";
pub const split_marker = " Split /";
pub const keep_marker = " Keep /";
pub const remove_marker = " Remove /";
pub const pipe_marker = " |";
pub const search_buffer = "+Search";
pub const help_buffer = "+Help";
pub const dump_config_buffer = "+DumpConfig";
pub const effect_code_buffer = "+EffectCode";
pub const jumps_buffer = "+Jumps";
pub const recent_buffer = "+Recent";
pub const unsaved_buffer = "+Unsaved";
pub const themes_buffer = "+Themes";
pub const fonts_buffer = "+Fonts";
pub const pdf_sections_buffer = "+PdfSections";
pub const pdf_links_buffer = "+Links";
pub const hover_buffer = "+Hover";
pub const lsp_buffer = "+Lsp";
pub const changelog_buffer = "+Changelog";
pub const messages_buffer = "+Messages";
pub const peek_buffer = "+Peek";
pub const hexdump_buffer = "+Hexdump";
pub const gpio_buffer = "+Gpio";
pub const scratch_buffer = "+New";
pub const errors_buffer = "+Errors";
// Modal bindings below are checked against Helix by hxdiff and hxparity.
pub const goto_prefix = 'g';
pub const view_prefix = 'z';
pub const view_prefix_sticky = 'Z';
pub const match_prefix = 'm';
pub const replace_prefix = 'r';
pub const next_prefix = ']';
pub const prev_prefix = '[';
pub const find_char_fwd = 'f';
pub const find_char_back = 'F';
pub const till_char_fwd = 't';
pub const till_char_back = 'T';
pub const repeat_find: []const Chord = &.{.{ .cp = '.', .alt = true }};
pub const move_left: []const Chord = &.{ .{ .cp = 'h' }, .{ .cp = Key.left } };
pub const move_right: []const Chord = &.{ .{ .cp = 'l' }, .{ .cp = Key.right } };
pub const move_down: []const Chord = &.{ .{ .cp = 'j' }, .{ .cp = Key.down } };
pub const move_up: []const Chord = &.{ .{ .cp = 'k' }, .{ .cp = Key.up } };
pub const next_word_start: []const Chord = &.{.{ .cp = 'w' }};
pub const prev_word_start: []const Chord = &.{.{ .cp = 'b' }};
pub const next_word_end: []const Chord = &.{.{ .cp = 'e' }};
pub const next_long_word_start: []const Chord = &.{.{ .cp = 'W' }};
pub const prev_long_word_start: []const Chord = &.{.{ .cp = 'B' }};
pub const next_long_word_end: []const Chord = &.{.{ .cp = 'E' }};
pub const line_start: []const Chord = &.{ .{ .cp = '0' }, .{ .cp = Key.home } };
pub const line_end: []const Chord = &.{.{ .cp = Key.end }};
pub const line_first_nonws: []const Chord = &.{.{ .cp = '^' }};
// Bare G does nothing; ge reaches the last line.
pub const goto_line: []const Chord = &.{.{ .cp = 'G' }};
pub const half_page_down: []const Chord = &.{.{ .cp = 'd', .ctrl = true }};
pub const half_page_up: []const Chord = &.{.{ .cp = 'u', .ctrl = true }};
pub const page_down: []const Chord = &.{ .{ .cp = 'f', .ctrl = true }, .{ .cp = Key.page_down } };
pub const page_up: []const Chord = &.{ .{ .cp = 'b', .ctrl = true }, .{ .cp = Key.page_up } };
pub const view_top: []const Chord = &.{.{ .cp = 't' }};
pub const view_center: []const Chord = &.{ .{ .cp = 'z' }, .{ .cp = 'c' } };
pub const view_bottom: []const Chord = &.{.{ .cp = 'b' }};
pub const view_middle: []const Chord = &.{.{ .cp = 'm' }};
pub const view_scroll_down: []const Chord = &.{ .{ .cp = 'j' }, .{ .cp = Key.down } };
pub const view_scroll_up: []const Chord = &.{ .{ .cp = 'k' }, .{ .cp = Key.up } };
pub const goto_file_start: []const Chord = &.{.{ .cp = 'g' }};
pub const goto_last_line: []const Chord = &.{.{ .cp = 'e' }};
pub const goto_line_start: []const Chord = &.{.{ .cp = 'h' }};
pub const goto_line_end: []const Chord = &.{.{ .cp = 'l' }};
pub const goto_first_nonws: []const Chord = &.{.{ .cp = 's' }};
pub const goto_line_down: []const Chord = &.{.{ .cp = 'j' }};
pub const goto_line_up: []const Chord = &.{.{ .cp = 'k' }};
pub const goto_column: []const Chord = &.{.{ .cp = '|' }};
pub const goto_view_top: []const Chord = &.{.{ .cp = 't' }};
pub const goto_view_center: []const Chord = &.{.{ .cp = 'c' }};
pub const goto_view_bottom: []const Chord = &.{.{ .cp = 'b' }};
pub const goto_last_modification: []const Chord = &.{.{ .cp = '.' }};
pub const goto_word: []const Chord = &.{.{ .cp = 'w' }};
/// the jump labels' letters, helix's jump_label_alphabet
pub const jump_label_alphabet = "abcdefghijklmnopqrstuvwxyz";
pub const goto_definition: []const Chord = &.{.{ .cp = 'd' }};
pub const goto_declaration: []const Chord = &.{.{ .cp = 'D' }};
pub const goto_type_definition: []const Chord = &.{.{ .cp = 'y' }};
pub const goto_implementation: []const Chord = &.{.{ .cp = 'i' }};
pub const goto_references: []const Chord = &.{.{ .cp = 'r' }};
pub const match_bracket: []const Chord = &.{.{ .cp = 'm' }};
pub const match_inside = 'i';
pub const match_around = 'a';
pub const surround_add = 's';
pub const surround_replace = 'r';
pub const surround_delete = 'd';
pub const register_prefix = '"';
pub const goto_paragraph: []const Chord = &.{.{ .cp = 'p' }};
pub const add_newline: []const Chord = &.{.{ .cp = ' ' }};
pub const goto_diagnostic: []const Chord = &.{.{ .cp = 'd' }};
pub const goto_diagnostic_end: []const Chord = &.{.{ .cp = 'D' }};
pub const goto_function: []const Chord = &.{.{ .cp = 'f' }};
pub const goto_class: []const Chord = &.{.{ .cp = 't' }};
pub const goto_parameter: []const Chord = &.{.{ .cp = 'a' }};
pub const goto_comment: []const Chord = &.{.{ .cp = 'c' }};
pub const goto_test: []const Chord = &.{.{ .cp = 'T' }};
pub const goto_entry: []const Chord = &.{.{ .cp = 'e' }};
pub const goto_xml_element: []const Chord = &.{.{ .cp = 'x' }};
pub const insert: []const Chord = &.{.{ .cp = 'i' }};
pub const append: []const Chord = &.{.{ .cp = 'a' }};
pub const insert_line_start: []const Chord = &.{.{ .cp = 'I' }};
pub const insert_line_end: []const Chord = &.{.{ .cp = 'A' }};
pub const open_below: []const Chord = &.{.{ .cp = 'o' }};
pub const open_above: []const Chord = &.{.{ .cp = 'O' }};
pub const select_mode: []const Chord = &.{.{ .cp = 'v' }};
pub const select_line: []const Chord = &.{.{ .cp = 'x' }};
pub const select_line_bounds: []const Chord = &.{.{ .cp = 'X' }};
pub const shrink_to_line_bounds: []const Chord = &.{.{ .cp = 'x', .alt = true }};
pub const collapse_selection: []const Chord = &.{.{ .cp = ';' }};
pub const flip_selection: []const Chord = &.{.{ .cp = ';', .alt = true }};
pub const select_all: []const Chord = &.{.{ .cp = '%' }};
pub const copy_sel_below: []const Chord = &.{.{ .cp = 'C' }};
pub const copy_sel_above: []const Chord = &.{.{ .cp = 'C', .alt = true }};
pub const keep_primary_sel: []const Chord = &.{.{ .cp = ',' }};
pub const remove_primary_sel: []const Chord = &.{.{ .cp = ',', .alt = true }};
pub const rotate_sel_fwd: []const Chord = &.{.{ .cp = ')' }};
pub const rotate_sel_back: []const Chord = &.{.{ .cp = '(' }};
pub const split_sel_newline: []const Chord = &.{.{ .cp = 's', .alt = true }};
pub const merge_sels: []const Chord = &.{.{ .cp = '-', .alt = true }};
pub const merge_consecutive_sels: []const Chord = &.{.{ .cp = '_', .alt = true }};
pub const trim_sels: []const Chord = &.{.{ .cp = '_' }};
pub const select_regex: []const Chord = &.{.{ .cp = 's' }};
pub const split_regex: []const Chord = &.{.{ .cp = 'S' }};
pub const keep_regex: []const Chord = &.{.{ .cp = 'K' }};
pub const remove_regex: []const Chord = &.{.{ .cp = 'K', .alt = true }};
pub const ensure_forward: []const Chord = &.{.{ .cp = ':', .alt = true }};
// helix's tree-sitter selection; Alt-n stays the new terminal, so the next
// sibling is Alt-right alone
pub const expand_node: []const Chord = &.{ .{ .cp = 'o', .alt = true }, .{ .cp = Key.up, .alt = true } };
pub const shrink_node: []const Chord = &.{ .{ .cp = 'i', .alt = true }, .{ .cp = Key.down, .alt = true } };
pub const prev_sibling: []const Chord = &.{ .{ .cp = 'p', .alt = true }, .{ .cp = Key.left, .alt = true } };
pub const next_sibling: []const Chord = &.{.{ .cp = Key.right, .alt = true }};
pub const all_siblings: []const Chord = &.{.{ .cp = 'a', .alt = true }};
pub const all_children: []const Chord = &.{.{ .cp = 'I', .alt = true }};
pub const parent_node_end: []const Chord = &.{.{ .cp = 'e', .alt = true }};
pub const parent_node_start: []const Chord = &.{.{ .cp = 'b', .alt = true }};
pub const delete: []const Chord = &.{.{ .cp = 'd' }};
pub const delete_noyank: []const Chord = &.{.{ .cp = 'd', .alt = true }};
pub const change: []const Chord = &.{.{ .cp = 'c' }};
pub const yank: []const Chord = &.{.{ .cp = 'y' }};
pub const replace_with_yank: []const Chord = &.{.{ .cp = 'R' }};
pub const paste_after: []const Chord = &.{.{ .cp = 'p' }};
pub const paste_before: []const Chord = &.{.{ .cp = 'P' }};
pub const switch_case: []const Chord = &.{.{ .cp = '~' }};
pub const to_lowercase: []const Chord = &.{.{ .cp = '`' }};
pub const to_uppercase: []const Chord = &.{.{ .cp = '`', .alt = true }};
pub const join_lines: []const Chord = &.{.{ .cp = 'J' }};
pub const join_select_space: []const Chord = &.{.{ .cp = 'J', .alt = true }};
pub const rotate_contents_fwd: []const Chord = &.{.{ .cp = ')', .alt = true }};
pub const rotate_contents_back: []const Chord = &.{.{ .cp = '(', .alt = true }};
pub const align_selections: []const Chord = &.{.{ .cp = '&' }};
pub const indent: []const Chord = &.{.{ .cp = '>' }};
pub const unindent: []const Chord = &.{.{ .cp = '<' }};
pub const format: []const Chord = &.{.{ .cp = '=' }};
pub const increment: []const Chord = &.{.{ .cp = 'a', .ctrl = true }};
pub const decrement: []const Chord = &.{.{ .cp = 'x', .ctrl = true }};
// pardes's history is linear, so helix's earlier/later (Alt-u, Alt-U) are
// undo and redo themselves
pub const undo: []const Chord = &.{ .{ .cp = 'u' }, .{ .cp = 'u', .alt = true } };
pub const redo: []const Chord = &.{ .{ .cp = 'U' }, .{ .cp = 'U', .alt = true } };
pub const comment_toggle: []const Chord = &.{.{ .cp = 'c', .ctrl = true }};
// Body-normal Esc runs Last; other modes cancel input or leave insert mode.
pub const escape: []const Chord = &.{.{ .cp = Key.escape }};
pub const insert_backspace_alias: []const Chord = &.{.{ .cp = 'h', .ctrl = true }};
pub const insert_enter_alias: []const Chord = &.{.{ .cp = 'j', .ctrl = true }};
pub const insert_delete_alias: []const Chord = &.{.{ .cp = 'd', .ctrl = true }};
pub const insert_register: []const Chord = &.{.{ .cp = 'r', .ctrl = true }};
pub const insert_checkpoint: []const Chord = &.{.{ .cp = 's', .ctrl = true }};
pub const delete_word_backward: []const Chord = &.{ .{ .cp = 'w', .ctrl = true }, .{ .cp = Key.backspace, .alt = true } };
pub const delete_word_forward: []const Chord = &.{ .{ .cp = 'd', .alt = true }, .{ .cp = Key.delete, .alt = true } };
pub const kill_to_line_start: []const Chord = &.{.{ .cp = 'u', .ctrl = true }};
pub const kill_to_line_end: []const Chord = &.{.{ .cp = 'k', .ctrl = true }};
pub const Runtime = struct {
theme: usize = 0,
colors: bool = true,
wrap: bool = true,
tag_bottom: bool = false,
tree_context_tag_style: bool = true,
debug: bool = false,
focus_tint: bool = true,
/// The workspace tag row. Native shells with their own chrome (the macOS
/// menu bar) turn it off and carry its commands there instead; the core
/// keeps the row as the acme tradition everywhere else.
workspace_tag: bool = true,
syntax_bold: bool = false,
/// A font's programming ligatures (`->`, `!=`) draw across their cells.
/// Only a shell that shapes text has the setting (`Capabilities.ligatures`).
ligatures: bool = true,
/// How the focused pane and the notices stand off the page (G1,
/// docs/render-pipeline.md §9.1), or off. Opt-in until the focus lift's
/// default is decided. Only a pixel shell draws it (`Capabilities.lift`).
lift: LiftStyle = .off,
/// Blends the unfocused panes' text toward each cell's own ground,
/// percent (0 off): the focused pane wins by comparison, its tag tint
/// untouched. Kept above min(each cell's contrast, 4.5).
inactive_dim: u8 = 0,
/// The grip's button and the scrollbar under it, one width, as a percent
/// of the theme's `rail_px` (acme's 12px Scrollwid at a 17px tagline):
/// a pixel shell's (docs/typ/themes.typ).
grip_width: u16 = 150,
/// How the fx track's animations move (animation.Motion): off for
/// reduced motion.
/// Smooth by default, tuned so arrivals land inside §8.1's 220 ms; the
/// slower flavours are a choice.
motion: animation.Motion.Flavour = .smooth,
/// Builtins announce themselves on the message row.
verbose: bool = true,
/// A message falls into its row and dissolves out of it.
message_animation: bool = true,
/// The cursor blinks, a pixel shell's (docs/render-pipeline.md §5.4):
/// solid while typing and for half a second after, eased at each edge,
/// solid again after ten idle seconds.
cursor_blink: bool = true,
/// G9: a soft halo round the selection in the body, fading in over
/// 100 ms, a pixel shell's (docs/effects.md).
selection_glow: bool = false,
/// G11: a soft glow under the word a look-hover would open, fading in
/// over 80 ms, a pixel shell's.
hover_glow: bool = false,
/// G12: pane bodies darken faintly toward their edges (ambient
/// occlusion, at most 2%), a pixel shell's.
occlusion: bool = false,
/// G13: a theme's page pattern under the bodies (lapis's dots) moves
/// with the text at a quarter of its speed, a pixel shell's.
parallax: bool = false,
/// G14: text that changes glows for a moment in the theme's accent and
/// fades, a pixel shell's.
/// T2: in a terminal, a jump of the cursor leaves a short trail that
/// fades in 120 ms (a truecolor terminal's; a pixel shell glides).
jump_trail: bool = false,
/// T1: in a terminal, a notice chip casts a cell's shadow right and
/// down (truecolor terminals).
chip_shadow: bool = false,
/// T7: in a terminal, a pane's scroll thumb brightens as it scrolls and
/// fades back (truecolor terminals).
thumb_flash: bool = false,
/// How long a message stays after the key or click that dismisses it.
message_linger_ms: u16 = 800,
/// How long its fall into the row takes, easing out (§8.1: arriving,
/// 150 to 220 ms).
message_fall_ms: u16 = 180,
/// How long its dissolve takes, easing in: leaving is quicker than
/// arriving (§8.1: 100 to 160 ms).
message_dissolve_ms: u16 = 150,
/// Where Dump writes and a relative Restore looks; empty is the default
/// ($XDG_DATA_HOME/pardes, else ~/.local/share/pardes).
dump_dir: Text(limits.host_path_cap) = .{},
window_opacity: u8 = 100,
window_blur: u8 = 0,
window_opacity_pending: bool = true,
pet: enum { off, cat, frog } = .off,
// Effective values change only after a host acknowledges the request.
shell: struct {
requested: Text(255) = .{},
effective: Text(limits.host_path_cap) = .{},
pending: bool = true,
} = .{},
font: struct {
requested_path: Text(limits.host_path_cap) = .{},
requested_name: Text(255) = .{},
requested_size_hundredths: u16 = 0, // zero preserves the renderer's current size
effective_name: Text(255) = .{},
pending: bool = false,
effective_size_hundredths: u16 = 0,
effective_size_unit: FontSizeUnit = .unknown,
tagline_percent: u8 = 100,
} = .{},
panel_transition: animation.Transition = .off,
/// The post chain (docs/render-pipeline.md §6), in the order it runs.
post: Post = .{},
/// When the chain redraws on its own, past the frames it post-processes:
/// never, while the window has the focus, or always (ghostty's
/// custom-shader-animation).
shader_animation: ShaderAnimation = .on,
/// Where a new pane goes (exec.placeNew): `acme`, acme's makenewwindow,
/// or `pardes`, the rules pardes had before it.
placement: Placement = .acme,
/// A document dragged into the left column where a lone shell nobody
/// has typed into stands: `keep` leaves the shell, `replace` closes it
/// (exec.evictLonePristineTty).
boot_shell: BootShell = .keep,
/// A plain word looked at in a pane: `search`, acme's look3, selects its
/// next place in that pane, wrapping; `list`, what pardes did before,
/// lists every place in a +Search pane (look.zig, lookWord).
look_word: LookWord = .search,
/// A directory looked at: `pane`, acme's, a pane listing it (Dir.zig);
/// `terminal`, what pardes did before, `ls` in a terminal there.
dir_look: DirLook = .pane,
/// What a terminal's shell pages through (host_io.ChildEnv): `pardes`,
/// PAGER and GIT_PAGER set to `pardes -`, a +Pager pane, where the
/// user's environment set neither; `off`, the environment as it is.
pager: Pager = .pardes,
/// A +Pager keeps its program's colours (SGR, as spans over the text,
/// pager.zig), or is plain; for the next text paged.
pager_color: bool = true,
/// How a new terminal pane draws the kitty graphics its program sends
/// (yazi's previews): `real`, as pixels where the shell can, or
/// `petscii`, as glyph art. The Petscii builtin flips one pane.
term_images: TermImages = .real,
/// What Back and Forward keep to (Pardes.jumpBy): `file`, the places in
/// the focused pane's file first, other files only once those run out
/// that way; `all`, every place in the order it was jumped to.
jump_scope: JumpScope = .file,
pub const ShaderAnimation = enum { off, on, always };
pub const Placement = enum { acme, pardes };
pub const BootShell = enum { keep, replace };
pub const LookWord = enum { search, list };
pub const DirLook = enum { pane, terminal };
pub const Pager = enum { pardes, off };
pub const TermImages = enum { real, petscii };
pub const JumpScope = enum { file, all };
/// A setting that is one of a few words, each an enum field of Runtime.
pub const Choice = enum { placement, boot_shell, look_word, dir_look, pager, term_images, jump_scope };
/// shadow: a soft drop shadow. rim: a light hairline along the top of
/// the focused pane's tag rows. auto: a shadow on a light page; on a
/// dark one, where a shadow has nothing to darken, the other panes
/// recede instead (InactiveDim, at `auto_dim` unless it is set).
pub const LiftStyle = enum(u8) { off, shadow, rim, auto };
/// What `Lift auto` dims the unfocused panes by on a dark page when
/// InactiveDim is 0: enough to read at a glance (the user's own init
/// sets 35), not so much that they stop being worth reading.
pub const auto_dim: u8 = 30;
/// Each pass the bundled Crt or a Shadertoy file.
pub const Post = struct {
pub const max = 8;
pub const Entry = struct {
scene: ?Scene = null,
path: Text(limits.host_path_cap) = .{},
/// A bundled pass's strength, 1 to `max_level`; 0 for a file.
level: u8 = 0,
};
pub const max_level = 3;
/// What `on` and a bare word turn a bundled pass on at.
pub const default_level = 2;
entries: [max]Entry = @splat(.{}),
len: u8 = 0,
/// Bumped on every change: a shell compiles the chain again when it
/// moves.
generation: u32 = 0,
pub fn list(post: *const Post) []const Entry {
return post.entries[0..post.len];
}
pub fn has(post: *const Post, scene: Scene) bool {
return post.level(scene) != 0;
}
/// A bundled pass's level; 0 when it is not in the chain.
pub fn level(post: *const Post, scene: Scene) u8 {
for (post.list()) |entry| if (entry.scene == scene) return entry.level;
return 0;
}
/// Sets a bundled pass's level: 0 takes it out, anything else puts it
/// in at the end or changes it where it is.
pub fn setLevel(post: *Post, scene: Scene, to: u8) bool {
std.debug.assert(to <= max_level);
if (to == 0) return post.set(scene, "", false);
for (post.entries[0..post.len]) |*entry| if (entry.scene == scene) {
if (entry.level != to) post.generation +%= 1;
entry.level = to;
return true;
};
if (!post.set(scene, "", true)) return false;
post.entries[post.len - 1].level = to;
return true;
}
/// Puts the pass in the chain, at its end, or takes it out; `want`
/// null flips it. False when the chain is full or the path too long.
pub fn set(post: *Post, scene: ?Scene, path: []const u8, want: ?bool) bool {
const at: ?usize = for (post.list(), 0..) |entry, i| {
if (entry.scene == scene and std.mem.eql(u8, entry.path.get(), path)) break i;
} else null;
const on = want orelse (at == null);
if (on == (at != null)) return true;
post.generation +%= 1;
if (at) |i| {
std.mem.copyForwards(Entry, post.entries[i .. post.len - 1], post.entries[i + 1 .. post.len]);
post.len -= 1;
return true;
}
if (post.len == max) return false;
post.entries[post.len] = .{ .scene = scene };
if (!post.entries[post.len].path.set(path)) return false;
post.len += 1;
return true;
}
pub fn clear(post: *Post) void {
if (post.len == 0) return;
post.len = 0;
post.generation +%= 1;
}
};
pub fn toggleTransition(state: *Runtime, effect: animation.Transition) void {
std.debug.assert(effect != .off);
state.panel_transition = if (state.panel_transition == effect) .off else effect;
}
pub const tagline_percent_min: u8 = 1;
pub const tagline_percent_max: u8 = 100;
pub fn Text(comptime capacity: usize) type {
return struct {
bytes: [capacity]u8 = @splat(0),
len: std.math.IntFittingRange(0, capacity) = 0,
pub fn get(value: *const @This()) []const u8 {
return value.bytes[0..value.len];
}
pub fn set(value: *@This(), text: []const u8) bool {
if (text.len > capacity) return false;
@memcpy(value.bytes[0..text.len], text);
value.len = @intCast(text.len);
return true;
}
pub fn clear(value: *@This()) void {
value.len = 0;
}
};
}
pub const FontSizeUnit = enum { unknown, pixels, points };
pub const FontSpec = struct {
name: []const u8,
size_hundredths: u16 = 0,
pub fn parse(argument: []const u8) ?FontSpec {
const text = std.mem.trim(u8, argument, " \t\r\n");
if (text.len == 0) return null;
const colon = std.mem.indexOfScalar(u8, text, ':') orelse return .{ .name = text };
const name = std.mem.trim(u8, text[0..colon], " \t");
if (name.len == 0) return null;
const size = std.fmt.parseFloat(f32, text[colon + 1 ..]) catch return null;
if (!std.math.isFinite(size) or size < 8 or size > 72) return null;
return .{ .name = name, .size_hundredths = @intFromFloat(@round(size * 100)) };
}
};
// Validate the complete request before changing any member.
pub fn requestFont(state: *Runtime, path: []const u8, name: []const u8, size_hundredths: u16) bool {
if (path.len > state.font.requested_path.bytes.len or
name.len > state.font.requested_name.bytes.len) return false;
if (size_hundredths != 0 and (size_hundredths < 800 or size_hundredths > 7200)) return false;
std.debug.assert(state.font.requested_path.set(path));
std.debug.assert(state.font.requested_name.set(name));
state.font.requested_size_hundredths = size_hundredths;
state.font.pending = true;
return true;
}
pub const Capabilities = struct {
font_picker: bool,
panel_transitions: bool,
scene_shaders: bool,
tagline_font_size: bool,
window_opacity: bool = false,
window_blur: bool = false,
/// The shell shapes text, so it can draw ligatures and stop drawing them.
ligatures: bool = false,
/// The shell draws soft shadows under what stands off the page.
lift: bool = false,
};
pub const Capability = std.meta.FieldEnum(Capabilities);
/// The message timings a setting word sets, each in milliseconds.
pub const MessageTime = enum { linger, fall, dissolve };
pub const Toggle = enum { colors, wrap, tree_context_tag_style, tag_bottom, debug, focus_tint, syntax_bold, pager_color, verbose, message_animation, ligatures, cursor_blink, selection_glow, hover_glow, occlusion, parallax, jump_trail, chip_shadow, thumb_flash };
/// A bundled post pass, a Shadertoy file in shaders/post/: the CRT, and
/// G4's bloom, vignette and grain (docs/effects.md).
pub const Scene = enum { crt, bloom, vignette, grain };
pub const Action = union(enum) {
toggle: Toggle,
shell,
theme,
font,
tagline_size,
window_opacity,
window_blur,
message_ms: MessageTime,
dump_dir,
/// A lift style, `on` (auto) or `off`; bare flips auto and off.
lift,
/// A motion flavour.
motion,
/// A percentage, 0 through 100.
inactive_dim,
grip_width,
transition: animation.Transition,
scene: Scene,
/// A Shadertoy file into the post chain or out of it; `off` empties
/// it of files.
shader,
shader_animation,
choice: Choice,
};
pub const Setting = struct {
word: []const u8,
action: Action,
/// What it does, one sentence: /commands lists it after the word.
doc: []const u8,
availability: ?Capability = null,
pub fn enabled(setting: Setting, capabilities: Capabilities) bool {
const capability = setting.availability orelse return true;
return switch (capability) {
inline else => |field| @field(capabilities, @tagName(field)),
};
}
};
// The builtin registry and DumpConfig report share this command table.
pub const settings = [_]Setting{
.{ .word = "Colors", .action = .{ .toggle = .colors }, .doc = "Syntax colours in text panes, on or off." },
.{ .word = "Wrap", .action = .{ .toggle = .wrap }, .doc = "Long lines wrap onto the next row, on or off." },
.{ .word = "TreeContextTagStyle", .action = .{ .toggle = .tree_context_tag_style }, .doc = "A pane's TreeContext rows draw in the tag's style, on or off." },
.{ .word = "Tagbottom", .action = .{ .toggle = .tag_bottom }, .doc = "Each pane's tag goes at its foot rather than its head, on or off." },
.{ .word = "Debug", .action = .{ .toggle = .debug }, .doc = "A small box of frame statistics at the top right, on or off." },
.{ .word = "FocusTint", .action = .{ .toggle = .focus_tint }, .doc = "The focused pane's and column's tags are tinted, on or off." },
.{ .word = "SyntaxBold", .action = .{ .toggle = .syntax_bold }, .doc = "Keywords and the like are drawn bold, on or off." },
.{ .word = "Verbose", .action = .{ .toggle = .verbose }, .doc = "A builtin says its own name on the message row as it runs, on or off." },
.{ .word = "MessageAnimation", .action = .{ .toggle = .message_animation }, .doc = "A message falls into its row and dissolves out of it, on or off." },
.{ .word = "Ligatures", .action = .{ .toggle = .ligatures }, .availability = .ligatures, .doc = "A font's programming ligatures draw across their cells, on or off." },
.{ .word = "CursorBlink", .action = .{ .toggle = .cursor_blink }, .availability = .lift, .doc = "The cursor blinks, solid while typing, on or off." },
.{ .word = "SelectionGlow", .action = .{ .toggle = .selection_glow }, .availability = .lift, .doc = "A soft halo of the selection's colour round it in the body, on or off." },
.{ .word = "HoverGlow", .action = .{ .toggle = .hover_glow }, .availability = .lift, .doc = "A soft underline of light under the word a look-hover would open, on or off." },
.{ .word = "Occlusion", .action = .{ .toggle = .occlusion }, .availability = .lift, .doc = "Pane bodies darken faintly toward their edges, on or off." },
.{ .word = "Parallax", .action = .{ .toggle = .parallax }, .availability = .lift, .doc = "A theme's page pattern moves with the text at a quarter of its speed, on or off." },
.{ .word = "JumpTrail", .action = .{ .toggle = .jump_trail }, .doc = "In a terminal, a jump of the cursor leaves a short trail that fades, on or off." },
.{ .word = "ChipShadow", .action = .{ .toggle = .chip_shadow }, .doc = "In a terminal, a notice chip casts a cell's shadow right and down, on or off." },
.{ .word = "ThumbFlash", .action = .{ .toggle = .thumb_flash }, .doc = "In a terminal, a pane's scroll thumb brightens as it scrolls and fades back, on or off." },
.{ .word = "Lift", .action = .lift, .availability = .lift, .doc = "How the focused pane stands off the page: off, shadow, rim or auto." },
.{ .word = "Motion", .action = .motion, .doc = "How animations move: off, crisp, smooth, bouncy or playful." },
.{ .word = "InactiveDim", .action = .inactive_dim, .doc = "Fade the unfocused panes' text by a percentage, 0 through 100, 0 off." },
.{ .word = "GripWidth", .action = .grip_width, .availability = .lift, .doc = "The grip and scrollbar width, as a percent of the theme's rail." },
.{ .word = "MessageLinger", .action = .{ .message_ms = .linger }, .doc = "How long, in milliseconds, a message stays after what dismisses it." },
.{ .word = "MessageFall", .action = .{ .message_ms = .fall }, .doc = "How long, in milliseconds, a message takes to fall into its row." },
.{ .word = "MessageDissolve", .action = .{ .message_ms = .dissolve }, .doc = "How long, in milliseconds, a message takes to dissolve." },
.{ .word = "DumpDir", .action = .dump_dir, .doc = "The directory Dump writes to and a relative Restore reads from; bare, the default." },
.{ .word = "Theme", .action = .theme, .doc = "Switch to the named theme." },
.{ .word = "Shell", .action = .shell, .doc = "The shell new terminals run; bare, $SHELL if it is executable, else /bin/sh." },
.{ .word = "Font", .action = .font, .availability = .font_picker, .doc = "The body font, by name or path, and its size." },
.{ .word = "TaglineSize", .action = .tagline_size, .availability = .font_picker, .doc = "Scale the tag font, a percentage." },
.{ .word = "WindowOpacity", .action = .window_opacity, .availability = .window_opacity, .doc = "The window's opacity, a percentage." },
.{ .word = "WindowBlur", .action = .window_blur, .availability = .window_blur, .doc = "The blur behind a translucent window, a radius." },
.{ .word = "PanelSlide", .action = .{ .transition = .slide }, .availability = .panel_transitions, .doc = "Panes slide in and out as they open and close, on or off." },
.{ .word = "PanelZoom", .action = .{ .transition = .zoom }, .availability = .panel_transitions, .doc = "Panes zoom in and out as they open and close, on or off." },
.{ .word = "PanelDissolve", .action = .{ .transition = .dissolve }, .availability = .panel_transitions, .doc = "Panes dissolve in and out as they open and close, on or off." },
.{ .word = "PanelAscii", .action = .{ .transition = .ascii }, .availability = .panel_transitions, .doc = "Panes open and close through a scatter of ASCII, on or off." },
.{ .word = "PanelVertical", .action = .{ .transition = .vertical }, .availability = .panel_transitions, .doc = "Panes open and close with a vertical wipe, on or off." },
.{ .word = "PanelEdges", .action = .{ .transition = .edges }, .availability = .panel_transitions, .doc = "Panes open and close from their edges, on or off." },
.{ .word = "PanelFall", .action = .{ .transition = .fall }, .availability = .panel_transitions, .doc = "Panes fall into place as they open, on or off." },
.{ .word = "PanelWave", .action = .{ .transition = .wave }, .availability = .panel_transitions, .doc = "Panes open and close in a wave, on or off." },
.{ .word = "PanelCurtain", .action = .{ .transition = .curtain }, .availability = .panel_transitions, .doc = "Panes open and close like a curtain, on or off." },
.{ .word = "PanelScramble", .action = .{ .transition = .scramble }, .availability = .panel_transitions, .doc = "Panes open and close through scrambled text, on or off." },
.{ .word = "PanelType", .action = .{ .transition = .typewriter }, .availability = .panel_transitions, .doc = "Panes type themselves in as they open, on or off." },
.{ .word = "Crt", .action = .{ .scene = .crt }, .availability = .scene_shaders, .doc = "The bundled CRT post pass over the window, on or off." },
.{ .word = "Bloom", .action = .{ .scene = .bloom }, .availability = .scene_shaders, .doc = "The brightest ink glows a little: a level, 0 (off) through 3." },
.{ .word = "Vignette", .action = .{ .scene = .vignette }, .availability = .scene_shaders, .doc = "The window's corners fall into shade: a level, 0 (off) through 3." },
.{ .word = "Grain", .action = .{ .scene = .grain }, .availability = .scene_shaders, .doc = "The page takes a fine, still grain, like paper: a level, 0 (off) through 3." },
.{ .word = "Shader", .action = .shader, .availability = .scene_shaders, .doc = "A Shadertoy file into the post chain, or out of it, compiled again when saved; off empties the chain." },
.{ .word = "ShaderAnimation", .action = .shader_animation, .availability = .scene_shaders, .doc = "When the post chain animates on its own: off, on (while focused) or always." },
.{ .word = "Placement", .action = .{ .choice = .placement }, .doc = "Where a new pane goes: acme, as makenewwindow does, or pardes, the older rules." },
.{ .word = "BootShell", .action = .{ .choice = .boot_shell }, .doc = "A document dropped where a lone untouched shell stands: keep the shell, or replace it." },
.{ .word = "LookWord", .action = .{ .choice = .look_word }, .doc = "A plain word looked at: search selects its next place in the pane, list lists every place in a +Search." },
.{ .word = "DirLook", .action = .{ .choice = .dir_look }, .doc = "A directory looked at: pane, a pane listing it as acme's directory window, or terminal, ls in a terminal there." },
.{ .word = "Pager", .action = .{ .choice = .pager }, .doc = "What a terminal's commands page through: pardes, a +Pager pane (pardes -), or off, the environment's own; for terminals started after it." },
.{ .word = "PagerColor", .action = .{ .toggle = .pager_color }, .doc = "A +Pager keeps its program's colours, on or off; for the next text paged." },
.{ .word = "TermImages", .action = .{ .choice = .term_images }, .doc = "How a new terminal draws its program's kitty graphics: real, as pixels where it can, or petscii, as glyph art." },
.{ .word = "JumpScope", .action = .{ .choice = .jump_scope }, .doc = "What Back and Forward keep to: file, the focused pane's file until it runs out that way, or all, every place in order." },
};
pub fn find(name: []const u8) ?Setting {
for (settings) |setting| if (std.mem.eql(u8, setting.word, name)) return setting;
return null;
}
pub fn findAction(action: Action) ?Setting {
for (settings) |setting| if (std.meta.eql(setting.action, action)) return setting;
return null;
}
fn actionCount(comptime action: Action) comptime_int {
var count = 0;
for (settings) |setting| count += @intFromBool(std.meta.eql(setting.action, action));
return count;
}
comptime {
@setEvalBranchQuota(20_000);
for (settings, 0..) |setting, i| {
if (setting.word.len == 0) @compileError("runtime setting has an empty command word");
for (settings[i + 1 ..]) |later| if (std.mem.eql(u8, setting.word, later.word))
@compileError("duplicate runtime setting command word: " ++ setting.word);
switch (setting.action) {
.font, .tagline_size => if (setting.availability != .font_picker)
@compileError("native font settings must use the font-picker capability"),
.window_opacity => if (setting.availability != .window_opacity)
@compileError("window opacity must use the window-opacity capability"),
.window_blur => if (setting.availability != .window_blur)
@compileError("window blur must use the window-blur capability"),
.transition => if (setting.availability != .panel_transitions)
@compileError("panel effects must use the panel-transition capability"),
.scene, .shader, .shader_animation => if (setting.availability != .scene_shaders)
@compileError("scene effects must use the scene-shader capability"),
// A toggle is plain state any shell can hold, except one for
// what only some shells draw: that one exists where they do.
.lift, .grip_width => if (setting.availability != .lift)
@compileError("Lift and GripWidth must use the lift capability (a pixel shell's)"),
.toggle => |field| if (field == .ligatures) {
if (setting.availability != .ligatures)
@compileError("the ligatures toggle must use the ligatures capability");
} else if (field == .cursor_blink or field == .selection_glow or field == .hover_glow or field == .occlusion or field == .parallax) {
if (setting.availability != .lift)
@compileError("CursorBlink, SelectionGlow, HoverGlow, Occlusion and Parallax must use the lift capability (a pixel shell's)");
} else if (setting.availability != null)
@compileError("unconditional toggles cannot carry a backend capability"),
else => if (setting.availability != null)
@compileError("unconditional settings cannot carry a backend capability"),
}
}
for (std.enums.values(Toggle)) |field| if (actionCount(.{ .toggle = field }) != 1)
@compileError("runtime toggle must occur exactly once: " ++ @tagName(field));
if (actionCount(.shell) != 1 or actionCount(.theme) != 1 or actionCount(.font) != 1 or
actionCount(.tagline_size) != 1 or actionCount(.window_opacity) != 1 or actionCount(.window_blur) != 1)
@compileError("Shell, Theme, Font, TaglineSize, WindowOpacity, and WindowBlur actions must each occur exactly once");
for (std.enums.values(animation.Transition)) |effect| {
const expected: comptime_int = @intFromBool(effect != .off);
if (actionCount(.{ .transition = effect }) != expected)
@compileError("non-off panel transition must occur exactly once: " ++ @tagName(effect));
}
for (std.enums.values(Scene)) |effect| {
if (actionCount(.{ .scene = effect }) != 1)
@compileError("scene effect must occur exactly once: " ++ @tagName(effect));
}
if (actionCount(.shader) != 1 or actionCount(.shader_animation) != 1)
@compileError("Shader and ShaderAnimation must each occur exactly once");
}
pub fn apply(state: *Runtime, setting: Setting, argument: ?[]const u8) bool {
switch (setting.action) {
// Every toggle names a bool field of its own, so one line covers
// all of them and a new toggle needs no arm here. Bare, a toggle
// flips -- that is what a tagline word is for. With `on` or `off`
// it SETS, so the report `writeReport` prints (`Verbose on`) can
// be fed straight back as configuration and mean what it says.
.toggle => |field| {
const want = switchedTo(argument) catch return false;
switch (field) {
inline else => |f| @field(state, @tagName(f)) = want orelse !@field(state, @tagName(f)),
}
},
.shell => {
// Bare, the default again ($SHELL, else /bin/sh).
const value = std.mem.trim(u8, argument orelse "", " \t\r\n");
if (!state.shell.requested.set(value)) return false;
state.shell.pending = true;
},
.tagline_size => {
const text = std.mem.trim(u8, argument orelse return false, " \t\r\n");
const percent = std.fmt.parseInt(u16, text, 10) catch return false;
if (percent < tagline_percent_min or percent > tagline_percent_max) return false;
state.font.tagline_percent = @intCast(percent);
},
.window_opacity => {
const text = std.mem.trim(u8, argument orelse return false, " \t\r\n");
for (text) |byte| if (!std.ascii.isDigit(byte)) return false;
const percent = std.fmt.parseInt(u8, text, 10) catch return false;
if (percent > 100) return false;
state.window_opacity = percent;
state.window_opacity_pending = true;
},
.window_blur => {
const text = std.mem.trim(u8, argument orelse return false, " \t\r\n");
for (text) |byte| if (!std.ascii.isDigit(byte)) return false;
const percent = std.fmt.parseInt(u8, text, 10) catch return false;
if (percent > 100) return false;
state.window_blur = percent;
},
// Bare, it returns to the default directory. Else an absolute or
// `~` path, to a directory there or to be made, that may be
// written: a Dump there could never be, refused now.
.dump_dir => {
const text = std.mem.trim(u8, argument orelse "", " \t\r\n");
if (text.len > 0) {
if (text[0] != '/' and text[0] != '~') return false;
var home_buf: [4096]u8 = undefined;
if (pardes.filesystem.deniedAbove(pardes.filesystem.expandHome(text, &home_buf))) return false;
}
if (!state.dump_dir.set(text)) return false;
},
.message_ms => |which| {
const text = std.mem.trim(u8, argument orelse return false, " \t\r\n");
for (text) |byte| if (!std.ascii.isDigit(byte)) return false;
const ms = std.fmt.parseInt(u16, text, 10) catch return false;
if (ms > message_ms_max) return false;
switch (which) {
inline else => |w| @field(state, "message_" ++ @tagName(w) ++ "_ms") = ms,
}
},
// Panel effects are one choice, so `on` picks this one and `off`
// turns it off only if it is the one on.
.transition => |effect| {
const want = switchedTo(argument) catch return false;
if (want == null) {
state.toggleTransition(effect);
} else if (want.?) {
state.panel_transition = effect;
} else if (state.panel_transition == effect) {
state.panel_transition = .off;
}
},
.scene => |effect| {
// A level, 0 (off) to 3; `on` is the default level, `off` 0,
// and bare flips between the two.
const text = std.mem.trim(u8, argument orelse "", " \t\r\n");
const to: u8 = if (text.len == 0)
(if (state.post.has(effect)) 0 else Post.default_level)
else if (std.mem.eql(u8, text, "on"))
Post.default_level
else if (std.mem.eql(u8, text, "off"))
0
else
std.fmt.parseInt(u8, text, 10) catch return false;
if (to > Post.max_level) return false;
return state.post.setLevel(effect, to);
},
.shader => {
const path = std.mem.trim(u8, argument orelse return false, " \t\r\n");
if (path.len == 0) return false;
if (std.mem.eql(u8, path, "off")) {
var i: usize = 0;
while (i < state.post.len) {
const entry = state.post.entries[i];
if (entry.scene == null) _ = state.post.set(null, entry.path.get(), false) else i += 1;
}
return true;
}
return state.post.set(null, path, null);
},
.shader_animation => state.shader_animation = stepped(ShaderAnimation, state.shader_animation, argument) orelse return false,
// Bare, it steps to the next word, as a tag word should.
.choice => |which| switch (which) {
inline else => |field| {
const now = &@field(state, @tagName(field));
now.* = stepped(@TypeOf(now.*), now.*, argument) orelse return false;
},
},
.lift => {
const text = std.mem.trim(u8, argument orelse "", " \t\r\n");
state.lift = if (text.len == 0)
(if (state.lift == .off) .auto else .off)
else if (std.mem.eql(u8, text, "on"))
.auto
else
std.meta.stringToEnum(LiftStyle, text) orelse return false;
},
.motion => state.motion = stepped(animation.Motion.Flavour, state.motion, argument) orelse return false,
.inactive_dim => {
const text = std.mem.trim(u8, argument orelse return false, " \t\r\n%");
const percent = std.fmt.parseInt(u8, text, 10) catch return false;
if (percent > 100) return false;
state.inactive_dim = percent;
},
.grip_width => {
const text = std.mem.trim(u8, argument orelse return false, " \t\r\n%");
const percent = std.fmt.parseInt(u16, text, 10) catch return false;
if (percent < 50 or percent > 300) return false;
state.grip_width = percent;
},
.theme, .font => return false,
}
return true;
}
/// The values a setting that chooses among words takes, for a refusal to
/// name; null for one that takes a number, a path or a name. Bare, each
/// of these flips (a two-valued one) or steps to its next value.
pub fn choices(action: Action) ?[]const u8 {
const words = struct {
fn of(comptime T: type) []const u8 {
comptime var out: []const u8 = "";
inline for (std.meta.fieldNames(T), 0..) |name, i| out = out ++ (if (i > 0) ", " else "") ++ name;
return out;
}
};
return switch (action) {
.toggle, .transition => "on, off",
.choice => |which| switch (which) {
inline else => |field| comptime words.of(@FieldType(Runtime, @tagName(field))),
},
.lift => "on, " ++ comptime words.of(LiftStyle),
.motion => comptime words.of(animation.Motion.Flavour),
.scene => std.fmt.comptimePrint("on, off, 0-{d}", .{Post.max_level}),
.shader_animation => comptime words.of(ShaderAnimation),
else => null,
};
}
/// What a setting takes, for a refusal of a bad value to name: its
/// words (`choices`), else its range or the kind of thing it takes.
pub fn takes(action: Action) ?[]const u8 {
return choices(action) orelse switch (action) {
.inactive_dim, .window_opacity, .window_blur => "0-100 (a percentage)",
.grip_width => "50-300 (a percentage)",
.tagline_size => std.fmt.comptimePrint("{d}-{d} (a percentage)", .{ tagline_percent_min, tagline_percent_max }),
.message_ms => std.fmt.comptimePrint("0-{d} (milliseconds)", .{message_ms_max}),
.shell => "a path of at most 255 bytes; bare, $SHELL, else /bin/sh",
.dump_dir => std.fmt.comptimePrint("an absolute or ~ path of at most {d} bytes, to a directory that may be written; bare, the default", .{limits.host_path_cap}),
.shader => "a Shadertoy file's path, or off",
.font => "a name or path, :8 to :72 after it (Mono:14)",
else => null,
};
}
/// The value a choice word names, or bare, the one after `now`; null for
/// a word it does not take.
fn stepped(comptime T: type, now: T, argument: ?[]const u8) ?T {
const text = std.mem.trim(u8, argument orelse "", " \t\r\n");
if (text.len > 0) return std.meta.stringToEnum(T, text);
const all = std.enums.values(T);
const at = std.mem.indexOfScalar(T, all, now) orelse 0;
return all[(at + 1) % all.len];
}
/// What `on`, `off` or nothing after a switch word asks for: null flips
/// it, as a bare tagline word does.
fn switchedTo(argument: ?[]const u8) error{NotOnOrOff}!?bool {
const text = std.mem.trim(u8, argument orelse "", " \t\r\n");
if (text.len == 0) return null;
if (std.mem.eql(u8, text, "on")) return true;
if (std.mem.eql(u8, text, "off")) return false;
return error.NotOnOrOff;
}
// Slices are borrowed for one writeReport call.
pub const ReportContext = struct {
startup_config_path: ?[]const u8,
platform: []const u8,
theme_name: []const u8,
/// The ThemeFile in effect, said as `ThemeFile <path>` in place
/// of the theme's name.
theme_file: ?[]const u8 = null,
compiled_default_shell: []const u8,
hover_delay_frames: ?u16,
/// Where dumps go when `DumpDir` is unset; empty without a host
/// filesystem.
default_dump_dir: []const u8 = "",
native_images: bool,
capabilities: Capabilities,
state: *const Runtime,
/// The `LocationsConfig` argument in effect, as it would be typed.
locations: []const u8 = "",
};
fn onOff(value: bool) []const u8 {
return if (value) "on" else "off";
}
fn shown(text: []const u8) []const u8 {
return if (text.len == 0) "(none)" else text;
}
/// Each setting line reads as the command that would set it: the word,
/// then the value you would type after it (a `# Word unsupported`
/// comment where this shell has no such setting). No colons, no units: `WindowOpacity 70`
/// is both what DumpConfig prints and what you write back. What is in
/// effect but set by no word follows, after a blank line.
pub fn writeReport(out: *std.Io.Writer, context: ReportContext) !void {
const state = context.state;
for (settings) |setting| switch (setting.action) {
.toggle => |field| {
if (!setting.enabled(context.capabilities)) {
try out.print("# {s} unsupported\n", .{setting.word});
continue;
}
const value = switch (field) {
inline else => |f| @field(state, @tagName(f)),
};
try out.print("{s} {s}\n", .{ setting.word, onOff(value) });
},
.theme => if (context.theme_file) |path|
try out.print("ThemeFile {s}\n", .{path})
else
try out.print("{s} {s}\n", .{ setting.word, context.theme_name }),
.window_opacity => {
if (setting.enabled(context.capabilities))
try out.print("{s} {d}\n", .{ setting.word, state.window_opacity })
else
try out.print("# {s} unsupported\n", .{setting.word});
},
.window_blur => {
if (setting.enabled(context.capabilities))
try out.print("{s} {d}\n", .{ setting.word, state.window_blur })
else
try out.print("# {s} unsupported\n", .{setting.word});
},
.dump_dir => {
const dir = if (state.dump_dir.len > 0) state.dump_dir.get() else context.default_dump_dir;
if (dir.len > 0) try out.print("{s} {s}\n", .{ setting.word, dir }) else try out.print("# {s} (none)\n", .{setting.word});
},
.message_ms => |which| try out.print("{s} {d}\n", .{ setting.word, switch (which) {
inline else => |w| @field(state, "message_" ++ @tagName(w) ++ "_ms"),
} }),
.shell => {
const chosen = state.shell.requested.get();
try out.print("{s} {s}\n", .{ setting.word, if (chosen.len == 0) context.compiled_default_shell else chosen });
},
.font => if (!setting.enabled(context.capabilities))
try out.print("# {s} unsupported\n", .{setting.word})
else {
// As `Font` takes it, `name:size`: the one asked for, else
// the one in use.
const f = &state.font;
const name = if (f.requested_path.get().len > 0) f.requested_path.get() else if (f.requested_name.get().len > 0) f.requested_name.get() else f.effective_name.get();
// None known yet (no font loaded): a comment, as `Font`
// alone is no line a ctl takes.
if (name.len == 0) {
try out.print("# {s} (none yet)\n", .{setting.word});
continue;
}
try out.print("{s} {s}", .{ setting.word, name });
if (f.requested_size_hundredths != 0) try out.print(":{d}.{d:0>2}", .{ f.requested_size_hundredths / 100, f.requested_size_hundredths % 100 });
try out.writeByte('\n');
},
.tagline_size => if (!context.capabilities.tagline_font_size)
try out.print("# {s} unsupported\n", .{setting.word})
else
try out.print("{s} {d}\n", .{ setting.word, state.font.tagline_percent }),
// Each a switch of its own, the one in use on.
.transition => |transition| if (!setting.enabled(context.capabilities))
try out.print("# {s} unsupported\n", .{setting.word})
else
try out.print("{s} {s}\n", .{ setting.word, onOff(state.panel_transition == transition) }),
.scene => |effect| {
if (!setting.enabled(context.capabilities)) {
try out.print("# {s} unsupported\n", .{setting.word});
continue;
}
const level = state.post.level(effect);
if (level == 0) try out.print("{s} off\n", .{setting.word}) else try out.print("{s} {d}\n", .{ setting.word, level });
},
.shader => {
if (!setting.enabled(context.capabilities)) {
try out.print("# {s} unsupported\n", .{setting.word});
continue;
}
var files: usize = 0;
for (state.post.list()) |entry| if (entry.scene == null) {
try out.print("{s} {s}\n", .{ setting.word, entry.path.get() });
files += 1;
};
if (files == 0) try out.print("{s} off\n", .{setting.word});
},
.shader_animation => if (setting.enabled(context.capabilities))
try out.print("{s} {s}\n", .{ setting.word, @tagName(state.shader_animation) })
else
try out.print("# {s} unsupported\n", .{setting.word}),
.choice => |which| switch (which) {
inline else => |field| try out.print("{s} {s}\n", .{ setting.word, @tagName(@field(state, @tagName(field))) }),
},
.lift => if (setting.enabled(context.capabilities))
try out.print("{s} {s}\n", .{ setting.word, @tagName(state.lift) })
else
try out.print("# {s} unsupported\n", .{setting.word}),
.motion => try out.print("{s} {s}\n", .{ setting.word, @tagName(state.motion) }),
.inactive_dim => try out.print("{s} {d}\n", .{ setting.word, state.inactive_dim }),
.grip_width => if (setting.enabled(context.capabilities))
try out.print("{s} {d}\n", .{ setting.word, state.grip_width })
else
try out.print("# {s} unsupported\n", .{setting.word}),
};
if (context.locations.len > 0) try out.print("LocationsConfig {s}\n", .{context.locations});
// In effect, and set by no word: each a `#` line, which runs as
// nothing (exec.executeFrom), so the report can be written back.
try out.writeByte('\n');
try out.print("# Last shell spawned: {s}\n", .{shown(state.shell.effective.get())});
try out.print("# Shell change pending: {s}\n", .{onOff(state.shell.pending)});
if (find("Font").?.enabled(context.capabilities)) {
const f = &state.font;
try out.print("# Font in use: {s} {d}.{d:0>2} {s}\n", .{ shown(f.effective_name.get()), f.effective_size_hundredths / 100, f.effective_size_hundredths % 100, @tagName(f.effective_size_unit) });
try out.print("# Font change pending: {s}\n", .{onOff(f.pending)});
}
if (find("WindowOpacity").?.enabled(context.capabilities))
try out.print("# Window opacity change pending: {s}\n", .{onOff(state.window_opacity_pending)});
if (context.capabilities.tagline_font_size and !find("TaglineSize").?.enabled(context.capabilities))
try out.writeAll("# Tagline size: build-time only\n");
if (context.startup_config_path) |path|
try out.print("# Startup config: {s}\n", .{path})
else
try out.writeAll("# Startup config: no per-user config path\n");
try out.print(
"# Platform: {s}\n" ++
"# Default shell ($SHELL, else /bin/sh): {s}\n",
.{ context.platform, context.compiled_default_shell },
);
if (context.hover_delay_frames) |frames|
try out.print("# Look hover delay: {d} frames\n", .{frames})
else
try out.writeAll("# Look hover delay: off\n");
try out.print("# Native images: {s}\n", .{onOff(context.native_images)});
if (std.mem.eql(u8, context.platform, "gui"))
try out.print("# Pet: {s}\n", .{@tagName(state.pet)});
}
test "setting names are unique" {
for (settings, 0..) |setting, i| {
try std.testing.expect(setting.word.len > 0);
for (settings[i + 1 ..]) |later|
try std.testing.expect(!std.mem.eql(u8, setting.word, later.word));
}
}
test "panel and scene effects flip bare and are set by on and off" {
var state: Runtime = .{};
const slide = findAction(.{ .transition = .slide }).?;
const zoom = findAction(.{ .transition = .zoom }).?;
try std.testing.expect(apply(&state, slide, "on"));
try std.testing.expectEqual(animation.Transition.slide, state.panel_transition);
try std.testing.expect(apply(&state, zoom, "off"));
try std.testing.expectEqual(animation.Transition.slide, state.panel_transition);
try std.testing.expect(apply(&state, slide, "on"));
try std.testing.expectEqual(animation.Transition.slide, state.panel_transition);
try std.testing.expect(apply(&state, slide, null));
try std.testing.expectEqual(animation.Transition.off, state.panel_transition);
try std.testing.expect(!apply(&state, slide, "yes"));
const scene = findAction(.{ .scene = std.enums.values(Scene)[0] }).?;
try std.testing.expect(apply(&state, scene, "on"));
try std.testing.expect(apply(&state, scene, "on"));
try std.testing.expect(state.post.has(std.enums.values(Scene)[0]));
}
test "a toggle flips when bare and sets when told on or off" {
var state: Runtime = .{};
const verbose = find("Verbose").?;
try std.testing.expect(state.verbose);
// Bare, it flips: that is what a tagline word does.
try std.testing.expect(apply(&state, verbose, null));
try std.testing.expect(!state.verbose);
// Told, it SETS -- twice over, so the second call proves it is not
// flipping past the value it was given.
try std.testing.expect(apply(&state, verbose, "on"));
try std.testing.expect(state.verbose);
try std.testing.expect(apply(&state, verbose, " on\n"));
try std.testing.expect(state.verbose);
try std.testing.expect(apply(&state, verbose, "off"));
try std.testing.expect(!state.verbose);
try std.testing.expect(apply(&state, verbose, "off"));
try std.testing.expect(!state.verbose);
// And anything else is refused rather than silently flipping.
try std.testing.expect(!apply(&state, verbose, "maybe"));
try std.testing.expect(!state.verbose);
}
test "simple setting application mutates only its plain field" {
var state: Runtime = .{};
try std.testing.expect(apply(&state, find("Colors").?, null));
try std.testing.expect(!state.colors);
try std.testing.expect(apply(&state, find("Shell").?, " fish\n"));
try std.testing.expectEqualStrings("fish", state.shell.requested.get());
try std.testing.expect(state.shell.pending);
try std.testing.expect(apply(&state, find("PanelAscii").?, null));
try std.testing.expectEqual(animation.Transition.ascii, state.panel_transition);
try std.testing.expect(apply(&state, find("PanelAscii").?, null));
try std.testing.expectEqual(animation.Transition.off, state.panel_transition);
try std.testing.expect(apply(&state, find("Crt").?, null));
try std.testing.expect(state.post.has(.crt));
}
test "the post chain runs in the order its passes were put in, and Shader off empties it of files" {
var state: Runtime = .{};
try std.testing.expect(apply(&state, find("Shader").?, " ~/a.glsl\n"));
try std.testing.expect(apply(&state, find("Crt").?, "on"));
try std.testing.expect(apply(&state, find("Shader").?, "/b.glsl"));
const chain = state.post.list();
try std.testing.expectEqual(@as(usize, 3), chain.len);
try std.testing.expectEqualStrings("~/a.glsl", chain[0].path.get());
try std.testing.expectEqual(Scene.crt, chain[1].scene.?);
try std.testing.expectEqualStrings("/b.glsl", chain[2].path.get());
const moved = state.post.generation;
// A file named again leaves; the others keep their order.
try std.testing.expect(apply(&state, find("Shader").?, "~/a.glsl"));
try std.testing.expect(state.post.generation != moved);
try std.testing.expectEqual(Scene.crt, state.post.list()[0].scene.?);
try std.testing.expect(apply(&state, find("Shader").?, "off"));
try std.testing.expectEqual(@as(usize, 1), state.post.len);
try std.testing.expect(!apply(&state, find("Shader").?, null));
try std.testing.expect(apply(&state, find("ShaderAnimation").?, "always"));
try std.testing.expectEqual(ShaderAnimation.always, state.shader_animation);
try std.testing.expect(!apply(&state, find("ShaderAnimation").?, "sometimes"));
}
test "a bundled pass takes a level: on is the default, 0 and off take it out, and the old words still flip" {
var state: Runtime = .{};
const crt = find("Crt").?;
try std.testing.expect(apply(&state, crt, "on"));
try std.testing.expectEqual(@as(u8, Post.default_level), state.post.level(.crt));
try std.testing.expect(apply(&state, find("Shader").?, "/after.glsl"));
const moved = state.post.generation;
try std.testing.expect(apply(&state, crt, "3"));
try std.testing.expectEqual(@as(u8, 3), state.post.level(.crt));
// A new level keeps its place in the chain.
try std.testing.expectEqual(Scene.crt, state.post.list()[0].scene.?);
try std.testing.expect(state.post.generation != moved);
try std.testing.expect(!apply(&state, crt, "4"));
try std.testing.expect(!apply(&state, crt, "loud"));
try std.testing.expect(apply(&state, crt, "0"));
try std.testing.expect(!state.post.has(.crt));
try std.testing.expect(apply(&state, crt, null));
try std.testing.expectEqual(@as(u8, Post.default_level), state.post.level(.crt));
try std.testing.expect(apply(&state, crt, "off"));
try std.testing.expectEqual(@as(u8, 0), state.post.level(.crt));
}
test "Lift takes a style, on is auto, and bare flips it off and back to auto" {
var state: Runtime = .{};
const lift = find("Lift").?;
try std.testing.expect(apply(&state, lift, null));
try std.testing.expectEqual(LiftStyle.auto, state.lift);
try std.testing.expect(apply(&state, lift, "rim"));
try std.testing.expectEqual(LiftStyle.rim, state.lift);
try std.testing.expect(apply(&state, lift, null));
try std.testing.expectEqual(LiftStyle.off, state.lift);
try std.testing.expect(apply(&state, lift, "on"));
try std.testing.expectEqual(LiftStyle.auto, state.lift);
try std.testing.expect(!apply(&state, lift, "sparkle"));
try std.testing.expectEqual(LiftStyle.auto, state.lift);
}
test "tagline size validates before mutating live state" {
const setting = find("TaglineSize").?;
var state: Runtime = .{};
for ([_][]const u8{ "1", " 82\n", "100" }) |argument| {
try std.testing.expect(apply(&state, setting, argument));
try std.testing.expectEqual(try std.fmt.parseInt(u8, std.mem.trim(u8, argument, " \t\r\n"), 10), state.font.tagline_percent);
}
state.font.tagline_percent = 67;
for ([_]?[]const u8{ null, "", "0", "101", "-1", "50%", "999999999999999999999" }) |argument| {
try std.testing.expect(!apply(&state, setting, argument));
try std.testing.expectEqual(@as(u8, 67), state.font.tagline_percent);
}
}
test "window opacity defaults to opaque validates atomically and retries" {
const setting = find("WindowOpacity").?;
var state: Runtime = .{};
try std.testing.expectEqual(@as(u8, 100), state.window_opacity);
try std.testing.expect(state.window_opacity_pending);
try std.testing.expectEqual(Capability.window_opacity, setting.availability.?);
for ([_][]const u8{ "0", " 85\n", "100" }, [_]u8{ 0, 85, 100 }) |argument, expected| {
state.window_opacity_pending = false;
try std.testing.expect(apply(&state, setting, argument));
try std.testing.expectEqual(expected, state.window_opacity);
try std.testing.expect(state.window_opacity_pending);
}
state.window_opacity = 85;
state.window_opacity_pending = false;
for ([_]?[]const u8{ null, "", " \t\n", "101", "-1", "+85", "85%", "0.5", "85.0", "85 20", "8_5", "0x55", "999999999999999999999" }) |argument| {
try std.testing.expect(!apply(&state, setting, argument));
try std.testing.expectEqual(@as(u8, 85), state.window_opacity);
try std.testing.expect(!state.window_opacity_pending);
}
// Reissuing the same request still asks the host to apply it again.
try std.testing.expect(apply(&state, setting, "85"));
try std.testing.expect(state.window_opacity_pending);
}
test "window blur defaults off and validates without changing opacity" {
const setting = find("WindowBlur").?;
var state: Runtime = .{};
try std.testing.expectEqual(@as(u8, 0), state.window_blur);
try std.testing.expectEqual(Capability.window_blur, setting.availability.?);
for ([_][]const u8{ "0", " 40\n", "100" }, [_]u8{ 0, 40, 100 }) |argument, expected| {
try std.testing.expect(apply(&state, setting, argument));
try std.testing.expectEqual(expected, state.window_blur);
try std.testing.expectEqual(@as(u8, 100), state.window_opacity);
}
for ([_]?[]const u8{ null, "", " \t\n", "101", "-1", "+40", "40%", "0.5", "40 20", "4_0", "0x28", "999999999999999" }) |argument| {
try std.testing.expect(!apply(&state, setting, argument));
try std.testing.expectEqual(@as(u8, 100), state.window_blur);
}
}
test "font request tuple rejects atomically" {
var state: Runtime = .{};
try std.testing.expect(requestFont(&state, "/fonts/old.ttf", "Old", 1200));
var too_long: [256]u8 = @splat('x');
try std.testing.expect(!requestFont(&state, "/fonts/new.ttf", &too_long, 1800));
try std.testing.expect(!requestFont(&state, "/fonts/new.ttf", "New", 799));
try std.testing.expectEqualStrings("/fonts/old.ttf", state.font.requested_path.get());
try std.testing.expectEqualStrings("Old", state.font.requested_name.get());
try std.testing.expectEqual(@as(u16, 1200), state.font.requested_size_hundredths);
}
test "font specification accepts optional size and rejects invalid suffixes" {
const plain = FontSpec.parse(" Example Mono ").?;
try std.testing.expectEqualStrings("Example Mono", plain.name);
try std.testing.expectEqual(@as(u16, 0), plain.size_hundredths);
const sized = FontSpec.parse("Example Mono:12.5").?;
try std.testing.expectEqualStrings("Example Mono", sized.name);
try std.testing.expectEqual(@as(u16, 1250), sized.size_hundredths);
try std.testing.expectEqual(@as(u16, 800), FontSpec.parse("Mono:8").?.size_hundredths);
try std.testing.expectEqual(@as(u16, 7200), FontSpec.parse("Mono:72").?.size_hundredths);
for ([_][]const u8{ "", ":12", "Mono:", "Mono:abc", "Mono:0", "Mono:-12", "Mono:7.99", "Mono:72.01", "Mono:nan", "Mono:inf", "Mono:12:13" }) |bad|
try std.testing.expect(FontSpec.parse(bad) == null);
}
test "DumpConfig report observes every simple setting and all live context" {
var state: Runtime = .{};
// Every setting, every context line: the report outgrows 4K.
var storage: [8192]u8 = undefined;
const context: ReportContext = .{
.startup_config_path = "/tmp/pardes/init",
.platform = "gui",
.theme_name = "acme",
.compiled_default_shell = "/bin/sh",
.hover_delay_frames = 18,
.native_images = true,
.capabilities = .{
.font_picker = true,
.panel_transitions = true,
.scene_shaders = true,
.tagline_font_size = true,
.window_opacity = true,
.window_blur = true,
.ligatures = true,
.lift = true,
},
.state = &state,
};
for (settings) |setting| {
switch (setting.action) {
.theme, .font => continue,
else => {},
}
const argument: ?[]const u8 = switch (setting.action) {
.shell => "fish",
.tagline_size => "73",
.window_opacity => "85",
.window_blur => "40",
.message_ms => "1500",
.dump_dir => "~/dumps",
.shader => "~/crt.glsl",
.shader_animation => "always",
.choice => |which| switch (which) {
.placement => "pardes",
.boot_shell => "replace",
.look_word => "list",
.dir_look => "terminal",
.pager => "off",
.term_images => "petscii",
.jump_scope => "all",
},
.lift => "rim",
.motion => "playful",
.inactive_dim => "35",
.grip_width => "200",
else => null,
};
try std.testing.expect(apply(&state, setting, argument));
var out: std.Io.Writer = .fixed(&storage);
try writeReport(&out, context);
const report = storage[0..out.end];
const expected = switch (setting.action) {
.toggle => |field| switch (field) {
.colors => "Colors off\n",
.wrap => "Wrap off\n",
.tree_context_tag_style => "TreeContextTagStyle off\n",
.tag_bottom => "Tagbottom on\n",
.debug => "Debug on\n",
.focus_tint => "FocusTint off\n",
.syntax_bold => "SyntaxBold on\n",
.pager_color => "PagerColor off\n",
.verbose => "Verbose off\n",
.message_animation => "MessageAnimation off\n",
.ligatures => "Ligatures off\n",
.cursor_blink => "CursorBlink off\n",
.selection_glow => "SelectionGlow on\n",
.hover_glow => "HoverGlow on\n",
.occlusion => "Occlusion on\n",
.parallax => "Parallax on\n",
.jump_trail => "JumpTrail on\n",
.chip_shadow => "ChipShadow on\n",
.thumb_flash => "ThumbFlash on\n",
},
.shell => "Shell fish\n",
.tagline_size => "TaglineSize 73\n",
.window_opacity => "WindowOpacity 85\n",
.window_blur => "WindowBlur 40\n",
.dump_dir => "DumpDir ~/dumps\n",
.message_ms => |which| switch (which) {
.linger => "MessageLinger 1500\n",
.fall => "MessageFall 1500\n",
.dissolve => "MessageDissolve 1500\n",
},
.transition => |transition| switch (transition) {
.off => unreachable,
.slide => "PanelSlide on\n",
.zoom => "PanelZoom on\n",
.dissolve => "PanelDissolve on\n",
.ascii => "PanelAscii on\n",
.vertical => "PanelVertical on\n",
.edges => "PanelEdges on\n",
.fall => "PanelFall on\n",
.wave => "PanelWave on\n",
.curtain => "PanelCurtain on\n",
.scramble => "PanelScramble on\n",
.typewriter => "PanelType on\n",
},
.scene => |effect| switch (effect) {
.crt => "Crt 2\n",
.bloom => "Bloom 2\n",
.vignette => "Vignette 2\n",
.grain => "Grain 2\n",
},
.shader => "Shader ~/crt.glsl\n",
.shader_animation => "ShaderAnimation always\n",
.choice => |which| switch (which) {
.placement => "Placement pardes\n",
.boot_shell => "BootShell replace\n",
.look_word => "LookWord list\n",
.dir_look => "DirLook terminal\n",
.pager => "Pager off\n",
.term_images => "TermImages petscii\n",
.jump_scope => "JumpScope all\n",
},
.lift => "Lift rim\n",
.motion => "Motion playful\n",
.inactive_dim => "InactiveDim 35\n",
.grip_width => "GripWidth 200\n",
.theme, .font => unreachable,
};
try std.testing.expect(std.mem.indexOf(u8, report, expected) != null);
}
try std.testing.expect(state.font.requested_name.set("Wanted Mono"));
try std.testing.expect(state.font.requested_path.set("/fonts/wanted.ttf"));
state.font.requested_size_hundredths = 1850;
try std.testing.expect(state.font.effective_name.set("Effective Mono"));
state.font.pending = true;
state.font.effective_size_hundredths = 1375;
state.font.effective_size_unit = .points;
state.font.tagline_percent = 82;
var out: std.Io.Writer = .fixed(&storage);
state.window_opacity_pending = false;
try writeReport(&out, context);
const report = storage[0..out.end];
for ([_][]const u8{
"Theme acme\n",
"WindowOpacity 85\n",
"Font /fonts/wanted.ttf:18.50\n",
"# Font in use: Effective Mono 13.75 points\n",
"# Font change pending: on\n",
"# Window opacity change pending: off\n",
"TaglineSize 82\n",
"# Startup config: /tmp/pardes/init\n",
"# Platform: gui\n",
"# Default shell ($SHELL, else /bin/sh): /bin/sh\n",
"# Look hover delay: 18 frames\n",
"# Native images: on\n",
}) |expected| try std.testing.expect(std.mem.indexOf(u8, report, expected) != null);
var defaults: Runtime = .{};
var defaults_context = context;
defaults_context.startup_config_path = null;
defaults_context.platform = "tty";
defaults_context.hover_delay_frames = null;
defaults_context.native_images = false;
defaults_context.capabilities = .{
.font_picker = false,
.panel_transitions = true,
.scene_shaders = false,
.tagline_font_size = false,
};
defaults_context.state = &defaults;
out = .fixed(&storage);
try writeReport(&out, defaults_context);
const defaults_report = storage[0..out.end];
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "WindowOpacity unsupported\n") != null);
try std.testing.expect(!find("WindowOpacity").?.enabled(defaults_context.capabilities));
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "WindowBlur unsupported\n") != null);
try std.testing.expect(!find("WindowBlur").?.enabled(defaults_context.capabilities));
try std.testing.expect(find("WindowOpacity").?.enabled(context.capabilities));
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Shell /bin/sh\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "# Last shell spawned: (none)\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "# Shell change pending: on\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "# Startup config: no per-user config path\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Font unsupported\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Font in use") == null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "PanelSlide off\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "Crt unsupported\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "TaglineSize unsupported\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "# Look hover delay: off\n") != null);
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "# Native images: off\n") != null);
// A setting this shell does not have reads so, as a comment.
try std.testing.expect(std.mem.indexOf(u8, defaults_report, "# Ligatures unsupported\n") != null);
// Every line before the blank one is a ctl word and its value, or a
// comment naming one.
const words = defaults_report[0..std.mem.indexOf(u8, defaults_report, "\n\n").?];
var lines = std.mem.splitScalar(u8, words, '\n');
while (lines.next()) |line| {
const word = if (std.mem.startsWith(u8, line, "# ")) line[2..] else line;
try std.testing.expect(find(word[0..std.mem.indexOfScalar(u8, word, ' ').?]) != null);
}
// ...and every one after it a `#` line, which runs as nothing.
var info = std.mem.splitScalar(u8, std.mem.trimEnd(u8, defaults_report[words.len + 2 ..], "\n"), '\n');
while (info.next()) |line| try std.testing.expect(std.mem.startsWith(u8, line, "# "));
defaults_context.platform = "web";
defaults_context.capabilities.panel_transitions = false;
defaults_context.capabilities.tagline_font_size = true;
out = .fixed(&storage);
try writeReport(&out, defaults_context);
const web_report = storage[0..out.end];
try std.testing.expect(std.mem.indexOf(u8, web_report, "PanelSlide unsupported\n") != null);
try std.testing.expect(std.mem.indexOf(u8, web_report, "TaglineSize 100\n") != null);
try std.testing.expect(std.mem.indexOf(u8, web_report, "# Tagline size: build-time only\n") != null);
}
};
pub const User = struct {
const max_bytes = 1024 * 1024;
pub const init_name = "init";
pub const builtin_themes_subdir = "themes/builtin";
// Relative XDG_CONFIG_HOME values are ignored.
pub fn path(gpa: std.mem.Allocator, env: *const std.process.Environ.Map) !?[]u8 {
if (builtin.os.tag == .windows) {
if (env.get("LOCALAPPDATA")) |base| if (base.len != 0)
return try std.fs.path.join(gpa, &.{ base, "pardes" });
if (env.get("USERPROFILE")) |home| if (home.len != 0)
return try std.fs.path.join(gpa, &.{ home, "AppData", "Local", "pardes" });
return null;
}
if (env.get("XDG_CONFIG_HOME")) |base| if (base.len != 0 and std.fs.path.isAbsolute(base))
return try std.fs.path.join(gpa, &.{ base, "pardes" });
const home = env.get("HOME") orelse return null;
if (home.len == 0) return null;
if (builtin.os.tag == .macos)
return try std.fs.path.join(gpa, &.{ home, "Library", "Application Support", "pardes" });
return try std.fs.path.join(gpa, &.{ home, ".config", "pardes" });
}
// The caller's allocator owns these slices, including paths when init is absent.
pub const Found = struct {
dir: ?[]const u8 = null,
path: ?[]const u8 = null,
bytes: ?[]const u8 = null,
};
pub fn load(
io: std.Io,
gpa: std.mem.Allocator,
env: *const std.process.Environ.Map,
) Found {
const config_dir = (path(gpa, env) catch return .{}) orelse return .{};
const config_path = std.fs.path.join(gpa, &.{ config_dir, init_name }) catch return .{ .dir = config_dir };
return .{
.dir = config_dir,
.path = config_path,
.bytes = std.Io.Dir.cwd().readFileAlloc(io, config_path, gpa, .limited(max_bytes)) catch null,
};
}
test "config path honors XDG and rejects a relative XDG directory" {
if (builtin.os.tag == .windows) return;
var env: std.process.Environ.Map = .init(std.testing.allocator);
defer env.deinit();
try env.put("HOME", "/home/pardes-test");
try env.put("XDG_CONFIG_HOME", "/var/tmp/pardes-xdg");
const xdg = (try path(std.testing.allocator, &env)).?;
defer std.testing.allocator.free(xdg);
try std.testing.expectEqualStrings("/var/tmp/pardes-xdg/pardes", xdg);
try env.put("XDG_CONFIG_HOME", "relative/config");
const fallback = (try path(std.testing.allocator, &env)).?;
defer std.testing.allocator.free(fallback);
const expected = if (builtin.os.tag == .macos)
"/home/pardes-test/Library/Application Support/pardes"
else
"/home/pardes-test/.config/pardes";
try std.testing.expectEqualStrings(expected, fallback);
}
test "config loader reads init inside the config directory" {
if (builtin.os.tag == .windows) return;
var tmp = std.testing.tmpDir(.{});
defer tmp.cleanup();
var base_buf: [std.fs.max_path_bytes]u8 = undefined;
const base_len = try tmp.dir.realPath(std.testing.io, &base_buf);
var env: std.process.Environ.Map = .init(std.testing.allocator);
defer env.deinit();
try env.put("XDG_CONFIG_HOME", base_buf[0..base_len]);
const missing = load(std.testing.io, std.testing.allocator, &env);
defer std.testing.allocator.free(missing.dir.?);
defer std.testing.allocator.free(missing.path.?);
const expected_dir = try std.fs.path.join(std.testing.allocator, &.{ base_buf[0..base_len], "pardes" });
defer std.testing.allocator.free(expected_dir);
const expected = try std.fs.path.join(std.testing.allocator, &.{ expected_dir, init_name });
defer std.testing.allocator.free(expected);
try std.testing.expectEqualStrings(expected_dir, missing.dir.?);
try std.testing.expectEqualStrings(expected, missing.path.?);
try std.testing.expect(missing.bytes == null);
const source = "Theme dark\nUnknown command\nTheme acme\n";
try tmp.dir.createDir(std.testing.io, "pardes", .default_dir);
try tmp.dir.writeFile(std.testing.io, .{ .sub_path = "pardes/init", .data = source });
const found = load(std.testing.io, std.testing.allocator, &env);
defer std.testing.allocator.free(found.dir.?);
defer std.testing.allocator.free(found.path.?);
defer std.testing.allocator.free(found.bytes.?);
try std.testing.expectEqualStrings(expected_dir, found.dir.?);
try std.testing.expectEqualStrings(source, found.bytes.?);
}
// Replace generated theme files; preserve unrelated user files.
pub fn dumpThemes(
io: std.Io,
gpa: std.mem.Allocator,
config_dir: []const u8,
theme_values: anytype,
) ![]u8 {
const out_dir = try std.fs.path.join(gpa, &.{ config_dir, builtin_themes_subdir });
errdefer gpa.free(out_dir);
try std.Io.Dir.cwd().createDirPath(io, out_dir);
for (theme_values) |theme_value| {
var encoded: std.Io.Writer.Allocating = .init(gpa);
defer encoded.deinit();
try std.zon.stringify.serialize(theme_value, .{ .whitespace = true }, &encoded.writer);
const filename = try std.fmt.allocPrint(gpa, "{s}.zon", .{theme_value.name});
defer gpa.free(filename);
const output_path = try std.fs.path.join(gpa, &.{ out_dir, filename });
defer gpa.free(output_path);
try std.Io.Dir.cwd().writeFile(io, .{
.sub_path = output_path,
.data = encoded.written(),
});
}
return out_dir;
}
test "theme dump creates the builtin subdirectory and ZON files" {
const io = std.testing.io;
const gpa = std.testing.allocator;
var tmp = std.testing.tmpDir(.{});
defer tmp.cleanup();
var base_buf: [std.fs.max_path_bytes]u8 = undefined;
const base_len = try tmp.dir.realPath(io, &base_buf);
const Sample = struct { name: []const u8, rgb: [3]u8 };
const samples = [_]Sample{
.{ .name = "one", .rgb = .{ 1, 2, 3 } },
.{ .name = "two", .rgb = .{ 4, 5, 6 } },
};
const output = try dumpThemes(io, gpa, base_buf[0..base_len], &samples);
defer gpa.free(output);
const expected = try std.fs.path.join(gpa, &.{ base_buf[0..base_len], builtin_themes_subdir });
defer gpa.free(expected);
try std.testing.expectEqualStrings(expected, output);
const one_path = try std.fs.path.join(gpa, &.{ output, "one.zon" });
defer gpa.free(one_path);
const bytes = try std.Io.Dir.cwd().readFileAlloc(io, one_path, gpa, .limited(4096));
defer gpa.free(bytes);
const source = try gpa.dupeZ(u8, bytes);
defer gpa.free(source);
const parsed = try std.zon.parse.fromSliceAlloc(Sample, gpa, source, null, .{});
defer std.zon.parse.free(gpa, parsed);
try std.testing.expectEqualStrings("one", parsed.name);
try std.testing.expectEqual([3]u8{ 1, 2, 3 }, parsed.rgb);
}
};
test {
_ = Runtime;
_ = User;
}
/// The docs in docs/typ name words, keys and tags; each must still be here.
const doc_typ = struct {
/// The leading string arguments of every `name("...", "...")` call in a
/// source: one for word, key and tag, each of them for keys.
fn calls(gpa: std.mem.Allocator, source: []const u8, comptime name: []const u8, out: *std.ArrayList([]const u8)) !void {
var at: usize = 0;
while (std.mem.indexOfPos(u8, source, at, name ++ "(\"")) |i| {
at = i + name.len + 2;
if (i > 0 and (std.ascii.isAlphanumeric(source[i - 1]) or source[i - 1] == '-')) continue;
while (true) {
const end = std.mem.indexOfScalarPos(u8, source, at, '"') orelse return error.Unterminated;
try out.append(gpa, source[at..end]);
at = end + 1;
while (at < source.len and (source[at] == ',' or source[at] == ' ')) at += 1;
if (at >= source.len or source[at] != '"') break;
at += 1;
}
}
}
/// The other build's builtins (docs/typ/builtins-*.json), so the docs
/// may name a window-only word in a terminal build's test, and back.
var other_build: []const u8 = "";
fn word(w: []const u8) bool {
const name = w[0 .. std.mem.indexOfScalar(u8, w, '+') orelse w.len];
if (std.meta.stringToEnum(Builtin, name) != null) return true;
var buf: [96]u8 = undefined;
const needle = std.fmt.bufPrint(&buf, "{{\"name\": \"{s}\",", .{name}) catch return false;
return std.mem.indexOf(u8, other_build, needle) != null;
}
fn chord(tok: []const u8) ?Chord {
var c: Chord = .{ .cp = 0 };
var rest = tok;
while (rest.len > 2) {
if (std.mem.startsWith(u8, rest, "Ctrl-")) c.ctrl = true else if (std.mem.startsWith(u8, rest, "Alt-")) c.alt = true else if (std.mem.startsWith(u8, rest, "Shift-")) c.shift = true else break;
rest = rest[std.mem.indexOfScalar(u8, rest, '-').? + 1 ..];
}
const named = [_]struct { []const u8, u21 }{ .{ "Esc", Key.escape }, .{ "Enter", Key.enter }, .{ "Tab", Key.tab }, .{ "SPC", ' ' } };
for (named) |n| if (std.mem.eql(u8, rest, n[0])) {
c.cp = n[1];
return c;
};
if (rest.len != 1) return null;
c.cp = rest[0];
return c;
}
fn same(a: Chord, b: Chord) bool {
return a.cp == b.cp and a.ctrl == b.ctrl and a.alt == b.alt and a.shift == b.shift;
}
fn hasChordField(T: type) bool {
if (@typeInfo(T) != .array or @typeInfo(@typeInfo(T).array.child) != .@"struct") return false;
for (@typeInfo(@typeInfo(T).array.child).@"struct".fields) |f| if (f.type == Chord) return true;
return false;
}
/// Bound somewhere in this file: a binding, a prefix or a key list.
fn bound(c: Chord) bool {
const config = @import("config.zig");
inline for (@typeInfo(config).@"struct".decls) |d| {
const v = @field(config, d.name);
const T = @TypeOf(v);
if (T == []const Chord) {
for (v) |b| if (same(b, c)) return true;
} else if (T == comptime_int or T == u21 or T == u8) {
// a prefix or a bare key; only the tty toggle carries Ctrl
const plain = !c.alt and !c.shift and (!c.ctrl or comptime std.mem.indexOf(u8, d.name, "toggle") != null);
if (plain and v >= 0x20 and v < 0x7f and v == c.cp) return true;
} else if (comptime hasChordField(T)) {
for (v) |e| inline for (@typeInfo(@TypeOf(e)).@"struct".fields) |f|
if (f.type == Chord and same(@field(e, f.name), c)) return true;
}
}
return false;
}
fn key(k: []const u8) bool {
var toks = std.mem.tokenizeScalar(u8, k, ' ');
const first = toks.next() orelse return false;
if (std.mem.eql(u8, first, "SPC")) {
var path: [8]u8 = undefined;
var n: usize = 0;
while (toks.next()) |t| : (n += 1) {
if (t.len != 1 or n == path.len) return false;
path[n] = t[0];
}
if (n == 0) return leader.len == 1 and leader[0].cp == ' ';
for (std.enums.values(Builtin)) |b| if (leader_path.get(b)) |p|
if (std.mem.eql(u8, p, path[0..n])) return true;
return false;
}
toks.reset();
while (toks.next()) |t| if (!bound(chord(t) orelse return false)) return false;
return true;
}
fn tag(t: []const u8) bool {
var norm: [256]u8 = undefined;
var w: std.Io.Writer = .fixed(&norm);
var words = std.mem.tokenizeScalar(u8, t, ' ');
while (words.next()) |x| {
if (w.end > 0) w.writeByte(' ') catch return false;
w.writeAll(x[0 .. std.mem.indexOfScalar(u8, x, '+') orelse x.len]) catch return false;
}
const tags = [_][]const u8{ topbar_str, @import("tagline.zig").column_tag_default, pane_builtins_str, pdf_pane_builtins_str, file_pane_builtins_str, terminal_pane_builtins_str, command_pane_builtins_str, dir_pane_builtins_str };
for (tags) |d| if (std.mem.eql(u8, d, w.buffered())) return true;
return false;
}
};
test "docs/typ names only words, keys and default tags that exist" {
var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
defer arena.deinit();
const gpa = arena.allocator();
const io = std.testing.io;
var dir = try std.Io.Dir.cwd().openDir(io, @import("doc_typ").dir, .{ .iterate = true });
defer dir.close(io);
var found: [3]std.ArrayList([]const u8) = @splat(.empty);
for ([_][]const u8{ "builtins-tty.json", "builtins-gui.json" }) |f| {
const text = dir.readFileAlloc(io, f, gpa, .limited(1 << 20)) catch continue;
doc_typ.other_build = try std.mem.concat(gpa, u8, &.{ doc_typ.other_build, text });
}
var it = dir.iterate();
while (try it.next(io)) |entry| if (entry.kind == .file and std.mem.endsWith(u8, entry.name, ".typ")) {
const source = try dir.readFileAlloc(io, entry.name, gpa, .limited(1 << 20));
inline for (.{ "word", "key", "tag" }, &found) |name, *list| try doc_typ.calls(gpa, source, name, list);
try doc_typ.calls(gpa, source, "keys", &found[1]); // alternatives, each a key
};
inline for (.{ "word", "key", "tag" }, found) |name, list| {
try std.testing.expect(list.items.len >= 5);
for (list.items) |arg| if (!@field(doc_typ, name)(arg)) {
std.debug.print("docs/typ: {s}(\"{s}\") is not in pardes\n", .{ name, arg });
return error.DocDrift;
};
}
}
/// The tutor's own spellings, which the docs/typ test cannot read: a
/// builtin in backticks (`Save`, `Kill make`), a tag on a line of its own
/// after "| ", a leader path after SPC (`SPC f s`), a chord as Ctrl-, Alt-
/// or Shift- and one key.
const doc_tutor = struct {
/// Read before the bindings in this file: a raw terminal's paste
/// (Pardes.handleKey).
const elsewhere = [_]Chord{ .{ .cp = 'V', .ctrl = true }, .{ .cp = 'V', .ctrl = true, .shift = true } };
/// The first word in each pair of backticks that looks like a builtin:
/// a capital, then letters and digits with a lower-case one among them.
fn words(gpa: std.mem.Allocator, text: []const u8, out: *std.ArrayList([]const u8)) !void {
var it = std.mem.splitScalar(u8, text, '`');
_ = it.next(); // before the first backtick
while (it.next()) |inside| {
_ = it.next() orelse break; // what follows the closing one
const first = inside[0 .. std.mem.indexOfAny(u8, inside, " +") orelse inside.len];
if (first.len < 2 or !std.ascii.isUpper(first[0])) continue;
var lower = false;
for (first) |c| {
if (!std.ascii.isAlphanumeric(c)) break;
lower = lower or std.ascii.isLower(c);
} else if (lower) try out.append(gpa, first);
}
}
/// The keys pressed after each SPC, up to the first that is no single
/// key: a path, or the start of one.
fn paths(gpa: std.mem.Allocator, text: []const u8, out: *std.ArrayList([]const u8)) !void {
var toks = std.mem.tokenizeAny(u8, text, " \n");
while (toks.next()) |t| {
if (!std.mem.eql(u8, t, "SPC")) continue;
var keys: std.ArrayList(u8) = .empty;
while (toks.peek()) |k| {
// `o,` and `j)` end a path written in a sentence
const ends = k.len == 2 and std.mem.indexOfScalar(u8, ",.;:)", k[1]) != null;
if ((k.len != 1 and !ends) or k[0] == '/') break;
try keys.append(gpa, k[0]);
_ = toks.next();
if (ends) break;
}
if (keys.items.len > 0) try out.append(gpa, keys.items);
}
}
fn path(keys: []const u8) bool {
for (std.enums.values(Builtin)) |b| if (leader_path.get(b)) |p|
if (std.mem.startsWith(u8, p, keys)) return true;
return false;
}
/// Every Ctrl-, Alt- or Shift- chord: its modifiers, then one key.
fn chords(gpa: std.mem.Allocator, text: []const u8, out: *std.ArrayList(Chord)) !void {
const named = [_]struct { []const u8, u21 }{ .{ "Esc", Key.escape }, .{ "Enter", Key.enter }, .{ "Tab", Key.tab } };
var i: usize = 0;
while (i < text.len) : (i += 1) {
if (i > 0 and std.ascii.isAlphanumeric(text[i - 1])) continue;
var c: Chord = .{ .cp = 0 };
var at = i;
while (true) {
const rest = text[at..];
if (std.mem.startsWith(u8, rest, "Ctrl-")) c.ctrl = true else if (std.mem.startsWith(u8, rest, "Alt-")) c.alt = true else if (std.mem.startsWith(u8, rest, "Shift-")) c.shift = true else break;
at += std.mem.indexOfScalar(u8, rest, '-').? + 1;
}
if (at == i or at >= text.len) continue;
c.cp = text[at];
for (named) |n| if (std.mem.startsWith(u8, text[at..], n[0])) {
c.cp = n[1];
};
try out.append(gpa, c);
i = at;
}
}
};
test "the tutor names only words, keys, paths and default tags that exist" {
var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
defer arena.deinit();
const gpa = arena.allocator();
const tutor = @embedFile("tutor.txt");
var found: std.ArrayList([]const u8) = .empty;
try doc_tutor.words(gpa, tutor, &found);
try std.testing.expect(found.items.len >= 20);
for (found.items) |w| if (!doc_typ.word(w)) {
std.debug.print("tutor.txt: `{s}` is no builtin\n", .{w});
return error.DocDrift;
};
var tags: usize = 0;
var lines = std.mem.splitScalar(u8, tutor, '\n');
while (lines.next()) |line| if (std.mem.startsWith(u8, line, "| ")) {
tags += 1;
if (!doc_typ.tag(line[2..])) {
std.debug.print("tutor.txt: \"{s}\" is no default tag\n", .{line});
return error.DocDrift;
}
};
try std.testing.expect(tags >= 5);
found.clearRetainingCapacity();
try doc_tutor.paths(gpa, tutor, &found);
try std.testing.expect(found.items.len >= 10);
for (found.items) |p| if (!doc_tutor.path(p)) {
std.debug.print("tutor.txt: SPC {s} leads nowhere\n", .{p});
return error.DocDrift;
};
var chords: std.ArrayList(Chord) = .empty;
try doc_tutor.chords(gpa, tutor, &chords);
try std.testing.expect(chords.items.len >= 10);
for (chords.items) |c| {
const elsewhere = for (doc_tutor.elsewhere) |e| {
if (doc_typ.same(e, c)) break true;
} else false;
if (!elsewhere and !doc_typ.bound(c)) {
std.debug.print("tutor.txt: a chord on {u} (ctrl {} alt {} shift {}) is bound nowhere\n", .{ c.cp, c.ctrl, c.alt, c.shift });
return error.DocDrift;
}
}
}
test "reference.typ's #fstree is the tree the session serves, file for file" {
const tree = @import("ninep/tree.zig");
var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
defer arena.deinit();
const gpa = arena.allocator();
const io = std.testing.io;
var dir = try std.Io.Dir.cwd().openDir(io, @import("doc_typ").dir, .{});
defer dir.close(io);
const source = try dir.readFileAlloc(io, "reference.typ", gpa, .limited(1 << 20));
const open = "#fstree(```";
const start = (std.mem.indexOf(u8, source, open) orelse return error.NoFsTree) + open.len;
const end = std.mem.indexOfPos(u8, source, start, "```)") orelse return error.NoFsTree;
// what the reference draws: a path per line, from its indent
var drawn: std.StringArrayHashMapUnmanaged(void) = .empty;
var stack: [8][]const u8 = undefined;
var lines = std.mem.tokenizeScalar(u8, source[start..end], '\n');
while (lines.next()) |line| {
const body = std.mem.trimStart(u8, line, " ");
if (body.len == 0) continue;
const depth = (line.len - body.len) / 2;
const name = body[0 .. std.mem.indexOfScalar(u8, body, ' ') orelse body.len];
stack[depth] = name;
var path: std.ArrayList(u8) = .empty;
for (stack[0 .. depth + 1]) |part| try path.appendSlice(gpa, part);
try drawn.put(gpa, path.items, {});
}
// what the session serves: tree.zig's files, and fs.zig's os/ and src/
var served: std.StringArrayHashMapUnmanaged(void) = .empty;
for (std.enums.values(tree.TopFile)) |f| switch (f) {
.root => {},
.new => try served.put(gpa, "pane/new", {}),
else => try served.put(gpa, if (f.dir()) try std.fmt.allocPrint(gpa, "{s}/", .{f.fileName()}) else f.fileName(), {}),
};
try served.put(gpa, "os/", {});
try served.put(gpa, "src/", {});
try served.put(gpa, "pane/<n>/", {});
for (std.enums.values(tree.PaneFile)) |f| if (f != .dir) {
const under = if (f.inPty() and f != .pty) "pane/<n>/pty/" else "pane/<n>/";
try served.put(gpa, try std.fmt.allocPrint(gpa, "{s}{s}{s}", .{ under, f.fileName(), if (f.isDir()) "/" else "" }), {});
};
try served.put(gpa, "col/<n>/", {});
for (std.enums.values(tree.ColFile)) |f| if (f != .dir)
try served.put(gpa, try std.fmt.allocPrint(gpa, "col/<n>/{s}", .{f.fileName()}), {});
var drift = false;
for (served.keys()) |k| if (!drawn.contains(k)) {
std.debug.print("reference.typ's tree lacks {s}\n", .{k});
drift = true;
};
for (drawn.keys()) |k| if (!served.contains(k)) {
std.debug.print("reference.typ's tree has {s}, which the session does not serve\n", .{k});
drift = true;
};
if (drift) return error.FsTreeDrift;
}
|