summaryrefslogtreecommitdiff
path: root/src/draw.zig
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//! The frame: how the core builds the canonical Surface every shell draws.
//! `render` is the whole order, top to bottom: the page, each pane (its
//! grip, tag and body, and the body layer of its compact rows), the notice
//! chips, the workspace and column tags, the tag layers, drag overlays, the
//! debug box, then the presentation's tracks and the character effects.
const std = @import("std");
const vaxis = @import("vaxis");
const pardes = @import("pardes.zig");
const layout = @import("layout.zig");
const animation = @import("animation.zig");
const config = @import("config.zig");
const panes = @import("panes.zig");
const modal = @import("modal.zig");
const tracy = @import("tracy.zig");
const colors = @import("colors.zig");
const edit = @import("edit.zig");
const mouse = @import("mouse.zig");
const tagline = @import("tagline.zig");
const body_layer = @import("body_layer.zig");
const Messages = @import("Messages.zig");
const builtins = @import("builtins.zig");
const Color = @import("surface.zig").Color;
const FontRole = @import("surface.zig").FontRole;
const CellStyle = @import("surface.zig").CellStyle;
const Cell = @import("surface.zig").Cell;
const Surface = @import("surface.zig").Surface;
const Pardes = pardes.Pardes;
const Pane = panes.Pane;
const Text = panes.Text;
const Rect = layout.Rect;
const Region = @import("surface.zig").Region;
const TagKind = @import("Layer.zig").Kind;
const pdf_enabled = panes.Pdf.enabled;
const wordBoundsAtCol = pardes.wordBoundsAtCol;
const BOX_H = pardes.BOX_H;
const TAG_GAP = pardes.TAG_GAP;
const TAG_TEXT_INSET = pardes.TAG_TEXT_INSET;
const TOPBAR_H = pardes.TOPBAR_H;
const COLBAR_H = pardes.COLBAR_H;
const MAX_PANES = pardes.MAX_PANES;
const MAX_COLS = pardes.MAX_COLS;
const MAX_TAG_ROWS = pardes.MAX_TAG_ROWS;
const NOTICE_LAYER_BASE = pardes.NOTICE_LAYER_BASE;

/// Where every part of the frame goes, decided once before anything is
/// painted: the page; each pane's grip, tag, body, rail (with its thumb)
/// and notice chips; each column's grip and tag; the workspace tag. The
/// painters below and every shell read these rectangles.
pub fn place(p: *Pardes, s: *Surface) void {
    s.nregions = 0;
    s.addRegion(.{ .kind = .page, .rect = .{ .x = 0, .y = 0, .w = s.cols, .h = s.rows } });
    for (&p.panes, 0..) |*slot, id| {
        const pane = slot.* orelse continue;
        Messages.collectNotices(p, pane, p.rects[id], id);
        const r = p.rects[id];
        if (r.w <= config.GUTTER or r.h == 0) continue;
        const owner: u8 = @intCast(id);
        const active = id == p.active;
        const tag_y = p.tagTop(pane, r);
        const body_y = p.bodyTop(pane, r);
        s.addRegion(.{ .kind = .grip, .owner = owner, .serial = pane.serial, .active = active, .dirty = tagline.dirty(pane), .rect = .{ .x = r.x, .y = tag_y, .w = config.GUTTER, .h = pane.tag_rows } });
        s.addRegion(.{ .kind = .tag, .owner = owner, .serial = pane.serial, .active = active, .rect = .{ .x = r.x + config.GUTTER, .y = tag_y, .w = r.w - config.GUTTER, .h = pane.tag_rows } });
        // A folded pane is its tag rows and nothing else.
        if (pane.collapsed) continue;
        const body_h = r.h -| pane.tag_rows;
        const line: i32 = if (pane.file) |f| @intCast(@min(f.scroll, std.math.maxInt(i32))) else if (pane.isTerminal()) panes.terminal.gridOffset(pane) else 0;
        s.addRegion(.{ .kind = .body, .owner = owner, .serial = pane.serial, .active = active, .line = line, .rect = .{ .x = r.x + config.GUTTER, .y = body_y, .w = r.w - config.GUTTER, .h = body_h } });
        var rail: Region = .{ .kind = .rail, .owner = owner, .serial = pane.serial, .active = active, .rect = .{ .x = r.x, .y = body_y, .w = config.GUTTER, .h = body_h } };
        // An image's rail has no thumb; a native PDF's is measured as its
        // pages are placed (Pdf.draw); every other pane's is here.
        if (pane.image == null and body_h > 0) {
            const sb: struct { total: usize, offset: usize, len: usize } = if (pane.file) |*f| .{
                .total = panes.File.nlines(p.gpa, f),
                .offset = f.scroll,
                .len = pane.rows,
            } else if (pane.pdfPage()) |page| .{
                .total = if (comptime pdf_enabled) pane.pdf.?.page_count else 1,
                .offset = page,
                .len = 1,
            } else blk: {
                const gsb = panes.terminal.scrollbar(pane);
                break :blk .{ .total = gsb.total, .offset = gsb.offset, .len = gsb.len };
            };
            const track_h: usize = body_h;
            const total = if (sb.total == 0) 1 else sb.total;
            const len = @max(1, (track_h * @max(1, sb.len)) / total);
            const pos = (track_h * sb.offset) / total;
            rail.thumb_y = @intCast(@min(pos, track_h));
            rail.thumb_h = @intCast(@min(len, track_h - rail.thumb_y));
        }
        s.addRegion(rail);
        // Each notice a chip at the right edge, one to a row in the order
        // collectNotices chose, as wide as its own message and no wider, so
        // the text beneath the rest of the row keeps reading as the file.
        if (r.h <= pane.tag_rows) continue;
        const tx = r.x + config.GUTTER;
        const tw = r.w - config.GUTTER;
        var leader_buf: [16]u8 = undefined;
        for (0..pane.notices.len) |i| {
            const text = Messages.noticeText(p, pane, i, &leader_buf);
            const chip = Messages.noticeCols(p, text, tw);
            if (chip == 0) continue;
            pane.notices.left[i] = tx + tw - chip;
            s.addRegion(.{ .kind = .notice, .owner = owner, .serial = pane.serial, .active = active, .notice = @intCast(i), .rect = .{ .x = tx + tw - chip, .y = body_y + @as(u16, pane.notices.row[i]), .w = chip, .h = BOX_H } });
        }
    }
    const column_rows = p.columnBarHeight();
    if (column_rows > 0) for (0..p.ncol) |c| {
        if (p.col_w[c] == 0) continue;
        const active = if (layout.findPane(p, p.active)) |found| found.col == c else false;
        const inset = @min(TAG_TEXT_INSET, p.col_w[c]);
        s.addRegion(.{ .kind = .column_grip, .owner = @intCast(c), .serial = p.col_serial[c], .active = active, .rect = .{ .x = p.col_x[c], .y = p.topBarHeight(), .w = @min(config.GUTTER, p.col_w[c]), .h = column_rows } });
        s.addRegion(.{ .kind = .column_tag, .owner = @intCast(c), .serial = p.col_serial[c], .active = active, .rect = .{ .x = p.col_x[c] + inset, .y = p.topBarHeight(), .w = p.col_w[c] - inset, .h = column_rows } });
    };
    const active_col = if (layout.findPane(p, p.active)) |found| found.col else null;
    for (0..p.ncol) |c| {
        if (p.col_w[c] == 0) continue;
        s.addRegion(.{ .kind = .column, .owner = @intCast(c), .serial = p.col_serial[c], .active = active_col == c, .rect = .{ .x = p.col_x[c], .y = p.topBarHeight(), .w = p.col_w[c], .h = s.rows -| p.topBarHeight() } });
    }
    if (p.settings.workspace_tag)
        s.addRegion(.{ .kind = .workspace_tag, .rect = .{ .x = 0, .y = 0, .w = s.cols, .h = p.topBarHeight() } });
    // A column carried to the window's right edge shows where it lands as a
    // rail in the last cell: the layers under it stop a cell short.
    // Lift: the focused pane rises, the others settle back, each on its
    // spring; a notice floats while Lift is on.
    const lift = liftStyle(p);
    for (&p.panes, &p.lifts, &p.lift_serials, 0..) |slot, *spring, *serial, id| {
        const pane = slot orelse continue;
        if (serial.* != pane.serial) {
            serial.* = pane.serial;
            spring.* = .{};
        }
        // How focused it is, which both a lift and a dim follow: at this
        // frame's own time, not the stepped animations' 16 ms grid. A grid
        // snaps (it has no in-between), and so does nothing that shows it.
        const shown = lift != .off or inactiveDim(p) != 0;
        const motion = animation.Motion.of(if (shown and builtins.capabilities.lift) p.settings.motion else .off);
        // A flavour exaggerates what is only a few pixels (Motion.gain).
        spring.retarget(if (id == p.active) animation.Motion.of(p.settings.motion).gain else 0, p.now_ns, motion);
        _ = spring.step(p.now_ns);
    }
    for (s.regions[0..s.nregions]) |*region| switch (region.kind) {
        .grip, .tag, .body, .rail => region.lift = if (lift != .off) std.math.clamp(p.lifts[region.owner].value(p.now_ns), -1, 2) else 0,
        .notice => region.lift = if (lift != .off) 1 else 0,
        else => {},
    };
    if (p.drag == .column_move) rail: {
        const d = p.drag.column_move;
        const source = layout.columnBySerial(p, d.serial) orelse break :rail;
        const edge: u16 = switch (layout.columnDrop(p, source, d.cur_x, d.grab)) {
            .stay => break :rail,
            .reorder => |target| if (target < source) p.col_x[target] else p.col_x[target] + p.col_w[target],
            .edge => |x| x,
        };
        if (edge != s.cols) break :rail;
        for (s.regions[0..s.nregions]) |*region| switch (region.kind) {
            .body, .tag, .notice, .column_tag => if (region.rect.x + region.rect.w == s.cols) {
                region.clip = 1;
            },
            else => {},
        };
    }
}

/// A pane's grip in the grid: `box` focused, else halfway between its ring
/// and `box_dim`, so it shows on its tag without the ring a pixel shell
/// draws (gui.zig draws its button from the region and Chrome instead).
fn gripBg(p: *const Pardes, active: bool) [3]u8 {
    const chrome = p.chromeTheme();
    if (active) return chrome.box;
    return colors.mix(boxBorder(p), chrome.box_dim);
}

/// An unfocused grip's ring, and a dirty one's fill (colors.Theme).
pub fn boxBorder(p: *const Pardes) [3]u8 {
    return p.theme().box_border orelse p.chromeTheme().box_dim;
}
pub fn boxDirty(p: *const Pardes) [3]u8 {
    const th = p.theme();
    return th.box_dirty orelse th.diagnostic_warning orelse th.num;
}

fn inkOn(bg: [3]u8) [3]u8 {
    const lum = (@as(u16, bg[0]) * 3 + @as(u16, bg[1]) * 6 + @as(u16, bg[2])) / 10;
    return if (lum > 140) .{ 0x00, 0x00, 0x00 } else .{ 0xff, 0xff, 0xff };
}

/// The focused cursor's box in grid cells, at the pitch it is drawn at: a
/// tag's at the tagline's (Layer.Metrics), else a grid cell.
fn focusedCursorBox(p: *const Pardes, s: *const Surface) ?animation.Box {
    const cursor = s.cursor orelse return null;
    const m = p.row_metrics;
    const bw: f32 = @floatFromInt(@max(1, m.body_w));
    const bh: f32 = @floatFromInt(@max(1, m.body_h));
    const tw: f32 = @floatFromInt(@max(1, m.tagline_w));
    const th: f32 = @floatFromInt(@max(1, @min(m.tagline_h, m.body_h)));
    for (s.tagLayers()) |*layer| {
        const caret = layer.cursor orelse continue;
        if (layer.rows == 0 or layer.viewport.y + caret.y != cursor.y) continue;
        if (cursor.x < layer.viewport.x or cursor.x >= layer.viewport.x + layer.viewport.w) continue;
        const w = if (caret.bar) tw / bw / 8 else tw / bw;
        // A caret past a full row's end sits at the tag's right edge, where
        // the grid's is clamped too.
        const right = @as(f32, @floatFromInt(layer.viewport.x + layer.viewport.w));
        const x = @min(@as(f32, @floatFromInt(layer.viewport.x)) + @as(f32, @floatFromInt(caret.x)) * tw / bw, right - w);
        return .{ .x = x, .y = @as(f32, @floatFromInt(cursor.y)) + (bh - th) / 2 / bh, .w = w, .h = th / bh };
    }
    return .{ .x = @floatFromInt(cursor.x), .y = @floatFromInt(cursor.y), .w = if (cursor.bar) 1.0 / 8.0 else 1, .h = 1 };
}

/// G3 (docs/render-pipeline.md §5.4): the focused cursor on its springs,
/// at the Motion flavour's pace, a jump gliding and a step or a keystroke in
/// insert mode landing at once; blinking unless typing. A pixel shell's: a
/// grid's cursor is the terminal's own.
///
/// The springs hold the cursor where the pane's final layout puts it, and
/// the quad is drawn through the pane's frame (paneFrame): while the pane
/// slides, zooms or is dragged, the cursor rides with its text. A pane that
/// moved in the layout carries the springs with it (they keep their place
/// in the pane), so with no transition the cursor lands with the text. A
/// focus change glides from where the cursor is drawn to the new pane's
/// cursor, wherever that pane is drawn now.
fn glideCursor(p: *Pardes, s: *Surface) void {
    s.chrome.cursor_glide = 0;
    s.chrome.cursor_alpha = 1;
    s.chrome.cursor_idle_ms = std.math.maxInt(u32);
    if (!builtins.capabilities.lift) return;
    const box = focusedCursorBox(p, s) orelse return;
    const motion = animation.Motion.of(p.settings.motion);
    var snap = if (s.cursor) |cursor| cursor.bar else false;
    var frame: PaneFrame = .{};
    // In a column's or the workspace's tag the cursor is not the pane's,
    // and does not move with it.
    var inside = false;
    if (p.panes[p.active]) |pane| {
        const rect = p.rects[p.active];
        const cx = box.x + box.w / 2;
        const cy = box.y + box.h / 2;
        inside = cx >= @as(f32, @floatFromInt(rect.x)) and cx <= @as(f32, @floatFromInt(rect.x + rect.w)) and
            cy >= @as(f32, @floatFromInt(rect.y)) and cy <= @as(f32, @floatFromInt(rect.y + rect.h));
        if (inside) frame = paneFrame(s, pane.serial, rect);
        const origin: [2]f32 = .{ @floatFromInt(rect.x), @floatFromInt(rect.y) };
        const view = p.cursor_view;
        const line: i64 = if (pane.file) |f| @intCast(f.scroll) else if (pane.isTerminal()) panes.terminal.gridOffset(pane) else 0;
        if (view.serial == pane.serial and view.inside == inside) {
            // The pane moved in the layout: the springs move with it (its
            // own cursor's; one in a column's tag stays).
            if (inside) p.cursor_glide.shift(origin[0] - view.origin[0], origin[1] - view.origin[1]);
            // Typing never trails: insert mode lands every move.
            if (pane.body.mode == .insert) snap = true;
            // Scrolled (a file's view, a terminal's output): the quad moves
            // with the text and lands, never gliding against text that
            // jumped (every Enter at a prompt scrolls one and moves the
            // other).
            if (inside and line != view.line) {
                p.cursor_glide.shift(0, @floatFromInt(view.line - line));
                snap = true;
            }
        } else if (view.serial != 0 and p.cursor_glide.placed) {
            // Focus moved (to another pane, or between a pane and a
            // column's or the workspace's tag): the glide starts where the
            // cursor is drawn, in the old place's frame, and heads for the
            // new cursor through the new one's.
            const old: PaneFrame = if (!view.inside) .{} else for (p.panes, 0..) |slot, id| {
                const other = slot orelse continue;
                if (other.serial != view.serial) continue;
                const r = p.rects[id];
                p.cursor_glide.shift(@as(f32, @floatFromInt(r.x)) - view.origin[0], @as(f32, @floatFromInt(r.y)) - view.origin[1]);
                break paneFrame(s, view.serial, r);
            } else .{};
            const at = p.cursor_glide.centreAt(p.now_ns);
            const seen = frame.unplace(old.place(at));
            p.cursor_glide.shift(seen[0] - at[0], seen[1] - at[1]);
            p.cursor_crossing = true;
        }
        p.cursor_view = .{ .serial = pane.serial, .line = line, .origin = origin, .inside = inside };
    }
    p.cursor_glide.aim(box, p.now_ns, motion, snap);
    _ = p.cursor_glide.step(p.now_ns);
    const moving = p.cursor_glide.moving();
    if (!moving) p.cursor_crossing = false;
    // Drawn as the quad while it glides and while its pane moves.
    s.chrome.cursor_glide = 2 | @as(u8, @intFromBool(moving or frame.moving()));
    // The shell blinks it, from how long ago the last key or click was.
    if (p.settings.cursor_blink)
        s.chrome.cursor_idle_ms = @intCast(@min(std.math.maxInt(u32) - 1, (p.now_ns -| p.input_ns) / std.time.ns_per_ms));
    // A little less than solid while it glides, so the glyphs it passes
    // stay legible (less on the long flavours), solid again as it lands.
    const remaining = p.cursor_glide.remaining(p.now_ns);
    const see_through: f32 = if (motion.zeta < 1) 0.7 else 0.85;
    s.chrome.cursor_alpha = if (moving) see_through + (1 - see_through) * std.math.clamp(1 - remaining / 0.5, 0, 1) else 1;
    const quad = p.cursor_glide.sample(p.now_ns, motion);
    // Never outside the focused pane as drawn, however far a flavour
    // overshoots or a scroll carried it: it squashes against the pane's
    // edges. Crossing to another pane, it may pass over any of the grid.
    const bounds: animation.Box = if (p.cursor_crossing or !inside)
        .{ .w = @floatFromInt(s.cols), .h = @floatFromInt(s.rows) }
    else
        frame.at;
    for (quad, 0..) |corner, i| {
        const point = frame.place(corner);
        s.chrome.cursor_quad[i * 2] = std.math.clamp(point[0], bounds.x, bounds.x + bounds.w);
        s.chrome.cursor_quad[i * 2 + 1] = std.math.clamp(point[1], bounds.y, bounds.y + bounds.h);
    }
}

/// Where a pane is drawn against where the layout puts it: its transition
/// track's presented box against the track's target, or the layout's box
/// both ways when it is still. Maps grid points between the two.
const PaneFrame = struct {
    to: animation.Box = .{ .w = 1, .h = 1 },
    at: animation.Box = .{ .w = 1, .h = 1 },

    fn moving(f: PaneFrame) bool {
        return !std.meta.eql(f.to, f.at);
    }

    fn place(f: PaneFrame, point: [2]f32) [2]f32 {
        return .{ f.at.x + (point[0] - f.to.x) * scale(f.at.w, f.to.w), f.at.y + (point[1] - f.to.y) * scale(f.at.h, f.to.h) };
    }

    fn unplace(f: PaneFrame, point: [2]f32) [2]f32 {
        return .{ f.to.x + (point[0] - f.at.x) * scale(f.to.w, f.at.w), f.to.y + (point[1] - f.at.y) * scale(f.to.h, f.at.h) };
    }

    fn scale(num: f32, den: f32) f32 {
        return if (den > 0.001) num / den else 1;
    }
};

fn paneFrame(s: *const Surface, serial: u32, rect: Rect) PaneFrame {
    const still = layout.panelBox(rect);
    for (s.panelTracks()) |track| {
        if (track.serial != serial or track.phase == .closing or !track.active()) continue;
        return .{ .to = track.to, .at = track.visualBox() };
    }
    return .{ .to = still, .at = still };
}

/// The Lift style as drawn: `auto` is a shadow on a light page, and on a
/// dark one, where a shadow has nothing to darken, no lift at all (the other
/// panes recede instead, `inactiveDim`).
pub fn liftStyle(p: *const Pardes) config.Runtime.LiftStyle {
    return switch (p.settings.lift) {
        .auto => if (darkPage(p)) .off else .shadow,
        else => |style| style,
    };
}

/// How far, in percent, the unfocused panes' text fades toward its ground:
/// InactiveDim, or under `Lift auto` on a dark page `auto_dim` while that
/// is unset.
pub fn inactiveDim(p: *const Pardes) u8 {
    if (p.settings.inactive_dim != 0) return p.settings.inactive_dim;
    return if (p.settings.lift == .auto and darkPage(p)) config.Runtime.auto_dim else 0;
}

fn darkPage(p: *const Pardes) bool {
    return if (p.theme().bg) |bg| luminance(bg) < 0.18 else true;
}

/// sRGB channel to linear light.
const linear: [256]f32 = blk: {
    @setEvalBranchQuota(100_000);
    var table: [256]f32 = undefined;
    for (&table, 0..) |*out, i| {
        const c = @as(f64, @floatFromInt(i)) / 255;
        out.* = @floatCast(if (c <= 0.04045) c / 12.92 else std.math.pow(f64, (c + 0.055) / 1.055, 2.4));
    }
    break :blk table;
};

fn luminance(rgb: [3]u8) f32 {
    return 0.2126 * linear[rgb[0]] + 0.7152 * linear[rgb[1]] + 0.0722 * linear[rgb[2]];
}

fn contrast(a: [3]u8, b: [3]u8) f32 {
    const x = luminance(a);
    const y = luminance(b);
    return (@max(x, y) + 0.05) / (@min(x, y) + 0.05);
}

/// Pane `id`'s text, `amount` (0 to 1) of the way to its ground, on the grid
/// and on every layer of it: its tag, its body, its notices. Its grip keeps
/// its colour, which already says it is not the focused one. The focused
/// pane, still brightening, is faded in its body's text alone: its tag and
/// a selection are focus indicators, which no effect may alter.
fn recede(p: *Pardes, s: *Surface, id: usize, amount: f32, focused: bool) void {
    const th = p.theme();
    const chrome = p.chromeTheme();
    const r = p.rects[id];
    const palette = th.palette;
    var memo: Memo = .{};
    const text_x = r.x + @min(config.GUTTER, r.w);
    var row = r.y;
    while (row < @min(@as(u32, r.y) + r.h, s.rows)) : (row += 1) {
        var col = text_x;
        while (col < @min(@as(u32, r.x) + r.w, s.cols)) : (col += 1) {
            const cell = s.at(col, row);
            if (cell.default) continue;
            const tagline_role = cell.style.font_role == .tagline;
            if (focused and (tagline_role or selected(cell, th.sel_bg))) continue;
            fadeStyle(&cell.style, if (tagline_role) chrome.tag_fg else th.fg, if (tagline_role) chrome.tag_bg else th.bg, palette, amount, &memo);
        }
    }
    const body = &s.body_layers[id];
    if (body.rows != 0) for (body.cells[0..@as(usize, body.cols) * body.rows]) |*cell| {
        if (!(focused and selected(cell, th.sel_bg))) fadeStyle(&cell.style, th.fg, th.bg, palette, amount, &memo);
    };
    if (focused) return;
    const tag = &s.tag_layers[id];
    if (tag.rows != 0) for (tag.cells[0..@as(usize, tag.cols) * tag.rows]) |*cell| fadeStyle(&cell.style, chrome.tag_fg, tag.bg, palette, amount, &memo);
    for (0..Pane.Notices.max) |i| {
        const notice = &s.tag_layers[NOTICE_LAYER_BASE + id * Pane.Notices.max + i];
        if (notice.rows != 0) for (notice.cells[0..@as(usize, notice.cols) * notice.rows]) |*cell| fadeStyle(&cell.style, chrome.tag_fg, notice.bg, palette, amount, &memo);
    }
}

fn selected(cell: *const Cell, sel_bg: [3]u8) bool {
    return switch (cell.style.bg) {
        .rgb => |rgb| std.mem.eql(u8, &rgb, &sel_bg),
        else => false,
    };
}

/// The few ink and paper pairs a pane has, each faded once a frame.
const Memo = struct {
    keys: [32]?[6]u8 = @splat(null),
    values: [32][3]u8 = undefined,

    fn faded(memo: *Memo, ink: [3]u8, paper: [3]u8, amount: f32) [3]u8 {
        const key = ink ++ paper;
        const slot = (@as(usize, ink[0]) *% 31 +% ink[1] *% 7 +% ink[2] +% @as(usize, paper[0]) *% 13 +% paper[1] *% 3 +% paper[2]) % memo.keys.len;
        if (memo.keys[slot]) |held| if (std.mem.eql(u8, &held, &key)) return memo.values[slot];
        // Contrast falls as the ink nears its paper: the most of `amount`
        // that keeps the pair at its own contrast or 4.5, whichever is lower.
        const floor = @min(contrast(ink, paper), 4.5);
        var t = amount;
        if (contrast(blend(ink, paper, t), paper) < floor) {
            var lo: f32 = 0;
            var hi: f32 = t;
            for (0..8) |_| {
                const mid = (lo + hi) / 2;
                if (contrast(blend(ink, paper, mid), paper) >= floor) lo = mid else hi = mid;
            }
            t = lo;
        }
        memo.keys[slot] = key;
        memo.values[slot] = blend(ink, paper, t);
        return memo.values[slot];
    }
};

/// A cell's ink blended `amount` of the way toward its paper, never below
/// the pair's own contrast or 4.5, whichever is lower (docs/effects.md):
/// faint resolved first, reverse honoured, as InactiveDim always did.
fn fadeStyle(style: *CellStyle, default_fg: ?[3]u8, default_bg: ?[3]u8, palette: ?[16][3]u8, amount: f32, memo: *Memo) void {
    if (style.invisible) return;
    var fg = resolved(style.fg, default_fg, palette) orelse return;
    const bg = resolved(style.bg, default_bg, palette) orelse return;
    if (style.dim) for (&fg) |*channel| {
        channel.* = @intCast(@as(u16, channel.*) * 6 / 10);
    };
    const ink = if (style.reverse) bg else fg;
    const paper = if (style.reverse) fg else bg;
    const rgb = memo.faded(ink, paper, amount);
    if (style.reverse) {
        style.bg = .{ .rgb = rgb };
        if (style.dim) style.fg = .{ .rgb = fg };
    } else style.fg = .{ .rgb = rgb };
    style.dim = false;
}

/// `t` of the way from one colour to the other in linear light (§8.2), so a
/// coloured ink does not muddy on its way to the paper.
fn blend(from: [3]u8, to: [3]u8, t: f32) [3]u8 {
    var out: [3]u8 = undefined;
    for (&out, from, to) |*o, a, b| {
        const l = linear[a] * (1 - t) + linear[b] * t;
        o.* = encoded[@intFromFloat(@round(std.math.clamp(l, 0, 1) * (encoded.len - 1)))];
    }
    return out;
}

/// Linear light back to an sRGB channel, in 4096 steps.
const encoded: [4096]u8 = blk: {
    @setEvalBranchQuota(1_000_000);
    var table: [4096]u8 = undefined;
    for (&table, 0..) |*out, i| {
        const l = @as(f64, @floatFromInt(i)) / 4095;
        const c = if (l <= 0.0031308) l * 12.92 else 1.055 * std.math.pow(f64, l, 1.0 / 2.4) - 0.055;
        out.* = @intFromFloat(@round(c * 255));
    }
    break :blk table;
};

fn resolved(color: Color, default: ?[3]u8, palette: ?[16][3]u8) ?[3]u8 {
    return switch (color) {
        .rgb => |rgb| rgb,
        .default => default,
        // A theme's own sixteen, as the painters give them (Terminal.palColor).
        .index => |index| if (palette != null and index < 16) palette.?[index] else if (comptime pardes.terminal_panes) blk: {
            const rgb = @import("ghostty-vt").color.default[index];
            break :blk .{ rgb.r, rgb.g, rgb.b };
        } else null,
    };
}

pub fn render(p: *Pardes, arena: std.mem.Allocator) !*Surface {
    panes.File.refreshHighlights(p);
    const s = &p.surface;
    const ncells = @as(usize, p.screen_w) * p.screen_h;
    if (s.cells.len != ncells) {
        const cells = try p.gpa.alloc(Cell, ncells);
        p.gpa.free(s.cells);
        s.cells = cells;
    }
    s.cols = p.screen_w;
    s.rows = p.screen_h;
    s.cursor = null;
    s.pointer_shape = .arrow;
    if (comptime pdf_enabled) if (p.pdf_hover_preview) |preview| {
        if (preview.probe.link != null and preview.pane < p.panes.len) {
            if (p.panes[preview.pane]) |pane| {
                if (pane.serial == preview.serial and panes.Pdf.paneNativeReady(p, pane))
                    s.pointer_shape = .link;
            }
        }
    };
    // A look-hover preview means the pointed word is a real Look or Exec
    // operand: the same plumbing a click would act on. Hosts that model
    // the pointer per-text (the macOS I-beam) read this as "target" and
    // afford it the arrow instead.
    if (p.look_hover_preview != null) s.pointer_shape = .target;
    if (p.drag == .move or p.drag == .column_move) s.pointer_shape = .box;
    for (&s.body_layers) |*layer| layer.rows = 0;
    for (&s.tag_layers) |*layer| layer.rows = 0;
    s.nimages = 0;
    s.npanel_tracks = 0;
    s.previous_cells = &.{};
    s.previous_body_layers = &.{};
    s.previous_tag_layers = &.{};
    s.previous_regions = &.{};
    s.cell_diffs = &.{};
    const chrome = p.chromeTheme();
    s.chrome = .{
        .page = p.theme().bg,
        .fg = p.theme().fg,
        .border = chrome.border,
        .topbar_rule = config.gui_topbar_pane_border_rgb orelse chrome.border,
        .tag_bg = chrome.tag_bg,
        .tag_focus_bg = if (p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg,
        .tag_fg = chrome.tag_fg,
        .scroll_track = chrome.scroll_track,
        .scroll_thumb = chrome.scroll_thumb,
        .accent = chrome.box,
        .sel_fg = p.theme().sel_fg,
        .sel_bg = p.theme().sel_bg,
        .lift_style = @intFromEnum(liftStyle(p)),
        .rule_px = p.theme().rule_px orelse 2,
        .grip_border = boxBorder(p),
        .grip_focus_ring = chrome.box,
        .grip_dirty = boxDirty(p),
        .tag_rule = p.theme().tag_rule,
        .rail_px = @intCast(@min(255, @as(u32, p.theme().rail_px orelse 12) * p.settings.grip_width / 100)),
        .name_ink = chrome.tag_name_fg,
        .active_name_ink = if (p.settings.focus_tint) chrome.tag_active_name_fg else chrome.tag_name_fg,
        .fx = @as(u8, @intFromBool(p.settings.selection_glow)) | @as(u8, @intFromBool(p.settings.hover_glow)) << 1 | @as(u8, @intFromBool(p.settings.occlusion)) << 2 | @as(u8, @intFromBool(p.settings.parallax)) << 3,
    };
    if (p.theme().decor) |decor| {
        s.chrome.decor_dots = decor.page_dots;
        s.chrome.decor_dot_alpha = decor.page_dot_alpha;
        s.chrome.decor_dot_px = decor.page_dot_px;
        s.chrome.decor_checker = decor.rail_checker;
        s.chrome.decor_checker_px = decor.rail_checker_px;
        s.chrome.decor_box_border = decor.tag_border;
        s.chrome.decor_box_border_px = decor.tag_border_px;
        s.chrome.decor_box_shadow = decor.tag_shadow;
        s.chrome.decor_box_shadow_px = decor.tag_shadow_px;
        s.chrome.decor_box_stripe = decor.tag_stripe;
        s.chrome.decor_box_stripe_px = decor.tag_stripe_px;
        s.chrome.decor_title = decor.title_shadow;
        s.chrome.decor_title_px = decor.title_shadow_px;
    }
    place(p, s);
    // Separators have their own role; a scrollbar need not frame the page.
    const whole = s.regions[0].rect;
    s.fill(whole.x, whole.y, whole.w, whole.h, .{ .bg = .{ .rgb = chrome.border } });
    for (0..p.ncol) |c| if (p.col_n[c] == 0) s.fill(p.col_x[c], p.topBarHeight() + p.columnBarHeight(), p.col_w[c], s.rows -| (p.topBarHeight() + p.columnBarHeight()), .{ .bg = .{ .rgb = chrome.empty_col } });

    for (&p.panes, 0..) |*slot, id| {
        const pane = slot.* orelse continue;
        pane.body_rows = 0;
        pane.body_visible_rows = 0;
        pane.context_row_limit = null;
        s.body_layers[id].rows = 0;
        try renderPane(p, s, arena, pane, p.rects[id], id, id == p.active);
    }
    // Each notice once, as a tag layer, and the grid's chip a copy of it.
    for (s.regionList()) |region| {
        if (region.kind == .notice) try joinNotice(p, s, arena, region);
    }

    // Both ways on the same spring: the pane focus leaves dims as the one
    // it reaches brightens, so a focus change never pops (Motion off snaps
    // both).
    for (p.panes, p.lifts, 0..) |slot, spring, id| {
        if (slot == null) continue;
        const focus = spring.value(p.now_ns) / animation.Motion.of(p.settings.motion).gain;
        const amount = @as(f32, @floatFromInt(inactiveDim(p))) / 100 * std.math.clamp(1 - focus, 0, 1);
        if (amount > 0.001) recede(p, s, id, amount, id == p.active);
    }

    try paintHeaders(p, s, arena);

    switch (p.drag) {
        .border_v => |d| {
            if (d.cur_x < s.cols) {
                var row: u16 = p.topBarHeight();
                while (row < s.rows) : (row += 1) s.overlayDash(d.cur_x, row, "╎");
                s.addRegion(.{ .kind = .guide, .rect = .{ .x = d.cur_x, .y = p.topBarHeight(), .w = 1, .h = s.rows -| p.topBarHeight() } });
            }
            if (d.corner) |k| if (d.cur_y < s.rows) {
                const first = if (k.col == d.left_col) p.col_x[k.col] else d.cur_x +| 1;
                const end = if (k.col == d.left_col) d.cur_x else p.col_x[k.col] +| p.col_w[k.col] -| 1;
                var col = first;
                while (col <= end and col < s.cols) : (col += 1) s.overlayDash(col, d.cur_y, "╌");
                if (col > first) s.addRegion(.{ .kind = .guide, .rect = .{ .x = first, .y = d.cur_y, .w = col - first, .h = 1 } });
            };
        },
        // A column that went away mid-drag has nothing to guide.
        .border_h => |d| if (d.cur_y < s.rows and d.col < p.ncol and p.col_x[d.col] < s.cols) {
            const end = @min(s.cols, p.col_x[d.col] + p.col_w[d.col]);
            var col = p.col_x[d.col];
            while (col < end) : (col += 1) s.overlayDash(col, d.cur_y, "╌");
            s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.col_x[d.col], .y = d.cur_y, .w = end - p.col_x[d.col], .h = 1 } });
        },
        .column_move => |d| rail: {
            const source = layout.columnBySerial(p, d.serial) orelse break :rail;
            if (s.cols == 0) break :rail;
            // Where the column's left edge would land, reordered or not.
            const edge: u16 = switch (layout.columnDrop(p, source, d.cur_x, d.grab)) {
                .stay => break :rail,
                .reorder => |target| if (target < source) p.col_x[target] else p.col_x[target] + p.col_w[target],
                .edge => |x| x,
            };
            // The layers under an outside rail stop a cell short of it:
            // `place` clipped them.
            // The rail runs in the seam cell left of the edge, where a
            // border drag's does: the edge cell itself is a gutter, which
            // the GUI paints as a scroll rail that swallowed the dashes.
            // At the window's left edge there is no seam, so it runs just
            // past that scroll rail instead. It takes the lit grip's
            // color: this is where the grabbed column lands.
            const x = @min(if (edge == 0) config.GUTTER - 1 else edge - 1, s.cols -| 1);
            var row: u16 = p.topBarHeight();
            // A guide region for each run of it the tags do not break.
            var run: u16 = row;
            while (row < s.rows) : (row += 1) {
                // Past the left edge's scroll rail the rail would cut
                // through column 0's grip and pane boxes: leave them whole.
                if (edge == 0 and s.at(x, row).style.font_role == .tagline) {
                    if (row > run) s.addRegion(.{ .kind = .guide, .rect = .{ .x = x, .y = run, .w = 1, .h = row - run } });
                    run = row + 1;
                    continue;
                }
                s.overlayDash(x, row, "╎");
                s.at(x, row).style.fg = .{ .rgb = chrome.column_box };
            }
            if (row > run) s.addRegion(.{ .kind = .guide, .rect = .{ .x = x, .y = run, .w = 1, .h = row - run } });
        },
        .move => |d| if (d.cur_x < s.cols) {
            if (layout.movePlacement(p, d.id, d.cur_x, d.cur_y)) |placement| if (placement.row < s.rows and p.col_x[placement.preview_col] + p.col_w[placement.preview_col] <= s.cols) {
                var col: u16 = p.col_x[placement.preview_col];
                while (col < p.col_x[placement.preview_col] + p.col_w[placement.preview_col]) : (col += 1) {
                    s.set(col, placement.row, "╌", .{ .fg = .{ .rgb = chrome.lineno } });
                }
                s.set(d.cur_x, placement.row, "▌", .{ .fg = .{ .rgb = chrome.lineno } });
                s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.col_x[placement.preview_col], .y = placement.row, .w = p.col_w[placement.preview_col], .h = 1 } });
                s.addRegion(.{ .kind = .guide, .rect = .{ .x = d.cur_x, .y = placement.row, .w = 1, .h = 1 } });
            };
        },
        // A hover left over from a bigger window points past this one.
        .none, .select => if (p.pointer_inside and p.hover_row < s.rows and p.hover_col < s.cols) {
            // hover hints on a pane's own trailing edge
            var c: usize = 0;
            while (c + 1 < p.ncol) : (c += 1) {
                if (p.hover_col == p.col_x[c] + p.col_w[c] -| 1) {
                    var row: u16 = p.topBarHeight();
                    while (row < s.rows) : (row += 1) s.overlayDash(p.hover_col, row, "╎");
                    s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.hover_col, .y = p.topBarHeight(), .w = 1, .h = s.rows -| p.topBarHeight() } });
                }
            }
            // No hint over a pane's last row: a row of text is no handle; two
            // panes resize by the rule between them or by the grip.
            for (0..p.ncol -| 1) |cn| {
                if (p.hover_col != p.col_x[cn] + p.col_w[cn] -| 1) continue;
                if (mouse.seamIdxAt(p, cn, p.hover_row) != null) continue;
                if (mouse.seamIdxAt(p, cn + 1, p.hover_row) == null) continue;
                var col = p.col_x[cn + 1];
                while (col < p.col_x[cn + 1] + p.col_w[cn + 1]) : (col += 1) s.overlayDash(col, p.hover_row, "╌");
                s.addRegion(.{ .kind = .guide, .rect = .{ .x = p.col_x[cn + 1], .y = p.hover_row, .w = p.col_w[cn + 1], .h = 1 } });
            }
        },
    }

    // debug overlay: a small stats box drawn last, top-right ("Debug")
    if (p.settings.debug) if (p.panes[p.active]) |at| {
        var nlive: usize = 0;
        for (p.panes) |slot| {
            if (slot != null) nlive += 1;
        }
        var sb_off: usize = undefined;
        var sb_total: usize = undefined;
        if (at.file) |*f| {
            sb_off = f.scroll;
            sb_total = panes.File.nlines(p.gpa, f);
        } else if (at.pdfPage()) |page| {
            sb_off = page;
            sb_total = if (comptime pdf_enabled) at.pdf.?.page_count else 0;
        } else {
            const sb = panes.terminal.scrollbar(at);
            sb_off = sb.offset;
            sb_total = sb.total;
        }
        const effective_font = p.settings.font.effective_name.get();
        const font_name = if (effective_font.len == 0) "default" else effective_font;
        var ov_buf: [256]u8 = undefined;
        const text = std.fmt.bufPrint(
            &ov_buf,
            "pardes  resizes={d}\ntheme  {s}\nfont   {s}\nterms {d}  cols {d}\nactive #{d}  {d}x{d}\nscroll {d}/{d}\npinch  {d:6.4}\ntscroll {d:7.4}",
            .{ p.resize_count, p.theme().name, font_name[0..@min(font_name.len, 64)], nlive, p.ncol, p.active, at.cols, at.rows, sb_off, sb_total, p.ov_pinch_scale, p.ov_touch_scroll_delta },
        ) catch "";
        // wide enough for the longest theme name compiled in, which is the
        // only row here whose width is not ours to choose
        const ow: u16 = 38;
        const oh: u16 = 10;
        const ox: u16 = if (s.cols > ow) s.cols - ow else 0;
        if (ox + ow <= s.cols and p.topBarHeight() + oh <= s.rows) {
            s.addRegion(.{ .kind = .debug, .rect = .{ .x = ox, .y = p.topBarHeight(), .w = ow, .h = oh } });
            // vaxis single_rounded border ring, default style
            s.set(ox, p.topBarHeight(), "╭", .{});
            s.set(ox + ow - 1, p.topBarHeight(), "╮", .{});
            s.set(ox, p.topBarHeight() + oh - 1, "╰", .{});
            s.set(ox + ow - 1, p.topBarHeight() + oh - 1, "╯", .{});
            var bx = ox + 1;
            while (bx < ox + ow - 1) : (bx += 1) {
                s.set(bx, p.topBarHeight(), "─", .{});
                s.set(bx, p.topBarHeight() + oh - 1, "─", .{});
            }
            var by = p.topBarHeight() + 1;
            while (by < p.topBarHeight() + oh - 1) : (by += 1) {
                s.set(ox, by, "│", .{});
                s.set(ox + ow - 1, by, "│", .{});
            }
            s.fill(ox + 1, p.topBarHeight() + 1, ow - 2, oh - 2, .{ .bg = .{ .rgb = chrome.scroll_track } });
            var lines = std.mem.splitScalar(u8, text, '\n');
            var ly: u16 = p.topBarHeight() + 1;
            while (lines.next()) |line| : (ly += 1) {
                if (ly >= p.topBarHeight() + oh - 1) break;
                _ = s.print(ox + 1, ly, ow - 2, line, .{ .fg = .{ .rgb = chrome.tag_fg } });
            }
        }
    };
    // After the tracks are submitted: the cursor is drawn through its
    // pane's.
    try p.presentation.submit(p, s);
    glideCursor(p, s);
    return composeAsciiTransitions(p, arena, s);
}

pub fn composeAsciiTransitions(p: *Pardes, arena: std.mem.Allocator, canonical: *Surface) !*Surface {
    _ = p;
    if (!canonical.hasPanelDiff()) return canonical;
    var presented: ?*Surface = null;
    for (canonical.panelTracks()) |track| {
        if (!track.effect.composedByCore() or track.phase == .closing) continue;
        const area = animation.CellArea.of(track.to);
        const col_end = @min(canonical.cols, area.x0 +| area.cols);
        const row_end = @min(canonical.rows, area.y0 +| area.rows);
        var row: u16 = area.y0;
        while (row < row_end) : (row += 1) {
            var col: u16 = area.x0;
            while (col < col_end) : (col += 1) {
                const index = @as(usize, row) * canonical.cols + col;
                const composed = composedCell(canonical, track, area, col, row, index) orelse
                    continue;
                if (composed.visuallyEqual(&canonical.cells[index])) continue;
                if (presented == null) {
                    const next = try arena.create(Surface);
                    next.* = canonical.*;
                    next.cells = try arena.dupe(Cell, canonical.cells);
                    presented = next;
                }
                presented.?.cells[index] = composed;
            }
        }
    }
    return presented orelse canonical;
}

fn composedCell(
    canonical: *const Surface,
    track: animation.Track,
    area: animation.CellArea,
    col: u16,
    row: u16,
    index: usize,
) ?Cell {
    if (track.effect == .ascii) {
        const diff = switch (canonical.cell_diffs[index]) {
            .ascii => |diff| diff,
            .unchanged, .visual => return null,
        };
        const byte = diff.byteAt(track.frame);
        if (byte == diff.to) return null;
        if (track.frame == 0) return canonical.previous_cells[index];
        return withByte(canonical.cells[index], byte);
    }
    return switch (animation.charSource(track, col - area.x0, row - area.y0, area)) {
        .old => canonical.previous_cells[index],
        .byte => |byte| withByte(canonical.cells[index], byte),
        .edge => |weight| towardGround(canonical.cells[index], canonical.previous_cells[index].style.bg, weight),
        // Churn belongs on the glyph, not on the pane's empty space, and it
        // borrows whichever side of the diff actually has one.
        .churn => |byte| blk: {
            const new_cell = &canonical.cells[index];
            if (hasGlyph(new_cell)) break :blk withByte(new_cell.*, byte);
            const old_cell = &canonical.previous_cells[index];
            if (hasGlyph(old_cell)) break :blk withByte(old_cell.*, byte);
            break :blk old_cell.*;
        },
        .at => |offset| blk: {
            const source_col = @as(i32, col) + offset.cols;
            const source_row = @as(i32, row) + offset.rows;
            // A glyph whose source lies outside the pane has not arrived
            // yet: the frozen old cell is the only truthful thing under it.
            if (source_col < area.x0 or source_row < area.y0 or
                source_col >= @as(i32, area.x0) + area.cols or
                source_row >= @as(i32, area.y0) + area.rows or
                source_col >= canonical.cols or source_row >= canonical.rows)
                break :blk canonical.previous_cells[index];
            const source = @as(usize, @intCast(source_row)) * canonical.cols +
                @as(usize, @intCast(source_col));
            break :blk canonical.cells[source];
        },
    };
}

/// A cell with its ink and ground drawn `weight` of the way toward another
/// ground, in OKLab. A palette or default colour cannot be mixed, so the
/// ground steps over at the halfway point instead.
fn towardGround(cell: Cell, ground: Color, weight: f32) Cell {
    var out = cell;
    const to = switch (ground) {
        .rgb => |rgb| rgb,
        .default, .index => return if (weight >= 0.5) blk: {
            out.style.bg = ground;
            break :blk out;
        } else out,
    };
    inline for (.{ &out.style.fg, &out.style.bg }) |color| switch (color.*) {
        .rgb => |rgb| color.* = .{ .rgb = colors.mixOklab(rgb, to, weight) },
        .default, .index => {},
    };
    return out;
}

fn withByte(cell: Cell, byte: u8) Cell {
    var out = cell;
    out.text[0] = byte;
    out.len = 1;
    out.default = false;
    return out;
}

/// Whether a cell shows a glyph a character effect can work on. An unpainted
/// cell and a space are both blank space, whatever style they carry.
fn hasGlyph(cell: *const Cell) bool {
    return !cell.default and !(cell.len == 1 and cell.text[0] == ' ');
}

fn renderPane(p: *Pardes, s: *Surface, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool) !void {
    const tz = tracy.zone(@src(), "renderPane");
    defer tz.end();
    if (r.w <= config.GUTTER or r.h == 0) return;
    const th = p.theme();
    const chrome = p.chromeTheme();
    const tx = r.x + config.GUTTER; // text area (tag + body), right of the gutter
    const tw = r.w - config.GUTTER;
    const tag_y = p.tagTop(pane, r);
    const body_y = p.bodyTop(pane, r);
    const pane_bg: Color = if (th.bg) |c| .{ .rgb = c } else .default;

    // text area resets to terminal-default cells (vaxis clear semantics);
    // light themes paint the page over it.
    {
        // Two full passes over every cell in the pane, every frame.
        const tz_clear = tracy.zone(@src(), "paneClear");
        defer tz_clear.end();
        s.clearRect(tx, r.y, tw, r.h);
        if (th.bg) |bg| s.fill(tx, r.y, tw, r.h, .{ .bg = .{ .rgb = bg } });
    }

    // The grip is acme's button: the focused pane's filled, the others'
    // a ring round the tag's ground, a dirty one's the dirty colour inside
    // its ring. A pixel shell draws the ring (gui.zig gripDecor); a grid,
    // which cannot, marks dirty in the grip's second cell with a bold `*`
    // on the dirty colour, a cue that survives any palette.
    const band = if (active and p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg;
    const dirty = tagline.dirty(pane);
    const box_bg = gripBg(p, active);
    const box_style: CellStyle = .{
        .fg = .{ .rgb = inkOn(box_bg) },
        .bg = .{ .rgb = box_bg },
        // Grips keep physical grid dimensions, independently of tag text.
        .font_role = .tagline,
    };
    // On the first row alone, as acme's button is; the rows under it are
    // the tag band's, and still grab the pane (the region spans them all,
    // as acme's button column does).
    s.fill(r.x, tag_y, config.GUTTER, @min(1, pane.tag_rows), box_style);
    if (dirty and pane.tag_rows > 0 and config.GUTTER > 1)
        s.set(r.x + config.GUTTER - 1, tag_y, "*", .{ .fg = .{ .rgb = inkOn(boxDirty(p)) }, .bg = .{ .rgb = boxDirty(p) }, .bold = true, .font_role = .tagline });
    s.fill(r.x, tag_y + 1, config.GUTTER, pane.tag_rows -| 1, .{
        .bg = .{ .rgb = band },
        .font_role = .tagline,
    });
    s.set(r.x, tag_y, switch (pane.body.mode) {
        .normal => config.tag_normal,
        .insert => config.tag_insert,
        .tty => config.tag_tty,
    }, box_style);

    try joinPaneTag(p, s, arena, pane, r, id, active);

    // Folded panes retain their body state, but neither body pixels nor
    // its cursor belong outside the one-row tag rectangle.
    if (pane.collapsed) return;

    const rail = s.region(.rail, id).?;
    if (comptime pdf_enabled)
        if (pane.hasPdf() and panes.Pdf.draw(p, s, pane, r, id, tx, tw, rail)) return;

    if (pane.image) |*iv| {
        // Below the notice chips: a picture is drawn after the cells (the
        // GUI's image pass, kitty's z-order), so a chip over it would be
        // painted out. Text gets the overlay; a picture gives up the rows.
        const shown = pane.notices.span();
        const image_h = (r.h -| pane.tag_rows) -| shown;
        panes.Image.draw(p, s, iv, @intCast(id), pane.serial, tx, body_y + shown, tw, image_h);
        // thumbless, but the same one column as the real scrollbar below —
        // that is the whole point of drawing it, and like that one it runs
        // past the notice bands so the gutter has no notch in it
        s.fill(rail.rect.x, rail.rect.y, 1, rail.rect.h, .{ .bg = .{ .rgb = chrome.scroll_track } });
        s.fill(rail.rect.x + 1, rail.rect.y, 1, rail.rect.h, .{ .bg = pane_bg });
        return;
    }

    try body_layer.joinBody(p, s, arena, pane, r, id, active, rail.*);
}

/// The workspace and column tags: each line a tag layer, and the grid's
/// rows copies of those; the column grips, which are the grid's alone.
pub fn paintHeaders(p: *Pardes, s: *Surface, arena: std.mem.Allocator) !void {
    const chrome = p.chromeTheme();
    // global tagbar: full width, top rows — unless a native shell has
    // taken its commands over, in which case the rows are not ours to draw
    tagline.revealHeader(p);
    if (s.region(.workspace_tag, Region.none)) |region| {
        const top = if (p.header_focus and p.header_column == null) p.header_top else 0;
        const layer = &s.tag_layers[MAX_PANES + MAX_COLS];
        try renderHeaderLayer(p, arena, layer, .workspace, 0, region.rect, tagline.topbar(p), top, chrome.tag_bg, chrome.tag_fg);
        joinHeaderRows(s, layer, chrome.tag_fg);
    }
    const column_rows = p.columnBarHeight();
    if (column_rows > 0) for (0..p.ncol) |c| {
        const region = s.region(.column_tag, c) orelse continue;
        const active = if (layout.findPane(p, p.active)) |found| found.col == c and p.settings.focus_tint else false;
        const bg = if (active) chrome.tag_active_bg else chrome.tag_bg;
        const fg = if (active) chrome.tag_active_fg else chrome.tag_fg;
        if (p.col_x[c] < s.cols) {
            // A grip is muted until it is grabbed; then it lights, as a
            // pane's box does for the active pane, so the drag shows what it
            // holds.
            const grip = @min(config.GUTTER, p.col_w[c]);
            const inset = @min(TAG_TEXT_INSET, p.col_w[c]);
            const grabbed = p.drag == .column_move and layout.columnBySerial(p, p.drag.column_move.serial) == c;
            const grip_bg = if (grabbed) chrome.column_box else chrome.column_box_dim;
            const lum = (@as(u16, grip_bg[0]) * 3 + @as(u16, grip_bg[1]) * 6 + @as(u16, grip_bg[2])) / 10;
            const ink: [3]u8 = if (lum > 140) .{ 0, 0, 0 } else .{ 255, 255, 255 };
            s.fill(p.col_x[c], region.rect.y, grip, @min(1, column_rows), .{ .bg = .{ .rgb = grip_bg }, .fg = .{ .rgb = ink }, .font_role = .tagline });
            s.fill(p.col_x[c], region.rect.y + 1, grip, column_rows -| 1, .{ .bg = .{ .rgb = bg }, .font_role = .tagline });
            s.fill(p.col_x[c] + grip, region.rect.y, inset - grip, column_rows, .{ .bg = .{ .rgb = bg }, .font_role = .tagline });
        }
        const top = if (p.header_focus and p.header_column == c) p.header_top else 0;
        const layer = &s.tag_layers[MAX_PANES + c];
        try renderHeaderLayer(p, arena, layer, .column, @intCast(c), region.rect, tagline.columnTag(p, c), top, bg, fg);
        if (p.col_x[c] < s.cols) joinHeaderRows(s, layer, fg);
        // Laid out at its full width; only shown short of the rail.
        layer.viewport.w -|= region.clip;
    };
}

/// Copy a header's layer into the grid under it, row by row, and its caret.
fn joinHeaderRows(s: *Surface, layer: *const pardes.Layer, fg: [3]u8) void {
    const v = layer.viewport;
    const w = @min(v.w, s.cols -| v.x);
    for (0..layer.rows) |line| joinCells(s, v.x, v.y + @as(u16, @intCast(line)), layer.cells[line * layer.cols ..][0..layer.cols], 0, w, .{ .rgb = fg });
    if (layer.cursor) |caret| {
        if (caret.x < v.w) s.cursor = .{ .x = v.x + caret.x, .y = v.y + caret.y, .bar = caret.bar };
    }
}

/// Copy `w` cells of a layer row, from `from`, into the grid at (x, y) --
/// the one place the grid gets a tag's, a header's or a notice's cells. A
/// wide glyph cut by either end is left as the band's blank, the way the
/// grid's own print never drew half of one: no head without its spacer,
/// no spacer without its head. `ink` is the band's text colour, which a
/// blank cell does not carry.
fn joinCells(s: *Surface, x: u16, y: u16, cells: []const Cell, from: usize, w: u16, ink: Color) void {
    // A tagline wider than the body's cells can lay out fewer than `w`.
    const n: u16 = @intCast(@min(w, cells.len -| from));
    if (n == 0 or y >= s.rows) return;
    const row = s.cells[@as(usize, y) * s.cols ..][0..s.cols];
    @memcpy(row[x..][0..n], cells[from..][0..n]);
    const blank = struct {
        fn of(cell: *Cell, band_ink: Color) void {
            cell.text[0] = ' ';
            cell.len = 1;
            if (std.meta.eql(cell.style.fg, band_ink)) cell.style.fg = .default;
        }
    }.of;
    const last = from + n - 1;
    if (last + 1 < cells.len and !cells[last + 1].default and cells[last + 1].len == 0) blank(&row[x + n - 1], ink);
    if (!cells[from].default and cells[from].len == 0) blank(&row[x], ink);
}

fn tagTintRange(pane: *const Pane, tag: []const u8, prefix_len: usize) ?struct { lo: usize, hi: usize } {
    if (pane.isTerminal()) {
        // `tag` is the first row; a prefix longer than it ran to a second.
        var words = std.mem.tokenizeAny(u8, tag[@min(prefix_len, tag.len)..], " \t\r\n");
        while (words.next()) |word| {
            if (!std.mem.eql(u8, word, "Tty") and !std.mem.startsWith(u8, word, "Tty+")) continue;
            const lo = @intFromPtr(word.ptr) - @intFromPtr(tag.ptr);
            return .{ .lo = lo, .hi = lo + word.len };
        }
        return null;
    }
    var start: usize = 0;
    const name = if (pane.file) |file|
        if (pane.prompt == .name) pane.input.own orelse file.path else file.path
    else if (pane.image) |state| blk: {
        // Image tags put renderer controls before the path.
        start = std.mem.lastIndexOf(u8, tag[0..@min(prefix_len, tag.len)], state.path) orelse return null;
        break :blk state.path;
    } else if (comptime pdf_enabled) blk: {
        break :blk if (pane.pdf) |state| state.path else return null;
    } else return null;
    const basename = if (std.mem.lastIndexOfScalar(u8, name, '/')) |slash| slash + 1 else 0;
    if (basename == name.len) return null;
    return .{ .lo = start + basename, .hi = start + name.len };
}

/// A header or a notice band as a tag layer: `viewport.h` rows, line `top`
/// of `text` and on, laid out at the tagline's pitch -- as wide as its
/// widest line and never narrower than its viewport.
fn renderHeaderLayer(p: *Pardes, arena: std.mem.Allocator, layer: *pardes.Layer, kind: TagKind, id: u16, viewport: Rect, text: []const u8, top: usize, bg: [3]u8, fg: [3]u8) !void {
    _ = arena;
    if (viewport.w == 0 or viewport.h == 0) {
        // No layer, and nothing of an earlier frame's left in it.
        layer.rows = 0;
        layer.viewport = viewport;
        layer.cursor = null;
        return;
    }
    var widest: usize = 0;
    for (0..viewport.h) |line| widest = @max(widest, panes.File.displayWidth(modal.lineSlice(text, line + top)));
    const columns: u16 = @intCast(@min(std.math.maxInt(u16), @max(p.tagCapacity(viewport.w), widest + 1)));
    const count = @as(usize, columns) * viewport.h;
    if (layer.cells.len != count) layer.cells = try p.gpa.realloc(layer.cells, count);
    layer.kind = kind;
    layer.id = id;
    layer.serial = if (kind == .column) p.col_serial[id] else 0;
    layer.viewport = viewport;
    layer.cols = columns;
    layer.rows = viewport.h;
    layer.context_rows = 0;
    layer.bg = bg;
    layer.cursor = null;
    layer.slide = 0;
    layer.fade = 1;
    // A notice band carries a PANE id, not a column index, so it must not
    // answer to the column being edited -- that would scroll and select
    // its text with the column tag's offsets and give it a second caret.
    const editing: ?*Text = if (p.header_focus and switch (kind) {
        .workspace => p.header_column == null,
        .column => p.header_column == id,
        .pane, .notice, .body => false,
    }) tagline.focusedHeader(p) else null;
    const scroll = if (editing != null) p.header_scroll else 0;
    for (0..viewport.h) |index| {
        const line: u16 = @intCast(index);
        const shown = modal.lineSlice(text, index + top);
        var surface: Surface = .{ .cols = columns, .rows = 1, .cells = layer.cells[index * columns ..][0..columns] };
        surface.fill(0, 0, columns, 1, .{ .bg = .{ .rgb = bg }, .font_role = .tagline });
        // The scroll is the caret's line's: a shorter line shows nothing.
        _ = surface.print(0, 0, columns, shown[@min(shown.len, panes.File.rawAtDisplay(shown, scroll))..], .{ .fg = .{ .rgb = fg }, .bg = .{ .rgb = bg }, .font_role = .tagline });
        // The word under the pointer, a Look or Exec target: on a header even
        // while it is edited, on a notice, and on the grid's copy of either
        // (joined from this); not on a column a carried column's pointer is
        // aiming at a place over; nor under a held middle or right sweep,
        // which paints what it sweeps instead.
        const hovered = p.pointer_inside and !(kind == .column and p.drag == .column_move) and p.header_sweep == null;
        if (hovered) {
            const tag_hit = p.pointer_tag_hit;
            const col: ?usize = if (tag_hit) |pointer|
                (if (pointer.kind == kind and pointer.id == id and pointer.line == line) pointer.col else null)
            else if (p.hover_row == viewport.y + line and p.hover_col >= viewport.x and p.hover_col - viewport.x < viewport.w)
                p.hover_col - viewport.x
            else
                null;
            if (col) |hover| if (wordBoundsAtCol(shown, panes.File.rawAtDisplay(shown, hover + scroll))) |bounds| {
                var cell = panes.File.rawDisplayCol(shown, bounds.lo) -| scroll;
                const end = panes.File.rawDisplayCol(shown, bounds.hi) -| scroll;
                while (cell < end and cell < columns) : (cell += 1) {
                    surface.at(@intCast(cell), 0).style.bg = .{ .rgb = p.theme().tag_sel_bg orelse p.theme().sel_bg };
                    surface.at(@intCast(cell), 0).style.fg = .{ .rgb = p.theme().sel_fg };
                }
            };
        }
        if (editing) |t| {
            if (tagline.headerSelection(t, try edit.flatSurface(p, t), line + p.header_top)) |span| {
                var col = panes.File.rawDisplayCol(shown, span.lo) -| scroll;
                const end = panes.File.rawDisplayCol(shown, span.hi) -| scroll;
                while (col < end and col < columns) : (col += 1) {
                    surface.at(@intCast(col), 0).style.bg = .{ .rgb = p.theme().tag_sel_bg orelse p.theme().sel_bg };
                    surface.at(@intCast(col), 0).style.fg = .{ .rgb = p.theme().sel_fg };
                }
            }
            const caret = panes.File.rawDisplayCol(shown, @min(@as(usize, @intCast(@max(0, t.cur_col))), shown.len)) -| scroll;
            const asking = if (p.panes[p.active]) |active| active.prompt != .none else false;
            if (!asking and t.cur_row == line + p.header_top and caret < columns) layer.cursor = .{ .x = @intCast(caret), .y = line, .bar = t.mode == .insert };
        }
        // A middle or right sweep held over this header, tinted by its
        // button as a pane tag's is.
        if (p.header_sweep) |sweep| if (sweep.column(p)) |column| {
            const mine = switch (kind) {
                .workspace => column == null,
                .column => column == id,
                .pane, .notice, .body => false,
            };
            const swept = sweep.span(text.len);
            const start = modal.lineStartOffset(text, index + top);
            const end = start + shown.len;
            if (mine and swept.lo < swept.hi and swept.hi > start and swept.lo < end) {
                const button = @intFromEnum(sweep.button);
                var col = panes.File.rawDisplayCol(shown, @max(swept.lo, start) - start) -| scroll;
                const stop = panes.File.rawDisplayCol(shown, @min(swept.hi, end) - start) -| scroll;
                while (col < stop and col < columns) : (col += 1) {
                    surface.at(@intCast(col), 0).style.bg = .{ .rgb = body_layer.buttonTints(p.theme())[button] };
                    surface.at(@intCast(col), 0).style.fg = .{ .rgb = body_layer.buttonInks(p.theme())[button] };
                }
            }
        } else |_| {};
    }
}

/// A pane's tag rows, painted once into their layer, a row to a line, and
/// copied into the grid; the grid's caret where the layer has it.
fn joinPaneTag(p: *Pardes, s: *Surface, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool) !void {
    const capacity = p.tagCapacity(r.w -| TAG_TEXT_INSET);
    // Too narrow for a layer: only the grid's gap cell.
    if (r.w <= TAG_TEXT_INSET) return paintPaneTag(p, s, arena, pane, r, id, active, capacity);
    const chrome = p.chromeTheme();
    const region = s.region(.tag, id).?;
    const tag = (try tagline.shownTag(p, arena, pane)).text;
    const rows = pane.tag_rows;
    // As wide as the widest row it shows, and never narrower than its
    // viewport.
    var widest: usize = 0;
    var split = std.mem.splitScalar(u8, tag, '\n');
    for (0..pane.tag_top) |_| _ = split.next();
    for (0..rows) |_| widest = @max(widest, panes.File.displayWidth(split.next() orelse ""));
    const columns: u16 = @intCast(@min(std.math.maxInt(u16) - TAG_TEXT_INSET, @max(capacity, widest + 1)));
    const pitch = @as(usize, columns) + TAG_TEXT_INSET;
    const storage = try arena.alloc(Cell, pitch * rows);
    @memset(storage, .{});
    var temporary: Surface = .{ .cols = columns + TAG_TEXT_INSET, .rows = rows, .cells = storage };
    try paintPaneTag(p, &temporary, arena, pane, .{ .x = 0, .y = 0, .w = columns + TAG_TEXT_INSET, .h = rows }, id, active, capacity);
    const tag_fg: Color = .{ .rgb = if (active and p.settings.focus_tint) chrome.tag_active_fg else chrome.tag_fg };
    // One layer, a row to each line the tag shows.
    const layer = &s.tag_layers[id];
    const count = @as(usize, columns) * rows;
    if (layer.cells.len != count) layer.cells = try p.gpa.realloc(layer.cells, count);
    layer.kind = .pane;
    layer.id = @intCast(id);
    layer.serial = pane.serial;
    layer.viewport = .{ .x = region.rect.x + TAG_GAP, .y = region.rect.y, .w = region.rect.w - TAG_GAP - region.clip, .h = rows };
    layer.cols = columns;
    layer.rows = rows;
    layer.context_rows = 0;
    layer.bg = if (active and p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg;
    layer.slide = 0;
    layer.fade = 1;
    layer.cursor = if (p.header_focus) null else if (temporary.cursor) |cursor|
        .{ .x = cursor.x - TAG_TEXT_INSET, .y = cursor.y, .bar = cursor.bar }
    else
        null;
    for (0..rows) |line| {
        @memcpy(layer.cells[line * columns ..][0..columns], storage[line * pitch + TAG_TEXT_INSET ..][0..columns]);
        // The grid's row: the gap cell and the text, as far as the pane.
        joinCells(s, region.rect.x, region.rect.y + @as(u16, @intCast(line)), storage[line * pitch ..][0..pitch], config.GUTTER, region.rect.w, tag_fg);
    }
    // Past a full row's end the layer's caret is at the tag's edge, as
    // acme's tick is; the grid has no cell there, so it takes the last one.
    if (temporary.cursor) |cursor| {
        s.cursor = .{ .x = r.x + @min(cursor.x, r.w - 1), .y = region.rect.y + cursor.y, .bar = cursor.bar };
    }
}

/// A notice chip, painted once as a tag layer at the tagline's pitch, and the
/// grid's chip a copy of its right end, where its text is.
fn joinNotice(p: *Pardes, s: *Surface, arena: std.mem.Allocator, region: Region) !void {
    const chrome = p.chromeTheme();
    const th = p.theme();
    const id: usize = region.owner;
    const pane = p.panes[id].?;
    const i: usize = region.notice;
    const kind = pane.notices.kinds[i];
    const r = p.rects[id];
    const chip = region.rect.w;
    var leader_buf: [16]u8 = undefined;
    const text = Messages.noticeText(p, pane, i, &leader_buf);
    // A message coming or going blends toward the page it sits on; a grid
    // cannot move it by less than a row, a pixel shell slides it too.
    const motion: Messages.MessageMotion = if (Messages.noticeLife(pane, i)) |life| Messages.messageMotion(p, life) else .{};
    const page = th.bg orelse chrome.tag_bg;
    const bg = Messages.blendRgb(chrome.tag_bg, page, motion.alpha);
    // Where an exec was sent to a REPL reads in the tag's name tint, set
    // apart from what the editor says.
    const ink = if (kind == .message and pane.msg_sent) chrome.tag_name_fg else chrome.tag_fg;
    const fg = Messages.blendRgb(ink, page, motion.alpha);
    // Nothing to say, or too narrow for a layer: a blank chip on the grid.
    if (text.len == 0 or r.w <= TAG_TEXT_INSET) {
        s.fill(region.rect.x, region.rect.y, chip, 1, .{ .bg = .{ .rgb = bg }, .font_role = .tagline });
        if (text.len == 0) return;
        const printed = Messages.printRight(s, region.rect.x, region.rect.y, chip -| 1, text, .{ .fg = .{ .rgb = fg }, .bg = .{ .rgb = bg }, .font_role = .tagline });
        if (kind != .prompt or id != p.active or pane.prompt == .del_side or pane.prompt == .repl_choice) return;
        const prompt_col = panes.File.displayWidth(text[0..@min(@as(usize, @intCast(@max(0, pane.input.cur_col))), text.len)]);
        if (prompt_col < printed.dropped) return;
        s.cursor = .{ .x = @intCast(printed.left + (prompt_col - printed.dropped)), .y = region.rect.y, .bar = pane.input.mode == .insert };
        return;
    }
    // Right aligned inside the chip, a blank cell short of its edge: a
    // prompt's caret sits AFTER its last character the moment it opens, and
    // flush right would put it past the pane and off the grid. Wider than
    // the chip, the text loses its head: the end is the part that says
    // something.
    const capacity = p.tagCapacity(chip);
    const room = capacity -| 1;
    const shown = panes.File.displayWidth(text);
    var kept = text;
    if (shown > room) {
        var start = panes.File.rawAtDisplay(text, shown - room);
        if (panes.File.rawDisplayCol(text, start) < shown - room) start = panes.File.rawAtDisplay(text, shown - room + 1);
        kept = text[start..];
    }
    const pad = room -| panes.File.displayWidth(kept);
    const line = try arena.alloc(u8, pad + kept.len);
    @memset(line[0..pad], ' ');
    @memcpy(line[pad..], kept);
    const layer = &s.tag_layers[NOTICE_LAYER_BASE + id * Pane.Notices.max + i];
    try renderHeaderLayer(p, arena, layer, .notice, @intCast(id), region.rect, line, 0, bg, fg);
    layer.slide = motion.slide;
    layer.fade = motion.alpha;
    // The caret rides the band, where the prompt's glyphs are.
    if (kind == .prompt and id == p.active and pane.prompt != .del_side and pane.prompt != .repl_choice) caret: {
        const typed = panes.File.displayWidth(text[0..@min(@as(usize, @intCast(@max(0, pane.input.cur_col))), text.len)]);
        const dropped = shown - panes.File.displayWidth(kept);
        if (typed < dropped) break :caret;
        layer.cursor = .{ .x = @intCast(pad + typed - dropped), .y = 0, .bar = pane.input.mode == .insert };
    }
    // The grid shows the chip's last cells of the band, where the text ends
    // (all of it where the tagline's pitch is the grid's).
    const skip = capacity -| chip;
    joinCells(s, region.rect.x, region.rect.y, layer.cells[0..layer.cols], skip, chip, .{ .rgb = fg });
    // The band's padding before the text is the chip's fill, which carries
    // no ink of its own (the layer prints it as spaces in the band's ink).
    // A notice wider than its band has less padding than the band hides.
    for (skip..@max(skip, @min(pad, skip + chip))) |col| s.at(region.rect.x + @as(u16, @intCast(col - skip)), region.rect.y).style.fg = .default;
    if (layer.cursor) |caret| {
        if (caret.x >= skip) s.cursor = .{ .x = region.rect.x + caret.x - @as(u16, @intCast(skip)), .y = region.rect.y, .bar = caret.bar };
    }
    // Laid out at its full width; only shown short of the rail.
    layer.viewport.w -|= region.clip;
}

pub fn paintPaneTag(p: *Pardes, s: *Surface, arena: std.mem.Allocator, pane: *Pane, r: Rect, id: usize, active: bool, capacity: u16) !void {
    const th = p.theme();
    const chrome = p.chromeTheme();
    const tx = r.x + @min(TAG_TEXT_INSET, r.w);
    const tw = r.w -| TAG_TEXT_INSET;
    const tag_y = p.tagTop(pane, r);
    const body_y = p.bodyTop(pane, r);
    const rows = pane.tag_rows;
    const page_rgb = th.bg orelse th.tag_bg;
    // Focus is visible along the tag without changing its live text grid.
    const tag_bg = if (active and p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg;
    const tag_fg = if (active and p.settings.focus_tint) chrome.tag_active_fg else chrome.tag_fg;
    const tag_style: CellStyle = .{ .fg = .{ .rgb = tag_fg }, .bg = .{ .rgb = tag_bg }, .font_role = .tagline };
    // Padding belongs to the same font row but keeps its default ink: a
    // role must not manufacture a foreground color for blank cells.
    s.fill(r.x + config.GUTTER, tag_y, @min(TAG_GAP, r.w -| config.GUTTER), rows, .{ .bg = .{ .rgb = tag_bg }, .font_role = .tagline });
    s.fill(tx, tag_y, tw, rows, .{
        .bg = .{ .rgb = tag_bg },
        .font_role = .tagline,
    });
    const whole = try tagline.tagText(p, arena, pane);
    const tail = tagline.curTail(pane);
    const prefix_len = whole.len - tail.len;
    // A row per line shown, from `tag_top`: the tag's first line carries
    // the prefix, the rest are the tag's own text alone.
    const top = pane.tag_top;
    // Its lines wrapped at its width (tagline.shownTag): a row per row shown.
    const shown = try tagline.shownTag(p, arena, pane);
    var lines: [MAX_TAG_ROWS][]const u8 = @splat("");
    var split = std.mem.splitScalar(u8, shown.text, '\n');
    for (0..top) |_| _ = split.next();
    for (lines[0..rows]) |*line| line.* = split.next() orelse "";
    // The keyboard's caret, as a row and a byte offset in that row's
    // line: in the tag's own text when the tag has the keyboard, in the
    // path while a name is drafted.
    const Caret = struct { row: usize, at: usize };
    const caret: ?Caret = if (!active)
        null
    else if (pane.prompt == .name) caret: {
        // A drafted name is the prefix: its caret is on row 0 of the tag,
        // the rows it wrapped onto included.
        const at = modal.positionAt(shown.text, shown.fromReal(@intCast(@max(0, pane.input.cur_col))));
        if (at.row < top or at.row >= top + rows) break :caret null;
        break :caret .{ .row = at.row - top, .at = @min(lines[at.row - top].len, at.col) };
    }
    else if (pane.focus == .tag and pane.prompt == .none) caret: {
        const real = modal.offsetAt(whole, .{ .row = @intCast(@max(0, pane.tag.cur_row)), .col = @intCast(@max(0, pane.tag.cur_col)) });
        const at = modal.positionAt(shown.text, shown.fromReal(real));
        if (at.row < top or at.row >= top + rows) break :caret null;
        const row: usize = at.row - top;
        break :caret .{ .row = row, .at = @min(lines[row].len, at.col) };
    } else null;
    // Its rows are wrapped to fit: a pane tag never scrolls sideways.
    _ = capacity;
    pane.tag_scroll = 0;
    for (lines[0..rows], 0..) |line, row| {
        // The scroll is the caret's line's: a shorter row shows nothing.
        const start = @min(line.len, panes.File.rawAtDisplay(line, pane.tag_scroll));
        _ = s.print(tx, tag_y + @as(u16, @intCast(row)), tw, line[start..], tag_style);
    }
    // The name's tint, in the tag's first line, over whichever rows it
    // wrapped onto.
    const first_line = whole[0 .. std.mem.indexOfScalar(u8, whole, '\n') orelse whole.len];
    if (tagTintRange(pane, first_line, prefix_len)) |name| if (name.lo < name.hi) {
        const name_fg = if (active and p.settings.focus_tint) chrome.tag_active_name_fg else chrome.tag_name_fg;
        const a = modal.positionAt(shown.text, shown.fromReal(name.lo));
        const b = modal.positionAt(shown.text, shown.fromReal(@min(name.hi, first_line.len)));
        var row = @max(a.row, top);
        while (row <= b.row and row < top + rows) : (row += 1) {
            const line = lines[row - top];
            const from = if (row == a.row) a.col else 0;
            const to = if (row == b.row) b.col else line.len;
            var col = panes.File.rawDisplayCol(line, @min(from, line.len));
            const end = panes.File.rawDisplayCol(line, @min(to, line.len));
            const y = tag_y + @as(u16, @intCast(row - top));
            while (col < end and col < tw) : (col += 1)
                s.at(tx + @as(u16, @intCast(col)), y).style.fg = .{ .rgb = name_fg };
        }
    };
    if (p.look_hover_preview) |preview| {
        if (preview.pane == id and preview.serial == pane.serial) if (preview.sel) |sel| if (@min(sel.r0, sel.r1) < rows) {
            const preview_bg = colors.mix(page_rgb, colors.mix(page_rgb, th.sel_bg));
            body_layer.paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, sel, 0, preview_bg, null);
        };
    }
    // The tag's own selections, while it has the keyboard, a line at a
    // time. A range of one grapheme is the block cursor, not a selection.
    if (pane.focus == .tag) {
        var ranges: [Text.max_selections]modal.Selection = undefined;
        const got = pane.tag.ranges(whole, 0, &ranges);
        for (ranges[0..got.n]) |range| {
            const lo = @min(range.anchor, range.head);
            const hi = @max(range.anchor, range.head);
            if (modal.nextGrapheme(whole, lo) >= hi) continue;
            const first = modal.positionAt(shown.text, shown.fromReal(lo));
            const last = modal.positionAt(shown.text, shown.fromReal(hi));
            var row = @max(first.row, top);
            while (row <= last.row and row < top + rows) : (row += 1) {
                const line = lines[row - top];
                const from = if (row == first.row) first.col else 0;
                const to = @min(line.len, if (row == last.row) last.col else line.len);
                var col = panes.File.rawDisplayCol(line, from) -| pane.tag_scroll;
                const end = panes.File.rawDisplayCol(line, to);
                const y = tag_y + @as(u16, @intCast(row - top));
                while (col + pane.tag_scroll < end and col < tw) : (col += 1) {
                    const cell = s.at(tx + @as(u16, @intCast(col)), y);
                    cell.default = false;
                    cell.style.bg = .{ .rgb = th.tag_sel_bg orelse th.sel_bg };
                    cell.style.fg = .{ .rgb = th.sel_fg };
                }
            }
        }
    }
    // the caret: bar while typing, block in normal mode (same rule as a body)
    if (caret) |at| {
        const col = panes.File.rawDisplayCol(lines[at.row], at.at) -| pane.tag_scroll;
        const mode = if (pane.prompt == .name) pane.input.mode else pane.tag.mode;
        if (col < tw) s.cursor = .{ .x = tx + @as(u16, @intCast(col)), .y = tag_y + @as(u16, @intCast(at.row)), .bar = mode == .insert };
    }

    // Pointer sweeps over the tag rows. A select sweep is the tag's own, in
    // its selection colours; the look-hover affordance goes over it, and a
    // middle or right sweep over both, tinted by its button the way the
    // body tints it.
    for (pane.sel, 0..) |selection, button| {
        if (selection.state == .none or (selection.state == .done and button != 0)) continue;
        if (button != pardes.sel_slot or @min(selection.r0, selection.r1) >= rows) continue;
        body_layer.paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, selection, 0, th.tag_sel_bg orelse th.sel_bg, th.sel_fg);
    }
    if (p.look_hover_preview) |preview| {
        if (preview.pane == id and preview.serial == pane.serial) if (preview.sel) |sel| if (@min(sel.r0, sel.r1) < rows) {
            const preview_bg = colors.mix(page_rgb, colors.mix(page_rgb, th.sel_bg));
            body_layer.paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, sel, 0, preview_bg, null);
        };
    }
    const sel_btn = body_layer.buttonTints(th);
    const sel_ink = body_layer.buttonInks(th);
    for (pane.sel, 0..) |selection, button| {
        if (selection.state == .none or (selection.state == .done and button != 0)) continue;
        if (button == pardes.sel_slot or @min(selection.r0, selection.r1) >= rows) continue;
        body_layer.paintPointerSelection(p, s, pane, r, tx, tw, tag_y, body_y, selection, 0, sel_btn[button], sel_ink[button]);
    }
}

test "an unfocused grip shows on its tag in the grid, in every native theme" {
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 100, .rows = 30 });
    defer p.deinit();
    _ = try p.setTestFile("text\n");
    p.newScratchBelow(0);
    p.animate_theme_changes = false;
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    for (pardes.themes[0..colors.native_count], 0..) |theme, index| {
        colors.setThemeIndex(p, index);
        p.active = 1;
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        const r = p.rects[0];
        const grip = s.at(r.x, p.tagTop(p.panes[0].?, r)).style.bg.rgb;
        const ratio = contrast(grip, p.chromeTheme().tag_bg);
        // ponytail: dark and helix have always had a faint grip (1.2:1); flagged, not changed here.
        const floor: f32 = if (std.mem.eql(u8, theme.name, "dark") or std.mem.eql(u8, theme.name, "helix")) 1.2 else 1.5;
        if (ratio < floor) std.debug.print("{s}: grip {d:.2}\n", .{ theme.name, ratio });
        try std.testing.expect(ratio >= floor);
    }
}

test "a grip's four states, focused or not and clean or dirty, are each its own in every native theme" {
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 100, .rows = 30 });
    defer p.deinit();
    const pane = try p.setTestFile("text\n");
    p.newScratchBelow(0);
    p.animate_theme_changes = false;
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const State = struct { first: Cell, second: Cell, dirty: bool };
    for (0..colors.native_count) |index| {
        colors.setThemeIndex(p, index);
        var states: [4]State = undefined;
        for (&states, 0..) |*state, i| {
            p.active = if (i & 1 == 0) 0 else 1;
            const saved = pane.file.?.saved_revision;
            pane.file.?.revision = if (i & 2 != 0) saved + 1 else saved;
            _ = arena.reset(.retain_capacity);
            const s = try p.render(arena.allocator());
            const r = p.rects[0];
            const y = p.tagTop(pane, r);
            state.* = .{ .first = s.at(r.x, y).*, .second = s.at(r.x + 1, y).*, .dirty = s.region(.grip, 0).?.dirty };
            try std.testing.expectEqual(i & 2 != 0, state.dirty);
            if (i & 2 == 0) continue;
            // Dirty is more than a shade: the grid prints a bold `*` (one
            // grid for every shell; a pixel shell draws its button over it).
            try std.testing.expectEqualStrings("*", state.second.grapheme());
            try std.testing.expect(state.second.style.bold);
        }
        for (states, 0..) |a, i| for (states[i + 1 ..]) |b| {
            const same = std.meta.eql(a.first.style.bg, b.first.style.bg) and a.second.visuallyEqual(&b.second);
            try std.testing.expect(!same);
        };
    }
    pane.file.?.revision = pane.file.?.saved_revision;
}

test "every theme draws a file's name, a +Errors and a Tty word in a tint, never the tag's plain ink" {
    const gpa = std.testing.allocator;
    const p = try Pardes.init(gpa, .{ .cols = 120, .rows = 40, .tty_only = true });
    defer p.deinit();
    _ = try p.setTestFile("text\n");
    try std.testing.expect(p.executeBuiltinLine(0, "Tty+sh"));
    const terminal = p.active;
    p.acknowledgeShell(terminal, "/bin/sh", false);
    try @import("Output.zig").openErrors(p, 0, try gpa.dupe(u8, "oops\n"));
    while (p.nextEffect()) |_| {}
    p.animate_theme_changes = false;
    const errors = for (p.panes, 0..) |slot, id| {
        const pane = slot orelse continue;
        if (pane.file) |f| if (std.mem.endsWith(u8, f.path, "+Errors")) break id;
    } else return error.NoErrorsPane;
    const Probe = struct { id: usize, word: []const u8 };
    const probes = [_]Probe{ .{ .id = 0, .word = "test.txt" }, .{ .id = terminal, .word = "Tty+sh" }, .{ .id = errors, .word = "+Errors" } };
    var arena: std.heap.ArenaAllocator = .init(gpa);
    defer arena.deinit();
    for (pardes.themes, 0..) |theme, index| {
        colors.setThemeIndex(p, index);
        // Each pane focused in turn: every word on both grounds.
        for (probes) |focused| {
            p.active = focused.id;
            _ = arena.reset(.retain_capacity);
            const s = try p.render(arena.allocator());
            for (probes) |probe| {
                const r = p.rects[probe.id];
                const y = p.tagTop(p.panes[probe.id].?, r);
                // The row's text, and the column each byte of it is drawn at.
                var row: [512]u8 = undefined;
                var cols: [512]u16 = undefined;
                var len: usize = 0;
                for (r.x..r.x + r.w) |x| {
                    const g = s.at(@intCast(x), y).grapheme();
                    for (if (g.len == 0) " " else g) |byte| if (len < row.len) {
                        row[len] = byte;
                        cols[len] = @intCast(x);
                        len += 1;
                    };
                }
                const name = std.mem.indexOf(u8, row[0..len], probe.word) orelse return error.WordNotDrawn;
                const plain = std.mem.indexOf(u8, row[0..len], " Del") orelse return error.WordNotDrawn;
                const tint = s.at(cols[name], y).style.fg;
                const ink = s.at(cols[plain + 1], y).style.fg;
                if (std.meta.eql(tint, ink)) std.debug.print("{s}: {s} drawn in the tag's ink\n", .{ theme.name, probe.word });
                try std.testing.expect(!std.meta.eql(tint, ink));
                // The whole word, in the one tint.
                try std.testing.expect(std.meta.eql(s.at(cols[name + probe.word.len - 1], y).style.fg, tint));
            }
        }
    }
}

test "a tag of three rows has its grip on the first, and band under it that still grabs the pane" {
    const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 100, .rows = 30 });
    defer p.deinit();
    const pane = try p.setTestFile("text\n");
    pane.tag.own = try std.testing.allocator.dupe(u8, "Second\nthird\nfourth");
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    for ([_]bool{ false, true }) |bottom| {
        p.settings.tag_bottom = bottom;
        p.sync();
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        const r = p.rects[0];
        const top = p.tagTop(pane, r);
        try std.testing.expect(pane.tag_rows >= 3);
        const chrome = p.chromeTheme();
        const band = if (p.settings.focus_tint) chrome.tag_active_bg else chrome.tag_bg;
        for (0..config.GUTTER) |dx| {
            const x = r.x + @as(u16, @intCast(dx));
            try std.testing.expectEqual(Color{ .rgb = chrome.box }, s.at(x, top).style.bg);
            for (1..pane.tag_rows) |line| {
                const cell = s.at(x, top + @as(u16, @intCast(line)));
                try std.testing.expectEqual(Color{ .rgb = band }, cell.style.bg);
                try std.testing.expectEqualStrings(" ", cell.grapheme());
            }
        }
        try std.testing.expectEqual(pane.tag_rows, s.region(.grip, 0).?.rect.h);
    }
}

test "place puts every part where the painters and layers put it, in every layout" {
    const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 100, .rows = 30 });
    defer p.deinit();
    _ = try p.setTestFile("placed\n" ** 80);
    p.newColumn(0);
    p.newScratchIn(0, p.activeColumn().?);
    p.newScratchBelow(0);
    p.sync();
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    for (0..16) |step| {
        p.settings.tag_bottom = step & 1 != 0;
        if (step & 4 != 0) try std.testing.expect(p.executeBuiltinLine(p.active, "Msg a placed notice"));
        if (step == 8) try std.testing.expect(p.executeBuiltinLine(1, "Collapse"));
        if (step == 12) try std.testing.expect(p.executeBuiltinLine(1, "Collapse"));
        if (step == 10) {
            const pane = p.panes[p.active].?;
            pane.tag.own = try std.testing.allocator.dupe(u8, "Second\nthird");
        }
        p.sync();
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        try std.testing.expectEqual(Region.Kind.page, s.regions[0].kind);
        for (p.panes, 0..) |slot, id| {
            const pane = slot orelse continue;
            const r = p.rects[id];
            if (r.w <= config.GUTTER or r.h == 0) continue;
            const grip = s.region(.grip, id).?;
            try std.testing.expectEqual(Rect{ .x = r.x, .y = p.tagTop(pane, r), .w = config.GUTTER, .h = pane.tag_rows }, grip.rect);
            // The grid's grip cell is the grip's.
            try std.testing.expectEqual(FontRole.tagline, s.at(grip.rect.x, grip.rect.y).style.font_role);
            const tag = s.region(.tag, id).?;
            try std.testing.expectEqual(Rect{ .x = r.x + config.GUTTER, .y = p.tagTop(pane, r), .w = r.w - config.GUTTER, .h = pane.tag_rows }, tag.rect);
            // One layer, a row to each line of the tag.
            if (r.w > TAG_TEXT_INSET) {
                try std.testing.expectEqual(Rect{ .x = r.x + TAG_TEXT_INSET, .y = p.tagTop(pane, r), .w = r.w - TAG_TEXT_INSET, .h = pane.tag_rows }, s.tag_layers[id].viewport);
                try std.testing.expectEqual(pane.tag_rows, s.tag_layers[id].rows);
            }
            if (pane.collapsed) {
                try std.testing.expect(s.region(.body, id) == null);
                try std.testing.expect(s.region(.rail, id) == null);
                continue;
            }
            const body = s.region(.body, id).?;
            try std.testing.expectEqual(Rect{ .x = r.x + config.GUTTER, .y = p.bodyTop(pane, r), .w = r.w - config.GUTTER, .h = r.h - pane.tag_rows }, body.rect);
            const rail = s.region(.rail, id).?;
            // The painted thumb is exactly the placed one.
            for (0..rail.rect.h) |row| {
                const y = rail.rect.y + @as(u16, @intCast(row));
                const thumb = row >= rail.thumb_y and row < rail.thumb_y + rail.thumb_h;
                const want = if (thumb) p.chromeTheme().scroll_thumb else p.chromeTheme().scroll_track;
                try std.testing.expectEqual(Color{ .rgb = want }, s.at(rail.rect.x, y).style.bg);
            }
            var notices: usize = 0;
            for (s.regionList()) |region| {
                if (region.kind != .notice or region.owner != id) continue;
                notices += 1;
                try std.testing.expectEqual(pane.notices.left[region.notice], region.rect.x);
                try std.testing.expectEqual(r.x + r.w, region.rect.x + region.rect.w);
                try std.testing.expectEqual(p.bodyTop(pane, r) + pane.notices.row[region.notice], region.rect.y);
                try std.testing.expectEqual(region.rect, s.tag_layers[NOTICE_LAYER_BASE + id * Pane.Notices.max + region.notice].viewport);
            }
            try std.testing.expectEqual(@as(usize, pane.notices.len), notices);
        }
        for (0..p.ncol) |c| {
            const region = s.region(.column_tag, c);
            if (p.columnBarHeight() == 0) {
                try std.testing.expect(region == null);
                continue;
            }
            try std.testing.expectEqual(Rect{ .x = p.col_x[c] + TAG_TEXT_INSET, .y = p.topBarHeight(), .w = p.col_w[c] - TAG_TEXT_INSET, .h = p.columnBarHeight() }, region.?.rect);
        }
    }
}

test "the word under the pointer on a notice is lit in its layer and in the grid's copy" {
    const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 41, .rows = 12 });
    defer p.deinit();
    _ = try p.setTestFile("text\n");
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    try std.testing.expect(p.executeBuiltinLine(p.active, "Msg Look here"));
    p.sync();
    var s = try p.render(arena.allocator());
    const notice = for (s.regionList()) |region| {
        if (region.kind == .notice) break region;
    } else return error.TestExpectedNotice;
    const row = s.cells[@as(usize, notice.rect.y) * s.cols ..][0..s.cols];
    // "here", the chip's last word, before its blank edge.
    const here = notice.rect.x + notice.rect.w - 5;
    try std.testing.expectEqualStrings("h", row[here].grapheme());
    p.pointer_inside = true;
    p.hover_col = here + 1;
    p.hover_row = notice.rect.y;
    _ = arena.reset(.retain_capacity);
    s = try p.render(arena.allocator());
    const lit = s.cells[@as(usize, notice.rect.y) * s.cols ..][0..s.cols];
    const sel: Color = .{ .rgb = p.theme().sel_bg };
    for (lit[here..][0..4]) |cell| try std.testing.expectEqual(sel, cell.style.bg);
    try std.testing.expect(!std.meta.eql(sel, lit[here - 2].style.bg));
    const layer = for (s.tagLayers()) |*layer| {
        if (layer.rows != 0 and layer.kind == .notice) break layer;
    } else return error.TestExpectedNotice;
    const lit_in_layer = for (layer.cells) |cell| {
        if (std.meta.eql(sel, cell.style.bg)) break true;
    } else false;
    try std.testing.expect(lit_in_layer);
}

test "a notice wider than its band, as a shader's compile error is, draws its end and nothing past it" {
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 20 });
    defer p.deinit();
    // A gui-shaped core: its tagline is narrower than the body, so a notice's
    // band holds more columns than its chip has cells.
    p.update(.{ .resize = .{ .cols = 80, .rows = 20, .row_metrics = .{ .body_w = 10, .body_h = 20, .tagline_w = 6, .tagline_h = 12 } } });
    _ = try p.setTestFile("text\n");
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const long = "Shader /home/someone/shaders/test_shadertoy_invalid.glsl: error: Linking fragment stage: No function definition (body) found: " ** 3;
    for ([_][]const u8{ "Msg " ++ long, "" }) |line| {
        // The Msg builtin, and the path a failed compile takes (Post.zig).
        if (line.len > 0) try std.testing.expect(p.executeBuiltinLine(p.active, line)) else p.setMessage(p.active, long);
        p.sync();
        for (0..30) |_| p.update(.tick);
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        const notice = for (s.regionList()) |region| {
            if (region.kind == .notice) break region;
        } else return error.TestExpectedNotice;
        // Text up to the chip's blank last cell, and no padding ink.
        const row = s.cells[@as(usize, notice.rect.y) * s.cols ..][notice.rect.x..][0..notice.rect.w];
        try std.testing.expectEqualStrings(" ", row[row.len - 1].grapheme());
        try std.testing.expect(!std.mem.eql(u8, " ", row[row.len - 2].grapheme()));
    }
}

test "a lift is sampled at each frame's own time, and asks for frames only while it moves" {
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
    defer p.deinit();
    // A grid has no in-between: there a lift snaps.
    if (!builtins.capabilities.lift) return error.SkipZigTest;
    _ = try p.setTestFile("text\n");
    p.newScratchBelow(0);
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const ms = std.time.ns_per_ms;
    p.settings.lift = .shadow;
    p.advance(1000 * ms);
    _ = try p.render(arena.allocator());
    p.advance(3000 * ms);
    _ = arena.reset(.retain_capacity);
    _ = try p.render(arena.allocator());
    try std.testing.expect(!p.continuous());
    p.active = 0;
    var lifts: [3]f32 = undefined;
    // 144 Hz: 6.9 ms apart, none of them on a 16 ms step of its own.
    for (&lifts, 0..) |*lift, i| {
        p.advance(3000 * ms + @as(u64, @intCast(i)) * 6_944_444);
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        lift.* = for (s.regionList()) |region| {
            if (region.kind == .grip and region.owner == p.active) break region.lift;
        } else return error.TestExpectedGrip;
        try std.testing.expect(p.continuous());
    }
    try std.testing.expect(lifts[0] < lifts[1] and lifts[1] < lifts[2]);
    // Settled, it is exactly up, and the core is idle again.
    p.advance(5000 * ms);
    _ = arena.reset(.retain_capacity);
    _ = try p.render(arena.allocator());
    try std.testing.expect(!p.continuous());
    try std.testing.expectEqual(@as(?u64, null), p.nextWake());
}

/// The contrast a pane's first body glyph `g` is drawn at, on the grid.
fn glyphContrast(p: *Pardes, s: *Surface, id: usize, g: u8) f32 {
    const r = p.rects[id];
    const th = p.theme();
    var row = p.bodyTop(p.panes[id].?, r);
    while (row < r.y + r.h) : (row += 1) {
        var col = r.x + config.GUTTER;
        while (col < r.x + r.w) : (col += 1) {
            const cell = s.at(col, row);
            if (cell.default or cell.len != 1 or cell.text[0] != g) continue;
            var fg = resolved(cell.style.fg, th.fg orelse .{ 255, 255, 255 }, th.palette).?;
            const bg = resolved(cell.style.bg, th.bg orelse .{ 0, 0, 0 }, th.palette).?;
            if (cell.style.dim) for (&fg) |*channel| {
                channel.* = @intCast(@as(u16, channel.*) * 6 / 10);
            };
            return contrast(fg, bg);
        }
    }
    unreachable;
}

test "a focused pane's text is never at less contrast than an unfocused one's, in any Lift, dim or theme" {
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
    defer p.deinit();
    _ = try p.setTestFile("text\n");
    p.newScratchBelow(0);
    p.animate_theme_changes = false;
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const s_ns = std.time.ns_per_s;
    var now: u64 = s_ns;
    for (0..pardes.themes.len) |theme| {
        colors.setThemeIndex(p, theme);
        for (std.enums.values(config.Runtime.LiftStyle)) |style| for ([_]u8{ 0, 100 }) |dim| {
            p.settings.lift = style;
            p.settings.inactive_dim = dim;
            var seen: [2]f32 = undefined;
            for (&seen, [_]usize{ 0, 1 }) |*c, focus| {
                p.active = focus;
                _ = arena.reset(.retain_capacity);
                _ = try p.render(arena.allocator());
                now += 2 * s_ns;
                p.advance(now);
                _ = arena.reset(.retain_capacity);
                c.* = glyphContrast(p, try p.render(arena.allocator()), 0, 't');
            }
            try std.testing.expect(seen[0] >= seen[1] - 1e-3);
            // And the unfocused one is still legible.
            try std.testing.expect(seen[1] >= @min(seen[0], 4.5) - 2e-2);
        };
    }
}

test "a dim leaves the focused pane's tag, grip and cells exactly as they were" {
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
    defer p.deinit();
    _ = try p.setTestFile("text\n");
    p.newScratchBelow(0);
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    p.active = 0;
    p.advance(std.time.ns_per_s);
    const plain = try p.render(arena.allocator());
    const r = p.rects[0];
    var before: std.ArrayList(Cell) = .empty;
    defer before.deinit(std.testing.allocator);
    for (r.y..r.y + r.h) |row| try before.appendSlice(std.testing.allocator, plain.cells[row * plain.cols + r.x ..][0..r.w]);
    const tag_bg = plain.tag_layers[0].bg;
    const tag_cells = try std.testing.allocator.dupe(Cell, plain.tag_layers[0].cells[0 .. @as(usize, plain.tag_layers[0].cols) * plain.tag_layers[0].rows]);
    defer std.testing.allocator.free(tag_cells);
    p.settings.inactive_dim = 100;
    p.advance(3 * std.time.ns_per_s);
    const dimmed = try p.render(arena.allocator());
    var i: usize = 0;
    for (r.y..r.y + r.h) |row| for (dimmed.cells[row * dimmed.cols + r.x ..][0..r.w]) |cell| {
        try std.testing.expect(cell.visuallyEqual(&before.items[i]));
        i += 1;
    };
    try std.testing.expectEqual(tag_bg, dimmed.tag_layers[0].bg);
    for (tag_cells, dimmed.tag_layers[0].cells[0..tag_cells.len]) |a, b| try std.testing.expect(a.visuallyEqual(&b));
}

test "a dim never takes a pair below its own contrast or 4.5" {
    for (pardes.themes) |theme| {
        const fg = theme.fg orelse continue;
        const bg = theme.bg orelse continue;
        for ([_]bool{ false, true }) |reverse| for ([_]bool{ false, true }) |faint| {
            var style: CellStyle = .{ .fg = .{ .rgb = fg }, .bg = .{ .rgb = bg }, .reverse = reverse, .dim = faint };
            var ink = fg;
            if (faint) for (&ink) |*channel| {
                channel.* = @intCast(@as(u16, channel.*) * 6 / 10);
            };
            var memo: Memo = .{};
            fadeStyle(&style, null, null, null, 1, &memo);
            const after = contrast(style.fg.rgb, style.bg.rgb);
            try std.testing.expect(after >= @min(contrast(ink, bg), 4.5) - 2e-2);
        };
    }
}

test "a dim leaves a pair already under 4.5 alone, and reads a theme's own sixteen" {
    var memo: Memo = .{};
    var low: CellStyle = .{ .fg = .{ .rgb = .{ 0x80, 0x80, 0x80 } }, .bg = .{ .rgb = .{ 0x60, 0x60, 0x60 } } };
    fadeStyle(&low, null, null, null, 1, &memo);
    try std.testing.expectEqual([3]u8{ 0x80, 0x80, 0x80 }, low.fg.rgb);
    // acme's bright white is black: faded, it stays a grey, never a white.
    const acme = for (pardes.themes) |theme| {
        if (std.mem.eql(u8, theme.name, "acme")) break theme;
    } else unreachable;
    var bright: CellStyle = .{ .fg = .{ .index = 15 } };
    memo = .{};
    fadeStyle(&bright, acme.fg, acme.bg, acme.palette, 0.3, &memo);
    const rgb = bright.fg.rgb;
    try std.testing.expect(rgb[0] == rgb[1] and rgb[0] < 0xc0);
    // Reverse: the paper moves, the ink stays.
    var reverse: CellStyle = .{ .fg = .{ .rgb = .{ 0, 0, 0 } }, .bg = .{ .rgb = .{ 255, 255, 255 } }, .reverse = true };
    memo = .{};
    fadeStyle(&reverse, null, null, null, 0.3, &memo);
    try std.testing.expectEqual([3]u8{ 0, 0, 0 }, reverse.fg.rgb);
    try std.testing.expect(reverse.bg.rgb[0] < 255);
}

test "with no lift, no dim and no motion a focus switch asks for no frames" {
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
    defer p.deinit();
    _ = try p.setTestFile("text\n");
    p.newScratchBelow(0);
    // With motion the cursor glides to the other pane (glideCursor).
    p.settings.motion = .off;
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    p.advance(std.time.ns_per_s);
    _ = try p.render(arena.allocator());
    p.active = 0;
    _ = arena.reset(.retain_capacity);
    _ = try p.render(arena.allocator());
    try std.testing.expect(!p.continuous());
}

test "each Motion flavour reaches the lift as its own trajectory" {
    // A grid snaps; the flavours are a pixel shell's.
    if (!builtins.capabilities.lift) return error.SkipZigTest;
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
    defer p.deinit();
    _ = try p.setTestFile("text\n");
    p.newScratchBelow(0);
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    p.settings.lift = .shadow;
    var peaks: [5]f32 = undefined;
    const ms = std.time.ns_per_ms;
    var start: u64 = std.time.ns_per_s;
    for (std.enums.values(animation.Motion.Flavour), &peaks) |flavour, *peak| {
        p.settings.motion = flavour;
        p.active = 1;
        p.advance(start);
        _ = arena.reset(.retain_capacity);
        _ = try p.render(arena.allocator());
        start += 3 * std.time.ns_per_s;
        p.advance(start);
        _ = try p.render(arena.allocator());
        p.active = 0;
        peak.* = 0;
        var t: u64 = 0;
        while (t <= 1500 * ms) : (t += 4 * ms) {
            p.advance(start + t);
            _ = arena.reset(.retain_capacity);
            const s = try p.render(arena.allocator());
            const lift = for (s.regionList()) |region| {
                if (region.kind == .grip and region.owner == 0) break region.lift;
            } else unreachable;
            peak.* = @max(peak.*, lift);
        }
        start += 3 * std.time.ns_per_s;
    }
    // Bouncy and playful pass their (exaggerated) mark; smooth never does.
    try std.testing.expect(peaks[2] <= 1.001 and peaks[3] > 1.25 and peaks[4] > peaks[3]);
}

test "the focused cursor glides a jump, lands a step at once, and is exact at rest" {
    if (!builtins.capabilities.lift) return error.SkipZigTest;
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 30 });
    defer p.deinit();
    _ = try p.setTestFile("some text on a line\n" ** 20);
    p.settings.cursor_blink = false;
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const ms = std.time.ns_per_ms;
    var now: u64 = std.time.ns_per_s;
    p.advance(now);
    _ = try p.render(arena.allocator());
    // A step down: at once.
    p.update(.{ .key = .{ .cp = 'j' } });
    now += 16 * ms;
    p.advance(now);
    _ = arena.reset(.retain_capacity);
    var s = try p.render(arena.allocator());
    try std.testing.expectEqual(@as(u8, 2), s.chrome.cursor_glide);
    const before = s.cursor.?;
    // To the last line: it glides, a quad partway, and asks for frames.
    p.update(.{ .key = .{ .cp = 'g' } });
    p.update(.{ .key = .{ .cp = 'e' } });
    now += 16 * ms;
    p.advance(now);
    _ = arena.reset(.retain_capacity);
    s = try p.render(arena.allocator());
    const target = s.cursor.?;
    try std.testing.expect(target.y > before.y + 5);
    try std.testing.expectEqual(@as(u8, 3), s.chrome.cursor_glide);
    try std.testing.expect(s.chrome.cursor_quad[1] < @as(f32, @floatFromInt(target.y)) - 1);
    try std.testing.expect(p.continuous());
    // Frame by frame to rest: gliding exactly while it moves (the shell then
    // draws the quad, never the cells' cursor too), at under full alpha
    // until it lands, solid as it does.
    var frames: usize = 0;
    while (p.continuous()) : (frames += 1) {
        now += 7 * ms;
        p.advance(now);
        _ = arena.reset(.retain_capacity);
        s = try p.render(arena.allocator());
        try std.testing.expect(s.chrome.cursor_glide & 2 != 0);
        try std.testing.expectEqual(p.cursor_glide.moving(), s.chrome.cursor_glide & 1 != 0);
        if (s.chrome.cursor_glide & 1 != 0) try std.testing.expect(s.chrome.cursor_alpha <= 1 and s.chrome.cursor_alpha >= 0.7);
        for (s.chrome.cursor_quad) |value| try std.testing.expect(std.math.isFinite(value));
    }
    try std.testing.expect(frames > 3);
    try std.testing.expectEqual(@as(u8, 2), s.chrome.cursor_glide);
    try std.testing.expectEqual(@as(f32, 1), s.chrome.cursor_alpha);
    // At rest the quad is the cursor's own cell.
    try std.testing.expectEqual(@as(f32, @floatFromInt(target.x)), s.chrome.cursor_quad[0]);
    try std.testing.expectEqual(@as(f32, @floatFromInt(target.y)), s.chrome.cursor_quad[1]);
    // A mode change mid-glide lands at once: insert mode never trails.
    p.update(.{ .key = .{ .cp = 'g' } });
    p.update(.{ .key = .{ .cp = 'g' } });
    now += 7 * ms;
    p.advance(now);
    _ = arena.reset(.retain_capacity);
    s = try p.render(arena.allocator());
    try std.testing.expectEqual(@as(u8, 3), s.chrome.cursor_glide);
    p.update(.{ .key = .{ .cp = 'i' } });
    now += 7 * ms;
    p.advance(now);
    _ = arena.reset(.retain_capacity);
    s = try p.render(arena.allocator());
    try std.testing.expectEqual(@as(u8, 2), s.chrome.cursor_glide);
}

test "a tag caret past its row's end glides to the tag's right edge, where the layer's is" {
    if (!builtins.capabilities.lift) return error.SkipZigTest;
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 60, .rows = 16 });
    defer p.deinit();
    p.update(.{ .resize = .{ .cols = 60, .rows = 16, .row_metrics = .{ .body_w = 10, .body_h = 20, .tagline_w = 6, .tagline_h = 12 } } });
    const pane = try p.setTestFile("text\n");
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    // The tag's text grown a letter at a time, the caret after its last one
    // in insert mode, until a row is full and the caret is past its end.
    var found = false;
    var n: usize = 1;
    while (n < 200 and !found) : (n += 1) {
        _ = arena.reset(.retain_capacity);
        if (pane.tag.own) |own| p.gpa.free(own);
        const own = try p.gpa.alloc(u8, n);
        @memset(own, 'x');
        own[0] = ' ';
        pane.tag.own = own;
        tagline.enterTag(p, pane);
        const whole = try tagline.tagText(p, arena.allocator(), pane);
        pane.tag.mode = .insert;
        pane.tag.cur_row = 0;
        pane.tag.cur_col = @intCast(modal.lineSlice(whole, 0).len);
        p.sync();
        const s = try p.render(arena.allocator());
        const layer = for (s.tagLayers()) |*layer| {
            if (layer.rows != 0 and layer.kind == .pane and layer.cursor != null) break layer;
        } else continue;
        const caret = layer.cursor.?;
        const right: f32 = @floatFromInt(layer.viewport.x + layer.viewport.w);
        const box = focusedCursorBox(p, s).?;
        // Never past the tag's right edge, and the pane's.
        try std.testing.expect(box.x + box.w <= right + 1e-4);
        try std.testing.expect(box.x + box.w <= @as(f32, @floatFromInt(p.rects[p.active].x + p.rects[p.active].w)));
        const at = @as(f32, @floatFromInt(layer.viewport.x)) + @as(f32, @floatFromInt(caret.x)) * 6 / 10;
        if (at + box.w <= right) {
            // Inside its row: exactly where the layer's caret is.
            try std.testing.expectApproxEqAbs(at, box.x, 1e-4);
        } else {
            // Past it: on the tag's right edge, as the pixel shell's caret
            // is (gui.zig cursorBoxes).
            try std.testing.expectApproxEqAbs(right, box.x + box.w, 1e-4);
            try std.testing.expectApproxEqAbs(@as(f32, 6.0 / 10.0 / 8.0), box.w, 1e-4);
            found = true;
        }
    }
    try std.testing.expect(found);
}

test "a terminal's cursor lands with scrolling output, never gliding against it" {
    if (!builtins.capabilities.lift or !pardes.terminal_panes) return error.SkipZigTest;
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 12 });
    defer p.deinit();
    while (p.nextEffect()) |_| {}
    const term = p.active;
    try std.testing.expect(p.panes[term].?.isTerminal());
    p.settings.cursor_blink = false;
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const ms = std.time.ns_per_ms;
    var now: u64 = std.time.ns_per_s;
    p.update(.{ .output = .{ .pane = @intCast(term), .bytes = "line\r\n" ** 20 ++ "$ some command typed" } });
    p.advance(now);
    _ = try p.render(arena.allocator());
    // Enter: three lines of output scroll up, the cursor to a new prompt.
    p.update(.{ .output = .{ .pane = @intCast(term), .bytes = "\r\nout\r\nout\r\nout\r\n$ " } });
    now += 16 * ms;
    p.advance(now);
    _ = arena.reset(.retain_capacity);
    const s = try p.render(arena.allocator());
    try std.testing.expectEqual(@as(u8, 2), s.chrome.cursor_glide);
}

test "a monkey over notices, prompts, tags and tiny panes at a gui's metrics never panics" {
    // The snapshot harness runs the tty, whose tagline pitch is the body's,
    // so it never reaches what a narrower tagline does to a notice's band:
    // this drives the core at a gui's metrics instead. PARDES_FUZZ_STEPS
    // runs it longer (the suite's run is short).
    const steps: usize = if (std.c.getenv("PARDES_FUZZ_STEPS")) |v| std.fmt.parseInt(usize, std.mem.span(v), 10) catch 400 else 400;
    const seed: u64 = if (std.c.getenv("PARDES_FUZZ_SEED")) |v| std.fmt.parseInt(u64, std.mem.span(v), 10) catch 7 else 7;
    var prng = std.Random.DefaultPrng.init(seed);
    const random = prng.random();
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
    defer p.deinit();
    _ = try p.setTestFile("fuzz\n\u{754c}\u{754c} wide\n" ** 20);
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const words = [_][]const u8{ "error:", "\u{754c}", "x", "Shader /tmp/a.glsl:", "e\u{301}", "\t", "long-" ** 20, " " };
    const commands = [_][]const u8{ "New", "Newcol", "Collapse", "Tagbottom", "TreeContext", "Wrap", "Find", "Del", "FocusTint", "Debug" };
    var text: std.ArrayListUnmanaged(u8) = .empty;
    defer text.deinit(std.testing.allocator);
    for (0..steps) |_| {
        switch (random.uintLessThan(u8, 8)) {
            // A resize, down to a cell, at a gui's metrics: a tagline no
            // wider and no taller than the body's cell, often narrower.
            0 => {
                const body_w = random.intRangeAtMost(u16, 6, 12);
                const body_h = random.intRangeAtMost(u16, 12, 24);
                const cols = if (random.boolean()) random.intRangeAtMost(u16, 1, 12) else random.intRangeAtMost(u16, 13, 140);
                const rows = if (random.boolean()) random.intRangeAtMost(u16, 1, 6) else random.intRangeAtMost(u16, 7, 50);
                p.update(.{ .resize = .{ .cols = cols, .rows = rows, .row_metrics = .{ .body_w = body_w, .body_h = body_h, .tagline_w = random.intRangeAtMost(u16, 2, body_w), .tagline_h = random.intRangeAtMost(u16, 6, body_h) } } });
            },
            // A message, as long as a compile error or longer.
            1, 2 => {
                text.clearRetainingCapacity();
                for (0..random.uintAtMost(usize, 60)) |_| try text.appendSlice(std.testing.allocator, words[random.uintLessThan(usize, words.len)]);
                if (random.boolean()) p.setMessage(p.active, text.items) else {
                    const line = try std.fmt.allocPrint(arena.allocator(), "Msg {s}", .{text.items});
                    _ = p.executeBuiltinLine(p.active, line);
                }
            },
            3 => _ = p.executeBuiltinLine(p.active, commands[random.uintLessThan(usize, commands.len)]),
            // Typing, escaping and entering, into a prompt when one is up.
            4 => p.update(.{ .key = .{ .cp = switch (random.uintLessThan(u8, 9)) {
                0 => pardes.Key.escape,
                1 => pardes.Key.enter,
                2 => 0x754c,
                3 => pardes.Key.end,
                4 => pardes.Key.home,
                5 => pardes.Key.up,
                6 => pardes.Key.down,
                else => 'a' + random.uintLessThan(u21, 26),
            } } }),
            // A tag of several rows.
            5 => if (p.panes[p.active]) |pane| {
                text.clearRetainingCapacity();
                for (0..random.uintAtMost(usize, 5)) |_| try text.appendSlice(std.testing.allocator, if (random.boolean()) " Look\nmore \u{754c}" else "\n" ++ "x" ** 150);
                if (pane.tag.own) |own| std.testing.allocator.free(own);
                pane.tag.own = try std.testing.allocator.dupe(u8, text.items);
            },
            // Hover, and clicks: into a tag, a header, a body, a grip.
            6 => {
                const col = random.uintAtMost(u16, p.screen_w);
                const row = random.uintAtMost(u16, p.screen_h);
                if (random.boolean()) p.update(.{ .mouse = .{ .button = .none, .kind = .motion, .col = col, .row = row } }) else {
                    p.update(.{ .mouse = .{ .button = .left, .kind = .press, .col = col, .row = row } });
                    p.update(.{ .mouse = .{ .button = .left, .kind = .release, .col = col, .row = row } });
                }
            },
            else => for (0..random.uintAtMost(usize, 20)) |_| p.update(.tick),
        }
        p.sync();
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        p.acknowledgePanelPresentation(s.panelTracks());
    }
}

test "a wide glyph cut by a tag's or a notice's edge is joined into the grid as blank, never half drawn" {
    const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 41, .rows = 12 });
    defer p.deinit();
    _ = try p.setTestFile("wide\n");
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const pane = p.panes[p.active].?;
    // Both alignments, so one of them puts a wide glyph across each edge.
    for ([_][]const u8{ "\u{754c}" ** 30, "x" ++ "\u{754c}" ** 30 }) |wide| {
        if (pane.tag.own) |own| std.testing.allocator.free(own);
        pane.tag.own = try std.testing.allocator.dupe(u8, wide);
        var message: [200]u8 = undefined;
        try std.testing.expect(p.executeBuiltinLine(p.active, try std.fmt.bufPrint(&message, "Msg {s}", .{wide})));
        p.sync();
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        for (s.regionList()) |region| {
            if (region.kind != .tag and region.kind != .notice) continue;
            const row = s.cells[@as(usize, region.rect.y) * s.cols ..][region.rect.x..][0..region.rect.w];
            for (row, 0..) |cell, i| {
                const spacer = !cell.default and cell.len == 0;
                const head = !cell.default and cell.len > 1 and i + 1 < row.len and !row[i + 1].default and row[i + 1].len == 0;
                // A spacer has its head before it; a head its spacer after.
                if (spacer) try std.testing.expect(i > 0 and row[i - 1].len > 1);
                if (i + 1 == row.len) try std.testing.expect(!head and !(cell.len > 1 and vaxis.gwidth.gwidth(cell.grapheme(), .unicode) == 2));
            }
            // The right edge of each is the band, blank where a glyph was cut.
            try std.testing.expectEqual(FontRole.tagline, row[row.len - 1].style.font_role);
        }
    }
}

test "a body with context rows is painted once, and the grid's rows are what a plain paint of it gives" {
    if (comptime !@import("syntax.zig").enabled) return error.SkipZigTest;
    const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true, .cols = 60, .rows = 16 });
    defer p.deinit();
    const pane = try p.setTestFile("pub const Box = struct {\n    pub fn run() void {\n" ++ ("        // body line\n" ** 30) ++ "    }\n};\n");
    p.gpa.free(pane.file.?.path);
    pane.file.?.path = try p.gpa.dupe(u8, "/test.zig");
    if (!panes.File.supportsContext(pane)) return error.SkipZigTest;
    pane.file.?.tree_context = true;
    pane.file.?.scroll = 8;
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    for ([_]bool{ false, true }) |bottom| {
        p.settings.tag_bottom = bottom;
        // A selection and the cursor on body rows, painted in the one pass.
        pane.body.cur_row = 12;
        pane.body.cur_col = 3;
        pane.body.vsel = .{ .active = true, .row = 10, .col = 2 };
        pane.body.mode = .normal;
        p.sync();
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        const layer = &s.body_layers[0];
        try std.testing.expect(layer.context_rows > 0);
        const body = s.region(.body, 0).?;
        // The plain paint the grid used to take, of the same frame.
        const cells = try arena.allocator().alloc(Cell, s.cells.len);
        @memset(cells, .{});
        var plain: Surface = .{ .cols = s.cols, .rows = s.rows, .cells = cells };
        const saved = .{ pane.body_rows, pane.body_visible_rows, pane.context_row_limit };
        pane.body_rows = 0;
        pane.body_visible_rows = 0;
        pane.context_row_limit = null;
        try body_layer.renderBody(p, &plain, arena.allocator(), pane, p.rects[0], 0, true, null, null);
        pane.body_rows, pane.body_visible_rows, pane.context_row_limit = saved;
        for (0..body.rect.h) |row| {
            const y = body.rect.y + row;
            for (0..body.rect.w) |col| {
                const x = body.rect.x + col;
                const got = s.cells[y * s.cols + x];
                const want = plain.cells[y * s.cols + x];
                try std.testing.expect(got.visuallyEqual(&want));
            }
        }
        try std.testing.expectEqual(plain.cursor, s.cursor);
        // The layer's own rows run past the grid's.
        try std.testing.expect(layer.rows > body.rect.h);
    }
}

/// Two columns, the file in the left one and a shell in the right, the
/// right one focused with its cursor settled.
fn twoColumns(p: *Pardes, arena: *std.heap.ArenaAllocator) !void {
    _ = try p.setTestFile("some text on a line\n" ** 6);
    _ = try p.newShell(1, "");
    try std.testing.expect(layout.splitColumn(p, 0, 1, false));
    p.sync();
    p.advance(std.time.ns_per_s);
    const boot = try p.render(arena.allocator());
    p.acknowledgePanelPresentation(boot.panelTracks());
    p.advance(2 * std.time.ns_per_s);
    _ = arena.reset(.retain_capacity);
    const settled = try p.render(arena.allocator());
    p.acknowledgePanelPresentation(settled.panelTracks());
    try std.testing.expect(!p.cursor_glide.moving());
}

test "while its pane slides the cursor rides with it, at the same cell of the pane every frame" {
    if (!builtins.capabilities.lift) return error.SkipZigTest;
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 120, .rows = 20 });
    defer p.deinit();
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    p.settings.motion = .bouncy;
    try twoColumns(p, &arena);
    p.active = 1;
    p.advance(3 * std.time.ns_per_s);
    _ = arena.reset(.retain_capacity);
    p.acknowledgePanelPresentation((try p.render(arena.allocator())).panelTracks());
    p.advance(4 * std.time.ns_per_s);
    p.settings.panel_transition = .slide;
    // The right column's pane moves right.
    p.col_weight[0] = layout.column_weight_unit * 2;
    p.col_weight[1] = layout.column_weight_unit;
    p.sync();
    var now: u64 = 4 * std.time.ns_per_s;
    var riding: usize = 0;
    for (0..40) |_| {
        now += 16 * std.time.ns_per_ms;
        p.advance(now);
        _ = arena.reset(.retain_capacity);
        const s = try p.render(arena.allocator());
        p.acknowledgePanelPresentation(s.panelTracks());
        const frame = paneFrame(s, p.panes[1].?.serial, p.rects[1]);
        const box = focusedCursorBox(p, s).?;
        const want = frame.place(.{ box.x, box.y });
        try std.testing.expectApproxEqAbs(want[0], s.chrome.cursor_quad[0], 0.01);
        try std.testing.expectApproxEqAbs(want[1], s.chrome.cursor_quad[1], 0.01);
        if (frame.moving()) {
            riding += 1;
            // Drawn as the quad while the pane moves.
            try std.testing.expect(s.chrome.cursor_glide & 1 != 0);
        }
    }
    try std.testing.expect(riding >= 3);

    // With no transition, the cursor lands with the text at once.
    p.settings.panel_transition = .off;
    p.col_weight[0] = layout.column_weight_unit;
    p.col_weight[1] = layout.column_weight_unit * 2;
    p.sync();
    now += 16 * std.time.ns_per_ms;
    p.advance(now);
    _ = arena.reset(.retain_capacity);
    const landed = try p.render(arena.allocator());
    const box = focusedCursorBox(p, landed).?;
    try std.testing.expectApproxEqAbs(box.x, landed.chrome.cursor_quad[0], 0.01);
    try std.testing.expect(!p.cursor_glide.moving());
}

test "focus moved to another column glides from where the cursor was drawn" {
    if (!builtins.capabilities.lift) return error.SkipZigTest;
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 120, .rows = 20 });
    defer p.deinit();
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    p.settings.motion = .smooth;
    try twoColumns(p, &arena);
    p.active = 0;
    p.advance(3 * std.time.ns_per_s);
    _ = arena.reset(.retain_capacity);
    const before = try p.render(arena.allocator());
    try std.testing.expect(!p.cursor_glide.moving());
    const was: [2]f32 = .{ before.chrome.cursor_quad[0], before.chrome.cursor_quad[1] };

    p.active = 1;
    _ = arena.reset(.retain_capacity);
    const start = try p.render(arena.allocator());
    // It sets off from where it was drawn, in the left column...
    try std.testing.expectApproxEqAbs(was[0], start.chrome.cursor_quad[0], 0.01);
    try std.testing.expectApproxEqAbs(was[1], start.chrome.cursor_quad[1], 0.01);
    try std.testing.expect(p.cursor_glide.moving() and start.chrome.cursor_glide & 1 != 0);
    // ...crosses the grid, not squashed against the right one's edge...
    p.advance(3 * std.time.ns_per_s + 40 * std.time.ns_per_ms);
    _ = arena.reset(.retain_capacity);
    const mid = try p.render(arena.allocator());
    try std.testing.expect(mid.chrome.cursor_quad[0] > was[0] and mid.chrome.cursor_quad[0] < @as(f32, @floatFromInt(p.rects[1].x)) + 1);
    // ...and lands on the right one's cursor.
    p.advance(5 * std.time.ns_per_s);
    _ = arena.reset(.retain_capacity);
    const landed = try p.render(arena.allocator());
    const box = focusedCursorBox(p, landed).?;
    try std.testing.expectApproxEqAbs(box.x, landed.chrome.cursor_quad[0], 0.01);
    try std.testing.expect(!p.cursor_glide.moving() and !p.cursor_crossing);
}

test "a pane focus reaches brightens on the same spring the one it leaves dims on, and Motion off snaps" {
    if (!builtins.capabilities.lift) return error.SkipZigTest;
    const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
    defer p.deinit();
    _ = try p.setTestFile("some text on a line\n" ** 4);
    p.newScratchBelow(0);
    p.settings.inactive_dim = 40;
    p.settings.motion = .smooth;
    var arena: std.heap.ArenaAllocator = .init(std.testing.allocator);
    defer arena.deinit();
    const ink = struct {
        // The file's first glyph's ink, in whichever form its body has.
        fn of(s: *const Surface) [3]u8 {
            const body = &s.body_layers[0];
            const cells = if (body.rows != 0) body.cells[0..@as(usize, body.cols) * body.rows] else s.cells;
            for (cells) |cell| if (!cell.default and cell.len == 1 and cell.text[0] == 's' and cell.style.font_role == .body) return switch (cell.style.fg) {
                .rgb => |rgb| rgb,
                else => .{ 0, 0, 0 },
            };
            return .{ 0, 0, 0 };
        }
    }.of;
    p.active = 1;
    p.advance(std.time.ns_per_s);
    _ = try p.render(arena.allocator());
    p.advance(3 * std.time.ns_per_s);
    _ = arena.reset(.retain_capacity);
    const dimmed = ink(try p.render(arena.allocator()));
    p.active = 0;
    var now: u64 = 3 * std.time.ns_per_s;
    var last = dimmed[0];
    var steps: usize = 0;
    for (0..30) |_| {
        now += 16 * std.time.ns_per_ms;
        p.advance(now);
        _ = arena.reset(.retain_capacity);
        const at = ink(try p.render(arena.allocator()))[0];
        // Brighter frame by frame (a flavour may pass it a little), never
        // the whole way (46 levels here) at once.
        try std.testing.expect(@abs(@as(i32, at) - @as(i32, last)) <= 12);
        if (at != last) steps += 1;
        last = at;
    }
    try std.testing.expect(steps >= 4);
    p.advance(now + 2 * std.time.ns_per_s);
    _ = arena.reset(.retain_capacity);
    const bright = ink(try p.render(arena.allocator()));
    try std.testing.expect(bright[0] > dimmed[0]);

    // Motion off: both snap.
    p.settings.motion = .off;
    p.active = 1;
    p.advance(now + 3 * std.time.ns_per_s);
    _ = arena.reset(.retain_capacity);
    try std.testing.expectEqualSlices(u8, &dimmed, &ink(try p.render(arena.allocator())));
}