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|
//! The ESP32-P4 firmware shell: pardes as one freestanding object, bytes in and bytes out.
//!
//! `zig build -Dplatform=esp32p4` emits this file as a single object exporting the C
//! ABI below; the sibling `05-zig-p4` toolchain links it beside `_start`, its generated linker script,
//! and its UART driver. Nothing here knows what a UART is.
//!
//! **Why an object and not a module.** The obvious arrangement was for zig-p4 to declare this
//! package in its `build.zig.zon` and import `pardes_p4`. That was built, and it broke every build
//! in that repo: nesting this package's ~30-package graph under one whose own claim is "host
//! dependencies: Zig, that is the whole list" made `std/Build.zig:2091` exceed its 1000-branch
//! comptime quota (through ghostty's `SharedDeps.zig:874` `lazyImport`), dragged in seven cached
//! tree-sitter versions whose `build.zig` uses APIs removed in 0.16, and materialised 2.6 GB across
//! 42,736 files into that repo's working copy. A linked object has none of those properties and one
//! extra virtue: the seam is bytes, so neither side can accidentally depend on the other's types.
//!
//! **Where the terminal is.** On the host. The board writes ANSI and reads ANSI; the terminal
//! emulator at the far end of the serial line does the font rendering, and answers this program's
//! own capability queries. That is why `vaxis` works here unmodified: `Vaxis.render`,
//! `queryTerminalSend` and `enableDetectedFeatures` all take a bare `*std.Io.Writer`
//! (`Vaxis.zig:375,278,329`), so the transport is a parameter. `vaxis.Tty` and `vaxis.Loop` are
//! termios/ioctl/SIGWINCH bound and are not used.
//!
//! **Where the memory is.** Not here either. The firmware measured its own RAM (240 KiB low,
//! 384 KiB high, and a 128 KiB region that turned out to be L2 cache) and owns the allocator; this
//! file receives four function pointers and rebuilds a `std.mem.Allocator` from them. Everything
//! the editor allocates comes from there.
//!
//! **Window size** arrives as DEC mode 2048 in-band resize reports, parsed by `vaxis.Parser` like
//! any other input. Firmware has no `TIOCGWINSZ`, so the host-side bridge synthesises the first one.
const std = @import("std");
const builtin = @import("builtin");
const pardes = @import("pardes.zig");
const vaxis = @import("vaxis");
// ------------------------------------------------------------------ what a freestanding root owes
//
// These are ROOT-module declarations: std reads them off whichever file is the compilation root, and
// as of the build change that emits this file as the object, that is this file. They are not
// ceremony - each one was discovered by the build failing without it.
/// The board has no MMU and no pages, but std derives allocator alignment from these two. 4 KiB is
/// the ESP32-P4's cache and DMA granularity. Without them: "riscv32-freestanding has unknown
/// page_size_min" from std/heap.zig:48.
///
/// `logFn` is the load-bearing one. std's DEFAULT log implementation reaches `std.debug_io`, which
/// instantiates `std.Io.Threaded` - a thread pool, `getrandom`, `IOV_MAX`, `mremap` - none of which
/// exist on this target, and ONE `log.warn` anywhere in the core or in vaxis is enough to drag the
/// whole thing in and fail the build with "no member named 'getrandom'".
pub const std_options: std.Options = .{
.page_size_min = 4096,
.page_size_max = 4096,
.logFn = logFn,
};
/// Logs go out the same byte sink as the frames, which is the only sink there is. Truncated rather
/// than allocated: a log line is never worth an allocation on a 384 KiB heap, and a logger that can
/// fail on OOM is a logger that disappears exactly when it is needed.
fn logFn(
comptime level: std.log.Level,
comptime scope: @EnumLiteral(),
comptime fmt: []const u8,
args: anytype,
) void {
if (out_ctx == null and @intFromPtr(out_write) == 0) return;
var buf: [256]u8 = undefined;
const line = std.fmt.bufPrint(
&buf,
"\r\n[" ++ level.asText() ++ "/" ++ @tagName(scope) ++ "] " ++ fmt ++ "\r\n",
args,
) catch "\r\n[log truncated]\r\n";
out_write(out_ctx, line.ptr, line.len);
}
pub const panic = std.debug.FullPanic(panicImpl);
/// A panic here cannot unwind and has nowhere to go, so it reports through the write callback and
/// stops. `@trap` and not a spin: the firmware's own panic handler prints through the mask ROM,
/// which shares nothing with this path but the FIFO, so a trap leaves that diagnostic route intact.
fn panicImpl(msg: []const u8, _: ?usize) noreturn {
const prefix = "\r\nMARK PARDES_CORE_PANIC ";
out_write(out_ctx, prefix.ptr, prefix.len);
out_write(out_ctx, msg.ptr, msg.len);
out_write(out_ctx, "\r\n", 2);
@trap();
}
// ---------------------------------------------------------------------------------- the C ABI
//
// Deliberately tiny, and versioned. Linkers do not type-check C symbols, so a signature that drifts
// on one side of this seam links cleanly and then corrupts the stack. `pardes_esp32p4_abi_version` is the
// cheapest possible defence: the firmware calls it first and refuses to continue on a mismatch.
/// Bumped whenever any signature below changes, including a type.
/// 2 added `GpioFn` to `pardes_esp32p4_init`. A firmware built against 1 passes five arguments where six
/// are read, which is exactly the silent-corruption case this counter exists to turn into a message.
const abi_version: u32 = 2;
export fn pardes_esp32p4_abi_version() callconv(.c) u32 {
return abi_version;
}
/// The firmware's allocator, as C function pointers. `alignment` is a log2 value, matching
/// `std.mem.Alignment`'s own representation, so no translation table is needed.
///
/// `remap` is absent on purpose: this allocator cannot move a block without copying it, so
/// `std.mem.Allocator`'s remap is implemented locally as "resize in place, or fail" and the caller's
/// own alloc/copy/free path handles the rest.
pub const Allocator = extern struct {
ctx: ?*anyopaque,
alloc: *const fn (ctx: ?*anyopaque, len: usize, log2_align: u8) callconv(.c) ?[*]u8,
resize: *const fn (ctx: ?*anyopaque, ptr: [*]u8, len: usize, log2_align: u8, new_len: usize) callconv(.c) bool,
free: *const fn (ctx: ?*anyopaque, ptr: [*]u8, len: usize, log2_align: u8) callconv(.c) void,
};
/// How finished runs of ANSI leave this object.
pub const WriteFn = *const fn (ctx: ?*anyopaque, ptr: [*]const u8, len: usize) callconv(.c) void;
/// Flip one pad and report the level before and after; false if the firmware declines. OPTIONAL on
/// the wire, so a host with no pads (or one that has not implemented them yet) passes null and the
/// `Gpio` word answers "no pads" instead of the object having to know which firmwares exist.
///
/// The board's side, not the editor's, because a correct toggle is the IO MUX, the GPIO matrix, the
/// pad's own bits and the output enable - four register files behind a per-pin table that the
/// firmware already has and checks against ESP-IDF. See `Host.VTable.gpio_toggle`.
pub const GpioFn = *const fn (ctx: ?*anyopaque, pin: u16, was: *u8, now: *u8) callconv(.c) bool;
// ------------------------------------------------------------------- the allocator, rebuilt
// One `std.mem.Allocator` whose vtable forwards to the four pointers above. The indirection is the
// price of the seam and it is paid once per allocation, which on a first-fit heap is already the
// cheap part (measured on the die: 8,229 cycles for one allocation across 257 free blocks).
var host_alloc: Allocator = undefined;
fn hostAlloc(_: *anyopaque, len: usize, alignment: std.mem.Alignment, _: usize) ?[*]u8 {
return host_alloc.alloc(host_alloc.ctx, len, @intFromEnum(alignment));
}
fn hostResize(_: *anyopaque, mem: []u8, alignment: std.mem.Alignment, new_len: usize, _: usize) bool {
return host_alloc.resize(host_alloc.ctx, mem.ptr, mem.len, @intFromEnum(alignment), new_len);
}
fn hostRemap(_: *anyopaque, mem: []u8, alignment: std.mem.Alignment, new_len: usize, _: usize) ?[*]u8 {
return if (host_alloc.resize(host_alloc.ctx, mem.ptr, mem.len, @intFromEnum(alignment), new_len)) mem.ptr else null;
}
fn hostFree(_: *anyopaque, mem: []u8, alignment: std.mem.Alignment, _: usize) void {
host_alloc.free(host_alloc.ctx, mem.ptr, mem.len, @intFromEnum(alignment));
}
const host_vtable: std.mem.Allocator.VTable = .{
.alloc = hostAlloc,
.resize = hostResize,
.remap = hostRemap,
.free = hostFree,
};
/// `ptr` is never dereferenced - the four forwarders read the file-scope `host_alloc` - but
/// `std.mem.Allocator` requires a non-null context, so it points at the record itself.
fn gpa() std.mem.Allocator {
return .{ .ptr = @ptrCast(&host_alloc), .vtable = &host_vtable };
}
// ------------------------------------------------------------------------------- the ANSI sink
// A `std.Io.Writer` over the firmware's write callback. Buffered, because vaxis emits a frame as a
// long run of small writes - cursor move, SGR run, grapheme, repeat - and an unbuffered writer would
// make a C call per fragment.
var out_write: WriteFn = undefined;
var out_ctx: ?*anyopaque = null;
var host_gpio: ?GpioFn = null;
var out_buf: [8192]u8 = undefined;
var out: std.Io.Writer = undefined;
fn drain(w: *std.Io.Writer, data: []const []const u8, splat: usize) std.Io.Writer.Error!usize {
// The shape std documents at Io/Writer.zig:46-63: buffer first, then every slice of `data`, with
// the LAST slice repeated `splat` times, and the count returned excluding the buffered bytes.
if (w.end > 0) {
out_write(out_ctx, w.buffer.ptr, w.end);
w.end = 0;
}
const head = data[0 .. data.len - 1];
const pattern = data[head.len];
var written: usize = 0;
for (head) |bytes| {
if (bytes.len > 0) out_write(out_ctx, bytes.ptr, bytes.len);
written += bytes.len;
}
var i: usize = 0;
while (i < splat) : (i += 1) {
if (pattern.len > 0) out_write(out_ctx, pattern.ptr, pattern.len);
}
return written + pattern.len * splat;
}
// ------------------------------------------------------------------------------------ the state
var core: ?*pardes.Pardes = null;
var vx: vaxis.Vaxis = undefined;
var parser: vaxis.Parser = .{};
/// vaxis wants an environment map. There is no environment; an empty one is the honest answer and
/// the only thing vaxis reads it for is TERM-derived heuristics, which the capability queries
/// supersede.
var env_map: std.process.Environ.Map = undefined;
/// Input that arrived mid-sequence. An escape sequence can be split across UART reads, and the
/// parser reports "incomplete" by consuming nothing, so the tail has to survive until more arrives.
var in_buf: [1024]u8 = undefined;
var in_len: usize = 0;
/// Bracketed paste: between the markers, keys are DATA and never commands.
var paste_buf: std.ArrayListUnmanaged(u8) = .empty;
var in_paste: bool = false;
/// Set by anything that could change the screen; cleared by a render. The firmware asks before
/// rendering, because on a 115200-baud link an unconditional repaint per loop saturates the wire and
/// starves input.
var dirty: bool = true;
/// The largest grid this board can render, and the reason it is not just the host's terminal size.
///
/// A cell is paid for TWICE now, not four times: pardes keeps its `Surface` and this shell keeps a
/// shadow copy of it to diff against. vaxis used to keep a `Screen` and an `InternalScreen` as well,
/// and with `direct_emit` neither is ever read - the emitter diffs against the Surface and writes
/// the wire itself - so `init` sizes vaxis to a single cell and those two grids cost nothing.
///
/// Set with `-Desp32p4-cols` / `-Desp32p4-rows`, because the ceiling is a measurement rather than a constant
/// and it moves for two independent reasons: the 384 KiB heap, and the round trip, which grows with
/// the cell count because every frame walks the whole grid. See the geometry table in
/// `05-zig-p4/experiments/report.typ` for both curves.
///
/// Raising these further is what PSRAM would buy: this board has 32 MB fitted and untrained.
pub const max_cols: u16 = @import("pardes_config").esp32p4_cols;
pub const max_rows: u16 = @import("pardes_config").esp32p4_rows;
var cur_winsize: vaxis.Winsize = .{ .rows = max_rows, .cols = max_cols, .x_pixel = 0, .y_pixel = 0 };
/// How big vaxis's own grids need to be.
///
/// ONE CELL under `direct_emit`, because neither of them is ever read: vaxis keeps a `Screen` and an
/// `InternalScreen`, and the emitter diffs the Surface against its own shadow and writes the escapes
/// itself. Those two grids were the largest single claim on a 384 KiB heap and the reason the board
/// was held to 40x12 - the comment above `max_cols` used to say a cell was paid for four times over,
/// and this is what took it down to two. vaxis is still doing the work only it can do here: entering
/// the alternate screen, asking the terminal what it is, and parsing everything that comes back.
fn vaxisSize() vaxis.Winsize {
return if (direct_emit)
.{ .rows = 1, .cols = 1, .x_pixel = 0, .y_pixel = 0 }
else
cur_winsize;
}
// -------------------------------------------------------------------------------------- exports
/// Hand over the allocator and the output sink, state the initial window size, and bring the editor
/// up. Returns 0, or a small non-zero code the firmware can only report.
export fn pardes_esp32p4_init(
alloc: *const Allocator,
write: WriteFn,
gpio: ?GpioFn,
ctx: ?*anyopaque,
cols: u16,
rows: u16,
) callconv(.c) u32 {
host_alloc = alloc.*;
out_write = write;
host_gpio = gpio;
out_ctx = ctx;
out = .{ .vtable = &.{ .drain = drain }, .buffer = &out_buf };
const a = gpa();
env_map = .{ .array_hash_map = .empty, .allocator = a };
// Clamped, so a firmware asking for more than the heap affords still starts. See `max_cols`.
cur_winsize = .{
.rows = @min(rows, max_rows),
.cols = @min(cols, max_cols),
.x_pixel = 0,
.y_pixel = 0,
};
const allocs = pardes.memory.init(a);
// `std.Io.failing` and not a real Io: every path in the core that would perform I/O is behind
// the Host vtable, and the ones that are not are the ones this platform does not have.
pardes.image.start(std.Io.failing, allocs.image);
pardes.syntax.start(allocs.tree_sitter);
vx = vaxis.init(std.Io.failing, a, &env_map, .{}) catch |err| return errCode(err);
vx.resize(a, &out, vaxisSize()) catch |err| return errCode(err);
// Ask the terminal what it is. Both halves are pure byte writers, which is the whole reason this
// works over a serial line: the replies arrive as ordinary input and are parsed like any key.
vx.enterAltScreen(&out) catch |err| return errCode(err);
vx.queryTerminalSend(&out) catch |err| return errCode(err);
// MOUSE REPORTING, spelled out here rather than taken from `vx.setMouseMode`.
//
// vaxis enables `1002;1003;1004;1006`, and 1003 is ANY-MOTION tracking: the terminal reports
// every cell the pointer crosses with no button held. On a 115200 line that is unaffordable -
// one sweep across this grid is dozens of reports of ~15 bytes each, and each one arrives as
// input that the editor must parse while it is trying to paint. Worse, it arrives whether or not
// anybody wants it, so moving the mouse over the window would starve typing.
//
// 1002 reports presses, releases and motion WHILE A BUTTON IS HELD, which is exactly the set a
// click and a drag-select need. 1004 is focus in/out, which `apply` already handles. 1006 is the
// SGR encoding: unlike the original X10 form it is not limited to column 223, which a grid this
// small does not need today but costs nothing to have and cannot be added later without the
// terminal disagreeing with the editor about where the pointer is.
out.writeAll("\x1b[?1002;1004;1006h") catch |err| return errCode(err);
out.flush() catch |err| return errCode(err);
// The CLAMPED geometry, because the core and vaxis must agree on the grid and vaxis was just
// sized to `cur_winsize`.
core = pardes.Pardes.init(allocs.pardes, .{
.cols = cur_winsize.cols,
.rows = cur_winsize.rows,
.frame_allocator = allocs.frame,
.image_allocator = allocs.image,
.tree_sitter_allocator = allocs.tree_sitter,
}) catch |err| return errCode(err);
dirty = true;
return 0;
}
/// Raw bytes off the wire: keystrokes, capability replies, and in-band resize reports. All three are
/// the same kind of thing to `vaxis.Parser`, and this function does not distinguish them.
export fn pardes_esp32p4_input(ptr: [*]const u8, len: usize) callconv(.c) void {
const c = core orelse return;
// Append, dropping the oldest on overflow: a full buffer means the parser is stuck on a
// malformed sequence, and keeping the tail is what lets it resynchronise.
const room = in_buf.len - in_len;
const take = @min(room, len);
if (take < len) {
in_len = 0;
@memcpy(in_buf[0..@min(len, in_buf.len)], ptr[0..@min(len, in_buf.len)]);
in_len = @min(len, in_buf.len);
} else {
@memcpy(in_buf[in_len..][0..take], ptr[0..take]);
in_len += take;
}
drainInput(c, false);
}
/// Parse what has accumulated, applying every event it yields.
///
/// THE LONE ESCAPE IS AMBIGUOUS, and on this transport it is ambiguous constantly. `vaxis.Parser`
/// resolves a buffer containing nothing but `0x1b` as the Escape KEY - deliberately, and correctly
/// for a real terminal, where the kernel hands over a whole escape sequence in one read so a solitary
/// ESC really does mean the key. A 115200 serial line hands over one byte at a time: 87 us apart,
/// which is an eternity to this loop. So the first byte of EVERY escape sequence arrived alone and
/// was resolved as Escape, and the rest arrived as ordinary keys.
///
/// That is not a mouse bug, though it is why the mouse did not work: a click report came through as
/// ten key presses - Escape, `[`, `<`, `0`, ... - and the `0` among them is "go to column zero" in
/// normal mode, which is exactly where the cursor kept landing. Arrow keys, function keys and the
/// host's in-band resize reports were all being shredded the same way.
///
/// Longer partial sequences were never affected: the CSI scanner returns `n == 0` for "no final byte
/// yet", and the loop below keeps those bytes. Only the one-byte case needed an answer, because it is
/// the only one the parser answers wrongly instead of declining.
///
/// `force` is how a real Escape keypress still works: `pardes_esp32p4_tick` calls with it set once the
/// hold has lasted longer than any serial line would take to deliver the next byte.
fn drainInput(c: *pardes.Pardes, force: bool) void {
var off: usize = 0;
while (off < in_len) {
if (!force and in_len - off == 1 and in_buf[off] == 0x1b) break;
const res = parser.parse(in_buf[off..in_len], gpa()) catch break;
if (res.n == 0) break; // incomplete: wait for more bytes
off += res.n;
if (res.event) |ev| apply(c, ev);
}
// Keep whatever was not consumed: the tail of a split escape sequence.
if (off > 0) {
std.mem.copyForwards(u8, in_buf[0 .. in_len - off], in_buf[off..in_len]);
in_len -= off;
}
// Start or clear the hold. `esc_held_at` is only ever set for a buffer that is exactly one ESC,
// so a partial CSI - which the parser already declines - does not start a timer it does not need.
if (in_len == 1 and in_buf[0] == 0x1b) {
if (esc_held_at == null) esc_held_at = last_now_ms;
} else esc_held_at = null;
}
/// One parsed vaxis event applied to the core. Mirrors the tty shell's `apply`
/// (`src/tty/tty.zig:926-985`), minus everything that needs an OS.
fn apply(c: *pardes.Pardes, ev: vaxis.Event) void {
switch (ev) {
.key_press => |key| if (in_paste) {
// Between the brackets a key is DATA, never a command. vaxis gives control bytes no
// text at all, so a line break inside a paste arrives as a bare CR (Key.enter) or, from
// a terminal that does not translate them, as ctrl+j.
const text = key.text orelse "";
const cp = mapKey(effCp(key));
const bytes: []const u8 = if (text.len > 0)
text
else if (cp == pardes.Key.tab)
"\t"
else if (cp == pardes.Key.enter or (key.mods.ctrl and cp == 'j'))
"\n"
else
"";
if (bytes.len > 0) paste_buf.appendSlice(gpa(), bytes) catch {};
} else {
c.update(.{ .key = .{
.cp = mapKey(effCp(key)),
.text = key.text orelse "",
.ctrl = key.mods.ctrl,
.alt = key.mods.alt,
.shift = key.mods.shift,
} });
dirty = true;
},
.paste_start => {
paste_buf.clearRetainingCapacity();
in_paste = true;
},
.paste_end => {
in_paste = false;
if (paste_buf.items.len > 0) {
c.update(.{ .paste = paste_buf.items });
dirty = true;
}
paste_buf.clearRetainingCapacity();
},
// OSC 52. The bytes are the parser's, allocated from our own allocator, so they are freed
// here rather than leaked - the core copies whatever it keeps.
.paste => |text| {
c.update(.{ .paste = text });
gpa().free(text);
dirty = true;
},
.mouse => |m| {
const button: ?pardes.Mouse.Button = switch (m.button) {
.left => .left,
.middle => .middle,
.right => .right,
.wheel_up => .wheel_up,
.wheel_down => .wheel_down,
.wheel_left => .wheel_left,
.wheel_right => .wheel_right,
.none => .none,
else => null,
};
if (button) |b| {
c.update(.{ .mouse = .{
.button = b,
.kind = switch (m.type) {
.press => .press,
.release => .release,
.motion => .motion,
.drag => .drag,
},
.col = @intCast(m.col),
.row = @intCast(m.row),
.ctrl = m.mods.ctrl,
} });
dirty = true;
}
},
// The only way this platform learns its size, and the one place a 384 KiB heap shows through
// to the user. Two things happen here that the tty shell does not need.
//
// CLAMPED, because the grids do not fit an arbitrary terminal: vaxis keeps a `Screen` and an
// `InternalScreen`, pardes keeps its own `Surface` and `previous_cells`, so every cell is
// paid for four times. Measured on the die - 40x12 initialises with room to spare, 80x24
// exhausts the heap and `Pardes.init` returns OutOfMemory with 9,128 bytes left. The host's
// terminal is normally larger than the board can render, so the editor takes a corner of it
// instead of refusing to start.
//
// ATOMIC, because `Vaxis.resize` deinits both screens BEFORE allocating the replacements
// (Vaxis.zig:194-206), so a failed resize leaves vaxis with freed screens and renders
// nothing at all. That is exactly how this was found: the host bridge injects a size report
// on attach, the 80x24 it reported could not be allocated, and an editor that had just drawn
// its interface went silent. A failure now puts the previous geometry back.
.winsize => |ws| {
const want: vaxis.Winsize = .{
.rows = @min(ws.rows, max_rows),
.cols = @min(ws.cols, max_cols),
.x_pixel = ws.x_pixel,
.y_pixel = ws.y_pixel,
};
if (want.cols == cur_winsize.cols and want.rows == cur_winsize.rows) return;
const previous = cur_winsize;
// vaxis is only resized when it is the thing doing the rendering. Under `direct_emit` its
// grids are a single cell and stay that way - see `vaxisSize` - so there is nothing here
// to reallocate, which also means a resize can no longer fail for want of two grids.
if (!direct_emit) {
vx.resize(gpa(), &out, want) catch {
vx.resize(gpa(), &out, previous) catch {};
return;
};
}
cur_winsize = want;
c.update(.{ .resize = .{ .cols = want.cols, .rows = want.rows } });
dirty = true;
},
// A TTY cannot report a pointer leaving its grid, so losing focus is the only reliable
// pointer-leave signal there is.
.focus_out => {
c.update(.pointer_leave);
dirty = true;
},
.focus_in, .mouse_leave => {},
// Capability replies. vaxis's own Loop sets these fields directly (`Loop.zig:377-403`);
// with no Loop, this is where they land. DA1 is the terminator: every terminal answers it
// last, so it is the signal that the whole handshake is in and the detected features can be
// switched on.
.cap_kitty_keyboard => vx.caps.kitty_keyboard = true,
.cap_kitty_graphics => vx.caps.kitty_graphics = true,
.cap_rgb => vx.caps.rgb = true,
.cap_unicode => {
vx.caps.unicode = .unicode;
vx.screen.width_method = .unicode;
},
.cap_sgr_pixels => vx.caps.sgr_pixels = true,
.cap_color_scheme_updates => vx.caps.color_scheme_updates = true,
.cap_multi_cursor => vx.caps.multi_cursor = true,
.cap_da1 => {
vx.enableDetectedFeatures(&out) catch {};
out.flush() catch {};
dirty = true;
},
.color_report, .color_scheme => {},
.key_release => {},
}
}
/// The effective codepoint the way vaxis's own `Key.matches` sees it: a single-character `text`
/// wins, because the terminal has already resolved shift; otherwise the shifted codepoint.
fn effCp(key: vaxis.Key) u21 {
if (key.text) |t| {
const view = std.unicode.Utf8View.init(t) catch return key.codepoint;
var it = view.iterator();
if (it.nextCodepoint()) |cp| {
if (it.nextCodepoint() == null) return cp;
}
}
return key.shifted_codepoint orelse key.codepoint;
}
/// vaxis functional-key codepoints -> core constants. The ASCII ones already coincide, so
/// enter/tab/escape/backspace pass straight through.
fn mapKey(cp: u21) u21 {
return switch (cp) {
vaxis.Key.up => pardes.Key.up,
vaxis.Key.down => pardes.Key.down,
vaxis.Key.left => pardes.Key.left,
vaxis.Key.right => pardes.Key.right,
vaxis.Key.home => pardes.Key.home,
vaxis.Key.end => pardes.Key.end,
vaxis.Key.page_up => pardes.Key.page_up,
vaxis.Key.page_down => pardes.Key.page_down,
vaxis.Key.delete => pardes.Key.delete,
else => cp,
};
}
export fn pardes_esp32p4_tick(now_ms: u64) callconv(.c) void {
const c = core orelse return;
last_now_ms = now_ms;
// The held Escape, released. Anything still waiting after this long is a key the human pressed,
// not the head of a sequence: the next byte of a real sequence is 87 us behind on this line, and
// even a slow terminal emulator answers a query in well under a millisecond. Ten is generous by
// two orders of magnitude and imperceptible to the person pressing it - the same trade every
// terminal editor makes for the same reason.
if (esc_held_at) |at| {
if (now_ms -% at >= esc_hold_ms) {
drainInput(c, true);
dirty = true;
}
}
if (c.animationActive()) {
c.update(.tick);
dirty = true;
}
}
/// How long a lone ESC waits for a second byte before it counts as the Escape key.
const esc_hold_ms = 10;
/// The last timestamp `pardes_esp32p4_tick` was given, so `drainInput` can date a hold without needing a
/// clock of its own - there is no clock on this side of the ABI.
var last_now_ms: u64 = 0;
/// When the buffer became a lone ESC, or null when it is not holding one.
var esc_held_at: ?u64 = null;
export fn pardes_esp32p4_wants_frame() callconv(.c) bool {
const c = core orelse return false;
return dirty or c.animationActive();
}
export fn pardes_esp32p4_render() callconv(.c) u32 {
const c = core orelse return 0;
c.pump(.{ .ctx = null, .vtable = &pardes_host }) catch |err| return errCode(err);
dirty = false;
return 0;
}
export fn pardes_esp32p4_quit() callconv(.c) bool {
const c = core orelse return true;
return c.quit;
}
// ------------------------------------------------------------------------------------ the host
const pardes_host: pardes.Host.VTable = .{ .present = present, .gpio_toggle = gpioToggle };
/// The `Gpio` word's one seam to the board. Nothing here knows what a pad is; it forwards, and
/// answers false when the firmware brought none, which is what puts "gpio: NoPads" on the message
/// row rather than a trap.
fn gpioToggle(_: ?*anyopaque, pin: u16, was: *u8, now: *u8) bool {
const f = host_gpio orelse return false;
return f(out_ctx, pin, was, now);
}
/// The canonical surface -> the wire. Same shape as the tty shell's (`src/tty/tty.zig:1096`) minus
/// the panel compositor and the kitty image path: neither has a reason to exist on a board with no
/// pixels. Where the tty shell hands every cell to vaxis and lets it diff, this diffs against the
/// Surface itself and can then emit the ANSI directly - see `direct_emit`.
fn present(_: ?*anyopaque, surface: *const pardes.Surface) void {
const t0 = cycles();
const win = vx.window();
const n = @as(usize, surface.cols) * @as(usize, surface.rows);
// THE SHADOW GRID. Copying all 480 cells into vaxis every frame cost 6.75 ms on the die - 57%
// of a keystroke, and it was paid whether or not anything changed: a second render with nothing
// new measured the same as the first. vaxis already diffs its own grid against the terminal, but
// it can only do that AFTER being told every cell, and being told is the expensive part
// (`writeCell` builds a vaxis `Cell`, which carries an always-null image placement).
//
// So keep the previous Surface and tell vaxis only what moved. `Cell.visuallyEqual` is the
// right comparison and already exists for the panel compositor's benefit: it ignores scratch
// bytes past `len` and treats any two default cells as equal, so it cannot manufacture a write.
//
// STATIC, and that is not a micro-optimisation - it is a bug fix. The first version allocated
// this from the editor's heap, and on a board whose 384 KiB is already nearly spoken for that
// was enough to make `vx.resize` fail: a resize then hit its OOM path, restored the previous
// geometry and returned, so the screen was never repainted. Measured as a resize emitting 80
// bytes where it had emitted 1,392. The grid is bounded by `max_cols` x `max_rows` at comptime,
// so it belongs in `.bss` where it cannot compete with anything.
const full = !shadow_grid or prev_cols != surface.cols or prev_rows != surface.rows;
emit_bytes = 0;
if (full) {
prev_cols = surface.cols;
prev_rows = surface.rows;
if (direct_emit) {
// Reset first: a `2J` while a non-default background is active fills the screen with it.
emitRaw("\x1b[0m\x1b[2J") catch return;
emit_style = .{};
emit_col = -1;
} else win.clear();
}
const usable = shadow_grid and n <= prev_cells.len;
var y: u16 = 0;
while (y < surface.rows) : (y += 1) {
const row0 = @as(usize, y) * @as(usize, surface.cols);
const src = surface.cells[row0..][0..surface.cols];
// A ROW AT A TIME FIRST. `Surface.cells` is contiguous and row-major, so a whole row is one
// `memcmp` against the shadow - and on a keystroke eleven of twelve rows are untouched. The
// per-cell loop below is ~40 branchy comparisons where this is one call over 1,120 bytes;
// measured, the walk fell from 246 us to a fraction of it. Byte equality implies visual
// equality (see `sameCell`), so a row that compares equal cannot be hiding a changed cell -
// and a row that differs only in padding falls through to the per-cell path, which is
// correct and merely slower.
if (usable and !full) {
const shadow = prev_cells[row0..][0..surface.cols];
if (sameBytes(std.mem.sliceAsBytes(src), std.mem.sliceAsBytes(shadow))) continue;
}
var x: u16 = 0;
while (x < surface.cols) : (x += 1) {
const cell = &src[x];
const idx = row0 + @as(usize, x);
if (usable) {
if (!full and sameCell(cell, &prev_cells[idx])) continue;
prev_cells[idx] = cell.*;
} else if (cell.default) continue;
writeOne(win, x, y, cell, surface.cols) catch return;
}
}
if (direct_emit) {
// BOTH branches have to reach the packet boundary, and the second one is easy to forget:
// measured, a frame that only hid the cursor was 6 bytes and cost 4014 us at 640 characters
// against 3863 at 320, because 6 bytes never fills a packet and waited out the bridge's
// timer. Hiding an already-hidden cursor is as idempotent as positioning it twice.
if (surface.cursor) |cur| {
cup(cur.y, cur.x) catch return;
emitRaw("\x1b[?25h") catch return;
emit_col = -1;
while (emit_bytes < emit_min_frame) cup(cur.y, cur.x) catch return;
} else {
while (emit_bytes < emit_min_frame) emitRaw("\x1b[?25l") catch return;
}
} else if (surface.cursor) |cur| {
win.showCursor(cur.x, cur.y);
} else win.hideCursor();
const t1 = cycles();
// vaxis diffs against its own shadow grid, so this writes only what changed - which is what
// makes an editor usable at 11.9 KB/s. With `direct_emit` that diff has already happened, one
// stage earlier and against the Surface itself, so there is nothing left here to do.
if (!direct_emit) vx.render(&out) catch return;
const t2 = cycles();
out.flush() catch return;
const t3 = cycles();
prof_copy_cy = t1 -% t0;
prof_render_cy = t2 -% t1;
prof_flush_cy = t3 -% t2;
}
/// One cell to the wire, either through vaxis or straight out.
inline fn writeOne(win: vaxis.Window, x: u16, y: u16, cell: *const pardes.Cell, cols: u16) !void {
if (!direct_emit) {
// Changed TO default. `win.clear()` is what used to blank these, and it is not run on an
// incremental frame, so say it explicitly.
if (cell.default) return win.writeCell(x, y, .{ .char = .{ .grapheme = " " }, .style = .{} });
return win.writeCell(x, y, .{
.char = .{ .grapheme = cell.grapheme() },
.style = vaxisStyle(cell.style),
});
}
if (emit_row != y or emit_col != x) {
try cup(y, x);
emit_row = y;
emit_col = @intCast(x);
}
const style: pardes.CellStyle = if (cell.default) .{} else cell.style;
if (!std.meta.eql(emit_style, style)) {
try emitStyle(style);
emit_style = style;
}
try emitRaw(if (cell.default) " " else cell.grapheme());
// Where the terminal's cursor now is. A single printable ASCII byte advanced it exactly one
// column; anything else - a wide glyph, a cluster, the spacer cell pardes writes after a wide
// one - is not worth predicting, so give up and let the next cell emit an absolute CUP. The last
// column is given up on too, because whether the cursor rests on it or has wrapped past it
// depends on the terminal's deferred-wrap behaviour, and the two disagree by a whole row.
if (x + 1 < cols and cell.len == 1 and cell.text[0] >= 0x20 and cell.text[0] < 0x7f) {
emit_col += 1;
} else emit_col = -1;
}
/// A style as an absolute SGR, always opening with a reset.
///
/// Absolute rather than a delta from whatever is currently on, and that is what keeps it short
/// enough to be worth having: no per-attribute off-codes, no state to keep beyond the last style
/// emitted, and a frame that gets cut off cannot leave a later cell wearing an earlier one's colour.
/// It costs a few bytes on a style change, against the ~9 of CUP a changed cell is paying anyway.
fn emitStyle(s: pardes.CellStyle) !void {
try emitRaw("\x1b[0");
if (s.bold) try emitRaw(";1");
if (s.dim) try emitRaw(";2");
if (s.italic) try emitRaw(";3");
if (s.blink) try emitRaw(";5");
if (s.reverse) try emitRaw(";7");
if (s.invisible) try emitRaw(";8");
if (s.strikethrough) try emitRaw(";9");
try emitRaw(switch (s.ul) {
.off => "",
.single => ";4",
.double => ";4:2",
.curly => ";4:3",
.dotted => ";4:4",
.dashed => ";4:5",
});
try emitColor(s.fg, 30);
try emitColor(s.bg, 40);
try emitRaw("m");
}
/// `base` is 30 for a foreground and 40 for a background, which is the only thing separating the two
/// in every form SGR has for a colour: 30-37 against 40-47, 90-97 against 100-107, 38 against 48.
fn emitColor(c: pardes.Color, comptime base: u16) !void {
var b: [20]u8 = undefined;
var i: usize = 0;
switch (c) {
// Already said by the reset this SGR opens with.
.default => return,
.index => |n| {
b[i] = ';';
i += 1;
if (n < 8) {
i += dec(b[i..], base + n);
} else if (n < 16) {
i += dec(b[i..], base + 60 + (n - 8));
} else {
i += dec(b[i..], base + 8);
i += lit(b[i..], ";5;");
i += dec(b[i..], n);
}
},
.rgb => |v| {
b[i] = ';';
i += 1;
i += dec(b[i..], base + 8);
i += lit(b[i..], ";2;");
for (v, 0..) |component, k| {
if (k != 0) {
b[i] = ';';
i += 1;
}
i += dec(b[i..], component);
}
},
}
try emitRaw(b[0..i]);
}
/// Absolute cursor positioning, hand-rolled rather than through `out.print`.
///
/// Not for elegance: this is the single most frequent sequence the emitter produces, at least one per
/// changed run, and `std.fmt` brings a whole format-string interpreter to write at most two digits.
/// The grid is bounded by `max_cols` x `max_rows`, so nothing here can exceed three.
fn cup(row: u16, col: u16) !void {
var b: [12]u8 = undefined;
var i: usize = lit(&b, "\x1b[");
i += dec(b[i..], row + 1);
b[i] = ';';
i += 1;
i += dec(b[i..], col + 1);
b[i] = 'H';
i += 1;
try emitRaw(b[0..i]);
}
/// Decimal, least significant digit first into a scratch buffer and then reversed. Five digits is
/// every `u16`, so there is no fallback to `std.fmt` and no value this cannot write.
fn dec(buf: []u8, v: u16) usize {
var digits: [5]u8 = undefined;
var n: usize = 0;
var rest = v;
while (true) {
digits[n] = '0' + @as(u8, @intCast(rest % 10));
n += 1;
rest /= 10;
if (rest == 0) break;
}
for (0..n) |k| buf[k] = digits[n - 1 - k];
return n;
}
inline fn lit(buf: []u8, comptime s: []const u8) usize {
@memcpy(buf[0..s.len], s);
return s.len;
}
/// Every direct-emit byte goes through here, because the count is what the padding below needs.
inline fn emitRaw(bytes: []const u8) !void {
emit_bytes += bytes.len;
try out.writeAll(bytes);
}
/// A/B switch for the emitter above, on the same terms as `shadow_grid`: false routes every cell back
/// through vaxis, which is the reference. vaxis's own diff measured 631 us of a 4.37 ms keystroke and
/// all of it was redundant - `present` has already worked out which cells moved, so vaxis was being
/// told the answer and then computing it again from scratch.
const direct_emit = true;
/// THE FRAME HAS A MINIMUM SIZE, and it is the USB bridge's, not the terminal's.
///
/// The board is wired to the host through a CH340, and 32 is not a guess: it is `wMaxPacketSize` of
/// endpoint 0x82, the bulk IN, as the device itself reports it - a full-speed 0x0020. The bridge
/// forwards a packet when the packet is FULL, so a frame shorter than that sits there until an
/// internal timer gives up on more, which is worth about a millisecond - a quarter of the budget.
///
/// Measured, at the same board cost and with the screen byte-identical: a 21-byte frame round-trips
/// in 4817 us and the same frame padded to 49 bytes in 3814 us. MORE BYTES, ARRIVING SOONER. It also
/// explains why routing through vaxis looked competitive - its frames are 81 bytes, so they fill a
/// packet by accident and never wait.
///
/// So pad to the packet boundary. The filler is repeated absolute cursor positioning: idempotent,
/// already the sequence the emitter ends on, and it cannot alter a cell. This is the same bargain as
/// an Ethernet runt frame - the medium has a minimum and the sender pays it - and it is a real
/// trade, not free: the wasted bytes are wire time that delays a LATER frame, so it is only worth it
/// while the frame is small, which is exactly when it applies.
const emit_min_frame: usize = 32;
/// Bytes emitted this frame, for `emit_min_frame`.
var emit_bytes: usize = 0;
/// What the terminal is currently wearing and where its cursor is, so that a run of changed cells in
/// one row costs one CUP and one SGR rather than one of each per cell. `emit_col` is signed because
/// -1 means "no longer known" - see `writeOne`.
var emit_style: pardes.CellStyle = .{};
var emit_row: u16 = 0;
var emit_col: i32 = -1;
/// A/B switch, kept because this optimisation is exactly the kind that can be right about latency
/// and wrong about the screen. With it false, `present` behaves as it did before the shadow grid -
/// clear and write every cell - which is the reference any measurement of it should be compared
/// against, and the way to tell a rendering bug from a rendering difference.
const shadow_grid = true;
/// The previous Surface, cell for cell, sized for the largest grid this board can drive. In `.bss`
/// rather than on the heap: see `present`. `prev_cols`/`prev_rows` being zero on the first frame is
/// what makes that frame a full one.
var prev_cells: [@as(usize, max_cols) * @as(usize, max_rows)]pardes.Cell = if (shadow_grid) @splat(.{}) else undefined;
var prev_cols: u16 = 0;
var prev_rows: u16 = 0;
/// Cell equality for the shadow grid, as bytes.
///
/// `Cell.visuallyEqual` is the semantically exact answer and it is too slow to ask 480 times a
/// frame: `std.meta.eql` on a `CellStyle` recurses through a colour union and eight booleans, and
/// the walk measured 1.45 ms - about 270 cycles per comparison of a ~28-byte struct.
///
/// Byte equality IMPLIES visual equality, so this can never claim two different cells are the same.
/// It can miss an equality - scratch bytes past `len`, or padding - and the only cost of that is one
/// redundant `writeCell` that vaxis then diffs away. Defaults are still handled by meaning rather
/// than by bytes, because an unpainted cell's text and style are whatever the last frame left there.
inline fn sameCell(a: *const pardes.Cell, b: *const pardes.Cell) bool {
if (a.default or b.default) return a.default and b.default;
return sameBytes(std.mem.asBytes(a), std.mem.asBytes(b));
}
/// Exact byte equality, a word at a time when both spans are aligned for it.
///
/// This comparison is the firmware's largest read by a wide margin - two 13 KB streams every frame -
/// and it measured 3.2 cycles per byte, about four times what word-wide loads should need, which is
/// what a byte-at-a-time loop looks like. The answer is identical either way: this is still exact
/// byte equality, so it keeps the property the whole diff rests on, that byte equality implies
/// visual equality.
///
/// The alignment test is a RUNTIME one because `Cell` has alignment 1 - it is all `u8` fields - so
/// whether a row begins on a word boundary is a property of whoever allocated the Surface and not of
/// the type. A row is 40 cells of 26 bytes, which is divisible by four, so if the base is aligned
/// every row is. When it is not, the byte loop is still here.
inline fn sameBytes(a: []const u8, b: []const u8) bool {
if (a.len != b.len) return false;
if ((@intFromPtr(a.ptr) | @intFromPtr(b.ptr)) & 3 == 0) {
const n = a.len / 4;
const wa: [*]align(4) const u32 = @ptrCast(@alignCast(a.ptr));
const wb: [*]align(4) const u32 = @ptrCast(@alignCast(b.ptr));
for (wa[0..n], wb[0..n]) |x, y| {
if (x != y) return false;
}
return std.mem.eql(u8, a[n * 4 ..], b[n * 4 ..]);
}
return std.mem.eql(u8, a, b);
}
// ------------------------------------------------------------------ where a frame's time goes
//
// A frame has three stages and they want different fixes, so the firmware is given all three rather
// than one total. Measured on the die, a render costs ~11 ms whether or not anything changed, which
// says the cost is the unconditional walk and not the edit - but "the walk" is two walks, the copy
// into vaxis's grid and vaxis's own diff, and only one of them is ours to change.
//
// Two CSR reads per stage. `cycle` is the unprivileged counter, read high-low-high because two
// 32-bit halves can straddle a wrap.
var prof_copy_cy: u64 = 0;
var prof_render_cy: u64 = 0;
var prof_flush_cy: u64 = 0;
inline fn cycles() u64 {
if (builtin.cpu.arch != .riscv32) return 0;
while (true) {
const hi0 = asm volatile ("csrr %[o], cycleh"
: [o] "=r" (-> u32),
);
const lo = asm volatile ("csrr %[o], cycle"
: [o] "=r" (-> u32),
);
const hi1 = asm volatile ("csrr %[o], cycleh"
: [o] "=r" (-> u32),
);
if (hi0 == hi1) return (@as(u64, hi0) << 32) | lo;
}
}
/// The last frame's three stages, in cycles. Zero on any platform without the CSR.
export fn pardes_esp32p4_frame_prof(copy: *u64, render: *u64, flush: *u64) callconv(.c) void {
copy.* = prof_copy_cy;
render.* = prof_render_cy;
flush.* = prof_flush_cy;
}
fn vaxisStyle(s: pardes.CellStyle) vaxis.Style {
return .{
.fg = vaxisColor(s.fg),
.bg = vaxisColor(s.bg),
.bold = s.bold,
.dim = s.dim,
.italic = s.italic,
.blink = s.blink,
.reverse = s.reverse,
.invisible = s.invisible,
.strikethrough = s.strikethrough,
.ul_style = switch (s.ul) {
.off => .off,
.single => .single,
.double => .double,
.curly => .curly,
.dotted => .dotted,
.dashed => .dashed,
},
};
}
fn vaxisColor(c: pardes.Color) vaxis.Color {
return switch (c) {
.default => .default,
.index => |i| .{ .index = i },
.rgb => |rgb| .{ .rgb = rgb },
};
}
/// Errors cross the ABI as small non-zero integers. `@intFromError` is not stable across builds, so
/// it is not used: the firmware only reports the number, and a stable-looking value that silently
/// changed meaning would be worse than an opaque one.
fn errCode(err: anyerror) u32 {
return switch (err) {
error.OutOfMemory => 1,
error.WriteFailed => 2,
else => 255,
};
}
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