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|
//! Image decoding, pixel placement, and glyph approximation.
const std = @import("std");
const zstbi = @import("zstbi");
/// The 16-colour ANSI table below is the only thing this file ever wanted from
/// the emulator, and a build without one still renders images — see
/// `pardes.terminal_panes`.
const terminal_panes = @import("pardes.zig").terminal_panes;
const ghostty_vt = if (terminal_panes) @import("ghostty-vt") else struct {};
const pdf_enabled = @import("pardes_config").mupdf;
const pardes = @import("pardes.zig");
const config = @import("config.zig");
const filesystem = @import("fs.zig");
const dump = @import("dump.zig");
// Glyph matching adapted from caioluders/petsciinator.
pub const GlyphArt = struct {
pub const commodore = [16][3]u8{
.{ 0x00, 0x00, 0x00 }, // 0 black
.{ 0xff, 0xff, 0xff }, // 1 white
.{ 0x68, 0x37, 0x2b }, // 2 red
.{ 0x70, 0xa4, 0xb2 }, // 3 cyan
.{ 0x6f, 0x3d, 0x86 }, // 4 purple
.{ 0x58, 0x8d, 0x43 }, // 5 green
.{ 0x35, 0x28, 0x79 }, // 6 blue
.{ 0xb8, 0xc7, 0x6f }, // 7 yellow
.{ 0x6f, 0x4f, 0x25 }, // 8 orange
.{ 0x43, 0x39, 0x00 }, // 9 brown
.{ 0x9a, 0x67, 0x59 }, // 10 light red
.{ 0x44, 0x44, 0x44 }, // 11 dark grey
.{ 0x6c, 0x6c, 0x6c }, // 12 grey
.{ 0x9a, 0xd2, 0x84 }, // 13 light green
.{ 0x6c, 0x5e, 0xb5 }, // 14 light blue
.{ 0x95, 0x95, 0x95 }, // 15 light grey
};
const Palette = [16][3]u8;
pub const Cell = struct {
glyph: [4]u8 = .{ ' ', 0, 0, 0 },
glyph_len: u3 = 1,
fg: u4 = 1,
bg: u4 = 0,
};
pub const Grid = struct { cells: []Cell, cols: usize, rows: usize };
fn dist2(a: [3]u8, b: [3]u8) u32 {
const dr = @as(i32, a[0]) - b[0];
const dg = @as(i32, a[1]) - b[1];
const db = @as(i32, a[2]) - b[2];
return @intCast(dr * dr + dg * dg + db * db);
}
fn nearest(px: [3]u8, pal: Palette) u4 {
var best: u4 = 0;
var bestd: u32 = std.math.maxInt(u32);
for (pal, 0..) |c, i| {
const d = dist2(px, c);
if (d < bestd) {
bestd = d;
best = @intCast(i);
}
}
return best;
}
// ---- glyph set: each is a codepoint + an 8x8 ink bitmap (bit y*8+x set = fg) ----
const Glyph = struct { cp: u21, bits: u64 };
fn sextantCp(p: u6) u21 {
return switch (p) {
0 => ' ',
21 => 0x258C, // left half ▌
42 => 0x2590, // right half ▐
63 => 0x2588, // full block █
else => blk: {
var off: u21 = @as(u21, p) - 1;
if (p > 21) off -= 1;
if (p > 42) off -= 1;
break :blk 0x1FB00 + off; // Symbols for Legacy Computing sextants
},
};
}
// the 8x8 ink bitmap for a sextant pattern (2 cols x 3 rows of subcells).
fn sextantBits(p: u6) u64 {
var bits: u64 = 0;
var y: usize = 0;
while (y < 8) : (y += 1) {
const band = (y * 3) / 8; // 0,0,0,1,1,1,2,2
var x: usize = 0;
while (x < 8) : (x += 1) {
const col: usize = if (x < 4) 0 else 1;
const sub: u6 = @intCast(band * 2 + col);
if ((p >> sub) & 1 != 0) bits |= @as(u64, 1) << @intCast(y * 8 + x);
}
}
return bits;
}
// pack 8 row-bytes (bit x set, x=0 leftmost) into the 8x8 bitmap.
fn glyphMask(r: [8]u8) u64 {
var b: u64 = 0;
for (r, 0..) |row, y| b |= @as(u64, row) << @intCast(y * 8);
return b;
}
// the horizontal half blocks and the ten 2x2 quadrants — sextants are 2x3, so they
// can't express an exact 4-row half or a quarter; these fill that gap.
const block_glyphs = [_]Glyph{
.{ .cp = 0x2580, .bits = glyphMask(.{ 0xff, 0xff, 0xff, 0xff, 0, 0, 0, 0 }) }, // ▀ top half
.{ .cp = 0x2584, .bits = glyphMask(.{ 0, 0, 0, 0, 0xff, 0xff, 0xff, 0xff }) }, // ▄ bottom half
.{ .cp = 0x2598, .bits = glyphMask(.{ 0x0f, 0x0f, 0x0f, 0x0f, 0, 0, 0, 0 }) }, // ▘ TL
.{ .cp = 0x259d, .bits = glyphMask(.{ 0xf0, 0xf0, 0xf0, 0xf0, 0, 0, 0, 0 }) }, // ▝ TR
.{ .cp = 0x2596, .bits = glyphMask(.{ 0, 0, 0, 0, 0x0f, 0x0f, 0x0f, 0x0f }) }, // ▖ BL
.{ .cp = 0x2597, .bits = glyphMask(.{ 0, 0, 0, 0, 0xf0, 0xf0, 0xf0, 0xf0 }) }, // ▗ BR
.{ .cp = 0x259a, .bits = glyphMask(.{ 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xf0, 0xf0 }) }, // ▚ TL+BR
.{ .cp = 0x259e, .bits = glyphMask(.{ 0xf0, 0xf0, 0xf0, 0xf0, 0x0f, 0x0f, 0x0f, 0x0f }) }, // ▞ TR+BL
.{ .cp = 0x259b, .bits = glyphMask(.{ 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f }) }, // ▛ ¬BR
.{ .cp = 0x259c, .bits = glyphMask(.{ 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0 }) }, // ▜ ¬BL
.{ .cp = 0x2599, .bits = glyphMask(.{ 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff }) }, // ▙ ¬TR
.{ .cp = 0x259f, .bits = glyphMask(.{ 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff }) }, // ▟ ¬TL
};
// line/diagonal glyphs add the characteristic PETSCII "drawn" look on edges.
const line_glyphs = [_]Glyph{
.{ .cp = 0x2500, .bits = glyphMask(.{ 0, 0, 0, 0xff, 0xff, 0, 0, 0 }) }, // ─
.{ .cp = 0x2502, .bits = glyphMask(.{ 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18 }) }, // │
.{ .cp = 0x253c, .bits = glyphMask(.{ 0x18, 0x18, 0x18, 0xff, 0xff, 0x18, 0x18, 0x18 }) }, // ┼
.{ .cp = 0x2572, .bits = glyphMask(.{ 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 }) }, // ╲
.{ .cp = 0x2571, .bits = glyphMask(.{ 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01 }) }, // ╱
.{ .cp = 0x2573, .bits = glyphMask(.{ 0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81 }) }, // ╳
};
const ascii_glyphs = [_]Glyph{
.{ .cp = 0x21, .bits = 0x00180018183c3c18 }, // !
.{ .cp = 0x22, .bits = 0x0000000000246666 }, // "
.{ .cp = 0x23, .bits = 0x0036367f367f3636 }, // #
.{ .cp = 0x24, .bits = 0x00183e603c067c18 }, // $
.{ .cp = 0x25, .bits = 0x0063660c18336300 }, // %
.{ .cp = 0x26, .bits = 0x006e333b6e1c361c }, // &
.{ .cp = 0x27, .bits = 0x00000000000c1818 }, // '
.{ .cp = 0x28, .bits = 0x0030180c0c0c1830 }, // (
.{ .cp = 0x29, .bits = 0x000c18303030180c }, // )
.{ .cp = 0x2a, .bits = 0x0000663cff3c6600 }, // *
.{ .cp = 0x2b, .bits = 0x000018187e181800 }, // +
.{ .cp = 0x2c, .bits = 0x0c18180000000000 }, // ,
.{ .cp = 0x2d, .bits = 0x000000007e000000 }, // -
.{ .cp = 0x2e, .bits = 0x0018180000000000 }, // .
.{ .cp = 0x2f, .bits = 0x000103060c183060 }, // /
.{ .cp = 0x30, .bits = 0x001c36636b63361c }, // 0
.{ .cp = 0x31, .bits = 0x007e181818181c18 }, // 1
.{ .cp = 0x32, .bits = 0x007f660c3860633e }, // 2
.{ .cp = 0x33, .bits = 0x003e63603c60633e }, // 3
.{ .cp = 0x34, .bits = 0x0078307f33363c38 }, // 4
.{ .cp = 0x35, .bits = 0x003e63603f03037f }, // 5
.{ .cp = 0x36, .bits = 0x003e63633f03061c }, // 6
.{ .cp = 0x37, .bits = 0x000c0c0c1830637f }, // 7
.{ .cp = 0x38, .bits = 0x003e63633e63633e }, // 8
.{ .cp = 0x39, .bits = 0x001e30607e63633e }, // 9
.{ .cp = 0x3a, .bits = 0x0018180000181800 }, // :
.{ .cp = 0x3b, .bits = 0x0c18180000181800 }, // ;
.{ .cp = 0x3c, .bits = 0x006030180c183060 }, // <
.{ .cp = 0x3d, .bits = 0x00007e00007e0000 }, // =
.{ .cp = 0x3e, .bits = 0x00060c1830180c06 }, // >
.{ .cp = 0x3f, .bits = 0x001800181830633e }, // ?
.{ .cp = 0x40, .bits = 0x001e037b7b7b633e }, // @
.{ .cp = 0x41, .bits = 0x006363637f63361c }, // A
.{ .cp = 0x42, .bits = 0x003f66663e66663f }, // B
.{ .cp = 0x43, .bits = 0x003c66030303663c }, // C
.{ .cp = 0x44, .bits = 0x001f36666666361f }, // D
.{ .cp = 0x45, .bits = 0x007f46161e16467f }, // E
.{ .cp = 0x46, .bits = 0x000f06161e16467f }, // F
.{ .cp = 0x47, .bits = 0x005c66730303663c }, // G
.{ .cp = 0x48, .bits = 0x006363637f636363 }, // H
.{ .cp = 0x49, .bits = 0x003c18181818183c }, // I
.{ .cp = 0x4a, .bits = 0x001e333330303078 }, // J
.{ .cp = 0x4b, .bits = 0x006766361e366667 }, // K
.{ .cp = 0x4c, .bits = 0x007f66460606060f }, // L
.{ .cp = 0x4d, .bits = 0x0063636b7f7f7763 }, // M
.{ .cp = 0x4e, .bits = 0x006363737b6f6763 }, // N
.{ .cp = 0x4f, .bits = 0x003e63636363633e }, // O
.{ .cp = 0x50, .bits = 0x000f06063e66663f }, // P
.{ .cp = 0x51, .bits = 0x703e73636363633e }, // Q
.{ .cp = 0x52, .bits = 0x006766363e66663f }, // R
.{ .cp = 0x53, .bits = 0x003c6630180c663c }, // S
.{ .cp = 0x54, .bits = 0x003c1818185a7e7e }, // T
.{ .cp = 0x55, .bits = 0x003e636363636363 }, // U
.{ .cp = 0x56, .bits = 0x001c366363636363 }, // V
.{ .cp = 0x57, .bits = 0x00367f6b6b636363 }, // W
.{ .cp = 0x58, .bits = 0x006363361c366363 }, // X
.{ .cp = 0x59, .bits = 0x003c18183c666666 }, // Y
.{ .cp = 0x5a, .bits = 0x007f664c1831637f }, // Z
.{ .cp = 0x5b, .bits = 0x003c0c0c0c0c0c3c }, // [
.{ .cp = 0x5c, .bits = 0x00406030180c0603 }, // \\
.{ .cp = 0x5d, .bits = 0x003c30303030303c }, // ]
.{ .cp = 0x5e, .bits = 0x0000000063361c08 }, // ^
.{ .cp = 0x5f, .bits = 0xff00000000000000 }, // _
.{ .cp = 0x60, .bits = 0x000000000030180c }, // `
.{ .cp = 0x61, .bits = 0x006e333e301e0000 }, // a
.{ .cp = 0x62, .bits = 0x003b6666663e0607 }, // b
.{ .cp = 0x63, .bits = 0x003e6303633e0000 }, // c
.{ .cp = 0x64, .bits = 0x006e3333333e3038 }, // d
.{ .cp = 0x65, .bits = 0x003e037f633e0000 }, // e
.{ .cp = 0x66, .bits = 0x000f06061f06663c }, // f
.{ .cp = 0x67, .bits = 0x1f303e33336e0000 }, // g
.{ .cp = 0x68, .bits = 0x006766666e360607 }, // h
.{ .cp = 0x69, .bits = 0x003c1818181c0018 }, // i
.{ .cp = 0x6a, .bits = 0x3c66666060600060 }, // j
.{ .cp = 0x6b, .bits = 0x0067361e36660607 }, // k
.{ .cp = 0x6c, .bits = 0x003c18181818181c }, // l
.{ .cp = 0x6d, .bits = 0x006b6b6b7f370000 }, // m
.{ .cp = 0x6e, .bits = 0x00666666663b0000 }, // n
.{ .cp = 0x6f, .bits = 0x003e6363633e0000 }, // o
.{ .cp = 0x70, .bits = 0x0f063e66663b0000 }, // p
.{ .cp = 0x71, .bits = 0x78303e33336e0000 }, // q
.{ .cp = 0x72, .bits = 0x000f06066e3b0000 }, // r
.{ .cp = 0x73, .bits = 0x003f603e037e0000 }, // s
.{ .cp = 0x74, .bits = 0x00386c0c0c3f0c0c }, // t
.{ .cp = 0x75, .bits = 0x006e333333330000 }, // u
.{ .cp = 0x76, .bits = 0x001c366363630000 }, // v
.{ .cp = 0x77, .bits = 0x00367f6b6b630000 }, // w
.{ .cp = 0x78, .bits = 0x0063361c36630000 }, // x
.{ .cp = 0x79, .bits = 0x3f607e6363630000 }, // y
.{ .cp = 0x7a, .bits = 0x007e4c18327e0000 }, // z
.{ .cp = 0x7b, .bits = 0x007018180e181870 }, // {
.{ .cp = 0x7c, .bits = 0x0018181818181818 }, // |
.{ .cp = 0x7d, .bits = 0x000e18187018180e }, // }
.{ .cp = 0x7e, .bits = 0x0000000000003b6e }, // ~
};
// the block glyph table (sextants + half/quadrant blocks + line glyphs), built at
// comptime, and the same set extended with the ASCII glyphs. `render(ascii=…)` picks.
const glyphs = blk: {
@setEvalBranchQuota(100000);
var list: [64 + block_glyphs.len + line_glyphs.len]Glyph = undefined;
var p: usize = 0;
while (p < 64) : (p += 1) list[p] = .{ .cp = sextantCp(@intCast(p)), .bits = sextantBits(@intCast(p)) };
for (block_glyphs, 0..) |bg, i| list[64 + i] = bg;
for (line_glyphs, 0..) |lg, i| list[64 + block_glyphs.len + i] = lg;
break :blk list;
};
const glyphs_ascii = glyphs ++ ascii_glyphs;
fn matchCell(cell: *const [64][3]u8, pal: Palette, gset: []const Glyph) Cell {
var counts = [_]u16{0} ** 16;
for (cell) |px| counts[nearest(px, pal)] += 1;
var cand: [4]u4 = undefined;
var ncand: usize = 0;
var used = [_]bool{false} ** 16;
while (ncand < 4) : (ncand += 1) {
var best: ?usize = null;
for (counts, 0..) |c, i| {
if (used[i] or c == 0) continue;
if (best == null or c > counts[best.?]) best = i;
}
if (best) |bi| {
cand[ncand] = @intCast(bi);
used[bi] = true;
} else break;
}
if (ncand == 0) return .{}; // can't happen (64 pixels), but keep it total
if (ncand == 1) return encode(' ', cand[0], cand[0]); // solid color
var best_cost: i64 = std.math.maxInt(i64);
var best = encode(' ', cand[0], cand[0]);
var fi: usize = 0;
while (fi < ncand) : (fi += 1) {
var bi: usize = 0;
while (bi < ncand) : (bi += 1) {
if (fi == bi) continue;
const fg = cand[fi];
const bg = cand[bi];
var dfg: [64]u32 = undefined;
var dbg: [64]u32 = undefined;
var base: i64 = 0;
for (cell, 0..) |px, p| {
dfg[p] = dist2(px, pal[fg]);
dbg[p] = dist2(px, pal[bg]);
base += dbg[p];
}
for (gset) |g| {
var delta: i64 = 0;
var bits = g.bits;
while (bits != 0) : (bits &= bits - 1) {
const p: usize = @ctz(bits);
delta += @as(i64, dfg[p]) - @as(i64, dbg[p]);
}
const cost = base + delta;
if (cost < best_cost) {
best_cost = cost;
best = encode(g.cp, fg, bg);
}
}
}
}
return best;
}
fn encode(cp: u21, fg: u4, bg: u4) Cell {
var c = Cell{ .fg = fg, .bg = bg };
const n = std.unicode.utf8Encode(cp, &c.glyph) catch 1;
c.glyph_len = @intCast(n);
return c;
}
pub fn render(gpa: std.mem.Allocator, rgba: []const u8, iw: usize, ih: usize, max_cols: usize, max_rows: usize, pal: Palette, ascii: bool) !Grid {
if (iw == 0 or ih == 0 or max_cols == 0 or max_rows == 0) return .{ .cells = try gpa.alloc(Cell, 0), .cols = 0, .rows = 0 };
// contain-fit; cells are ~twice as tall as wide, so a row spans 2 width-units.
var cols = max_cols;
var rows = (max_cols * ih) / (2 * iw);
if (rows > max_rows) {
rows = max_rows;
cols = (max_rows * 2 * iw) / ih;
}
cols = std.math.clamp(cols, 1, max_cols);
rows = std.math.clamp(rows, 1, max_rows);
return renderRect(gpa, rgba, iw, ih, .{ .w = @intCast(iw), .h = @intCast(ih) }, cols, rows, pal, ascii);
}
/// The pixels of `src` (a rectangle of the `iw` x `ih` image) laid
/// over exactly `cols` x `rows` cells, whatever their shape: a
/// terminal's image fragment is already the size its cells are.
pub fn renderRect(gpa: std.mem.Allocator, rgba: []const u8, iw: usize, ih: usize, src: PixelRect, cols: usize, rows: usize, pal: Palette, ascii: bool) !Grid {
const x0: usize = @min(src.x, iw);
const y0: usize = @min(src.y, ih);
const sw: usize = @min(src.w, iw - x0);
const sh: usize = @min(src.h, ih - y0);
if (sw == 0 or sh == 0 or cols == 0 or rows == 0) return .{ .cells = try gpa.alloc(Cell, 0), .cols = 0, .rows = 0 };
const gset: []const Glyph = if (ascii) &glyphs_ascii else &glyphs;
const cells = try gpa.alloc(Cell, cols * rows);
var cy: usize = 0;
while (cy < rows) : (cy += 1) {
const ry0 = y0 + cy * sh / rows;
const ry1 = @max(ry0 + 1, y0 + (cy + 1) * sh / rows);
var cx: usize = 0;
while (cx < cols) : (cx += 1) {
const rx0 = x0 + cx * sw / cols;
const rx1 = @max(rx0 + 1, x0 + (cx + 1) * sw / cols);
var cell: [64][3]u8 = undefined;
var sy: usize = 0;
while (sy < 8) : (sy += 1) {
const py0 = ry0 + sy * (ry1 - ry0) / 8;
const py1 = @max(py0 + 1, ry0 + (sy + 1) * (ry1 - ry0) / 8);
var sx: usize = 0;
while (sx < 8) : (sx += 1) {
const px0 = rx0 + sx * (rx1 - rx0) / 8;
const px1 = @max(px0 + 1, rx0 + (sx + 1) * (rx1 - rx0) / 8);
var rs: usize = 0;
var gs: usize = 0;
var bs: usize = 0;
var n: usize = 0;
var yy = py0;
while (yy < py1 and yy < ih) : (yy += 1) {
var xx = px0;
while (xx < px1 and xx < iw) : (xx += 1) {
const i = (yy * iw + xx) * 4;
rs += rgba[i];
gs += rgba[i + 1];
bs += rgba[i + 2];
n += 1;
}
}
if (n == 0) n = 1;
cell[sy * 8 + sx] = .{ @intCast(rs / n), @intCast(gs / n), @intCast(bs / n) };
}
}
cells[cy * cols + cx] = matchCell(&cell, pal, gset);
}
}
return .{ .cells = cells, .cols = cols, .rows = rows };
}
test "sextant codepoints: blocks + endpoints" {
try std.testing.expectEqual(@as(u21, ' '), sextantCp(0));
try std.testing.expectEqual(@as(u21, 0x2588), sextantCp(63));
try std.testing.expectEqual(@as(u21, 0x258C), sextantCp(21));
try std.testing.expectEqual(@as(u21, 0x2590), sextantCp(42));
try std.testing.expectEqual(@as(u21, 0x1FB00), sextantCp(1)); // first sextant
try std.testing.expectEqual(@as(u21, 0x1FB3B), sextantCp(62)); // last sextant
}
test "matchCell: solid color -> space on that bg" {
var cell: [64][3]u8 = undefined;
for (&cell) |*p| p.* = commodore[5]; // all green
const m = matchCell(&cell, commodore, &glyphs);
try std.testing.expectEqual(@as(u4, 5), m.bg);
try std.testing.expectEqual(@as(u8, ' '), m.glyph[0]);
}
test "matchCell: clean top/bottom split picks the two colors" {
var cell: [64][3]u8 = undefined;
for (0..64) |p| cell[p] = if (p < 32) commodore[1] else commodore[6]; // white over blue
const m = matchCell(&cell, commodore, &glyphs);
// both palette colors must be chosen (in some fg/bg order)
const a = @as(u4, @min(m.fg, m.bg));
const b = @as(u4, @max(m.fg, m.bg));
try std.testing.expectEqual(@as(u4, 1), a);
try std.testing.expectEqual(@as(u4, 6), b);
// a clean top/bottom split must resolve to a real block glyph (the top-4-rows
// half block ▀), never a blank cell.
const cp = std.unicode.utf8Decode(m.glyph[0..m.glyph_len]) catch 0;
try std.testing.expectEqual(@as(u21, 0x2580), cp);
}
test "ascii option only enables the ascii glyphs" {
// the ascii glyph codepoints must be reachable exactly when ascii is on.
var seen_block = false;
var seen_ascii = false;
for (glyphs) |g| if (g.cp == '#') {
seen_block = true;
};
for (glyphs_ascii) |g| if (g.cp == '#') {
seen_ascii = true;
};
try std.testing.expect(!seen_block); // '#' is an ascii-only glyph
try std.testing.expect(seen_ascii);
try std.testing.expectEqual(glyphs.len + ascii_glyphs.len, glyphs_ascii.len);
}
test "ascii glyph is chosen when a cell has its exact shape" {
// a cell shaped exactly like the font 'S' (ink=white on black) must match 'S'
// with ascii on (cost 0), and fall back to some block glyph with ascii off.
const s_bits: u64 = 0x003c6630180c663c;
var cell: [64][3]u8 = undefined;
for (0..64) |p| cell[p] = if ((s_bits >> @intCast(p)) & 1 != 0) commodore[1] else commodore[0];
const on = matchCell(&cell, commodore, &glyphs_ascii);
try std.testing.expectEqual(@as(u21, 'S'), std.unicode.utf8Decode(on.glyph[0..on.glyph_len]) catch 0);
const off = matchCell(&cell, commodore, &glyphs);
try std.testing.expect((std.unicode.utf8Decode(off.glyph[0..off.glyph_len]) catch 0) != 'S');
}
test "render: tiny image produces a grid within bounds" {
const a = std.testing.allocator;
// 2x2 checker, RGBA
var img = [_]u8{0} ** (2 * 2 * 4);
img[0] = 255;
img[1] = 255;
img[2] = 255;
img[3] = 255; // (0,0) white
img[(3) * 4 + 0] = 255;
img[(3) * 4 + 1] = 255;
img[(3) * 4 + 2] = 255;
img[(3) * 4 + 3] = 255; // (1,1) white
const g = try render(a, &img, 2, 2, 10, 10, commodore, true);
defer a.free(g.cells);
try std.testing.expect(g.cols >= 1 and g.cols <= 10);
try std.testing.expect(g.rows >= 1 and g.rows <= 10);
try std.testing.expectEqual(g.cols * g.rows, g.cells.len);
}
};
pub const terminal_palette = [16][3]u8{
.{ 0x1D, 0x1F, 0x21 }, // black
.{ 0xCC, 0x66, 0x66 }, // red
.{ 0xB5, 0xBD, 0x68 }, // green
.{ 0xF0, 0xC6, 0x74 }, // yellow
.{ 0x81, 0xA2, 0xBE }, // blue
.{ 0xB2, 0x94, 0xBB }, // magenta
.{ 0x8A, 0xBE, 0xB7 }, // cyan
.{ 0xC5, 0xC8, 0xC6 }, // white
.{ 0x66, 0x66, 0x66 }, // bright black
.{ 0xD5, 0x4E, 0x53 }, // bright red
.{ 0xB9, 0xCA, 0x4A }, // bright green
.{ 0xE7, 0xC5, 0x47 }, // bright yellow
.{ 0x7A, 0xA6, 0xDA }, // bright blue
.{ 0xC3, 0x97, 0xD8 }, // bright magenta
.{ 0x70, 0xC0, 0xB1 }, // bright cyan
.{ 0xEA, 0xEA, 0xEA }, // bright white
};
comptime {
if (terminal_panes) for (terminal_palette, 0..) |rgb, i| {
const c = ghostty_vt.color.default[i];
if (rgb[0] != c.r or rgb[1] != c.g or rgb[2] != c.b) @compileError(
"terminal palette differs from the emulator",
);
};
}
/// cap the longest side before keeping/transmitting: a pane is at most a
/// screenful of cells, multi-thousand-pixel photos waste decode/transmit time
const MAX_DIM: u32 = 1280;
pub const PaletteMode = enum { commodore, terminal };
/// How a native pixel attachment is placed in its pane body. `contain` is the
/// historical image-pane policy: shrink only when necessary and keep the
/// image at the top left. The axis-specific modes may enlarge, letterbox the
/// unconstrained axis, or crop it when it overflows.
pub const NativeFit = if (pdf_enabled) enum { contain, width, height } else enum { contain };
pub const PixelRect = struct {
x: u32 = 0,
y: u32 = 0,
w: u32 = 0,
h: u32 = 0,
};
pub const PixelPoint = struct { x: u32, y: u32 };
/// Source pixels and their destination inside a pane body's pixel rectangle.
/// Both rectangles are half-open. Rounding is always toward the inside, so a
/// backend can draw this result without a backend-specific overflow clip.
pub const NativeGeometry = struct {
src: PixelRect,
dst: PixelRect,
/// Map a destination pixel back into the retained source crop. This is the
/// same integer transform the texture rectangle describes; points in a
/// letterbox return null.
pub fn sourcePoint(self: NativeGeometry, x: u32, y: u32) ?PixelPoint {
if (self.src.w == 0 or self.src.h == 0 or self.dst.w == 0 or self.dst.h == 0) return null;
if (x < self.dst.x or y < self.dst.y) return null;
const dx = x - self.dst.x;
const dy = y - self.dst.y;
if (dx >= self.dst.w or dy >= self.dst.h) return null;
return .{
.x = self.src.x + @as(u32, @intCast(@as(u64, dx) * self.src.w / self.dst.w)),
.y = self.src.y + @as(u32, @intCast(@as(u64, dy) * self.src.h / self.dst.h)),
};
}
};
fn panOffset(overflow: u32, pan: u16) u32 {
if (overflow == 0 or pan == 0) return 0;
if (pan == std.math.maxInt(u16)) return overflow;
// Round, rather than truncate, so the midpoint is the visual midpoint.
return @intCast((@as(u64, overflow) * pan + std.math.maxInt(u16) / 2) / std.math.maxInt(u16));
}
fn fitWidth(src_w: u32, src_h: u32, body_w: u32, body_h: u32, pan_y: u16) ?NativeGeometry {
const scaled_h = @as(u64, src_h) * body_w;
if (scaled_h <= @as(u64, body_h) * src_w) {
const full_h: u32 = @intCast(@max(1, scaled_h / src_w));
return .{
.src = .{ .w = src_w, .h = src_h },
.dst = .{ .y = (body_h - full_h) / 2, .w = body_w, .h = full_h },
};
}
// Retain the largest whole source-pixel crop which cannot extend beyond
// the body at this scale. The sub-pixel remainder becomes at most a small
// centered letterbox instead of leaking into an adjacent cell in Kitty.
const crop_h_wide = @as(u64, body_h) * src_w / body_w;
if (crop_h_wide == 0) return null;
const crop_h: u32 = @min(src_h, @as(u32, @intCast(crop_h_wide)));
const dst_h: u32 = @min(body_h, @max(1, @as(u32, @intCast(@as(u64, crop_h) * body_w / src_w))));
return .{
.src = .{
.y = panOffset(src_h - crop_h, pan_y),
.w = src_w,
.h = crop_h,
},
.dst = .{ .y = (body_h - dst_h) / 2, .w = body_w, .h = dst_h },
};
}
fn fitHeight(src_w: u32, src_h: u32, body_w: u32, body_h: u32, pan_x: u16) ?NativeGeometry {
const scaled_w = @as(u64, src_w) * body_h;
if (scaled_w <= @as(u64, body_w) * src_h) {
const full_w: u32 = @intCast(@max(1, scaled_w / src_h));
return .{
.src = .{ .w = src_w, .h = src_h },
.dst = .{ .x = (body_w - full_w) / 2, .w = full_w, .h = body_h },
};
}
const crop_w_wide = @as(u64, body_w) * src_h / body_h;
if (crop_w_wide == 0) return null;
const crop_w: u32 = @min(src_w, @as(u32, @intCast(crop_w_wide)));
const dst_w: u32 = @min(body_w, @max(1, @as(u32, @intCast(@as(u64, crop_w) * body_h / src_h))));
return .{
.src = .{
.x = panOffset(src_w - crop_w, pan_x),
.w = crop_w,
.h = src_h,
},
.dst = .{ .x = (body_w - dst_w) / 2, .w = dst_w, .h = body_h },
};
}
/// Compute native image placement without floating point. Source dimensions
/// are limited to u32 because SDL's texture API and Kitty's crop parameters
/// cannot describe anything larger. Kitty applies the stricter u16 check at
/// its protocol boundary.
pub fn nativeGeometry(
iw: usize,
ih: usize,
body_pixel_w: u32,
body_pixel_h: u32,
fit: NativeFit,
pan_x: u16,
pan_y: u16,
) ?NativeGeometry {
if (comptime !pdf_enabled) {
return containGeometry(iw, ih, body_pixel_w, body_pixel_h);
}
if (iw == 0 or ih == 0 or body_pixel_w == 0 or body_pixel_h == 0 or
iw > std.math.maxInt(u32) or ih > std.math.maxInt(u32)) return null;
const src_w: u32 = @intCast(iw);
const src_h: u32 = @intCast(ih);
return switch (fit) {
.width => fitWidth(src_w, src_h, body_pixel_w, body_pixel_h, pan_y),
.height => fitHeight(src_w, src_h, body_pixel_w, body_pixel_h, pan_x),
.contain => blk: {
if (src_w <= body_pixel_w and src_h <= body_pixel_h) break :blk .{
.src = .{ .w = src_w, .h = src_h },
.dst = .{ .w = src_w, .h = src_h },
};
// Compare scale ratios without floating point. The tighter bound
// is exact; the other is rounded inward. Contain intentionally
// ignores pan and keeps the historical top-left placement.
const dst: PixelRect = if (@as(u64, body_pixel_w) * src_h <= @as(u64, body_pixel_h) * src_w)
.{
.w = body_pixel_w,
.h = @intCast(@max(1, @as(u64, src_h) * body_pixel_w / src_w)),
}
else
.{
.w = @intCast(@max(1, @as(u64, src_w) * body_pixel_h / src_h)),
.h = body_pixel_h,
};
break :blk .{ .src = .{ .w = src_w, .h = src_h }, .dst = dst };
},
};
}
/// The ordinary image-pane policy, separate from the PDF-only fit/pan
/// machinery so feature-off backends retain their original contain-only path.
pub fn containGeometry(iw: usize, ih: usize, max_w: u32, max_h: u32) ?NativeGeometry {
if (iw == 0 or ih == 0 or max_w == 0 or max_h == 0 or
iw > std.math.maxInt(u32) or ih > std.math.maxInt(u32)) return null;
const src_w: u32 = @intCast(iw);
const src_h: u32 = @intCast(ih);
if (src_w <= max_w and src_h <= max_h) return .{
.src = .{ .w = src_w, .h = src_h },
.dst = .{ .w = src_w, .h = src_h },
};
const dst: PixelRect = if (@as(u64, max_w) * src_h <= @as(u64, max_h) * src_w)
.{
.w = max_w,
.h = @intCast(@max(1, @as(u64, src_h) * max_w / src_w)),
}
else
.{
.w = @intCast(@max(1, @as(u64, src_w) * max_h / src_h)),
.h = max_h,
};
return .{ .src = .{ .w = src_w, .h = src_h }, .dst = dst };
}
/// Compatibility helper for callers which need only the old contain size.
pub const Fit = struct { w: u32, h: u32 };
pub fn contain(iw: usize, ih: usize, max_w: u32, max_h: u32) Fit {
const geometry = containGeometry(iw, ih, max_w, max_h) orelse
return .{ .w = 0, .h = 0 };
return .{ .w = geometry.dst.w, .h = geometry.dst.h };
}
test "native image contain keeps aspect, bounds, top-left, and small-image size" {
try std.testing.expectEqual(Fit{ .w = 40, .h = 20 }, contain(400, 200, 40, 40));
try std.testing.expectEqual(Fit{ .w = 20, .h = 40 }, contain(200, 400, 40, 40));
try std.testing.expectEqual(Fit{ .w = 17, .h = 9 }, contain(17, 9, 40, 40));
try std.testing.expectEqual(Fit{ .w = 0, .h = 0 }, contain(17, 9, 0, 40));
const odd = containGeometry(403, 211, 101, 47).?;
try std.testing.expectEqual(PixelRect{ .w = 89, .h = 47 }, odd.dst);
try std.testing.expectEqual(PixelRect{ .w = 403, .h = 211 }, odd.src);
}
test "native fit width handles portrait crop, pan extrema, and landscape letterbox" {
if (comptime !pdf_enabled) return;
const top = nativeGeometry(600, 1000, 800, 600, .width, 0, 0).?;
try std.testing.expectEqual(PixelRect{ .w = 600, .h = 450 }, top.src);
try std.testing.expectEqual(PixelRect{ .w = 800, .h = 600 }, top.dst);
const middle = nativeGeometry(600, 1000, 800, 600, .width, 0, 32768).?;
try std.testing.expectEqual(@as(u32, 275), middle.src.y);
const bottom = nativeGeometry(600, 1000, 800, 600, .width, 65535, 65535).?;
try std.testing.expectEqual(@as(u32, 550), bottom.src.y);
const landscape = nativeGeometry(1000, 600, 800, 600, .width, 0, 65535).?;
try std.testing.expectEqual(PixelRect{ .w = 1000, .h = 600 }, landscape.src);
try std.testing.expectEqual(PixelRect{ .y = 60, .w = 800, .h = 480 }, landscape.dst);
}
test "native fit height handles portrait letterbox and landscape crop" {
if (comptime !pdf_enabled) return;
const portrait = nativeGeometry(600, 1000, 800, 600, .height, 65535, 0).?;
try std.testing.expectEqual(PixelRect{ .w = 600, .h = 1000 }, portrait.src);
try std.testing.expectEqual(PixelRect{ .x = 220, .w = 360, .h = 600 }, portrait.dst);
const left = nativeGeometry(1000, 600, 800, 600, .height, 0, 0).?;
try std.testing.expectEqual(PixelRect{ .w = 800, .h = 600 }, left.src);
try std.testing.expectEqual(PixelRect{ .w = 800, .h = 600 }, left.dst);
const right = nativeGeometry(1000, 600, 800, 600, .height, 65535, 0).?;
try std.testing.expectEqual(@as(u32, 200), right.src.x);
}
test "native fit odd ratios round inward and map points through letterboxes and crops" {
if (comptime !pdf_enabled) return;
const width = nativeGeometry(403, 211, 101, 47, .width, 0, 32768).?;
try std.testing.expectEqual(PixelRect{ .y = 12, .w = 403, .h = 187 }, width.src);
try std.testing.expectEqual(PixelRect{ .w = 101, .h = 46 }, width.dst);
const mapped = width.sourcePoint(100, 45).?;
try std.testing.expect(mapped.x < width.src.x + width.src.w);
try std.testing.expect(mapped.y < width.src.y + width.src.h);
try std.testing.expect(width.sourcePoint(101, 46) == null);
const height = nativeGeometry(403, 211, 101, 47, .height, 32768, 0).?;
try std.testing.expectEqual(PixelRect{ .w = 403, .h = 211 }, height.src);
try std.testing.expectEqual(PixelRect{ .x = 6, .w = 89, .h = 47 }, height.dst);
try std.testing.expect(height.sourcePoint(5, 20) == null);
try std.testing.expect(height.sourcePoint(6, 20) != null);
}
test "native geometry rejects dimensions which its backend contract cannot represent" {
try std.testing.expect(containGeometry(0, 10, 20, 20) == null);
if (@bitSizeOf(usize) > 32) try std.testing.expect(containGeometry(@as(usize, std.math.maxInt(u32)) + 1, 10, 20, 20) == null);
if (comptime pdf_enabled) {
try std.testing.expect(nativeGeometry(10, 10, 0, 20, .width, 0, 0) == null);
if (@bitSizeOf(usize) > 32)
try std.testing.expect(nativeGeometry(@as(usize, std.math.maxInt(u32)) + 1, 10, 20, 20, .height, 0, 0) == null);
}
}
test "native geometry is total at extreme accepted aspect ratios" {
if (comptime !pdf_enabled) return;
const largest = std.math.maxInt(u32);
try std.testing.expect(nativeGeometry(1, largest, largest, 1, .width, 0, 65535) == null);
try std.testing.expect(nativeGeometry(largest, 1, 1, largest, .height, 65535, 0) == null);
const wide = nativeGeometry(largest, 1, largest, 1, .width, 0, 0).?;
try std.testing.expectEqual(PixelRect{ .w = largest, .h = 1 }, wide.dst);
const tall = nativeGeometry(1, largest, 1, largest, .height, 0, 0).?;
try std.testing.expectEqual(PixelRect{ .w = 1, .h = largest }, tall.dst);
}
/// call once at startup / exit (stb_image's allocator shim)
pub fn start(io: std.Io, gpa: std.mem.Allocator) void {
zstbi.init(io, gpa);
started = true;
}
pub fn stop() void {
started = false;
zstbi.deinit();
}
/// stb_image has its allocator (`start`): before, nothing of it may run.
var started = false;
extern fn stbi_info_from_memory(buffer: [*]const u8, len: c_int, x: *c_int, y: *c_int, comp: *c_int) c_int;
/// Whether `bytes` are an image `decode` can read, from its header alone.
pub fn readable(bytes: []const u8) bool {
if (bytes.len == 0 or bytes.len > std.math.maxInt(c_int)) return false;
var w: c_int = 0;
var h: c_int = 0;
var c: c_int = 0;
if (!started) return true; // ponytail: no stb_image yet (a unit test), so no judging
return stbi_info_from_memory(bytes.ptr, @intCast(bytes.len), &w, &h, &c) == 1;
}
/// decode + downscale to RGBA, gpa-owned. Returns null on any failure — the
/// pane then simply shows a blank body.
pub fn decode(gpa: std.mem.Allocator, bytes: []const u8) ?struct { rgba: []u8, w: usize, h: usize } {
if (bytes.len == 0) return null;
var img = zstbi.Image.loadFromMemory(bytes, 4) catch return null; // 4 = RGBA
defer img.deinit();
var scaled: ?zstbi.Image = null;
defer if (scaled) |*s| s.deinit();
const longest = @max(img.width, img.height);
const src: *const zstbi.Image = if (longest > MAX_DIM) blk: {
const nw = @max(1, img.width * MAX_DIM / longest);
const nh = @max(1, img.height * MAX_DIM / longest);
scaled = img.resize(nw, nh);
break :blk &scaled.?;
} else &img;
const rgba = gpa.dupe(u8, src.data) catch return null;
return .{ .rgba = rgba, .w = src.width, .h = src.height };
}
// ---- the image pane ----
const GridKey = struct {
cols: u16 = 0,
rows: u16 = 0,
palette: PaletteMode = .commodore,
ascii: bool = true,
};
pub const State = struct {
path: []u8,
glyph_art: bool = false,
pmode: PaletteMode = .commodore,
ascii: bool = true,
tried: bool = false,
rgba: []u8 = &.{},
iw: usize = 0,
ih: usize = 0,
/// Dump-loaded bytes, decoded lazily by the same path as a disk image.
raw: []u8 = &.{},
grid: GlyphArt.Grid = .{ .cells = &.{}, .cols = 0, .rows = 0 },
grid_key: GridKey = .{},
pub fn deinit(state: *State, gpa: std.mem.Allocator) void {
gpa.free(state.path);
if (state.rgba.len > 0) gpa.free(state.rgba);
if (state.raw.len > 0) gpa.free(state.raw);
if (state.grid.cells.len > 0) gpa.free(state.grid.cells);
state.* = undefined;
}
};
/// Construct an image pane from a path and optionally transferred dump bytes.
/// `raw` must be image_gpa-owned and ownership transfers only on success.
/// Without them the file is read here, not at the first draw: a draw
/// must not go out into the host (`pardes.turn`), and the path may be a
/// mount this editor serves. A file that cannot be read draws blank.
pub fn create(p: *pardes.Pardes, id: usize, path: []const u8, raw: []u8) !*pardes.Pane {
var bytes = raw;
var read_here = false;
if (bytes.len == 0) {
// The slot stays ours across the read: another request may
// make a pane meanwhile.
p.reserved_slots[id] = true;
defer p.reserved_slots[id] = false;
if (filesystem.read(p, path)) |from_disk| {
defer p.gpa.free(from_disk);
bytes = try p.image_gpa.dupe(u8, from_disk);
read_here = true;
} else |_| {}
}
errdefer if (read_here) p.image_gpa.free(bytes);
const path_copy = try p.image_gpa.dupe(u8, path);
errdefer p.image_gpa.free(path_copy);
const pane = try p.newDocPane(id);
pane.image = .{ .path = path_copy, .raw = bytes };
return pane;
}
/// Serialize the binary image record used by images and, for dump-schema
/// compatibility, PDFs. Common pane metadata is supplied by the core.
pub fn dumpPane(
p: *pardes.Pardes,
arena: std.mem.Allocator,
pane: *const pardes.Pane,
tag: []const u8,
body: []const u8,
scroll: usize,
path: []const u8,
raw: []const u8,
) !dump.Pane {
// A picture or PDF on disk is read from there at Restore, as a clean
// file's text is: the dump keeps only the bytes of one that is not
// (megabytes of a PDF per dump, and a stale copy, otherwise).
_ = p;
const on_disk = if (comptime !pardes.hosted) false else if (filesystem.localPath(path)) |local| @import("exec.zig").kindOf(local) == .file else false;
const bytes: []const u8 = if (on_disk) &.{} else raw;
return .{
.kind = .image,
.tag = tag,
.body = body,
.scroll = scroll,
.cols = pane.cols,
.rows = pane.rows,
.vweight = pane.vweight,
.collapsed = pane.collapsed,
.image = .{
.path = path,
.bytes_b64 = if (bytes.len > 0) try dump.encodeBytes(arena, bytes) else "",
.petscii = if (pane.image) |state| state.glyph_art else false,
.palette = if (pane.image) |state| switch (state.pmode) {
.commodore => .commodore,
.terminal => .terminal,
} else .commodore,
.ascii = if (pane.image) |state| state.ascii else true,
.pdf_fit = if (comptime pardes.pdf_enabled) (if (pane.pdf) |pv| @tagName(pv.fit) else "") else "",
.pdf_tint = if (comptime pardes.pdf_enabled) (if (pane.pdf) |pv| @tagName(pv.tint) else "") else "",
},
};
}
pub fn restore(p: *pardes.Pardes, id: usize, src: dump.Pane) !*pardes.Pane {
const saved = src.image.?;
var raw: []u8 = if (saved.bytes_b64.len > 0)
try dump.decodeBytes(p.image_gpa, saved.bytes_b64)
else
&.{};
errdefer if (raw.len > 0) p.image_gpa.free(raw);
const pane = try create(p, id, saved.path, raw);
raw = &.{};
pane.image.?.glyph_art = saved.petscii;
pane.image.?.pmode = switch (saved.palette) {
.commodore => .commodore,
.terminal => .terminal,
};
pane.image.?.ascii = saved.ascii;
pane.cols = @max(1, src.cols);
pane.rows = @max(1, src.rows);
return pane;
}
pub fn toggleGlyphArt(state: *State) void {
state.glyph_art = !state.glyph_art;
}
pub fn togglePalette(state: *State) void {
state.pmode = if (state.pmode == .commodore) .terminal else .commodore;
}
pub fn toggleAscii(state: *State) void {
state.ascii = !state.ascii;
}
/// Image renderer choices are pane-local, not global Config values. Keep them
/// queryable where they apply: the live tag beside the image's path.
/// `glyphs`: whether the picture is drawn as glyph art, which a terminal
/// with no graphics does whatever `glyph_art` says.
pub fn tagPrefix(arena: std.mem.Allocator, state: *const State, glyphs: bool) ![]u8 {
return std.fmt.allocPrint(
arena,
"{s} petscii:{s} palette:{s} ascii:{s} {s}",
.{
config.tag_image,
if (glyphs) "on" else "off",
@tagName(state.pmode),
if (state.ascii) "on" else "off",
state.path,
},
);
}
fn ensureDecoded(p: *pardes.Pardes, state: *State) void {
if (state.tried) return;
state.tried = true;
if (state.raw.len == 0) return; // nothing was readable at open
if (decode(p.image_gpa, state.raw)) |decoded| {
state.rgba = decoded.rgba;
state.iw = decoded.w;
state.ih = decoded.h;
}
}
fn ensureGrid(p: *pardes.Pardes, state: *State, cols: u16, rows: u16) void {
const wanted = GridKey{ .cols = cols, .rows = rows, .palette = state.pmode, .ascii = state.ascii };
if (state.grid.cells.len > 0 and std.meta.eql(state.grid_key, wanted)) return;
if (state.grid.cells.len > 0) p.image_gpa.free(state.grid.cells);
const palette = switch (state.pmode) {
.commodore => GlyphArt.commodore,
.terminal => terminal_palette,
};
state.grid = GlyphArt.render(
p.image_gpa,
state.rgba,
state.iw,
state.ih,
cols,
rows,
palette,
state.ascii,
) catch .{ .cells = &.{}, .cols = 0, .rows = 0 };
state.grid_key = wanted;
}
pub fn draw(
p: *pardes.Pardes,
s: *pardes.Surface,
state: *State,
pane_id: u8,
serial: u32,
x: u16,
y: u16,
cols: u16,
rows: u16,
) void {
ensureDecoded(p, state);
if (state.rgba.len == 0 or cols == 0 or rows == 0) return;
if (!state.glyph_art and p.native_images) {
_ = p.appendImagePlace(.{
.pane = pane_id,
.serial = serial,
.x = x,
.y = y,
.w = cols,
.h = rows,
.rgba = state.rgba,
.iw = state.iw,
.ih = state.ih,
});
return;
}
ensureGrid(p, state, cols, rows);
if (state.grid.cells.len == 0) return;
const offx = if (cols > state.grid.cols) (@as(usize, cols) - state.grid.cols) / 2 else 0;
const offy = if (rows > state.grid.rows) (@as(usize, rows) - state.grid.rows) / 2 else 0;
for (0..state.grid.rows) |cy| for (0..state.grid.cols) |cx| {
const cell = &state.grid.cells[cy * state.grid.cols + cx];
const fg: pardes.Color = switch (state.pmode) {
.commodore => .{ .rgb = GlyphArt.commodore[cell.fg] },
.terminal => .{ .index = cell.fg },
};
const bg: pardes.Color = switch (state.pmode) {
.commodore => .{ .rgb = GlyphArt.commodore[cell.bg] },
.terminal => .{ .index = cell.bg },
};
const sx = x + @as(u16, @intCast(offx + cx));
const sy = y + @as(u16, @intCast(offy + cy));
if (sx < s.cols and sy < s.rows)
s.set(sx, sy, cell.glyph[0..cell.glyph_len], .{ .fg = fg, .bg = bg });
};
}
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