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path: root/src/term_pane.zig
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//! Terminal panes: everything a Pane does BECAUSE it owns a ghostty-vt
//! emulator — reading the grid back out as text (for motions and for the
//! body), translating the emulator's own cell styles into ours, the pty
//! replies ghostty hands back through a callback, and the edit-buffer undo
//! snapshots that only exist because a terminal's "content" is a live grid
//! rather than a []u8.
//!
//! What is NOT here: the edit buffer's SEMANTICS (Pane.ovl, surfRow/gridRow)
//! live on Pane in pardes.zig, because the motion, insert and undo machinery
//! is shared with file panes verbatim — a terminal in insert mode behaving
//! exactly like a text file is the whole design, and splitting the row math
//! away from the code that uses it would only hide that.
const std = @import("std");
const ghostty_vt = @import("ghostty-vt");
const pardes = @import("pardes.zig");
const Pardes = pardes.Pardes;
const Pane = pardes.Pane;
const EditSnap = pardes.EditSnap;
const Ovl = pardes.Ovl;
const modal = @import("modal.zig");

/// A terminal's shell rows as the surface sees them: the WHOLE
/// history+active grid, prompt rows blanked (OSC 133), absolute grid rows
/// from 0. The raw material the motion surface is composed from — the
/// edit buffer is NOT applied here, so it is also what seeding the buffer
/// reads. Scratch-arena backed.
/// ghostty's dump trims the grid's trailing blank rows; ONE of them is
/// kept back, the row the cursor sits on below the last line of output.
/// That row is a file's final newline: without it the surface would have
/// one line fewer than the same text in a document, and every motion and
/// linewise edit at the bottom would diverge.
/// ponytail: O(scrollback) dump+scan per keystroke — window it around the
/// viewport if a multi-MB scrollback ever makes navigation lag.
pub fn shellRows(p: *Pardes, pane: *Pane) ![]const []const u8 {
    const arena = p.scratch.allocator();
    const full = try pane.vt.screens.active.dumpStringAlloc(arena, .{ .screen = .{} });
    var pit = pane.vt.screens.active.pages.rowIterator(.right_down, .{ .screen = .{} }, null);
    var ls: std.ArrayList([]const u8) = .empty;
    var it = std.mem.splitAny(u8, full, "\n");
    while (it.next()) |raw| {
        const is_prompt = if (pit.next()) |pin| pin.rowAndCell().row.semantic_prompt != .none else false;
        try ls.append(arena, if (is_prompt) "" else raw);
    }
    try ls.append(arena, "");
    return ls.items;
}

/// The body a terminal renders: the viewport's shell rows (prompt rows blanked
/// outside tty mode) with the edit buffer's lines standing in for the rows it
/// covers, so what you see is what the motions move over.
pub fn bodyText(arena: std.mem.Allocator, pane: *Pane) ![]const u8 {
    const raw = try pane.vt.plainString(arena);
    var prompts = pane.vt.screens.active.pages.rowIterator(.right_down, .{ .viewport = .{} }, null);
    var vp: std.ArrayList([]const u8) = .empty;
    var lines = std.mem.splitScalar(u8, raw, '\n');
    while (lines.next()) |ln| {
        const is_prompt = if (pane.mode != .tty)
            if (prompts.next()) |pin| pin.rowAndCell().row.semantic_prompt != .none else false
        else
            false;
        try vp.append(arena, if (is_prompt) "" else ln);
    }
    const goff: i32 = @intCast(pane.vt.screens.active.pages.scrollbar().offset);
    const off = pane.scroll();
    var g: i32 = pane.gridRow(off);
    // the buffer can start above the viewport: drop the lines scrolled past
    var skip: usize = if (pane.ovl) |o| @intCast(@max(0, off - pane.surfRow(o.row))) else 0;
    var out: std.ArrayList(u8) = .empty;
    var n: usize = 0;
    while (n < pane.rows) {
        if (pane.mode != .tty) if (pane.ovl) |o| if (g == o.row) {
            var bit = std.mem.splitScalar(u8, o.text, '\n');
            var k: usize = 0;
            while (bit.next()) |ln| : (k += 1) {
                if (k < skip) continue;
                if (n >= pane.rows) break;
                if (n > 0) try out.append(arena, '\n');
                try out.appendSlice(arena, ln);
                n += 1;
            }
            skip = 0;
            g += o.rows;
            continue;
        };
        if (n > 0) try out.append(arena, '\n');
        const vi = g - goff;
        if (vi >= 0 and @as(usize, @intCast(vi)) < vp.items.len) try out.appendSlice(arena, vp.items[@intCast(vi)]);
        n += 1;
        g += 1;
    }
    return out.items;
}

/// tty colors: recolor each body cell from the emulator's own style so shell
/// output keeps its ansi colors (gated on the Colors toggle by the caller).
/// Rows the edit buffer stands in for are OURS, not the emulator's: they keep
/// the plain body style, and the rows under them are read from the shell row
/// the surface actually shows there.
pub fn recolorAnsi(p: *Pardes, pane: *Pane, r: pardes.Rect, tx: u16, tw: u16, body_h: u16, off: i32) void {
    const s = &p.surface;
    const goff: i32 = @intCast(pane.vt.screens.active.pages.scrollbar().offset);
    const body_y = if (p.tag_bottom) r.y else r.y + pardes.BOX_H;
    var vr: u16 = 0;
    while (vr < body_h and vr < pane.rows) : (vr += 1) {
        const grid = pane.gridRow(off + @as(i32, vr)) - goff;
        if (pane.mode != .tty) if (pane.ovl) |o| {
            if (off + @as(i32, vr) >= o.row and off + @as(i32, vr) < o.row + @as(i32, @intCast(modal.lineCount(o.text)))) continue;
        };
        if (grid < 0) continue;
        var c: u16 = 0;
        while (c < tw) : (c += 1) {
            const ci = pane.vt.screens.active.pages.getCell(.{ .viewport = .{ .x = @intCast(c), .y = @intCast(grid) } }) orelse continue;
            if (ci.cell.wide == .spacer_tail) continue;
            const cell = s.at(tx + c, body_y + vr);
            if (cell.default) continue;
            cell.style = cellStyle(p, ci);
        }
    }
}

pub fn cellStyle(p: *Pardes, ci: ghostty_vt.PageList.Cell) pardes.CellStyle {
    const style = ci.style();
    var cs: pardes.CellStyle = .{
        .fg = ghostColor(p, style.fg_color, false),
        .bg = ghostColor(p, style.bg_color, true),
        .bold = style.flags.bold,
        .dim = style.flags.faint,
        .italic = style.flags.italic,
        .blink = style.flags.blink,
        .reverse = style.flags.inverse,
        .invisible = style.flags.invisible,
        .strikethrough = style.flags.strikethrough,
        .ul = switch (style.flags.underline) {
            .none => .off,
            .single => .single,
            .double => .double,
            .curly => .curly,
            .dotted => .dotted,
            .dashed => .dashed,
        },
    };
    switch (ci.cell.content_tag) {
        .bg_color_palette => cs.bg = palColor(p, ci.cell.content.color_palette.data),
        .bg_color_rgb => {
            const rgb = ci.cell.content.color_rgb;
            cs.bg = .{ .rgb = .{ rgb.r, rgb.g, rgb.b } };
        },
        else => {},
    }
    return cs;
}

pub fn palColor(p: *Pardes, idx: u8) pardes.Color {
    if (p.theme().palette) |pal| if (idx < 16) return .{ .rgb = pal[idx] };
    return .{ .index = idx };
}

pub fn ghostColor(p: *Pardes, color: ghostty_vt.Style.Color, is_bg: bool) pardes.Color {
    return switch (color) {
        .none => blk: {
            const t = if (is_bg) p.theme().bg else p.theme().fg;
            break :blk if (t) |c| .{ .rgb = c } else .default;
        },
        .palette => |idx| palColor(p, idx),
        .rgb => |rgb| .{ .rgb = .{ rgb.r, rgb.g, rgb.b } },
    };
}

/// executing at a prompt with typed text below it: pad the output area
/// with newlines so the command's output doesn't overwrite the buffer
pub fn padOutputBelowEdits(p: *Pardes, id: usize) void {
    const pane = p.panes[id] orelse return;
    const o = pane.ovl orelse return;
    if (!pane.isTerminal()) return;
    if (!pane.vt.cursorIsAtPrompt()) return;
    // the buffer's LAST surface row: its lines may outnumber the shell
    // rows it covers, and it is the bottom one output must clear
    const max_row = o.row + @as(i32, @intCast(modal.lineCount(o.text))) - 1;
    const goff: i32 = @intCast(pane.vt.screens.active.pages.scrollbar().offset);
    const cursor_abs = pane.surfRow(goff + @as(i32, @intCast(pane.vt.screens.active.cursor.y)));
    const pad = std.math.clamp(max_row - cursor_abs, 0, @as(i32, pane.rows));
    var i: i32 = 0;
    while (i < pad) : (i += 1) p.emitWrite(id, "\r");
}

/// the snapshot takes ownership of a COPY of the edit buffer's text
pub fn snap(p: *Pardes, pane: *Pane) ?EditSnap {
    var ovl: ?Ovl = null;
    if (pane.ovl) |o| ovl = .{ .row = o.row, .rows = o.rows, .text = p.gpa.dupe(u8, o.text) catch return null };
    return .{ .ovl = ovl, .cur_row = pane.cur_row, .cur_col = pane.cur_col, .vsel = pane.vsel };
}

/// undo/redo restores the selection recorded with the snapshot (helix
/// keeps selections in its history transactions)
pub fn restoreSnap(p: *Pardes, pane: *Pane, s: EditSnap) void {
    if (pane.ovl) |o| p.gpa.free(o.text);
    pane.ovl = s.ovl;
    pane.cur_row = s.cur_row;
    pane.cur_col = s.cur_col;
    pane.cur_pinned = true;
    pane.vsel = s.vsel;
    pane.msel.active = false;
    pane.ensureCursorVisible();
}

// ghostty calls this with a reply (cursor-position report, DA, ...) to send
// back to the child as if it typed it. The handler's `terminal` is our Pane.vt
// field; recover the Pane and stash the bytes — sync() drains them into write
// effects (the callback has no path to the effect queue).
pub fn ptyReport(handler: *ghostty_vt.TerminalStream.Handler, data: [:0]const u8) void {
    const pane: *Pane = @fieldParentPtr("vt", handler.terminal);
    const room = pane.reply.len - pane.reply_len;
    const n = @min(room, data.len);
    @memcpy(pane.reply[pane.reply_len..][0..n], data[0..n]);
    pane.reply_len += @intCast(n);
}

const DeviceAttrs = @typeInfo(@typeInfo(@typeInfo(
    @FieldType(ghostty_vt.TerminalStream.Handler.Effects, "device_attributes"),
).optional.child).pointer.child).@"fn".return_type.?;
pub fn ptyDeviceAttrs(_: *ghostty_vt.TerminalStream.Handler) DeviceAttrs {
    return .{};
}