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|
//! Terminal panes: everything a Pane does BECAUSE it owns a ghostty-vt
//! emulator — constructing and replaying the emulator, reading its grid back
//! out as text (for motions and for the body), translating its cell styles
//! into ours, handling the pty replies it hands back through a callback, and
//! keeping the edit-buffer undo snapshots that only exist because a terminal's
//! "content" is a live grid rather than a []u8.
//!
//! Shared modal edit semantics and the pane-wide screen/grid coordinate
//! invariants remain on Pane in pardes.zig. Terminal-only projection, history
//! snapshots, and cell styling live here, so the core does not need to know
//! how a live terminal becomes an editable text surface.
//!
//! ...and because it does not, this is the only CORE file that ever holds a
//! ghostty-vt VALUE: pardes.zig no longer imports the emulator at all, and
//! image.zig's import exists solely to comptime-check a colour table against
//! it. (src/gui/gui.zig and the test/ snapshot harness import it too — both
//! are backends, and neither is in the p4 graph.) `pardes.terminal_panes` says
//! whether a build has an emulator at all; the two Pane slots and the
//! accessors under "the emulator, as the core is allowed to see it" are the
//! whole seam, and `!enabled` answers every one of them with the empty grid.
//! See pardes.terminal_panes for why the P4 firmware has none.
const std = @import("std");
const pardes = @import("pardes.zig");
const Pardes = pardes.Pardes;
const Pane = pardes.Pane;
const Key = pardes.Key;
const EditText = pardes.EditText;
const modal = @import("modal.zig");
const config = @import("config.zig");
const dump = @import("dump.zig");
/// `pardes.terminal_panes`, re-exported so every gate in this file reads one
/// local name. When false the import below is a DEAD comptime branch, so
/// build.zig need not resolve the ghostty dependency at all.
pub const enabled = pardes.terminal_panes;
const ghostty_vt = if (enabled) @import("ghostty-vt") else struct {};
/// EDIT-BUFFER BOUNDARIES REMEMBERED PER PANE. Snapshots copy the whole edit
/// buffer, so keep this tighter than files.
///
/// A CAPACITY, not a presence: without an emulator `pane.ovl` is not a typed
/// overlay on a live grid, it is the pane's ENTIRE content (see `create` and
/// `restore` below), so undo on it matters more here, not less. But each entry
/// is a gpa copy of that content, and 64 of them is 2.5 KiB of `Pane` plus 64
/// heap copies — on a board with a 384 KiB heap the ring would run out of
/// memory long before it ran out of slots. `pushHistory` evicts and frees the
/// oldest once full, so the shorter ring loses only the deepest undo steps.
pub const history_max = if (enabled) 64 else 8;
/// The emulator and its VT parser as PANE FIELDS — the `PdfSlot` pattern from
/// pardes.zig, zero-sized where there are no terminal panes. Declared here
/// rather than there so the emulator's type never has to be named by the core.
pub const VtSlot = if (enabled) ghostty_vt.Terminal else void;
pub const StreamSlot = if (enabled) ghostty_vt.TerminalStream else void;
const GColor = ghostty_vt.color;
/// The inputs which completely determine a filtered terminal palette. Theme
/// names and indices are intentionally absent: ThemeFile may replace a theme
/// in place under the same name, while equal colour values need no rebuild.
const FilterPaletteKey = struct {
bg: GColor.RGB,
fg: GColor.RGB,
base: [16]GColor.RGB,
};
/// Cached 256-colour projection of the current Pardes theme. Ghostty owns the
/// interpolation: its CIELAB cube and greyscale ramp give every xterm key a
/// theme-derived RGB value while retaining the conventional dark-to-light
/// index orientation on light themes (`harmonious = false`).
///
/// Zero-sized without an emulator — there are no ANSI cells to reproject, so
/// `Pardes.tty_filter_palette` costs the core nothing but keeps its `.{}`.
pub const FilterPalette = if (enabled) LivePalette else struct {};
const LivePalette = struct {
key: ?FilterPaletteKey = null,
colors: GColor.Palette = GColor.default,
fn get(self: *LivePalette, theme: *const pardes.Theme) *const GColor.Palette {
const bg = asGhostRgb(theme.bg orelse theme.tag_bg);
const fg = asGhostRgb(theme.fg orelse theme.tag_fg);
var base: [16]GColor.RGB = undefined;
if (theme.palette) |palette| {
for (&base, palette) |*dst, src| dst.* = asGhostRgb(src);
} else {
// A theme without an ANSI table still supplies every key. The
// first eight keep the usual semantic families; their bright
// partners use the same accents plus the theme's lighter chrome.
const synthesized = [16][3]u8{
theme.bg orelse theme.tag_bg,
theme.kw,
theme.str,
theme.num,
theme.box,
theme.sel_bg,
theme.comment,
theme.fg orelse theme.tag_fg,
theme.lineno,
theme.kw,
theme.str,
theme.num,
theme.scroll_thumb,
theme.sel_fg,
theme.tag_fg,
theme.fg orelse theme.tag_fg,
};
for (&base, synthesized) |*dst, src| dst.* = asGhostRgb(src);
}
const key: FilterPaletteKey = .{ .bg = bg, .fg = fg, .base = base };
if (self.key) |old| if (std.meta.eql(old, key)) return &self.colors;
var seed = GColor.default;
for (base, 0..) |rgb, i| seed[i] = rgb;
self.colors = GColor.generate256Color(seed, .initEmpty(), bg, fg, false);
self.key = key;
return &self.colors;
}
};
fn asGhostRgb(rgb: [3]u8) GColor.RGB {
return .{ .r = rgb[0], .g = rgb[1], .b = rgb[2] };
}
fn asPardesColor(rgb: GColor.RGB) pardes.Color {
return .{ .rgb = .{ rgb.r, rgb.g, rgb.b } };
}
/// The owned text standing in for `rows` live terminal rows, beginning at
/// absolute surface row `row`. The emulator grid remains untouched underneath.
pub const EditBuffer = struct {
row: i32 = 0,
rows: i32 = 1,
text: []u8 = &.{},
};
/// One whole-state terminal edit boundary. Null means the pane has not yet
/// materialized an edit buffer; non-null snapshots own their text.
pub const Snapshot = struct {
ovl: ?EditBuffer,
cur_row: i32,
cur_col: i32,
vsel: pardes.CharSel,
};
/// Command bytes aimed at a shell whose prompt does not exist yet. The host
/// resolves the actual executable after the core has already queued `.spawn`,
/// so `spawn` is deliberately an UNKNOWN phase: shells with prompt integration
/// advance to `input` and wait for OSC 133 B; unadorned/unsupported shells are
/// opened immediately by `shellSpawned` and let the pty buffer input until the
/// child reads it.
///
/// This is pane state, not a Pardes-wide job table. A reused pane slot can
/// therefore never inherit a command intended for the shell it replaced.
pub const PendingCommand = struct {
bytes: []u8 = &.{},
wait: enum { none, spawn, input } = .none,
};
/// A terminal constructed by `newShell` cannot safely receive a command until
/// the native host has at least completed forkpty. Dump-replay terminals do
/// not call this: they are dead grids, not half-spawned children.
pub fn armShellSpawn(pane: *Pane) void {
// With no emulator there is no fork to wait on and no OSC 133 that could
// ever arrive, so the gate stays open: `queuePendingCommand` declines and
// the command leaves as an ordinary write, rather than waiting forever.
if (comptime !enabled) return;
std.debug.assert(pane.pending_command.bytes.len == 0);
pane.pending_command.wait = .spawn;
}
/// Own `command` until this pane's new child can accept it. False means the
/// gate is already open and the caller should emit in the ordinary way.
/// Multiple gestures before the prompt appears retain their byte order in one
/// flat allocation; each command gets exactly the CR execute normally emits.
pub fn queuePendingCommand(pane: *Pane, command: []const u8) !bool {
if (pane.pending_command.wait == .none) return false;
const old_len = pane.pending_command.bytes.len;
const new_len = try std.math.add(usize, old_len, try std.math.add(usize, command.len, 1));
const bytes = if (old_len == 0)
try pane.gpa.alloc(u8, new_len)
else
try pane.gpa.realloc(pane.pending_command.bytes, new_len);
@memcpy(bytes[old_len..][0..command.len], command);
bytes[new_len - 1] = '\r';
pane.pending_command.bytes = bytes;
// An explicit command replaces the automatic greeting. Otherwise both
// would be released by the same first prompt and `ls` would follow what
// the user actually asked to run.
pane.greet = false;
return true;
}
/// The host successfully forked `pane`. `prompt_marks` describes the argv it
/// ACTUALLY used, not the configured shell name: a staged-rc failure or an
/// unsupported family is an honest unmarked shell and must not wait forever
/// for an OSC sequence it cannot produce.
pub fn shellSpawned(p: *Pardes, id: usize, prompt_marks: bool) void {
const pane = p.panes[id] orelse return;
if (!pane.isTerminal() or pane.pending_command.wait != .spawn) return;
if (prompt_marks) {
pane.pending_command.wait = .input;
releasePendingCommand(p, id, pane, false);
} else {
// There is no semantic event on which an automatic greeting can be
// safely based. Explicit commands still release below (the pty owns
// their buffering); silently omit the cosmetic `ls` rather than race
// an unknown shell's startup and possibly type into its rc program.
pane.greet = false;
releasePendingCommand(p, id, pane, true);
}
}
/// Called from the ordinary sync after terminal output has been parsed. The
/// semantic cursor is ghostty-vt's parsed OSC state, so this and the greeting
/// share the exact same definition of "readline owns input".
pub fn releasePendingCommandIfReady(p: *Pardes, id: usize, pane: *Pane) void {
if (pane.pending_command.wait == .input)
releasePendingCommand(p, id, pane, promptInputReady(pane));
}
fn releasePendingCommand(p: *Pardes, id: usize, pane: *Pane, ready: bool) void {
if (!ready) return;
const bytes = pane.pending_command.bytes;
pane.pending_command = .{};
if (bytes.len > 0) {
p.emitWrite(id, bytes);
pane.gpa.free(bytes);
}
}
pub fn deinitPendingCommand(pane: *Pane) void {
if (pane.pending_command.bytes.len > 0)
pane.gpa.free(pane.pending_command.bytes);
pane.pending_command = .{};
}
/// The emulator stores an Io value for optional kitty-image work. The browser
/// has no host IO and must not instantiate std.Io.Threaded's POSIX backend
/// merely to construct a replay-only terminal.
pub fn terminalIo() std.Io {
return if (comptime !pardes.hosted)
std.Io.failing
else
std.Io.Threaded.global_single_threaded.io();
}
// ---- the emulator, as the core is allowed to see it ----
//
// Every question pardes.zig used to answer by walking `pane.vt.screens.active`
// for itself, named. That is the boundary this file's header always claimed,
// and naming them is what lets a build with no emulator answer ALL of them at
// comptime with the empty grid, instead of scattering one platform test
// through the core's scroll, cursor, mouse, resize and render paths.
/// The three numbers ghostty's scrollbar reports; all zero without an emulator.
pub const Scrollbar = struct { total: usize = 0, offset: usize = 0, len: usize = 0 };
pub fn scrollbar(pane: *const Pane) Scrollbar {
if (comptime !enabled) return .{};
const sb = pane.vt.screens.active.pages.scrollbar();
return .{ .total = sb.total, .offset = sb.offset, .len = sb.len };
}
/// The emulator's viewport offset, in SHELL rows: the top of what it shows.
pub fn gridOffset(pane: *const Pane) i32 {
return @intCast(scrollbar(pane).offset);
}
/// Where the emulator itself puts the cursor, in viewport cells — the origin
/// without one, which is where an empty pane's cursor belongs anyway.
pub const GridCursor = struct { x: u16 = 0, y: u16 = 0 };
pub fn gridCursor(pane: *const Pane) GridCursor {
if (comptime !enabled) return .{};
const cur = pane.vt.screens.active.cursor;
return .{ .x = @intCast(cur.x), .y = @intCast(cur.y) };
}
/// Move the emulator's viewport by `delta` shell rows (negative scrolls back).
pub fn scrollGrid(pane: *Pane, delta: i32) void {
if (comptime !enabled) return;
pane.vt.screens.active.scroll(.{ .delta_row = delta });
}
/// Snap the viewport back onto live output.
pub fn followOutput(pane: *Pane) void {
if (comptime !enabled) return;
pane.vt.screens.active.scroll(.active);
}
/// Reflow the grid. A failed reflow keeps the grid it had rather than dropping
/// a scrollback; the next resize retries with the same numbers.
pub fn resizeGrid(pane: *Pane, gpa: std.mem.Allocator, cols: u16, rows: u16) void {
if (comptime !enabled) return;
pane.vt.resize(gpa, .{ .cols = cols, .rows = rows }) catch {};
}
/// DECSET 2004: the program wants its pastes bracketed.
pub fn bracketedPaste(pane: *const Pane) bool {
if (comptime !enabled) return false;
return pane.vt.modes.get(.bracketed_paste);
}
/// The program tracks the mouse itself, so a click in its body is its event.
pub fn reportsMouse(pane: *const Pane) bool {
if (comptime !enabled) return false;
const m = &pane.vt.modes;
return m.get(.mouse_event_normal) or m.get(.mouse_event_button) or m.get(.mouse_event_any);
}
/// ...and wants them in SGR (1006) rather than the legacy X10 bytes.
pub fn mouseFormatSgr(pane: *const Pane) bool {
if (comptime !enabled) return false;
return pane.vt.modes.get(.mouse_format_sgr);
}
/// The whole scrollback as plain text, `gpa`-owned: what `Save` writes out.
pub fn screenTextAlloc(pane: *Pane, gpa: std.mem.Allocator) ![]const u8 {
if (comptime !enabled) return &.{};
return pane.vt.screens.active.dumpStringAlloc(gpa, .{ .screen = .{} });
}
/// Release the emulator's heap. The Pane allocation itself is the core's.
pub fn deinitEmulator(pane: *Pane, gpa: std.mem.Allocator) void {
if (comptime !enabled) return;
pane.stream.deinit();
pane.vt.deinit(gpa);
}
/// Allocate the live emulator half of a terminal pane. Slot ownership, serial
/// assignment, and spawn effects remain core lifecycle invariants.
pub fn create(gpa: std.mem.Allocator, cols: u16, rows: u16) !*Pane {
const pane = try gpa.create(Pane);
errdefer gpa.destroy(pane);
if (comptime !enabled) {
// No emulator: the pane is a plain text surface whose whole content is
// its edit buffer. `tty_filter` stays off — there are no ANSI cells to
// reproject and `recolorAnsi` is compiled out entirely.
pane.* = .{ .vt = {}, .stream = {}, .gpa = gpa, .cols = cols, .rows = rows };
return pane;
}
pane.* = .{
.vt = try ghostty_vt.Terminal.init(terminalIo(), gpa, .{
.cols = cols,
.rows = rows,
.max_scrollback = 16 * 1024 * 1024,
}),
.stream = undefined,
.gpa = gpa,
.cols = cols,
.rows = rows,
// Real terminals start theme-keyed. Document panes use the separate
// 1x1 stub constructor and retain Pane's inert false default.
.tty_filter = true,
};
pane.stream = pane.vt.vtStream();
// Answer terminal queries (DSR/DA/kitty) back into the pty, else
// crossterm apps (nushell, helix, fzf) block on the reply forever.
pane.stream.handler.effects.write_pty = ptyReport;
pane.stream.handler.effects.device_attributes = ptyDeviceAttrs;
return pane;
}
/// A doc pane (file/image/PDF): no pty and no spawn, and a stub 1x1 emulator
/// only because the shared pane machinery touches its allocator-owned bits.
/// Slot registration stays with the core, as for `create`.
pub fn createDoc(gpa: std.mem.Allocator, cols: u16, rows: u16) !*Pane {
const pane = try gpa.create(Pane);
errdefer gpa.destroy(pane);
pane.* = .{
.vt = if (comptime enabled)
try ghostty_vt.Terminal.init(terminalIo(), gpa, .{ .cols = 1, .rows = 1 })
else {},
.stream = undefined,
.gpa = gpa,
.cols = cols,
.rows = rows,
};
if (comptime enabled) pane.stream = pane.vt.vtStream();
return pane;
}
/// Rebuild a dump's dead terminal emulator. Registration and tag/cwd policy
/// stay with the core; raw VT replay and viewport restoration belong here.
pub fn restore(p: *Pardes, src: dump.Pane) !*Pane {
const terminal = src.terminal.?;
if (comptime !enabled) {
// Nothing to replay the recorded VT bytes INTO. The dump also carries
// the rendered text of that grid, so it becomes the pane's edit buffer
// — the one content a build with no emulator can show at all.
const pane = try create(p.gpa, @max(1, src.cols), @max(1, src.rows));
errdefer p.gpa.destroy(pane);
if (terminal.stream.len > 0)
pane.ovl = .{ .row = 0, .rows = 1, .text = try p.gpa.dupe(u8, terminal.stream) };
return pane;
}
const bytes = if (terminal.stream_b64.len > 0)
try dump.decodeBytes(p.scratch.allocator(), terminal.stream_b64)
else
&.{};
const pane = try create(p.gpa, @max(1, src.cols), @max(1, src.rows));
if (bytes.len > 0) {
ingest(pane, bytes);
followOutput(pane);
if (src.scroll > 0)
scrollGrid(pane, -@as(i32, @intCast(src.scroll)));
}
return pane;
}
/// Feed the emulator and retain the bounded suffix a dump can replay. Live
/// output and restoration share this byte path, then apply different views.
fn ingest(pane: *Pane, bytes: []const u8) void {
if (bytes.len >= pane.tty_stream.len) {
const kept = bytes[bytes.len - pane.tty_stream.len ..];
@memcpy(pane.tty_stream[0..], kept);
pane.tty_stream_head = 0;
pane.tty_stream_len = pane.tty_stream.len;
} else {
const overflow = bytes.len -| (pane.tty_stream.len - pane.tty_stream_len);
pane.tty_stream_head = (pane.tty_stream_head + overflow) % pane.tty_stream.len;
pane.tty_stream_len -= overflow;
const tail = (pane.tty_stream_head + pane.tty_stream_len) % pane.tty_stream.len;
const first = @min(bytes.len, pane.tty_stream.len - tail);
@memcpy(pane.tty_stream[tail..][0..first], bytes[0..first]);
@memcpy(pane.tty_stream[0 .. bytes.len - first], bytes[first..]);
pane.tty_stream_len += bytes.len;
}
pane.stream.nextSlice(bytes);
}
/// Return the replay ring in chronological order. Wrapped records are copied
/// into `allocator`; contiguous records remain a borrowed slice of the pane.
fn replayBytes(pane: *const Pane, allocator: std.mem.Allocator) ![]const u8 {
if (pane.tty_stream_len == 0) return &.{};
if (pane.tty_stream_head + pane.tty_stream_len <= pane.tty_stream.len)
return pane.tty_stream[pane.tty_stream_head..][0..pane.tty_stream_len];
const out = try allocator.alloc(u8, pane.tty_stream_len);
const first = pane.tty_stream.len - pane.tty_stream_head;
@memcpy(out[0..first], pane.tty_stream[pane.tty_stream_head..]);
@memcpy(out[first..], pane.tty_stream[0 .. pane.tty_stream_len - first]);
return out;
}
/// Record and parse one live pty read, invalidate its motion surface, and
/// follow it only when the body (possibly parked under a tag edit) is raw.
pub fn feedOutput(p: *Pardes, pane: *Pane, bytes: []const u8) void {
// There are no pty reads at all without an emulator to parse them into.
if (comptime !enabled) return;
ingest(pane, bytes);
p.shell_rows.markStale(pane);
const body_mode = if (pane.tag_edit) pane.tag_mode else pane.mode;
if (body_mode == .tty) followOutput(pane);
}
/// True only after OSC 133 B ended the prompt and handed the cursor to shell
/// input. `cursorIsAtPrompt` deliberately also accepts OSC A's `.prompt`
/// phase; that is right for navigation but too early to inject a greeting —
/// readline may not own echo yet and would leave `ls` on an unmarked row.
pub fn promptInputReady(pane: *const Pane) bool {
if (comptime !enabled) return false;
return pane.vt.screens.active_key != .alternate and
pane.vt.screens.active.cursor.semantic_content == .input;
}
test "fresh-shell greeting waits for OSC 133 B input phase" {
if (pardes.platform == .web) return;
const p = try Pardes.init(std.testing.allocator, .{ .cols = 80, .rows = 24 });
defer p.deinit();
const pane = p.panes[0].?;
while (p.nextEffect()) |_| {} // initial spawn
p.update(.{ .resize = .{ .cols = 80, .rows = 24 } });
while (p.nextEffect()) |effect| switch (effect) {
.write => return error.GreetedBeforeOutput,
else => {},
};
p.update(.{ .output = .{ .pane = 0, .bytes = "startup banner\r\n" } });
while (p.nextEffect()) |effect| switch (effect) {
.write => return error.GreetedBeforePrompt,
else => {},
};
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b]133;A\x07prompt$ " } });
try std.testing.expect(!promptInputReady(pane));
while (p.nextEffect()) |effect| switch (effect) {
.write => return error.GreetedDuringPrompt,
else => {},
};
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b]133;B\x07" } });
try std.testing.expect(promptInputReady(pane));
var greeted = false;
while (p.nextEffect()) |effect| switch (effect) {
.write => |write| greeted = greeted or std.mem.eql(u8, write.bytes.slice(), "ls\r"),
else => {},
};
try std.testing.expect(greeted);
try std.testing.expect(!pane.greet);
}
test "fresh-shell commands preserve order and wait for OSC 133 B" {
if (pardes.platform == .web) return;
const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true });
defer p.deinit();
while (p.nextEffect()) |_| {} // the host has not acknowledged spawn yet
try std.testing.expectEqual(@as(?usize, 0), p.execute(0, "echo first"));
try std.testing.expectEqual(@as(?usize, 0), p.execute(0, "echo second"));
while (p.nextEffect()) |effect| switch (effect) {
.write => return error.CommandEscapedBeforeFork,
else => {},
};
p.acknowledgeShell(0, "/bin/bash", true);
while (p.nextEffect()) |effect| switch (effect) {
.write => return error.CommandEscapedBeforePrompt,
else => {},
};
p.update(.{ .output = .{ .pane = 0, .bytes = "startup\r\n\x1b]133;A\x07prompt$ " } });
while (p.nextEffect()) |effect| switch (effect) {
.write => return error.CommandEscapedDuringPrompt,
else => {},
};
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b]133;B\x07" } });
var sent: [64]u8 = undefined;
var sent_len: usize = 0;
while (p.nextEffect()) |effect| switch (effect) {
.write => |write| {
const bytes = write.bytes.slice();
@memcpy(sent[sent_len..][0..bytes.len], bytes);
sent_len += bytes.len;
},
else => {},
};
try std.testing.expectEqualStrings("echo first\recho second\r", sent[0..sent_len]);
try std.testing.expectEqual(.none, p.panes[0].?.pending_command.wait);
}
test "unmarked fresh shells omit the automatic greeting" {
if (pardes.platform == .web) return;
const p = try Pardes.init(std.testing.allocator, .{});
defer p.deinit();
const pane = p.panes[0].?;
while (p.nextEffect()) |_| {}
try std.testing.expect(pane.greet);
p.acknowledgeShell(0, "/bin/sh", false);
try std.testing.expect(!pane.greet);
try std.testing.expectEqual(.none, pane.pending_command.wait);
p.update(.{ .output = .{ .pane = 0, .bytes = "plain prompt$ " } });
while (p.nextEffect()) |effect| switch (effect) {
.write => return error.UnmarkedGreetingEscaped,
else => {},
};
}
/// Encode one key for the program that owns a raw terminal and queue its pty
/// write. Global chords and mode routing have already been handled by core.
pub fn forwardKey(p: *Pardes, id: usize, key: Key) void {
var control: [1]u8 = undefined;
const bytes: ?[]const u8 = blk: {
if (key.ctrl) {
if (key.cp >= 'a' and key.cp <= 'z') {
control[0] = @intCast(key.cp - 0x60);
break :blk control[0..1];
}
// ASCII @, A-Z, [, \, ], ^ and _ are one contiguous control range.
if (key.cp >= '@' and key.cp <= '_') {
control[0] = @intCast(key.cp - 0x40);
break :blk control[0..1];
}
}
if (key.text.len > 0) break :blk key.text;
break :blk switch (key.cp) {
Key.enter => "\r",
Key.backspace => "\x7f",
Key.tab => "\t",
Key.escape => "\x1b",
Key.up => "\x1b[A",
Key.down => "\x1b[B",
Key.right => "\x1b[C",
Key.left => "\x1b[D",
Key.delete => "\x1b[3~",
else => null,
};
};
if (bytes) |encoded|
p.emit(.{ .write = .{ .pane = @intCast(id), .bytes = .from(encoded) } });
}
/// Enter raw tty, handing a pinned modal cursor back to the shell prompt when
/// OSC 133 marks one. The visible prompt row is left-hugged outside tty mode,
/// so translate its column through the hidden prompt before asking ghostty for
/// the arrow-key movement the child understands.
pub fn enterTty(p: *Pardes, id: usize) void {
const pane = p.panes[id] orelse return;
// Only the PROMPT HANDOFF needs the emulator; the mode switch below is
// plain pane state, so a build without one still has a raw mode — it just
// has no prompt to translate a pinned cursor back onto.
if (comptime enabled) if (pane.cur_pinned and pane.vt.cursorIsAtPrompt()) handoff: {
const screen = pane.vt.screens.active;
const goff: i32 = @intCast(screen.pages.scrollbar().offset);
const vp_row = pane.gridRow(pane.cur_row) - goff;
if (vp_row < 0) break :handoff;
var grid_col: i32 = @max(0, pane.cur_col);
if (screen.pages.pin(.{ .viewport = .{ .x = 0, .y = @intCast(vp_row) } })) |row_pin| {
if (row_pin.rowAndCell().row.semantic_prompt != .none) switch (promptCut(row_pin)) {
.cut => |cols| grid_col += @intCast(cols),
.keep, .blank => {},
};
}
const click_pin = screen.pages.pin(.{
.viewport = .{ .x = @intCast(grid_col), .y = @intCast(vp_row) },
}) orelse break :handoff;
const cursor_pin = screen.cursor.page_pin.*;
var prompts = cursor_pin.promptIterator(.left_up, null);
const prompt_pin = prompts.next() orelse break :handoff;
if (click_pin.before(prompt_pin)) break :handoff;
const moves = screen.promptClickMove(click_pin);
for (0..moves.left) |_| p.emitWrite(id, "\x1b[D");
for (0..moves.right) |_| p.emitWrite(id, "\x1b[C");
};
pane.mode = .tty;
pane.msel.active = false;
pane.vsel.active = false;
pane.nsel = 0;
// A pinned row scrolls away. Raw mode must follow the program's live
// cursor, and Last must not restore a stale modal spot on the way back.
pane.cur_pinned = false;
pane.select = false;
pane.append_at = null;
pane.sticky_col = -1;
pane.pending = 0;
}
test "raw terminal keys encode text controls and special sequences" {
const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true });
defer p.deinit();
while (p.nextEffect()) |_| {}
const Case = struct { key: Key, expected: ?[]const u8 };
const cases = [_]Case{
.{ .key = .{ .cp = 'é', .text = "é" }, .expected = "é" },
.{ .key = .{ .cp = 'c', .text = "c", .ctrl = true }, .expected = "\x03" },
.{ .key = .{ .cp = 'C', .text = "C", .ctrl = true }, .expected = "\x03" },
.{ .key = .{ .cp = '@', .text = "@", .ctrl = true }, .expected = "\x00" },
.{ .key = .{ .cp = '_', .text = "_", .ctrl = true }, .expected = "\x1f" },
.{ .key = .{ .cp = '1', .text = "1", .ctrl = true }, .expected = "1" },
.{ .key = .{ .cp = Key.up, .alt = true, .shift = true }, .expected = "\x1b[A" },
.{ .key = .{ .cp = Key.delete }, .expected = "\x1b[3~" },
.{ .key = .{ .cp = Key.home }, .expected = null },
};
for (cases) |case| {
forwardKey(p, 0, case.key);
const expected = case.expected orelse {
try std.testing.expect(p.nextEffect() == null);
continue;
};
const effect = p.nextEffect() orelse return error.MissingWriteEffect;
switch (effect) {
.write => |write| {
try std.testing.expectEqual(@as(u8, 0), write.pane);
try std.testing.expectEqualStrings(expected, write.bytes.slice());
},
else => return error.UnexpectedEffect,
}
try std.testing.expect(p.nextEffect() == null);
}
}
/// The memo behind `shellRows`. ONE entry for the editor, because the motion
/// surface is built for the pane the cursor is in and a second pane asking
/// would only double a multi-megabyte buffer for a slot it is about to lose
/// again. gpa-owned rather than scratch-arena: the whole point is to outlive
/// the update that built it.
///
/// LIFETIME, the part that would rot silently: `rows` is handed out to
/// callers, so the buffers are freed in exactly two places — `sweep`, at the
/// TOP of an update before any handler can be holding them, and `reset` when
/// the editor goes away. Everything that notices the entry has gone bad
/// (output arrived, the grid reflowed, the pane died, another pane wants the
/// slot) only marks it `stale`; nothing frees mid-update. That is the same
/// guarantee the scratch arena gave, spelled out.
pub const RowsCache = struct {
/// whose grid this describes; null = the slot is free
pane: ?*const Pane = null,
/// the rows joined by '\n' — `flatSurface` hands this back verbatim
/// instead of rebuilding the join on every keystroke
text: []const u8 = &.{},
/// slices INTO `text`, absolute grid rows from 0
rows: [][]const u8 = &.{},
/// `text` is a prefix of this: blanking a prompt row shortens the join,
/// and the slack is not worth a second allocation to reclaim
text_alloc: []u8 = &.{},
stale: bool = false,
pub fn reset(c: *RowsCache, gpa: std.mem.Allocator) void {
if (c.text_alloc.len > 0) gpa.free(c.text_alloc);
if (c.rows.len > 0) gpa.free(c.rows);
c.* = .{};
}
/// Free a stale entry. Called at the top of `update`, and nowhere else.
pub fn sweep(c: *RowsCache, gpa: std.mem.Allocator) void {
if (c.stale) c.reset(gpa);
}
/// `pane`'s grid moved: the entry no longer describes it.
pub fn markStale(c: *RowsCache, pane: *const Pane) void {
if (c.pane == pane) c.stale = true;
}
/// `pane` is being destroyed. Drop the pointer now — a freed pane's
/// address can come back from the allocator as a different pane, and an
/// entry still naming it would answer for the wrong grid — but leave the
/// buffers to the next sweep, as ever.
pub fn dropPane(c: *RowsCache, pane: *const Pane) void {
if (c.pane != pane) return;
c.pane = null;
c.stale = true;
}
};
const Rows = struct {
text_alloc: []u8,
text: []const u8,
rows: [][]const u8,
};
/// The motion surface of a pane with no emulator behind it: exactly the one
/// blank row `buildRows` retains from a real grid, so surface row 0 exists and
/// every motion, edit and undo path measures the same thing it always did.
const empty_grid = [1][]const u8{""};
/// What LEAVING raw tty mode does to one prompt row, decided from its cells
/// alone. See config.tty_blank for why any of this happens.
const PromptCut = union(enum) {
/// show the row exactly as ghostty dumped it
keep,
/// show nothing at all
blank,
/// drop this many leading COLUMNS — the prompt — and keep the rest, which
/// is what was typed at it
cut: usize,
};
/// The prompt and the command typed at it share a grid row, and OSC 133 marks
/// them apart CELL by cell (`Cell.semantic_content` is output / input /
/// prompt). The row flag every caller tests first is only ghostty's "some cell
/// in here is a prompt cell" index; taking the row on that flag alone is what
/// used to throw the command away with the prompt.
fn promptCut(pin: ghostty_vt.Pin) PromptCut {
if (config.tty_blank == .prompt_and_input) return .blank;
const cells = pin.cells(.all);
var cols: usize = 0;
while (cols < cells.len and cells[cols].semantic_content == .prompt) cols += 1;
// Flagged, but with no prompt cells at the FRONT: a right-side prompt, or
// a repaint that has moved on. Nothing here is the prompt, so hide nothing.
if (cols == 0) return .keep;
// ...and all prompt, nothing typed yet: the row is chrome end to end.
if (cols >= cells.len) return .blank;
return .{ .cut = cols };
}
/// That decision applied to `raw`, the line ghostty dumped for `pin`'s row.
/// Always a slice OF `raw` — dropping the prompt is a left-hug, so the command
/// starts at column 0 with no run of blanks in front of it where the prompt
/// used to be, and there is nothing to allocate or copy anywhere.
///
/// Walking the dump rather than rebuilding the row out of cells keeps ghostty
/// the single authority on how a cell spells itself — wide glyphs, combining
/// marks and all. One non-spacer cell is one dumped grapheme, and that is what
/// makes the cell walk and the byte walk stay in step.
fn promptRow(pin: ghostty_vt.Pin, raw: []const u8) []const u8 {
const cols = switch (promptCut(pin)) {
.keep => return raw,
.blank => return "",
.cut => |n| n,
};
const cells = pin.cells(.all);
var at: usize = 0;
var col: usize = 0;
while (col < cols and at < raw.len) {
const cell = &cells[col];
var cps: usize = 1;
if (pin.grapheme(cell)) |extra| cps += extra.len;
for (0..cps) |_| at = modal.nextGrapheme(raw, at);
// the tail cell of a wide glyph spells nothing of its own
col += if (cell.wide == .wide) @as(usize, 2) else 1;
}
return std.mem.trimEnd(u8, raw[at..], " \t");
}
/// A terminal's shell rows as the surface sees them: the WHOLE
/// history+active grid, prompt rows blanked (OSC 133), absolute grid rows
/// from 0. The raw material the motion surface is composed from — the
/// edit buffer is NOT applied here, so it is also what seeding the buffer
/// reads.
/// ghostty's dump trims the grid's trailing blank rows; ONE of them is
/// kept back, the row the cursor sits on below the last line of output.
/// That row is a file's final newline: without it the surface would have
/// one line fewer than the same text in a document, and every motion and
/// linewise edit at the bottom would diverge.
///
/// Building it is O(scrollback) — a dump of the whole history — and a
/// keystroke asks for it once or twice, so the result is memoized against the
/// pane until its grid changes. A pane sitting on 16 MiB of agent transcript
/// paid that dump per press of `j` before the cache; now it pays it once per
/// chunk of output.
pub fn shellRows(p: *Pardes, pane: *Pane) ![]const []const u8 {
// With no emulator there is no history to dump, and no cache to keep it
// in: one empty row, which is the same row `buildRows` keeps back from
// ghostty's trimmed dump — a file's final newline. Everything above the
// grid (the edit overlay, its undo stacks, every motion) works unchanged
// over it, so a pane on the board is an ordinary scratch buffer.
if (comptime !enabled) return &empty_grid;
const c = &p.shell_rows;
if (!c.stale and c.pane == pane) return c.rows;
if (c.pane != null) {
// Another pane holds the slot. Take it for the NEXT update (the sweep
// frees what is there) and answer this one from scratch: whoever owns
// the live entry may still be holding the rows it handed out.
c.stale = true;
return (try buildRows(p.scratch.allocator(), p, pane)).rows;
}
const built = try buildRows(p.gpa, p, pane);
c.* = .{
.pane = pane,
.text = built.text,
.rows = built.rows,
.text_alloc = built.text_alloc,
};
return c.rows;
}
/// The full modal motion surface: shell history with the live edit overlay
/// spliced into the rows it covers.
pub fn cursorLines(p: *Pardes, pane: *Pane) ![]const []const u8 {
const rows = try shellRows(p, pane);
if (pane.ovl == null) return rows;
var last = rows.len;
if (pane.ovl) |overlay|
last = @max(last, @as(usize, @intCast(@max(0, overlay.row + overlay.rows))));
var count = last;
if (pane.ovl) |overlay| {
if (overlay.row >= 0 and @as(usize, @intCast(overlay.row)) < last)
count = count - @min(
@as(usize, @intCast(overlay.rows)),
last - @as(usize, @intCast(overlay.row)),
) + @max(1, modal.lineCount(overlay.text));
}
const lines = try p.scratch.allocator().alloc([]const u8, count);
var n: usize = 0;
var grid_row: usize = 0;
while (grid_row < last) : (grid_row += 1) {
if (pane.ovl) |overlay| if (overlay.row >= 0 and grid_row == @as(usize, @intCast(overlay.row))) {
var overlay_lines = std.mem.splitScalar(u8, overlay.text, '\n');
while (overlay_lines.next()) |line| : (n += 1) lines[n] = line;
grid_row += @intCast(overlay.rows - 1);
continue;
};
lines[n] = if (grid_row < rows.len) rows[grid_row] else "";
n += 1;
}
return lines[0..n];
}
/// Flatten `cursorLines` without rebuilding the common cached/no-overlay
/// case. Scratch-owned when a join is required.
pub fn flatSurface(p: *Pardes, pane: *Pane, lines: []const []const u8) ![]const u8 {
const cache = &p.shell_rows;
if (!cache.stale and cache.pane == pane and
lines.ptr == cache.rows.ptr and lines.len == cache.rows.len) return cache.text;
var total: usize = if (lines.len > 0) lines.len - 1 else 0;
for (lines) |line| total += line.len;
const text = try p.scratch.allocator().alloc(u8, total);
var at: usize = 0;
for (lines, 0..) |line, i| {
if (i > 0) {
text[at] = '\n';
at += 1;
}
@memcpy(text[at..][0..line.len], line);
at += line.len;
}
return text;
}
/// Materialize or extend the terminal edit overlay with one exact allocation.
/// Row slices are scratch-owned/borrowed; only the joined text is installed.
pub fn editText(p: *Pardes, pane: *Pane, lo: i32, hi: i32, col: i32) ?EditText {
const want_lo = @max(0, @min(lo, hi));
const want_hi = @max(want_lo, @max(lo, hi));
const fresh = pane.ovl == null;
const old: EditBuffer = pane.ovl orelse .{ .row = want_lo, .rows = 1, .text = &.{} };
const lines: i32 = if (fresh) 1 else @intCast(modal.lineCount(old.text));
const up = old.row - want_lo;
const down = want_hi - (old.row + lines - 1);
const extending = fresh or up > 0 or down > 0;
var row0 = old.row;
var covered = old.rows;
var text = old.text;
var owned = false;
if (extending) {
const rows = shellRows(p, pane) catch return null;
row0 = old.row - @max(0, up);
covered = old.rows + @max(0, up) + @max(0, down);
const up_len: usize = @intCast(@max(0, up));
const down_len: usize = @intCast(@max(0, down));
const parts = p.scratch.allocator().alloc([]const u8, up_len + 1 + down_len) catch return null;
for (parts[0..up_len], 0..) |*part, i| {
const src = @as(usize, @intCast(row0)) + i;
part.* = if (src < rows.len) rows[src] else "";
}
const middle: usize = @intCast(old.row);
parts[up_len] = if (fresh)
(if (middle < rows.len) rows[middle] else "")
else
old.text;
for (parts[up_len + 1 ..], 0..) |*part, i| {
const src = @as(usize, @intCast(old.row + old.rows)) + i;
part.* = if (src < rows.len) rows[src] else "";
}
text = std.mem.join(p.gpa, "\n", parts) catch return null;
owned = true;
}
const row: usize = @intCast(@max(0, want_lo - row0));
const line_len: i32 = @intCast(modal.lineSlice(text, row).len);
if (col > line_len) {
const spaces = p.scratch.allocator().alloc(u8, @intCast(col - line_len)) catch {
if (owned) p.gpa.free(text);
return null;
};
@memset(spaces, ' ');
const padded = modal.insertAt(p.gpa, text, .{ .row = row, .col = @intCast(line_len) }, spaces) catch {
if (owned) p.gpa.free(text);
return null;
};
if (owned) p.gpa.free(text);
text = padded;
owned = true;
}
if (owned) {
if (pane.ovl) |overlay| p.gpa.free(overlay.text);
pane.ovl = .{ .row = row0, .rows = covered, .text = text };
}
return .{ .text = pane.ovl.?.text, .row0 = pane.ovl.?.row };
}
/// Consume a rewritten overlay, freeing the terminal edit text it replaces.
pub fn setEditText(p: *Pardes, pane: *Pane, new: []u8) void {
const overlay = if (pane.ovl) |*value| value else return p.gpa.free(new);
p.gpa.free(overlay.text);
overlay.text = new;
}
/// Serialize terminal-only state; the core supplies shared pane metadata.
pub fn dumpPane(
pane: *Pane,
arena: std.mem.Allocator,
tag: []const u8,
body: []const u8,
scroll: usize,
) !dump.Pane {
if (comptime !enabled) {
// A pane with no emulator has no grid to serialize and no VT bytes to
// record — its edit buffer IS its content, so that is what the dump
// carries, and `restore` reads it straight back into a fresh buffer.
const text = if (pane.ovl) |overlay| overlay.text else "";
return .{
.kind = .terminal,
.tag = tag,
.body = body,
.scroll = scroll,
.cols = pane.cols,
.rows = pane.rows,
.vweight = pane.vweight,
.terminal = .{
.cwd = try arena.dupe(u8, pane.cwdSlice()),
.stream = try arena.dupe(u8, text),
.stream_b64 = &.{},
.cursor = .{ .col = 0, .row = 0 },
},
};
}
const full = try pane.vt.screens.active.dumpStringAlloc(arena, .{ .screen = .{} });
const extra = if (pane.ovl) |overlay| overlay.text.len else 0;
const stream = try arena.alloc(u8, try std.math.add(usize, full.len, extra));
var len: usize = 0;
var lines = std.mem.splitAny(u8, full, "\n");
var prompts = pane.vt.screens.active.pages.rowIterator(.right_down, .{ .screen = .{} }, null);
var row: i32 = 0;
var skip: i32 = 0;
while (lines.next()) |raw| : (row += 1) {
// Hidden overlay rows still consume prompt pins to keep them aligned.
const prompt = if (pane.mode != .tty) prompts.next() else null;
if (skip > 0) {
skip -= 1;
continue;
}
if (row > 0) {
stream[len] = '\n';
len += 1;
}
if (pane.mode != .tty) if (pane.ovl) |overlay| if (row == overlay.row) {
@memcpy(stream[len..][0..overlay.text.len], overlay.text);
len += overlay.text.len;
skip = overlay.rows - 1;
continue;
};
const shown = if (prompt) |pin|
if (pin.rowAndCell().row.semantic_prompt != .none) promptRow(pin, raw) else raw
else
raw;
@memcpy(stream[len..][0..shown.len], shown);
len += shown.len;
}
return .{
.kind = .terminal,
.tag = tag,
.body = body,
.scroll = scroll,
.cols = pane.cols,
.rows = pane.rows,
.vweight = pane.vweight,
.terminal = .{
.cwd = try arena.dupe(u8, pane.cwdSlice()),
.stream = stream[0..len],
.stream_b64 = try dump.encodeBytes(arena, try replayBytes(pane, arena)),
.cursor = .{
.col = pane.vt.screens.active.cursor.x,
.row = pane.vt.screens.active.cursor.y,
},
},
};
}
fn buildRows(alloc: std.mem.Allocator, p: *Pardes, pane: *Pane) !Rows {
const full = try pane.vt.screens.active.dumpStringAlloc(p.scratch.allocator(), .{ .screen = .{} });
var pit = pane.vt.screens.active.pages.rowIterator(.right_down, .{ .screen = .{} }, null);
// split yields one more item than delimiters; the extra final slot is the
// cursor row retained below.
const n_rows = std.mem.count(u8, full, "\n") + 2;
const rows = try alloc.alloc([]const u8, n_rows);
errdefer alloc.free(rows);
// Blanking a prompt row only ever SHORTENS it and the retained cursor row
// adds one separator, so the dump's length plus one bounds the join.
const text = try alloc.alloc(u8, full.len + 1);
errdefer alloc.free(text);
var at: usize = 0;
var n: usize = 0;
var it = std.mem.splitScalar(u8, full, '\n');
while (it.next()) |raw| {
const shown = if (pit.next()) |pin|
if (pin.rowAndCell().row.semantic_prompt != .none) promptRow(pin, raw) else raw
else
raw;
if (n > 0) {
text[at] = '\n';
at += 1;
}
@memcpy(text[at..][0..shown.len], shown);
rows[n] = text[at..][0..shown.len];
at += shown.len;
n += 1;
}
text[at] = '\n';
at += 1;
rows[n] = text[at..][0..0];
n += 1;
std.debug.assert(n == n_rows);
return .{ .text_alloc = text, .text = text[0..at], .rows = rows };
}
/// The body a terminal renders: the viewport's shell rows (prompt rows blanked
/// outside tty mode) with the edit buffer's lines standing in for the rows it
/// covers, so what you see is what the motions move over.
pub fn bodyText(arena: std.mem.Allocator, pane: *Pane) ![]const u8 {
// The VIEWPORT half is the emulator's; the row walk below is the edit
// buffer's and is shared. With no emulator the viewport is simply empty,
// and `fillBody` renders the overlay against blank rows.
const vp: []const []const u8 = if (comptime !enabled) &.{} else vp: {
const raw = try pane.vt.plainString(arena);
var prompts = pane.vt.screens.active.pages.rowIterator(.right_down, .{ .viewport = .{} }, null);
const vp = try arena.alloc([]const u8, std.mem.count(u8, raw, "\n") + 1);
var lines = std.mem.splitScalar(u8, raw, '\n');
var n: usize = 0;
while (lines.next()) |ln| {
vp[n] = if (pane.mode != .tty)
if (prompts.next()) |pin|
if (pin.rowAndCell().row.semantic_prompt != .none) promptRow(pin, ln) else ln
else
ln
else
ln;
n += 1;
}
std.debug.assert(n == vp.len);
break :vp vp;
};
const len = fillBody(null, pane, vp);
const out = try arena.alloc(u8, len);
const filled = fillBody(out, pane, vp);
std.debug.assert(filled == out.len);
return out;
}
/// Run the terminal body row walk. A null destination counts bytes; a slice
/// fills the exact allocation made from that count.
fn fillBody(dst: ?[]u8, pane: *Pane, viewport: []const []const u8) usize {
const goff: i32 = gridOffset(pane);
const off = pane.scroll();
var g: i32 = pane.gridRow(off);
// the buffer can start above the viewport: drop the lines scrolled past
var skip: usize = if (pane.ovl) |o| @intCast(@max(0, off - pane.surfRow(o.row))) else 0;
var written: usize = 0;
var n: usize = 0;
while (n < pane.rows) {
if (pane.mode != .tty) if (pane.ovl) |o| if (g == o.row) {
var bit = std.mem.splitScalar(u8, o.text, '\n');
var k: usize = 0;
while (bit.next()) |ln| : (k += 1) {
if (k < skip) continue;
if (n >= pane.rows) break;
if (n > 0) {
if (dst) |out| out[written] = '\n';
written += 1;
}
if (dst) |out| @memcpy(out[written..][0..ln.len], ln);
written += ln.len;
n += 1;
}
skip = 0;
g += o.rows;
continue;
};
if (n > 0) {
if (dst) |out| out[written] = '\n';
written += 1;
}
const vi = g - goff;
if (vi >= 0 and @as(usize, @intCast(vi)) < viewport.len) {
const line = viewport[@intCast(vi)];
if (dst) |out| @memcpy(out[written..][0..line.len], line);
written += line.len;
}
n += 1;
g += 1;
}
return written;
}
/// tty colors: recolor each visible body cell from the emulator's own style so
/// raw output keeps its ansi colors. Runs ONLY in tty mode (the caller gates
/// it) and reads the live viewport row for row: normal/insert editing shows
/// plain text, so nothing an edit does can move a shell row's colour.
pub fn recolorAnsi(p: *Pardes, pane: *Pane, r: pardes.Rect, tx: u16, tw: u16, body_h: u16) void {
// No emulator, no ANSI cells: the whole pass — and the 256-colour theme
// projection behind it — is compiled out.
if (comptime !enabled) return;
const s = &p.surface;
const body_y = if (p.settings.tag_bottom) r.y else r.y + pardes.BOX_H;
var filtered_storage: FilteredColors = undefined;
const filtered: ?*FilteredColors = if (pane.tty_filter) blk: {
filtered_storage = FilteredColors.init(p, pane);
break :blk &filtered_storage;
} else null;
var vr: u16 = 0;
while (vr < body_h and vr < pane.rows) : (vr += 1) {
var c: u16 = 0;
while (c < tw) : (c += 1) {
const ci = pane.vt.screens.active.pages.getCell(.{ .viewport = .{ .x = @intCast(c), .y = @intCast(vr) } }) orelse continue;
// Ghostty gives a wide glyph's spacer tail the head's style id;
// ordinary projection leaves it, a filter must repaint it too.
if (ci.cell.wide == .spacer_tail and filtered == null) continue;
const cell = s.at(tx + c, body_y + vr);
// sparse projection: bodyText already painted every glyph, so only
// a filter (which theme-keys blank/default cells too) touches these.
if (cell.default and filtered == null) continue;
cell.default = false;
cell.style = cellStyle(p, ci, filtered);
}
}
}
fn cellStyle(p: *Pardes, ci: ghostty_vt.PageList.Cell, filtered: ?*FilteredColors) pardes.CellStyle {
const style = ci.style();
var cs: pardes.CellStyle = .{
.fg = if (filtered) |colors| colors.fg(style) else ghostColor(p, style.fg_color, false),
.bg = if (filtered) |colors| colors.bg(style, ci.cell) else ghostColor(p, style.bg_color, true),
.bold = style.flags.bold,
.dim = style.flags.faint,
.italic = style.flags.italic,
.blink = style.flags.blink,
.reverse = style.flags.inverse,
.invisible = style.flags.invisible,
.strikethrough = style.flags.strikethrough,
.ul = switch (style.flags.underline) {
.none => .off,
.single => .single,
.double => .double,
.curly => .curly,
.dotted => .dotted,
.dashed => .dashed,
},
};
// Style.bg above already resolves Ghostty's color-only cell variants for
// the filtered path. Preserve the established direct translation outside
// it, where indexed colours are intentionally allowed to reach the host.
if (filtered == null) switch (ci.cell.content_tag) {
.bg_color_palette => cs.bg = palColor(p, ci.cell.content.color_palette.data),
.bg_color_rgb => {
const rgb = ci.cell.content.color_rgb;
cs.bg = .{ .rgb = .{ rgb.r, rgb.g, rgb.b } };
},
else => {},
};
return cs;
}
/// Per-render resolver. The source palette is materialized through Ghostty's
/// public xterm API, so OSC 4 changes participate without reaching into the
/// emulator's private state. Truecolour and visually overridden entries are
/// reduced to the nearest canonical Ghostty palette key; the key then indexes
/// the theme palette. Repeated RGBs pay that search only once per frame.
const FilteredColors = struct {
source: GColor.Palette,
target: *const GColor.Palette,
theme_bg: GColor.RGB,
theme_fg: GColor.RGB,
dynamic_bg: ?GColor.RGB,
dynamic_fg: ?GColor.RGB,
// Direct-mapped rather than append-only: a frame which encounters more
// than the cache's capacity must not strand every later (and repeated)
// colour on the 256-entry nearest-key scan. The RGB hash spreads the
// common 6x6x6 cube values instead of keying on their low bits.
cache_rgb: [256]GColor.RGB = undefined,
cache_key: [256]u8 = undefined,
cache_valid: [256]bool = @splat(false),
fn init(p: *Pardes, pane: *const Pane) FilteredColors {
var source = GColor.default;
for (&source, 0..) |*rgb, i|
rgb.* = pane.vt.colorForXterm(.{ .palette = @intCast(i) }) orelse rgb.*;
const theme = p.theme();
var theme_bg = asGhostRgb(theme.bg orelse theme.tag_bg);
var theme_fg = asGhostRgb(theme.fg orelse theme.tag_fg);
var dynamic_bg = pane.vt.colorForXterm(.{ .dynamic = .background });
var dynamic_fg = pane.vt.colorForXterm(.{ .dynamic = .foreground });
// DECSCNM swaps only the terminal's default color roles; explicit SGR
// colors stay explicit. Reuse Ghostty's parsed mode instead of trying
// to infer the escape from cells, just as its renderer does.
if (pane.vt.modes.get(.reverse_colors)) {
std.mem.swap(GColor.RGB, &theme_bg, &theme_fg);
std.mem.swap(?GColor.RGB, &dynamic_bg, &dynamic_fg);
}
return .{
.source = source,
.target = p.tty_filter_palette.get(theme),
.theme_bg = theme_bg,
.theme_fg = theme_fg,
.dynamic_bg = dynamic_bg,
.dynamic_fg = dynamic_fg,
};
}
fn fg(self: *FilteredColors, style: ghostty_vt.Style) pardes.Color {
const resolved = style.fg(.{
.default = self.dynamic_fg orelse self.theme_fg,
.palette = &self.source,
.bold = null,
});
return switch (style.fg_color) {
.none => if (self.dynamic_fg) |rgb| self.keyed(rgb) else asPardesColor(self.theme_fg),
.palette => |idx| self.palette(idx, resolved),
.rgb => self.keyed(resolved),
};
}
fn bg(self: *FilteredColors, style: ghostty_vt.Style, cell: *const ghostty_vt.Cell) pardes.Color {
const resolved = style.bg(cell, &self.source);
return switch (cell.content_tag) {
.bg_color_palette => self.palette(cell.content.color_palette.data, resolved.?),
.bg_color_rgb => self.keyed(resolved.?),
else => switch (style.bg_color) {
.none => if (self.dynamic_bg) |rgb| self.keyed(rgb) else asPardesColor(self.theme_bg),
.palette => |idx| self.palette(idx, resolved.?),
.rgb => self.keyed(resolved.?),
},
};
}
/// Preserve an ordinary indexed colour's semantic key. A value changed by
/// OSC 4 instead carries arbitrary RGB intent, so key that RGB the same way
/// as truecolour. Setting an entry to its exact original value is visually
/// indistinguishable and correctly takes this fast path.
fn palette(self: *FilteredColors, idx: u8, current: GColor.RGB) pardes.Color {
if (current.eql(GColor.default[idx])) return asPardesColor(self.target[idx]);
return self.keyed(current);
}
fn keyed(self: *FilteredColors, rgb: GColor.RGB) pardes.Color {
const key = self.nearestKey(rgb);
return asPardesColor(self.target[key]);
}
fn nearestKey(self: *FilteredColors, rgb: GColor.RGB) u8 {
const rgb24 = (@as(u32, rgb.r) << 16) | (@as(u32, rgb.g) << 8) | rgb.b;
const slot: u8 = @truncate((rgb24 *% 0x9e3779b1) >> 24);
if (self.cache_valid[slot] and self.cache_rgb[slot].eql(rgb))
return self.cache_key[slot];
var best: u8 = 0;
var best_distance: u32 = std.math.maxInt(u32);
for (GColor.default, 0..) |candidate, i| {
const distance = colorDistance(rgb, candidate);
// Strict comparison makes duplicate-colour ties stable at the
// lowest canonical xterm key.
if (distance < best_distance) {
best_distance = distance;
best = @intCast(i);
}
}
self.cache_rgb[slot] = rgb;
self.cache_key[slot] = best;
self.cache_valid[slot] = true;
return best;
}
};
fn colorDistance(a: GColor.RGB, b: GColor.RGB) u32 {
const dr = @as(i32, a.r) - @as(i32, b.r);
const dg = @as(i32, a.g) - @as(i32, b.g);
const db = @as(i32, a.b) - @as(i32, b.b);
return @intCast(dr * dr + dg * dg + db * db);
}
test "terminal Filter keys indexed truecolor OSC and background-only cells through the theme" {
const testing = std.testing;
const p = try Pardes.init(testing.allocator, .{ .tty_only = true, .cols = 18, .rows = 6 });
defer p.deinit();
while (p.nextEffect()) |_| {}
const pane = p.panes[0].?;
try testing.expect(pane.tty_filter);
pane.tty_filter = false;
// 1: ANSI base key; 196: extended key; true red exactly matches canonical
// key 196. The two backgrounds repeat key 25 as indexed and truecolour.
// Erase-to-EOL under that background makes Ghostty color-only cells.
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b[31mA" ++
"\x1b[38;5;196mB" ++
"\x1b[38;2;255;0;0mC" ++
"\x1b[0;48;5;25mD" ++
"\x1b[0;48;2;0;95;175mE" ++
"\x1b[0;1;2;3;4;5;7;8;9mF" ++
"\x1b[0;48;5;25m\x1b[K" ++
"\r\n\x1b[0;38;5;2m界" } });
var frame = std.heap.ArenaAllocator.init(testing.allocator);
defer frame.deinit();
const r = p.rects[0];
const tx = r.x + config.GUTTER;
const body_y = if (p.settings.tag_bottom) r.y else r.y + pardes.BOX_H;
const raw = try p.render(frame.allocator());
try testing.expectEqual(pardes.Color{ .index = 1 }, raw.at(tx, body_y).style.fg);
try testing.expectEqual(pardes.Color{ .index = 196 }, raw.at(tx + 1, body_y).style.fg);
try testing.expectEqual(pardes.Color{ .rgb = .{ 255, 0, 0 } }, raw.at(tx + 2, body_y).style.fg);
pane.tty_filter = true;
_ = frame.reset(.retain_capacity);
const filtered = try p.render(frame.allocator());
var expected_cache: FilterPalette = .{};
const expected = expected_cache.get(p.theme());
try testing.expectEqual(asPardesColor(expected[1]), filtered.at(tx, body_y).style.fg);
try testing.expectEqual(asPardesColor(expected[196]), filtered.at(tx + 1, body_y).style.fg);
try testing.expectEqual(filtered.at(tx + 1, body_y).style.fg, filtered.at(tx + 2, body_y).style.fg);
try testing.expectEqual(asPardesColor(expected[25]), filtered.at(tx + 3, body_y).style.bg);
try testing.expectEqual(filtered.at(tx + 3, body_y).style.bg, filtered.at(tx + 4, body_y).style.bg);
const attrs = filtered.at(tx + 5, body_y).style;
try testing.expect(attrs.bold);
try testing.expect(attrs.dim);
try testing.expect(attrs.italic);
try testing.expect(attrs.blink);
try testing.expect(attrs.reverse);
try testing.expect(attrs.invisible);
try testing.expect(attrs.strikethrough);
try testing.expectEqual(.single, attrs.ul);
const erased = pane.vt.screens.active.pages.getCell(.{ .viewport = .{ .x = 6, .y = 0 } }).?;
try testing.expectEqual(.bg_color_palette, erased.cell.content_tag);
try testing.expectEqual(asPardesColor(expected[25]), filtered.at(tx + 6, body_y).style.bg);
try testing.expectEqual(asPardesColor(expected[2]), filtered.at(tx, body_y + 1).style.fg);
try testing.expectEqual(filtered.at(tx, body_y + 1).style, filtered.at(tx + 1, body_y + 1).style);
// A filtered terminal never delegates either colour to a backend palette,
// including cells which were empty/default before the pass.
for (0..r.w - config.GUTTER) |col| {
const cell = filtered.at(tx + @as(u16, @intCast(col)), body_y);
try testing.expect(!cell.default);
switch (cell.style.fg) {
.rgb => {},
else => return error.FilteredForegroundWasNotRgb,
}
switch (cell.style.bg) {
.rgb => {},
else => return error.FilteredBackgroundWasNotRgb,
}
}
// Colors remains the global master gate. The pane remembers Filter while
// ANSI projection is dormant, and resumes it without replaying VT bytes.
p.settings.colors = false;
_ = frame.reset(.retain_capacity);
const plain = try p.render(frame.allocator());
try testing.expect(pane.tty_filter);
try testing.expectEqual(asPardesColor(asGhostRgb(p.theme().fg.?)), plain.at(tx, body_y).style.fg);
p.settings.colors = true;
// OSC 4 changes the value behind an existing indexed cell. Filter treats
// that arbitrary value like truecolour, while toggling remains purely a
// presentation operation and cannot alter Ghostty's query answer.
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b]4;1;#ff0000\x1b\\" } });
const osc_red = pane.vt.colorForXterm(.{ .palette = 1 }).?;
try testing.expect(osc_red.eql(.{ .r = 255, .g = 0, .b = 0 }));
pane.tty_filter = false;
pane.tty_filter = true;
try testing.expect(osc_red.eql(pane.vt.colorForXterm(.{ .palette = 1 }).?));
_ = frame.reset(.retain_capacity);
const osc_palette = try p.render(frame.allocator());
try testing.expectEqual(asPardesColor(expected[196]), osc_palette.at(tx, body_y).style.fg);
// Dynamic default foreground/background colours key every default cell,
// including the otherwise blank end of the row.
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b]10;#ff0000\x1b\\" ++
"\x1b]11;#5f5f5f\x1b\\" } });
const dyn_fg = pane.vt.colorForXterm(.{ .dynamic = .foreground }).?;
const dyn_bg = pane.vt.colorForXterm(.{ .dynamic = .background }).?;
try testing.expect(dyn_fg.eql(.{ .r = 255, .g = 0, .b = 0 }));
try testing.expect(dyn_bg.eql(.{ .r = 95, .g = 95, .b = 95 }));
_ = frame.reset(.retain_capacity);
const dynamic = try p.render(frame.allocator());
const blank = dynamic.at(tx + r.w - config.GUTTER - 1, body_y + 2).style;
try testing.expectEqual(asPardesColor(expected[196]), blank.fg);
try testing.expectEqual(asPardesColor(expected[59]), blank.bg);
// Ghostty owns DEC reverse-screen parsing. Filter follows that mode for
// the dynamic/default roles while leaving an explicit ANSI foreground on
// an existing cell bound to the same semantic palette key.
const explicit_before_reverse = dynamic.at(tx, body_y).style.fg;
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b[?5h" } });
_ = frame.reset(.retain_capacity);
const reversed = try p.render(frame.allocator());
const reversed_blank = reversed.at(tx + r.w - config.GUTTER - 1, body_y + 2).style;
try testing.expectEqual(asPardesColor(expected[59]), reversed_blank.fg);
try testing.expectEqual(asPardesColor(expected[196]), reversed_blank.bg);
try testing.expectEqual(explicit_before_reverse, reversed.at(tx, body_y).style.fg);
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b[?5l" } });
_ = frame.reset(.retain_capacity);
const unreversed = try p.render(frame.allocator());
const unreversed_blank = unreversed.at(tx + r.w - config.GUTTER - 1, body_y + 2).style;
try testing.expectEqual(asPardesColor(expected[196]), unreversed_blank.fg);
try testing.expectEqual(asPardesColor(expected[59]), unreversed_blank.bg);
// The cache is keyed by values, not a theme name. Replacing a custom
// theme in place immediately recolours already-rendered indexed cells.
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b]104;1\x1b\\" } });
var custom = p.theme().*;
custom.name = try p.gpa.dupe(u8, "same-name");
custom.palette = null;
custom.kw = .{ 1, 2, 3 };
p.custom_theme = custom;
p.custom_theme_active = true;
_ = frame.reset(.retain_capacity);
const custom_first = try p.render(frame.allocator());
try testing.expectEqual(pardes.Color{ .rgb = .{ 1, 2, 3 } }, custom_first.at(tx, body_y).style.fg);
if (p.custom_theme) |*theme| theme.kw = .{ 4, 5, 6 };
_ = frame.reset(.retain_capacity);
const custom_second = try p.render(frame.allocator());
try testing.expectEqual(pardes.Color{ .rgb = .{ 4, 5, 6 } }, custom_second.at(tx, body_y).style.fg);
}
test "terminal Filter keeps extended keys dark-to-light on a light theme" {
const p = try Pardes.init(std.testing.allocator, .{ .tty_only = true });
defer p.deinit();
// Curated order is a public theme contract: helix, dark, acme.
p.settings.theme = 2;
try std.testing.expectEqualStrings("acme", p.theme().name);
var cache: FilterPalette = .{};
const palette = cache.get(p.theme());
try std.testing.expect(palette[16].eql(asGhostRgb(p.theme().fg.?)));
try std.testing.expect(palette[231].eql(asGhostRgb(p.theme().bg.?)));
}
test "terminal Filter preserves exact palette-null light theme default roles" {
const testing = std.testing;
const p = try Pardes.init(testing.allocator, .{ .tty_only = true, .cols = 12, .rows = 5 });
defer p.deinit();
while (p.nextEffect()) |_| {}
var light = p.theme().*;
light.name = try p.gpa.dupe(u8, "filter-light-defaults");
light.bg = .{ 0xf8, 0xf8, 0xf8 };
light.fg = .{ 0x38, 0x38, 0x38 };
light.palette = null;
p.custom_theme = light;
p.custom_theme_active = true;
const pane = p.panes[0].?;
try testing.expectEqual(@as(?GColor.RGB, null), pane.vt.colorForXterm(.{ .dynamic = .foreground }));
try testing.expectEqual(@as(?GColor.RGB, null), pane.vt.colorForXterm(.{ .dynamic = .background }));
pane.tty_filter = true;
var frame = std.heap.ArenaAllocator.init(testing.allocator);
defer frame.deinit();
const r = p.rects[0];
const tx = r.x + config.GUTTER;
const body_y = if (p.settings.tag_bottom) r.y else r.y + pardes.BOX_H;
const ordinary = try p.render(frame.allocator());
try testing.expectEqual(pardes.Color{ .rgb = light.fg.? }, ordinary.at(tx, body_y).style.fg);
try testing.expectEqual(pardes.Color{ .rgb = light.bg.? }, ordinary.at(tx, body_y).style.bg);
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b[?5h" } });
_ = frame.reset(.retain_capacity);
const reversed = try p.render(frame.allocator());
try testing.expectEqual(pardes.Color{ .rgb = light.bg.? }, reversed.at(tx, body_y).style.fg);
try testing.expectEqual(pardes.Color{ .rgb = light.fg.? }, reversed.at(tx, body_y).style.bg);
}
test "tty ansi colors render only in tty mode, never in normal mode" {
const testing = std.testing;
const p = try Pardes.init(testing.allocator, .{ .tty_only = true, .cols = 18, .rows = 6 });
defer p.deinit();
while (p.nextEffect()) |_| {}
const pane = p.panes[0].?;
pane.tty_filter = false;
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b]133;A\x1b\\\x1b[32mPP\x1b]133;B\x1b\\\x1b[31mR\x1b[34mB\x1b[0m out" } });
var frame = std.heap.ArenaAllocator.init(testing.allocator);
defer frame.deinit();
const r = p.rects[0];
const tx = r.x + config.GUTTER;
const body_y = if (p.settings.tag_bottom) r.y else r.y + pardes.BOX_H;
const red: pardes.Color = .{ .index = 1 };
const blue: pardes.Color = .{ .index = 4 };
// tty mode projects the emulator's ansi colours cell for cell.
pane.mode = .tty;
p.shell_rows.stale = true;
const tty = try p.render(frame.allocator());
try testing.expectEqual(red, tty.at(tx + 2, body_y).style.fg);
try testing.expectEqual(blue, tty.at(tx + 3, body_y).style.fg);
// normal mode is a plain editing view: no ansi projection at all, so an
// edit made here cannot change what tty mode renders.
pane.mode = .normal;
p.shell_rows.stale = true;
_ = frame.reset(.retain_capacity);
const norm = try p.render(frame.allocator());
try testing.expectEqualStrings("R", norm.at(tx, body_y).grapheme());
try testing.expect(!std.meta.eql(red, norm.at(tx, body_y).style.fg));
try testing.expect(!std.meta.eql(blue, norm.at(tx + 1, body_y).style.fg));
}
test "an edit overlay never changes tty-mode ansi colors" {
const testing = std.testing;
const p = try Pardes.init(testing.allocator, .{ .tty_only = true, .cols = 18, .rows = 6 });
defer p.deinit();
while (p.nextEffect()) |_| {}
const pane = p.panes[0].?;
pane.tty_filter = false;
pane.mode = .tty;
p.update(.{ .output = .{ .pane = 0, .bytes = "\x1b[31mAAA\x1b[0m\r\n\x1b[32mBBB\x1b[0m\r\n\x1b[34mCCC\x1b[0m" } });
var frame = std.heap.ArenaAllocator.init(testing.allocator);
defer frame.deinit();
const r = p.rects[0];
const tx = r.x + config.GUTTER;
const body_y = if (p.settings.tag_bottom) r.y else r.y + pardes.BOX_H;
const blue: pardes.Color = .{ .index = 4 };
p.shell_rows.stale = true;
const before = try p.render(frame.allocator());
try testing.expectEqualStrings("C", before.at(tx, body_y + 2).grapheme());
try testing.expectEqual(blue, before.at(tx, body_y + 2).style.fg);
// A lingering multi-line edit overlay must not move any shell row's colour.
pane.ovl = .{ .row = 0, .rows = 1, .text = try p.gpa.dupe(u8, "e\nd\ni\nt") };
p.shell_rows.stale = true;
_ = frame.reset(.retain_capacity);
const after = try p.render(frame.allocator());
try testing.expectEqualStrings("C", after.at(tx, body_y + 2).grapheme());
try testing.expectEqual(blue, after.at(tx, body_y + 2).style.fg);
}
pub fn palColor(p: *Pardes, idx: u8) pardes.Color {
if (p.theme().palette) |pal| if (idx < 16) return .{ .rgb = pal[idx] };
return .{ .index = idx };
}
pub fn ghostColor(p: *Pardes, color: ghostty_vt.Style.Color, is_bg: bool) pardes.Color {
return switch (color) {
.none => blk: {
const t = if (is_bg) p.theme().bg else p.theme().fg;
break :blk if (t) |c| .{ .rgb = c } else .default;
},
.palette => |idx| palColor(p, idx),
.rgb => |rgb| .{ .rgb = .{ rgb.r, rgb.g, rgb.b } },
};
}
/// executing at a prompt with typed text below it: pad the output area
/// with newlines so the command's output doesn't overwrite the buffer
pub fn padOutputBelowEdits(p: *Pardes, id: usize) void {
// Nothing to pad away from: with no emulator there is no prompt and no
// child whose output could land on top of the edit buffer.
if (comptime !enabled) return;
const pane = p.panes[id] orelse return;
const o = pane.ovl orelse return;
if (!pane.isTerminal()) return;
if (!pane.vt.cursorIsAtPrompt()) return;
// the buffer's LAST surface row: its lines may outnumber the shell
// rows it covers, and it is the bottom one output must clear
const max_row = o.row + @as(i32, @intCast(modal.lineCount(o.text))) - 1;
const goff: i32 = @intCast(pane.vt.screens.active.pages.scrollbar().offset);
const cursor_abs = pane.surfRow(goff + @as(i32, @intCast(pane.vt.screens.active.cursor.y)));
const pad = std.math.clamp(max_row - cursor_abs, 0, @as(i32, pane.rows));
var i: i32 = 0;
while (i < pad) : (i += 1) p.emitWrite(id, "\r");
}
/// the snapshot takes ownership of a COPY of the edit buffer's text
pub fn snap(p: *Pardes, pane: *Pane) ?Snapshot {
var ovl: ?EditBuffer = null;
if (pane.ovl) |o| ovl = .{ .row = o.row, .rows = o.rows, .text = p.gpa.dupe(u8, o.text) catch return null };
return .{ .ovl = ovl, .cur_row = pane.cur_row, .cur_col = pane.cur_col, .vsel = pane.vsel };
}
/// undo/redo restores the selection recorded with the snapshot (helix
/// keeps selections in its history transactions)
pub fn restoreSnap(p: *Pardes, pane: *Pane, s: Snapshot) void {
if (pane.ovl) |o| p.gpa.free(o.text);
pane.ovl = s.ovl;
pane.cur_row = s.cur_row;
pane.cur_col = s.cur_col;
pane.cur_pinned = true;
pane.vsel = s.vsel;
pane.msel.active = false;
pane.ensureCursorVisible();
}
fn pushHistory(gpa: std.mem.Allocator, slots: []Snapshot, len: *usize, value: Snapshot) void {
if (len.* == slots.len) {
if (slots[0].ovl) |overlay| gpa.free(overlay.text);
std.mem.copyForwards(Snapshot, slots[0 .. slots.len - 1], slots[1..]);
len.* -= 1;
}
slots[len.*] = value;
len.* += 1;
}
pub fn pushUndo(p: *Pardes, pane: *Pane) void {
const current = pane.ovl orelse EditBuffer{ .rows = 0 };
if (pane.ed_undo_len > 0) {
const top = pane.ed_undo[pane.ed_undo_len - 1];
const same = if (top.ovl) |overlay| pane.ovl != null and overlay.row == current.row and
overlay.rows == current.rows and std.mem.eql(u8, overlay.text, current.text) else pane.ovl == null;
if (same) return;
}
const value = snap(p, pane) orelse return;
pushHistory(p.gpa, &pane.ed_undo, &pane.ed_undo_len, value);
for (pane.ed_redo[0..pane.ed_redo_len]) |item| if (item.ovl) |overlay| p.gpa.free(overlay.text);
pane.ed_redo_len = 0;
}
pub fn undo(p: *Pardes, pane: *Pane) void {
if (pane.ed_undo_len == 0) return;
const current = snap(p, pane) orelse return;
pushHistory(p.gpa, &pane.ed_redo, &pane.ed_redo_len, current);
pane.ed_undo_len -= 1;
restoreSnap(p, pane, pane.ed_undo[pane.ed_undo_len]);
}
pub fn redo(p: *Pardes, pane: *Pane) void {
if (pane.ed_redo_len == 0) return;
const current = snap(p, pane) orelse return;
pushHistory(p.gpa, &pane.ed_undo, &pane.ed_undo_len, current);
pane.ed_redo_len -= 1;
restoreSnap(p, pane, pane.ed_redo[pane.ed_redo_len]);
}
// ghostty calls this with a reply (cursor-position report, DA, ...) to send
// back to the child as if it typed it. The handler's `terminal` is our Pane.vt
// field; recover the Pane and stash the bytes — sync() drains them into write
// effects (the callback has no path to the effect queue).
pub fn ptyReport(handler: *ghostty_vt.TerminalStream.Handler, data: [:0]const u8) void {
const pane: *Pane = @alignCast(@fieldParentPtr("vt", handler.terminal));
const room = pane.reply.len - pane.reply_len;
const n = @min(room, data.len);
@memcpy(pane.reply[pane.reply_len..][0..n], data[0..n]);
pane.reply_len += @intCast(n);
}
const DeviceAttrs = @typeInfo(@typeInfo(@typeInfo(
@FieldType(ghostty_vt.TerminalStream.Handler.Effects, "device_attributes"),
).optional.child).pointer.child).@"fn".return_type.?;
pub fn ptyDeviceAttrs(_: *ghostty_vt.TerminalStream.Handler) DeviceAttrs {
return .{};
}
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