diff options
Diffstat (limited to 'shaders/ui.frag.es.glsl')
| -rw-r--r-- | shaders/ui.frag.es.glsl | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/shaders/ui.frag.es.glsl b/shaders/ui.frag.es.glsl new file mode 100644 index 00000000..736e48f5 --- /dev/null +++ b/shaders/ui.frag.es.glsl @@ -0,0 +1,16 @@ +#version 300 es + +precision mediump float; + +uniform sampler2D u_atlas; + +in vec2 v_uv; +in vec3 v_fg; +in vec3 v_bg; + +out vec4 o_col; + +void main() { + float a = texture(u_atlas, v_uv).r; + o_col = vec4(mix(v_bg, v_fg, a), 1.0); +} |
