| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | shader_build.zig is ShaderBuild.zig: a file that is a struct (its fields are ... | Gabriel Schneider | 32 hours |
| * | The theme's chrome is worked out once, not per grapheme; still post passes le... | Gabriel Schneider | 32 hours |
| * | Shader files compile again on save; an attached GUI runs the session's post c... | Gabriel Schneider | 32 hours |
| * | G4: bloom, vignette and grain in the post chain | Gabriel Schneider | 32 hours |
| * | Rules and chrome scale with the display's density; dark pages get visible sep... | Gabriel Schneider | 32 hours |
| * | Ripple and Glitch are gone; Crt stays | Gabriel Schneider | 32 hours |
| * | Crt, Ripple and Glitch take a level, 0 to 3, tunable at run time | Gabriel Schneider | 32 hours |
| * | Post chain review fixes: glslc on stdin, level A at the display's refresh | Gabriel Schneider | 32 hours |
| * | Post chain: Shadertoy passes compiled by glslc; Crt, Ripple and Glitch rewrit... | Gabriel Schneider | 32 hours |
